Muss keel de huumin!!!

An archive of older topics.
Post Reply
Storm
Posts: 9
Joined: Thu Dec 18, 2008 10:48 pm

Muss keel de huumin!!!

Post by Storm »

Towards the Blight
Climbing out of Tarwin's Gap, the slope of the path is very steep to the south,
but seems to decrease somewhat to the north. To the south, a narrow passage
can be viewed between the Mountains of Dhoom, through what would be called a
valley if not for the fact that the elevation here is much higher than the
surrounding lands. To the north, the view is no longer blocked by the
elevating, rocky path, but instead is covered in a hazy mist, being this close
to the Blight.
[ Exits: s w ]
You see fresh tracks of a human leaving south.
You see fresh tracks of a humanoid leaving south.

HP:Healthy MV:Strong >
t
HP:Healthy MV:Strong >
- +
*Miller* has arrived from the south.

HP:Healthy MV:Strong >

*
You see fresh tracks of a human leaving south.
You see fresh tracks of a humanoid leaving south.
You see very recent tracks of a human leaving west.

HP:Healthy MV:Strong >
s
Overlooking Tarwin's Gap
Climbing out of Tarwin's Gap, the slope of the path is very steep to the south,
but seems to decrease somewhat to the north. To the south, a narrow passage
can be viewed between the Mountains of Dhoom, through what would be called a
valley if not for the fact that the elevation here is much higher than the
surrounding lands. To the north, the view is no longer blocked by the
elevating, rocky path, but instead is covered in a hazy mist, this close to the
Blight.
[ Exits: n d ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a trolloc leaving north.
A tall trolloc spy is standing here, sneaking around.

HP:Healthy MV:Strong >
3
They don't seem to be here.

HP:Healthy MV:Strong >
n
3
Towards the Blight
Climbing out of Tarwin's Gap, the slope of the path is very steep to the south,
but seems to decrease somewhat to the north. To the south, a narrow passage
can be viewed between the Mountains of Dhoom, through what would be called a
valley if not for the fact that the elevation here is much higher than the
surrounding lands. To the north, the view is no longer blocked by the
elevating, rocky path, but instead is covered in a hazy mist, being this close
to the Blight.
[ Exits: s w ]
You see fresh tracks of a trolloc leaving south.
You see fresh tracks of a human leaving south.
*Miller* is standing here.

HP:Healthy MV:Strong >
*Miller* leaves south.
They don't seem to be here.

HP:Healthy MV:Strong >
3
They don't seem to be here.

HP:Healthy MV:Strong >
3
They don't seem to be here.

HP:Healthy MV:Strong >
s
Overlooking Tarwin's Gap
Climbing out of Tarwin's Gap, the slope of the path is very steep to the south,
but seems to decrease somewhat to the north. To the south, a narrow passage
can be viewed between the Mountains of Dhoom, through what would be called a
valley if not for the fact that the elevation here is much higher than the
surrounding lands. To the north, the view is no longer blocked by the
elevating, rocky path, but instead is covered in a hazy mist, this close to the
Blight.
[ Exits: n d ]
You see fresh tracks of a human leaving down.
You see fresh tracks of a trolloc leaving north.
A tall trolloc spy is standing here, sneaking around.

HP:Healthy MV:Strong >
3
They don't seem to be here.

HP:Healthy MV:Strong >
3
You try to hack *Miller*'s head, but miss.

HP:Healthy MV:Strong - Miller: Healthy>
b
HP:Healthy MV:Strong - Miller: Healthy>

*Miller* panics, and attempts to flee!

HP:Healthy MV:Strong - Miller: Healthy>

* -
*Miller* leaves north.

HP:Healthy MV:Strong >
3
% Cancelled...
They don't seem to be here.

HP:Healthy MV:Strong >
3
You try to hack *Miller*'s body, but miss.

HP:Healthy MV:Strong - Miller: Healthy>
b
*Miller* panics, and attempts to flee!

HP:Healthy MV:Strong - Miller: Healthy>

* -
*Miller* leaves down.

HP:Healthy MV:Strong >
% 3
Cancelled...
They don't seem to be here.

HP:Healthy MV:Strong >
3
They don't seem to be here.

HP:Healthy MV:Strong >

The sun slowly disappears in the west.

HP:Healthy MV:Fresh >
d
3
Entering Tarwin's Gap
The valley through the mountains levels off here, after the steeply descending
slope from the north. To the south, Tarwin's Gap extends between the Mountains
of Dhoom, and though the path is somewhat wide here, it becomes very narrow
further south.
[ Exits: e s u ]
You see fresh tracks of a human leaving south.
You see fresh tracks of a human leaving up.

HP:Healthy MV:Excellent >
They don't seem to be here.

HP:Healthy MV:Excellent >
3
They don't seem to be here.

HP:Healthy MV:Excellent >
s
3
Within Tarwin's Gap
The terrain can simply be described as rocky and harsh, here in the narrow pass
of Tarwin's Gap. Crags of rock thrust sharply from the crust of the earth,
impeding travel through the tight passage.
[ Exits: n e s ]
You see fresh tracks of a human leaving south.
You see fairly recent tracks of a humanoid leaving east.
A tall trolloc spy is standing here, sneaking around.

HP:Healthy MV:Excellent >
They don't seem to be here.

HP:Healthy MV:Excellent >
s
3
A Corner Within Tarwin's Gap
A tight corner in the western wall of the mountain ridge exists here. It seems
as though a massive chunk of the rock was literally torn out of where this
corner now is. For such a massive fragment to be missing, one would think that
some sign of the fragment would be visible, but nothing remains except for the
absence of the rock, and the resulting corner.
[ Exits: n e ]
You see fresh tracks of a human leaving east.
You see fairly recent tracks of a humanoid leaving north.

HP:Healthy MV:Excellent >
They don't seem to be here.

HP:Healthy MV:Excellent >
e
3
Inside Tarwin's Gap
The constant downward slope to the south levels off a bit, as the two walls of
the Mountains of Dhoom draw closer together, making the way south considerably
narrower than the rest of the dangerous passage through Tarwin's Gap.
[ Exits: n s w ]
You see fresh tracks of a human leaving south.
You see fresh tracks of a human leaving north.

HP:Healthy MV:Excellent >
They don't seem to be here.

HP:Healthy MV:Excellent >
s
Between the Clefts of the Mountains of Dhoom
The passage of Tarwin's Gap narrows a bit here, between the two clefts of the
Mountains of Dhoom. Compared to the heights to the north, the ground seems to
slope only slightly downwards towards the south. Further south, the pass
between the mountains opens up slightly as well.
[ Exits: n s ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a human leaving south.

HP:Healthy MV:Excellent >
3
They don't seem to be here.

HP:Healthy MV:Excellent >
3
They don't seem to be here.

HP:Healthy MV:Excellent >
3
3
3
3
3

*Miller* has arrived from the north.

HP:Healthy MV:Excellent >
3
3
3
3
You try to hack *Miller*'s hands, but miss.

HP:Healthy MV:Excellent - Miller: Healthy>
You do the best you can!

HP:Healthy MV:Excellent - Miller: Healthy>
You do the best you can!

HP:Healthy MV:Excellent - Miller: Healthy>
You do the best you can!

HP:Healthy MV:Excellent - Miller: Healthy>
You do the best you can!

HP:Healthy MV:Excellent - Miller: Healthy>
You do the best you can!

HP:Healthy MV:Excellent - Miller: Healthy>
You do the best you can!

HP:Healthy MV:Excellent - Miller: Healthy>
You do the best you can!

HP:Healthy MV:Excellent - Miller: Healthy>
*Miller* barely pierces your body.
You try to hack *Miller*'s arms, but miss.
*Miller* panics, and attempts to flee!
You do the best you can!

