Nice fight

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Sonea
Posts: 191
Joined: Thu Oct 28, 2004 4:19 pm

Nice fight

Post by Sonea »

HP:Hurt SP:Good MV:Fresh >
n
The Massive Northern Gates of Fal Dara
[ Exits: n e s w ]
A pair of riveted chainmail leggings are here.
A rimmed helmet, black like a shadow, sets here.
A cloak, gray like a shadow, lays here wrinkled.
A small chainmail tunic lies here.
Some scale covered sleeves emit a soft sheen here.
A pile of riveted chainmail lies here in the shape of two gloves.
A black sword lies here.
A pair of leggings have been abandoned here.
A pair of hard leather boots sit here.
A piece of flesh lies here, blood gushing from several places.
A mesmerizing dagger has been left here, refracting many different colors of light.
A black warhorse is standing here, being ridden by you.
The gatekeeper is here, watching over the gate.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.

HP:Hurt SP:Good MV:Fresh >
call
You call for the gate to be opened.

HP:Hurt SP:Good MV:Fresh >

The north gate keeper says 'Right away!'
The north gate keeper opens the gate.

HP:Hurt SP:Good MV:Fresh >
n
Approaching the Fal Dara Gates
[ Exits: n e s ]
A tall post stands here holding a torch to create a lamp.
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
#TICK+10
not
You look around less carefully.

HP:Hurt SP:Good MV:Fresh >
e
Road to Fal Dara
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
Shienaran Glade
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A tall man stands here, fingering his weapon.

HP:Hurt SP:Good MV:Fresh >
e
e
Shienaran Forest
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.

HP:Hurt SP:Good MV:Fresh >
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
n
Shienaran Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Hurt SP:Good MV:Fresh >
n
Shienaran Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
e
Twist in the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
s

The long Fal Dara alarm horn echoes far in the distance.

HP:Hurt SP:Good MV:Fresh >
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
e
A Dirt Bend in the Road
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
A large elk stares at you.
A small deer is here watching over herself.
The brush stirs with the sound of wildlife foraging for food.

HP:Hurt SP:Good MV:Fresh >
s
Path toward Fal Dara
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Hurt SP:Good MV:Fresh >
e
Vine Covered Trees
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.

HP:Hurt SP:Good MV:Fresh >
n
Forest
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
e
Dense Forest
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
e
Thick Foliage
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
e
e
Giant Trees
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.

HP:Hurt SP:Good MV:Fresh >
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
n
Shadow Covered Tree
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.

HP:Hurt SP:Good MV:Fresh >
n
Thick Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
e
Deep in the Forest
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A large rat is here scurrying out of sight.
The brush stirs with the sound of wildlife foraging for food.

HP:Hurt SP:Good MV:Fresh >
e
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
n
Forest Bordering the Plains
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Hurt SP:Good MV:Fresh >
n
Plain Edgeline
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.

HP:Hurt SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
n
n
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
e
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
e
Plains Bordering the Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
e
Green Plain
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
Tryndamere narrates, 'bonus, got a warhorse'
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
n
Barren Plain
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
Scorch Plain
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
Scorched Grassland
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
Plains Bordering a Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
The Way to Tarwin's Gap
[ Exits: e s w ]
A statue of Clark, slashing downward with a sword, stands here.
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
ne
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
e
Trail to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
A Path towards Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
Road Beside an Old Fortification
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.

HP:Hurt SP:Good MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
Down Towards Tarwin's Gap
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
A Slight Bend in the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.

HP:Hurt SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
e
A Bend in the Road
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
e
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
n
Tarwin's Gap Road Before a Turn in the Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.

HP:Hurt SP:Good MV:Fresh >
n
The Road Alongside the Forest Hedge
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
e
e
The Road to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
On the Road to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.

HP:Hurt SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
n
n
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
e
At a Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
An Abandoned Fortification on the Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
A Bend in the Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
A Path Between the Cliffs
[ Exits: n e s w ]
An enormous statue of Growler is carved into the rock here.
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Hurt SP:Good MV:Fresh >
n
Climbing the Foothills
[ Exits: s w u ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A tall white stallion is standing here.

HP:Hurt SP:Good MV:Fresh >
dism
You stop riding a black warhorse.

HP:Hurt SP:Good MV:Fresh >
rh 2
You begin riding a white stallion.

HP:Hurt SP:Good MV:Fresh >
s
A Path Between the Cliffs
[ Exits: n e s w ]
An enormous statue of Growler is carved into the rock here.
A white stallion is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Hurt SP:Good MV:Fresh >
e
On a Heath Bald
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
e
A Bend in the Road to Tarwin's Gap
[ Exits: e s w ]
A statue of Bollesedun staring northward with a smirk, stands here.
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
e
The Road to Tarwin's Gap
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
Off the Road
[ Exits: e s ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
e
The Road to Tarwin's Gap
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
Outside Tarwin's Gap
[ Exits: e s w ]
A small tombstone is here.
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
track
HP:Hurt SP:Good MV:Fresh >
- +
*
You see almost fresh tracks of Urgle leaving west.
You see very recent tracks of Gristlyn leaving east.
You see very recent tracks of Gristlyn leaving east.
You see very recent tracks of Urgle leaving east.
You see very recent tracks of a black warhorse (ridden) leaving east.
You see very recent tracks of a white stallion (ridden) leaving west.

HP:Hurt SP:Good MV:Fresh >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 147 Dodge Bonus: 52, Parry Bonus: 186
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NIGHT VISION
STRENGTH

HP:Hurt SP:Good MV:Fresh >
not
You will now look around more carefully.

HP:Hurt SP:Good MV:Fresh >
w
Before Tarwin's Gap
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
Entering Tarwin's Gap
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
Within Tarwin's Gap
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.

HP:Hurt SP:Good MV:Fresh >
n
A trolloc spy tries to pound your legs, but you parry the attack.
No way! You're fighting for your life!

HP:Hurt SP:Good MV:Fresh - a trolloc spy: Healthy>
w
No way! You're fighting for your life!

HP:Hurt SP:Good MV:Fresh - a trolloc spy: Healthy>
n
No way! You're fighting for your life!

HP:Hurt SP:Good MV:Fresh - a trolloc spy: Healthy>
f
PANIC! You couldn't escape!

HP:Hurt SP:Good MV:Fresh - a trolloc spy: Healthy>
f
PANIC! You couldn't escape!

HP:Hurt SP:Good MV:Fresh - a trolloc spy: Healthy>

You strike a trolloc spy's legs extremely hard.
A trolloc spy tries to pound your legs, but you parry the attack.

HP:Hurt SP:Good MV:Fresh - a trolloc spy: Scratched>
f
You panic and attempt to flee!

HP:Hurt SP:Good MV:Fresh - a trolloc spy: Scratched>
n
Inside Tarwin's Gap
[ Exits: n e ]
A white stallion is standing here, being ridden by you.
You flee head over heels.
In the Narrows of Tarwin's Gap
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
w
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
n
An Opening in Tarwin's Gap
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
n
Towards the Center of Tarwin's Gap
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
track
HP:Hurt SP:Good MV:Fresh >
- +
*
You see almost fresh tracks of Urgle leaving north.
You see very recent tracks of Urgle leaving south.
You see fairly recent tracks of Callisto leaving south.
You see fairly recent tracks of Gristlyn leaving south.
You see fairly recent tracks of a white stallion (ridden) leaving south.
You see fairly recent tracks of a black warhorse (ridden) leaving south.

HP:Hurt SP:Good MV:Fresh >
s
An Opening in Tarwin's Gap
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
s
In the Narrows of Tarwin's Gap
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
ss
Inside Tarwin's Gap
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
not
You look around less carefully.

HP:Hurt SP:Good MV:Fresh >
e
Within Tarwin's Gap
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.

HP:Hurt SP:Good MV:Fresh >
s
Entering Tarwin's Gap
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
s
Before Tarwin's Gap
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
e
Outside Tarwin's Gap
[ Exits: e s w ]
A small tombstone is here.
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
e
Tryndamere narrates, 'am n gate of fd'
Into a Forest
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
#TICK-10
e
Within the Forest
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
s
Deeper Within the Woods
[ Exits: n e s ]
A tall stone pillar stands here with a statue of Lithium, dagger raised, behind it.
A white stallion is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Hurt SP:Good MV:Fresh >
s
A Clearing Within the Woods
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.
An enormous buck poses here, it's giant antlers held high
A small deer is here watching over herself.

HP:Hurt SP:Good MV:Fresh >
nar k i'm by scout trying to get them there
You narrate, 'k i'm by scout trying to get them there'

HP:Hurt SP:Good MV:Fresh >
n
Deeper Within the Woods
[ Exits: n e s ]
A tall stone pillar stands here with a statue of Lithium, dagger raised, behind it.
A white stallion is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Hurt SP:Good MV:Fresh >
e
A Path Through the Trees
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
e
A Forested Pathway
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
e
A Margin Between the Trees
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A bulky-brown moose is here, examining her surroundings.

HP:Hurt SP:Good MV:Fresh >
e
e
A Wooded Path
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
#TICK!!!
A Growing Path Through the Woods
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A small fluffy rabbit hides from predators.

HP:Hurt SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
e
A Wooded Path
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
e
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
s
A Path in the Eastern Borderlands
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
e
Rolling Hills in the Borderlands
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
s
A Sparse Forest
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
s
s
Between the Hills and Mountains
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
A large lion is here, twisted by the Shadow.

HP:Hurt SP:Good MV:Fresh >
s
Before the Niamh Passes
[ Exits: n w u ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
u
Ascending the Foothills of the Niamh Passes
[ Exits: n d ]
A white stallion is standing here, being ridden by you.
A large lion is here, twisted by the Shadow.
A large lion is here, twisted by the Shadow.
A large black bat hovers close to the ground here.

HP:Hurt SP:Good MV:Fresh >
u
Alas, you cannot go that way...

HP:Hurt SP:Good MV:Fresh >
n
A Steep Path through the Mountains
[ Exits: s u ]
A white stallion is standing here, being ridden by you.
A large lion is here, twisted by the Shadow.

HP:Hurt SP:Good MV:Fresh >

A twisted lion tries to hit your head, but you parry the attack.

HP:Hurt SP:Good MV:Fresh - a twisted lion: Healthy>
u
No way! You're fighting for your life!

HP:Hurt SP:Good MV:Fresh - a twisted lion: Healthy>
f
You panic and attempt to flee!

HP:Hurt SP:Good MV:Fresh - a twisted lion: Healthy>

Ascending the Foothills of the Niamh Passes
[ Exits: n d ]
A white stallion is standing here, being ridden by you.
A large lion is here, twisted by the Shadow.
A large lion is here, twisted by the Shadow.
A large black bat hovers close to the ground here.
You flee head over heels.

HP:Hurt SP:Good MV:Fresh >
n
A Steep Path through the Mountains
[ Exits: s u ]
A white stallion is standing here, being ridden by you.
A large lion is here, twisted by the Shadow.

HP:Hurt SP:Good MV:Fresh >
u
Upon the Fringes of the Niamh Passes
[ Exits: e d ]
A white stallion is standing here, being ridden by you.
A large black bat hovers close to the ground here.

HP:Hurt SP:Good MV:Fresh >
e
Entering the Niamh Passes
[ Exits: w u ]
A white stallion is standing here, being ridden by you.

HP:Hurt SP:Good MV:Fresh >
track
#TICK+10
HP:Hurt SP:Good MV:Fresh >
- +
*Callisto* has arrived from above.

HP:Hurt SP:Good MV:Fresh >

*
You see almost fresh tracks of a twisted lion leaving west.
You see almost fresh tracks of a twisted lion leaving west.
You see almost fresh tracks of Urgle leaving west.
You see very recent tracks of a twisted lion leaving west.
You see very recent tracks of Callisto leaving up.
You see very recent tracks of a twisted lion leaving up.

HP:Hurt SP:Good MV:Fresh >

*Callisto* leaves west.

HP:Hurt SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Hurt SP:Good MV:Fresh >
w
*Callisto* has arrived from the west.
Upon the Fringes of the Niamh Passes
[ Exits: e d ]
A white stallion is standing here, being ridden by you.
A large lion is here, twisted by the Shadow.
A large black bat hovers close to the ground here.

HP:Hurt SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Hurt SP:Good MV:Fresh >
b
Bash who?

HP:Hurt SP:Good MV:Fresh >
c
c
They don't seem to be here.

HP:Hurt SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Hurt SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Hurt SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Hurt SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Hurt SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Hurt SP:Good MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Good MV:Fresh >
stat
c
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 147 Dodge Bonus: 52, Parry Bonus: 186
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NIGHT VISION
STRENGTH

HP:Hurt SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Hurt SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Hurt SP:Good MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Good MV:Fresh >

*Callisto* has arrived from the east.

HP:Hurt SP:Good MV:Fresh >
not

*Callisto* tries to stab your legs, but misses.

HP:Hurt SP:Good MV:Fresh - Callisto: Scratched>
c
You will now look around more carefully.

HP:Hurt SP:Good MV:Fresh - Callisto: Scratched>
You do the best you can!

HP:Hurt SP:Good MV:Fresh - Callisto: Scratched>
b
HP:Hurt SP:Good MV:Fresh - Callisto: Scratched>

You feel a strange sensation from somewhere nearby.

HP:Hurt SP:Good MV:Fresh - Callisto: Scratched>

* -
A twisted lion tries to hit *Callisto*'s head, but she parries the attack.
A large black bat leaves east.
A twisted lion tries to hit *Callisto*'s body, but she parries the attack.

HP:Hurt SP:Good MV:Fresh - Callisto: Scratched>
% -
*
As *Callisto* avoids your bash, you topple over and fall to the ground!

HP:Hurt SP:Good MV:Fresh - Callisto: Scratched>
emb
imm

You scream and tear your own flesh apart as you try to reach the intense pain you feel inside.
A twisted lion tries to hit *Callisto*'s legs, but she parries the attack.
*Callisto* tries to stab your arms, but misses.

HP:Wounded SP:Good MV:Fresh - Callisto: Scratched>
You surrender yourself to saidar as you embrace the True Source.

HP:Wounded SP:Good MV:Fresh - Callisto: Scratched>
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Fresh - Callisto: Scratched>
= = fs
Cancelled...
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Fresh - Callisto: Scratched>
= =
A twisted lion tries to hit *Callisto*'s hands, but she parries the attack.

HP:Wounded SP:Good MV:Fresh - Callisto: Scratched>
+
Okay.
Your flows of Fire blossom into flames which hit *Callisto*, causing her a lot of pain.

HP:Wounded SP:Good MV:Fresh - Callisto: Hurt>
fs
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Fresh - Callisto: Hurt>
= =
Tryndamere narrates, 'where can i buy lanterns in fd'

HP:Wounded SP:Good MV:Fresh - Callisto: Hurt>

A twisted lion tries to hit *Callisto*'s shoulders, but she parries the attack.

HP:Wounded SP:Good MV:Fresh - Callisto: Hurt>
+
You lose your concentration.

HP:Wounded SP:Good MV:Fresh - Callisto: Hurt>
fs
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Fresh - Callisto: Hurt>
=
*Callisto* points at you, and your limbs don't seem to respond like normal.
*Callisto* points at Sonea, who suddenly becomes a lot clumsier.

HP:Wounded SP:Good MV:Fresh - Callisto: Hurt>
= fs
Cancelled...
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Fresh - Callisto: Hurt>

A twisted lion tries to hit *Callisto*'s body, but she parries the attack.
*Callisto* tries to stab your legs, but misses.

HP:Wounded SP:Good MV:Fresh - Callisto: Hurt>
= = +
Okay.
Your flows of Fire blossom into flames which hit *Callisto*, causing her a lot of pain.

HP:Wounded SP:Weakening MV:Fresh - Callisto: Wounded>
fs
A twisted lion hits *Callisto*'s body.
You strike *Callisto*'s feet into bloody fragments!
You begin channeling the appropriate flows...

HP:Wounded SP:Weakening MV:Fresh - Callisto: Wounded>
=
You are interrupted and stop what you are doing.
*Callisto* sends you sprawling with a powerful bash!

HP:Wounded SP:Weakening MV:Fresh - Callisto: Wounded>

A twisted lion tries to hit *Callisto*'s head, but she parries the attack.

HP:Wounded SP:Weakening MV:Fresh - Callisto: Wounded>
rel
cw
f

You scream and tear your own flesh apart as you try to reach the intense pain you feel inside.
A twisted lion tries to hit *Callisto*'s hands, but she parries the attack.
*Callisto* tries to stab your head, but misses.

HP:Battered SP:Weakening MV:Fresh - Callisto: Wounded>
w
d
You release the One Power.

HP:Battered SP:Weakening MV:Fresh - Callisto: Wounded>
Mood changed to: Wimpy

HP:Battered SP:Weakening MV:Fresh - Callisto: Wounded>
You panic and attempt to flee!

HP:Battered SP:Weakening MV:Fresh - Callisto: Wounded>
#TICK-10
Entering the Niamh Passes
[ Exits: w u ]
A white stallion is standing here, being ridden by you.
A large black bat hovers close to the ground here.
You flee head over heels.
Upon the Fringes of the Niamh Passes
[ Exits: e d ]
A white stallion is standing here, being ridden by you.
*Callisto* is here, fighting a twisted lion!.
A twisted lion is here, fighting *Callisto*!.

HP:Battered SP:Weakening MV:Fresh >
A Steep Path through the Mountains
[ Exits: s u ]
A white stallion is standing here, being ridden by you.
A large lion is here, twisted by the Shadow.

HP:Battered SP:Weakening MV:Fresh >
s
Ascending the Foothills of the Niamh Passes
[ Exits: n d ]
A white stallion is standing here, being ridden by you.
A large lion is here, twisted by the Shadow.
A large black bat hovers close to the ground here.

HP:Battered SP:Weakening MV:Fresh >
d
Before the Niamh Passes
[ Exits: n w u ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Weakening MV:Fresh >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 146 Dodge Bonus: 52, Parry Bonus: 179
Your abilities are: Str: 16, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH
CRIPPLE

HP:Battered SP:Weakening MV:Fresh >
l
Before the Niamh Passes
High within the foothills of the Mountains of Dhoom, the passage through the
mountains called the Niamh Passes is finally clearly discernable. The Niamh
Passes seem to offer a way through the eastern range of the Mountains of Dhoom,
but from here, all that can be clearly told is that the pass is quite narrow
and steep.
[ Exits: n w u ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Weakening MV:Fresh >
w
Before the Rocky Foothills
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A bulky-brown moose is here, examining her surroundings.
A large black bat hovers close to the ground here.

HP:Battered SP:Weakening MV:Fresh >
w
Towards the Rocky Foothills
[ Exits: n e ]
A white stallion is standing here, being ridden by you.
A large elk stares at you.
A large lion is here, twisted by the Shadow.

HP:Battered SP:Weakening MV:Fresh >
n
A Meandering Path in the Eastern Borderlands
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
A small fluffy rabbit hides from predators.
A large elk stares at you.

HP:Battered SP:Weakening MV:Fresh >
s
Towards the Rocky Foothills
[ Exits: n e ]
A white stallion is standing here, being ridden by you.
A large elk stares at you.
A large lion is here, twisted by the Shadow.

