Crunch doesn't like even fights

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Trin
Posts: 818
Joined: Wed Dec 08, 2004 12:55 pm

Crunch doesn't like even fights

Post by Trin »

who
-------------- Immortals --------------
Avaine
Koradin

-------------- Players --------------
Sonea Sedai [Blue Ajah] [White Tower]
Heritage "The Big B" Benton [Queen's Guards Council] Legend: 7
Guerrero [Queen's Guards]
Bob Smith, Bordery borderguard of bordering borderlands [Borderguards]


-------------- Statistics --------------
Players: 4 humans, 4 trollocs, 0 seanchan, and 0 aiel roaming the world.
Today there was a high of 11 players.
Yesterday there was a high of 9 players, achieved at 16:47:38.
The greatest high on record was 20 players on 11-30-09.

This is what I see when I log on. There's a 3v4 at FD Darkside patty so I come to join.

HP:Healthy SP:Strong MV:Fresh >
A Small Path in the Forest
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Healthy SP:Strong MV:Fresh >
n
A Small Path in the Woods
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
*Murad* is here, fighting Heritage!.
*Sartak* is here, fighting Guerrero!.
*Crunch* is here, fighting Bob!.
Bob Smith, Bordery borderguard of bordering borderlands is here, fighting *Crunch*!, riding a black warhorse.
Guerrero is here, fighting *Sartak*!, riding a black warhorse.
Heritage "The Big B" Benton is here, fighting *Murad*!, riding a black warhorse.

HP:Healthy SP:Strong MV:Fresh >
c
*Crunch* is thrown off balance as Bob's shield deflects his incoming bash.
You stab *Murad*'s head hard.

HP:Healthy SP:Strong MV:Fresh - Murad: Battered --- Heritage: Battered>
as

Heritage avoids being bashed by *Murad* who loses his balance and falls!
*Murad* avoids being bashed by Heritage who loses his balance and falls!

HP:Healthy SP:Strong MV:Fresh - Murad: Battered --- Heritage: Battered>
You're already fighting! How can you assist someone else?

HP:Healthy SP:Strong MV:Fresh - Murad: Battered --- Heritage: Battered>

Guerrero panics, and attempts to flee!

HP:Healthy SP:Strong MV:Fresh - Murad: Battered --- Heritage: Battered>
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Healthy SP:Strong MV:Fresh - Murad: Battered --- Heritage: Battered>

Guerrero leaves east, riding a black warhorse.

HP:Healthy SP:Strong MV:Fresh - Murad: Battered --- Heritage: Battered>
fs
You begin channeling the appropriate flows...

HP:Healthy SP:Strong MV:Fresh - Murad: Battered --- Heritage: Battered>

*Murad* crushes Heritage's legs.
Bob barely pierces *Crunch*'s feet.

HP:Healthy SP:Strong MV:Fresh - Murad: Battered --- Heritage: Battered>

Guerrero has arrived from the east, riding a black warhorse.

HP:Healthy SP:Strong MV:Fresh - Murad: Battered --- Heritage: Battered>

*Sartak* hefts his shield and takes up a defensive stance.

HP:Healthy SP:Strong MV:Fresh - Murad: Battered --- Heritage: Battered>

Guerrero tries to smite *Sartak*'s body, but misses.

HP:Healthy SP:Strong MV:Fresh - Murad: Battered --- Heritage: Battered>
=
Bob narrates, 'nuke crunch'

HP:Healthy SP:Strong MV:Fresh - Murad: Battered --- Heritage: Battered>
=
Bob hefts his shield and takes up a defensive stance.

HP:Healthy SP:Strong MV:Fresh - Murad: Battered --- Heritage: Battered>
+
Okay.
Your flows of Fire blossom into flames which hit *Murad*, causing his a lot of pain.

HP:Healthy SP:Strong MV:Fresh - Murad: Beaten --- Heritage: Battered>

Heritage sends *Murad* sprawling with a powerful bash!

HP:Healthy SP:Strong MV:Fresh - Murad: Beaten --- Heritage: Battered>

You stab *Murad*'s hands very hard.
Heritage smites *Murad*'s legs hard.
*Sartak* lowers his shield, becoming vulnerable once more.

HP:Healthy SP:Strong MV:Fresh - Murad: Beaten --- Heritage: Battered>
fb crunch
You begin channeling the appropriate flows...

HP:Healthy SP:Strong MV:Fresh - Murad: Beaten --- Heritage: Battered>

* + - =
*Sartak* hefts his shield and takes up a defensive stance.

HP:Healthy SP:Strong MV:Fresh - Murad: Beaten --- Heritage: Battered>

Heritage narrates, 'bashed'

HP:Healthy SP:Strong MV:Fresh - Murad: Beaten --- Heritage: Battered>
% =
Guerrero is thrown off balance as *Sartak*'s shield deflects his incoming bash.
*Crunch* sends Bob sprawling with a powerful bash!

HP:Healthy SP:Strong MV:Fresh - Murad: Beaten --- Heritage: Battered>
- +
*Sartak* pierces Guerrero's shoulders.
*Sartak* pierces Guerrero's hands.
Heritage smites *Murad*'s legs hard.
*Crunch* hacks Bob's head into bloody fragments!

HP:Healthy SP:Strong MV:Fresh - Murad: Critical --- Heritage: Battered>

*
Okay.
You throw a fireball at *Crunch* and have the satisfaction of seeing him enveloped in flames!

HP:Healthy SP:Good MV:Fresh - Murad: Critical --- Heritage: Battered>

*Sartak* panics, and attempts to flee!
*Crunch* panics, and attempts to flee!

HP:Healthy SP:Good MV:Fresh - Murad: Critical --- Heritage: Battered>

Heritage narrates, 'crit'

HP:Healthy SP:Good MV:Fresh - Murad: Critical --- Heritage: Battered>

*Sartak* leaves west.

HP:Healthy SP:Good MV:Fresh - Murad: Critical --- Heritage: Battered>
fs

*Crunch* leaves north.

HP:Healthy SP:Good MV:Fresh - Murad: Critical --- Heritage: Battered>
You begin channeling the appropriate flows...

HP:Healthy SP:Good MV:Fresh - Murad: Critical --- Heritage: Battered>

*Murad* panics, and attempts to flee!

HP:Healthy SP:Good MV:Fresh - Murad: Critical --- Heritage: Battered>
=
*Sartak* leaves north.
Guerrero smites *Murad*'s legs hard.
Bob pierces *Murad*'s shoulders.

HP:Healthy SP:Good MV:Fresh - Murad: Critical --- Heritage: Battered>

Bob tickles *Murad*'s body as he pierces him.
Heritage smites *Murad*'s feet hard.

HP:Healthy SP:Good MV:Fresh - Murad: Critical --- Heritage: Battered>

*Murad* leaves east.

HP:Healthy SP:Good MV:Fresh >
= + n

Bob leaves east, riding a black warhorse.
Guerrero leaves east, riding a black warhorse.
Heritage leaves east, riding a black warhorse.

HP:Healthy SP:Good MV:Fresh >
c
Cancelled...
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A white stallion is standing here, being ridden by you.

HP:Healthy SP:Good MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Good MV:Fresh >
c

*Sartak* leaves east.

HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Healthy SP:Good MV:Fresh >
They don't seem to be here.

HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Healthy SP:Good MV:Fresh >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 145 Dodge Bonus: 47, Parry Bonus: 180
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 40 times, 31 times to other players, 9 times to monsters, and killed 27 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH

HP:Healthy SP:Good MV:Fresh >
e
In the Woods
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
A white stallion is standing here, being ridden by you.
*Zrog* is standing here.
An elite assassin trolloc is here, barely noticable.

HP:Healthy SP:Good MV:Fresh >
c
Guerrero has arrived from the south, riding a black warhorse.
You stab *Zrog*'s hands hard.

HP:Healthy SP:Good MV:Fresh - Zrog: Scratched>

Guerrero panics, and attempts to flee!

HP:Healthy SP:Good MV:Fresh - Zrog: Scratched>
fb
You begin channeling the appropriate flows...

HP:Healthy SP:Good MV:Fresh - Zrog: Scratched>

*
A Ko'bal trolloc tickles Guerrero's arms as he pierces him.
A Dhjin'nen trolloc has arrived from the south.

HP:Healthy SP:Good MV:Fresh - Zrog: Scratched>
+ -
Guerrero smites A Ko'bal trolloc's feet very hard.
A Ko'bal trolloc tickles Guerrero's hands as he pierces him.
Guerrero panics, and attempts to flee!

HP:Healthy SP:Good MV:Fresh - Zrog: Scratched>
= % =
Guerrero leaves west, riding a black warhorse.
Heritage narrates, 'bashed'

HP:Healthy SP:Good MV:Fresh - Zrog: Scratched>
- +
You are interrupted and stop what you are doing.
*Zrog* sends you sprawling with a powerful bash!

HP:Scratched SP:Good MV:Fresh - Zrog: Scratched>

*Murad* has arrived from the south.

HP:Scratched SP:Good MV:Fresh - Zrog: Scratched>
f

*Zrog* bludgeons your hands very hard.

HP:Scratched SP:Good MV:Fresh - Zrog: Scratched>

*Zrog* looks at you.