HP:Scratched MV:Excellent - Miller: Healthy>

*Miller* leaves north.

HP:Scratched MV:Excellent >
lo
Between the Clefts of the Mountains of Dhoom
The passage of Tarwin's Gap narrows a bit here, between the two clefts of the
Mountains of Dhoom. Compared to the heights to the north, the ground seems to
slope only slightly downwards towards the south. Further south, the pass
between the mountains opens up slightly as well.
[ Exits: n s ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a human leaving north.

HP:Scratched MV:Excellent >
3
They don't seem to be here.

HP:Scratched MV:Excellent >
n
3
Inside Tarwin's Gap
The constant downward slope to the south levels off a bit, as the two walls of
the Mountains of Dhoom draw closer together, making the way south considerably
narrower than the rest of the dangerous passage through Tarwin's Gap.
[ Exits: n s w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a human leaving west.

HP:Scratched MV:Excellent >
They don't seem to be here.

HP:Scratched MV:Excellent >
w
3
A Corner Within Tarwin's Gap
A tight corner in the western wall of the mountain ridge exists here. It seems
as though a massive chunk of the rock was literally torn out of where this
corner now is. For such a massive fragment to be missing, one would think that
some sign of the fragment would be visible, but nothing remains except for the
absence of the rock, and the resulting corner.
[ Exits: n e ]
You see fresh tracks of a human leaving east.
You see fresh tracks of a human leaving north.

HP:Scratched MV:Excellent >
They don't seem to be here.

HP:Scratched MV:Excellent >
3
You hack *Miller*'s legs extremely hard.

HP:Scratched MV:Excellent - Miller: Scratched>
b
HP:Scratched MV:Excellent - Miller: Scratched>

*
*Miller* falls down laughing.

HP:Scratched MV:Excellent - Miller: Scratched>
-
*Miller* pierces your hands hard.

HP:Scratched MV:Excellent - Miller: Scratched>
% -
*
Your bash at *Miller* sends him sprawling!

HP:Scratched MV:Excellent - Miller: Scratched>

You hack *Miller*'s arms into bloody fragments!

HP:Scratched MV:Excellent - Miller: Hurt>
gig
You giggle.

HP:Scratched MV:Excellent - Miller: Hurt>
p
HP:Scratched MV:Excellent - Miller: Hurt>
- = % = - +
*
You swiftly attempt to penetrate the defenses of *Miller*, but miss completely.

HP:Scratched MV:Excellent - Miller: Hurt>

*Miller* looks at you.

HP:Scratched MV:Excellent - Miller: Hurt>

*Miller* panics, and attempts to flee!

HP:Scratched MV:Excellent - Miller: Hurt>

You try to hack *Miller*'s head, but miss.

HP:Scratched MV:Excellent - Miller: Hurt>

*Miller* leaves east.

e
3
Inside Tarwin's Gap
The constant downward slope to the south levels off a bit, as the two walls of
the Mountains of Dhoom draw closer together, making the way south considerably
narrower than the rest of the dangerous passage through Tarwin's Gap.
[ Exits: n s w ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a human leaving south.

HP:Scratched MV:Excellent >

*Miller* has arrived from the north.

HP:Scratched MV:Excellent >
*Miller* leaves west.
They don't seem to be here.

HP:Scratched MV:Excellent >
3
You try to hack *Miller*'s arms, but miss.

HP:Scratched MV:Excellent - Miller: Hurt>
b
*Miller* panics, and attempts to flee!

HP:Scratched MV:Excellent - Miller: Hurt>

* - %
*Miller* leaves west.

HP:Healthy MV:Fresh >
-
* 3

As *Miller* avoids your bash, you topple over and fall to the ground!

HP:Healthy MV:Fresh - Miller: Scratched>

*Miller* pierces your head.

HP:Scratched MV:Fresh - Miller: Scratched>

*Miller* panics, and attempts to flee!

HP:Scratched MV:Fresh - Miller: Scratched>
You do the best you can!

HP:Scratched MV:Fresh - Miller: Scratched>
3

*Miller* leaves west.
*Miller* has arrived from the west.

HP:Scratched MV:Fresh >

*Miller* leaves south.

HP:Scratched MV:Fresh >
They don't seem to be here.

HP:Scratched MV:Fresh >
3
They don't seem to be here.

HP:Scratched MV:Fresh >
s
3
Between the Clefts of the Mountains of Dhoom
The passage of Tarwin's Gap narrows a bit here, between the two clefts of the
Mountains of Dhoom. Compared to the heights to the north, the ground seems to
slope only slightly downwards towards the south. Further south, the pass
between the mountains opens up slightly as well.
[ Exits: n s ]
You see fresh tracks of a human leaving south.
You see fresh tracks of a human leaving north.

HP:Scratched MV:Excellent >
They don't seem to be here.

HP:Scratched MV:Excellent >
s
3
Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a human leaving east.

HP:Scratched MV:Excellent >
They don't seem to be here.

HP:Scratched MV:Excellent >
w
3
A Shienaran Camp
Under the overhanging rock, a small shelter exists here in the western mountain
ridge. A small Shienaran camp with a stockade that has suffered much abuse
lies here, inside the shelter. The outpost here is the first defense against
any threat from the Blight, but seems to be poorly manned. The camp continues
on further to the south.
[ Exits: e s ]
You see almost fresh tracks of a humanoid leaving south.
You see very recent tracks of a humanoid leaving south.
A large basin has formed in the rock allowing water to accumulate here.
You feel the presence of someone nearby....
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
A strong, black warhorse stands here, full of energy.

HP:Scratched MV:Excellent >
You try to hack *Miller*'s body, but miss.

HP:Scratched MV:Excellent - Miller: Scratched>
e
No way! You're fighting for your life!

HP:Scratched MV:Excellent - Miller: Scratched>
fl

*Miller* pierces your feet hard.
You try to hack *Miller*'s arms, but miss.

HP:Scratched MV:Excellent - Miller: Scratched>
You panic and attempt to flee!

HP:Scratched MV:Excellent - Miller: Scratched>

*Miller* panics, and attempts to flee!

HP:Scratched MV:Excellent - Miller: Scratched>

A Shienaran Camp
A small outpost has been established here, but the defenses are weak. There is
a battered stockade barely standing, consisting of wooden stakes that show
signs of wear and tear and as well as hasty repairs. The camp stretches on,
further north, inside this wide space in the western mountain ridge.
[ Exits: n e ]
You see fresh tracks of a humanoid leaving north.
You see almost fresh tracks of a humanoid leaving north.
A well-used firepit is embedded into the ground.
A proud veteran Shienaran soldier stands here, ready for battle.
A tall white stallion is standing here.
You flee head over heels.

HP:Scratched MV:Excellent >
3
They don't seem to be here.

HP:Scratched MV:Excellent >
e
An Opening in Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To both the east and west, it seems as though
massive chunks of the mountain wall were torn out, allowing for a wider pass
through Tarwin's Gap. The pass becomes much narrower to the south, however.
[ Exits: n s w ]
You see almost fresh tracks of a trolloc leaving north.
You see fairly recent tracks of a ridden mount leaving north.

HP:Scratched MV:Excellent >
3
They don't seem to be here.

HP:Scratched MV:Excellent >
n
3
Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving west.
You see fresh tracks of a human leaving west.

HP:Scratched MV:Excellent >
They don't seem to be here.

HP:Scratched MV:Excellent >
3
3
3
They don't seem to be here.

HP:Scratched MV:Excellent >
They don't seem to be here.

HP:Scratched MV:Excellent >
They don't seem to be here.