HP:Battered SP:Weakening MV:Fresh >
e
Before the Rocky Foothills
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A bulky-brown moose is here, examining her surroundings.
A large black bat hovers close to the ground here.

HP:Battered SP:Weakening MV:Fresh >
e
Before the Niamh Passes
[ Exits: n w u ]
A white stallion is standing here, being ridden by you.
*Callisto* is standing here.

HP:Battered SP:Weakening MV:Fresh >
e
Alas, you cannot go that way...

HP:Battered SP:Weakening MV:Fresh >
c
You try to strike *Callisto*'s legs, but miss.

HP:Battered SP:Weakening MV:Fresh - Callisto: Wounded>
b
HP:Battered SP:Weakening MV:Fresh - Callisto: Wounded>

* Beginning autosave. Please wait...

Autosave complete.
#TICK!!!
HP:Battered SP:Weakening MV:Fresh - Callisto: Wounded>

*Callisto* tries to stab your legs, but misses.

HP:Wounded SP:Good MV:Fresh - Callisto: Wounded>
- % -
*
As *Callisto* avoids your bash, you topple over and fall to the ground!
*Callisto* sends you sprawling with a powerful bash!
*Callisto* stabs your body.

HP:Wounded SP:Good MV:Fresh - Callisto: Wounded>
l callisto
cw
f
#TICK+10
You try to strike *Callisto*'s legs, but miss.
*Callisto* has quite a few wounds.

*Callisto* is using:
<held> a smooth silver disk
<worn around neck> a necklace of heavy gold links
<worn around neck> a necklace of heavy gold links
<worn in right ear> a thick earring made of gold
<worn in left ear> a thick earring made of gold
<worn on head> a hat with white plumes
<worn about body> a fur cloak, held by a silver brooch
<worn on back> a large traveler's backpack
<worn on body> a soft fur tunic
<worn on shoulders> a set of white leather shoulder pads
<worn on arms> a pair of dark fur sleeves
<worn about waist> a swordsman's belt
<worn around wrist> a dark silver cuff
<worn around wrist> a spiraled bracelet of cuendillar
<worn on hands> a pair of swordsman gloves
<worn on finger> an obsidian ring, flecked with gold
<worn on finger> an obsidian ring, flecked with gold
<wielded with two hands> a glittering golden spear with a fine, steel head
<worn on legs> a pair of dark cloth leggings
<worn on feet> a pair of gold-fringed boots

HP:Wounded SP:Good MV:Fresh - Callisto: Wounded>
You scream and tear your own flesh apart as you try to reach the intense pain you feel inside.
Mood changed to: Wimpy

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>
You panic and attempt to flee!

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>

Before the Rocky Foothills
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A bulky-brown moose is here, examining her surroundings.
A large black bat hovers close to the ground here.
You flee head over heels.

HP:Battered SP:Good MV:Fresh >
w
Towards the Rocky Foothills
[ Exits: n e ]
A white stallion is standing here, being ridden by you.
A large elk stares at you.
A large lion is here, twisted by the Shadow.

HP:Battered SP:Good MV:Fresh >
w
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
w
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
n
A Meandering Path in the Eastern Borderlands
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
A small fluffy rabbit hides from predators.
A large elk stares at you.

HP:Battered SP:Good MV:Fresh >
w
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
n
Before a Hill
[ Exits: s w u ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
Forested Borderlands
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
Through the Eastern Borderlands
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 146 Dodge Bonus: 52, Parry Bonus: 179
Your abilities are: Str: 16, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH
CRIPPLE

HP:Battered SP:Good MV:Fresh >
e
Forested Borderlands
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
e
Before a Hill
[ Exits: s w u ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
s
A Meandering Path in the Eastern Borderlands
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
A small fluffy rabbit hides from predators.
A large elk stares at you.

HP:Battered SP:Good MV:Fresh >
s
Towards the Rocky Foothills
[ Exits: n e ]
A white stallion is standing here, being ridden by you.
*Callisto* is here, fighting a twisted lion!.
A large elk stares at you.
A twisted lion is here, fighting *Callisto*!.

HP:Battered SP:Good MV:Fresh >
c
You try to strike *Callisto*'s feet, but miss.

HP:Battered SP:Good MV:Fresh - Callisto: Wounded --- a twisted lion: Scratched>
f
*Callisto* leaves east.
*Callisto* has arrived from the east.
Before the Rocky Foothills
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A bulky-brown moose is here, examining her surroundings.
A large black bat hovers close to the ground here.
You flee head over heels.

HP:Battered SP:Good MV:Fresh >
w
n
n
Towards the Rocky Foothills
[ Exits: n e ]
A white stallion is standing here, being ridden by you.
A large elk stares at you.
A large lion is here, twisted by the Shadow.

HP:Battered SP:Good MV:Fresh >
A Meandering Path in the Eastern Borderlands
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
*Callisto* is standing here.
A small fluffy rabbit hides from predators.
A large elk stares at you.

HP:Battered SP:Good MV:Fresh >
Before a Hill
[ Exits: s w u ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
Forested Borderlands
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
Through the Eastern Borderlands
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
n
A Sloping Path Through the Forest
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
n
A Margin Between the Trees
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
A Forested Pathway
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
w
A Path Through the Trees
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
Deeper Within the Woods
[ Exits: n e s ]
A tall stone pillar stands here with a statue of Lithium, dagger raised, behind it.
A white stallion is standing here, being ridden by you.
A small deer is here watching over herself.
The brush stirs with the sound of wildlife foraging for food.

HP:Battered SP:Good MV:Fresh >
n
Within the Forest
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
An enormous buck poses here, it's giant antlers held high

HP:Battered SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
w
Into a Forest
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
w
Outside Tarwin's Gap
[ Exits: e s w ]
A small tombstone is here.
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
Before Tarwin's Gap
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
n
Entering Tarwin's Gap
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
n
n
Within Tarwin's Gap
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
w
Your mount is too exhausted.

HP:Battered SP:Good MV:Fresh >
w
n
Your mount is too exhausted.

HP:Battered SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
dism
You stop riding a white stallion.

HP:Battered SP:Good MV:Fresh >
w
Inside Tarwin's Gap
[ Exits: n e ]
A tall trolloc spy is standing here, sneaking around.

HP:Battered SP:Good MV:Excellent >
n
In the Narrows of Tarwin's Gap
[ Exits: n s ]

HP:Battered SP:Good MV:Excellent >
n
An Opening in Tarwin's Gap
[ Exits: n s w ]

HP:Battered SP:Good MV:Excellent >
n
Towards the Center of Tarwin's Gap
[ Exits: n e s w ]

HP:Battered SP:Good MV:Excellent >
w
A Shienaran Camp
[ Exits: e s ]
A large basin has formed in the rock allowing water to accumulate here.
A tall white stallion is standing here.
A proud veteran Shienaran soldier stands here, ready for battle.

HP:Battered SP:Good MV:Strong >
n
Alas, you cannot go that way...

HP:Battered SP:Good MV:Strong >
s
A Shienaran Camp
[ Exits: n e ]
A well-used firepit is embedded into the ground.
A strong, black warhorse stands here, full of energy.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.

HP:Battered SP:Good MV:Strong >
rh 1
You begin riding a black warhorse.

HP:Battered SP:Good MV:Strong >
sc
You have 93(308) hit, 126(200) mana and 121(139) movement points.
You have scored 260549554 exp, 217 total quest points
You need 15450446 exp to reach your next level.
You have been playing for 1 days and 7 hours.
You have gathered 172 Weave Points so far.
This ranks you as Sonea Aenos Sedai (level 43)
You are in the following clans:
Blue Ajah : 64 Quest Points, rank 1, -49 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount is full of energy.
You are riding a black warhorse.
You are standing.

HP:Battered SP:Good MV:Strong >
emb
You surrender yourself to saidar as you embrace the True Source.

HP:Battered SP:Good MV:Strong >
e
An Opening in Tarwin's Gap
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
s
In the Narrows of Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
s
Inside Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.

HP:Battered SP:Good MV:Strong >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Strong >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Strong >
e
s
Within Tarwin's Gap
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
A tall white stallion is standing here.

HP:Battered SP:Good MV:Strong >
s
Entering Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
s
Before Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
Alas, you cannot go that way...

HP:Battered SP:Good MV:Strong >
e
Outside Tarwin's Gap
[ Exits: e s w ]
A small tombstone is here.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
n
Outside Tarwin's Gap
[ Exits: e s w ]
A small tombstone is here.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 146 Dodge Bonus: 52, Parry Bonus: 179
Your abilities are: Str: 16, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH
CRIPPLE

HP:Battered SP:Good MV:Strong >
c
They don't seem to be here.

HP:Battered SP:Good MV:Strong >
l
Outside Tarwin's Gap
The imposing Mountains of Dhoom run mostly west to east, separating the
desolate lands of the Blight from the Borderlands. Right here, however, they
curve to the northwest somewhat. To the west and north, the passage of
Tarwin's Gap sits in a narrow valley that separates the Mountains of Dhoom.
An obscured path lies to the east, into the forest.
[ Exits: e s w ]
A small tombstone is here.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
s
The Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
s
A Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Strong >
rel
You release the One Power.

HP:Battered SP:Good MV:Strong >
w
The Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Strong >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Strong >
w
A Bend in the Road to Tarwin's Gap
[ Exits: e s w ]
A statue of Bollesedun staring northward with a smirk, stands here.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
w
On a Heath Bald
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
track
HP:Battered SP:Good MV:Strong >
- +
*
You see almost fresh tracks of a white stallion (ridden) leaving east.
You see fairly recent tracks of Gristlyn leaving east.
You see fairly recent tracks of Urgle leaving east.
You see fairly recent tracks of Callisto leaving west.
You see fairly recent tracks of Callisto leaving south.
You see fairly recent tracks of a white stallion (ridden) leaving east.

HP:Battered SP:Good MV:Strong >
e
A Bend in the Road to Tarwin's Gap
[ Exits: e s w ]
A statue of Bollesedun staring northward with a smirk, stands here.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
track
HP:Battered SP:Good MV:Strong >
- +
*
You see fresh tracks of a black warhorse (ridden) leaving west.
You see almost fresh tracks of a white stallion (ridden) leaving east.
You see fairly recent tracks of Callisto leaving east.
You see fairly recent tracks of Gristlyn leaving east.
You see fairly recent tracks of Urgle leaving east.
You see fairly recent tracks of Callisto leaving west.

HP:Battered SP:Good MV:Strong >
#TICK-10
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 146 Dodge Bonus: 52, Parry Bonus: 179
Your abilities are: Str: 16, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH
CRIPPLE

HP:Battered SP:Good MV:Strong >
l
A Bend in the Road to Tarwin's Gap
Another sudden turn in the dirt road exists here, bending towards the south and
east. The thick woods relent a bit to the west, where the ground slopes up
considerably towards the apex of a hill.
[ Exits: e s w ]
A statue of Bollesedun staring northward with a smirk, stands here.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
e
The Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
c
They don't seem to be here.

HP:Battered SP:Good MV:Strong >
e
A Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >
c
They don't seem to be here.

HP:Battered SP:Good MV:Strong >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 146 Dodge Bonus: 52, Parry Bonus: 179
Your abilities are: Str: 16, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH
CRIPPLE

HP:Battered SP:Good MV:Strong >
w
The Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Strong >

The aura around you fades away.

HP:Battered SP:Strong MV:Fresh >
#TICK!!!
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 146 Dodge Bonus: 52, Parry Bonus: 179
Your abilities are: Str: 16, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH
CRIPPLE

HP:Battered SP:Strong MV:Fresh >
emb
You surrender yourself to saidar as you embrace the True Source.

HP:Battered SP:Strong MV:Fresh >
w
A Bend in the Road to Tarwin's Gap
[ Exits: e s w ]
A statue of Bollesedun staring northward with a smirk, stands here.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Strong MV:Fresh >
s
A Slight Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Strong MV:Fresh >
wvd self
You begin channeling the appropriate flows...

HP:Battered SP:Strong MV:Fresh >
= =
* + #TICK+10
- = % = - +
*
Okay.

HP:Battered SP:Good MV:Fresh >
rel
You release the One Power.

HP:Battered SP:Good MV:Fresh >
n
A Bend in the Road to Tarwin's Gap
[ Exits: e s w ]
A statue of Bollesedun staring northward with a smirk, stands here.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
e
The Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
e
A Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
*Callisto* is standing here.

HP:Battered SP:Good MV:Fresh >

*Callisto* tries to stab your arms, but misses.

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>

Tryndamere tells you, 'where do you want me?'

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>
f
You panic and attempt to flee!

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>

Off the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
You flee head over heels.

HP:Battered SP:Good MV:Fresh >
s
The Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
A Bend in the Road to Tarwin's Gap
[ Exits: e s w ]
A statue of Bollesedun staring northward with a smirk, stands here.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >

*Callisto* has arrived from the east.

HP:Battered SP:Good MV:Fresh >

*Callisto* tries to stab your body, but misses.

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>

You try to strike *Callisto*'s head, but miss.

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>
rep bollesedun's statue
You tell Tryndamere, 'bollesedun's statue'

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>
f
You panic and attempt to flee!

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>
w
A Slight Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
You flee head over heels.
Along the Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
A Bend in the Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
n
A Path Between the Cliffs
[ Exits: n e s w ]
An enormous statue of Growler is carved into the rock here.
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Battered SP:Good MV:Fresh >
n
Climbing the Foothills
[ Exits: s w u ]
A black warhorse is standing here, being ridden by you.
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Battered SP:Good MV:Fresh >
u
Along a Steep Path
[ Exits: u d ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Battered SP:Good MV:Fresh >
sc
You have 112(308) hit, 137(200) mana and 139(139) movement points.
You have scored 260549342 exp, 217 total quest points
You need 15450658 exp to reach your next level.
You have been playing for 1 days and 7 hours.
You have gathered 172 Weave Points so far.
This ranks you as Sonea Aenos Sedai (level 43)
You are in the following clans:
Blue Ajah : 64 Quest Points, rank 1, -49 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount is full of energy.
You are riding a black warhorse.
You are standing.

HP:Battered SP:Good MV:Fresh >
d
Climbing the Foothills
[ Exits: s w u ]
A black warhorse is standing here, being ridden by you.
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.

HP:Battered SP:Good MV:Fresh >
s
A Path Between the Cliffs
[ Exits: n e s w ]
An enormous statue of Growler is carved into the rock here.
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Battered SP:Good MV:Fresh >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 146 Dodge Bonus: 52, Parry Bonus: 179
Your abilities are: Str: 16, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH
CRIPPLE

HP:Battered SP:Good MV:Fresh >
e
On a Heath Bald
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
s
Along the Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
A Bend in the Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
Off the Road to Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Good MV:Fresh >
b
Bash who?

HP:Battered SP:Good MV:Fresh >
e
A Bend in the Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
s
An Abandoned Fortification on the Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
track
HP:Battered SP:Good MV:Fresh >
- +
*
You see fresh tracks of Callisto leaving south.
You see very recent tracks of a black warhorse (ridden) leaving north.
You see fairly recent tracks of Callisto leaving north.
You see fairly recent tracks of a frisky buck leaving south.
You see fairly recent tracks of Callisto leaving south.
You see fairly recent tracks of Gristlyn leaving north.

HP:Battered SP:Good MV:Fresh >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 146 Dodge Bonus: 52, Parry Bonus: 179
Your abilities are: Str: 16, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH
CRIPPLE

HP:Battered SP:Good MV:Fresh >
s
At a Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
w
On the Road to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.

HP:Battered SP:Good MV:Fresh >
w
The Road to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
The Road to Tarwin's Gap
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
s
The Road Alongside the Forest Hedge
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
s
Tarwin's Gap Road Before a Turn in the Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.

HP:Battered SP:Good MV:Fresh >
s
A Bend in the Road
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
*Callisto* is standing here.
A black feathered crow flies nearby.

HP:Battered SP:Good MV:Fresh >
s
Off the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.

HP:Battered SP:Good MV:Fresh >
emb
You surrender yourself to saidar as you embrace the True Source.

HP:Battered SP:Good MV:Fresh >
n
A Bend in the Road
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
*Callisto* is standing here.
A black feathered crow flies nearby.

HP:Battered SP:Good MV:Fresh >
c
You try to strike *Callisto*'s body, but miss.

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>
fs
You begin channeling the appropriate flows...

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>
=
Tryndamere has arrived from the south, riding a black warhorse.

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>

Tryndamere leaves north, riding a black warhorse.
A crow leaves north.

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>
= +
You lose your concentration.

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>

Tryndamere has arrived from the north, riding a black warhorse.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>

Tryndamere tries to sting *Callisto*'s legs, but she parries the attack.

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>
s
No way! You're fighting for your life!

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>

You dodge a bash from *Callisto* who loses her balance and falls!

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>

Tryndamere stings *Callisto*'s arms into bloody fragments!
You try to strike *Callisto*'s body, but miss.

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>
fs
You begin channeling the appropriate flows...

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>
=
You feel a strange sensation from somewhere nearby.

HP:Battered SP:Good MV:Fresh - Callisto: Wounded>
= #TICK-10
+
Okay.
Your flows of Fire blossom into flames which hit *Callisto*, causing her a lot of pain.

HP:Battered SP:Good MV:Fresh - Callisto: Battered>
fs
You try to strike *Callisto*'s body, but miss.
You begin channeling the appropriate flows...

HP:Battered SP:Good MV:Fresh - Callisto: Battered>
=
Tryndamere sends *Callisto* sprawling with a powerful bash!

HP:Battered SP:Good MV:Fresh - Callisto: Battered>
= +
Okay.
Your flows of Fire blossom into flames which hit *Callisto*, causing her a lot of pain.

HP:Battered SP:Weakening MV:Fresh - Callisto: Beaten>

Tryndamere stings *Callisto*'s feet into bloody fragments!
You strike *Callisto*'s feet into bloody fragments!

HP:Battered SP:Weakening MV:Fresh - Callisto: Critical>
imm
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Fresh - Callisto: Critical>
= =
* + - = % =
As Tryndamere stings *Callisto* all over the place, *Callisto* falls lifeless to the ground.
Tryndamere stings *Callisto*'s shoulders into bloody fragments!
Your blood freezes as you hear *Callisto*'s death cry.
A strange sensation from nearby gets weaker.
*Callisto* is dead! R.I.P.
You are hungry.

HP:Battered SP:Good MV:Fresh >
- + #TICK!!!

*
Your target could not be found.

HP:Battered SP:Good MV:Fresh >

Tryndamere narrates, 'rip'

HP:Battered SP:Good MV:Fresh >

*Crunch* has arrived from the south.

HP:Battered SP:Good MV:Fresh >

*Crunch* tries to bludgeon Tryndamere's legs, but he parries the attack.

HP:Battered SP:Good MV:Fresh >
exam corpse
You see nothing special..
When you look inside, you see:
corpse (here):
0 Gold, 0 Silver, 48 Copper
a light leather flask
a smooth silver disk
a necklace of heavy gold links [2]
a thick earring made of gold [2]
a hat with white plumes
a fur cloak, held by a silver brooch
a large traveler's backpack
a soft fur tunic
a set of white leather shoulder pads
a pair of dark fur sleeves
a swordsman's belt
a dark silver cuff
a spiraled bracelet of cuendillar
a pair of swordsman gloves
an obsidian ring, flecked with gold [2]
a glittering golden spear with a fine, steel head
a pair of dark cloth leggings
a pair of gold-fringed boots

HP:Battered SP:Good MV:Fresh >
c
You strike *Crunch*'s hands.

