Outside a Massive Gate
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Fresh from her studies at the Tower, an Accepted eyes you coolly.
HP:Battered SP:Full MV:Strong >
n
The gate seems to be closed.
HP:Battered SP:Full MV:Strong >
Gordon narrates, 'i critish'
HP:Battered SP:Full MV:Strong >
door gate
i
You open the gate.
HP:Battered SP:Full MV:Strong >
where
Players in your Zone
--------------------
Sonea - Outside a Massive Gate
HP:Battered SP:Full MV:Strong >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 147 Dodge Bonus: 52, Parry Bonus: 186
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 45 times, 34 times to other players, 11 times to monsters, and killed 30 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH
HP:Battered SP:Full MV:Strong >
l
Outside a Massive Gate
A massive gate built of human skulls rises up three spans into the air. Walls
of poorly cut stone, stuck together with mud from the steaming swamp, lead off
to the east and west before turning to surround the city behind them. The
forest attatches itself to the walls, sickly yellow vines climbing half way up.
Meanwhile, the area ahead of the gate has been cleared by trolloc clansmen.
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Fresh from her studies at the Tower, an Accepted eyes you coolly.
*Crunch* has arrived from the north.
HP:Battered SP:Full MV:Strong >
#TICK+10
c
*Crunch* tries to hack your shoulders, but misses.
HP:Battered SP:Full MV:Strong - Crunch: Healthy>
b
You do the best you can!
HP:Battered SP:Full MV:Strong - Crunch: Healthy>
HP:Battered SP:Full MV:Strong - Crunch: Healthy>
*Crunch* tries to hack your body, but misses.
HP:Battered SP:Full MV:Strong - Crunch: Healthy>
*
Gordon narrates, 'where you'
HP:Battered SP:Full MV:Strong - Crunch: Healthy>
- %
A graduated Accepted barely thrashes *Crunch*'s hands.
HP:Battered SP:Full MV:Strong - Crunch: Scratched>
-
A graduated Accepted tickles *Crunch*'s body as she thrashes him.
HP:Battered SP:Full MV:Strong - Crunch: Scratched>
*
Your bash at *Crunch* sends him sprawling!
HP:Battered SP:Full MV:Strong - Crunch: Scratched>
emb
You surrender yourself to saidar as you embrace the True Source.
HP:Battered SP:Full MV:Strong - Crunch: Scratched>
imm
You begin channeling the appropriate flows...
HP:Battered SP:Full MV:Strong - Crunch: Scratched>
= =
* +
A graduated Accepted tickles *Crunch*'s arms as she thrashes him.
HP:Battered SP:Full MV:Strong - Crunch: Scratched>
- = % = - +
*
Okay.
*Crunch* screams in agony and tears at his skin as your flows of Fire char his insides.
HP:Battered SP:Strong MV:Strong - Crunch: Hurt>
nar on outside sgate.
A graduated Accepted tickles *Crunch*'s legs as she thrashes him.
You strike *Crunch*'s legs hard.
*Crunch* tries to hack your feet, but misses.
You narrate, 'on outside sgate.'
HP:Battered SP:Strong MV:Strong - Crunch: Hurt>
b
HP:Battered SP:Strong MV:Strong - Crunch: Hurt>
* -
Gordon narrates, 'oh'
HP:Battered SP:Strong MV:Strong - Crunch: Hurt>
%
*Crunch* sends A graduated Accepted sprawling with a powerful bash!
*Crunch* sends you sprawling with a powerful bash!
HP:Battered SP:Strong MV:Strong - Crunch: Hurt>
b
*Crunch* hacks your head extremely hard.
HP:Battered SP:Strong MV:Strong - Crunch: Hurt>
cw
f
A graduated Accepted tickles *Crunch*'s feet as she thrashes him.
You barely strike *Crunch*'s body.
*Crunch* tries to hack your head, but misses.
HP:Battered SP:Strong MV:Strong - Crunch: Hurt>
HP:Battered SP:Strong MV:Strong - Crunch: Hurt>
Cancelled...
Mood changed to: Wimpy
HP:Battered SP:Strong MV:Strong - Crunch: Hurt>
You panic and attempt to flee!
HP:Battered SP:Strong MV:Strong - Crunch: Hurt>
*Crunch* panics, and attempts to flee!
HP:Battered SP:Strong MV:Strong - Crunch: Hurt>
Deep in the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Corrupted by the Shadow, a hound stands here, poised to kill.
Corrupted by the Shadow, a hound stands here, poised to kill.
You flee head over heels.
HP:Battered SP:Strong MV:Strong >
*Crunch* has arrived from the north.
HP:Battered SP:Strong MV:Strong >
w
Deep in the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Strong MV:Strong >
s
A Blighted Forest
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.
A sinuous worm of enormous size is slithering here.
HP:Battered SP:Strong MV:Strong >
s
Alas, you cannot go that way...
HP:Battered SP:Strong MV:Strong >
e
Deeper into the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Strong MV:Strong >
s
Path into the Blighted Forest
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Strong MV:Strong >
s
A Rancid Field
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
A sinuous worm of enormous size is slithering here.
A soldier of the Valon tenses in preparation for battle here.
HP:Battered SP:Strong MV:Strong >
e
A Swampy Field
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A soldier of the Valon tenses in preparation for battle here.
A battle-hardened Aes Sedai stares at you with an ageless face.
Fresh from her studies at the Tower, an Accepted eyes you coolly.
HP:Battered SP:Strong MV:Strong >
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?
HP:Battered SP:Strong MV:Strong >
wvd self
You begin channeling the appropriate flows...
HP:Battered SP:Strong MV:Strong >
= =
* + - = % = -
Gordon narrates, 'i 3s murash'
HP:Battered SP:Strong MV:Strong >
+
*
Okay.
HP:Battered SP:Good MV:Strong >
The terrifying beat of the trolloc war drums can be heard in the distance.
A graduated Accepted leaves west.
A battle-hardened Aes Sedai leaves west.
The shrieking sound of death fills the area.
HP:Battered SP:Good MV:Strong >
nar off to cast wvd.
You narrate, 'off to cast wvd.'
HP:Battered SP:Good MV:Strong >
rel
You release the One Power.
HP:Battered SP:Good MV:Strong >
w
A Rancid Field
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
A battle-hardened Aes Sedai stares at you with an ageless face.
Fresh from her studies at the Tower, an Accepted eyes you coolly.
A sinuous worm of enormous size is slithering here.
A soldier of the Valon tenses in preparation for battle here.
HP:Battered SP:Good MV:Strong >
n
Path into the Blighted Forest
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
Corrupted by the Shadow, a hound stands here, poised to kill.
Corrupted by the Shadow, a hound stands here, poised to kill.
HP:Battered SP:Good MV:Strong >
n
Deeper into the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Good MV:Strong >
#TICK-10
n
Deep in the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Good MV:Strong >
emb
You surrender yourself to saidar as you embrace the True Source.
HP:Battered SP:Good MV:Strong >
n
Outside a Massive Gate
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Fresh from her studies at the Tower, an Accepted eyes you coolly.
HP:Battered SP:Good MV:Strong >
c
They don't seem to be here.
HP:Battered SP:Good MV:Strong >
track
HP:Battered SP:Good MV:Strong >
- +
*
You see fresh tracks of Crunch leaving south.
You see fresh tracks of Crunch leaving north.
You see fresh tracks of a white stallion (ridden) leaving south.
You see almost fresh tracks of a white stallion (ridden) leaving east.
You see almost fresh tracks of Crunch leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving north.
HP:Battered SP:Good MV:Strong >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 147 Dodge Bonus: 52, Parry Bonus: 186
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 45 times, 34 times to other players, 11 times to monsters, and killed 30 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH
HP:Battered SP:Good MV:Strong >
s
Deep in the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Good MV:Strong >
s
Deeper into the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
*Crunch* has arrived from the south.
HP:Battered SP:Good MV:Strong >
c
A corrupted hound of the shadow has arrived from the south.
A corrupted hound of the shadow has arrived from the south.
HP:Battered SP:Good MV:Strong >
You strike *Crunch*'s legs.
HP:Battered SP:Good MV:Strong - Crunch: Hurt>
b
HP:Battered SP:Good MV:Strong - Crunch: Hurt>
*
*Crunch* panics, and attempts to flee!
HP:Battered SP:Good MV:Strong - Crunch: Hurt>
-
*Crunch* leaves west.
HP:Battered SP:Good MV:Strong >
w
% Cancelled...
A Blighted Forest
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.
*Crunch* is standing here.
A sinuous worm of enormous size is slithering here.
HP:Battered SP:Strong MV:Excellent >
c
You strike *Crunch*'s feet.
HP:Battered SP:Strong MV:Excellent - Crunch: Hurt>
b
HP:Battered SP:Strong MV:Excellent - Crunch: Hurt>
* #TICK!!!
A rancid smell seeps in, soon becoming overwhelming.
HP:Battered SP:Strong MV:Excellent - Crunch: Hurt>
*Crunch* panics, and attempts to flee!
HP:Battered SP:Strong MV:Excellent - Crunch: Hurt>
-
*Crunch* leaves north.
HP:Battered SP:Strong MV:Excellent >
% n
Cancelled...
Deep in the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
*Crunch* is standing here.
HP:Battered SP:Strong MV:Excellent >
*Crunch* leaves south.