HP:Scratched MV:Excellent >
s
An Opening in Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To both the east and west, it seems as though
massive chunks of the mountain wall were torn out, allowing for a wider pass
through Tarwin's Gap. The pass becomes much narrower to the south, however.
[ Exits: n s w ]
You see fresh tracks of a trolloc leaving north.
You see almost fresh tracks of a trolloc leaving north.

HP:Scratched MV:Excellent >
3
They don't seem to be here.

HP:Scratched MV:Excellent >

*Miller* has arrived from the west.

HP:Scratched MV:Excellent >
3
You try to hack *Miller*'s hands, but miss.

HP:Scratched MV:Excellent - Miller: Scratched>
b
*Miller* panics, and attempts to flee!

HP:Scratched MV:Excellent - Miller: Scratched>

*
*Miller* pierces your hands.
*Miller* pierces your hands hard.

HP:Scratched MV:Excellent - Miller: Scratched>
-
*Miller* panics, and attempts to flee!

HP:Scratched MV:Excellent - Miller: Scratched>
% -
*
As *Miller* avoids your bash, you topple over and fall to the ground!

HP:Scratched MV:Excellent - Miller: Scratched>

*Miller* leaves south.

HP:Scratched MV:Excellent >
3
They don't seem to be here.

HP:Scratched MV:Excellent >
3
You try to hack *Miller*'s arms, but miss.

HP:Scratched MV:Excellent - Miller: Scratched>
b
You try to hack *Miller*'s arms, but miss.
*Miller* panics, and attempts to flee!

HP:Scratched MV:Excellent - Miller: Scratched>

* - %
*Miller* leaves north.

HP:Scratched MV:Excellent >
- 3
Cancelled...
They don't seem to be here.

HP:Scratched MV:Excellent >
3
They don't seem to be here.

HP:Scratched MV:Excellent >
n
3
Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a trolloc leaving south.

HP:Scratched MV:Excellent >
They don't seem to be here.

HP:Scratched MV:Excellent >
3
You try to hack *Miller*'s arms, but miss.

HP:Scratched MV:Excellent - Miller: Scratched>
b
*Miller* panics, and attempts to flee!

HP:Scratched MV:Excellent - Miller: Scratched>

* - %
*Miller* leaves west.

HP:Scratched MV:Fresh >
-
* 3

They must have left already...

HP:Scratched MV:Fresh >
3
They don't seem to be here.

HP:Scratched MV:Fresh >
s
An Opening in Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To both the east and west, it seems as though
massive chunks of the mountain wall were torn out, allowing for a wider pass
through Tarwin's Gap. The pass becomes much narrower to the south, however.
[ Exits: n s w ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a trolloc leaving north.

HP:Scratched MV:Excellent >
3
They don't seem to be here.

HP:Scratched MV:Excellent >
w
A Shienaran Camp
A small outpost has been established here, but the defenses are weak. There is
a battered stockade barely standing, consisting of wooden stakes that show
signs of wear and tear and as well as hasty repairs. The camp stretches on,
further north, inside this wide space in the western mountain ridge.
[ Exits: n e ]
You see fresh tracks of a human leaving east.
You see fresh tracks of a human leaving east.
A well-used firepit is embedded into the ground.
A proud veteran Shienaran soldier stands here, ready for battle.
A tall white stallion is standing here.

HP:Scratched MV:Excellent >
3
They don't seem to be here.

HP:Scratched MV:Excellent >
e
An Opening in Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To both the east and west, it seems as though
massive chunks of the mountain wall were torn out, allowing for a wider pass
through Tarwin's Gap. The pass becomes much narrower to the south, however.
[ Exits: n s w ]
You see fresh tracks of a trolloc leaving west.
You see fresh tracks of a human leaving north.

HP:Scratched MV:Excellent >
n
Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving south.
You see fresh tracks of a human leaving west.

HP:Scratched MV:Excellent >
3
They don't seem to be here.

HP:Scratched MV:Excellent >
3
They don't seem to be here.

HP:Scratched MV:Excellent >
w
3
A Shienaran Camp
Under the overhanging rock, a small shelter exists here in the western mountain
ridge. A small Shienaran camp with a stockade that has suffered much abuse
lies here, inside the shelter. The outpost here is the first defense against
any threat from the Blight, but seems to be poorly manned. The camp continues
on further to the south.
[ Exits: e s ]
You see fresh tracks of a human leaving south.
You see fresh tracks of a human leaving south.
A large basin has formed in the rock allowing water to accumulate here.
*Miller* is standing here.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
A strong, black warhorse stands here, full of energy.

HP:Scratched MV:Excellent >
You try to hack *Miller*'s head, but miss.

HP:Scratched MV:Excellent - Miller: Scratched>
b
HP:Scratched MV:Excellent - Miller: Scratched>

*
*Miller* panics, and attempts to flee!

HP:Scratched MV:Excellent - Miller: Scratched>
- %
*Miller* leaves east.

HP:Scratched MV:Excellent >

*Miller* pierces your feet hard.

HP:Scratched MV:Excellent - Miller: Scratched>
-
*
Your bash at *Miller* sends him sprawling!

HP:Scratched MV:Excellent - Miller: Scratched>

A veteran shienaran soldier tickles your body as he slashes you.
A veteran shienaran soldier tickles your body as he slashes you.

HP:Scratched MV:Excellent - Miller: Scratched>

A veteran shienaran soldier slashes your head.
A veteran shienaran soldier slashes your hands.
You hack *Miller*'s arms into bloody fragments!

HP:Hurt MV:Excellent - Miller: Scratched>
p
HP:Hurt MV:Excellent - Miller: Scratched>
-
A veteran shienaran soldier barely slashes your feet.
A veteran shienaran soldier barely slashes your legs.

HP:Hurt MV:Excellent - Miller: Scratched>
= % = -
*Miller* sinks deeply into his own thoughts.

HP:Hurt MV:Excellent - Miller: Scratched>
+
*Miller* panics, and attempts to flee!

HP:Hurt MV:Excellent - Miller: Scratched>

*
You swiftly attempt to penetrate the defenses of *Miller*, but miss completely.

HP:Hurt MV:Excellent - Miller: Scratched>

A veteran shienaran soldier slashes your head.
A veteran shienaran soldier slashes your head.
You try to hack *Miller*'s body, but miss.

HP:Hurt MV:Excellent - Miller: Scratched>
fl

*Miller* leaves south.

HP:Hurt MV:Excellent - A veteran shienaran soldier: Healthy>
PANIC! You couldn't escape!

HP:Hurt MV:Excellent - A veteran shienaran soldier: Healthy>
fl
*Miller* pierces your arms.
PANIC! You couldn't escape!

HP:Hurt MV:Excellent - A veteran shienaran soldier: Healthy>
cw

*Miller* tickles your body as he pierces you.
*Miller* barely pierces your body.
You hack A veteran shienaran soldier's legs hard.
A veteran shienaran soldier slashes your hands.
A veteran shienaran soldier tickles your arms as he slashes you.

HP:Hurt MV:Excellent - A veteran shienaran soldier: Scratched>
Mood changed to: Wimpy

HP:Hurt MV:Excellent - A veteran shienaran soldier: Scratched>
fl
You panic and attempt to flee!

HP:Hurt MV:Excellent - A veteran shienaran soldier: Scratched>

Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a trolloc leaving west.
You flee head over heels.

HP:Hurt MV:Excellent >
3
They don't seem to be here.

HP:Hurt MV:Excellent >
3
You try to hack *Miller*'s legs, but miss.

HP:Hurt MV:Excellent - Miller: Scratched>

You try to hack *Miller*'s legs, but miss.

HP:Hurt MV:Excellent - Miller: Scratched>

*Miller* panics, and attempts to flee!