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Healthy>
b
HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Healthy>

* - % -
*Gristlyn* has arrived from the north.

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Healthy>

*Crunch* sends you sprawling with a powerful bash!
*Crunch* sends Tryndamere sprawling with a powerful bash!
*Gristlyn* smites Tryndamere's body hard.

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Scratched>

*Gristlyn* smites Tryndamere's body very hard.
*Crunch* bludgeons Tryndamere's body hard.
*Crunch* bludgeons your body.

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Hurt>
b
#TICK+10

*Gristlyn* smites Tryndamere's head into bloody fragments!
*Crunch* bludgeons Tryndamere's feet extremely hard.
*Crunch* bludgeons your arms hard.

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Hurt>
HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Hurt>
nar out

* Cancelled...
You narrate, 'out'

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Hurt>

*Gristlyn* smites Tryndamere's head extremely hard.
You strike *Crunch*'s
Sonea
Posts: 191
Joined: Thu Oct 28, 2004 4:19 pm

Post by Sonea »

You narrate, 'out'

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Hurt>

*Gristlyn* smites Tryndamere's head extremely hard.
You strike *Crunch*'s legs.

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Wounded>
cw
Mood changed to: Wimpy

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Wounded>
f
You panic and attempt to flee!

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Wounded>

Tryndamere panics, and attempts to flee!

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Wounded>

A Slight Bend in the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
You flee head over heels.

HP:Battered SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
e
A Bend in the Road
[ Exits: n s w ]
The corpse of Callisto is lying here.
A black warhorse is standing here, being ridden by you.
*Gristlyn* is standing here.
A black feathered crow flies nearby.

HP:Battered SP:Good MV:Fresh >
e
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
n

A crow stops following Tryndamere.
A crow starts following you.

HP:Battered SP:Good MV:Fresh >
n
Tarwin's Gap Road Before a Turn in the Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.
A crow has arrived from the south.

HP:Battered SP:Good MV:Fresh >
n
The Road Alongside the Forest Hedge
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Battered SP:Good MV:Fresh >
The Road to Tarwin's Gap
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Battered SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
e
The Road to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the west.

HP:Battered SP:Good MV:Fresh >
e
On the Road to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.
A crow has arrived from the west.

HP:Battered SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
e
At a Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the west.

HP:Battered SP:Good MV:Fresh >
e
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
n
An Abandoned Fortification on the Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Battered SP:Good MV:Fresh >
n
A Bend in the Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Battered SP:Good MV:Fresh >
n
A Path Between the Cliffs
[ Exits: n e s w ]
An enormous statue of Growler is carved into the rock here.
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Battered SP:Good MV:Fresh >
where
Players in your Zone
--------------------
Tryndamere - Amongst the Woods
Sonea - A Path Between the Cliffs

HP:Battered SP:Good MV:Fresh >
n
Climbing the Foothills
[ Exits: s w u ]
A black warhorse is standing here, being ridden by you.
A strong, black warhorse stands here, full of energy.
A small deer is here watching over herself.
A crow has arrived from the south.

HP:Battered SP:Good MV:Fresh >
sc
You have 110(308) hit, 109(200) mana and 139(139) movement points.
You have scored 260562045 exp, 217 total quest points
You need 15437955 exp to reach your next level.
You have been playing for 1 days and 7 hours.
You have gathered 172 Weave Points so far.
This ranks you as Sonea Aenos Sedai (level 43)
You are in the following clans:
Blue Ajah : 64 Quest Points, rank 1, -49 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks strong.
You are riding a black warhorse.
You are standing.
You are hungry.

HP:Battered SP:Good MV:Fresh >
nar 1n growler's statue
You narrate, '1n growler's statue'

HP:Battered SP:Good MV:Fresh >
food
You begin channeling the appropriate flows...

HP:Battered SP:Good MV:Fresh >
- +
*
Okay.
You create a red apple.

HP:Battered SP:Good MV:Fresh >
food
You begin channeling the appropriate flows...

HP:Battered SP:Good MV:Fresh >
-
a crow flutters its wings.

HP:Battered SP:Good MV:Fresh >
+
*
Okay.
You create a red apple.

HP:Battered SP:Weakening MV:Fresh >

Tryndamere narrates, 'am north'

HP:Battered SP:Weakening MV:Fresh >
eat apple
!
You eat a red apple.

HP:Battered SP:Weakening MV:Fresh >
You eat a red apple.

HP:Battered SP:Weakening MV:Fresh >
rel
You release the One Power.

HP:Battered SP:Weakening MV:Fresh >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 146 Dodge Bonus: 52, Parry Bonus: 179
Your abilities are: Str: 16, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH
CRIPPLE

HP:Battered SP:Weakening MV:Fresh >
where
Players in your Zone
--------------------
Tryndamere - Off the Road to Tarwin's Gap
Sonea - Climbing the Foothills

HP:Battered SP:Weakening MV:Fresh >

Tryndamere narrates, 'haha good timing :P'

HP:Battered SP:Weakening MV:Fresh >
nar meat soldier's camp
You narrate, 'meat soldier's camp'

HP:Battered SP:Weakening MV:Fresh >
s
A Path Between the Cliffs
[ Exits: n e s w ]
An enormous statue of Growler is carved into the rock here.
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Weakening MV:Fresh >
e
On a Heath Bald
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
e
A Bend in the Road to Tarwin's Gap
[ Exits: e s w ]
A statue of Bollesedun staring northward with a smirk, stands here.
A black warhorse is standing here, being ridden by you.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
rel
You aren't even connected to the True Source.

HP:Battered SP:Weakening MV:Fresh >
e
The Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
where
Players in your Zone
--------------------
Tryndamere - Off the Road to Tarwin's Gap
Sonea - The Road to Tarwin's Gap

HP:Battered SP:Weakening MV:Fresh >

a crow flutters its wings.

HP:Battered SP:Weakening MV:Fresh >
n
Off the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
e
The Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
Outside Tarwin's Gap
[ Exits: e s w ]
A small tombstone is here.
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Weakening MV:Fresh >
w
Before Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Battered SP:Weakening MV:Fresh >
n
Entering Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
Within Tarwin's Gap
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
A tall white stallion is standing here.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Weakening MV:Fresh >
w
Inside Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Battered SP:Weakening MV:Fresh >
n
In the Narrows of Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
Tryndamere narrates, 'dunno'
An Opening in Tarwin's Gap
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
Towards the Center of Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
w
A Shienaran Camp
[ Exits: e s ]
A large basin has formed in the rock allowing water to accumulate here.
A black warhorse is standing here, being ridden by you.
A tall white stallion is standing here.
A proud veteran Shienaran soldier stands here, ready for battle.
A crow has arrived from the east.

HP:Battered SP:Weakening MV:Fresh >
#TICK-10
sc
You have 110(308) hit, 99(200) mana and 139(139) movement points.
You have scored 260562045 exp, 217 total quest points
You need 15437955 exp to reach your next level.
You have been playing for 1 days and 7 hours.
You have gathered 172 Weave Points so far.
This ranks you as Sonea Aenos Sedai (level 43)
You are in the following clans:
Blue Ajah : 64 Quest Points, rank 1, -49 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks strong.
You are riding a black warhorse.
You are standing.

HP:Battered SP:Weakening MV:Fresh >
emb
You surrender yourself to saidar as you embrace the True Source.

HP:Battered SP:Weakening MV:Fresh >

Tryndamere narrates, 'where that is'

HP:Battered SP:Weakening MV:Fresh >
where
Players in your Zone
--------------------
Tryndamere - Up Along the Foothills
Sonea - A Shienaran Camp

HP:Battered SP:Weakening MV:Fresh >
nar gap patty?
You narrate, 'gap patty?'

HP:Battered SP:Weakening MV:Fresh >
where
Players in your Zone
--------------------
Tryndamere - Tarwin's Gap Road Before a Turn in the Road
Sonea - A Shienaran Camp

HP:Battered SP:Weakening MV:Fresh >
l
A Shienaran Camp
Under the overhanging rock, a small shelter exists here in the western mountain
ridge. A small Shienaran camp with a stockade that has suffered much abuse
lies here, inside the shelter. The outpost here is the first defense against
any threat from the Blight, but seems to be poorly manned. The camp continues
on further to the south.
[ Exits: e s ]
A large basin has formed in the rock allowing water to accumulate here.
A black feathered crow flies nearby.
A black warhorse is standing here, being ridden by you.
A tall white stallion is standing here.
A proud veteran Shienaran soldier stands here, ready for battle.

HP:Battered SP:Weakening MV:Fresh >

Your limbs now respond normally.
You feel your extra strength fade.

HP:Battered SP:Good MV:Fresh >
#TICK!!!
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 146 Dodge Bonus: 52, Parry Bonus: 179
Your abilities are: Str: 16, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION

HP:Battered SP:Good MV:Fresh >
s
A Shienaran Camp
[ Exits: n e ]
A well-used firepit is embedded into the ground.
A black warhorse is standing here, being ridden by you.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Battered SP:Good MV:Fresh >
str self
You begin channeling the appropriate flows...

HP:Battered SP:Good MV:Fresh >
= % = -
*
Okay.

HP:Battered SP:Good MV:Fresh >
where
Players in your Zone
--------------------
Sonea - A Shienaran Camp

HP:Battered SP:Good MV:Fresh >
stat
Tryndamere narrates, 'im at statue of clark'
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 147 Dodge Bonus: 52, Parry Bonus: 186
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH

HP:Battered SP:Good MV:Fresh >
l
A Shienaran Camp
A small outpost has been established here, but the defenses are weak. There is
a battered stockade barely standing, consisting of wooden stakes that show
signs of wear and tear and as well as hasty repairs. The camp stretches on,
further north, inside this wide space in the western mountain ridge.
[ Exits: n e ]
A well-used firepit is embedded into the ground.
A black feathered crow flies nearby.
A black warhorse is standing here, being ridden by you.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.

HP:Battered SP:Good MV:Fresh >
e
An Opening in Tarwin's Gap
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the west.

HP:Battered SP:Good MV:Fresh >
s
s
In the Narrows of Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
Inside Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
e
#TICK+10
Within Tarwin's Gap
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
A tall white stallion is standing here.
A crow has arrived from the west.

HP:Battered SP:Good MV:Fresh >
s
a crow stares at you with beady black eyes, almost as if it was waiting.
Entering Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
Before Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
e
Outside Tarwin's Gap
[ Exits: e s w ]
A small tombstone is here.
A black warhorse is standing here, being ridden by you.
A crow has arrived from the west.

HP:Battered SP:Good MV:Fresh >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
The Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
A Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
w
The Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Battered SP:Good MV:Fresh >
w
A Bend in the Road to Tarwin's Gap
[ Exits: e s w ]
A statue of Bollesedun staring northward with a smirk, stands here.
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Battered SP:Good MV:Fresh >
w
On a Heath Bald
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A crow has arrived from the east.

HP:Battered SP:Good MV:Fresh >
s
Along the Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
w
A Bend in the Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Battered SP:Good MV:Fresh >
s
An Abandoned Fortification on the Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
At a Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
w
On the Road to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Battered SP:Good MV:Fresh >
w
The Road to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Battered SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
sw
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
w
The Road to Tarwin's Gap
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.
A crow has arrived from the east.

HP:Battered SP:Good MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
s
The Road Alongside the Forest Hedge
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
Tarwin's Gap Road Before a Turn in the Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
A Bend in the Road
[ Exits: n s w ]
The corpse of Callisto is lying here.
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
Off the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
w
Down Towards Tarwin's Gap
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.
A small buck is here, looking frisky.
A crow has arrived from the east.

HP:Battered SP:Good MV:Fresh >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
Road Beside an Old Fortification
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
w
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
s
The Road to Tarwin's Gap
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
A Path towards Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
w
Trail to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.
A crow has arrived from the east.

HP:Battered SP:Good MV:Fresh >
w
The Way to Tarwin's Gap
[ Exits: e s w ]
A statue of Clark, slashing downward with a sword, stands here.
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Battered SP:Good MV:Fresh >
w
Bend in the Path
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Battered SP:Good MV:Fresh >
where
Players in your Zone
--------------------
Tryndamere - Hard Dirt Road
Sonea - Bend in the Path

HP:Battered SP:Good MV:Fresh >
nar go w s of clark's statue
You narrate, 'go w s of clark's statue'

HP:Battered SP:Good MV:Fresh >
s
Twist in the Path
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
*Crunch* is here, fighting Tryndamere!.
Tryndamere is here, fighting *Crunch*!, riding a black warhorse.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
where
Players in your Zone
--------------------
Tryndamere - Twist in the Path
Sonea - Twist in the Path

HP:Battered SP:Good MV:Fresh >
c
You strike *Crunch*'s feet very hard.

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Hurt>
b
HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Hurt>

*
Tryndamere panics, and attempts to flee!

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Hurt>
-
A gnarled ancient tree barely tickles *Crunch*'s body with its hit,
A gnarled ancient tree tickles *Crunch*'s hands as it hits him.
A gnarled ancient tree tickles *Crunch*'s hands as it hits him.
A gnarled ancient tree tickles *Crunch*'s waist as it hits him.

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Hurt>
%
*Crunch* sends you sprawling with a powerful bash!
*Crunch* sends Tryndamere sprawling with a powerful bash!

HP:Battered SP:Good MV:Fresh - Crunch: Scratched --- Tryndamere: Hurt>
emb
b

A gnarled ancient tree tickles *Crunch*'s hands as it hits him.
A gnarled ancient tree tickles *Crunch*'s head as it hits him.
*Crunch* tries to bludgeon your head, but you parry the attack.
*Crunch* bludgeons Tryndamere's arms extremely hard.
*Crunch* tries to bludgeon a gnarled ancient tree's head, but it dodges the attack.
*Crunch* bludgeons a gnarled ancient tree's feet extremely hard.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>

A crow caws at a gnarled ancient tree.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>

Santa Claus shouts, 'Ho Ho Ho!'

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>

A gnarled ancient tree barely tickles *Crunch*'s legs with its hit,
A gnarled ancient tree tickles *Crunch*'s feet as it hits him.
*Crunch* bludgeons your body.
*Crunch* bludgeons Tryndamere's body hard.
*Crunch* tries to bludgeon a gnarled ancient tree's head, but it parries the attack.
*Crunch* bludgeons a gnarled ancient tree's shoulders very hard.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>
*Crunch* panics, and attempts to flee!
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>
HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>

Tryndamere leaves north, riding a black warhorse.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt>

*
Tryndamere has arrived from the north, riding a black warhorse.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt>

*Crunch* leaves north.

HP:Battered SP:Good MV:Fresh >
- n
Cancelled...
Bend in the Path
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
*Crunch* is standing here.
A crow has arrived from the south.

HP:Battered SP:Good MV:Fresh >
c
*Crunch* tries to bludgeon your legs, but you parry the attack.
You do the best you can!

HP:Battered SP:Good MV:Fresh - Crunch: Hurt>
b
You strike *Crunch*'s hands very hard.
*Crunch* tries to bludgeon your feet, but you parry the attack.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt>

* - % -
As *Crunch* avoids your bash, you topple over and fall to the ground!
*Crunch* sends you sprawling with a powerful bash!

HP:Battered SP:Good MV:Fresh - Crunch: Hurt>
cw
f
#TICK-10
w
s

*Crunch* bludgeons your arms very hard.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt>

*Crunch* tries to bludgeon your body, but you parry the attack.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt>
Mood changed to: Wimpy

HP:Battered SP:Good MV:Fresh - Crunch: Hurt>
You panic and attempt to flee!

HP:Battered SP:Good MV:Fresh - Crunch: Hurt>
Twist in the Path
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
*Gristlyn* is here, fighting Tryndamere!.
Tryndamere is here, fighting *Gristlyn*!, riding a black warhorse.
A gnarled ancient tree is sitting here.
A gnarled ancient tree is sitting here.
You flee head over heels.
Turn in the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
Bend in the Road
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
nar follow up
You narrate, 'follow up'

HP:Battered SP:Good MV:Fresh >
n
Turn in the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
s
Bend in the Road
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
e
#TICK!!!
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
n
Turn in the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
e
Twist in the Path
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
*Crunch* is here, fighting Tryndamere!.
Tryndamere is here, fighting *Crunch*!, riding a black warhorse.
A gnarled ancient tree is here, fighting *Crunch*!.
A gnarled ancient tree is here, fighting *Crunch*!.

HP:Battered SP:Good MV:Fresh >
c
*Crunch* panics, and attempts to flee!
You strike *Crunch*'s hands.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>
b
HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>

*
*Crunch* leaves north.

HP:Battered SP:Good MV:Fresh >

Tryndamere leaves west, riding a black warhorse.

HP:Battered SP:Good MV:Fresh >
- %
Tryndamere has arrived from the west, riding a black warhorse.

HP:Battered SP:Good MV:Fresh >
nar follow

*Crunch* has arrived from the north.

HP:Battered SP:Good MV:Fresh >
Cancelled...
You narrate, 'follow'

HP:Battered SP:Good MV:Fresh >

*Crunch* tries to bludgeon Tryndamere's arms, but he parries the attack.

HP:Battered SP:Good MV:Fresh >
c

Tryndamere starts following you.

HP:Battered SP:Good MV:Fresh >
b
You strike *Crunch*'s legs hard.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>
HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>

*
Tryndamere panics, and attempts to flee!

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>

A gnarled ancient tree barely tickles *Crunch*'s body with its hit,
A gnarled ancient tree tickles *Crunch*'s head as it hits him.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>
- group all
Cancelled...
Tryndamere is now a member of your group.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>
b
HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>

A gnarled ancient tree tickles *Crunch*'s hands as it hits him.
A gnarled ancient tree barely tickles *Crunch*'s legs with its hit,

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>

* -
You dodge a bash from *Crunch* who loses his balance and falls!
*Crunch* sends Tryndamere sprawling with a powerful bash!

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>
% #TICK+10
-
A gnarled ancient tree barely tickles *Crunch*'s body with its hit,
A gnarled ancient tree barely tickles *Crunch*'s legs with its hit,
*Crunch* bludgeons Tryndamere's hands extremely hard.
*Crunch* bludgeons your body.
*Crunch* bludgeons a gnarled ancient tree's hands into bloody fragments!
*Crunch* tries to bludgeon a gnarled ancient tree's arms, but it dodges the attack.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>

*
As *Crunch* avoids your bash, you topple over and fall to the ground!

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>
b
HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>

*
A gnarled ancient tree barely tickles *Crunch*'s body with its hit,
A gnarled ancient tree barely tickles *Crunch*'s body with its hit,
*Gristlyn* has arrived from the north.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>

*Gristlyn* tries to smite your legs, but misses.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt --- Tryndamere: Wounded>
-
Tryndamere leaves west, riding a black warhorse.
Tryndamere narrates, 'follwoing'

HP:Battered SP:Good MV:Fresh - Crunch: Hurt>
% -
Tryndamere has arrived from the west, riding a black warhorse.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt>

*Crunch* sends a gnarled ancient tree sprawling with a powerful bash!
*Crunch* sends you sprawling with a powerful bash!