HP:Battered SP:Strong MV:Excellent >
e
Deep in the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Corrupted by the Shadow, a hound stands here, poised to kill.
Corrupted by the Shadow, a hound stands here, poised to kill.
HP:Battered SP:Strong MV:Excellent >
n
Outside a Massive Gate
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Fresh from her studies at the Tower, an Accepted eyes you coolly.
HP:Battered SP:Strong MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Strong MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Strong MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Strong MV:Excellent >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 147 Dodge Bonus: 52, Parry Bonus: 186
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 45 times, 34 times to other players, 11 times to monsters, and killed 30 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH
HP:Battered SP:Strong MV:Excellent >
*Crunch* has arrived from the south.
HP:Battered SP:Strong MV:Excellent >
*Crunch* tries to hack your body, but misses.
HP:Battered SP:Strong MV:Excellent - Crunch: Hurt>
nar i'll keep him busy
You narrate, 'i'll keep him busy'
HP:Battered SP:Strong MV:Excellent - Crunch: Hurt>
f
You panic and attempt to flee!
HP:Battered SP:Strong MV:Excellent - Crunch: Hurt>
A graduated Accepted tickles *Crunch*'s arms as she thrashes him.
HP:Battered SP:Strong MV:Excellent - Crunch: Hurt>
#TICK+10
Beneath a Vine Covered Wall
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A sinuous worm of enormous size is slithering here.
A black feathered crow flies nearby.
You flee head over heels.
HP:Battered SP:Strong MV:Excellent >
cw
Mood changed to: Wimpy
HP:Battered SP:Strong MV:Excellent >
w
Along a Vine Covered Wall
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Strong MV:Excellent >
e
c
Beneath a Vine Covered Wall
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A sinuous worm of enormous size is slithering here.
A black feathered crow flies nearby.
HP:Battered SP:Strong MV:Excellent >
They don't seem to be here.
HP:Battered SP:Strong MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Strong MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Strong MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Strong MV:Excellent >
c
A crow starts following you.
a crow stares at you with beady black eyes, almost as if it was waiting.
They don't seem to be here.
Gordon narrates, 'where is he?'
HP:Battered SP:Strong MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Strong MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Strong MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Strong MV:Excellent >
f
Outside a Massive Gate
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Fresh from her studies at the Tower, an Accepted eyes you coolly.
You flee head over heels.
HP:Battered SP:Strong MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Strong MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Strong MV:Excellent >
l n
The gate is open.
*Crunch* has arrived from the east.
HP:Battered SP:Strong MV:Excellent >
c
You strike *Crunch*'s arms.
HP:Battered SP:Strong MV:Excellent - Crunch: Hurt>
b
HP:Battered SP:Strong MV:Excellent - Crunch: Hurt>
*
*Crunch* panics, and attempts to flee!
HP:Battered SP:Strong MV:Excellent - Crunch: Hurt>
-
*Crunch* leaves east.
HP:Battered SP:Strong MV:Excellent >
% -
*
They must have left already...
HP:Battered SP:Strong MV:Excellent >
e
Beneath a Vine Covered Wall
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
*Crunch* is standing here.
HP:Battered SP:Strong MV:Excellent >
z
HP:Battered SP:Strong MV:Excellent >
*
*Crunch* leaves west.
HP:Battered SP:Strong MV:Excellent >
-
The terrifying beat of the trolloc war drums can be heard in the distance.
HP:Battered SP:Strong MV:Excellent >
% -
*Crunch* has arrived from the west.
HP:Battered SP:Strong MV:Excellent >
*
Your bash at *Crunch* sends him sprawling!
HP:Battered SP:Strong MV:Excellent - Crunch: Hurt>
You strike *Crunch*'s hands very hard.
HP:Battered SP:Strong MV:Excellent - Crunch: Wounded>
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?
HP:Battered SP:Strong MV:Excellent - Crunch: Wounded>
fb
You begin channeling the appropriate flows...
HP:Battered SP:Strong MV:Excellent - Crunch: Wounded>
* + - = % = - +
*
Okay.
You throw a fireball at *Crunch* and have the satisfaction of seeing him enveloped in flames!
HP:Battered SP:Good MV:Excellent - Crunch: Wounded>
rel
You release the One Power.
HP:Battered SP:Good MV:Excellent - Crunch: Wounded>
f
You panic and attempt to flee!
HP:Battered SP:Good MV:Excellent - Crunch: Wounded>
You barely strike *Crunch*'s body.
HP:Battered SP:Good MV:Excellent - Crunch: Wounded>
Outside a Massive Gate
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
You flee head over heels.
HP:Battered SP:Good MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Good MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Good MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Good MV:Excellent >
*Crunch* has arrived from the east.
HP:Battered SP:Good MV:Excellent >
emb
You surrender yourself to saidar as you embrace the True Source.
HP:Battered SP:Good MV:Excellent >
c
You strike *Crunch*'s hands hard.
HP:Battered SP:Good MV:Excellent - Crunch: Wounded>
f
You strike *Crunch*'s head hard.
You panic and attempt to flee!
HP:Battered SP:Good MV:Excellent - Crunch: Wounded>
s
Beneath a Vine Covered Wall
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
You flee head over heels.
A Sickly Cluster of Fruit Trees
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Good MV:Excellent >
A corrupted hound of the shadow has arrived from the west.
A corrupted hound of the shadow has arrived from the west.
HP:Battered SP:Good MV:Excellent >
w
Deep in the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Good MV:Excellent >
n
Outside a Massive Gate
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Good MV:Excellent >
n
A Crumbling Gatekeep
[ Exits: n e s w ]
A simple looking leather tunic is collecting dust here.
Thick leather boots sit on the ground here. [2]
A pair of leggings have been abandoned here. [2]
A pair of gauntlets lie here gathering dust. [2]
Some tough leather is standing upright here, forming the shape of a hat. [2]
A tunic made of thick iron lies here.
A large, cooked slab of meat is lying here, waiting to be eaten.
The corpse of A graduated Accepted is lying here.
The corpse of A battle-hardened Aes Sedai is lying here.
The corpse of A White Tower guard is lying here. [2]
The corpse of A soldier of the Valon is lying here.
A white stallion is standing here, being ridden by you.
A graduated Accepted is here, fighting A huge trolloc!.
A huge trolloc is here, fighting A graduated Accepted!.
A huge trolloc is here, fighting A graduated Accepted!.
A huge trolloc is here, fighting A graduated Accepted!.
A huge trolloc is here, fighting A graduated Accepted!.
A burly trolloc gatekeeper is here, fighting A graduated Accepted!.
HP:Battered SP:Good MV:Excellent >
A burly trolloc gatekeeper slashes A graduated Accepted's head very hard.
A huge trolloc tries to blast A graduated Accepted's body, but misses.
A huge trolloc blasts A graduated Accepted's shoulders hard.
A huge trolloc cleaves A graduated Accepted's arms very hard.
A graduated Accepted thrashes A huge trolloc's body.
A huge trolloc blasts A graduated Accepted's shoulders very hard.
HP:Battered SP:Good MV:Excellent >
s
Outside a Massive Gate
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Good MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Good MV:Excellent >
b
Bash who?
HP:Battered SP:Good MV:Excellent >
e
Beneath a Vine Covered Wall
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Good MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Good MV:Excellent >
w
#TICK-10
w
Outside a Massive Gate
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Good MV:Excellent >
c
Beneath a Vine Covered Wall
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A black feathered crow flies nearby.
HP:Battered SP:Good MV:Excellent >
They don't seem to be here.
HP:Battered SP:Good MV:Excellent >
e
Outside a Massive Gate
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the west.
HP:Battered SP:Good MV:Excellent >
track
HP:Battered SP:Good MV:Excellent >
- +
*
You see fresh tracks of a white stallion (ridden) leaving west.
You see fresh tracks of a white stallion (ridden) leaving east.
You see fresh tracks of a white stallion (ridden) leaving north.
You see fresh tracks of Crunch leaving east.
You see fresh tracks of a white stallion (ridden) leaving east.
You see fresh tracks of Crunch leaving east.
HP:Battered SP:Good MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Good MV:Excellent >
*Crunch* has arrived from the east.
HP:Battered SP:Good MV:Excellent >
c
b
You strike *Crunch*'s feet.
HP:Battered SP:Good MV:Excellent - Crunch: Wounded>
HP:Battered SP:Good MV:Excellent - Crunch: Wounded>
* - % -
*Crunch* sends you sprawling with a powerful bash!
HP:Battered SP:Good MV:Excellent - Crunch: Wounded>
*Crunch* hacks your arms very hard.
Your blood freezes as you hear someone's death cry.
HP:Battered SP:Strong MV:Fresh - Crunch: Wounded>
#TICK!!!
shake
*Crunch* hacks your head very hard.
HP:Battered SP:Strong MV:Fresh - Crunch: Wounded>
f
*Crunch* panics, and attempts to flee!
HP:Battered SP:Strong MV:Fresh - Crunch: Wounded>
*Crunch* leaves south.
You shake your head.
HP:Battered SP:Strong MV:Fresh >
Beneath a Vine Covered Wall
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
You flee head over heels.
HP:Battered SP:Strong MV:Fresh >
The terrifying beat of the trolloc war drums can be heard in the distance.