HP:Scratched SP:Good MV:Fresh - Zrog: Scratched>

*Sartak* pierces your legs hard.

HP:Scratched SP:Good MV:Fresh - Zrog: Scratched>

*Murad* crushes your legs very hard.

HP:Hurt SP:Good MV:Fresh - Zrog: Scratched>

A Ko'bal trolloc barely pierces your body.
A Dhjin'nen trolloc cleaves your legs hard.

HP:Hurt SP:Good MV:Fresh - Zrog: Scratched>

Bob has arrived from the west, riding a black warhorse.

HP:Hurt SP:Good MV:Fresh - Zrog: Scratched>

Bob barely pierces *Murad*'s head.
*Murad* is stunned, but will probably regain consciousness again.

HP:Hurt SP:Good MV:Fresh - Zrog: Scratched>

Bob pierces *Murad*'s body very hard.
Your blood freezes as you hear *Murad*'s death cry.
*Murad* is dead! R.I.P.
A Dhjin'nen trolloc cleaves your head very hard.
A Ko'bal trolloc pierces your arms.
A Ko'bal trolloc pierces your feet.
*Sartak* pierces your body.
*Zrog* bludgeons your legs extremely hard.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

Bob panics, and attempts to flee!

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

Guerrero has arrived from the south, riding a black warhorse.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

Heritage narrates, 'bashe'

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

Guerrero leaves west, riding a black warhorse.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

Bob narrates, 'murad down'

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

Bob leaves west, riding a black warhorse.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>
You panic and attempt to flee!

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

Bob has arrived from the west, riding a black warhorse.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

Bob tries to pierce *Sartak*'s body, but misses.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
e
c
In the Woods
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
The corpse of Murad is lying here.
A white stallion is standing here, being ridden by you.
Bob Smith, Bordery borderguard of bordering borderlands is here, fighting *Sartak*!, riding a black warhorse.
*Sartak* is here, fighting Bob!.
A Dhjin'nen trolloc is here, fighting Bob!.
*Zrog* is standing here.
A Ko'bal trolloc is here, fighting Bob!.

HP:Wounded SP:Good MV:Fresh >
You try to stab *Sartak*'s head, but miss.
Heritage narrates, 'crunch bashed'

HP:Wounded SP:Good MV:Fresh - Sartak: Battered --- Bob: Wounded>
fb

*Zrog* tries to bludgeon your head, but you parry the attack.

HP:Wounded SP:Good MV:Fresh - Sartak: Battered --- Bob: Wounded>
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Fresh - Sartak: Battered --- Bob: Wounded>

*
Guerrero narrates, 'am low'

HP:Wounded SP:Good MV:Fresh - Sartak: Battered --- Bob: Wounded>
+
*Sartak* panics, and attempts to flee!

HP:Wounded SP:Good MV:Fresh - Sartak: Battered --- Bob: Wounded>
- =
A Dhjin'nen trolloc tries to cleave Bob's feet, but misses.
A Ko'bal trolloc pierces Bob's head hard.
Bob tries to pierce *Sartak*'s legs, but misses.

HP:Wounded SP:Good MV:Fresh - Sartak: Battered --- Bob: Wounded>
%
*Sartak* leaves west.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>
=
Bob narrates, 'zrog'

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>
- +
*
Your target could not be found.
Bob panics, and attempts to flee!

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

*Zrog* sends you sprawling with a powerful bash!

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>
f

*Zrog* bludgeons your head hard.
A Dhjin'nen trolloc tries to cleave Bob's feet, but misses.
A Ko'bal trolloc tries to pierce Bob's legs, but misses.
A Ko'bal trolloc tries to pierce Bob's body, but misses.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

Bob leaves south, riding a black warhorse.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

Bob has arrived from the south, riding a black warhorse.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

Bob leaves west, riding a black warhorse.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

*Zrog* bludgeons your feet hard.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

Bob has arrived from the west.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched>

A Ko'bal trolloc tries to pierce your hands, but misses.
A Dhjin'nen trolloc cleaves your body.

HP:Battered SP:Good MV:Fresh - Zrog: Scratched>
You panic and attempt to flee!

HP:Battered SP:Good MV:Fresh - Zrog: Scratched>

A Dhjin'nen trolloc tickles your body as he cleaves you.
A Ko'bal trolloc tickles your arms as he pierces you.
A Ko'bal trolloc tries to pierce your feet, but misses.

HP:Wounded SP:Good MV:Fresh - Zrog: Healthy>
w

In the Woods
[ Exits: n w ]
A white stallion is standing here, being ridden by you.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.
You flee head over heels.

HP:Wounded SP:Good MV:Fresh >
A Small Path in the Woods
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Good MV:Fresh >
n
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A white stallion is standing here, being ridden by you.
A strong, black warhorse stands here, full of energy.

HP:Wounded SP:Good MV:Fresh >
sc
You have 164(307) hit, 136(200) mana and 135(135) movement points.
You have scored 243380116 exp, 167 total quest points
You need 12619884 exp to reach your next level.
You have been playing for 0 days and 18 hours.
You have gathered 44 Weave Points so far.
This ranks you as Sonea Sedai (level 42)
You are in the following clans:
Blue Ajah : 14 Quest Points, rank 1, 1 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks weary.
You are riding a white stallion.
You are standing.

HP:Wounded SP:Good MV:Fresh >
sc
You have 164(307) hit, 136(200) mana and 135(135) movement points.
You have scored 243380116 exp, 167 total quest points
You need 12619884 exp to reach your next level.
You have been playing for 0 days and 18 hours.
You have gathered 44 Weave Points so far.
This ranks you as Sonea Sedai (level 42)
You are in the following clans:
Blue Ajah : 14 Quest Points, rank 1, 1 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks weary.
You are riding a white stallion.
You are standing.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
c
You try to stab *Sartak*'s body, but miss.

HP:Wounded SP:Good MV:Fresh - Sartak: Battered>
c
You do the best you can!

HP:Wounded SP:Good MV:Fresh - Sartak: Battered>
c
You do the best you can!

HP:Wounded SP:Good MV:Fresh - Sartak: Battered>

*Sartak* panics, and attempts to flee!

HP:Wounded SP:Good MV:Fresh - Sartak: Battered>
fs
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Fresh - Sartak: Battered>

*Sartak* leaves south.

HP:Wounded SP:Good MV:Fresh >
= c
Cancelled...
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
s
A Small Path in the Woods
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
n
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A white stallion is standing here, being ridden by you.
You feel the presence of someone nearby....
A strong, black warhorse stands here, full of energy.

HP:Wounded SP:Good MV:Fresh >
n
An Impassable Thicket
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Good MV:Fresh >

HP:Wounded SP:Good MV:Fresh >
w
Deep Within the Woods
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 145 Dodge Bonus: 47, Parry Bonus: 180
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 40 times, 31 times to other players, 9 times to monsters, and killed 27 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
cb
What?!?

HP:Wounded SP:Good MV:Fresh >
cw
Mood changed to: Wimpy

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
e
An Impassable Thicket
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
sc
You have 164(307) hit, 136(200) mana and 135(135) movement points.
You have scored 243380116 exp, 167 total quest points
You need 12619884 exp to reach your next level.
You have been playing for 0 days and 18 hours.
You have gathered 44 Weave Points so far.
This ranks you as Sonea Sedai (level 42)
You are in the following clans:
Blue Ajah : 14 Quest Points, rank 1, 1 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks haggard and beaten.
You are riding a white stallion.
You are standing.

HP:Wounded SP:Good MV:Fresh >
s
c
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A white stallion is standing here, being ridden by you.
Bob Smith, Bordery borderguard of bordering borderlands is standing here, riding a black warhorse.

HP:Wounded SP:Good MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >

Guerrero narrates, 'crunch north' <----Where you going!? The party just started!

HP:Wounded SP:Good MV:Fresh >

Bob narrates, 'two 1e'

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
c

Bob leaves east, riding a black warhorse.

HP:Wounded SP:Good MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Good MV:Fresh >
e
In the Woods
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
The corpse of Murad is lying here.
A white stallion is standing here, being ridden by you.
Bob Smith, Bordery borderguard of bordering borderlands is here, fighting *Sartak*!, riding a black warhorse.
A trolloc of the Dhjin'nen tribe stands here.
Heritage "The Big B" Benton is sitting here, riding a black warhorse.
*Sartak* is sitting here.
*Zrog* is here, fighting Heritage!.
A Dhjin'nen trolloc is here, fighting Heritage!.
A Ko'bal trolloc is here, fighting Heritage!.

HP:Wounded SP:Good MV:Fresh >
c
You stab *Sartak*'s hands into bloody fragments!

HP:Wounded SP:Good MV:Fresh - Sartak: Beaten --- Heritage: Battered>

You stab *Sartak*'s body into bloody fragments!
Bob pierces *Sartak*'s arms hard.
A Dhjin'nen trolloc cleaves Heritage's head.
A Ko'bal trolloc tickles Heritage's arms as he pierces him.
A Ko'bal trolloc pierces Heritage's head.
*Zrog* bludgeons Heritage's head very hard.