HP:Battered SP:Good MV:Fresh - Crunch: Hurt>

Tryndamere stings *Gristlyn*'s legs.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt>

Tryndamere barely stings *Gristlyn*'s body.
*Crunch* bludgeons your legs very hard.
*Crunch* bludgeons a gnarled ancient tree's hands into bloody fragments!
*Crunch* tries to bludgeon a gnarled ancient tree's body, but it parries the attack.
A gnarled ancient tree tickles *Crunch*'s head as it hits him.

HP:Battered SP:Good MV:Fresh - Crunch: Hurt>

*Crunch* bludgeons your body hard.
*Crunch* bludgeons a gnarled ancient tree's arms extremely hard.
*Crunch* bludgeons a gnarled ancient tree's head into bloody fragments!
*Gristlyn* smites your body hard.
You wish that your wounds would stop BLEEDING so much!
A gnarled ancient tree barely tickles *Crunch*'s arms with its hit,

HP:Beaten SP:Good MV:Fresh - Crunch: Hurt>
b

*Gristlyn* avoids being bashed by Tryndamere who loses his balance and falls!

HP:Beaten SP:Good MV:Fresh - Crunch: Hurt>
nar out
f

*Crunch* panics, and attempts to flee!

HP:Beaten SP:Good MV:Fresh - Crunch: Hurt>
HP:Beaten SP:Good MV:Fresh - Crunch: Hurt>
Cancelled...
You narrate, 'out'

HP:Beaten SP:Good MV:Fresh - Crunch: Hurt>
You panic and attempt to flee!

HP:Beaten SP:Good MV:Fresh - Crunch: Hurt>

*Gristlyn* tries to smite your head, but misses.
A gnarled ancient tree barely tickles *Crunch*'s body with its hit,
A gnarled ancient tree barely tickles *Crunch*'s arms with its hit,

HP:Beaten SP:Good MV:Fresh - Crunch: Hurt>

Heritage narrates, 'im out'

HP:Beaten SP:Good MV:Fresh - Crunch: Hurt>

*Crunch* leaves north.

HP:Beaten SP:Good MV:Fresh - Gristlyn: Scratched>

Turn in the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
You flee head over heels.

HP:Beaten SP:Good MV:Fresh >
nar towards fd
You narrate, 'towards fd'

HP:Beaten SP:Good MV:Fresh >
s
Bend in the Road
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Beaten SP:Good MV:Fresh >
w
Hard Dirt Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Beaten SP:Good MV:Fresh >
w
Dirt Bend
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Beaten SP:Good MV:Fresh >
w
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
n
Curve in the Road
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Beaten SP:Good MV:Fresh >
w
Curve in the Path
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.

HP:Beaten SP:Good MV:Fresh >
w
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
w
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
s
Overgrown Road
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Beaten SP:Good MV:Fresh >
s
Long and Narrow Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.
Sneaking around in the shadows stands a shienaran scout.

HP:Beaten SP:Good MV:Fresh >
s
Overgrown Bend
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Beaten SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
w
A Sharp Bend in the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.

HP:Beaten SP:Good MV:Fresh >
s
Well Traveled Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A tough grey wolf is here, its upper lip pulled back in a snarl.

HP:Beaten SP:Good MV:Fresh >
s
Bend in the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.

HP:Beaten SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
w
Remains of a Shienaran Watchtower
[ Exits: e ]
A black warhorse is standing here, being ridden by you.

HP:Beaten SP:Good MV:Fresh >
e
Bend in the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.

HP:Beaten SP:Good MV:Fresh >
e
Narrow Path
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Beaten SP:Good MV:Fresh >
e
e
Curvy Road
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Beaten SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
s
Twisted Path
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Beaten SP:Good MV:Fresh >
ss
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
w
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
HP:Beaten SP:Good MV:Fresh >
s
Twisted Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
A large elk stares at you.
A small fluffy rabbit hides from predators.

HP:Beaten SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
w
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
s
Long and Curvy Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
A small deer is here watching over herself.
A small fluffy rabbit hides from predators.
A large elk stares at you.

HP:Beaten SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
w
Bush Covered Road
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.

HP:Beaten SP:Good MV:Fresh >
s
Long Dirt Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Beaten SP:Good MV:Fresh >
s
Twist in the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Beaten SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
w
Shienaran Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.

HP:Beaten SP:Good MV:Fresh >
s
Shienaran Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.
A small deer is here watching over herself.

HP:Beaten SP:Good MV:Fresh >
s
Shienaran Forest
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Beaten SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
where
Players in your Zone
--------------------
Tryndamere - Long and Curvy Road
Sonea - Shienaran Forest
You catch a swift breeze of the decay of shadowspawn.

HP:Beaten SP:Good MV:Fresh >
nar you ok?
You narrate, 'you ok?'

HP:Beaten SP:Good MV:Fresh >
w
Shienaran Glade
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A tall man stands here, fingering his weapon.

HP:Beaten SP:Good MV:Fresh >
s
Road to Fal Dara
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Beaten SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
s
Alas, you cannot go that way...

HP:Beaten SP:Good MV:Fresh >
w
Approaching the Fal Dara Gates
[ Exits: n e s ]
A tall post stands here holding a torch to create a lamp.
A black warhorse is standing here, being ridden by you.

HP:Beaten SP:Good MV:Fresh >
s
The gate seems to be closed.

HP:Beaten SP:Good MV:Fresh >
s
The gate seems to be closed.

HP:Beaten SP:Good MV:Fresh >

Tryndamere narrates, 'man im glad i leanr zones fast'

HP:Beaten SP:Good MV:Fresh >
call
You call for the gate to be opened.

HP:Beaten SP:Good MV:Fresh >

The gate is opened from the other side.

HP:Beaten SP:Good MV:Fresh >
s
The Massive Northern Gates of Fal Dara
[ Exits: n e s w ]
A pair of riveted chainmail leggings are here.
A rimmed helmet, black like a shadow, sets here.
A cloak, gray like a shadow, lays here wrinkled.
A small chainmail tunic lies here.
Some scale covered sleeves emit a soft sheen here.
A pile of riveted chainmail lies here in the shape of two gloves.
A black sword lies here.
A pair of leggings have been abandoned here.
A pair of hard leather boots sit here.
A mesmerizing dagger has been left here, refracting many different colors of light.
A black warhorse is standing here, being ridden by you.
The gatekeeper is here, watching over the gate.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.

HP:Beaten SP:Good MV:Fresh >
where
Players in your Zone
--------------------
Sonea - The Massive Northern Gates of Fal Dara
Heritage - A Cobblestone Lane

HP:Beaten SP:Good MV:Fresh >

Heritage has arrived from the south, riding a white stallion.

HP:Beaten SP:Good MV:Fresh >
sc
You have 75(308) hit, 123(200) mana and 139(139) movement points.
You have scored 260564898 exp, 217 total quest points
You need 15435102 exp to reach your next level.
You have been playing for 1 days and 7 hours.
You have gathered 172 Weave Points so far.
This ranks you as Sonea Aenos Sedai (level 43)
You are in the following clans:
Blue Ajah : 64 Quest Points, rank 1, -49 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks haggard and beaten.
You are riding a black warhorse.
You are standing.

HP:Beaten SP:Good MV:Fresh >
#TICK-10
diag heritage

Tryndamere narrates, 'yea, im a vet from another mud'

HP:Beaten SP:Good MV:Fresh >
The north gate keeper closes the gate.
Heritage has some small wounds and bruises.

HP:Beaten SP:Good MV:Fresh >
l heritage
Heritage has some small wounds and bruises.

HP:Beaten SP:Good MV:Fresh >

Heritage says 'pass me gear and i grab black'

HP:Beaten SP:Good MV:Fresh >
l
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
A pair of riveted chainmail leggings are here.
A rimmed helmet, black like a shadow, sets here.
A cloak, gray like a shadow, lays here wrinkled.
A small chainmail tunic lies here.
Some scale covered sleeves emit a soft sheen here.
A pile of riveted chainmail lies here in the shape of two gloves.
A black sword lies here.
A pair of leggings have been abandoned here.
A pair of hard leather boots sit here.
A mesmerizing dagger has been left here, refracting many different colors of light.
Heritage "The Big B" Benton is standing here, riding a white stallion.
A black warhorse is standing here, being ridden by you.
The gatekeeper is here, watching over the gate.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.

HP:Beaten SP:Good MV:Fresh >
#TICK!!!
say go to wallpanel
You say 'go to wallpanel'

HP:Battered SP:Good MV:Fresh >
call
You call for the gate to be opened.

HP:Battered SP:Good MV:Fresh >
where
The north gate keeper says 'Right away!'
The north gate keeper opens the gate.
Players in your Zone
--------------------
Sonea - The Massive Northern Gates of Fal Dara
Heritage - The Massive Northern Gates of Fal Dara

HP:Battered SP:Good MV:Fresh >

Heritage nods in agreement.

HP:Battered SP:Good MV:Fresh >
#TICK+10

Heritage leaves south, riding a white stallion.

HP:Battered SP:Good MV:Fresh >

The north gate keeper closes the gate.

HP:Battered SP:Good MV:Fresh >
c
c
c
stat
They don't seem to be here.

HP:Battered SP:Good MV:Fresh >
They don't seem to be here.

HP:Battered SP:Good MV:Fresh >
They don't seem to be here.

HP:Battered SP:Good MV:Fresh >
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 147 Dodge Bonus: 52, Parry Bonus: 186
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH

HP:Battered SP:Good MV:Fresh >
l
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
A pair of riveted chainmail leggings are here.
A rimmed helmet, black like a shadow, sets here.
A cloak, gray like a shadow, lays here wrinkled.
A small chainmail tunic lies here.
Some scale covered sleeves emit a soft sheen here.
A pile of riveted chainmail lies here in the shape of two gloves.
A black sword lies here.
A pair of leggings have been abandoned here.
A pair of hard leather boots sit here.
A mesmerizing dagger has been left here, refracting many different colors of light.
The gatekeeper is here, watching over the gate.
A black warhorse is standing here, being ridden by you.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.

HP:Battered SP:Good MV:Fresh >
where
Tryndamere narrates, 'on crounch'
Players in your Zone
--------------------
Sonea - The Massive Northern Gates of Fal Dara
Heritage - Western Streets of Fal Dara

HP:Battered SP:Good MV:Fresh >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 147 Dodge Bonus: 52, Parry Bonus: 186
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 36 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH

HP:Battered SP:Good MV:Fresh >

Tryndamere narrates, 'w scuout'

HP:Battered SP:Good MV:Fresh >
sc
You have 94(308) hit, 141(200) mana and 139(139) movement points.
You have scored 260564898 exp, 217 total quest points
You need 15435102 exp to reach your next level.
You have been playing for 1 days and 7 hours.
You have gathered 172 Weave Points so far.
This ranks you as Sonea Aenos Sedai (level 43)
You are in the following clans:
Blue Ajah : 64 Quest Points, rank 1, -49 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks weary.
You are riding a black warhorse.
You are standing.

HP:Battered SP:Good MV:Fresh >
call
You call for the gate to be opened.

HP:Battered SP:Good MV:Fresh >
n
The gate seems to be closed.

HP:Battered SP:Good MV:Fresh >

The north gate keeper says 'Right away!'
The north gate keeper opens the gate.

HP:Battered SP:Good MV:Fresh >
where
Players in your Zone
--------------------
Sonea - The Massive Northern Gates of Fal Dara
Heritage - The Fal Dara Bank

HP:Battered SP:Good MV:Fresh >
n
Approaching the Fal Dara Gates
[ Exits: n e s ]
A tall post stands here holding a torch to create a lamp.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
n
A Bend in the Road
[ Exits: e s w ]
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.

HP:Battered SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
where
Players in your Zone
--------------------
Tryndamere - Light Forest
Sonea - A Bend in the Road

HP:Battered SP:Good MV:Fresh >
e
Shienaran Glade
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A tall man stands here, fingering his weapon.

HP:Battered SP:Good MV:Fresh >
e
Shienaran Forest
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Battered SP:Good MV:Fresh >
n
Shienaran Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.
Heritage narrates, 'lmao go fd'

HP:Battered SP:Good MV:Fresh >
n
Shienaran Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
e
Twist in the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
n
Long Dirt Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
n
Bush Covered Road
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.

HP:Battered SP:Good MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Good MV:Fresh >
w
Light Forest Entrance
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Good MV:Fresh >
w
Light Forest
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
Tryndamere is standing here, riding a black warhorse.
A grim faced man stands here, sword in hand.
A grim faced man stands here, sword in hand.
A scarred Shienaran commander stands here, watching for trouble.
A small deer is here watching over herself.

HP:Battered SP:Good MV:Fresh >
n
Thicking Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A tough grey wolf is here, its upper lip pulled back in a snarl.
Tryndamere has arrived from the south, riding a black warhorse.

HP:Battered SP:Good MV:Fresh >
s
Light Forest
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
A grim faced man stands here, sword in hand.
A grim faced man stands here, sword in hand.
A scarred Shienaran commander stands here, watching for trouble.
A small deer is here watching over herself.
Tryndamere has arrived from the north, riding a black warhorse.

HP:Battered SP:Good MV:Fresh >
c
Tryndamere narrates, 'am at a patty'
They don't seem to be here.

HP:Battered SP:Good MV:Fresh >
l
Light Forest
It a pleasant forest where the trees provide shade but doesn't block out the
sun. At night it gives you a pleasant view of the stars in the sky. You feel
like relaxing your guard but you never know what dangers lurk ahead and
especially in these areas.
[ Exits: n e ]
Tryndamere is standing here, riding a black warhorse.
A black warhorse is standing here, being ridden by you.
A grim faced man stands here, sword in hand.
A grim faced man stands here, sword in hand.
A scarred Shienaran commander stands here, watching for trouble.
A small deer is here watching over herself.

HP:Battered SP:Good MV:Fresh >

*Crunch* has arrived from the east.

HP:Battered SP:Good MV:Fresh >
c
You barely strike *Crunch*'s body.

HP:Battered SP:Good MV:Fresh - Crunch: Wounded>
c
Tryndamere stings *Crunch*'s shoulders.
You do the best you can!

HP:Battered SP:Good MV:Fresh - Crunch: Wounded>
b
Heritage narrates, 'they have 6'

HP:Battered SP:Good MV:Fresh - Crunch: Wounded>

* - % -
A shienaran patrolman slashes *Crunch*'s feet.
A shienaran patrolman slashes *Crunch*'s waist.

HP:Battered SP:Good MV:Fresh - Crunch: Wounded>

*Crunch* sends Tryndamere sprawling with a powerful bash!
You dodge a bash from *Crunch* who loses his balance and falls!
Your bash at *Crunch* sends him sprawling!

HP:Battered SP:Good MV:Fresh - Crunch: Wounded>
nar not here though.
You narrate, 'not here though.'

HP:Battered SP:Good MV:Fresh - Crunch: Wounded>
emb
A shienaran patrolman slashes *Crunch*'s head.
A shienaran patrolman slashes *Crunch*'s waist.
You strike *Crunch*'s legs hard.
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Battered SP:Good MV:Fresh - Crunch: Battered>
imm
You begin channeling the appropriate flows...

HP:Battered SP:Good MV:Fresh - Crunch: Battered>
= =
* + - = %
A shienaran patrolman tickles *Crunch*'s body as he slashes him.
A shienaran patrolman slashes *Crunch*'s legs.

HP:Battered SP:Good MV:Fresh - Crunch: Battered>
= - +
*
Okay.
*Crunch* screams in agony and tears at his skin as your flows of Fire char his insides.

HP:Battered SP:Good MV:Fresh - Crunch: Beaten>
rel

You release the One Power.
Heritage narrates, 'how many here?'

HP:Battered SP:Good MV:Fresh - Crunch: Beaten>

*Crunch* panics, and attempts to flee!

HP:Battered SP:Good MV:Fresh - Crunch: Beaten>
c
You do the best you can!

HP:Battered SP:Good MV:Fresh - Crunch: Beaten>
c
A shienaran patrolman barely slashes *Crunch*'s shoulders.
A shienaran patrolman barely slashes *Crunch*'s arms.
You strike *Crunch*'s legs.
You do the best you can!

HP:Battered SP:Good MV:Fresh - Crunch: Beaten>
c
You do the best you can!

HP:Battered SP:Good MV:Fresh - Crunch: Beaten>

*Crunch* leaves north.

HP:Battered SP:Good MV:Fresh >
c
#TICK-10
They don't seem to be here.

HP:Battered SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Good MV:Fresh >
n
Thicking Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
*Crunch* is standing here.
A small deer is here watching over herself.
A tough grey wolf is here, its upper lip pulled back in a snarl.
Tryndamere has arrived from the south, riding a black warhorse.

HP:Battered SP:Good MV:Fresh >
n
*Crunch* leaves north.
Forest Corner
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
*Crunch* is standing here.
A small deer is here watching over herself.
Tryndamere has arrived from the south, riding a black warhorse.
The brush stirs with the sound of wildlife foraging for food.

HP:Battered SP:Good MV:Fresh >
n

*Crunch* leaves north.

HP:Battered SP:Good MV:Fresh >
c
Forest Corner
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
*Crunch* is standing here.
A black feathered crow flies nearby.
A black feathered crow flies nearby.
A black feathered crow flies nearby.
Kicking the dirt, a rough grey stallion waits here, ready to move.
Kicking the dirt, a rough grey stallion waits here, ready to move.
Tryndamere has arrived from the south, riding a black warhorse.

HP:Battered SP:Good MV:Fresh >
b
You strike *Crunch*'s hands very hard.

HP:Battered SP:Good MV:Fresh - Crunch: Beaten>
HP:Battered SP:Good MV:Fresh - Crunch: Beaten>

*
Tryndamere stings *Crunch*'s legs.

HP:Battered SP:Good MV:Fresh - Crunch: Beaten>
-
Tryndamere barely stings *Crunch*'s body.
*Crunch* tries to bludgeon Tryndamere's feet, but he parries the attack.
*Crunch* tries to bludgeon your body, but you parry the attack.

HP:Battered SP:Good MV:Fresh - Crunch: Beaten>
% -
*
Your bash at *Crunch* sends him sprawling!

HP:Battered SP:Good MV:Fresh - Crunch: Beaten>

You strike *Crunch*'s shoulders into bloody fragments!

HP:Battered SP:Good MV:Fresh - Crunch: Critical>
emb
You surrender yourself to saidar as you embrace the True Source.

HP:Battered SP:Good MV:Fresh - Crunch: Critical>
imm
You begin channeling the appropriate flows...

HP:Battered SP:Good MV:Fresh - Crunch: Critical>
=
*Gristlyn* has arrived from the south.

HP:Battered SP:Good MV:Fresh - Crunch: Critical>
=
*Gristlyn* tries to smite Tryndamere's body, but misses.

HP:Battered SP:Good MV:Fresh - Crunch: Critical>

* + - #TICK!!!
= %
A crow starts to follow Tryndamere.
A crow starts to follow Tryndamere.
A crow starts to follow Tryndamere.
a crow stares at you with beady black eyes, almost as if it was waiting.
Tryndamere stings *Crunch*'s feet very hard.
The sun sets in the west.
The aura around you fades away.