An ear piercing howl sounds from somewhere in the distance.
HP:Battered SP:Strong MV:Fresh >
e
Along a Vine Covered Wall
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
w
w
Beneath a Vine Covered Wall
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
Outside a Massive Gate
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
A black feathered crow flies nearby.
HP:Battered SP:Strong MV:Fresh >
s
Deep in the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the north.
HP:Battered SP:Strong MV:Fresh >
c
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
*Crunch* has arrived from the west.
HP:Battered SP:Strong MV:Fresh >
z
HP:Battered SP:Strong MV:Fresh >
* #TICK+10
*Crunch* leaves north.
HP:Battered SP:Strong MV:Fresh >
s
Cancelled...
Deeper into the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Fresh from her studies at the Tower, an Accepted eyes you coolly.
A crow has arrived from the north.
HP:Battered SP:Strong MV:Fresh >
nn
Deep in the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the south.
HP:Battered SP:Strong MV:Fresh >
z
Outside a Massive Gate
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
*Crunch* is standing here.
A crow has arrived from the south.
*Crunch* leaves south.
HP:Battered SP:Strong MV:Fresh >
Bash who?
HP:Battered SP:Strong MV:Fresh >
s
Deep in the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the north.
HP:Battered SP:Strong MV:Fresh >
z
A corrupted hound of the shadow has arrived from the east.
A corrupted hound of the shadow has arrived from the east.
HP:Battered SP:Strong MV:Fresh >
Bash who?
HP:Battered SP:Strong MV:Fresh >
s
Deeper into the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
*Crunch* is here, fighting A graduated Accepted!.
A graduated Accepted is here, fighting *Crunch*!.
A crow has arrived from the north.
HP:Battered SP:Strong MV:Fresh >
z
HP:Battered SP:Strong MV:Fresh >
*Crunch* panics, and attempts to flee!
HP:Battered SP:Strong MV:Fresh >
*
A graduated Accepted tickles *Crunch*'s legs as she thrashes him.
HP:Battered SP:Strong MV:Fresh >
-
*Crunch* leaves north.
HP:Battered SP:Strong MV:Fresh >
% -
*
They must have left already...
HP:Battered SP:Strong MV:Fresh >
n
A rancid smell seeps in, soon becoming overwhelming.
a crow stares at you with beady black eyes, almost as if it was waiting.
HP:Battered SP:Strong MV:Fresh >
c
Deep in the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Corrupted by the Shadow, a hound stands here, poised to kill.
Corrupted by the Shadow, a hound stands here, poised to kill.
A crow has arrived from the south.
HP:Battered SP:Strong MV:Fresh >
b
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
Bash who?
HP:Battered SP:Strong MV:Fresh >
n
A corrupted hound of the shadow tries to maul your legs, but misses.
A corrupted hound of the shadow tries to maul your head, but misses.
No way! You're fighting for your life!
HP:Battered SP:Strong MV:Fresh - A corrupted hound of the shadow: Healthy>
c
b
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh - A corrupted hound of the shadow: Healthy>
HP:Battered SP:Strong MV:Fresh - A corrupted hound of the shadow: Healthy>
f
* Cancelled...
You panic and attempt to flee!
HP:Battered SP:Strong MV:Fresh - A corrupted hound of the shadow: Healthy>
Deeper into the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Fresh from her studies at the Tower, an Accepted eyes you coolly.
You flee head over heels.
HP:Battered SP:Strong MV:Fresh >
*Crunch* has arrived from the north.
HP:Battered SP:Strong MV:Fresh >
z
HP:Battered SP:Strong MV:Fresh >
*
*Crunch* tries to hack your shoulders, but misses.
HP:Battered SP:Strong MV:Fresh - Crunch: Wounded>
- % -
A graduated Accepted tickles *Crunch*'s body as she thrashes him.
A corrupted hound of the shadow has arrived from the north.
HP:Battered SP:Strong MV:Fresh - Crunch: Wounded>
*
Your bash at *Crunch* sends him sprawling!
HP:Battered SP:Strong MV:Fresh - Crunch: Wounded>
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?
HP:Battered SP:Strong MV:Fresh - Crunch: Wounded>
imm
You begin channeling the appropriate flows...
HP:Battered SP:Strong MV:Fresh - Crunch: Wounded>
= =
A graduated Accepted raises her arm at *Crunch*, who sudders and starts to turn blue.
HP:Battered SP:Strong MV:Fresh - Crunch: Wounded>
A graduated Accepted barely thrashes *Crunch*'s legs.
HP:Battered SP:Strong MV:Fresh - Crunch: Wounded>
* + - = % =
A corrupted hound of the shadow tries to maul your head, but misses.
A corrupted hound of the shadow has arrived from the east.
HP:Battered SP:Strong MV:Fresh - Crunch: Wounded>
- +
A corrupted hound of the shadow tries to maul your hands, but misses.
A graduated Accepted barely thrashes *Crunch*'s feet.
HP:Battered SP:Strong MV:Fresh - Crunch: Wounded>
*
Okay.
*Crunch* screams in agony and tears at his skin as your flows of Fire char his insides.
HP:Battered SP:Good MV:Fresh - Crunch: Battered>
rel
You release the One Power.
HP:Battered SP:Good MV:Fresh - Crunch: Battered>
f
You panic and attempt to flee!
HP:Battered SP:Good MV:Fresh - Crunch: Battered>
Deep in the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
A black feathered crow flies nearby.
You flee head over heels.
HP:Battered SP:Good MV:Fresh >
n
Outside a Massive Gate
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the south.
HP:Battered SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Battered SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Battered SP:Good MV:Fresh >
s
Deep in the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Corrupted by the Shadow, a hound stands here, poised to kill.
Corrupted by the Shadow, a hound stands here, poised to kill.
A crow has arrived from the north.
HP:Battered SP:Good MV:Fresh >
s
Deeper into the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Fresh from her studies at the Tower, an Accepted eyes you coolly.
A crow has arrived from the north.
HP:Battered SP:Good MV:Fresh >
c
b
They don't seem to be here.
HP:Battered SP:Good MV:Fresh >
Bash who?
HP:Battered SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Battered SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Battered SP:Good MV:Fresh >
track
HP:Battered SP:Good MV:Fresh >
- +
*
You see fresh tracks of Crunch leaving west.
You see fresh tracks of A corrupted hound of the shadow leaving north.
You see fresh tracks of A corrupted hound of the shadow leaving north.
You see fresh tracks of a white stallion (ridden) leaving north.
You see fresh tracks of a crow leaving north.
You see fresh tracks of a white stallion (ridden) leaving north.
HP:Battered SP:Good MV:Fresh >
c
The terrifying beat of the trolloc war drums can be heard in the distance.
A soldier of the Valon has arrived from the south.
A graduated Accepted leaves north.
They don't seem to be here.
HP:Battered SP:Good MV:Fresh >
w
c
A Blighted Forest
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the east.
HP:Battered SP:Good MV:Fresh >
They don't seem to be here.
HP:Battered SP:Good MV:Fresh >
w
Inside a Blighted Tree
[ Exits: e ]
A curving shield of silver sits here, shining brightly.
A brittle branch lies here. [4]
A sturdy branch lies here, broken off a tree. [4]
A white stallion is standing here, being ridden by you.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
A crow has arrived from the east.
HP:Battered SP:Good MV:Fresh >
c
b
They don't seem to be here.
HP:Battered SP:Good MV:Fresh >
Bash who?
HP:Battered SP:Good MV:Fresh >
e
Your mount is too exhausted.
HP:Battered SP:Good MV:Fresh >
n
Alas, you cannot go that way...
HP:Battered SP:Good MV:Fresh >
n
Alas, you cannot go that way...
HP:Battered SP:Good MV:Fresh >
A rotting tree tries to hit your hands, but you parry the attack.
A rotting tree tries to thrash your body, but misses.
HP:Battered SP:Good MV:Fresh - a rotting tree: Healthy>
dism
You stop riding a white stallion.
HP:Battered SP:Good MV:Fresh - a rotting tree: Healthy>
f
You panic and attempt to flee!
HP:Battered SP:Good MV:Fresh - a rotting tree: Healthy>
#TICK-10
n
n
A rotting tree tries to thrash your head, but misses.
A rotting tree tries to hit your arms, but you dodge the attack.
HP:Battered SP:Good MV:Fresh - a rotting tree: Healthy>
A Blighted Forest
[ Exits: n e w ]
You flee head over heels.
Deep in the Blighted Forest
[ Exits: n e s w ]
A sinuous worm of enormous size is slithering here.
HP:Battered SP:Good MV:Excellent >
Beneath a Vine Covered Wall
[ Exits: e s w ]
HP:Battered SP:Good MV:Excellent >
e
Outside a Massive Gate
[ Exits: n e s w ]
HP:Battered SP:Good MV:Strong >
track
*Crunch* has arrived from the west.
HP:Battered SP:Good MV:Strong >
HP:Battered SP:Good MV:Strong >
- + nar
*Crunch* tries to hack your body, but misses.
HP:Battered SP:Good MV:Strong - Crunch: Battered>
c
Cancelled...
Yes, narrate, fine, narrate we must, but WHAT???
HP:Battered SP:Good MV:Strong - Crunch: Battered>
b
You do the best you can!