HP:Hurt MV:Excellent - Miller: Scratched>
cb
Mood changed to: Brave

HP:Hurt MV:Excellent - Miller: Scratched>
3
You do the best you can!

HP:Hurt MV:Excellent - Miller: Scratched>

*Miller* leaves south.

HP:Hurt MV:Excellent >
3
They don't seem to be here.

HP:Hurt MV:Excellent >
3
They don't seem to be here.

HP:Hurt MV:Excellent >
s
3
An Opening in Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To both the east and west, it seems as though
massive chunks of the mountain wall were torn out, allowing for a wider pass
through Tarwin's Gap. The pass becomes much narrower to the south, however.
[ Exits: n s w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a trolloc leaving north.

HP:Hurt MV:Excellent >
They don't seem to be here.

HP:Hurt MV:Excellent >
3
They don't seem to be here.

HP:Hurt MV:Excellent >
3
They don't seem to be here.

HP:Hurt MV:Excellent >
3
You try to hack *Miller*'s body, but miss.

HP:Hurt MV:Excellent - Miller: Scratched>
b
HP:Hurt MV:Excellent - Miller: Scratched>

*
*Miller* panics, and attempts to flee!

HP:Hurt MV:Excellent - Miller: Scratched>
- % -
*Miller* leaves north.

HP:Hurt MV:Excellent >

*
Your bash at *Miller* sends him sprawling!

HP:Hurt MV:Excellent - Miller: Scratched>
3

You hack *Miller*'s arms into bloody fragments!

HP:Hurt MV:Excellent - Miller: Hurt>
You do the best you can!

HP:Hurt MV:Excellent - Miller: Hurt>
p
HP:Hurt MV:Excellent - Miller: Hurt>
- = % = - +
*
You swiftly attempt to penetrate the defenses of *Miller*, but miss completely.

HP:Hurt MV:Fresh - Miller: Hurt>

*Miller* pouts.

HP:Hurt MV:Fresh - Miller: Hurt>

*Miller* panics, and attempts to flee!

HP:Hurt MV:Fresh - Miller: Hurt>

You try to hack *Miller*'s shoulders, but miss.

HP:Hurt MV:Fresh - Miller: Hurt>

*Miller* leaves north.

HP:Hurt MV:Fresh >
3
They don't seem to be here.

HP:Hurt MV:Fresh >
n
3
Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a human leaving south.
You feel the presence of someone nearby....

HP:Hurt MV:Excellent >
You try to hack *Miller*'s shoulders, but miss.

HP:Hurt MV:Excellent - Miller: Hurt>

*Miller* panics, and attempts to flee!

HP:Hurt MV:Excellent - Miller: Hurt>
b
HP:Hurt MV:Excellent - Miller: Hurt>

* - %
*Miller* leaves west.

HP:Hurt MV:Excellent >
- 3

*
They must have left already...

HP:Hurt MV:Excellent >
They don't seem to be here.

HP:Hurt MV:Excellent >
3
They don't seem to be here.

HP:Hurt MV:Excellent >
w
3
A Shienaran Camp
Under the overhanging rock, a small shelter exists here in the western mountain
ridge. A small Shienaran camp with a stockade that has suffered much abuse
lies here, inside the shelter. The outpost here is the first defense against
any threat from the Blight, but seems to be poorly manned. The camp continues
on further to the south.
[ Exits: e s ]
You see fresh tracks of a human leaving east.
You see fresh tracks of a human leaving east.
A large basin has formed in the rock allowing water to accumulate here.
*Miller* is standing here.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
A strong, black warhorse stands here, full of energy.

HP:Hurt MV:Excellent >

*Miller* pierces your head.

HP:Hurt MV:Excellent - Miller: Hurt>
You do the best you can!

HP:Hurt MV:Excellent - Miller: Hurt>

A veteran shienaran soldier barely slashes your head.
A veteran shienaran soldier tickles your arms as he slashes you.

HP:Hurt MV:Excellent - Miller: Hurt>
fl
You panic and attempt to flee!

HP:Hurt MV:Excellent - Miller: Hurt>

A veteran shienaran soldier tickles your legs as he slashes you.
A veteran shienaran soldier slashes your hands.
*Miller* pierces your head hard.
*Miller* barely pierces your legs.

HP:Wounded MV:Excellent - Miller: Hurt>

*Miller* panics, and attempts to flee!

HP:Wounded MV:Excellent - Miller: Hurt>
3

Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving west.
You see fresh tracks of a human leaving west.
You flee head over heels.

HP:Wounded MV:Excellent >
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
3
You hack *Miller*'s legs extremely hard.

HP:Wounded MV:Excellent - Miller: Hurt>

*Miller* pierces your hands hard.
You try to hack *Miller*'s body, but miss.

HP:Wounded MV:Excellent - Miller: Hurt>
b
*Miller* panics, and attempts to flee!

HP:Wounded MV:Excellent - Miller: Hurt>

* - %
*Miller* leaves south.

HP:Wounded MV:Excellent >
- 3

* They must have left already...
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
s
3
An Opening in Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To both the east and west, it seems as though
massive chunks of the mountain wall were torn out, allowing for a wider pass
through Tarwin's Gap. The pass becomes much narrower to the south, however.
[ Exits: n s w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a trolloc leaving north.

HP:Wounded MV:Excellent >
They don't seem to be here.

HP:Wounded MV:Excellent >
*Miller* has arrived from the west.
You try to hack *Miller*'s feet, but miss.

HP:Wounded MV:Excellent - Miller: Hurt>
You do the best you can!

HP:Wounded MV:Excellent - Miller: Hurt>
*Miller* pierces your hands.
*Miller* pierces your shoulders.
You try to hack *Miller*'s hands, but miss.
You do the best you can!

HP:Wounded MV:Excellent - Miller: Hurt>
You do the best you can!

HP:Wounded MV:Excellent - Miller: Hurt>
You do the best you can!

HP:Wounded MV:Excellent - Miller: Hurt>

*Miller* panics, and attempts to flee!

HP:Wounded MV:Excellent - Miller: Hurt>
cb
Mood changed to: Brave

HP:Wounded MV:Excellent - Miller: Hurt>
b
HP:Wounded MV:Excellent - Miller: Hurt>

* -
*Miller* leaves north.

HP:Wounded MV:Excellent >
3
% Cancelled...
They don't seem to be here.

HP:Wounded MV:Excellent >
n
Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a human leaving north.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
s
An Opening in Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To both the east and west, it seems as though
massive chunks of the mountain wall were torn out, allowing for a wider pass
through Tarwin's Gap. The pass becomes much narrower to the south, however.
[ Exits: n s w ]
You see fresh tracks of a trolloc leaving north.
You see fresh tracks of a human leaving north.
You feel the presence of someone nearby....

HP:Wounded MV:Excellent >
3
*Miller* leaves north.
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
3
3
They don't seem to be here.

HP:Wounded MV:Excellent >
They don't seem to be here.

Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a human leaving south.
You see fresh tracks of a human leaving west.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
3
3
3
You try to hack *Miller*'s head, but miss.

HP:Wounded MV:Fresh - Miller: Hurt>
You do the best you can!

HP:Wounded MV:Fresh - Miller: Hurt>
You do the best you can!

HP:Wounded MV:Fresh - Miller: Hurt>

*Miller* panics, and attempts to flee!

HP:Wounded MV:Fresh - Miller: Hurt>

*Miller* leaves west.

HP:Wounded MV:Fresh >
3
They don't seem to be here.

HP:Wounded MV:Fresh >
3
They don't seem to be here.

HP:Wounded MV:Fresh >
s
An Opening in Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To both the east and west, it seems as though
massive chunks of the mountain wall were torn out, allowing for a wider pass
through Tarwin's Gap. The pass becomes much narrower to the south, however.
[ Exits: n s w ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a trolloc leaving north.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
3
*Miller* has arrived from the north.
You hack *Miller*'s body very hard.

