Wps from Raid mobs

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Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Wps from Raid mobs

Post by Chase »

I know I am going to get lit up by people for saying this, but raid mobs should not give wps. Especially not the 120 max wps for the long lasting raids. I am not saying that people rely on this or anything, just saying it makes no sense and they already give a nice reward in some great eq loads.
Kombat
Posts: 160
Joined: Sat Nov 06, 2004 3:52 am

Post by Kombat »

I agree, just nix it..it was an awesome idea..but people running away from pk and nailing mobs for wps seems like a bad idea.. make it worth qps so theres incentive but not the wps like it is currently =).
Summer
Posts: 60
Joined: Thu Sep 10, 2009 6:38 pm

Post by Summer »

I agree and I dont agree with getting qps for it either. Because I could totally let one smob kill the other smob then i go and kill the surviving smob and waalaah i got qps. Then i could wait for another hour and do the same thing. Heck I wont lie I have done the exact thing once just so I could loot both mobs. It can and will happen, then next thing ya know there be lotsa multibashers :P

I however will get choke, Then I shall choke the living daylight outta the following: Crunch, Erurk, Asylum, Monsta, Sartak and lastly the one that starts with V :shock:
Evilina
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Post by Evilina »

Summer wrote:I agree and I dont agree with getting qps for it either. Because I could totally let one smob kill the other smob then I go and kill the surviving smob and waalaah I got qps. Then I could wait for another hour and do the same thing. Heck I wont lie I have done the exact thing once just so I could loot both mobs. It can and will happen, then next thing ya know there be lotsa multibashers :P

I however will get choke, Then I shall choke the living daylight outta the following: Crunch, Erurk, Asylum, Monsta, Sartak and lastly the one that starts with V :shock:
V agina?
Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Post by Chase »

Choke stops channeling. There is no reason to choke half that list because they don't channel. :wink:
Alder
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Location: Siberia

Post by Alder »

If anything we should be glad they give weave points and not quest points. Weave points have no tangible value. Quest points on the other hand ultimately result in an issuable uber weapon and overpoweredness as remort.
Heritage
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Joined: Tue Jan 15, 2008 5:30 am

Post by Heritage »

should be worth the fun of doing it and a nice peice of eq...qps and wps are stupid
Koradin
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Joined: Fri Jan 06, 2006 12:20 pm

Post by Koradin »

Damn. That script took me a while to conjure up! :(
Dariec
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Joined: Tue Dec 01, 2009 11:22 pm

Post by Dariec »

I agree with alder. I DO think though, that 120 qps from them is a bit excessive. maybe cap it. 50ish or so max
Erurk
Posts: 28
Joined: Thu Mar 24, 2005 4:38 am

Post by Erurk »

I wasnt implying make it auto qps to whomever killed it... that would be over the top.. Dont make it load any auto qp/wp. It has good enough gear and is relatively fun to fight..Im saying make the scalp worth qps. 3 qps or something. People dice someone walks away with a lil extra qp after it dies.
Ivonkta
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Joined: Sun May 10, 2009 12:25 pm

Post by Ivonkta »

if it went the qp route then make it a low qp per mob scalp, with no option to repeat 'quest'
Koradin
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Post by Koradin »

Raid leaders are now worth a fraction of the wps they once were.
Eve
Posts: 23
Joined: Fri May 08, 2009 7:24 am

Post by Eve »

Ivonkta wrote:if it went the qp route then make it a low qp per mob scalp, with no option to repeat 'quest'
I like this!
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