HP:Battered SP:Good MV:Strong - Crunch: Battered>
HP:Battered SP:Good MV:Strong - Crunch: Battered>
* - % -
You dodge a bash from *Crunch* who loses his balance and falls!
Your bash at *Crunch* sends him sprawling!
HP:Battered SP:Good MV:Strong - Crunch: Battered>
You strike *Crunch*'s hands.
The sun rises in the east.
You are hungry.
HP:Battered SP:Strong MV:Fresh - Crunch: Battered>
nar he's batt.
You narrate, 'he's batt.'
HP:Battered SP:Strong MV:Fresh - Crunch: Battered>
imm
#TICK!!!
You are not in touch with the True Source.
HP:Battered SP:Strong MV:Fresh - Crunch: Battered>
emb
You surrender yourself to saidar as you embrace the True Source.
HP:Battered SP:Strong MV:Fresh - Crunch: Battered>
imm
You begin channeling the appropriate flows...
HP:Battered SP:Strong MV:Fresh - Crunch: Battered>
= =
* + - = % = - +
*
Okay.
*Crunch* screams in agony and tears at his skin as your flows of Fire char his insides.
You barely strike *Crunch*'s legs.
HP:Battered SP:Good MV:Fresh - Crunch: Beaten>
fs
You begin channeling the appropriate flows...
HP:Battered SP:Good MV:Fresh - Crunch: Beaten>
= #TICK+10
=
You are interrupted and stop what you are doing.
*Crunch* sends you sprawling with a powerful bash!
A graduated Accepted has arrived from the south.
An ear piercing howl sounds from somewhere in the distance.
*Crunch* hacks your legs very hard.
HP:Battered SP:Good MV:Fresh - Crunch: Beaten>
*Crunch* panics, and attempts to flee!
HP:Battered SP:Good MV:Fresh - Crunch: Beaten>
c
*Crunch* leaves south.
HP:Battered SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Battered SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Battered SP:Good MV:Fresh >
They don't seem to be here.
HP:Battered SP:Good MV:Fresh >
close gate
You close the gate.
HP:Battered SP:Good MV:Fresh >
s
c
Deep in the Blighted Forest
[ Exits: n e s w ]
*Crunch* is here, fighting A soldier of the Valon!.
A soldier of the Valon is here, fighting *Crunch*!.
Corrupted by the Shadow, a hound stands here, poised to kill.
HP:Battered SP:Good MV:Excellent >
You strike *Crunch*'s hands.
HP:Battered SP:Good MV:Excellent - Crunch: Critical --- A soldier of the Valon: Healthy>
fs
You begin channeling the appropriate flows...
HP:Battered SP:Good MV:Excellent - Crunch: Critical --- A soldier of the Valon: Healthy>
*Crunch* leaves north.
*Crunch* has arrived from the north.
HP:Battered SP:Good MV:Excellent >
=
*Crunch* leaves east.
HP:Battered SP:Good MV:Excellent >
n
Cancelled...
Outside a Massive Gate
[ Exits: n e s w ]
Fresh from her studies at the Tower, an Accepted eyes you coolly.
HP:Battered SP:Good MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Good MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Good MV:Excellent >
e
c
Beneath a Vine Covered Wall
[ Exits: e s w ]
HP:Battered SP:Good MV:Excellent >
They don't seem to be here.
HP:Battered SP:Good MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Good MV:Excellent >
track
HP:Battered SP:Good MV:Excellent >
- +
*
You see almost fresh tracks of a white stallion (ridden) leaving west.
You see almost fresh tracks of a white stallion (ridden) leaving east.
You see almost fresh tracks of Crunch leaving west.
You see almost fresh tracks of Crunch leaving south.
You see almost fresh tracks of a white stallion (ridden) leaving west.
You see almost fresh tracks of Crunch leaving east.
HP:Battered SP:Good MV:Excellent >
Santa Claus shouts, 'Ho Ho Ho!'
HP:Battered SP:Good MV:Excellent >
w
c
Outside a Massive Gate
[ Exits: n e s w ]
A soldier of the Valon tenses in preparation for battle here.
HP:Battered SP:Good MV:Excellent >
They don't seem to be here.
HP:Battered SP:Good MV:Excellent >
track
HP:Battered SP:Good MV:Excellent >
- +
*
You see fresh tracks of Sonea leaving east.
You see fresh tracks of Crunch leaving south.
You see fresh tracks of Sonea leaving south.
You see fresh tracks of Crunch leaving south.
You see fresh tracks of a crow leaving south.
You see fresh tracks of a white stallion (ridden) leaving south.
HP:Battered SP:Good MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Good MV:Excellent >
c
They don't seem to be here.
HP:Battered SP:Good MV:Excellent >
s
Deep in the Blighted Forest
[ Exits: n e s w ]
Corrupted by the Shadow, a hound stands here, poised to kill.
HP:Battered SP:Good MV:Strong >
e
A corrupted hound of the shadow tries to maul your arms, but misses.
No way! You're fighting for your life!
HP:Battered SP:Good MV:Strong - A corrupted hound of the shadow: Healthy>
s
No way! You're fighting for your life!
HP:Battered SP:Good MV:Strong - A corrupted hound of the shadow: Healthy>
c
They don't seem to be here.
HP:Battered SP:Good MV:Strong - A corrupted hound of the shadow: Healthy>
f
You panic and attempt to flee!
*Crunch* has arrived from the west.
HP:Battered SP:Good MV:Strong - A corrupted hound of the shadow: Healthy>
A corrupted hound of the shadow tries to maul your head, but misses.
HP:Battered SP:Good MV:Strong - A corrupted hound of the shadow: Healthy>
*Crunch* leaves east.
HP:Battered SP:Good MV:Strong - A corrupted hound of the shadow: Healthy>
Deeper into the Blighted Forest
[ Exits: n e s w ]
You flee head over heels.
HP:Battered SP:Good MV:Strong >
e
At a Scorched Tree
[ Exits: n w ]
A sturdy branch lies here, broken off a tree. [5]
A brittle branch lies here. [6]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Battered SP:Good MV:Strong >
n
A Sickly Cluster of Fruit Trees
[ Exits: n s w ]
HP:Battered SP:Good MV:Strong >
n
Beneath a Vine Covered Wall
[ Exits: e s w ]
HP:Battered SP:Good MV:Strong >
c
They don't seem to be here.
HP:Battered SP:Good MV:Strong >
track
HP:Battered SP:Good MV:Strong >
- +
Gordon narrates, 'murash died'
HP:Battered SP:Good MV:Strong >
* c
You see fresh tracks of Crunch leaving east.
You see fresh tracks of Sonea leaving west.
You see almost fresh tracks of a white stallion (ridden) leaving west.
You see almost fresh tracks of a white stallion (ridden) leaving east.
You see almost fresh tracks of Crunch leaving west.
You see almost fresh tracks of Crunch leaving south.
HP:Battered SP:Good MV:Strong >
They don't seem to be here.
HP:Battered SP:Good MV:Strong >
e
Along a Vine Covered Wall
[ Exits: e w ]
HP:Battered SP:Good MV:Strong >
e
A Corner of a Crumbling Wall
[ Exits: n w ]
HP:Battered SP:Good MV:Good >
e
Alas, you cannot go that way...
HP:Battered SP:Good MV:Good >
c
They don't seem to be here.
HP:Battered SP:Good MV:Good >
nar he's coming in from the east!
You narrate, 'he's coming in from the east!'
HP:Battered SP:Good MV:Good >
nar he's crit
You narrate, 'he's crit'
HP:Battered SP:Good MV:Good >
w
Along a Vine Covered Wall
[ Exits: e w ]
HP:Battered SP:Good MV:Good >
w
Beneath a Vine Covered Wall
[ Exits: e s w ]
HP:Battered SP:Good MV:Good >
w
Outside a Massive Gate
[ Exits: n e s w ]
A soldier of the Valon tenses in preparation for battle here.
HP:Battered SP:Good MV:Good >
s
Deep in the Blighted Forest
[ Exits: n e s w ]
Corrupted by the Shadow, a hound stands here, poised to kill.
HP:Battered SP:Good MV:Good >
s
Deeper into the Blighted Forest
[ Exits: n e s w ]
HP:Battered SP:Good MV:Good >
w
A Blighted Forest
[ Exits: n e w ]
HP:Battered SP:Good MV:Good >
w
Inside a Blighted Tree
[ Exits: e ]
A curving shield of silver sits here, shining brightly.
A brittle branch lies here. [4]
A sturdy branch lies here, broken off a tree. [4]
A black feathered crow flies nearby.
A tall white stallion is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Battered SP:Good MV:Good >
rh 1
You begin riding a white stallion.
HP:Battered SP:Good MV:Good >
e
A Blighted Forest
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the west.
HP:Battered SP:Good MV:Good >
e
Deeper into the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the west.
HP:Battered SP:Good MV:Good >
n
Deep in the Blighted Forest
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Corrupted by the Shadow, a hound stands here, poised to kill.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
n
Outside a Massive Gate
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
A soldier of the Valon tenses in preparation for battle here.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
n
The terrifying beat of the trolloc war drums can be heard in the distance.
The gate seems to be closed.
HP:Battered SP:Good MV:Good >
#TICK-10
e
Beneath a Vine Covered Wall
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the west.
HP:Battered SP:Good MV:Good >
e
Along a Vine Covered Wall
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the west.