HP:Wounded SP:Good MV:Fresh - Sartak: Critical --- Heritage: Beaten>
fb
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Fresh - Sartak: Critical --- Heritage: Beaten>

* + fs
Cancelled...
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Fresh - Sartak: Critical --- Heritage: Beaten>
=
A Dhjin'nen trolloc tries to blast your head, but misses.

HP:Wounded SP:Good MV:Fresh - Sartak: Critical --- Heritage: Beaten>
=
A Dhjin'nen trolloc tries to blast your body, but misses.
Bob pierces *Sartak*'s body hard.
A Dhjin'nen trolloc barely cleaves Heritage's body.
A Ko'bal trolloc barely pierces Heritage's feet.
*Zrog* bludgeons Heritage's arms.

HP:Wounded SP:Good MV:Fresh - Sartak: Critical --- Heritage: Beaten>
+
Okay.
Your flows of Fire blossom into flames which hit *Sartak*, causing his a lot of pain.
*Sartak* is incapacitated and will slowly die, if not aided.

HP:Wounded SP:Good MV:Fresh - Sartak: Incapacitated --- Heritage: Beaten>

Heritage narrates, 'bahed'

HP:Wounded SP:Good MV:Fresh - Sartak: Incapacitated --- Heritage: Beaten>

Heritage panics, and attempts to flee!

HP:Wounded SP:Good MV:Fresh - Sartak: Incapacitated --- Heritage: Beaten>
l
In the Woods
The pine wood forest and shrubberies are still extremely thick here, but some
space is still available to maneuver and navigate. More light is able to
penetrate through the branches above, but the herbacious layer is still almost
nonexistant, despite the availability of sunlight. It almost seems as though
the smaller plants had been burnt away, due to the scorch marks left on the
bare ground and adjacent shrubberies.
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
The corpse of Murad is lying here.
A white stallion is standing here, being ridden by you.
Bob Smith, Bordery borderguard of bordering borderlands is here, fighting *Sartak*!, riding a black warhorse.
A Dhjin'nen trolloc is here, fighting YOU!.
Heritage "The Big B" Benton is here, fighting *Sartak*!, riding a black warhorse.
*Sartak* is lying here, incapacitated.
*Zrog* is here, fighting Heritage!.
A Dhjin'nen trolloc is here, fighting Heritage!.
A Ko'bal trolloc is here, fighting Heritage!.

HP:Wounded SP:Good MV:Fresh - Sartak: Incapacitated --- Heritage: Beaten>

A Dhjin'nen trolloc tries to blast your hands, but misses.
You stab *Sartak*'s arms into bloody fragments!
*Sartak* grimaces in pain.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Sartak*'s death cry.
*Sartak* is dead! R.I.P.
A Dhjin'nen trolloc cleaves Heritage's legs.
A Ko'bal trolloc barely pierces Heritage's head.
A Ko'bal trolloc tickles Heritage's legs as he pierces him.
Bob tickles *Zrog*'s hands as he pierces him.

HP:Wounded SP:Good MV:Fresh >

Heritage panics, and attempts to flee!

HP:Wounded SP:Good MV:Fresh >
c
You stab *Zrog*'s head very hard.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched --- Heritage: Beaten>

Heritage panics, and attempts to flee!

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched --- Heritage: Beaten>

Bob narrates, 'rip'

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched --- Heritage: Beaten>
fb
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched --- Heritage: Beaten>

*
Heritage panics, and attempts to flee!

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched --- Heritage: Beaten>
+
*Zrog* sends Heritage sprawling with a powerful bash!

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched --- Heritage: Beaten>
- =
Bob pierces *Zrog*'s legs.
A Dhjin'nen trolloc tries to blast your body, but misses.
A Dhjin'nen trolloc cleaves Heritage's head hard.
A Ko'bal trolloc pierces Heritage's head.
You are interrupted and stop what you are doing.
*Zrog* bludgeons your body.
*Zrog* tries to bludgeon Bob's body, but he parries the attack.
*Zrog* bludgeons Heritage's legs.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched --- Heritage: Critical>

Guerrero narrates, 'nice'

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched --- Heritage: Critical>

Guerrero has arrived from the south, riding a black warhorse.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched --- Heritage: Critical>

Guerrero leaves west, riding a black warhorse.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched --- Heritage: Critical>

Guerrero has arrived from the west, riding a black warhorse.

HP:Wounded SP:Good MV:Fresh - Zrog: Scratched --- Heritage: Critical>

Guerrero smites *Zrog*'s legs very hard.

HP:Wounded SP:Good MV:Fresh - Zrog: Hurt --- Heritage: Critical>

Bob gets a pair of soft-soled boots from the corpse of Sartak.
Bob gets a pair of dull green earthen breeches from the corpse of Sartak.
Bob gets a tall metal tower shield from the corpse of Sartak.
Bob gets a glimmering topaz pommeled baselard from the corpse of Sartak.
Bob gets a great serpent ring from the corpse of Sartak.
Bob gets a great serpent ring from the corpse of Sartak.
Bob gets a pair of smooth black and brown fur gloves from the corpse of Sartak.
Bob gets a golden bracelet from the corpse of Sartak.
Bob gets a golden bracelet from the corpse of Sartak.
Bob gets a rough steel belt with an ornate buckle from the corpse of Sartak.
Bob gets a pair of elegant silk sleeves from the corpse of Sartak.
Bob gets a set of finely worked shoulder pads sparkling with gold from the corpse of Sartak.
Bob gets a worn animal hide vest from the corpse of Sartak.
Bob gets a moderate sized backpack from the corpse of Sartak.
Bob gets a long, heavy black cape from the corpse of Sartak.
Bob gets a rock colored shoufa from the corpse of Sartak.
Bob gets a gold earring from the corpse of Sartak.
Bob gets a thick earring made of gold from the corpse of Sartak.
Bob gets a shimmering pendant of heartstone from the corpse of Sartak.
Bob gets a necklace of heavy gold links from the corpse of Sartak.
Bob gets a blood covered flask of human flesh from the corpse of Sartak.
Bob receives 0 Gold, 13 Silver, 36 Copper from the corpse of Sartak.

HP:Wounded SP:Good MV:Fresh - Zrog: Hurt --- Heritage: Critical>
fb
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Fresh - Zrog: Hurt --- Heritage: Critical>

* + - =
Bob barely pierces *Zrog*'s waist.
A Dhjin'nen trolloc tries to blast your feet, but misses.
A Dhjin'nen trolloc cleaves Heritage's legs.
A Ko'bal trolloc barely pierces Heritage's head.
*Zrog* bludgeons Guerrero's legs.
*Zrog* tries to bludgeon your body, but you parry the attack.
*Zrog* bludgeons Bob's hands extremely hard.
*Zrog* bludgeons Heritage's shoulders hard.

HP:Wounded SP:Good MV:Fresh - Zrog: Hurt --- Heritage: Critical>

Bob narrates, 'flee heri'

HP:Wounded SP:Good MV:Fresh - Zrog: Hurt --- Heritage: Critical>
% = - +
Guerrero sends *Zrog* sprawling with a powerful bash!

HP:Wounded SP:Good MV:Fresh - Zrog: Hurt --- Heritage: Critical>

Heritage leaves west, riding a black warhorse.

HP:Wounded SP:Good MV:Fresh - Zrog: Hurt --- Guerrero: Beaten>

*
Okay.
You throw a fireball at *Zrog* and have the satisfaction of seeing him enveloped in flames!

HP:Wounded SP:Weakening MV:Fresh - Zrog: Hurt --- Guerrero: Beaten>

Guerrero smites *Zrog*'s legs very hard.
You stab *Zrog*'s body.
Bob pierces *Zrog*'s legs.
A Dhjin'nen trolloc tries to blast your feet, but misses.

HP:Wounded SP:Weakening MV:Fresh - Zrog: Wounded --- Guerrero: Beaten>
fb
You begin channeling the appropriate flows...

HP:Wounded SP:Weakening MV:Fresh - Zrog: Wounded --- Guerrero: Beaten>

* + - = % =
Bob narrates, 'bashed'

HP:Wounded SP:Weakening MV:Fresh - Zrog: Wounded --- Guerrero: Beaten>

*Zrog* panics, and attempts to flee!

HP:Wounded SP:Weakening MV:Fresh - Zrog: Wounded --- Guerrero: Beaten>
-
A Ko'bal trolloc tries to pierce Bob's legs, but misses.
A Dhjin'nen trolloc barely cleaves Guerrero's legs.
A Dhjin'nen trolloc barely cleaves Guerrero's legs.
A Ko'bal trolloc tries to pierce Bob's feet, but misses.
A Ko'bal trolloc tries to pierce Bob's head, but misses.
*Zrog* bludgeons Guerrero's legs.
*Zrog* tries to bludgeon your feet, but you parry the attack.
*Zrog* tries to bludgeon Bob's hands, but he parries the attack.
Guerrero smites *Zrog*'s hands hard.
Bob barely pierces *Zrog*'s legs.
A Dhjin'nen trolloc tries to blast your hands, but misses.

HP:Wounded SP:Weakening MV:Fresh - Zrog: Wounded --- Guerrero: Beaten>
+
*Zrog* leaves west.

HP:Wounded SP:Weakening MV:Fresh - A Dhjin'nen trolloc: Healthy>

*
Your target could not be found.

