When it rains, it pours...

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Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

When it rains, it pours...

Post by Lithium »

HP:Battered MV:Draining >
w
s
Desolate Plains
Gray plains stretch in every direction. Nothing of much notice can be remarked
through the hazy view caused by the rising waves of heat emanating off the
dark, sun-baked clay except for some tall mountains in the distance towards the
west, though they are difficult to perceive.
[ Exits: e s w ]
South: *Talmaes* is here, fighting An enraged bear!, riding A black warhorse.
West : a glistening rattle snake slowly approaches you.

HP:Battered MV:Draining >
h
g
A Slope Towards some Dark Mountains
The ground is covered by cracked tiles of gray clay and shale, extending
interminably in every direction, but sloping upwards towards lofty, dark
mountains to the west.
[ Exits: n e s w ]
East : An enraged bear is here, looking for a target.
South: A large lion is here, twisted by the Shadow.
West : An enormous buck poses here, it's giant antlers held high
*Talmaes* is here, fighting An enraged bear!, riding A black warhorse.
An antelope grouses here, ready to bolt.
An enraged bear is here, fighting *Talmaes*!.

HP:Battered MV:Draining >
You attempt to hide yourself.

HP:Battered MV:Draining >
HP:Battered MV:Draining >
=
*Talmaes* leaves north, riding A black warhorse.

HP:Battered MV:Draining >

* + - = % = - +
An enraged bear lazily stalks off to north.
*Talmaes* has arrived from the north, riding A black warhorse.

HP:Battered MV:Draining >

*
*Talmaes* notices your attempt to backstab him!

HP:Battered MV:Draining - Talmaes: Healthy>

*Raiden* has arrived from the north, riding A black warhorse.

HP:Battered MV:Draining - Talmaes: Healthy>

*Raiden* tries to slash your head, but misses.

HP:Battered MV:Draining - Talmaes: Healthy>

*Raiden* slashes your legs into bloody fragments!
*Talmaes* tries to slice your hands, but misses.

HP:Battered MV:Draining - Talmaes: Healthy>
cw
f
e

You try to pierce *Talmaes*'s legs, but miss.
You try to pierce *Talmaes*'s arms, but miss.
*Talmaes* slices your legs into bloody fragments!

HP:Battered MV:Draining - Talmaes: Healthy>
Mood changed to: Wimpy

HP:Battered MV:Draining - Talmaes: Healthy>
You panic and attempt to flee!

HP:Battered MV:Draining - Talmaes: Healthy>

*Raiden* sends you sprawling with a powerful bash!

HP:Battered MV:Draining - Talmaes: Healthy>
Connected to host www.kinslayermud.org

Kinslayer MUD

Run By Galnor & Ravir.

Theme based on "The Wheel of Time"
books by Robert Jordan.

Code based on CircleMUD 3.1, by Jeremy Elson

A derivative of DikuMUD (GAMMA 0.0),
created by Hans-Henrik Staerfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert, and Sebastian Hammer

By what name do you wish to be known? lithium
Welcome back, Lithium. Please enter your password:CHASEISGAY

You take over your own body, already in use!

HP:Critical MV:Draining - A twisted lion: Scratched>

*Talmaes* tries to slice your feet, but misses.

HP:Critical MV:Draining - A twisted lion: Scratched>
Connected to host www.kinslayermud.org
lf
Kinslayer MUD

Run By Galnor & Ravir.

Theme based on "The Wheel of Time"
books by Robert Jordan.

Code based on CircleMUD 3.1, by Jeremy Elson

A derivative of DikuMUD (GAMMA 0.0),
created by Hans-Henrik Staerfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert, and Sebastian Hammer

By what name do you wish to be known? Are you certain, Lf, that you wish to use this name? (Y/N) n
Okay, what IS it, then? lithium
Welcome back, Lithium. Please enter your password: CHASEISGAY

Reconnecting.

HP:Critical MV:Draining - A twisted lion: Wounded>
l
f
A Slope Towards some Dark Mountains
The ground is covered by cracked tiles of gray clay and shale, extending
interminably in every direction, but sloping upwards towards lofty, dark
mountains to the west.
[ Exits: n e s w ]
*Talmaes* is here, fighting YOU!, riding A black warhorse.
*Raiden* is here, fighting YOU!, riding A black warhorse.
A twisted lion is here, fighting YOU!.
An antelope grouses here, ready to bolt.

HP:Critical MV:Draining - A twisted lion: Wounded>
You panic and attempt to flee!

HP:Critical MV:Draining - A twisted lion: Wounded>
e

*Raiden* tries to slash your body, but misses.
A twisted lion tries to hit your arms, but you parry the attack.

HP:Critical MV:Draining - A twisted lion: Wounded>
A Sandy Field
The ground here is much more level than to the west, barely sloping at all.
The burnt clay and ashy ground are covered over by rough sand and other
conglomerate sediment from the peaks above.
[ Exits: n e s w ]
West : *Talmaes* is standing here, riding A black warhorse.
An enraged bear is here, looking for a target.
You flee head over heels.
Before an Obelisk of Stone
The desolate and wasted plains stretch out in all directions. Beyond the
identification of only more unending plains, not much can be seen except an
obelisk of stone stuck in the ground, rising high into the sky. The western
wall of the obelisk looks similar to the baked, gray clay underfoot, but from
here the northern edge can also be seen. It bears a lustrous sheen to it,
quite disimilar to the rest of anything else in this waste.
[ Exits: n e s w ]
North: An enraged bear is here, looking for a target.
East : A tangled and disorganized group of thorny vines are here.
West : An enraged bear is here, looking for a target.