HP:Battered SP:Good MV:Good >
e
A Corner of a Crumbling Wall
[ Exits: n w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the west.
HP:Battered SP:Good MV:Good >
e
Alas, you cannot go that way...
HP:Battered SP:Good MV:Good >
n
A Stone Path
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
n
A Stone Path
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
track
HP:Battered SP:Good MV:Good >
- +
*
You see fresh tracks of Crunch leaving north.
You see almost fresh tracks of A corrupted hound of the shadow leaving north.
You see very recent tracks of A corrupted hound of the shadow leaving north.
You see fairly recent tracks of A corrupted hound of the shadow leaving south.
You see faint tracks of A corrupted hound of the shadow leaving south.
You see two days old tracks of A terrified woman leaving south.
HP:Battered SP:Good MV:Good >
n
The Dying Plains
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
A small deer is here watching over herself.
A scrawny sickly-looking deer limps here.
A giant black spider, standing on eight thick legs, is here.
A giant black spider, standing on eight thick legs, is here.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
s
A Stone Path
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the north.
HP:Battered SP:Good MV:Good >
s
A Stone Path
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
A crow has arrived from the north.
HP:Battered SP:Good MV:Good >
s
A Corner of a Crumbling Wall
[ Exits: n w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the north.
HP:Battered SP:Good MV:Good >
w
Along a Vine Covered Wall
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the east.
HP:Battered SP:Good MV:Good >
w
w
Beneath a Vine Covered Wall
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the east.
HP:Battered SP:Good MV:Good >
Outside a Massive Gate
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
A soldier of the Valon tenses in preparation for battle here.
A crow has arrived from the east.
HP:Battered SP:Good MV:Good >
n
The gate seems to be closed.
HP:Battered SP:Good MV:Good >
n
The gate seems to be closed.
HP:Battered SP:Good MV:Good >
n
The gate seems to be closed.
HP:Battered SP:Good MV:Good >
i
n
You open the gate.
HP:Battered SP:Good MV:Good >
n
Your mount is too exhausted.
HP:Battered SP:Good MV:Good >
n
n
n
The day has begun.
You are hungry.
A Crumbling Gatekeep
[ Exits: n e s w ]
A simple looking leather tunic is collecting dust here.
Thick leather boots sit on the ground here. [2]
A pair of leggings have been abandoned here. [2]
A pair of gauntlets lie here gathering dust. [2]
Some tough leather is standing upright here, forming the shape of a hat. [2]
A tunic made of thick iron lies here.
A large, cooked slab of meat is lying here, waiting to be eaten.
The corpse of A battle-hardened Aes Sedai is lying here.
The corpse of A White Tower guard is lying here. [2]
The corpse of A soldier of the Valon is lying here.
The corpse of A graduated Accepted is lying here.
A white stallion is standing here, being ridden by you.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A trolloc gatekeeper is standing here.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
A Stony Paved Road
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
A Stony Paved Road
[ Exits: n s ]
A white stallion is standing here, being ridden by you.
A black feathered crow flies nearby.
A sleek black-feathered raven is here, watching its surroundings.
A sleek black-feathered raven is here, watching its surroundings.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
Before a Large Tower
[ Exits: n e s w ]
A giant obelisk of cracked stone towers above you, splattered with blood and gore.
A large crimson bell hangs from the the obelisk, stained with centuries of death.
A crumbling stone well is here, ready to collapse.
A large, cooked slab of meat is lying here, waiting to be eaten. [7]
A piece of mistletoe is hanging here.
A dark shoufa made of leather and velvet veil lies here. [2]
The corpse of a wolf-snouted trolloc is lying here.
The corpse of a gargantuan tusked trolloc is lying here.
The corpse of A Ghob'hlin trolloc is lying here.
A white stallion is standing here, being ridden by you.
A strong, black warhorse stands here, full of energy.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
n
You cannot ride in there!
HP:Battered SP:Good MV:Good >
#TICK!!!
e
A Black Obsidian Courtyard
[ Exits: e w ]
A white stallion is standing here, being ridden by you.
A crow has arrived from the west.
HP:Battered SP:Good MV:Good >
dism
w
You stop riding a white stallion.
HP:Battered SP:Good MV:Good >
Before a Large Tower
[ Exits: n e s w ]
A giant obelisk of cracked stone towers above you, splattered with blood and gore.
A large crimson bell hangs from the the obelisk, stained with centuries of death.
A crumbling stone well is here, ready to collapse.
A large, cooked slab of meat is lying here, waiting to be eaten. [7]
A piece of mistletoe is hanging here.
A dark shoufa made of leather and velvet veil lies here. [2]
The corpse of a wolf-snouted trolloc is lying here.
The corpse of a gargantuan tusked trolloc is lying here.
The corpse of A Ghob'hlin trolloc is lying here.
A strong, black warhorse stands here, full of energy.
A crow has arrived from the east.
HP:Battered SP:Good MV:Good >
rh 1
You begin riding a black warhorse.
HP:Battered SP:Good MV:Good >
e
A Black Obsidian Courtyard
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A tall white stallion is standing here.
A crow has arrived from the west.
HP:Battered SP:Good MV:Good >
e
A Side Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the west.
HP:Battered SP:Good MV:Good >
e
Road Towards the Inner Keep
[ Exits: n s w ]
The corpse of the Darkside elf is lying here.
A black warhorse is standing here, being ridden by you.
A battle-hardened Aes Sedai stares at you with an ageless face.
Fresh from her studies at the Tower, an Accepted eyes you coolly.
A crow has arrived from the west.
HP:Battered SP:Good MV:Good >
n
Road Towards the Inner Keep
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
Fresh from her studies at the Tower, an Accepted eyes you coolly.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
n
Road Approaching the Inner Keep
[ Exits: s w ]
The corpse of A Ghob'hlin trolloc is lying here.
A black warhorse is standing here, being ridden by you.
A Gaidin is here protecting Kari Aedoneas from any harm.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
n
Alas, you cannot go that way...
HP:Battered SP:Good MV:Good >
w
Road Before the Inner Keep
[ Exits: e w ]
The corpse of a bull-snouted trolloc is lying here.
The corpse of a myrddraal is lying here.
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.
HP:Battered SP:Good MV:Good >
w
A Ruined Courtyard
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
Fresh from her studies at the Tower, an Accepted eyes you coolly.
A crow has arrived from the east.
HP:Battered SP:Good MV:Good >
n
Entrance to the Ruined Keep of Djevik Ba
[ Exits: n s ]
The corpse of The ghost of Hok'dar the hunter is lying here.
A black warhorse is standing here, being ridden by you.
A Gaidin is here protecting Kari Aedoneas from any harm.
A Gaidin is here protecting Kari Aedoneas from any harm.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
n
A Broken Entrance Hall
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A soldier of the Valon tenses in preparation for battle here.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
n
A Courtyard Intersection
[ Exits: n e s w ]
The corpse of A Dhjin'nen trolloc is lying here.
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
e
A Dark Passage
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the west.
HP:Battered SP:Good MV:Good >
e
A Dark Passage
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
An elite assassin trolloc is here, barely noticable.
A crow has arrived from the west.
HP:Battered SP:Good MV:Good >
e
e
A Curve in the Dark Passage
[ Exits: n s w ]
The corpse of a myrddraal is lying here.
A black warhorse is standing here, being ridden by you.
Gordon is standing here.
...Gordon glows with a bright light!
Fresh from her studies at the Tower, an Accepted eyes you coolly.
A crow has arrived from the west.
HP:Battered SP:Good MV:Good >
Alas, you cannot go that way...
Gordon leaves west.
HP:Battered SP:Good MV:Good >
l n
The woodengate is open.
HP:Battered SP:Good MV:Good >
n
At the Stone Walls
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the south.
HP:Battered SP:Good MV:Good >
Gordon narrates, 'hes in'
HP:Battered SP:Good MV:Good >
track
HP:Battered SP:Good MV:Good >
#TICK+10
- s
+ w
Cancelled...
A Curve in the Dark Passage
[ Exits: n s w ]
The corpse of a myrddraal is lying here.
A black warhorse is standing here, being ridden by you.
Fresh from her studies at the Tower, an Accepted eyes you coolly.
A crow has arrived from the north.
HP:Battered SP:Good MV:Good >
w
A Dark Passage
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
An elite assassin trolloc is here, barely noticable.
A crow has arrived from the east.
HP:Battered SP:Good MV:Good >
w
A Dark Passage
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.
HP:Battered SP:Good MV:Good >
A Courtyard Intersection
[ Exits: n e s w ]
The corpse of A Dhjin'nen trolloc is lying here.
A black warhorse is standing here, being ridden by you.
A crow has arrived from the east.
HP:Battered SP:Good MV:Good >
nar which way he go
You narrate, 'which way he go'
HP:Battered SP:Good MV:Good >
*Crunch* has arrived from the east.
HP:Battered SP:Good MV:Good >
*Crunch* leaves west.
HP:Battered SP:Good MV:Good >
The terrifying beat of the trolloc war drums can be heard in the distance.
HP:Battered SP:Good MV:Good >
dism
You stop riding a black warhorse.
HP:Battered SP:Good MV:Good >
w
A Dark Corridor
[ Exits: e w ]
A crow has arrived from the east.