HP:Wounded SP:Weakening MV:Fresh - A Dhjin'nen trolloc: Healthy>

Bob panics, and attempts to flee!

HP:Wounded SP:Weakening MV:Fresh - A Dhjin'nen trolloc: Healthy>
f
You panic and attempt to flee!

HP:Wounded SP:Weakening MV:Fresh - A Dhjin'nen trolloc: Healthy>

*Zrog* has arrived from the west.

HP:Wounded SP:Weakening MV:Fresh - A Dhjin'nen trolloc: Healthy>

Guerrero panics, and attempts to flee!

HP:Wounded SP:Weakening MV:Fresh - A Dhjin'nen trolloc: Healthy>
n

Bob panics, and attempts to flee!

HP:Wounded SP:Weakening MV:Fresh - A Dhjin'nen trolloc: Healthy>
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A white stallion is standing here, being ridden by you.
Heritage "The Big B" Benton is standing here, riding a black warhorse.
You flee head over heels.
An Impassable Thicket
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
w
Deep Within the Woods
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
s
A Clearing Within the Woods
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
e
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
c

Bob has arrived from the north, riding a black warhorse.

HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.
Bob leaves south, riding a black warhorse.

HP:Wounded SP:Weakening MV:Fresh >

Heritage has arrived from the south, riding a black warhorse.
Heritage leaves north, riding a black warhorse.

HP:Wounded SP:Weakening MV:Fresh >
e
In the Woods
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
The corpse of Murad is lying here.
The corpse of Sartak is lying here.
A white stallion is standing here, being ridden by you.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.

HP:Wounded SP:Weakening MV:Fresh >
s
In the Woods
[ Exits: n w ]
A white stallion is standing here, being ridden by you.
*Zrog* is standing here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.

HP:Wounded SP:Weakening MV:Fresh >
c
You stab *Zrog*'s body.

HP:Wounded SP:Weakening MV:Fresh - Zrog: Wounded>
fb
You begin channeling the appropriate flows...

HP:Wounded SP:Weakening MV:Fresh - Zrog: Wounded>

*
*Zrog* panics, and attempts to flee!

HP:Wounded SP:Weakening MV:Fresh - Zrog: Wounded>
+ f
Cancelled...
You panic and attempt to flee!

HP:Wounded SP:Weakening MV:Fresh - Zrog: Wounded>

*Zrog* leaves west.

HP:Wounded SP:Weakening MV:Fresh >

In the Woods
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
The corpse of Murad is lying here.
The corpse of Sartak is lying here.
A white stallion is standing here, being ridden by you.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
You flee head over heels.

HP:Wounded SP:Weakening MV:Fresh >
w
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.
Heritage narrates, 'im bait'

HP:Wounded SP:Weakening MV:Fresh >
s
A Small Path in the Woods
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
*Zrog* is sitting here.
Bob Smith, Bordery borderguard of bordering borderlands is here, fighting *Zrog*!, riding a black warhorse.
Guerrero is here, fighting *Zrog*!, riding a black warhorse.

HP:Wounded SP:Weakening MV:Fresh >
c
You stab *Zrog*'s legs into bloody fragments!

HP:Wounded SP:Weakening MV:Fresh - Zrog: Wounded --- Bob: Wounded>

Bob narrates, 'nice'

HP:Wounded SP:Weakening MV:Fresh - Zrog: Wounded --- Bob: Wounded>

Guerrero waves.

HP:Wounded SP:Weakening MV:Fresh - Zrog: Wounded --- Bob: Wounded>
fs
You begin channeling the appropriate flows...

HP:Wounded SP:Weakening MV:Fresh - Zrog: Wounded --- Bob: Wounded>
=
Guerrero smites *Zrog*'s legs very hard.
Bob pierces *Zrog*'s arms.

HP:Wounded SP:Weakening MV:Fresh - Zrog: Battered --- Bob: Wounded>
= +
Okay.
Your flows of Fire blossom into flames which hit *Zrog*, causing his a lot of pain.

HP:Wounded SP:Weakening MV:Fresh - Zrog: Battered --- Bob: Wounded>
fs
You begin channeling the appropriate flows...
Bob narrates, 'bashed'

HP:Wounded SP:Weakening MV:Fresh - Zrog: Battered --- Bob: Wounded>
=
Guerrero smites *Zrog*'s waist hard.
Bob tickles *Zrog*'s body as he pierces him.
*Zrog* panics, and attempts to flee!

HP:Wounded SP:Weakening MV:Fresh - Zrog: Battered --- Bob: Wounded>
=
*Zrog* leaves north.

HP:Wounded SP:Weakening MV:Fresh >
+ n
Your target could not be found.
*Zrog* has arrived from the north.
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
n
An Impassable Thicket
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
w
Deep Within the Woods
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.
Heritage "The Big B" Benton is standing here, riding a black warhorse.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >

Heritage leaves south, riding a black warhorse.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
e
An Impassable Thicket
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
s
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
s
A Small Path in the Woods
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
Bob Smith, Bordery borderguard of bordering borderlands is standing here, riding a black warhorse.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
e

Heritage has arrived from the west, riding a black warhorse.
Bob leaves south, riding a black warhorse.
Heritage leaves south, riding a black warhorse.

HP:Wounded SP:Weakening MV:Fresh >
c
In the Woods
[ Exits: n w ]
A white stallion is standing here, being ridden by you.
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.

HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >

A Ko'bal trolloc tries to pierce your arms, but misses.
A Ko'bal trolloc barely tickles your legs with his pierce.
A Dhjin'nen trolloc tries to cleave your body, but misses.
A Dhjin'nen trolloc tries to blast your feet, but misses.
A Dhjin'nen trolloc blasts your hands.
A Dhjin'nen trolloc tries to cleave your body, but misses.
A Ko'bal trolloc barely tickles your body with his pierce.
A Ko'bal trolloc barely pierces your legs.
You stab A Ko'bal trolloc's head into bloody fragments!
A Ko'bal trolloc barely tickles your feet with his pierce.
A Ko'bal trolloc barely tickles your legs with his pierce.

HP:Wounded SP:Weakening MV:Fresh - A Ko'bal trolloc: Scratched>
s
No way! You're fighting for your life!

HP:Wounded SP:Weakening MV:Fresh - A Ko'bal trolloc: Scratched>
f
You panic and attempt to flee!

HP:Wounded SP:Weakening MV:Fresh - A Ko'bal trolloc: Scratched>

In the Woods
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
The corpse of Murad is lying here.
The corpse of Sartak is lying here.
A white stallion is standing here, being ridden by you.
An elite assassin trolloc is here, barely noticable.
You flee head over heels.

HP:Wounded SP:Weakening MV:Fresh >
w
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
n
An Impassable Thicket
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
exam pack
You do not see that here.

HP:Wounded SP:Weakening MV:Fresh >
w
Deep Within the Woods
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
n
Amongst the Woods
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
A large rat is here scurrying out of sight.

HP:Wounded SP:Weakening MV:Fresh >
w
Off the Road
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
n
A Bend in the Road
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
n
Tarwin's Gap Road Before a Turn in the Road
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
n
The Road Alongside the Forest Hedge
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: e s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
track
HP:Wounded SP:Weakening MV:Fresh >
- +
*
You see fresh tracks of a black warhorse (ridden) leaving east.
You see fresh tracks of a black warhorse (ridden) leaving east.
You see fresh tracks of a black warhorse (ridden) leaving east.
You see fresh tracks of Zrog leaving east.
You see almost fresh tracks of a black warhorse (ridden) leaving south.
You see almost fresh tracks of a black warhorse (ridden) leaving east.

HP:Wounded SP:Weakening MV:Fresh >
e
Your mount is too exhausted.

HP:Wounded SP:Weakening MV:Fresh >
e
Your mount is too exhausted.

HP:Wounded SP:Weakening MV:Fresh >
sc
You have 155(307) hit, 75(200) mana and 135(135) movement points.
You have scored 245418158 exp, 167 total quest points
You need 10581842 exp to reach your next level.
You have been playing for 0 days and 19 hours.
You have gathered 84 Weave Points so far.
This ranks you as Sonea Sedai (level 42)
You are in the following clans:
Blue Ajah : 14 Quest Points, rank 1, 1 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks haggard and beaten.
You are riding a white stallion.
You are standing.

HP:Wounded SP:Weakening MV:Fresh >
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Wounded SP:Weakening MV:Fresh >
regen horse
You begin channeling the appropriate flows...

HP:Wounded SP:Weakening MV:Fresh >
= =
* + - = % = - +
*
Okay.
You flow a regenerative weave into a white stallion, who appears to be less fatigued.

HP:Wounded SP:Flickering MV:Fresh >
rel
You release the One Power.

HP:Wounded SP:Flickering MV:Fresh >
e
The Road to Tarwin's Gap
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
e
e
On the Road to Tarwin's Gap
[ Exits: e w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
At a Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A white stallion is standing here, being ridden by you.