HP:Battered SP:Good MV:Fresh - Crunch: Critical>
= #TICK!!!
- +
*
Okay.
Your intricate net of Fire settles on *Crunch*, who howls in pain as they are engulfed by a raging fire.
You receive your share of experience.
Your fame around the world has increased.
Your blood freezes as you hear *Crunch*'s death cry.
*Crunch* is dead! R.I.P.

HP:Battered SP:Good MV:Fresh >

Tryndamere avoids being bashed by *Gristlyn* who loses her balance and falls!

HP:Battered SP:Good MV:Fresh >
rel

You release the One Power.

HP:Battered SP:Good MV:Fresh >
c
You strike *Gristlyn*'s arms.

HP:Battered SP:Good MV:Fresh - Gristlyn: Scratched --- Tryndamere: Wounded>
b
HP:Battered SP:Good MV:Fresh - Gristlyn: Scratched --- Tryndamere: Wounded>

*
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Good MV:Fresh - Gristlyn: Scratched --- Tryndamere: Wounded>
- %
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Good MV:Fresh - Gristlyn: Scratched --- Tryndamere: Wounded>
-
*Gristlyn* leaves south.

HP:Battered SP:Good MV:Fresh >
e

*Gristlyn* has arrived from the south.

HP:Battered SP:Good MV:Fresh >
c
Cancelled...
Forest Corner
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.
*Gristlyn* has arrived from the west.

HP:Battered SP:Good MV:Fresh >
You tickle *Gristlyn*'s body as you strike her.

HP:Battered SP:Good MV:Fresh - Gristlyn: Scratched>

*Gristlyn* tries to smite your body, but misses.
You tickle *Gristlyn*'s body as you strike her.

HP:Battered SP:Good MV:Fresh - Gristlyn: Scratched>
b
HP:Battered SP:Good MV:Fresh - Gristlyn: Scratched>

*
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Good MV:Fresh - Gristlyn: Scratched>
-
*Gristlyn* leaves south.
*Gristlyn* has arrived from the south.

HP:Battered SP:Good MV:Fresh >
n
% Cancelled...
Dense Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A large elk stares at you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Good MV:Fresh >
b
#TICK+10
Bash who?

HP:Battered SP:Good MV:Fresh >

*Gristlyn* has arrived from the south.

HP:Battered SP:Good MV:Fresh >
c

Tryndamere barely stings *Gristlyn*'s body.

HP:Battered SP:Good MV:Fresh >
c
You strike *Gristlyn*'s feet very hard.

HP:Battered SP:Good MV:Fresh - Gristlyn: Scratched --- Tryndamere: Wounded>
b
You do the best you can!

HP:Battered SP:Good MV:Fresh - Gristlyn: Scratched --- Tryndamere: Wounded>
You strike *Gristlyn*'s head.
*Gristlyn* tries to smite Tryndamere's arms, but misses.
Tryndamere barely stings *Gristlyn*'s body.

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt --- Tryndamere: Wounded>

*
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt --- Tryndamere: Wounded>

A gray wolf tickles *Gristlyn*'s head as it hits her.

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt --- Tryndamere: Wounded>
-
*Gristlyn* leaves north.
*Gristlyn* has arrived from the north.

HP:Battered SP:Good MV:Fresh >
%
*Gristlyn* leaves south.

HP:Battered SP:Good MV:Fresh >
n
Cancelled...
Forest Glade
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
The brush stirs with the sound of wildlife foraging for food.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Good MV:Fresh >
s
Dense Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A large elk stares at you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
Tryndamere has arrived from the north, riding a black warhorse.
A crow has arrived from the north.
A crow has arrived from the north.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
s
Forest Corner
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
*Gristlyn* is standing here.
A small deer is here watching over herself.
Tryndamere has arrived from the north, riding a black warhorse.
A crow has arrived from the north.
The brush stirs with the sound of wildlife foraging for food.
A crow has arrived from the north.
A crow has arrived from the north.
*Gristlyn* leaves south.

HP:Battered SP:Good MV:Fresh >
s
Forest Corner
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
*Gristlyn* is standing here.
Tryndamere has arrived from the north, riding a black warhorse.
A crow has arrived from the north.
A crow has arrived from the north.
A crow has arrived from the north.

HP:Battered SP:Good MV:Fresh >
c
You strike *Gristlyn*'s arms.

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt>

Tryndamere stings *Gristlyn*'s arms.

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt>
b
HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt>

*
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt>
-
*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt>
% -
*Gristlyn* leaves north.
*Gristlyn* has arrived from the north.

HP:Battered SP:Good MV:Fresh >

*
Your bash at *Gristlyn* sends her sprawling!

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt>
emb
Tryndamere stings *Gristlyn*'s body.
You surrender yourself to saidar as you embrace the True Source.

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt>
imm
You begin channelin
Sonea
Posts: 191
Joined: Thu Oct 28, 2004 4:19 pm

Post by Sonea »

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt>
imm
You begin channeling the appropriate flows...

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt>
= =
*
Tryndamere stings *Gristlyn*'s body.

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt>
+
Tryndamere panics, and attempts to flee!

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt>
- = %
a crow flutters its wings.
a crow flutters its wings.

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt>
=
Tryndamere leaves north, riding a black warhorse.

HP:Battered SP:Good MV:Fresh - Gristlyn: Hurt>
- +
*
Okay.
*Gristlyn* screams in agony and tears at her skin as your flows of Fire char her insides.

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Wounded>

You strike *Gristlyn*'s hands very hard.
*Gristlyn* tries to smite your feet, but misses.

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Wounded>
fs
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Wounded>
=
Tryndamere has arrived from the north, riding a black warhorse.

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Wounded>
=
Tryndamere stings *Gristlyn*'s head.

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Wounded>

Tryndamere stings *Gristlyn*'s arms.
*Gristlyn* tries to smite your head, but misses.

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Wounded>
+
Okay.
Your flows of Fire blossom into flames which hit *Gristlyn*, causing her a lot of pain.

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Wounded>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Wounded>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Wounded>
rel
You release the One Power.

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Wounded>
c
You do the best you can!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Wounded>
c
You do the best you can!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Wounded>
c
You do the best you can!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Wounded>
c
You do the best you can!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Wounded>
c
c
You do the best you can!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Wounded>
c
You do the best you can!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Wounded>
c
You do the best you can!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Wounded>

Tryndamere stings *Gristlyn*'s hands hard.
You strike *Gristlyn*'s legs hard.

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Battered>
c
You do the best you can!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Battered>
You do the best you can!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Battered>

*Gristlyn* leaves west.

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
n
Forest Corner
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
The brush stirs with the sound of wildlife foraging for food.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Flickering MV:Fresh >
n
Dense Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A large elk stares at you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
s
Forest Corner
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
Tryndamere has arrived from the north, riding a black warhorse.
A crow has arrived from the north.
A crow has arrived from the north.
A crow has arrived from the north.

HP:Battered SP:Flickering MV:Fresh >
s
Forest Corner
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the north, riding a black warhorse.
A crow has arrived from the north.
A crow has arrived from the north.
A crow has arrived from the north.

HP:Battered SP:Flickering MV:Fresh >
w
Forest Corner
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
*Urgle* is standing here.
A small deer is here watching over herself.
Tryndamere has arrived from the east, riding a black warhorse.
A crow has arrived from the east.
The brush stirs with the sound of wildlife foraging for food.
A crow has arrived from the east.
A crow has arrived from the east.

HP:Battered SP:Flickering MV:Fresh >
s

Tryndamere tries to sting *Urgle*'s head, but he parries the attack.

HP:Battered SP:Flickering MV:Fresh >
Thicking Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A small deer is here watching over herself.
A tough grey wolf is here, its upper lip pulled back in a snarl.

HP:Battered SP:Flickering MV:Fresh >
n
Forest Corner
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A black feathered crow flies nearby.
A black feathered crow flies nearby.
A black feathered crow flies nearby.
Tryndamere is here, fighting *Urgle*!, riding a black warhorse.
*Urgle* is here, fighting Tryndamere!.
A small deer is here watching over herself.

HP:Battered SP:Flickering MV:Fresh >
c
You try to strike *Urgle*'s body, but miss.

HP:Battered SP:Flickering MV:Fresh - Urgle: Healthy --- Tryndamere: Wounded>
b
HP:Battered SP:Flickering MV:Fresh - Urgle: Healthy --- Tryndamere: Wounded>

*
*Urgle* panics, and attempts to flee!

HP:Battered SP:Flickering MV:Fresh - Urgle: Healthy --- Tryndamere: Wounded>
emb
- Cancelled...
You surrender yourself to saidar as you embrace the True Source.

HP:Battered SP:Flickering MV:Fresh - Urgle: Healthy --- Tryndamere: Wounded>
c
You do the best you can!

HP:Battered SP:Flickering MV:Fresh - Urgle: Healthy --- Tryndamere: Wounded>
c
*Urgle* leaves east.
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
c
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
rel
You release the One Power.

HP:Battered SP:Flickering MV:Fresh >
e
Forest Corner
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
You feel the presence of someone nearby....
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Flickering MV:Fresh >
c
*Urgle* leaves west.
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
n
Forest Corner
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Flickering MV:Fresh >
s
Forest Corner
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
You feel the presence of someone nearby....
Tryndamere has arrived from the north, riding a black warhorse.
A crow has arrived from the north.
A crow has arrived from the north.
A crow has arrived from the north.

HP:Battered SP:Flickering MV:Fresh >
w
Forest Corner
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
Tryndamere has arrived from the east, riding a black warhorse.
A crow has arrived from the east.
A crow has arrived from the east.
A crow has arrived from the east.

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
nar notice on
You narrate, 'notice on'

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
c
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
l
Forest Corner
You are at the southwest corner of the forest. The trees here block out almost
all of the light except tiny little sliver of it get through the treetop. You
look around wearily watching out for sign of an attack from animals or beasts.
An animal scamper across your path and you decide I am out of here.
[ Exits: n e s ]
A black feathered crow flies nearby.
A black feathered crow flies nearby.
A black feathered crow flies nearby.
Tryndamere is standing here, riding a black warhorse.
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
c
#TICK-10
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >

*Urgle* has arrived from the east.

HP:Battered SP:Flickering MV:Fresh >

Tryndamere stings *Urgle*'s head very hard.

HP:Battered SP:Flickering MV:Fresh >

*Urgle* tries to pierce Tryndamere's arms, but misses.
Tryndamere tries to sting *Urgle*'s legs, but he parries the attack.

HP:Battered SP:Flickering MV:Fresh >
c
You try to strike *Urgle*'s legs, but miss.

HP:Battered SP:Flickering MV:Fresh - Urgle: Scratched --- Tryndamere: Wounded>

*Urgle* panics, and attempts to flee!

HP:Battered SP:Flickering MV:Fresh - Urgle: Scratched --- Tryndamere: Wounded>
c
You do the best you can!

HP:Battered SP:Flickering MV:Fresh - Urgle: Scratched --- Tryndamere: Wounded>
c
You do the best you can!

HP:Battered SP:Flickering MV:Fresh - Urgle: Scratched --- Tryndamere: Wounded>

*Urgle* leaves north.
*Urgle* has arrived from the north.

HP:Battered SP:Flickering MV:Fresh >
rel
Tryndamere tries to sting *Urgle*'s legs, but he parries the attack.
You aren't even connected to the True Source.

HP:Battered SP:Flickering MV:Fresh >
c
You try to strike *Urgle*'s feet, but miss.

HP:Battered SP:Flickering MV:Fresh - Urgle: Scratched --- Tryndamere: Wounded>

You try to strike *Urgle*'s head, but miss.
*Urgle* tries to pierce Tryndamere's body, but misses.
Tryndamere stings *Urgle*'s shoulders very hard.

HP:Battered SP:Flickering MV:Fresh - Urgle: Scratched --- Tryndamere: Wounded>

*Urgle* panics, and attempts to flee!

HP:Battered SP:Flickering MV:Fresh - Urgle: Scratched --- Tryndamere: Wounded>

*Urgle* leaves south.

HP:Battered SP:Flickering MV:Fresh >
sc
You have 113(308) hit, 49(200) mana and 139(139) movement points.
You have scored 260894638 exp, 217 total quest points
You need 15105362 exp to reach your next level.
You have been playing for 1 days and 7 hours.
You have gathered 212 Weave Points so far.
This ranks you as Sonea Aenos Sedai (level 43)
You are in the following clans:
Blue Ajah : 64 Quest Points, rank 1, -49 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks weary.
You are riding a black warhorse.
You are standing.

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
s
c
Thicking Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
*Urgle* is standing here.
A small deer is here watching over herself.
A small deer is here watching over herself.
Tryndamere has arrived from the north, riding a black warhorse.
A crow has arrived from the north.
A crow has arrived from the north.
A crow has arrived from the north.

HP:Battered SP:Weakening MV:Fresh >
You try to strike *Urgle*'s arms, but miss.

HP:Battered SP:Weakening MV:Fresh - Urgle: Scratched>
#TICK!!!

Tryndamere narrates, 'ill spam u weave/bash'

HP:Battered SP:Weakening MV:Fresh - Urgle: Scratched>

Tryndamere tries to sting *Urgle*'s hands, but he dodges the attack.

HP:Battered SP:Weakening MV:Fresh - Urgle: Scratched>

*Urgle* panics, and attempts to flee!

HP:Battered SP:Weakening MV:Fresh - Urgle: Scratched>
emb
You surrender yourself to saidar as you embrace the True Source.

HP:Battered SP:Weakening MV:Fresh - Urgle: Scratched>
c
You do the best you can!

HP:Battered SP:Weakening MV:Fresh - Urgle: Scratched>
c
*Urgle* leaves south.
They don't seem to be here.

HP:Battered SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Weakening MV:Fresh >
s
Light Forest
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
A tough grey wolf is here, its upper lip pulled back in a snarl.
A grim faced man stands here, sword in hand.
A grim faced man stands here, sword in hand.
A scarred Shienaran commander stands here, watching for trouble.
Tryndamere has arrived from the north, riding a black warhorse.
A crow has arrived from the north.
A crow has arrived from the north.
A crow has arrived from the north.

HP:Battered SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Weakening MV:Fresh >

a crow stares at you with beady black eyes, almost as if it was waiting.

HP:Battered SP:Weakening MV:Fresh >

Santa Claus shouts, 'Ho Ho Ho!'

HP:Battered SP:Weakening MV:Fresh >
e
Light Forest Entrance
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Weakening MV:Fresh >
e
Bush Covered Road
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
e
Long and Curvy Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A large elk stares at you.
A small deer is here watching over herself.
A small fluffy rabbit hides from predators.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Weakening MV:Fresh >
track
You can't seem to make out any tracks here.

HP:Battered SP:Weakening MV:Fresh >
e
Twisted Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
A large elk stares at you.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
track
HP:Battered SP:Weakening MV:Fresh >
#TICK+10
- +
*
You see fresh tracks of a small fluffy rabbit leaving east.
You see fresh tracks of Gristlyn leaving east.
You see fresh tracks of a large elk leaving west.
You see fresh tracks of a gray wolf leaving west.
You see almost fresh tracks of Urgle leaving west.
You see almost fresh tracks of Gristlyn leaving west.

HP:Battered SP:Weakening MV:Fresh >
rel
You release the One Power.

HP:Battered SP:Weakening MV:Fresh >
e
Twisted Path
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.
A small deer is here watching over herself.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
e
Dense Foliage
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
e
Thick Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
e
Deep in the Forest
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
e
Alas, you cannot go that way...

HP:Battered SP:Weakening MV:Fresh >
e
Alas, you cannot go that way...

HP:Battered SP:Weakening MV:Fresh >
n
Forest Bordering the Plains
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A small deer is here watching over herself.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
Plain Edgeline
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A black feathered crow flies nearby.
A sparrow is here singing.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Weakening MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Weakening MV:Fresh >
e
e
Plains Bordering the Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
e
Green Plain
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
e
Alas, you cannot go that way...

HP:Battered SP:Weakening MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Weakening MV:Fresh >
n
Barren Plain
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
Scorch Plain
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
Scorched Grassland
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
Plains Bordering a Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
The Way to Tarwin's Gap
[ Exits: e s w ]
A statue of Clark, slashing downward with a sword, stands here.
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
Alas, you cannot go that way...

HP:Battered SP:Weakening MV:Fresh >
track
HP:Battered SP:Weakening MV:Fresh >
- +
*
You see fresh tracks of Gristlyn leaving east.
You see almost fresh tracks of Urgle leaving west.
You see almost fresh tracks of Urgle leaving south.
You see very recent tracks of Gristlyn leaving west.
You see very recent tracks of Gristlyn leaving south.
You see very recent tracks of Crunch leaving west.

HP:Battered SP:Weakening MV:Fresh >
e
Trail to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
e
A Path towards Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
e
e
Off the Main Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A large elk stares at you.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
e
Along a Dirth Path
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
n
A Turn in the Path
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.

HP:Battered SP:Weakening MV:Fresh >
A Small Path in the Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
n
A Small Path in the Woods
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
A crow has arrived from the south.
A crow has arrived from the south.

HP:Battered SP:Weakening MV:Fresh >
track
HP:Battered SP:Weakening MV:Fresh >
- +
*
You see fresh tracks of Gristlyn leaving east.
You see very recent tracks of Crunch leaving west.
You see day old tracks of Brash leaving east.
You see day old tracks of Brash leaving south.
You see two days old tracks of a black warhorse (ridden) leaving south.
You see two days old tracks of Gristlyn leaving north.

HP:Battered SP:Weakening MV:Fresh >
l tryndamere
Tryndamere has quite a few wounds.

Tryndamere is using:
<used as light> a small brass lantern
<held> a brown bag
<worn around neck> a shimmering pendant of heartstone
<worn around neck> a necklace of heavy gold links
<worn in right ear> an immaculate jade earring
<worn in left ear> an immaculate jade earring
<worn on head> a golden silk turban
<worn about body> a fur cloak, held by a silver brooch
<worn on body> a snug-fitting jerkin of cured grolm hide
<worn on shoulders> a set of finely worked shoulder pads sparkling with gold
<worn on arms> a pair of light, scale backed ringmail sleeves
<worn about waist> a rough steel belt with an ornate buckle
<worn around wrist> a black tinted wristcuff
<worn around wrist> a black tinted wristcuff
<worn on hands> a tough pair of gatorskin gloves
<worn on finger> a glistening steel ring
<worn on finger> a glistening steel ring
<wielded> a sharp ruby tipped lance
<worn as shield> a tall metal tower shield
<worn on legs> a pair of flexible riveted chainmail leggings
<worn on feet> a pair of fur-topped, plated chainmail boots

HP:Battered SP:Weakening MV:Fresh >

a crow stares at you with beady black eyes, almost as if it was waiting.

HP:Battered SP:Weakening MV:Fresh >

Heritage narrates, 'where yo'

HP:Battered SP:Weakening MV:Fresh >
emb
You surrender yourself to saidar as you embrace the True Source.

HP:Battered SP:Weakening MV:Fresh >
nar fd patty
You narrate, 'fd patty'

HP:Battered SP:Weakening MV:Fresh >
sc
You have 132(308) hit, 85(200) mana and 139(139) movement points.
You have scored 260894638 exp, 217 total quest points
You need 15105362 exp to reach your next level.
You have been playing for 1 days and 7 hours.
You have gathered 212 Weave Points so far.
This ranks you as Sonea Aenos Sedai (level 43)
You are in the following clans:
Blue Ajah : 64 Quest Points, rank 1, -49 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks weary.
You are riding a black warhorse.
You are standing.