HP:Critical MV:Draining >
n
n
In the Wastelands
The arid wastelands continue in all directions. The harsh sun glares down, but
all the light that it should offer does not help the visibility in any
direction, dirt and ash flying in all directions propelled by the prevailing
winds. The immense heat causes all vision to go blurry due to the shimmering
waves rising from the burnt mixture of clay and ashes spread thinly upon the
desolate earth. Nothing here manages to serve as a point of bearing and if it
were not for the glaring sun, any sense of direction would be lost.
[ Exits: n e s w ]
An enraged bear is here, looking for a target.

HP:Critical MV:Faint >
n
In the Wastelands
The arid wastelands continue in all directions. The harsh sun glares down, but
all the light that it should offer does not help the visibility in any
direction, dirt and ash flying in all directions propelled by the prevailing
winds. The immense heat causes all vision to go blurry due to the shimmering
waves rising from the burnt mixture of clay and ashes spread thinly upon the
desolate earth. Nothing here manages to serve as a point of bearing and if it
were not for the glaring sun, any sense of direction would be lost.
[ Exits: n e s w ]
North: An antelope grouses here, ready to bolt.
East : A bulky-brown moose is here, examining her surroundings.
South: An enraged bear is here, looking for a target.

HP:Critical MV:Faint >
In the Wastelands
The arid wastelands continue in all directions. The harsh sun glares down, but
all the light that it should offer does not help the visibility in any
direction, dirt and ash flying in all directions propelled by the prevailing
winds. The immense heat causes all vision to go blurry due to the shimmering
waves rising from the burnt mixture of clay and ashes spread thinly upon the
desolate earth. Nothing here manages to serve as a point of bearing and if it
were not for the glaring sun, any sense of direction would be lost.
[ Exits: n e s w ]
North: A tangled and disorganized group of thorny vines are here.
West : A bulky-brown moose is here, examining her surroundings.
An antelope grouses here, ready to bolt.

HP:Critical MV:Faint >
n
n
In the Wastelands
The arid wastelands continue in all directions. The harsh sun glares down, but
all the light that it should offer does not help the visibility in any
direction, dirt and ash flying in all directions propelled by the prevailing
winds. The immense heat causes all vision to go blurry due to the shimmering
waves rising from the burnt mixture of clay and ashes spread thinly upon the
desolate earth. Nothing here manages to serve as a point of bearing and if it
were not for the glaring sun, any sense of direction would be lost.
[ Exits: s w ]
South: An antelope grouses here, ready to bolt.
West : A large black bat hovers close to the ground here.
A tangled and disorganized group of thorny vines are here.

HP:Critical MV:Faint >
Alas, you cannot go that way...

HP:Critical MV:Faint >
stat
w
You are a 272 year old male trolloc thief.
Your mood is currently: Wimpy
You have 1 warning.
Your height is 6 feet, 10 inches, weight 32 pounds, weight carried 0.0 lbs, worn: 29.4 lbs.
Offensive Bonus: 165 Dodge Bonus: 130, Parry Bonus: 169
You are wanted by the following groups: Andor, White Tower, Borderlands, Murandy
Your abilities are: Str: 18, Int: 12, Wis: 0, Dex: 20, Con: 19
You have died 90 times, 47 times to other players, 43 times to monsters, and killed 195 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE

HP:Critical MV:Faint >
In the Wastelands
The arid wastelands continue in all directions. The harsh sun glares down, but
all the light that it should offer does not help the visibility in any
direction, dirt and ash flying in all directions propelled by the prevailing
winds. The immense heat causes all vision to go blurry due to the shimmering
waves rising from the burnt mixture of clay and ashes spread thinly upon the
desolate earth. Nothing here manages to serve as a point of bearing and if it
were not for the glaring sun, any sense of direction would be lost.
[ Exits: n e s ]
North: A bulky-brown moose is here, examining her surroundings.
East : A tangled and disorganized group of thorny vines are here.
South: A bulky-brown moose is here, examining her surroundings.
A large black bat hovers close to the ground here.

HP:Critical MV:Faint >
yell lol

*Raiden* has arrived from the east, riding A black warhorse.

HP:Critical MV:Faint >
You yell, 'lol'

HP:Critical MV:Faint >
stat
e
You are a 272 year old male trolloc thief.
Your mood is currently: Wimpy
You have 1 warning.
Your height is 6 feet, 10 inches, weight 32 pounds, weight carried 0.0 lbs, worn: 29.4 lbs.
Offensive Bonus: 165 Dodge Bonus: 130, Parry Bonus: 169
You are wanted by the following groups: Andor, White Tower, Borderlands, Murandy
Your abilities are: Str: 18, Int: 12, Wis: 0, Dex: 20, Con: 19
You have died 90 times, 47 times to other players, 43 times to monsters, and killed 195 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE
*Raiden* tries to slash your body, but misses.

HP:Critical MV:Faint - Raiden: Hurt>
No way! You're fighting for your life!

HP:Critical MV:Faint - Raiden: Hurt>
laugh

You try to pierce *Raiden*'s legs, but miss.
You try to pierce *Raiden*'s arms, but miss.
*Raiden* tries to slash your head, but misses.

HP:Critical MV:Faint - Raiden: Hurt>
f
You fall down laughing.

HP:Critical MV:Faint - Raiden: Hurt>
PANIC! You couldn't escape!

HP:Critical MV:Faint - Raiden: Hurt>
f
You panic and attempt to flee!

HP:Critical MV:Faint - Raiden: Hurt>
take vial pack

*Raiden* slashes your arms extremely hard.
You wish that your wounds would stop BLEEDING so much!



Typical run of bad luck. Missed stab into bash into double link drop into dying to a melee hit...
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