HP:Wounded SP:Flickering MV:Fresh >
n
n
An Abandoned Fortification on the Road
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
n
A Bend in the Road to Tarwin's Gap
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
A Path Between the Cliffs
[ Exits: n e s w ]
An enormous statue of Growler is carved into the rock here.
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
e
On a Heath Bald
[ Exits: e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
e
A Bend in the Road to Tarwin's Gap
[ Exits: e s w ]
A statue of Bollesedun staring northward with a smirk, stands here.
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
e
The Road to Tarwin's Gap
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
e
A Bend in the Road to Tarwin's Gap
[ Exits: n w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
n
n
The Road to Tarwin's Gap
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
Outside Tarwin's Gap
[ Exits: e s w ]
A small tombstone is here.
A white stallion is standing here, being ridden by you.


HP:Wounded SP:Flickering MV:Fresh >
n
Before Tarwin's Gap
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
n
Entering Tarwin's Gap
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
n
Within Tarwin's Gap
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
Guerrero is here, fighting A tall trolloc spy!, riding a black warhorse.
A tall trolloc spy is here, fighting Guerrero!.
Guerrero panics, and attempts to flee!

HP:Wounded SP:Flickering MV:Fresh >
n
Inside Tarwin's Gap
[ Exits: n e ]
A white stallion is standing here, being ridden by you.
Bob Smith, Bordery borderguard of bordering borderlands is standing here, riding a black warhorse.
Heritage "The Big B" Benton is standing here, riding a black warhorse.

HP:Wounded SP:Flickering MV:Fresh >
n
In the Narrows of Tarwin's Gap
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
n
An Opening in Tarwin's Gap
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
n
Towards the Center of Tarwin's Gap
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.
*Zrog* is standing here.

HP:Wounded SP:Flickering MV:Fresh >

*Zrog* leaves north.

HP:Wounded SP:Flickering MV:Fresh >
n
Between the Clefts of the Mountains of Dhoom
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
Inside Tarwin's Gap
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >

Bob has arrived from the south, riding a black warhorse.
Guerrero has arrived from the south, riding a black warhorse.
Heritage has arrived from the south, riding a black warhorse.

HP:Wounded SP:Flickering MV:Fresh >
n

Bob leaves north, riding a black warhorse.
Guerrero leaves north, riding a black warhorse.
Heritage leaves north, riding a black warhorse.

HP:Wounded SP:Flickering MV:Fresh >
n
Within Tarwin's Gap
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.
Heritage "The Big B" Benton is standing here, riding a black warhorse.
Guerrero is standing here, riding a black warhorse.
Bob Smith, Bordery borderguard of bordering borderlands is standing here, riding a black warhorse.

HP:Wounded SP:Flickering MV:Fresh >
Inside Tarwin's Gap
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
*Zrog* is standing here.

HP:Wounded SP:Flickering MV:Fresh >

*Zrog* leaves west.

HP:Wounded SP:Flickering MV:Fresh >
w
Entering Tarwin's Gap
[ Exits: e s u ]
A white stallion is standing here, being ridden by you.
*Zrog* is standing here.

HP:Wounded SP:Flickering MV:Fresh >
HP:Wounded SP:Flickering MV:Fresh >

*Zrog* leaves up.

HP:Wounded SP:Flickering MV:Fresh >
u
Overlooking Tarwin's Gap
[ Exits: n d ]
A white stallion is standing here, being ridden by you.
*Zrog* is standing here.

HP:Wounded SP:Flickering MV:Fresh >
n
*Zrog* leaves north.
Towards the Blight
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
*Zrog* is standing here.

HP:Wounded SP:Flickering MV:Fresh >
w
*Zrog* leaves west.
A Dip in the Rising Heights
[ Exits: n e ]
A white stallion is standing here, being ridden by you.
*Zrog* is standing here.

HP:Wounded SP:Flickering MV:Fresh >
*Zrog* leaves north.

HP:Wounded SP:Flickering MV:Fresh >
n
Towards the Blight
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.
*Zrog* is standing here.

HP:Wounded SP:Flickering MV:Fresh >
n

*Zrog* leaves north.

HP:Wounded SP:Flickering MV:Fresh >
w
Along the Mountains of Dhoom
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
*Zrog* is standing here.

HP:Wounded SP:Flickering MV:Fresh >
c
An Incline Towards the Blight
[ Exits: e s w u ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c

Bob has arrived from the east, riding a black warhorse.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c

Bob leaves east, riding a black warhorse.

HP:Wounded SP:Flickering MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
l

*Zrog* has arrived from the east.
*Zrog* leaves west.

HP:Wounded SP:Flickering MV:Fresh >
c
An Incline Towards the Blight
The northern exit to Tarwin's Gap lies ahead, up a steep slope encompassed by
the tall Mountains of Dhoom. The slope to the north resembles the same harsh,
rocky terrain to the south, but it also does offer a tiny glimpse at the sky,
between the two encroaching ridges of the Mountains of Dhoom.
[ Exits: e s w u ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >

Guerrero has arrived from the east, riding a black warhorse.
Bob has arrived from the east, riding a black warhorse.
Heritage has arrived from the east, riding a black warhorse.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c

Heritage leaves west, riding a black warhorse.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.
Bob leaves up, riding a black warhorse.
Guerrero leaves up, riding a black warhorse.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >

Heritage has arrived from the west, riding a black warhorse.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 145 Dodge Bonus: 47, Parry Bonus: 180
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 40 times, 31 times to other players, 9 times to monsters, and killed 28 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Flickering MV:Fresh >
c
c
c
They don't seem to be here.
Heritage leaves west, riding a black warhorse.

HP:Wounded SP:Weakening MV:Fresh >
sc
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
You have 174(307) hit, 71(200) mana and 135(135) movement points.
You have scored 245418158 exp, 167 total quest points
You need 10581842 exp to reach your next level.
You have been playing for 0 days and 19 hours.
You have gathered 84 Weave Points so far.
This ranks you as Sonea Sedai (level 42)
You are in the following clans:
Blue Ajah : 14 Quest Points, rank 1, 1 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks weary.
You are riding a white stallion.
You are standing.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
emb
c
c
You surrender yourself to saidar as you embrace the True Source.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
l
An Incline Towards the Blight
The northern exit to Tarwin's Gap lies ahead, up a steep slope encompassed by
the tall Mountains of Dhoom. The slope to the north resembles the same harsh,
rocky terrain to the south, but it also does offer a tiny glimpse at the sky,
between the two encroaching ridges of the Mountains of Dhoom.
[ Exits: e s w u ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
stat
You are a 238 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 147 pounds, weight carried 0.0 lbs, worn: 48.9 lbs.
Offensive Bonus: 145 Dodge Bonus: 47, Parry Bonus: 180
Your abilities are: Str: 17, Int: 19, Wis: 18, Dex: 16, Con: 16
You have died 40 times, 31 times to other players, 9 times to monsters, and killed 28 other worthy players.
Your armor absorbs 45% damage on average.
You are affected by:
SANCTUARY
AGILITY
NO QUIT
NOTICE
NIGHT VISION
STRENGTH

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >

Bob narrates, 'blocking'

HP:Wounded SP:Weakening MV:Fresh >
track trolloc
HP:Wounded SP:Weakening MV:Fresh >
- +
*
You see fresh tracks of Zrog leaving west.
You see very recent tracks of A tall trolloc spy leaving east.
You see half day old tracks of A tall trolloc spy leaving west.
You see half day old tracks of A tall trolloc spy leaving west.
You see half day old tracks of A tall trolloc spy leaving up.
You see almost day old tracks of A tall trolloc spy leaving west.

HP:Wounded SP:Weakening MV:Fresh >
w
A Desolate Eave
[ Exits: e s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
s
Under a Small Cleft
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
c

Heritage narrates, 's'

HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Fresh >
e
Towards the Blight
[ Exits: n e w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
e
Towards the Blight
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.

HP:Wounded SP:Weakening MV:Fresh >
s
A Dip in the Rising Heights
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
e
Towards the Blight
[ Exits: s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
s
Overlooking Tarwin's Gap
[ Exits: n d ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
d
Entering Tarwin's Gap
[ Exits: e s u ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
s
Within Tarwin's Gap
[ Exits: n e s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
s
A Corner Within Tarwin's Gap
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
e
Inside Tarwin's Gap
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
s
Between the Clefts of the Mountains of Dhoom
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
s
Towards the Center of Tarwin's Gap
[ Exits: n e s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
s
An Opening in Tarwin's Gap
[ Exits: n s w ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
s
In the Narrows of Tarwin's Gap
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
s
Inside Tarwin's Gap
[ Exits: n e ]
A white stallion is standing here, being ridden by you.
Heritage "The Big B" Benton is standing here, riding a black warhorse.
Heritage leaves east, riding a black warhorse.

HP:Wounded SP:Weakening MV:Fresh >
track
HP:Wounded SP:Weakening MV:Fresh >
- +
*
You see fresh tracks of a black warhorse (ridden) leaving east.
You see fresh tracks of Zrog leaving east.
You see fresh tracks of a black warhorse (ridden) leaving north.
You see fresh tracks of a black warhorse (ridden) leaving north.
You see fresh tracks of a black warhorse (ridden) leaving north.
You see fresh tracks of a white stallion (ridden) leaving north.

HP:Wounded SP:Weakening MV:Fresh >
e
Within Tarwin's Gap
[ Exits: s w ]
A white stallion is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.