HP:Battered SP:Weakening MV:Fresh >

Heritage narrates, 'ours?'

HP:Battered SP:Weakening MV:Fresh >
sc
You have 132(308) hit, 85(200) mana and 139(139) movement points.
You have scored 260894638 exp, 217 total quest points
You need 15105362 exp to reach your next level.
You have been playing for 1 days and 7 hours.
You have gathered 212 Weave Points so far.
This ranks you as Sonea Aenos Sedai (level 43)
You are in the following clans:
Blue Ajah : 64 Quest Points, rank 1, -49 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks weary.
You are riding a black warhorse.
You are standing.

HP:Battered SP:Weakening MV:Fresh >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 147 Dodge Bonus: 52, Parry Bonus: 186
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 37 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH

HP:Battered SP:Weakening MV:Fresh >
nar theirs
You narrate, 'theirs'

HP:Battered SP:Weakening MV:Fresh >
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Battered SP:Weakening MV:Fresh >
sc
You have 132(308) hit, 85(200) mana and 139(139) movement points.
You have scored 260894638 exp, 217 total quest points
You need 15105362 exp to reach your next level.
You have been playing for 1 days and 7 hours.
You have gathered 212 Weave Points so far.
This ranks you as Sonea Aenos Sedai (level 43)
You are in the following clans:
Blue Ajah : 64 Quest Points, rank 1, -49 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks weary.
You are riding a black warhorse.
You are standing.
Heritage narrates, 'nod'

HP:Battered SP:Weakening MV:Fresh >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 147 Dodge Bonus: 52, Parry Bonus: 186
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 37 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH

HP:Battered SP:Weakening MV:Fresh >

Tryndamere says 'hungry'

HP:Battered SP:Weakening MV:Fresh >
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Battered SP:Weakening MV:Fresh >
wvd self
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Fresh >
= = #TICK-10

* + - = % = - +
*
Okay.

HP:Battered SP:Weakening MV:Fresh >

Heritage has arrived from the south, riding a black warhorse.

HP:Battered SP:Weakening MV:Fresh >
food
food
give apple tryndamere
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Fresh >
- Cancelled...
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Fresh >
- Cancelled...
You don't seem to have an apple.

HP:Battered SP:Weakening MV:Fresh >
food
food
give apple tryndamere
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Fresh >
- Cancelled...
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Fresh >
- Cancelled...
You don't seem to have an apple.

HP:Battered SP:Weakening MV:Fresh >

Tryndamere says 'got food?'

HP:Battered SP:Weakening MV:Fresh >
#TICK!!!
food
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Fresh >
- +
*
Okay.
You create a red apple.

HP:Battered SP:Weakening MV:Fresh >
food
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Fresh >
- +
*
Okay.
You create a red apple.

HP:Battered SP:Weakening MV:Fresh >

Tryndamere nods in agreement.

HP:Battered SP:Weakening MV:Fresh >

Heritage shakes his head.

HP:Battered SP:Weakening MV:Fresh >
give apple tryndamere
You give a red apple to Tryndamere.

HP:Battered SP:Weakening MV:Fresh >

Tryndamere eats a red apple.

HP:Battered SP:Weakening MV:Fresh >
give apple tryndamere
You give a red apple to Tryndamere.

HP:Battered SP:Weakening MV:Fresh >

Tryndamere eats a red apple.

HP:Battered SP:Weakening MV:Fresh >
gropu all
What?!?

HP:Battered SP:Weakening MV:Fresh >
#TICK+10
group all
Everyone following you is already in your group.

HP:Battered SP:Weakening MV:Fresh >
l
A Small Path in the Woods
The forest here seems less thick, the spruce and pine trees spaced further
apart. More light penetrates the branches of the encircling trees, allowing
some more visibility of the surrounding environment. Towards the west, not
much can be seen, but there seems to be some space for movement. Towards the
east, less room appears to be available to traverse, but a path can still be
carefully picked. Towards the northwest, however, the clearing is now easy to
see.
[ Exits: n e s w ]
Heritage "The Big B" Benton is standing here, riding a black warhorse.
A black feathered crow flies nearby.
A black feathered crow flies nearby.
A black feathered crow flies nearby.
Tryndamere is standing here, riding a black warhorse.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Weakening MV:Fresh >
group
Your group consists of:
Sonea (Head of group)
Tryndamere
Heritage

HP:Battered SP:Weakening MV:Fresh >
e
c
In the Woods
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
*Gristlyn* is standing here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.
Tryndamere has arrived from the west, riding a black warhorse.
A crow has arrived from the west.
A crow has arrived from the west.
A crow has arrived from the west.
Heritage has arrived from the west, riding a black warhorse.

HP:Battered SP:Weakening MV:Fresh >
b
You strike *Gristlyn*'s hands.
Heritage barely smites *Gristlyn*'s body.

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Wounded>
HP:Battered SP:Weakening MV:Fresh - Gristlyn: Wounded>

*
Tryndamere barely stings *Gristlyn*'s body.

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Wounded>
-
Tryndamere stings *Gristlyn*'s head hard.

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Battered>
% -
*
Your bash at *Gristlyn* sends her sprawling!

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Battered>
emb
imm
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Battered>
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Battered>
=
A Ko'bal trolloc tries to pierce Tryndamere's body, but misses.
A Ko'bal trolloc barely tickles Heritage's hands with his pierce,
A Dhjin'nen trolloc tries to cleave Tryndamere's arms, but misses.

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Battered>
=
*
A Dhjin'nen trolloc tries to cleave Tryndamere's shoulders, but misses.
A Ko'bal trolloc tickles Heritage's arms as he pierces him.
A Ko'bal trolloc barely tickles Heritage's body with his pierce,
A Ko'bal trolloc tries to pierce Tryndamere's feet, but misses.
Heritage smites *Gristlyn*'s feet very hard.

HP:Battered SP:Weakening MV:Fresh - Gristlyn: Battered>
+ - = % = - +
*
Okay.
*Gristlyn* screams in agony and tears at her skin as your flows of Fire char her insides.
A Dhjin'nen trolloc tries to cleave Tryndamere's body, but misses.
A Ko'bal trolloc barely tickles Heritage's body with his pierce,
A Ko'bal trolloc tickles Heritage's feet as he pierces him.
A Ko'bal trolloc tries to pierce Tryndamere's head, but misses.
A Ko'bal trolloc tries to pierce Tryndamere's arms, but misses.
Tryndamere stings *Gristlyn*'s legs very hard.
Heritage smites *Gristlyn*'s arms hard.
You strike *Gristlyn*'s feet very hard.

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Beaten>
fs
You begin channeling the appropriate flows...

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Beaten>
= =
A Dhjin'nen trolloc tries to cleave Tryndamere's feet, but misses.
A Ko'bal trolloc tickles Heritage's legs as he pierces him.
A Ko'bal trolloc barely pierces Heritage's feet.
A Ko'bal trolloc tries to pierce Tryndamere's legs, but misses.
A Ko'bal trolloc tries to pierce Tryndamere's legs, but misses.
Tryndamere barely stings *Gristlyn*'s body.
Heritage smites *Gristlyn*'s arms.

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Beaten>
+
Okay.
Your flows of Fire blossom into flames which hit *Gristlyn*, causing her a lot of pain.

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Critical>
rel
You release the One Power.

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Critical>

*Gristlyn* sends Heritage sprawling with a powerful bash!
*Gristlyn* sends you sprawling with a powerful bash!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Critical>

A Dhjin'nen trolloc tries to cleave Tryndamere's hands, but misses.
A Ko'bal trolloc tickles Heritage's body as he pierces him.
A Ko'bal trolloc tries to pierce Tryndamere's shoulders, but misses.
A Ko'bal trolloc tries to pierce Tryndamere's feet, but misses.
Tryndamere stings *Gristlyn*'s arms.
*Gristlyn* tries to smite your body, but misses.

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Critical>

*Gristlyn* panics, and attempts to flee!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Critical>

Tryndamere panics, and attempts to flee!

HP:Battered SP:Flickering MV:Fresh - Gristlyn: Critical>
emb

*Gristlyn* leaves north.

HP:Battered SP:Flickering MV:Fresh >
w
You surrender yourself to saidar as you embrace the True Source.

HP:Battered SP:Flickering MV:Fresh >
Maybe you should get on your feet first?

HP:Battered SP:Flickering MV:Fresh >

Tryndamere panics, and attempts to flee!

HP:Battered SP:Flickering MV:Fresh >
st

Tryndamere panics, and attempts to flee!

HP:Battered SP:Flickering MV:Fresh >
w
You stand up.

HP:Battered SP:Flickering MV:Fresh >
n
A Small Path in the Woods
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
Alongside a Clearing
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
An Impassable Thicket
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
Sneaking around in the shadows stands a shienaran scout.

HP:Battered SP:Flickering MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Fresh >
w
Deep Within the Woods
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.

HP:Battered SP:Flickering MV:Fresh >
w
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Fresh >
n
Amongst the Woods
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Fresh >
w
Off the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
A Bend in the Road
[ Exits: n s w ]
The corpse of Callisto is lying here.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
Tarwin's Gap Road Before a Turn in the Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.

HP:Battered SP:Flickering MV:Fresh >
track
HP:Battered SP:Flickering MV:Fresh >
- +
*
You see fresh tracks of Gristlyn leaving north.
You see very recent tracks of Urgle leaving south.
You see fairly recent tracks of a crow leaving south.
You see fairly recent tracks of a black warhorse (ridden) leaving south.
You see fairly recent tracks of Crunch leaving south.
You see fairly recent tracks of Gristlyn leaving south.

HP:Battered SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Battered SP:Flickering MV:Fresh >
n
The Road Alongside the Forest Hedge
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.

HP:Battered SP:Flickering MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Fresh >
e
The Road to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
e
e
On the Road to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
At a Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
An Abandoned Fortification on the Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
A Bend in the Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
e
Along the Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
e
A Slight Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
e
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Fresh >
n
A Bend in the Road to Tarwin's Gap
[ Exits: e s w ]
A statue of Bollesedun staring northward with a smirk, stands here.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
e
The Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
Off the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Fresh >
not
You look around less carefully.

HP:Battered SP:Flickering MV:Fresh >
e
The Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
Outside Tarwin's Gap
[ Exits: e s w ]
A small tombstone is here.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Fresh >
w
n
Before Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
Entering Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
Within Tarwin's Gap
[ Exits: s w ]
The corpse of a white stallion is lying here.
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
w
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Fresh >
n
Inside Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
n
In the Narrows of Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.

HP:Battered SP:Flickering MV:Fresh >
w
An Opening in Tarwin's Gap
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Fresh >
A Shienaran Camp
[ Exits: n e ]
A well-used firepit is embedded into the ground.
A black warhorse is standing here, being ridden by you.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.

HP:Battered SP:Flickering MV:Fresh >
dism
You stop riding a black warhorse.

HP:Battered SP:Flickering MV:Fresh >
n
A Shienaran Camp
[ Exits: e s ]
A large basin has formed in the rock allowing water to accumulate here.
A proud veteran Shienaran soldier stands here, ready for battle.
A tall white stallion is standing here.

HP:Battered SP:Flickering MV:Excellent >
rh 1
You begin riding a white stallion.

HP:Battered SP:Flickering MV:Excellent >
e
#TICK-10
n
Towards the Center of Tarwin's Gap
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
n
Between the Clefts of the Mountains of Dhoom
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
n
Inside Tarwin's Gap
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
Within Tarwin's Gap
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
w
Within Tarwin's Gap
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
u
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Excellent >
n
Entering Tarwin's Gap
[ Exits: e s u ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
u
Overlooking Tarwin's Gap
[ Exits: n d ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
n
Towards the Blight
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
w
A Dip in the Rising Heights
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
n
Towards the Blight
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.

HP:Battered SP:Flickering MV:Excellent >
n
Along the Mountains of Dhoom
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
n
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Excellent >
w
An Incline Towards the Blight
[ Exits: e s w u ]
A white stallion is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.

HP:Battered SP:Flickering MV:Excellent >
n
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Excellent >
n
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Excellent >
u
In the Foothills
[ Exits: n w d ]
A statue of Osis, hammer in hand, snarling at what he sees below, stands here.
A white stallion is standing here, being ridden by you.
*Syrik* is standing here.

HP:Battered SP:Flickering MV:Excellent >
n
In the Foothills
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
w
Towards the Blight
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
n
The Great Blight
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
n
n
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Excellent >
w
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Excellent >
n
The Great Blight
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
n
The Great Blight
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
n
The Great Blight
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
n
The Great Blight
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Excellent >
Alas, you cannot go that way...

HP:Battered SP:Flickering MV:Excellent >
track
HP:Battered SP:Flickering MV:Excellent >
- +
*
You see fresh tracks of Syrik leaving south.
You see very recent tracks of a trolloc spy leaving west.
You see fairly recent tracks of Urgle leaving south.
You see fairly recent tracks of Gristlyn leaving south.
You see faint tracks of Urgle leaving west.
You see half day old tracks of Urgle leaving south.

HP:Battered SP:Flickering MV:Excellent >
s
The Great Blight
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
s
The Great Blight
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
s
s
The Great Blight
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
#TICK!!!
s
On the Outskirts of the Blight
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >

Syrik yells, 'I naked :P'

HP:Wounded SP:Flickering MV:Fresh >
nar syrik here now
You narrate, 'syrik here now'

HP:Wounded SP:Flickering MV:Fresh >
e
Towards the Blight
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
s
In the Foothills
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
e
In the Foothills
[ Exits: n w d ]
A statue of Osis, hammer in hand, snarling at what he sees below, stands here.
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
s
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
d
An Incline Towards the Blight
[ Exits: e s w u ]
A white stallion is standing here, being ridden by you.
*Syrik* is standing here.
A tall trolloc spy is standing here, sneaking around.

HP:Wounded SP:Flickering MV:Fresh >
s
*Syrik* leaves south.
Towards the Blight
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.
*Syrik* is standing here.

HP:Wounded SP:Flickering MV:Fresh >
e
Towards the Blight
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
s
A Dip in the Rising Heights
[ Exits: n e ]
A white stallion is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.

HP:Wounded SP:Flickering MV:Fresh >
s
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
s
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
e
s
Towards the Blight
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
s
Overlooking Tarwin's Gap
[ Exits: n d ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
d
Entering Tarwin's Gap
[ Exits: e s u ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
s
Within Tarwin's Gap
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
e
Within Tarwin's Gap
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
nar he's naked
s
You narrate, 'he's naked'

HP:Wounded SP:Flickering MV:Fresh >
s
Inside Tarwin's Gap
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
#TICK+10
Between the Clefts of the Mountains of Dhoom
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
track
HP:Wounded SP:Flickering MV:Fresh >
s
- Cancelled...
Towards the Center of Tarwin's Gap
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >

Heritage narrates, 'wher egrislt'

HP:Wounded SP:Flickering MV:Fresh >
track
HP:Wounded SP:Flickering MV:Fresh >
- +
*
You see fresh tracks of a white stallion (ridden) leaving north.
You see fairly recent tracks of Urgle leaving west.
You see fairly recent tracks of a crow leaving west.
You see fairly recent tracks of a black warhorse (ridden) leaving west.
You see fairly recent tracks of Gristlyn leaving south.
You see fairly recent tracks of Sonea leaving west.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
dism
You stop riding a white stallion.

HP:Wounded SP:Flickering MV:Fresh >
w
s
A Shienaran Camp
[ Exits: e s ]
A large basin has formed in the rock allowing water to accumulate here.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.

HP:Wounded SP:Flickering MV:Excellent >
A Shienaran Camp
[ Exits: n e ]
A well-used firepit is embedded into the ground.
A strong, black warhorse stands here, full of energy.
A proud veteran Shienaran soldier stands here, ready for battle.

HP:Wounded SP:Flickering MV:Excellent >
rh 1
You begin riding a black warhorse.

HP:Wounded SP:Flickering MV:Excellent >
e
An Opening in Tarwin's Gap
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Excellent >
s
s
In the Narrows of Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.

HP:Wounded SP:Flickering MV:Excellent >
Inside Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Excellent >
track
HP:Wounded SP:Flickering MV:Excellent >
- +
*
You see fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of a trolloc spy leaving north.
You see fairly recent tracks of a trolloc spy leaving east.
You see fairly recent tracks of Urgle leaving east.
You see fairly recent tracks of a crow leaving east.
You see fairly recent tracks of a black warhorse (ridden) leaving east.
Syrik yells, 'you guys seen my eq? was combo with a combat staff'

HP:Wounded SP:Flickering MV:Excellent >
nar not sure
You narrate, 'not sure'

HP:Wounded SP:Flickering MV:Excellent >
e
Within Tarwin's Gap
[ Exits: s w ]
The corpse of a white stallion is lying here.
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Excellent >
s
Entering Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Excellent >
s
Before Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Excellent >
s
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Excellent >
e
Outside Tarwin's Gap
[ Exits: e s w ]
A small tombstone is here.
A black warhorse is standing here, being ridden by you.
*Gristlyn* is lying here, mortally wounded.
Tryndamere is here, fighting *Gristlyn*!, riding a black warhorse.
Heritage "The Big B" Benton is sitting here, riding a black warhorse.

HP:Wounded SP:Flickering MV:Excellent >
c

As Tryndamere stings *Gristlyn* all over the place, *Gristlyn* falls lifeless to the ground.
Tryndamere stings *Gristlyn*'s body into bloody fragments!
You receive your share of experience.
Your fame around the world has increased.
Your blood freezes as you hear *Gristlyn*'s death cry.
*Gristlyn* is dead! R.I.P.

HP:Wounded SP:Flickering MV:Excellent >
b
They don't seem to be here.

HP:Wounded SP:Flickering MV:Excellent >
Bash who?

HP:Wounded SP:Flickering MV:Excellent >
nar nice
You narrate, 'nice'

HP:Wounded SP:Flickering MV:Excellent >
exam corpse
You see nothing special..
When you look inside, you see:
corpse (here):
0 Gold, 14 Silver, 87 Copper
a polished amulet of onyx [2]
a shining silver earring [2]
a blackened steel horned helmet
a thick cloak of black cloth, adorned with a crimson crescent moon
a moderate sized backpack
a blackened steel spiked cuirass
a set of blackened steel shoulder plates
a pair of flexed obsidian vambraces
a plated silver belt with a golden scabbard
a simple silver wristband
a simple silver band
a heavy pair of gold-knuckled silver gauntlets
a black ring [2]
a long, sharp bladed claymore
a pair of silver full-greaves with golden knee caps
a pair of steel-plated war boots

HP:Wounded SP:Flickering MV:Excellent >

Tryndamere narrates, 'haha i love track'

HP:Wounded SP:Flickering MV:Excellent >
nar he rip
You narrate, 'he rip'

HP:Wounded SP:Flickering MV:Excellent >
get pack corpse
You get a moderate sized backpack from the corpse of Gristlyn.

HP:Wounded SP:Flickering MV:Excellent >
get dagger pack
You get a silver curving dagger from a moderate sized backpack.

HP:Wounded SP:Flickering MV:Excellent >
drop pack
You drop a moderate sized backpack.

HP:Wounded SP:Flickering MV:Excellent >
rem sword
You don't seem to be using a sword.