HP:Battered SP:Good MV:Good >
w
w
A Dark Corridor
[ Exits: e w ]
The corpse of a bull-snouted trolloc is lying here.
A crow has arrived from the east.
HP:Battered SP:Good MV:Good >
w
A Shadowy Staircase
[ Exits: n e u ]
A crow has arrived from the east.
HP:Battered SP:Good MV:Good >
Alas, you cannot go that way...
HP:Battered SP:Good MV:Good >
u
Up the Shadowy Staircase
[ Exits: e u d ]
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A crow has arrived from below.
HP:Battered SP:Good MV:Draining >
c
They don't seem to be here.
HP:Battered SP:Good MV:Draining >
Gordon narrates, 'dunno'
HP:Battered SP:Good MV:Draining >
e
A Lit Hallway
[ Exits: e w ]
A crow has arrived from the west.
HP:Battered SP:Good MV:Draining >
e
A Lit Hallway
[ Exits: e w ]
The corpse of a nasty looking trolloc is lying here.
A battle-hardened Aes Sedai stares at you with an ageless face.
A crow has arrived from the west.
HP:Battered SP:Good MV:Draining >
n
Alas, you cannot go that way...
HP:Battered SP:Good MV:Draining >
n
Alas, you cannot go that way...
HP:Battered SP:Good MV:Draining >
e
Entrance Hall to the Throne Room
[ Exits: n w ]
The corpse of a bull-snouted trolloc is lying here.
The corpse of a nasty looking trolloc is lying here.
A crow has arrived from the west.
HP:Battered SP:Good MV:Draining >
n
A Massive Antechamber
[ Exits: n s ]
A trolloc stands here, snarling at all who pass by.
A nasty looking trolloc stands here snarling.
A crow has arrived from the south.
HP:Battered SP:Good MV:Draining >
n
A Dimly Lit Throne Room
[ Exits: s ]
A dark blood-red rug with golden fringes neatly lays here.
A murky throne of grey stone stands here boldly symbolizing authority.
A thick slice of pink meat lies here.
A tall fade stands here, cloaked in shadow.
*Crunch* is standing here.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
A skinny trolloc trainee is here, practicing for battle.
A skinny trolloc trainee is here, practicing for battle.
Standing against the wall silently, a bulky Dha'vol trainer is here, willing to train you.
A crow has arrived from the south.
HP:Battered SP:Good MV:Draining >
c
You strike *Crunch*'s arms.
HP:Battered SP:Good MV:Draining - Crunch: Beaten>
b
HP:Battered SP:Good MV:Draining - Crunch: Beaten>
*
*Crunch* panics, and attempts to flee!
HP:Battered SP:Good MV:Draining - Crunch: Beaten>
-
*Crunch* panics, and attempts to flee!
HP:Battered SP:Good MV:Draining - Crunch: Beaten>
*Crunch* panics, and attempts to flee!
HP:Battered SP:Good MV:Draining - Crunch: Beaten>
%
*Crunch* tries to hack your body, but misses.
HP:Battered SP:Good MV:Draining - Crunch: Beaten>
*Crunch* panics, and attempts to flee!
HP:Battered SP:Good MV:Draining - Crunch: Beaten>
*Crunch* panics, and attempts to flee!
HP:Battered SP:Good MV:Draining - Crunch: Beaten>
-
*Crunch* panics, and attempts to flee!
HP:Battered SP:Good MV:Draining - Crunch: Beaten>
*Crunch* panics, and attempts to flee!
HP:Battered SP:Good MV:Draining - Crunch: Beaten>
*
Your bash at *Crunch* sends him sprawling!
HP:Battered SP:Good MV:Draining - Crunch: Beaten>
A Dha'vol trolloc tries to blast your head, but misses.
A snarling trolloc has arrived from the south.
A shadowy fade tries to slash your legs, but you dodge the attack.
A large iron-clad trolloc thrashes your legs.
A large iron-clad trolloc thrashes your shoulders hard.
A skinny trolloc trainee slashes your hands.
A skinny trolloc trainee barely slashes your body.
A bulky Dha'vol warrior trainer blasts your legs.
HP:Beaten SP:Good MV:Draining - Crunch: Beaten>
imm
You begin channeling the appropriate flows...
HP:Beaten SP:Good MV:Draining - Crunch: Beaten>
= fs
f
You are interrupted and stop what you are doing.
A bulky Dha'vol warrior trainer barely blasts your body.
You wish that your wounds would stop BLEEDING so much!
A skinny trolloc trainee barely slashes your body.
You wish that your wounds would stop BLEEDING so much!
A skinny trolloc trainee tries to slash your legs, but you dodge the attack.
A large iron-clad trolloc barely thrashes your body.
You wish that your wounds would stop BLEEDING so much!
A large iron-clad trolloc thrashes your hands.
You wish that your wounds would stop BLEEDING so much!
A shadowy fade tickles your body as he slashes you.
You wish that your wounds would stop BLEEDING so much!
A Dha'vol trolloc tries to blast your body, but misses.
You tickle *Crunch*'s body as you strike him.
You begin channeling the appropriate flows...
HP:Beaten SP:Good MV:Draining - Crunch: Beaten>
= = Cancelled...
You panic and attempt to flee!
HP:Beaten SP:Good MV:Draining - Crunch: Beaten>
An apprentice of the warders yells, 'Help! I'm being attacked at Captain's Quarters!'
HP:Beaten SP:Good MV:Draining - Crunch: Beaten>
A Massive Antechamber
[ Exits: n s ]
A nasty looking trolloc stands here snarling.
You flee head over heels.
*Crunch* has arrived from the north.
HP:Beaten SP:Good MV:Draining >
c
You strike *Crunch*'s feet.
HP:Beaten SP:Good MV:Draining - Crunch: Beaten>
b
*Crunch* tries to hack your feet, but misses.
You barely strike *Crunch*'s body.
HP:Beaten SP:Good MV:Draining - Crunch: Critical>
HP:Beaten SP:Good MV:Draining - Crunch: Critical>
* c
Cancelled...
You do the best you can!
HP:Beaten SP:Good MV:Draining - Crunch: Critical>
c
You do the best you can!
HP:Beaten SP:Good MV:Draining - Crunch: Critical>
*Crunch* panics, and attempts to flee!
HP:Beaten SP:Good MV:Draining - Crunch: Critical>
A Dha'vol trolloc quietly walks in from the north.
A nasty looking trolloc tries to pound your hands, but you dodge the attack.
HP:Beaten SP:Good MV:Draining - Crunch: Critical>
c
You do the best you can!
HP:Beaten SP:Good MV:Draining - Crunch: Critical>
c
You do the best you can!
HP:Beaten SP:Good MV:Draining - Crunch: Critical>
*Crunch* leaves south.
HP:Beaten SP:Good MV:Draining - a nasty looking trolloc: Healthy>
c
They don't seem to be here.
HP:Beaten SP:Good MV:Draining - a nasty looking trolloc: Healthy>
c
They don't seem to be here.
HP:Beaten SP:Good MV:Draining - a nasty looking trolloc: Healthy>
f
You strike a nasty looking trolloc's body hard.
A nasty looking trolloc tries to pound your arms, but you dodge the attack.
You panic and attempt to flee!
*Crunch* has arrived from the south.
HP:Beaten SP:Good MV:Draining - a nasty looking trolloc: Scratched>
*Crunch* leaves north.
HP:Beaten SP:Good MV:Draining - a nasty looking trolloc: Scratched>
Entrance Hall to the Throne Room
[ Exits: n w ]
The corpse of a bull-snouted trolloc is lying here.
The corpse of a nasty looking trolloc is lying here.
You flee head over heels.
HP:Beaten SP:Good MV:Draining >
Gordon narrates, 'not sgate'
HP:Beaten SP:Good MV:Draining >
nar he's ....
You narrate, 'he's ....'
HP:Beaten SP:Good MV:Draining >
An apprentice of the warders yells, 'For the Light!'
HP:Beaten SP:Good MV:Draining >
nar dha'vol trainer
You narrate, 'dha'vol trainer'
HP:Beaten SP:Good MV:Draining >
#TICK-10
nar crit
You narrate, 'crit'
HP:Beaten SP:Good MV:Draining >
nar i'm beat though
You narrate, 'i'm beat though'
HP:Beaten SP:Good MV:Draining >
cw
Mood changed to: Wimpy
HP:Beaten SP:Good MV:Draining >
nn
c
f
A Massive Antechamber
[ Exits: n s ]
A nasty looking trolloc stands here snarling.
HP:Beaten SP:Good MV:Draining >
A Dimly Lit Throne Room
[ Exits: s ]
A dark blood-red rug with golden fringes neatly lays here.
A murky throne of grey stone stands here boldly symbolizing authority.
A thick slice of pink meat lies here.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
*Crunch* is standing here.
A trolloc stands here, snarling at all who pass by.
A black feathered crow flies nearby.
A tall fade stands here, cloaked in shadow.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
A skinny trolloc trainee is here, practicing for battle.
A skinny trolloc trainee is here, practicing for battle.
Standing against the wall silently, a bulky Dha'vol trainer is here, willing to train you.
HP:Beaten SP:Good MV:Draining >
Beginning autosave. Please wait...
Autosave complete.
HP:Beaten SP:Good MV:Draining >
The aura around you fades away.
You are hungry.
You strike *Crunch*'s shoulders hard.