HP:Wounded MV:Excellent - Miller: Hurt>
b
*Miller* panics, and attempts to flee!

HP:Wounded MV:Excellent - Miller: Hurt>

* - %
*Miller* pierces your legs.

HP:Wounded MV:Excellent - Miller: Hurt>

*Miller* leaves north.

HP:Wounded MV:Excellent >
-
*
They must have left already...

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
n
3
Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a human leaving south.

HP:Wounded MV:Excellent >
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >

*Miller* leaves south.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
3
You try to hack *Miller*'s body, but miss.

HP:Wounded MV:Excellent - Miller: Hurt>
b

*Miller* panics, and attempts to flee!

HP:Wounded MV:Excellent - Miller: Hurt>
HP:Wounded MV:Excellent - Miller: Hurt>

* - %
*Miller* leaves east.

HP:Wounded MV:Excellent >
-
*Miller* leaves west.

HP:Wounded MV:Excellent >

*
They must have left already...

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
w
3
A Shienaran Camp
Under the overhanging rock, a small shelter exists here in the western mountain
ridge. A small Shienaran camp with a stockade that has suffered much abuse
lies here, inside the shelter. The outpost here is the first defense against
any threat from the Blight, but seems to be poorly manned. The camp continues
on further to the south.
[ Exits: e s ]
You see fresh tracks of a human leaving east.
You see fresh tracks of a human leaving east.
A large basin has formed in the rock allowing water to accumulate here.
*Miller* is standing here.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
A strong, black warhorse stands here, full of energy.

HP:Wounded MV:Excellent >
You try to hack *Miller*'s arms, but miss.

HP:Wounded MV:Excellent - Miller: Hurt>

A veteran shienaran soldier barely slashes your arms.
A veteran shienaran soldier tickles your arms as he slashes you.
A veteran shienaran soldier barely slashes your legs.
A veteran shienaran soldier tickles your body as he slashes you.
*Miller* tickles your body as he pierces you.
*Miller* barely pierces your arms.
You try to hack *Miller*'s body, but miss.

HP:Wounded MV:Excellent - Miller: Hurt>
b
HP:Wounded MV:Excellent - Miller: Hurt>

*Miller* panics, and attempts to flee!

HP:Wounded MV:Excellent - Miller: Hurt>

*
*Miller* panics, and attempts to flee!

HP:Wounded MV:Excellent - Miller: Hurt>
- % -
A veteran shienaran soldier barely slashes your head.
A veteran shienaran soldier slashes your hands.

HP:Wounded MV:Excellent - Miller: Hurt>

*Miller* leaves east.

HP:Wounded MV:Excellent - A veteran shienaran soldier: Healthy>

*
Your bash at *Miller* sends him sprawling!

HP:Wounded MV:Excellent - A veteran shienaran soldier: Healthy>
fl
PANIC! You couldn't escape!

HP:Wounded MV:Excellent - A veteran shienaran soldier: Healthy>

You hack A veteran shienaran soldier's head very hard.
A veteran shienaran soldier tickles your body as he slashes you.
A veteran shienaran soldier slashes your waist.

HP:Wounded MV:Excellent - A veteran shienaran soldier: Scratched>
cw
Mood changed to: Wimpy

HP:Wounded MV:Excellent - A veteran shienaran soldier: Scratched>
fl
You panic and attempt to flee!

HP:Wounded MV:Excellent - A veteran shienaran soldier: Scratched>

Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a trolloc leaving west.
You flee head over heels.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
w
3
A Shienaran Camp
Under the overhanging rock, a small shelter exists here in the western mountain
ridge. A small Shienaran camp with a stockade that has suffered much abuse
lies here, inside the shelter. The outpost here is the first defense against
any threat from the Blight, but seems to be poorly manned. The camp continues
on further to the south.
[ Exits: e s ]
You see fresh tracks of a trolloc leaving east.
You see fresh tracks of a human leaving east.
A large basin has formed in the rock allowing water to accumulate here.
*Miller* is sitting here.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
A strong, black warhorse stands here, full of energy.

HP:Wounded MV:Excellent >
*Miller* barely pierces your arms.
You do the best you can!

HP:Wounded MV:Excellent - Miller: Hurt>

A veteran shienaran soldier barely slashes your legs.
A veteran shienaran soldier slashes your feet.

HP:Battered MV:Excellent - Miller: Hurt>

*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Hurt>

*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Hurt>
ffl
What?!?

HP:Battered MV:Excellent - Miller: Hurt>

A veteran shienaran soldier tickles your body as he slashes you.
A veteran shienaran soldier slashes your shoulders.
You try to hack *Miller*'s arms, but miss.
*Miller* barely pierces your legs.

HP:Battered MV:Excellent - Miller: Hurt>

*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Hurt>

*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Hurt>
fl
You panic and attempt to flee!

HP:Battered MV:Excellent - Miller: Hurt>
3
A Shienaran Camp
A small outpost has been established here, but the defenses are weak. There is
a battered stockade barely standing, consisting of wooden stakes that show
signs of wear and tear and as well as hasty repairs. The camp stretches on,
further north, inside this wide space in the western mountain ridge.
[ Exits: n e ]
You see fresh tracks of a human leaving north.
You see almost fresh tracks of a human leaving east.
A well-used firepit is embedded into the ground.
A proud veteran Shienaran soldier stands here, ready for battle.
A tall white stallion is standing here.
You flee head over heels.
They don't seem to be here.

HP:Battered MV:Excellent >
3
You try to hack *Miller*'s hands, but miss.

HP:Battered MV:Excellent - Miller: Hurt>

A veteran shienaran soldier barely slashes your head.

HP:Battered MV:Excellent - Miller: Hurt>
b

*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Hurt>
HP:Battered MV:Excellent - Miller: Hurt>

* - %
A veteran shienaran soldier barely slashes your arms.

HP:Battered MV:Fresh - Miller: Hurt>

*Miller* leaves east.

HP:Battered MV:Fresh - A veteran shienaran soldier: Healthy>
- 3
Cancelled...
You do the best you can!

HP:Battered MV:Fresh - A veteran shienaran soldier: Healthy>

*Miller* leaves north.

HP:Battered MV:Fresh - A veteran shienaran soldier: Healthy>
fl
You panic and attempt to flee!

HP:Battered MV:Fresh - A veteran shienaran soldier: Healthy>

An Opening in Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To both the east and west, it seems as though
massive chunks of the mountain wall were torn out, allowing for a wider pass
through Tarwin's Gap. The pass becomes much narrower to the south, however.
[ Exits: n s w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a human leaving west.
You flee head over heels.

HP:Battered MV:Excellent >
3
They don't seem to be here.

HP:Battered MV:Excellent >
3
They don't seem to be here.

HP:Battered MV:Excellent >
3
You try to hack *Miller*'s arms, but miss.

HP:Battered MV:Excellent - Miller: Hurt>
3
3
3
3
3
3
You do the best you can!

HP:Battered MV:Excellent - Miller: Hurt>
You do the best you can!

HP:Battered MV:Excellent - Miller: Hurt>
b
You do the best you can!

HP:Battered MV:Excellent - Miller: Hurt>
*Miller* panics, and attempts to flee!
You do the best you can!

HP:Battered MV:Excellent - Miller: Hurt>
You do the best you can!

HP:Battered MV:Excellent - Miller: Hurt>
You do the best you can!

HP:Battered MV:Excellent - Miller: Hurt>
You try to hack *Miller*'s legs, but miss.

HP:Battered MV:Excellent - Miller: Hurt>

* - %
*Miller* leaves west.