HP:Wounded SP:Flickering MV:Excellent >

Tryndamere loots 0 Gold, 14 Silver, 87 Copper from the corpse of Gristlyn.

HP:Wounded SP:Flickering MV:Excellent >
rem lance
You stop using a hard-grained mahogany lance with a heavy iron vamplate.

HP:Wounded SP:Flickering MV:Excellent >
wield dagger
You wield a silver curving dagger.

HP:Wounded SP:Flickering MV:Excellent >
h
You sever a bloody head from the corpse of Gristlyn.

HP:Wounded SP:Flickering MV:Excellent >
l
Outside Tarwin's Gap
The imposing Mountains of Dhoom run mostly west to east, separating the
desolate lands of the Blight from the Borderlands. Right here, however, they
curve to the northwest somewhat. To the west and north, the passage of
Tarwin's Gap sits in a narrow valley that separates the Mountains of Dhoom.
An obscured path lies to the east, into the forest.
[ Exits: e s w ]
A small tombstone is here.
The corpse of Gristlyn is lying here.
A backpack of moderate size is sitting here.
A black warhorse is standing here, being ridden by you.
Tryndamere is standing here, riding a black warhorse.
Heritage "The Big B" Benton is standing here, riding a black warhorse.

HP:Wounded SP:Flickering MV:Excellent >
exam corpse
You see nothing special..
When you look inside, you see:
corpse (here):
a polished amulet of onyx [2]
a shining silver earring [2]
a blackened steel horned helmet
a thick cloak of black cloth, adorned with a crimson crescent moon
a blackened steel spiked cuirass
a set of blackened steel shoulder plates
a pair of flexed obsidian vambraces
a plated silver belt with a golden scabbard
a simple silver wristband
a simple silver band
a heavy pair of gold-knuckled silver gauntlets
a black ring [2]
a long, sharp bladed claymore
a pair of silver full-greaves with golden knee caps
a pair of steel-plated war boots

HP:Wounded SP:Flickering MV:Excellent >
exam pack
This backpack is moderately large, yet not large enough to be considered a good
traveler's backpack. It has two thin black straps on the back like cords to go
over the wearer's shoulders.

When you look inside, you see:
container (here):
a large slab of meat
a well-crafted steel spear with a jagged tip
a white cloak with an emroidered sunburst
a blood covered flask of human flesh [2]
Heritage gets a black ring from the corpse of Gristlyn.
Heritage gets a black ring from the corpse of Gristlyn.

HP:Wounded SP:Flickering MV:Excellent >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Tryndamere has arrived from the north, riding a black warhorse.
Heritage has arrived from the north, riding a black warhorse.

HP:Wounded SP:Flickering MV:Excellent >
#TICK-10
ungroup

Tryndamere looks at Heritage.

HP:Wounded SP:Flickering MV:Excellent >
Tryndamere stops following you.
Heritage stops following you.
You disband the group.

HP:Wounded SP:Flickering MV:Excellent >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.

HP:Wounded SP:Flickering MV:Excellent >
s
The Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Excellent >
s
A Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Excellent >
s
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Excellent >
w
The Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Excellent >
w
A Bend in the Road to Tarwin's Gap
[ Exits: e s w ]
A statue of Bollesedun staring northward with a smirk, stands here.
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Excellent >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 18.0 lbs, worn: 34.7 lbs.
Offensive Bonus: 7 Dodge Bonus: 55, Parry Bonus: 95
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 37 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NIGHT VISION
STRENGTH

HP:Wounded SP:Flickering MV:Excellent >
s
A Slight Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Excellent >
s
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Excellent >
w
Along the Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Excellent >
s
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Excellent >
w
A Bend in the Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Excellent >
s
An Abandoned Fortification on the Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Excellent >
s
s
s
At a Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
#TICK!!!
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
w
On the Road to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:F
Sonea
Posts: 191
Joined: Thu Oct 28, 2004 4:19 pm

Post by Sonea »

HP:Wounded SP:Flickering MV:Fresh >
s
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
w
The Road to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
s
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
w
The Road to Tarwin's Gap
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
s
The Road Alongside the Forest Hedge
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.

HP:Wounded SP:Flickering MV:Fresh >
s
Tarwin's Gap Road Before a Turn in the Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.

HP:Wounded SP:Flickering MV:Fresh >
s
A Bend in the Road
[ Exits: n s w ]
The corpse of Callisto is lying here.
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
s
Off the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
n
A Bend in the Road
[ Exits: n s w ]
The corpse of Callisto is lying here.
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
h
You sever a bloody head from the corpse of Callisto.

HP:Wounded SP:Flickering MV:Fresh >
nar nice job guys. nice team work
You narrate, 'nice job guys. nice team work'

HP:Wounded SP:Flickering MV:Fresh >
w
A Slight Bend in the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.

HP:Wounded SP:Flickering MV:Fresh >
s
Down Towards Tarwin's Gap
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.

HP:Wounded SP:Flickering MV:Fresh >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.

HP:Wounded SP:Flickering MV:Fresh >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
#TICK+10
s
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.

HP:Wounded SP:Flickering MV:Fresh >
Road Beside an Old Fortification
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >

Heritage narrates, 'where rest'

HP:Wounded SP:Flickering MV:Fresh >

A Shienaran scout has arrived from the north.

HP:Wounded SP:Flickering MV:Fresh >
nar i'm glad you have track tryn i miss track :P
You narrate, 'i'm glad you have track tryn i miss track :P'

HP:Wounded SP:Flickering MV:Fresh >
s
The Road to Tarwin's Gap
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
s
A Path towards Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
s
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
nar uhh 3 are dead urgle only one that is alive
You narrate, 'uhh 3 are dead urgle only one that is alive'

HP:Wounded SP:Flickering MV:Fresh >
not
You will now look around more carefully.

HP:Wounded SP:Flickering MV:Fresh >
w
Trail to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
w
The Way to Tarwin's Gap
[ Exits: e s w ]
A statue of Clark, slashing downward with a sword, stands here.
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.

HP:Wounded SP:Flickering MV:Fresh >
track
HP:Wounded SP:Flickering MV:Fresh >
- +
*
You see fresh tracks of Urgle leaving east.
You see almost fresh tracks of a black warhorse (ridden) leaving east.
You see very recent tracks of a crow leaving east.
You see very recent tracks of a crow leaving east.
You see very recent tracks of a crow leaving east.
You see very recent tracks of a black warhorse (ridden) leaving east.

HP:Wounded SP:Flickering MV:Fresh >
nar and he's probably at fd patty
w
You narrate, 'and he's probably at fd patty'

HP:Wounded SP:Flickering MV:Fresh >
Bend in the Path
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A black feathered crow flies nearby.

HP:Wounded SP:Flickering MV:Fresh >
nar so block gap
You narrate, 'so block gap'

HP:Wounded SP:Flickering MV:Fresh >
s
Twist in the Path
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.
A crow has arrived from the north.

HP:Wounded SP:Flickering MV:Fresh >
s
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
not
You look around less carefully.

HP:Wounded SP:Flickering MV:Fresh >
w
Turn in the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Wounded SP:Flickering MV:Fresh >
w
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
w
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
s
Bend in the Road
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Wounded SP:Flickering MV:Fresh >
w
Hard Dirt Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Wounded SP:Flickering MV:Fresh >
w
Dirt Bend
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Wounded SP:Flickering MV:Fresh >
w
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 20.0 lbs, worn: 34.7 lbs.
Offensive Bonus: 7 Dodge Bonus: 54, Parry Bonus: 94
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 37 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NIGHT VISION
STRENGTH

HP:Wounded SP:Flickering MV:Fresh >
n
Curve in the Road
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A crow has arrived from the south.

HP:Wounded SP:Flickering MV:Fresh >
w
Curve in the Path
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
A small deer is here watching over herself.
A crow has arrived from the east.

HP:Wounded SP:Flickering MV:Fresh >
w
Alas, you cannot go that way...
Heritage narrates, 'nods'

HP:Wounded SP:Flickering MV:Fresh >
w
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
rel
You release the One Power.

HP:Wounded SP:Flickering MV:Fresh >
s
s
Overgrown Road
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A crow has arrived from the north.

HP:Wounded SP:Flickering MV:Fresh >
Long and Narrow Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Wounded SP:Flickering MV:Fresh >
w
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
w
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
w
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
s
Overgrown Bend
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.
A crow has arrived from the north.

HP:Wounded SP:Flickering MV:Fresh >
s
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
n
Long and Narrow Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Wounded SP:Flickering MV:Fresh >
n
Overgrown Road
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A crow has arrived from the south.

HP:Wounded SP:Flickering MV:Fresh >
w
w
Forest Entrance
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Wounded SP:Flickering MV:Fresh >
Lighten Forest
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A large elk stares at you.
The brush stirs with the sound of wildlife foraging for food.
A crow has arrived from the east.

HP:Wounded SP:Flickering MV:Fresh >
w
Forest Glade
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A tough grey wolf is here, its upper lip pulled back in a snarl.
A crow has arrived from the east.

HP:Wounded SP:Flickering MV:Fresh >
w
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
HP:Wounded SP:Flickering MV:Fresh >
s
#TICK-10
Dense Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
A large elk stares at you.
A crow has arrived from the north.

HP:Wounded SP:Flickering MV:Fresh >
w
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
s
Forest Corner
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A crow has arrived from the north.

HP:Wounded SP:Flickering MV:Fresh >
s
Forest Corner
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Wounded SP:Flickering MV:Fresh >
w
Forest Corner
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Wounded SP:Flickering MV:Fresh >
n
Forest Corner
[ Exits: e s ]
The corpse of Crunch is lying here.
A black warhorse is standing here, being ridden by you.
Kicking the dirt, a rough grey stallion waits here, ready to move.
Kicking the dirt, a rough grey stallion waits here, ready to move.
A crow has arrived from the south.

HP:Wounded SP:Flickering MV:Fresh >
h
You sever a bloody scalp from the corpse of Crunch.

HP:Wounded SP:Flickering MV:Fresh >
rem dagger
You stop using a silver curving dagger.

HP:Wounded SP:Flickering MV:Fresh >
wield lance
You wield a hard-grained mahogany lance with a heavy iron vamplate.

HP:Wounded SP:Flickering MV:Fresh >
e
Forest Corner
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A crow has arrived from the west.

HP:Wounded SP:Flickering MV:Fresh >
n
Dense Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
A large elk stares at you.
A crow has arrived from the south.

HP:Wounded SP:Flickering MV:Fresh >
n
Forest Glade
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A tough grey wolf is here, its upper lip pulled back in a snarl.
A crow has arrived from the south.

HP:Wounded SP:Flickering MV:Fresh >
e
Lighten Forest
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A large elk stares at you.
A crow has arrived from the west.

HP:Wounded SP:Flickering MV:Fresh >
e
Forest Entrance
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the west.

HP:Wounded SP:Flickering MV:Fresh >
e
Overgrown Road
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
The brush stirs with the sound of wildlife foraging for food.
A crow has arrived from the west.

HP:Wounded SP:Flickering MV:Fresh >
s
Long and Narrow Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Wounded SP:Flickering MV:Fresh >
n
Overgrown Road
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A crow has arrived from the south.

HP:Wounded SP:Flickering MV:Fresh >
n
n
Your mount is too exhausted.

HP:Wounded SP:Flickering MV:Fresh >
e
Your mount is too exhausted.

HP:Wounded SP:Flickering MV:Fresh >
e
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >
Alas, you cannot go that way...

HP:Wounded SP:Flickering MV:Fresh >

A small deer quietly enters from the north.

HP:Wounded SP:Weakening MV:Fresh >
#TICK!!!
sc
You have 207(308) hit, 88(200) mana and 139(139) movement points.
You have scored 261241570 exp, 217 total quest points
You need 14758430 exp to reach your next level.
You have been playing for 1 days and 7 hours.
You have gathered 232 Weave Points so far.
This ranks you as Sonea Aenos Sedai (level 43)
You are in the following clans:
Blue Ajah : 64 Quest Points, rank 1, -49 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks weary.
You are riding a black warhorse.
You are standing.

HP:Wounded SP:Weakening MV:Fresh >
dism
You stop riding a black warhorse.

HP:Wounded SP:Weakening MV:Fresh >
n
Curve in the Path
[ Exits: e s ]
A small deer is here watching over herself.
Sneaking around in the shadows stands a shienaran scout.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Excellent >
rel
You aren't even connected to the True Source.

HP:Wounded SP:Weakening MV:Excellent >
e
Curve in the Road
[ Exits: s w ]
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Excellent >
e
e
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Excellent >
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Excellent >
s
e
Dirt Bend
[ Exits: n e ]
A crow has arrived from the north.

HP:Wounded SP:Weakening MV:Excellent >
e
Hard Dirt Road
[ Exits: e w ]
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Excellent >
e
Bend in the Road
[ Exits: n w ]
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Excellent >
e
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Excellent >
e
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Excellent >
e
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Excellent >
n
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Excellent >
n
Turn in the Road
[ Exits: e s ]
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Excellent >
e
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Excellent >
e
Twist in the Path
[ Exits: n w ]
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Strong >
e
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Strong >
e
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Strong >
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Strong >
n
Bend in the Path
[ Exits: e s ]
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Strong >
e
The Way to Tarwin's Gap
[ Exits: e s w ]
A statue of Clark, slashing downward with a sword, stands here.
A small fluffy rabbit hides from predators.
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Strong >
e
Trail to Tarwin's Gap
[ Exits: e w ]
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Strong >
e
A Path towards Tarwin's Gap
[ Exits: n w ]
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Strong >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Strong >
n
The Road to Tarwin's Gap
[ Exits: n e s ]
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Strong >
e
Off the Main Road
[ Exits: e w ]
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Strong >
e
e
Along a Dirth Path
[ Exits: e w ]
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Strong >
n
A Turn in the Path
[ Exits: n w ]
A large elk stares at you.
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Strong >
n
A Small Path in the Forest
[ Exits: n s ]
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Strong >
A Small Path in the Woods
[ Exits: n e s w ]
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Good >
not
You will now look around more carefully.

HP:Wounded SP:Weakening MV:Good >
#TICK+10
track
HP:Wounded SP:Weakening MV:Good >
- +
*
You see almost fresh tracks of Urgle leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving east.
You see almost fresh tracks of a crow leaving east.
You see almost fresh tracks of a crow leaving east.

HP:Wounded SP:Weakening MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 7.8 lbs, worn: 48.9 lbs.
Offensive Bonus: 138 Dodge Bonus: 55, Parry Bonus: 181
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 37 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH

HP:Wounded SP:Weakening MV:Good >
n
Alongside a Clearing
[ Exits: n e s w ]
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Good >
track
HP:Wounded SP:Weakening MV:Good >
- +
*
You see almost fresh tracks of Urgle leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of Gristlyn leaving north.
You see faint tracks of Crunch leaving west.

HP:Wounded SP:Weakening MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
n
An Impassable Thicket
[ Exits: s w ]
Sneaking around in the shadows stands a shienaran scout.
Sneaking around in the shadows stands a shienaran scout.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Good >
n
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Good >
not
You look around less carefully.

HP:Wounded SP:Weakening MV:Good >
w
Deep Within the Woods
[ Exits: n e s ]
The corpse of a frisky buck is lying here.
A crow has arrived from the east.

HP:Wounded SP:Weakening MV:Good >
w
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Good >
n
Amongst the Woods
[ Exits: s w ]
A large elk stares at you.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Good >
n
w
n
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Good >
Off the Road
[ Exits: n e w ]
A crow has arrived from the east.

HP:Wounded SP:Weakening MV:Good >
A Bend in the Road
[ Exits: n s w ]
The corpse of Callisto is lying here.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Good >

Heritage narrates, 'on tombstone'

HP:Wounded SP:Weakening MV:Good >

Tryndamere narrates, '7 on trolloc side now'

HP:Wounded SP:Weakening MV:Good >
not
You will now look around more carefully.

HP:Wounded SP:Weakening MV:Good >
n
Tarwin's Gap Road Before a Turn in the Road
[ Exits: n s ]
A small buck is here, looking frisky.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Good >
n
The Road Alongside the Forest Hedge
[ Exits: n s ]
A large rat is here scurrying out of sight.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Good >
n
n
The Road to Tarwin's Gap
[ Exits: e s ]
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Good >
n
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Good >
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Good >
e
The Road to Tarwin's Gap
[ Exits: e w ]
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Good >
e
e
Tryndamere narrates, 'thats s gap right?'
On the Road to Tarwin's Gap
[ Exits: e w ]
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Good >
n
At a Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Good >
n
An Abandoned Fortification on the Road
[ Exits: n s ]
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >
n
A Bend in the Road to Tarwin's Gap
[ Exits: n e s w ]
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >
n
A Path Between the Cliffs
[ Exits: n e s w ]
An enormous statue of Growler is carved into the rock here.
A small deer is here watching over herself.
A small deer is here watching over herself.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >
n
Climbing the Foothills
[ Exits: s w u ]
A strong, black warhorse stands here, full of energy.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Draining >
rh 1
You begin riding a black warhorse.

HP:Wounded SP:Weakening MV:Draining >
s
A Path Between the Cliffs
[ Exits: n e s w ]
An enormous statue of Growler is carved into the rock here.
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A small deer is here watching over herself.
A crow has arrived from the north.

HP:Wounded SP:Weakening MV:Draining >
e
On a Heath Bald
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Draining >
e
A Bend in the Road to Tarwin's Gap
[ Exits: e s w ]
A statue of Bollesedun staring northward with a smirk, stands here.
A black warhorse is standing here, being ridden by you.
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Draining >
n
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Draining >
n
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Draining >
e
The Road to Tarwin's Gap
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Draining >
n
n
Tryndamere narrates, 'south gap*'
Off the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Draining >
en
The Road to Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Draining >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >
n
Outside Tarwin's Gap
[ Exits: e s w ]
A small tombstone is here.
The corpse of Gristlyn is lying here.
A backpack of moderate size is sitting here.
A small metal loops looking like a ring lies here.
A dark steel ring glistens here.
A heart shaped piece of jewelry shines red as the light shines through it.
A thick loop of gold lies here glinting on the ground.
A black warhorse is standing here, being ridden by you.
*Urgle* is here, fighting Heritage!.
Heritage "The Big B" Benton is here, fighting *Urgle*!, riding a black warhorse.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Draining >
not
You look around less carefully.

HP:Wounded SP:Weakening MV:Draining >
c
You try to strike *Urgle*'s legs, but miss.

HP:Wounded SP:Weakening MV:Draining - Urgle: Healthy --- Heritage: Scratched>
b

*Urgle* leaves west.

HP:Wounded SP:Weakening MV:Draining >
Bash who?

HP:Wounded SP:Weakening MV:Draining >
w
Before Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
*Urgle* is standing here.
A crow has arrived from the east.

HP:Wounded SP:Weakening MV:Draining >
n
n
Entering Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >
n
Within Tarwin's Gap
[ Exits: s w ]
The corpse of a white stallion is lying here.
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >
w
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Draining >
n
Inside Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.

HP:Wounded SP:Weakening MV:Draining >
In the Narrows of Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >

Tryndamere has arrived from the north, riding a black warhorse.

HP:Wounded SP:Weakening MV:Draining >
not

Tryndamere leaves south, riding a black warhorse.