HP:Wounded SP:Weakening MV:Fresh >
s
Entering Tarwin's Gap
[ Exits: n s ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
s
Before Tarwin's Gap
[ Exits: n e ]
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
e
Outside Tarwin's Gap
[ Exits: e s w ]
A small tombstone is here.
A white stallion is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Fresh >
track
HP:Wounded SP:Weakening MV:Fresh >
- +
*
You see fresh tracks of a black warhorse (ridden) leaving south.
You see fresh tracks of Zrog leaving south.
You see fresh tracks of a white stallion (ridden) leaving west.
You see fresh tracks of a black warhorse (ridden) leaving west.
You see fresh tracks of a black warhorse (ridden) leaving west.
You see fresh tracks of a black warhorse (ridden) leaving west.

HP:Wounded SP:Weakening MV:Fresh >
nar past tombstone
You narrate, 'past tombstone'

HP:Wounded SP:Weakening MV:Fresh >
s
Your mount is too exhausted.

HP:Wounded SP:Weakening MV:Fresh >
s
Your mount is too exhausted.

HP:Wounded SP:Weakening MV:Fresh >
dism
You stop riding a white stallion.

HP:Wounded SP:Weakening MV:Fresh >
s
The Road to Tarwin's Gap
[ Exits: n s ]

HP:Wounded SP:Weakening MV:Excellent >
s
The Road to Tarwin's Gap
[ Exits: n s ]

HP:Wounded SP:Weakening MV:Excellent >
s
The Road to Tarwin's Gap
[ Exits: n e s w ]

HP:Wounded SP:Weakening MV:Excellent >
track
HP:Wounded SP:Weakening MV:Excellent >
- +
*
You see fresh tracks of a black warhorse (ridden) leaving south.
You see fresh tracks of Zrog leaving south.
You see fresh tracks of a white stallion (ridden) leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving north.

HP:Wounded SP:Weakening MV:Excellent >
s
A Bend in the Road to Tarwin's Gap
[ Exits: n w ]

HP:Wounded SP:Weakening MV:Excellent >
w
The Road to Tarwin's Gap
[ Exits: n e w ]

HP:Wounded SP:Weakening MV:Strong >
w
A Bend in the Road to Tarwin's Gap
[ Exits: e s w ]
A statue of Bollesedun staring northward with a smirk, stands here.

HP:Wounded SP:Weakening MV:Strong >
w
On a Heath Bald
[ Exits: e s w ]

HP:Wounded SP:Weakening MV:Strong >
s
Along the Road to Tarwin's Gap
[ Exits: n e w ]

HP:Wounded SP:Weakening MV:Strong >
w
A Bend in the Road to Tarwin's Gap
[ Exits: n e s w ]

HP:Wounded SP:Weakening MV:Strong >
s
s
An Abandoned Fortification on the Road
[ Exits: n s ]

HP:Wounded SP:Weakening MV:Strong >
At a Bend in the Road to Tarwin's Gap
[ Exits: n w ]

HP:Wounded SP:Weakening MV:Strong >
w
On the Road to Tarwin's Gap
[ Exits: e w ]

HP:Wounded SP:Weakening MV:Good >
track
HP:Wounded SP:Weakening MV:Good >
- +
*
You see fresh tracks of a black warhorse (ridden) leaving west.
You see fresh tracks of Zrog leaving west.
You see almost fresh tracks of a white stallion (ridden) leaving east.
You see almost
Trin
Posts: 818
Joined: Wed Dec 08, 2004 12:55 pm

Post by Trin »

On the Road to Tarwin's Gap
[ Exits: e w ]

HP:Wounded SP:Weakening MV:Good >
track
HP:Wounded SP:Weakening MV:Good >
- +
*
You see fresh tracks of a black warhorse (ridden) leaving west.
You see fresh tracks of Zrog leaving west.
You see almost fresh tracks of a white stallion (ridden) leaving east.
You see almost fresh tracks of a black warhorse (ridden) leaving east.
You see almost fresh tracks of a black warhorse (ridden) leaving east.
You see almost fresh tracks of a black warhorse (ridden) leaving east.

HP:Wounded SP:Weakening MV:Good >
w
w
The Road to Tarwin's Gap
[ Exits: e w ]

HP:Wounded SP:Weakening MV:Good >
The Road to Tarwin's Gap
[ Exits: e s ]

HP:Wounded SP:Weakening MV:Good >
s
s
The Road Alongside the Forest Hedge
[ Exits: n s ]

HP:Wounded SP:Weakening MV:Good >
s
Tarwin's Gap Road Before a Turn in the Road
[ Exits: n s ]

HP:Wounded SP:Weakening MV:Good >
s
A Bend in the Road
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.

HP:Wounded SP:Weakening MV:Good >
Off the Road
[ Exits: n e w ]
A large rat is here scurrying out of sight.

HP:Wounded SP:Weakening MV:Good >
n
A Bend in the Road
[ Exits: n s w ]
A strong, black warhorse stands here, full of energy.

HP:Wounded SP:Weakening MV:Good >
rh 1
You begin riding a black warhorse.

HP:Wounded SP:Weakening MV:Good >
s
Your mount is too exhausted.

HP:Wounded SP:Weakening MV:Good >
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Wounded SP:Weakening MV:Good >
regen warhorse
You begin channeling the appropriate flows...

HP:Wounded SP:Weakening MV:Good >
= =
* + - = % = - +
*
Okay.
You flow a regenerative weave into a black warhorse, who appears to be less fatigued.

HP:Wounded SP:Flickering MV:Good >
rel
You release the One Power.

HP:Wounded SP:Flickering MV:Good >
s
e
Off the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.

HP:Wounded SP:Flickering MV:Good >
Amongst the Woods
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Good >
s
Deep Within the Woods
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
Heritage narrates, 'patty'

HP:Wounded SP:Flickering MV:Good >
s
A Clearing Within the Woods
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Good >
e
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A black warhorse is standing here, being ridden by you.
Heritage has arrived from the south.

HP:Wounded SP:Flickering MV:Good >
s
A Small Path in the Woods
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Flickering MV:Good >
n
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A black warhorse is standing here, being ridden by you.
Heritage "The Big B" Benton is standing here.

HP:Wounded SP:Flickering MV:Good >

Bob narrates, 'brt'

HP:Wounded SP:Flickering MV:Good >

The aura around you fades away.

HP:Wounded SP:Weakening MV:Strong >
l heritage
Heritage looks pretty hurt.

Heritage is using:
<used as light> a lightstick made of crystal
<worn around neck> a polished amulet of onyx
<worn around neck> a polished amulet of onyx
<worn in right ear> a shining silver earring
<worn in left ear> a shining silver earring
<worn on head> a blackened steel horned helmet
<worn about body> a fur cloak, held by a silver brooch
<worn on back> a moderate sized backpack
<worn on body> a blackened steel spiked cuirass
<worn on shoulders> a set of blackened steel shoulder plates
<worn on arms> a pair of shimmering steel vambraces
<worn about waist> a plated silver belt with a golden scabbard
<worn around wrist> a green dangling circlet
<worn on hands> a heavy pair of gold-knuckled silver gauntlets
<worn on finger> a black ring
<worn on finger> a black ring
<wielded with two hands> a long, sharp bladed claymore
<worn on legs> a pair of silver full-greaves with golden knee caps
<worn on feet> a pair of steel-plated war boots

HP:Wounded SP:Weakening MV:Strong >
s
A Small Path in the Woods
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Strong >
emb
You surrender yourself to saidar as you embrace the True Source.

HP:Wounded SP:Weakening MV:Strong >
dism
You stop riding a black warhorse.

HP:Wounded SP:Weakening MV:Strong >
e
c
fs
In the Woods
[ Exits: n w ]
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.

HP:Wounded SP:Weakening MV:Good >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
Who do you wish to channel this weave upon?

HP:Wounded SP:Weakening MV:Good >
n

A Ko'bal trolloc tries to pierce your arms, but misses.
A Ko'bal trolloc tries to pierce your waist, but misses.
A Dhjin'nen trolloc has arrived from the north.
A Dhjin'nen trolloc has arrived from the north.
A Ko'bal trolloc tries to pierce your head, but misses.
A Ko'bal trolloc tries to pierce your feet, but misses.
You try to stab A Ko'bal trolloc's arms, but miss.
A Ko'bal trolloc tries to pierce your legs, but misses.
A Ko'bal trolloc tries to pierce your body, but misses.

HP:Wounded SP:Weakening MV:Good - A Ko'bal trolloc: Healthy>
c
No way! You're fighting for your life!

HP:Wounded SP:Weakening MV:Good - A Ko'bal trolloc: Healthy>
fs
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good - A Ko'bal trolloc: Healthy>
You begin channeling the appropriate flows...

HP:Wounded SP:Weakening MV:Good - A Ko'bal trolloc: Healthy>
f
Cancelled...
PANIC! You couldn't escape!

HP:Wounded SP:Weakening MV:Good - A Ko'bal trolloc: Healthy>
f
You panic and attempt to flee!

HP:Wounded SP:Weakening MV:Good - A Ko'bal trolloc: Healthy>

In the Woods
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
The corpse of Murad is lying here.
The corpse of Sartak is lying here.
Heritage "The Big B" Benton is here, fighting *Zrog*!.
*Zrog* is here, fighting Heritage!.
An elite assassin trolloc is here, barely noticable.
You flee head over heels.
*Zrog* panics, and attempts to flee!