HP:Battered MV:Excellent >
- 3
Cancelled...
They don't seem to be here.

HP:Battered MV:Excellent >
3
They don't seem to be here.

HP:Battered MV:Excellent >
3
They don't seem to be here.

HP:Battered MV:Excellent >
3
They don't seem to be here.

HP:Battered MV:Excellent >
3
They don't seem to be here.

HP:Battered MV:Excellent >
3

*Miller* has arrived from the north.

HP:Battered MV:Excellent >
You try to hack *Miller*'s feet, but miss.

HP:Battered MV:Excellent - Miller: Hurt>
b

You hack *Miller*'s body into bloody fragments!

HP:Battered MV:Excellent - Miller: Hurt>
HP:Battered MV:Excellent - Miller: Hurt>

*
*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Hurt>
- % -
*Miller* leaves west.

HP:Battered MV:Excellent >

*
As *Miller* avoids your bash, you topple over and fall to the ground!

HP:Battered MV:Excellent - Miller: Hurt>
3
You do the best you can!

HP:Battered MV:Excellent - Miller: Hurt>
p
HP:Battered MV:Excellent - Miller: Hurt>
- = % = - +
*
You swiftly attempt to penetrate the defenses of *Miller*, but miss completely.

HP:Battered MV:Excellent - Miller: Hurt>

*Miller* screams loudly!

HP:Battered MV:Excellent - Miller: Hurt>

*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Hurt>
p
HP:Battered MV:Excellent - Miller: Hurt>
- = % =
*Miller* leaves west.

HP:Battered MV:Excellent >
- +
*
No-one by that name here.

HP:Battered MV:Excellent >

*Miller* leaves west.

HP:Battered MV:Excellent >
3
They don't seem to be here.

HP:Battered MV:Excellent >
3
They don't seem to be here.

HP:Battered MV:Excellent >
w
3
A Shienaran Camp
A small outpost has been established here, but the defenses are weak. There is
a battered stockade barely standing, consisting of wooden stakes that show
signs of wear and tear and as well as hasty repairs. The camp stretches on,
further north, inside this wide space in the western mountain ridge.
[ Exits: n e ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a human leaving east.
A well-used firepit is embedded into the ground.
A proud veteran Shienaran soldier stands here, ready for battle.
A tall white stallion is standing here.

HP:Battered MV:Excellent >
They don't seem to be here.

HP:Battered MV:Excellent >
e
3
An Opening in Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To both the east and west, it seems as though
massive chunks of the mountain wall were torn out, allowing for a wider pass
through Tarwin's Gap. The pass becomes much narrower to the south, however.
[ Exits: n s w ]
You see fresh tracks of a trolloc leaving west.
You see fresh tracks of a human leaving west.
*Miller* is standing here.

HP:Battered MV:Excellent >
You try to hack *Miller*'s legs, but miss.

HP:Battered MV:Excellent - Miller: Hurt>
b
You try to hack *Miller*'s hands, but miss.
*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Hurt>

* - %
*Miller* leaves north.

HP:Battered MV:Excellent >
-
* 3

They must have left already...

HP:Battered MV:Excellent >
They don't seem to be here.

HP:Battered MV:Excellent >
n
3
Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a human leaving south.

HP:Battered MV:Excellent >
They don't seem to be here.

HP:Battered MV:Excellent >

*Miller* has arrived from the south.

HP:Battered MV:Excellent >
3
You try to hack *Miller*'s body, but miss.

HP:Battered MV:Excellent - Miller: Hurt>
b
HP:Battered MV:Excellent - Miller: Hurt>

* - % -
*
Your bash at *Miller* sends him sprawling!

HP:Battered MV:Excellent - Miller: Hurt>

You try to hack *Miller*'s body, but miss.

HP:Battered MV:Excellent - Miller: Hurt>
cb
Mood changed to: Brave

HP:Battered MV:Excellent - Miller: Hurt>
p
HP:Battered MV:Excellent - Miller: Hurt>
- = % = - +
*
You deftly weave through *Miller*'s defenses, scoring a hit.
*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Hurt>
b

You hack *Miller*'s head extremely hard.

HP:Wounded MV:Fresh - Miller: Hurt>
*Miller* leaves west.
Bash who?

HP:Wounded MV:Fresh >
3
They don't seem to be here.

HP:Wounded MV:Fresh >
3
They don't seem to be here.

HP:Wounded MV:Fresh >
3
They don't seem to be here.

HP:Wounded MV:Fresh >
3
They don't seem to be here.

HP:Wounded MV:Fresh >
3
They don't seem to be here.

HP:Wounded MV:Fresh >
3
They don't seem to be here.

HP:Wounded MV:Fresh >
stat
You are a 51 year old female trolloc warrior.
Your mood is currently: Brave
Your height is 6 feet, 0 inches, weight 195 pounds, weight carried 1.0 lbs, worn: 72.0 lbs.
Offensive Bonus: 170 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 21, Int: 10, Wis: 0, Dex: 10, Con: 19
You have died 17 times, 9 times to other players, 8 times to monsters, and killed 1 other worthy players.
Your armor absorbs 64% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Fresh >
3
They don't seem to be here.

HP:Wounded MV:Fresh >

*Miller* pierces your hands.

HP:Wounded MV:Fresh - Miller: Hurt>
s
No way! You're fighting for your life!

HP:Wounded MV:Fresh - Miller: Hurt>
b

*Miller* panics, and attempts to flee!

HP:Wounded MV:Fresh - Miller: Hurt>
HP:Wounded MV:Fresh - Miller: Hurt>

* -
*Miller* leaves east.

HP:Wounded MV:Fresh >
% 3
Cancelled...
They don't seem to be here.

HP:Wounded MV:Fresh >
e
3
A Fissure in the Rock
Alongside the pass of Tarwin's Gap, a gaping fissure in the eastern ridge opens
up. This space inside the wall of the mountain is wide, but it is shadowed by
an overhanging slab of rock and offers no other exit except back to Tarwin's
Gap.
[ Exits: e w ]
You see fresh tracks of a human leaving west.
You see almost fresh tracks of a human leaving west.

HP:Wounded MV:Excellent >
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
w
3
Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving east.
You see fresh tracks of a human leaving east.
You feel the presence of someone nearby....

HP:Wounded MV:Excellent >
You try to hack *Miller*'s legs, but miss.

HP:Wounded MV:Excellent - Miller: Hurt>
b
HP:Wounded MV:Excellent - Miller: Hurt>

*
*Miller* panics, and attempts to flee!

HP:Wounded MV:Excellent - Miller: Hurt>
- % -
*Miller* leaves south.

HP:Wounded MV:Excellent >
3

* They must have left already...
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
s
3
An Opening in Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To both the east and west, it seems as though
massive chunks of the mountain wall were torn out, allowing for a wider pass
through Tarwin's Gap. The pass becomes much narrower to the south, however.
[ Exits: n s w ]
You see fresh tracks of a human leaving south.
You see fresh tracks of a human leaving north.

HP:Wounded MV:Excellent >
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
s
3
In the Narrows of Tarwin's Gap
The two ridges of the Mountains of Dhoom nearly meet here, in the narrowest
region of Tarwin's Gap. The cliffs of the walls of the mountains rise almost
vertically to the sky on either side. Jagged boulders are strewn about,
probably fallen from the peaks above during a rock slide, impeding travel even
further.
[ Exits: n s ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a human leaving south.

HP:Wounded MV:Excellent >
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
3
They don't seem to be here.

HP:Wounded MV:Excellent >
3
You try to hack *Miller*'s shoulders, but miss.

HP:Wounded MV:Excellent - Miller: Hurt>
b
HP:Wounded MV:Excellent - Miller: Hurt>

*Miller* panics, and attempts to flee!