HP:Beaten SP:Good MV:Draining - Crunch: Beaten>
PANIC! You couldn't escape!
HP:Beaten SP:Good MV:Draining - Crunch: Beaten>
#TICK!!!
*Crunch* panics, and attempts to flee!
HP:Beaten SP:Good MV:Draining - Crunch: Beaten>
f
PANIC! You couldn't escape!
HP:Beaten SP:Good MV:Draining - Crunch: Beaten>
A Dha'vol trolloc tries to blast your body, but misses.
A snarling trolloc tries to pound your shoulders, but you parry the attack.
A shadowy fade barely slashes your body.
You wish that your wounds would stop BLEEDING so much!
A large iron-clad trolloc thrashes your legs.
You wish that your wounds would stop BLEEDING so much!
A large iron-clad trolloc thrashes your legs hard.
You wish that your wounds would stop BLEEDING so much!
A skinny trolloc trainee slashes your feet.
You wish that your wounds would stop BLEEDING so much!
A skinny trolloc trainee tries to slash your legs, but you parry the attack.
A bulky Dha'vol warrior trainer blasts your feet.
You wish that your wounds would stop BLEEDING so much!
HP:Critical SP:Good MV:Draining - Crunch: Beaten>
f
You panic and attempt to flee!
HP:Critical SP:Good MV:Draining - Crunch: Beaten>
s
A Massive Antechamber
[ Exits: n s ]
A nasty looking trolloc stands here snarling.
You flee head over heels.
Entrance Hall to the Throne Room
[ Exits: n w ]
The corpse of a bull-snouted trolloc is lying here.
The corpse of a nasty looking trolloc is lying here.
HP:Critical SP:Good MV:Draining >
s
Ala
One vs One
that fight was 2 vs me btw.
Your blood freezes as you hear *Chase*'s death cry.
*Chase* is dead! R.I.P.
HP:Beaten MV:Draining > nar And now that I'm beat from pk watch harry show up in 3, 2, 1...
You narrate 'And now that I'm beat from pk watch harry show up in 3, 2, 1...'
HP:Beaten MV:Draining >
*Harry* has arrived from the east, riding a warhorse.
HP:Beaten MV:Draining >nar lol im a freakin psychic
*Chase* is dead! R.I.P.
HP:Beaten MV:Draining > nar And now that I'm beat from pk watch harry show up in 3, 2, 1...
You narrate 'And now that I'm beat from pk watch harry show up in 3, 2, 1...'
HP:Beaten MV:Draining >
*Harry* has arrived from the east, riding a warhorse.
HP:Beaten MV:Draining >nar lol im a freakin psychic
HP:Critical SP:Good MV:Draining - Crunch: Beaten>
s
A Massive Antechamber
[ Exits: n s ]
A nasty looking trolloc stands here snarling.
You flee head over heels.
Entrance Hall to the Throne Room
[ Exits: n w ]
The corpse of a bull-snouted trolloc is lying here.
The corpse of a nasty looking trolloc is lying here.
HP:Critical SP:Good MV:Draining >
s
Alas, you cannot go that way...
Gordon has arrived from the west.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
nar i'm crit
You narrate, 'i'm crit'
HP:Critical SP:Good MV:Draining >
l
Entrance Hall to the Throne Room
Instead of torches, the entrance hall is lit by strange bulbs glowing with a
dull black light, protruding from the walls. The stone floor is covered with
an intricate rug of red and red and black textile, a relic of the Age of
Legends by the ancient mark of the Aes Sedai imprinted on it. Two, massive
bronze doors block passage to the throne room to the north.
[ Exits: n w ]
The corpse of a bull-snouted trolloc is lying here.
The corpse of a nasty looking trolloc is lying here.
Gordon is standing here.
...Gordon glows with a bright light!
HP:Critical SP:Good MV:Draining >
Gordon leaves north.
HP:Critical SP:Good MV:Draining >
diag gordon
No-one by that name here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
#TICK+10
c
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
sc
You have 13(307) hit, 131(200) mana and 42(139) movement points.
You have scored 247834693 exp, 187 total quest points
You need 8165307 exp to reach your next level.
You have been playing for 1 days and 0 hours.
You have gathered 59 Weave Points so far.
This ranks you as Sonea Sedai (level 42)
You are in the following clans:
Blue Ajah : 34 Quest Points, rank 1, -19 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
You are standing.
You are hungry.
HP:Critical SP:Good MV:Draining >
where
Players in your Zone
--------------------
Sonea - Entrance Hall to the Throne Room
Gordon - A Massive Antechamber
HP:Critical SP:Good MV:Draining >
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?
HP:Critical SP:Good MV:Draining >
food
You begin channeling the appropriate flows...
HP:Critical SP:Good MV:Draining >
- +
*
Okay.
You create a red apple.
HP:Critical SP:Good MV:Draining >
Gordon narrates, 'hitting in a sec'
HP:Critical SP:Good MV:Draining >
food
You begin channeling the appropriate flows...
HP:Critical SP:Good MV:Draining >
- +
*
Okay.
You create a red apple.
HP:Critical SP:Good MV:Draining >
eat apple
!
You eat a red apple.
HP:Critical SP:Good MV:Draining >
You eat a red apple.
HP:Critical SP:Good MV:Draining >
sc
You have 13(307) hit, 121(200) mana and 42(139) movement points.
You have scored 247834693 exp, 187 total quest points
You need 8165307 exp to reach your next level.
You have been playing for 1 days and 0 hours.
You have gathered 59 Weave Points so far.
This ranks you as Sonea Sedai (level 42)
You are in the following clans:
Blue Ajah : 34 Quest Points, rank 1, -19 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
You are standing.
HP:Critical SP:Good MV:Draining >
l
Entrance Hall to the Throne Room
Instead of torches, the entrance hall is lit by strange bulbs glowing with a
dull black light, protruding from the walls. The stone floor is covered with
an intricate rug of red and red and black textile, a relic of the Age of
Legends by the ancient mark of the Aes Sedai imprinted on it. Two, massive
bronze doors block passage to the throne room to the north.
[ Exits: n w ]
The corpse of a bull-snouted trolloc is lying here.
The corpse of a nasty looking trolloc is lying here.
HP:Critical SP:Good MV:Draining >
A crow stops following you.
HP:Critical SP:Good MV:Draining >
l
Entrance Hall to the Throne Room
Instead of torches, the entrance hall is lit by strange bulbs glowing with a
dull black light, protruding from the walls. The stone floor is covered with
an intricate rug of red and red and black textile, a relic of the Age of
Legends by the ancient mark of the Aes Sedai imprinted on it. Two, massive
bronze doors block passage to the throne room to the north.
[ Exits: n w ]
The corpse of a bull-snouted trolloc is lying here.
The corpse of a nasty looking trolloc is lying here.
HP:Critical SP:Good MV:Draining >
Gordon narrates, 'bashed'
HP:Critical SP:Good MV:Draining >
l
Entrance Hall to the Throne Room
Instead of torches, the entrance hall is lit by strange bulbs glowing with a
dull black light, protruding from the walls. The stone floor is covered with
an intricate rug of red and red and black textile, a relic of the Age of
Legends by the ancient mark of the Aes Sedai imprinted on it. Two, massive
bronze doors block passage to the throne room to the north.
[ Exits: n w ]
The corpse of a bull-snouted trolloc is lying here.
The corpse of a nasty looking trolloc is lying here.
HP:Critical SP:Good MV:Draining >
n
A Massive Antechamber
[ Exits: n s ]
A nasty looking trolloc stands here snarling.
HP:Critical SP:Good MV:Faint >
n
A Dimly Lit Throne Room
[ Exits: s ]
A dark blood-red rug with golden fringes neatly lays here.
A murky throne of grey stone stands here boldly symbolizing authority.
A thick slice of pink meat lies here.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
Gordon is here, fighting *Crunch*!.
...Gordon glows with a bright light!
*Crunch* is sitting here.
A snarling trolloc is here, fighting Gordon!.
A black feathered crow flies nearby.
A shadowy fade is here, fighting Gordon!.
A large iron-clad trolloc is here, fighting Gordon!.
A large iron-clad trolloc is here, fighting Gordon!.
A skinny trolloc trainee is here, fighting Gordon!.
A skinny trolloc trainee is here, fighting Gordon!.
A bulky Dha'vol warrior trainer is here, fighting Gordon!.
HP:Critical SP:Good MV:Faint >
c
You strike *Crunch*'s arms.
HP:Critical SP:Good MV:Faint - Crunch: Critical --- Gordon: Beaten>
Gordon sighs loudly.
HP:Critical SP:Good MV:Faint - Crunch: Critical --- Gordon: Beaten>
as
You're already fighting! How can you assist someone else?
HP:Critical SP:Good MV:Faint - Crunch: Critical --- Gordon: Beaten>
fs
You begin channeling the appropriate flows...
HP:Critical SP:Good MV:Faint - Crunch: Critical --- Gordon: Beaten>
A bulky Dha'vol warrior trainer blasts Gordon's arms hard.
A skinny trolloc trainee tries to slash Gordon's hands, but he dodges the attack.
A skinny trolloc trainee tries to slash Gordon's body, but he dodges the attack.
A large iron-clad trolloc barely thrashes Gordon's body.
A large iron-clad trolloc thrashes Gordon's feet very hard.