HP:Wounded SP:Weakening MV:Draining >
n
You will now look around more carefully.

HP:Wounded SP:Weakening MV:Draining >
c
An Opening in Tarwin's Gap
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
n
Towards the Center of Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A tall white stallion is standing here.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >
n
Between the Clefts of the Mountains of Dhoom
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >
s
Towards the Center of Tarwin's Gap
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A tall white stallion is standing here.
A crow has arrived from the north.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
track
HP:Wounded SP:Weakening MV:Draining >
- +
*
You see fresh tracks of a crow leaving north.
You see fresh tracks of a black warhorse (ridden) leaving north.
You see fresh tracks of Syrik leaving north.
You see almost fresh tracks of Syrik leaving south.
You see almost fresh tracks of Sonea leaving west.
You see almost fresh tracks of a white stallion (ridden) leaving north.

HP:Wounded SP:Weakening MV:Draining >
c

Heritage narrates, 'bashed'

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 7.8 lbs, worn: 48.9 lbs.
Offensive Bonus: 145 Dodge Bonus: 50, Parry Bonus: 181
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 37 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
s
An Opening in Tarwin's Gap
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Wounded SP:Weakening MV:Draining >
s
In the Narrows of Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.
A crow has arrived from the north.
Heritage narrates, 'tombostone'

HP:Wounded SP:Weakening MV:Draining >
s
Inside Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
Tryndamere is standing here, riding a black warhorse.
A crow has arrived from the north.

HP:Wounded SP:Weakening MV:Draining >
s
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Draining >

Tryndamere leaves east, riding a black warhorse.

HP:Wounded SP:Weakening MV:Draining >
e
Within Tarwin's Gap
[ Exits: s w ]
The corpse of a white stallion is lying here.
A black warhorse is standing here, being ridden by you.
Tryndamere is standing here, riding a black warhorse.
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Draining >
s
Tryndamere leaves south, riding a black warhorse.
Entering Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Tryndamere is standing here, riding a black warhorse.
A crow has arrived from the north.

HP:Wounded SP:Weakening MV:Draining >
s
s
Before Tarwin's Gap
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Wounded SP:Weakening MV:Draining >
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Draining >
e
Outside Tarwin's Gap
[ Exits: e s w ]
A small tombstone is here.
The corpse of Gristlyn is lying here.
A backpack of moderate size is sitting here.
A small metal loops looking like a ring lies here.
A dark steel ring glistens here.
A heart shaped piece of jewelry shines red as the light shines through it.
A thick loop of gold lies here glinting on the ground.
A black warhorse is standing here, being ridden by you.
*Urgle* is sitting here.
Heritage "The Big B" Benton is here, fighting *Urgle*!, riding a black warhorse.
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Draining >
c
You strike *Urgle*'s body very hard.

HP:Wounded SP:Weakening MV:Draining - Urgle: Scratched --- Heritage: Scratched>
b
They already seem stunned!

HP:Wounded SP:Weakening MV:Draining - Urgle: Scratched --- Heritage: Scratched>

Tryndamere has arrived from the west, riding a black warhorse.

HP:Wounded SP:Weakening MV:Draining - Urgle: Scratched --- Heritage: Scratched>

You strike *Urgle*'s body very hard.
Heritage smites *Urgle*'s body hard.

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>
emb

Tryndamere leaves south, riding a black warhorse.

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>
You surrender yourself to saidar as you embrace the True Source.

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>

Heritage starts following you.

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>
c
Tryndamere has arrived from the south, riding a black warhorse.
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>
c
Tryndamere tries to sting *Urgle*'s head, but he dodges the attack.
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>

*Urgle* leaves east.
Heritage tries to smite *Urgle*'s legs, but misses.

HP:Wounded SP:Weakening MV:Draining >
group all
Tryndamere tries to sting *Urgle*'s legs, but he parries the attack.
You are now a member of Sonea's group.
Heritage is now a member of your group.

HP:Wounded SP:Weakening MV:Draining >
c
You try to strike *Urgle*'s head, but miss.

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>

*Urgle* panics, and attempts to flee!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>
c
c
You strike *Urgle*'s waist very hard.
Tryndamere tries to sting *Urgle*'s body, but he parries the attack.
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt --- Heritage: Scratched>
c
*Urgle* leaves south.
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c

*Urgle* has arrived from the south.

HP:Wounded SP:Weakening MV:Draining >
You try to strike *Urgle*'s head, but miss.

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c
Tryndamere leaves south, riding a black warhorse.
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c
You do the best you can!
Heritage tries to smite *Urgle*'s body, but misses.

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
#TICK-10
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>

*Callisto* has arrived from the west.

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
Tryndamere has arrived from the south, riding a black warhorse.
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c

Tryndamere stings *Callisto*'s head into bloody fragments!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c

*Callisto* tries to hit Tryndamere's legs, but he parries the attack.
Tryndamere stings *Callisto*'s legs extremely hard.
Heritage tries to smite *Urgle*'s body, but misses.
*Urgle* barely pierces your body.
You strike *Urgle*'s body hard.

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>

*Urgle* panics, and attempts to flee!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
*Callisto* panics, and attempts to flee!
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c
*Callisto* leaves south.
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Draining - Urgle: Hurt>
c
*Urgle* leaves east.
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
Tryndamere leaves east, riding a black warhorse.
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
l
Outside Tarwin's Gap
The imposing Mountains of Dhoom run mostly west to east, separating the
desolate lands of the Blight from the Borderlands. Right here, however, they
curve to the northwest somewhat. To the west and north, the passage of
Tarwin's Gap sits in a narrow valley that separates the Mountains of Dhoom.
An obscured path lies to the east, into the forest.
[ Exits: e s w ]
A small tombstone is here.
The corpse of Gristlyn is lying here.
A backpack of moderate size is sitting here.
A small metal loops looking like a ring lies here.
A dark steel ring glistens here.
A heart shaped piece of jewelry shines red as the light shines through it.
A thick loop of gold lies here glinting on the ground.
A black feathered crow flies nearby.
A black warhorse is standing here, being ridden by you.
Heritage "The Big B" Benton is standing here, riding a black warhorse.

HP:Wounded SP:Weakening MV:Draining >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 7.8 lbs, worn: 48.9 lbs.
Offensive Bonus: 145 Dodge Bonus: 50, Parry Bonus: 181
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 48 times, 37 times to other players, 11 times to monsters, and killed 37 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
l

Callisto yells, 'im naked'

HP:Wounded SP:Weakening MV:Draining >
e
Outside Tarwin's Gap
The imposing Mountains of Dhoom run mostly west to east, separating the
desolate lands of the Blight from the Borderlands. Right here, however, they
curve to the northwest somewhat. To the west and north, the passage of
Tarwin's Gap sits in a narrow valley that separates the Mountains of Dhoom.
An obscured path lies to the east, into the forest.
[ Exits: e s w ]
A small tombstone is here.
The corpse of Gristlyn is lying here.
A backpack of moderate size is sitting here.
A small metal loops looking like a ring lies here.
A dark steel ring glistens here.
A heart shaped piece of jewelry shines red as the light shines through it.
A thick loop of gold lies here glinting on the ground.
A black feathered crow flies nearby.
A black warhorse is standing here, being ridden by you.
Heritage "The Big B" Benton is standing here, riding a black warhorse.

HP:Wounded SP:Weakening MV:Draining >
c
Into a Forest
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
An enormous buck poses here, it's giant antlers held high
Heritage has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Draining >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
e
Within the Forest
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
Heritage has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Draining >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Draining >
e
c
The aura around you fades away.
Alas, you cannot go that way...

HP:Wounded SP:Good MV:Good >
s
They don't seem to be here.

HP:Wounded SP:Good MV:Good >
c
Deeper Within the Woods
[ Exits: n e s ]
A tall stone pillar stands here with a statue of Lithium, dagger raised, behind it.
A black warhorse is standing here, being ridden by you.
You feel the presence of someone nearby....
Heritage has arrived from the north, riding a black warhorse.
A crow has arrived from the north.

HP:Wounded SP:Good MV:Good >
#TICK!!!
You try to strike *Urgle*'s head, but miss.

HP:Wounded SP:Good MV:Good - Urgle: Hurt>

Tryndamere has arrived from the east, riding a black warhorse.

HP:Wounded SP:Good MV:Good - Urgle: Hurt>

Heritage tries to smite *Urgle*'s hands, but misses.

HP:Wounded SP:Good MV:Good - Urgle: Hurt>
b
HP:Wounded SP:Good MV:Good - Urgle: Hurt>

*
*Urgle* panics, and attempts to flee!

HP:Wounded SP:Good MV:Good - Urgle: Hurt>

Tryndamere tries to sting *Urgle*'s body, but he parries the attack.

HP:Wounded SP:Good MV:Good - Urgle: Hurt>
emb
- Cancelled...
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Wounded SP:Good MV:Good - Urgle: Hurt>
c
You do the best you can!

HP:Wounded SP:Good MV:Good - Urgle: Hurt>
c
You do the best you can!

HP:Wounded SP:Good MV:Good - Urgle: Hurt>
c
You do the best you can!

HP:Wounded SP:Good MV:Good - Urgle: Hurt>
c

Tryndamere stings *Urgle*'s feet very hard.
You strike *Urgle*'s shoulders hard.

HP:Wounded SP:Good MV:Good - Urgle: Hurt>
c
You do the best you can!

HP:Wounded SP:Good MV:Good - Urgle: Hurt>
c
*Urgle* leaves east.
They don't seem to be here.

HP:Wounded SP:Good MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Good >
They don't seem to be here.

HP:Wounded SP:Good MV:Good >
l
Deeper Within the Woods
The trees gather in around, tall spruce trees blotting out the light, and
shorter but more prevalent fir and pine encroaching any possible path. It
becomes difficult to make out any path between the trees, but travel is still
possible, though not easy. Towards the east, the way is still difficult to
traverse, but a path may be picked between the trees.
[ Exits: n e s ]
A tall stone pillar stands here with a statue of Lithium, dagger raised, behind it.
Tryndamere is standing here, riding a black warhorse.
A black feathered crow flies nearby.
Heritage "The Big B" Benton is standing here, riding a black warhorse.
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Good MV:Good >
e
A Path Through the Trees
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Heritage has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Wounded SP:Good MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Good >
e
c
A Forested Pathway
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Heritage has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Wounded SP:Good MV:Good >
They don't seem to be here.

HP:Wounded SP:Good MV:Good >
e
A Margin Between the Trees
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
Heritage has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Wounded SP:Good MV:Good >
e
A Wooded Path
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Heritage has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Wounded SP:Good MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Good >
track
HP:Wounded SP:Good MV:Good >
-
Tryndamere has arrived from the west, riding a black warhorse.

HP:Wounded SP:Good MV:Good >
+
*
You see fresh tracks of Urgle leaving east.
You see very recent tracks of a small fluffy rabbit leaving west.
You see fairly recent tracks of a small fluffy rabbit leaving east.
You see fairly recent tracks of a bulky-brown moose leaving east.
You see half day old tracks of a white stallion (ridden) leaving east.
You see half day old tracks of Urgle leaving west.

HP:Wounded SP:Good MV:Good >
#TICK+10

Tryndamere leaves east, riding a black warhorse.

HP:Wounded SP:Good MV:Good >
e
A Growing Path Through the Woods
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Tryndamere is standing here, riding a black warhorse.
Heritage has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Wounded SP:Good MV:Good >
e
A Wooded Path
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
A bulky-brown moose is here, examining her surroundings.
Heritage has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Wounded SP:Good MV:Good >

Tryndamere has arrived from the west, riding a black warhorse.

HP:Wounded SP:Good MV:Good >
s
A Path in the Eastern Borderlands
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
Heritage has arrived from the north, riding a black warhorse.
A crow has arrived from the north.

HP:Wounded SP:Good MV:Good >
s
Alas, you cannot go that way...

HP:Wounded SP:Good MV:Good >
e
Rolling Hills in the Borderlands
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
You feel the presence of someone nearby....
Heritage has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Wounded SP:Good MV:Good >
s
A Sparse Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Heritage has arrived from the north, riding a black warhorse.
A crow has arrived from the north.

HP:Wounded SP:Good MV:Good >
n
Rolling Hills in the Borderlands
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
You feel the presence of someone nearby....
Heritage has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
Heritage narrates, 'spam tryn i bash'

HP:Wounded SP:Good MV:Good >
c
You try to strike *Urgle*'s head, but miss.

HP:Wounded SP:Good MV:Good - Urgle: Hurt>
b
HP:Wounded SP:Good MV:Good - Urgle: Hurt>

* -
*Urgle* tries to pierce your head, but misses.

HP:Wounded SP:Good MV:Good - Urgle: Hurt>
%
*Urgle* panics, and attempts to flee!

HP:Wounded SP:Good MV:Good - Urgle: Hurt>
-
*
Your bash at *Urgle* sends him sprawling!

HP:Wounded SP:Good MV:Good - Urgle: Hurt>

Tryndamere has arrived from the west, riding a black warhorse.

HP:Wounded SP:Good MV:Good - Urgle: Hurt>

You strike *Urgle*'s waist extremely hard.
Tryndamere stings *Urgle*'s head into bloody fragments!

HP:Wounded SP:Good MV:Good - Urgle: Wounded>
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Wounded SP:Good MV:Good - Urgle: Wounded>
imm
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Good - Urgle: Wounded>
= =
*
Heritage smites *Urgle*'s body hard.

HP:Wounded SP:Good MV:Good - Urgle: Wounded>
+ - = %
Heritage smites *Urgle*'s legs very hard.
Tryndamere stings *Urgle*'s hands extremely hard.

HP:Wounded SP:Good MV:Good - Urgle: Wounded>
= - +
*
Okay.
*Urgle* screams in agony and tears at his skin as your flows of Fire char his insides.

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
rel
You release the One Power.

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c

*Urgle* leaves west.

HP:Wounded SP:Weakening MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
w
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
c
A Path in the Eastern Borderlands
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
*Urgle* is standing here.
Heritage has arrived from the east, riding a black warhorse.
A crow has arrived from the east.

HP:Wounded SP:Weakening MV:Good >
You try to strike *Urgle*'s head, but miss.

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c

Tryndamere has arrived from the east, riding a black warhorse.

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
a crow stares at you with beady black eyes, almost as if it was waiting.
*Urgle* panics, and attempts to flee!
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c

Tryndamere tries to sting *Urgle*'s legs, but he dodges the attack.

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
A bulky-brown moose steadily enters from the north.
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>

*Urgle* panics, and attempts to flee!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>

Tryndamere tries to sting *Urgle*'s body, but he parries the attack.
You try to strike *Urgle*'s head, but miss.

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Battered>
c
*Urgle* leaves east.
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
c
Tryndamere leaves east, riding a black warhorse.
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
e
Rolling Hills in the Borderlands
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
Tryndamere is standing here, riding a black warhorse.
Heritage has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Wounded SP:Weakening MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >

Tryndamere leaves south, riding a black warhorse.

HP:Wounded SP:Weakening MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
s
A Sparse Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Heritage has arrived from the north, riding a black warhorse.
A crow has arrived from the north.

HP:Wounded SP:Weakening MV:Good >
s
Between the Hills and Mountains
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Tryndamere is standing here, riding a black warhorse.
A large lion is here, twisted by the Shadow.
Heritage has arrived from the north, riding a black warhorse.
A crow has arrived from the north.

HP:Wounded SP:Weakening MV:Good >
c

Tryndamere leaves south, riding a black warhorse.

HP:Wounded SP:Weakening MV:Good >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
c
A twisted lion tries to hit your head, but you parry the attack.
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good - a twisted lion: Healthy>
e
No way! You're fighting for your life!

HP:Wounded SP:Weakening MV:Good - a twisted lion: Healthy>
f
You panic and attempt to flee!

HP:Wounded SP:Weakening MV:Good - a twisted lion: Healthy>
l
Before the Niamh Passes
[ Exits: n w u ]
A black warhorse is standing here, being ridden by you.
Tryndamere is here, fighting *Urgle*!, riding a black warhorse.
*Urgle* is here, fighting Tryndamere!.
A twisted lion is here, fighting Tryndamere!.
A bulky-brown moose is here, examining her surroundings.
You flee head over heels.
Before the Niamh Passes
High within the foothills of the Mountains of Dhoom, the passage through the
mountains called the Niamh Passes is finally clearly discernable. The Niamh
Passes seem to offer a way through the eastern range of the Mountains of Dhoom,
but from here, all that can be clearly told is that the pass is quite narrow
and steep.
[ Exits: n w u ]
A black warhorse is standing here, being ridden by you.
Tryndamere is here, fighting *Urgle*!, riding a black warhorse.
*Urgle* is here, fighting Tryndamere!.
A twisted lion is here, fighting Tryndamere!.
A bulky-brown moose is here, examining her surroundings.

HP:Wounded SP:Weakening MV:Good >

A twisted lion tries to hit Tryndamere's body, but he parries the attack.
Tryndamere tries to sting *Urgle*'s legs, but he parries the attack.

HP:Wounded SP:Weakening MV:Good >
c
You try to strike *Urgle*'s body, but miss.
Heritage has arrived from the north, riding a black warhorse.

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Tryndamere: Hurt>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Tryndamere: Hurt>
emb

Heritage tries to smite *Urgle*'s arms, but misses.

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Tryndamere: Hurt>
c
You surrender yourself to saidar as you embrace the True Source.

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Tryndamere: Hurt>
c
*Urgle* leaves north.
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
n
n
Tryndamere panics, and attempts to flee!
Between the Hills and Mountains
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A black feathered crow flies nearby.
A large lion is here, twisted by the Shadow.
Heritage has arrived from the south, riding a black warhorse.

HP:Wounded SP:Weakening MV:Good >
A Sparse Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Heritage has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
Heritage leaves north, riding a black warhorse.

HP:Wounded SP:Weakening MV:Good >
c

Santa Claus shouts, 'Ho Ho Ho!'

HP:Wounded SP:Weakening MV:Good >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
w
Alas, you cannot go that way...

HP:Wounded SP:Weakening MV:Good >
n
Rolling Hills in the Borderlands
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
Heritage "The Big B" Benton is here, fighting *Urgle*!, riding a black warhorse.
*Urgle* is here, fighting Heritage!.
A crow has arrived from the south.

HP:Wounded SP:Weakening MV:Good >
c
*Urgle* panics, and attempts to flee!
You try to strike *Urgle*'s body, but miss.

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
c
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
c
Heritage sends *Urgle* sprawling with a powerful bash!
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
c
You strike *Urgle*'s arms into bloody fragments!
Heritage smites *Urgle*'s shoulders into bloody fragments!
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
c
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
You do the best you can!

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
imm
You begin channeling the appropriate flows...

HP:Wounded SP:Weakening MV:Good - Urgle: Beaten --- Heritage: Scratched>
= =
* #TICK-10
+ -
Heritage smites *Urgle*'s body.

HP:Wounded SP:Weakening MV:Good - Urgle: Critical --- Heritage: Scratched>
= % = - +
*
Okay.
Your intricate net of Fire settles on *Urgle*, who howls in pain as they are engulfed by a raging fire.
You receive your share of experience.
Your fame around the world has increased.
Your blood freezes as you hear *Urgle*'s death cry.
*Urgle* is dead! R.I.P.
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