HP:Wounded MV:Excellent - Miller: Hurt>

* - % -
*Miller* leaves north.

HP:Wounded MV:Excellent >

*
They must have left already...

HP:Wounded MV:Excellent >
3
You try to hack *Miller*'s body, but miss.

HP:Wounded MV:Excellent - Miller: Hurt>
b
*Miller* barely pierces your arms.
*Miller* pierces your shoulders.
You try to hack *Miller*'s body, but miss.
*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Hurt>

* - %
*Miller* leaves south.

HP:Battered MV:Excellent >
-
*
They must have left already...

HP:Battered MV:Excellent >
3
You try to hack *Miller*'s waist, but miss.

HP:Battered MV:Excellent - Miller: Hurt>
b
HP:Battered MV:Excellent - Miller: Hurt>

* - % -
*
Your bash at *Miller* sends him sprawling!

HP:Battered MV:Excellent - Miller: Hurt>

You hack *Miller*'s shoulders extremely hard.

HP:Battered MV:Excellent - Miller: Wounded>

You hack *Miller*'s arms into bloody fragments!

HP:Battered MV:Excellent - Miller: Wounded>
p
HP:Battered MV:Excellent - Miller: Wounded>
- = %
*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Wounded>
= -
*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Wounded>
+
*
You swiftly attempt to penetrate the defenses of *Miller*, but miss completely.
You try to hack *Miller*'s legs, but miss.

HP:Wounded MV:Fresh - Miller: Wounded>

*Miller* leaves south.

HP:Wounded MV:Fresh >

*Miller* leaves north.

HP:Wounded MV:Fresh >
3
They don't seem to be here.

HP:Wounded MV:Fresh >
n
3
An Opening in Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To both the east and west, it seems as though
massive chunks of the mountain wall were torn out, allowing for a wider pass
through Tarwin's Gap. The pass becomes much narrower to the south, however.
[ Exits: n s w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a human leaving south.

HP:Wounded MV:Excellent >
They don't seem to be here.

HP:Wounded MV:Excellent >
w
3
A Shienaran Camp
A small outpost has been established here, but the defenses are weak. There is
a battered stockade barely standing, consisting of wooden stakes that show
signs of wear and tear and as well as hasty repairs. The camp stretches on,
further north, inside this wide space in the western mountain ridge.
[ Exits: n e ]
You see fresh tracks of a human leaving north.
You see almost fresh tracks of a human leaving east.
A well-used firepit is embedded into the ground.
A proud veteran Shienaran soldier stands here, ready for battle.
A tall white stallion is standing here.

HP:Wounded MV:Excellent >
They don't seem to be here.

HP:Wounded MV:Excellent >
n
3
A Shienaran Camp
Under the overhanging rock, a small shelter exists here in the western mountain
ridge. A small Shienaran camp with a stockade that has suffered much abuse
lies here, inside the shelter. The outpost here is the first defense against
any threat from the Blight, but seems to be poorly manned. The camp continues
on further to the south.
[ Exits: e s ]
You see almost fresh tracks of a human leaving south.
You see almost fresh tracks of a human leaving south.
A large basin has formed in the rock allowing water to accumulate here.
*Miller* is standing here, riding A black warhorse.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.

HP:Wounded MV:Excellent >
You try to hack *Miller*'s body, but miss.

HP:Wounded MV:Excellent - Miller: Wounded>

A veteran shienaran soldier barely slashes your hands.
A veteran shienaran soldier tickles your body as he slashes you.

HP:Wounded MV:Excellent - Miller: Wounded>

*Miller* stops riding A black warhorse.

HP:Wounded MV:Excellent - Miller: Wounded>
b
HP:Wounded MV:Excellent - Miller: Wounded>

*
A veteran shienaran soldier barely slashes your legs.
A veteran shienaran soldier barely slashes your feet.
*Miller* pierces your shoulders.

HP:Battered MV:Excellent - Miller: Wounded>
-
*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Wounded>
% -
*Miller* leaves east.
*Miller* has arrived from the east.

HP:Battered MV:Excellent - A veteran shienaran soldier: Healthy>

*
Your bash at *Miller* sends him sprawling!

HP:Battered MV:Excellent - A veteran shienaran soldier: Healthy>

You hack A veteran shienaran soldier's feet very hard.
A veteran shienaran soldier barely slashes your shoulders.
A veteran shienaran soldier barely slashes your hands.

HP:Battered MV:Excellent - A veteran shienaran soldier: Scratched>
cw
Mood changed to: Wimpy

HP:Battered MV:Excellent - A veteran shienaran soldier: Scratched>
fl
You panic and attempt to flee!

HP:Battered MV:Excellent - A veteran shienaran soldier: Scratched>

A Shienaran Camp
A small outpost has been established here, but the defenses are weak. There is
a battered stockade barely standing, consisting of wooden stakes that show
signs of wear and tear and as well as hasty repairs. The camp stretches on,
further north, inside this wide space in the western mountain ridge.
[ Exits: n e ]
You see fresh tracks of a trolloc leaving north.
You see fresh tracks of a human leaving north.
A well-used firepit is embedded into the ground.
A proud veteran Shienaran soldier stands here, ready for battle.
A tall white stallion is standing here.
You flee head over heels.

HP:Battered MV:Excellent >
n
3
A Shienaran Camp
Under the overhanging rock, a small shelter exists here in the western mountain
ridge. A small Shienaran camp with a stockade that has suffered much abuse
lies here, inside the shelter. The outpost here is the first defense against
any threat from the Blight, but seems to be poorly manned. The camp continues
on further to the south.
[ Exits: e s ]
You see fresh tracks of a trolloc leaving south.
You see fresh tracks of a human leaving east.
A large basin has formed in the rock allowing water to accumulate here.
*Miller* is sitting here.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
A strong, black warhorse stands here, full of energy.

HP:Battered MV:Excellent >
You hack *Miller*'s arms into bloody fragments!

HP:Battered MV:Excellent - Miller: Wounded>
p
HP:Battered MV:Excellent - Miller: Wounded>
- = %
A veteran shienaran soldier tickles your body as he slashes you.
A veteran shienaran soldier barely slashes your legs.
A veteran shienaran soldier barely slashes your hands.
A veteran shienaran soldier barely slashes your legs.
*Miller* pierces your head.
*Miller* pierces your legs.

HP:Battered MV:Excellent - Miller: Wounded>
=
*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Wounded>
- +
*
You deftly weave through *Miller*'s defenses, scoring a hit.

HP:Battered MV:Excellent - Miller: Wounded>

*Miller* panics, and attempts to flee!

HP:Battered MV:Excellent - Miller: Wounded>

A veteran shienaran soldier barely slashes your legs.
A veteran shienaran soldier tickles your arms as he slashes you.
You try to hack *Miller*'s head, but miss.

HP:Battered MV:Excellent - Miller: Wounded>
fl
You panic and attempt to flee!

HP:Battered MV:Excellent - Miller: Wounded>

*Miller* leaves south.

HP:Battered MV:Excellent - A veteran shienaran soldier: Scratched>

*Miller* has arrived from the south.

HP:Battered MV:Excellent - A veteran shienaran soldier: Scratched>

*Miller* pierces your hands.

HP:Battered MV:Excellent - A veteran shienaran soldier: Scratched>

A Shienaran Camp
A small outpost has been established here, but the defenses are weak. There is
a battered stockade barely standing, consisting of wooden stakes that show
signs of wear and tear and as well as hasty repairs. The camp stretches on,
further north, inside this wide space in the western mountain ridge.
[ Exits: n e ]
You see fresh tracks of a human leaving north.
You see fresh tracks of a trolloc leaving north.
A well-used firepit is embedded into the ground.
A proud veteran Shienaran soldier stands here, ready for battle.
A tall white stallion is standing here.
You flee head over heels.