HP:Wounded SP:Weakening MV:Good >
c
You stab *Zrog*'s feet hard.

HP:Wounded SP:Weakening MV:Good - Zrog: Critical --- Heritage: Beaten>
fs
You begin channeling the appropriate flows...

HP:Wounded SP:Weakening MV:Good - Zrog: Critical --- Heritage: Beaten>

*Zrog* leaves west.

HP:Wounded SP:Weakening MV:Good >
=
Heritage leaves west.

HP:Wounded SP:Weakening MV:Good >
w
= c
Cancelled...
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
Heritage "The Big B" Benton is standing here.

HP:Wounded SP:Weakening MV:Good >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
s
A Small Path in the Woods
[ Exits: n e s w ]
A strong, black warhorse stands here, full of energy.

HP:Wounded SP:Weakening MV:Good >
rh 1
You begin riding a black warhorse.

HP:Wounded SP:Weakening MV:Good >
n
w
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A black warhorse is standing here, being ridden by you.
Heritage "The Big B" Benton is standing here.

HP:Wounded SP:Weakening MV:Good >
n
A Clearing Within the Woods
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
*Zrog* is standing here.

HP:Wounded SP:Weakening MV:Good >
n
*Zrog* leaves north.
Deep Within the Woods
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
*Zrog* is standing here.

HP:Wounded SP:Weakening MV:Good >

*Zrog* leaves north.

HP:Wounded SP:Weakening MV:Good >
n
Amongst the Woods
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
*Zrog* is standing here.

HP:Wounded SP:Weakening MV:Good >
c
You stab *Zrog*'s head very hard.

HP:Wounded SP:Weakening MV:Good - Zrog: Critical>
fs
*Zrog* panics, and attempts to flee!
You begin channeling the appropriate flows...

HP:Wounded SP:Weakening MV:Good - Zrog: Critical>
=
Guerrero has arrived from the west.

HP:Wounded SP:Weakening MV:Good - Zrog: Critical>

Guerrero leaves south.

HP:Wounded SP:Weakening MV:Good - Zrog: Critical>
=
*Zrog* leaves south.

HP:Wounded SP:Weakening MV:Good >

Guerrero has arrived from the south.

HP:Wounded SP:Weakening MV:Good >
+
Your target could not be found.

HP:Wounded SP:Weakening MV:Good >

Guerrero leaves south.

HP:Wounded SP:Weakening MV:Good >
s
c
Deep Within the Woods
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
Guerrero is standing here.

HP:Wounded SP:Weakening MV:Good >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
e
s
An Impassable Thicket
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
Guerrero has arrived from the west.

HP:Wounded SP:Weakening MV:Good >
Alongside a Clearing
[ Exits: n e s w ]
A small brass lantern is sitting here.
A black warhorse is standing here, being ridden by you.
A strong, black warhorse stands here, full of energy.
Bob Smith, Bordery borderguard of bordering borderlands is standing here.

HP:Wounded SP:Weakening MV:Good >
c

Bob panics, and attempts to flee!
Bob leaves west.

HP:Wounded SP:Weakening MV:Good >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
e
c
In the Woods
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
The corpse of Murad is lying here.
The corpse of Sartak is lying here.
A black warhorse is standing here, being ridden by you.
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.

HP:Wounded SP:Weakening MV:Good >
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
s
In the Woods
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.

HP:Wounded SP:Weakening MV:Good >
w
A Small Path in the Woods
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
Heritage "The Big B" Benton is standing here.

HP:Wounded SP:Weakening MV:Good >
c
They don't seem to be here.

HP:Wounded SP:Weakening MV:Good >
s
A Small Path in the Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Good >
track

Heritage has arrived from the north.

HP:Wounded SP:Weakening MV:Good >
HP:Wounded SP:Weakening MV:Good >
- +
Heritage leaves south.

HP:Wounded SP:Weakening MV:Good >

*
You see fresh tracks of Heritage leaving south.
You see fresh tracks of Zrog leaving south.
You see fresh tracks of Heritage leaving north.
You see fresh tracks of Zrog leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving south.
You see almost fresh tracks of a black warhorse (ridden) leaving south.

HP:Wounded SP:Weakening MV:Good >
s
A Turn in the Path
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.
Sneaking around in the shadows stands a shienaran scout.

HP:Wounded SP:Weakening MV:Good >
w
Along a Dirth Path
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Heritage "The Big B" Benton is standing here.
Heritage leaves west.

HP:Wounded SP:Weakening MV:Good >
w
Off the Main Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Heritage "The Big B" Benton is standing here.
Sneaking around in the shadows stands a shienaran scout.

HP:Wounded SP:Weakening MV:Good >
w
The Road to Tarwin's Gap
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
Heritage has arrived from the east.

HP:Wounded SP:Weakening MV:Good >
track
HP:Wounded SP:Weakening MV:Good >
-
Heritage leaves south.

HP:Wounded SP:Weakening MV:Good >
+
*
You see fresh tracks of Heritage leaving south.
You see fresh tracks of Zrog leaving south.
You see fresh tracks of Heritage leaving east.
You see fresh tracks of Heritage leaving south.
You see almost fresh tracks of Zrog leaving east.
You see almost fresh tracks of Zrog leaving south.

HP:Wounded SP:Weakening MV:Good >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Good >
s
A Path towards Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Heritage "The Big B" Benton is standing here.

HP:Wounded SP:Weakening MV:Good >

Heritage leaves west.

HP:Wounded SP:Weakening MV:Good >
w
w
rel
Bob narrates, 'not here'.

HP:Wounded SP:Weakening MV:Good >
Trail to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.

HP:Wounded SP:Weakening MV:Good >
The Way to Tarwin's Gap
[ Exits: e s w ]
A statue of Clark, slashing downward with a sword, stands here.
A black warhorse is standing here, being ridden by you.
Heritage "The Big B" Benton is standing here.

HP:Wounded SP:Weakening MV:Good >
You release the One Power.

HP:Wounded SP:Weakening MV:Good >

Heritage leaves west.

HP:Wounded SP:Weakening MV:Good >

Guerrero narrates, 'spamming'

HP:Wounded SP:Weakening MV:Good >
track
HP:Wounded SP:Weakening MV:Good >
- +
*
You see fresh tracks of Heritage leaving west.
You see fresh tracks of Zrog leaving west.
You see fresh tracks of a small fluffy rabbit leaving east.
You see very recent tracks of a small fluffy rabbit leaving west.
You see very recent tracks of a white stallion (ridden) leaving east.
You see fairly recent tracks of a small fluffy rabbit leaving east.

HP:Wounded SP:Weakening MV:Good >

Heritage narrates, 'goin s'

HP:Wounded SP:Weakening MV:Good >
w
Bend in the Path
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.

HP:Wounded SP:Weakening MV:Good >
s
Twist in the Path
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.

HP:Wounded SP:Weakening MV:Good >
w
Turn in the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Wounded SP:Weakening MV:Good >
s
Bend in the Road
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Good >
w
Hard Dirt Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Heritage "The Big B" Benton is standing here.
A small deer is here watching over herself.

HP:Wounded SP:Weakening MV:Good >
w
Dirt Bend
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
Guerrero narrates, 'he south'

HP:Wounded SP:Weakening MV:Good >
Heritage has arrived from the east.

HP:Wounded SP:Weakening MV:Good >
n
Curve in the Road
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Wounded SP:Weakening MV:Good >
w
Curve in the Path
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Good >
s
s
Overgrown Road
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Wounded SP:Weakening MV:Good >
s
Long and Narrow Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.

HP:Wounded SP:Weakening MV:Good >
Overgrown Bend
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Wounded SP:Weakening MV:Good >
w
A Sharp Bend in the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Good >
track

Santa Claus shouts, 'Ho Ho Ho!'

HP:Wounded SP:Weakening MV:Good >
HP:Wounded SP:Weakening MV:Good >
-
Bob narrates, 'be there when able'

HP:Wounded SP:Weakening MV:Good >
+
*
You see fresh tracks of Zrog leaving south.
You see very recent tracks of a small deer leaving east.
You see fairly recent tracks of a small deer leaving east.
You see faint tracks of a large elk leaving east.
You see half day old tracks of a small deer leaving east.
You see half day old tracks of a small deer leaving east.

HP:Wounded SP:Weakening MV:Good >
s
Well Traveled Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Good >
s
Bend in the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.

HP:Wounded SP:Weakening MV:Good >
w
Remains of a Shienaran Watchtower
[ Exits: e ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Wounded SP:Weakening MV:Good >
e
Bend in the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.

HP:Wounded SP:Weakening MV:Good >
e
Narrow Path
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
A large rat is here scurrying out of sight.

HP:Wounded SP:Weakening MV:Good >
e
Curvy Road
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Good >
s
Twisted Path
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
A large elk stares at you.

HP:Wounded SP:Weakening MV:Good >

Guerrero narrates, 'dont let him port'

HP:Wounded SP:Weakening MV:Good >
track
HP:Wounded SP:Weakening MV:Good >
- +
*
You see fresh tracks of Zrog leaving west.
You see fresh tracks of a Shienaran scout leaving west.
You see almost fresh tracks of a Shienaran scout leaving north.
You see very recent tracks of a large rat leaving north.
You see very recent tracks of a Shienaran scout leaving north.
You see fairly recent tracks of a large elk leaving north.