A shadowy fade slashes Gordon's head hard.
A snarling trolloc pounds Gordon's hands.
Gordon strikes *Crunch*'s feet hard.
HP:Critical SP:Good MV:Faint - Crunch: Critical --- Gordon: Critical>
= =
A Dha'vol trolloc tries to blast your head, but misses.
HP:Critical SP:Good MV:Faint - Crunch: Critical --- Gordon: Critical>
+
Gordon lifts his hand, and *Crunch* yells in pain as flames emerge on them.
*Crunch* panics, and attempts to flee!
HP:Critical SP:Good MV:Faint - Crunch: Critical --- Gordon: Critical>
Okay.
Your flames surround *Crunch* and then disappear, leaving a crispy corpse behind.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Crunch*'s death cry.
*Crunch* is dead! R.I.P.
HP:Critical SP:Weakening MV:Faint >
s
A Dha'vol trolloc tries to blast your hands, but misses.
A bulky Dha'vol warrior trainer blasts Gordon's legs hard.
A skinny trolloc trainee cleanly slices off Gordon's head which rolls away with a look of horror on it!
A skinny trolloc trainee slashes Gordon's feet.
Your blood freezes as you hear Gordon's death cry.
Gordon is dead! R.I.P.
No way! You're fighting for your life!
s
A Massive Antechamber
[ Exits: n s ]
A nasty looking trolloc stands here snarling.
You flee head over heels.
Entrance Hall to the Throne Room
[ Exits: n w ]
The corpse of a bull-snouted trolloc is lying here.
The corpse of a nasty looking trolloc is lying here.
HP:Critical SP:Good MV:Draining >
s
Alas, you cannot go that way...
Gordon has arrived from the west.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
nar i'm crit
You narrate, 'i'm crit'
HP:Critical SP:Good MV:Draining >
l
Entrance Hall to the Throne Room
Instead of torches, the entrance hall is lit by strange bulbs glowing with a
dull black light, protruding from the walls. The stone floor is covered with
an intricate rug of red and red and black textile, a relic of the Age of
Legends by the ancient mark of the Aes Sedai imprinted on it. Two, massive
bronze doors block passage to the throne room to the north.
[ Exits: n w ]
The corpse of a bull-snouted trolloc is lying here.
The corpse of a nasty looking trolloc is lying here.
Gordon is standing here.
...Gordon glows with a bright light!
HP:Critical SP:Good MV:Draining >
Gordon leaves north.
HP:Critical SP:Good MV:Draining >
diag gordon
No-one by that name here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
#TICK+10
c
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
c
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
They don't seem to be here.
HP:Critical SP:Good MV:Draining >
sc
You have 13(307) hit, 131(200) mana and 42(139) movement points.
You have scored 247834693 exp, 187 total quest points
You need 8165307 exp to reach your next level.
You have been playing for 1 days and 0 hours.
You have gathered 59 Weave Points so far.
This ranks you as Sonea Sedai (level 42)
You are in the following clans:
Blue Ajah : 34 Quest Points, rank 1, -19 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
You are standing.
You are hungry.
HP:Critical SP:Good MV:Draining >
where
Players in your Zone
--------------------
Sonea - Entrance Hall to the Throne Room
Gordon - A Massive Antechamber
HP:Critical SP:Good MV:Draining >
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?
HP:Critical SP:Good MV:Draining >
food
You begin channeling the appropriate flows...
HP:Critical SP:Good MV:Draining >
- +
*
Okay.
You create a red apple.
HP:Critical SP:Good MV:Draining >
Gordon narrates, 'hitting in a sec'
HP:Critical SP:Good MV:Draining >
food
You begin channeling the appropriate flows...
HP:Critical SP:Good MV:Draining >
- +
*
Okay.
You create a red apple.
HP:Critical SP:Good MV:Draining >
eat apple
!
You eat a red apple.
HP:Critical SP:Good MV:Draining >
You eat a red apple.
HP:Critical SP:Good MV:Draining >
sc
You have 13(307) hit, 121(200) mana and 42(139) movement points.
You have scored 247834693 exp, 187 total quest points
You need 8165307 exp to reach your next level.
You have been playing for 1 days and 0 hours.
You have gathered 59 Weave Points so far.
This ranks you as Sonea Sedai (level 42)
You are in the following clans:
Blue Ajah : 34 Quest Points, rank 1, -19 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
You are standing.
HP:Critical SP:Good MV:Draining >
l
Entrance Hall to the Throne Room
Instead of torches, the entrance hall is lit by strange bulbs glowing with a
dull black light, protruding from the walls. The stone floor is covered with
an intricate rug of red and red and black textile, a relic of the Age of
Legends by the ancient mark of the Aes Sedai imprinted on it. Two, massive
bronze doors block passage to the throne room to the north.
[ Exits: n w ]
The corpse of a bull-snouted trolloc is lying here.
The corpse of a nasty looking trolloc is lying here.
HP:Critical SP:Good MV:Draining >
A crow stops following you.
HP:Critical SP:Good MV:Draining >
l
Entrance Hall to the Throne Room
Instead of torches, the entrance hall is lit by strange bulbs glowing with a
dull black light, protruding from the walls. The stone floor is covered with
an intricate rug of red and red and black textile, a relic of the Age of
Legends by the ancient mark of the Aes Sedai imprinted on it. Two, massive
bronze doors block passage to the throne room to the north.
[ Exits: n w ]
The corpse of a bull-snouted trolloc is lying here.
The corpse of a nasty looking trolloc is lying here.
HP:Critical SP:Good MV:Draining >
Gordon narrates, 'bashed'
HP:Critical SP:Good MV:Draining >
l
Entrance Hall to the Throne Room
Instead of torches, the entrance hall is lit by strange bulbs glowing with a
dull black light, protruding from the walls. The stone floor is covered with
an intricate rug of red and red and black textile, a relic of the Age of
Legends by the ancient mark of the Aes Sedai imprinted on it. Two, massive
bronze doors block passage to the throne room to the north.
[ Exits: n w ]
The corpse of a bull-snouted trolloc is lying here.
The corpse of a nasty looking trolloc is lying here.
HP:Critical SP:Good MV:Draining >
n
A Massive Antechamber
[ Exits: n s ]
A nasty looking trolloc stands here snarling.
HP:Critical SP:Good MV:Faint >
n
A Dimly Lit Throne Room
[ Exits: s ]
A dark blood-red rug with golden fringes neatly lays here.
A murky throne of grey stone stands here boldly symbolizing authority.
A thick slice of pink meat lies here.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
Gordon is here, fighting *Crunch*!.
...Gordon glows with a bright light!
*Crunch* is sitting here.
A snarling trolloc is here, fighting Gordon!.
A black feathered crow flies nearby.
A shadowy fade is here, fighting Gordon!.
A large iron-clad trolloc is here, fighting Gordon!.
A large iron-clad trolloc is here, fighting Gordon!.
A skinny trolloc trainee is here, fighting Gordon!.
A skinny trolloc trainee is here, fighting Gordon!.
A bulky Dha'vol warrior trainer is here, fighting Gordon!.
HP:Critical SP:Good MV:Faint >
c
You strike *Crunch*'s arms.
HP:Critical SP:Good MV:Faint - Crunch: Critical --- Gordon: Beaten>
Gordon sighs loudly.
HP:Critical SP:Good MV:Faint - Crunch: Critical --- Gordon: Beaten>
as
You're already fighting! How can you assist someone else?
HP:Critical SP:Good MV:Faint - Crunch: Critical --- Gordon: Beaten>
fs
You begin channeling the appropriate flows...
HP:Critical SP:Good MV:Faint - Crunch: Critical --- Gordon: Beaten>
A bulky Dha'vol warrior trainer blasts Gordon's arms hard.
A skinny trolloc trainee tries to slash Gordon's hands, but he dodges the attack.
A skinny trolloc trainee tries to slash Gordon's body, but he dodges the attack.
A large iron-clad trolloc barely thrashes Gordon's body.
A large iron-clad trolloc thrashes Gordon's feet very hard.
A shadowy fade slashes Gordon's head hard.
A snarling trolloc pounds Gordon's hands.
Gordon strikes *Crunch*'s feet hard.
HP:Critical SP:Good MV:Faint - Crunch: Critical --- Gordon: Critical>
= =
A Dha'vol trolloc tries to blast your head, but misses.
HP:Critical SP:Good MV:Faint - Crunch: Critical --- Gordon: Critical>
+
Gordon lifts his hand, and *Crunch* yells in pain as flames emerge on them.
*Crunch* panics, and attempts to flee!
HP:Critical SP:Good MV:Faint - Crunch: Critical --- Gordon: Critical>
Okay.
Your flames surround *Crunch* and then disappear, leaving a crispy corpse behind.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Crunch*'s death cry.
*Crunch* is dead! R.I.P.
HP:Critical SP:Weakening MV:Faint >
s
A Dha'vol trolloc tries to blast your hands, but misses.
A bulky Dha'vol warrior trainer blasts Gordon's legs hard.
A skinny trolloc trainee cleanly slices off Gordon's head which rolls away with a look of horror on it!
A skinny trolloc trainee slashes Gordon's feet.
Your blood freezes as you hear Gordon's death cry.
Gordon is dead! R.I.P.
No way! You're fighting for your life!