HP:Battered MV:Excellent >

*Miller* has arrived from the north.

HP:Battered MV:Excellent >
3
*Miller* pierces your head hard.
You do the best you can!

HP:Beaten MV:Excellent - Miller: Wounded>
b
HP:Beaten MV:Excellent - Miller: Wounded>

* -
*Miller* pierces your legs.

HP:Beaten MV:Excellent - Miller: Wounded>
% -
A veteran shienaran soldier barely slashes your legs.

HP:Beaten MV:Excellent - Miller: Wounded>

*
Your bash at *Miller* sends him sprawling!

HP:Beaten MV:Excellent - Miller: Wounded>

A veteran shienaran soldier barely slashes your hands.
You hack *Miller*'s arms extremely hard.

HP:Beaten MV:Excellent - Miller: Battered>
p

A veteran shienaran soldier tickles your body as he slashes you.
You hack *Miller*'s feet into bloody fragments!

HP:Beaten MV:Excellent - Miller: Battered>
HP:Beaten MV:Excellent - Miller: Battered>
- =
A veteran shienaran soldier quickly enters from the north.

HP:Beaten MV:Excellent - Miller: Battered>
% =
*Miller* panics, and attempts to flee!

HP:Beaten MV:Excellent - Miller: Battered>
- +
*
You swiftly attempt to penetrate the defenses of *Miller*, but m
Storm
Posts: 9
Joined: Thu Dec 18, 2008 10:48 pm

Post by Storm »

You swiftly attempt to penetrate the defenses of *Miller*, but miss completely.

HP:Beaten MV:Excellent - Miller: Battered>

A veteran shienaran soldier barely slashes your legs.
You wish that your wounds would stop BLEEDING so much!
You try to hack *Miller*'s body, but miss.

HP:Beaten MV:Excellent - Miller: Battered>
fl
You panic and attempt to flee!

HP:Beaten MV:Excellent - Miller: Battered>

*Miller* leaves north.

HP:Beaten MV:Excellent - A veteran shienaran soldier: Healthy>

*Miller* has arrived from the north, riding A black warhorse.

HP:Beaten MV:Excellent - A veteran shienaran soldier: Healthy>

*Miller* pierces your arms.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Excellent - A veteran shienaran soldier: Healthy>

An Opening in Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To both the east and west, it seems as though
massive chunks of the mountain wall were torn out, allowing for a wider pass
through Tarwin's Gap. The pass becomes much narrower to the south, however.
[ Exits: n s w ]
You see fresh tracks of a trolloc leaving west.
You see fresh tracks of a human leaving west.
You flee head over heels.

HP:Beaten MV:Excellent >

*Miller* has arrived from the west, riding A black warhorse.

HP:Beaten MV:Excellent >
3

*Miller* pierces your hands.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Excellent - Miller: Battered>
You do the best you can!

HP:Beaten MV:Excellent - Miller: Battered>
b
HP:Beaten MV:Excellent - Miller: Battered>

* - %
*Miller* panics, and attempts to flee!

HP:Beaten MV:Excellent - Miller: Battered>
-
*
As *Miller* avoids your bash, you topple over and fall to the ground!

HP:Beaten MV:Excellent - Miller: Battered>
3

*Miller* leaves south, riding A black warhorse.

HP:Beaten MV:Excellent >
They don't seem to be here.

HP:Beaten MV:Excellent >
3
They don't seem to be here.

HP:Beaten MV:Excellent >
3

The sun rises in the east.

HP:Beaten MV:Fresh >
They don't seem to be here.

HP:Beaten MV:Fresh >

*Miller* has arrived from the south, riding A black warhorse.

HP:Beaten MV:Fresh >

*Miller* pierces your hands hard.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Miller: Battered>
3
You do the best you can!

HP:Beaten MV:Fresh - Miller: Battered>
b
HP:Beaten MV:Fresh - Miller: Battered>

* -
*Miller* tickles your body as he pierces you.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Miller: Battered>

*Miller* panics, and attempts to flee!

HP:Beaten MV:Fresh - Miller: Battered>
% -
*
Your bash at *Miller* sends him sprawling!

HP:Beaten MV:Fresh - Miller: Battered>

You hack *Miller*'s hands into bloody fragments!

HP:Beaten MV:Fresh - Miller: Battered>

You hack *Miller*'s legs into bloody fragments!

HP:Beaten MV:Fresh - Miller: Beaten>
p
HP:Beaten MV:Fresh - Miller: Beaten>
- = % = - +
*Miller* leaves north, riding A black warhorse.

HP:Beaten MV:Fresh >

*
No-one by that name here.

HP:Beaten MV:Fresh >
n
3
Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a ridden mount leaving east.
You see almost fresh tracks of a human leaving west.

HP:Beaten MV:Excellent >
They don't seem to be here.

HP:Beaten MV:Excellent >

*Miller* has arrived from the east, riding A black warhorse.

HP:Beaten MV:Excellent >

*Miller* leaves west, riding A black warhorse.

HP:Beaten MV:Excellent >
3
They don't seem to be here.

HP:Beaten MV:Excellent >
3
They don't seem to be here.

HP:Beaten MV:Excellent >
3
They don't seem to be here.

HP:Beaten MV:Excellent >
3
They don't seem to be here.

HP:Beaten MV:Excellent >
s
3
An Opening in Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To both the east and west, it seems as though
massive chunks of the mountain wall were torn out, allowing for a wider pass
through Tarwin's Gap. The pass becomes much narrower to the south, however.
[ Exits: n s w ]
You see fresh tracks of a trolloc leaving north.
You see fresh tracks of a ridden mount leaving north.

HP:Beaten MV:Excellent >
They don't seem to be here.

HP:Beaten MV:Excellent >
sco
You have 88(430) hit and 243(247) movement points.
You have scored 307315233 exp, 23 total quest points
You need 8684767 exp to reach your next level.
You have been playing for 0 days and 3 hours.
You have gathered 0 Weave Points so far.
This ranks you as Storm is Raging (level 45)
You are in the following clans:
Ghob'hlin : 23 Quest Points, rank 1, -8 Quest Points to rank.
You are standing.

HP:Beaten MV:Excellent >
3
*Miller* leaves north.
They don't seem to be here.

HP:Beaten MV:Excellent >
n
3
Towards the Center of Tarwin's Gap
Approximately the center of Tarwin's Gap, the walls of the Mountains of Dhoom
are spread further out here. To west, it seems as though massive chunks of the
mountain wall were torn out, allowing for a wider pass through Tarwin's Gap.
The pass becomes much narrower to the south, however.
[ Exits: n e s w ]
You see fresh tracks of a human leaving west.
You see fresh tracks of a trolloc leaving south.

HP:Beaten MV:Excellent >
They don't seem to be here.

HP:Beaten MV:Excellent >
3
They don't seem to be here.

HP:Beaten MV:Excellent >
3
You try to hack *Miller*'s legs, but miss.

HP:Beaten MV:Excellent - Miller: Beaten>
b

*Miller* panics, and attempts to flee!

HP:Beaten MV:Excellent - Miller: Beaten>
HP:Beaten MV:Excellent - Miller: Beaten>

* - %
*Miller* leaves north.

HP:Beaten MV:Excellent >
-
*
Your bash at *Miller* sends him sprawling!

HP:Beaten MV:Excellent - Miller: Beaten>

You hack *Miller*'s feet into bloody fragments!

HP:Beaten MV:Excellent - Miller: Critical>

You hack *Miller*'s body into bloody fragments!
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Miller*'s death cry.
*Miller* is dead! R.I.P.
Post Reply