HP:Wounded SP:Weakening MV:Good >
w
Twisted Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Good >
w
Long and Curvy Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.

HP:Wounded SP:Weakening MV:Good >
w
Bush Covered Road
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.

HP:Wounded SP:Weakening MV:Good >
s
Long Dirt Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Good >
s
Twist in the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Wounded SP:Weakening MV:Good >
w
Shienaran Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Good >
w
You cannot ride in there!

HP:Wounded SP:Weakening MV:Good >
track
HP:Wounded SP:Weakening MV:Good >
- +
The sun sets in the west.

HP:Wounded SP:Good MV:Strong >

*
You see half day old tracks of a black warhorse (ridden) leaving east.
You see half day old tracks of a black warhorse (ridden) leaving south.
You see half day old tracks of a black warhorse (ridden) leaving east.
You see half day old tracks of a black warhorse (ridden) leaving east.
You see day old tracks of a black warhorse (ridden) leaving east.
You see two days old tracks of a black warhorse (ridden) leaving east.

HP:Wounded SP:Good MV:Strong >
e
e
Twist in the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Wounded SP:Good MV:Strong >
A Dirt Bend in the Road
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Good MV:Strong >
track
HP:Wounded SP:Good MV:Strong >
- +
*
You see fresh tracks of a small deer leaving west.
You see almost fresh tracks of a small deer leaving south.
You see almost fresh tracks of a large rat leaving south.
You see fairly recent tracks of a small deer leaving south.
You see fairly recent tracks of A gray wolf leaving south.
You see faint tracks of a small deer leaving west.

HP:Wounded SP:Good MV:Strong >
w
Twist in the Road
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Wounded SP:Good MV:Strong >
n
Long Dirt Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Good MV:Strong >
n
Bush Covered Road
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.

HP:Wounded SP:Good MV:Strong >
e
Long and Curvy Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Good MV:Strong >
track
You can't seem to make out any tracks here.

HP:Wounded SP:Good MV:Strong >
w
Bush Covered Road
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.

HP:Wounded SP:Good MV:Strong >
track
HP:Wounded SP:Good MV:Strong >
- +
*
You see fresh tracks of a black warhorse (ridden) leaving east.
You see fresh tracks of Heritage leaving west.
You see fresh tracks of a black warhorse (ridden) leaving south.
You see fresh tracks of Zrog leaving west.
You see half day old tracks of a black warhorse (ridden) leaving south.
You see day old tracks of a black warhorse (ridden) leaving east.

HP:Wounded SP:Good MV:Strong >
w
Light Forest Entrance
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Good MV:Strong >
w
Light Forest
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Wounded SP:Good MV:Strong >
n
Thicking Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A tough grey wolf is here, its upper lip pulled back in a snarl.

HP:Wounded SP:Good MV:Strong >
n
Forest Corner
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A tough grey wolf is here, its upper lip pulled back in a snarl.

HP:Wounded SP:Good MV:Strong >
track
HP:Wounded SP:Good MV:Strong >
- +
*
You see fresh tracks of Heritage leaving north.
You see fresh tracks of Zrog leaving north.
You see almost fresh tracks of A tough grey wolf leaving south.
You see fairly recent tracks of A gray wolf leaving north.
You see fairly recent tracks of a small deer leaving east.
You see fairly recent tracks of a small deer leaving north.
A tough grey wolf leaves north.

HP:Wounded SP:Good MV:Strong >
n
Forest Corner
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A tough grey wolf is here, its upper lip pulled back in a snarl.
A small deer is here watching over herself.
Kicking the dirt, a rough grey stallion waits here, ready to move.

HP:Wounded SP:Good MV:Strong >
e
Forest Corner
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A large elk stares at you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.

HP:Wounded SP:Good MV:Strong >
n
Dense Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A grim faced man stands here, sword in hand.
A grim faced man stands here, sword in hand.
A scarred Shienaran commander stands here, watching for trouble.

HP:Wounded SP:Good MV:Strong >
n
Forest Glade
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Wounded SP:Good MV:Strong >

Heritage narrates, 'back n'

HP:Wounded SP:Good MV:Strong >
track
HP:Wounded SP:Good MV:Strong >
- +
*
You see fresh tracks of a rough grey stallion (ridden) leaving east.
You see fresh tracks of Zrog leaving east.
You see fairly recent tracks of A shienaran patrolman leaving south.
You see fairly recent tracks of A shienaran patrolman leaving south.
You see fairly recent tracks of a scarred Shienaran commander leaving south.
You see fairly recent tracks of A tough grey wolf leaving south.

HP:Wounded SP:Good MV:Strong >
sc
You have 212(307) hit, 103(200) mana and 118(135) movement points.
You have scored 245420536 exp, 167 total quest points
You need 10579464 exp to reach your next level.
You have been playing for 0 days and 19 hours.
You have gathered 84 Weave Points so far.
This ranks you as Sonea Sedai (level 42)
You are in the following clans:
Blue Ajah : 14 Quest Points, rank 1, 1 Quest Points to rank.
White Tower : 153 Quest Points, rank 5, 147 Quest Points to rank.
Your mount looks weary.
You are riding a black warhorse.
You are standing.

HP:Wounded SP:Good MV:Strong >
emb
You surrender yourself to saidar as you embrace the True Source.

HP:Wounded SP:Good MV:Strong >
regen warhorse
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Strong >
= =
* + - =
Guerrero narrates, 'he patty'

HP:Wounded SP:Good MV:Strong >
% = - +
*
Okay.
You flow a regenerative weave into a black warhorse, who appears to be less fatigued.

HP:Wounded SP:Weakening MV:Strong >
rel
You release the One Power.

HP:Wounded SP:Weakening MV:Strong >
e
Lighten Forest
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Wounded SP:Weakening MV:Strong >
e
e
Forest Entrance
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Strong >
Overgrown Road
[ Exits: n s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Wounded SP:Weakening MV:Strong >
n
Curve in the Path
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
Bob narrates, 'ffs'

HP:Wounded SP:Weakening MV:Strong >
e
e
Curve in the Road
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Wounded SP:Weakening MV:Strong >
s
Dirt Bend
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Strong >
e
Hard Dirt Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.

HP:Wounded SP:Weakening MV:Strong >
Bend in the Road
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Strong >
n

HP:Wounded SP:Weakening MV:Strong >

Bob narrates, 'brt'

HP:Wounded SP:Weakening MV:Strong >
Turn in the Road
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Wounded SP:Weakening MV:Strong >
e
Twist in the Path
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.

HP:Wounded SP:Weakening MV:Strong >
n
Bend in the Path
[ Exits: e s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Strong >
e
The Way to Tarwin's Gap
[ Exits: e s w ]
A statue of Clark, slashing downward with a sword, stands here.
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Strong >
e
Trail to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.

HP:Wounded SP:Weakening MV:Strong >
e
A Path towards Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Strong >
n
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Strong >
n
The Road to Tarwin's Gap
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Strong >
n
Road Beside an Old Fortification
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.

HP:Wounded SP:Weakening MV:Strong >
s
The Road to Tarwin's Gap
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Strong >
s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Strong >

Bob narrates, 'spam hard dont let him n'

HP:Wounded SP:Weakening MV:Strong >
n
The Road to Tarwin's Gap
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Strong >
e
e
Off the Main Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.

HP:Wounded SP:Weakening MV:Strong >
e
Along a Dirth Path
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Strong >
n
A Turn in the Path
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.

HP:Wounded SP:Weakening MV:Strong >
n
A Small Path in the Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.

HP:Wounded SP:Weakening MV:Strong >
A Small Path in the Woods
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Strong >
emb
You surrender yourself to saidar as you embrace the True Source.

HP:Wounded SP:Weakening MV:Strong >
e
In the Woods
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A Dhjin'nen trolloc is here, fighting Guerrero!.
A Dhjin'nen trolloc is here, fighting Heritage!.
Guerrero is here, fighting *Zrog*!, riding a black warhorse.
Heritage "The Big B" Benton is sitting here, riding a rough grey stallion.
*Zrog* is sitting here.
A Ko'bal trolloc is sitting here.
A Ko'bal trolloc is here, fighting Guerrero!.

HP:Wounded SP:Weakening MV:Strong >
c
fs
You stab *Zrog*'s hands very hard.
*Zrog* is stunned, but will probably regain consciousness again.

HP:Wounded SP:Weakening MV:Strong - Zrog: Stunned --- Heritage: Beaten>
You begin channeling the appropriate flows...

HP:Wounded SP:Weakening MV:Strong - Zrog: Stunned --- Heritage: Beaten>
=
A Dhjin'nen trolloc tickles Guerrero's body as he blasts him.
A Dhjin'nen trolloc cleaves Heritage's hands hard.
A Ko'bal trolloc barely tickles Guerrero's body with his pierce,
A Ko'bal trolloc barely pierces Guerrero's shoulders.
Guerrero smites *Zrog*'s legs into bloody fragments!
Your blood freezes as you hear *Zrog*'s death cry.
*Zrog* is dead! R.I.P.
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