Praga really is a thief!!!

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Remmus
Posts: 3
Joined: Mon Sep 21, 2009 1:21 am

Praga really is a thief!!!

Post by Remmus »

So here i am bored trying to find some fun. I ring bell and Tal comes running.


Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.

HP:Scratched MV:Excellent >

*Talmaes* has arrived from the north.
A black warhorse has arrived from the north.

HP:Scratched MV:Excellent >
skewer human
You begin charging towards *Talmaes*.

HP:Healthy MV:Fresh >
=
You are interrupted and stop what you are doing.
*Talmaes* slices your head.

HP:Scratched MV:Fresh - Talmaes: Scratched>

You try to strike *Talmaes*'s arms, but miss.
*Talmaes* tries to slice your head, but misses.

HP:Scratched MV:Fresh - Talmaes: Scratched>
b
HP:Scratched MV:Fresh - Talmaes: Scratched>

* - % -
*Talmaes* sends you sprawling with a powerful bash!

HP:Scratched MV:Fresh - Talmaes: Scratched>
cack
fl

*Talmaes* slices your hands hard.

HP:Scratched MV:Fresh - Talmaes: Scratched>

You try to strike *Talmaes*'s head, but miss.
*Talmaes* slices your body.

HP:Scratched MV:Fresh - Talmaes: Scratched>
You cackle gleefully.

HP:Scratched MV:Fresh - Talmaes: Scratched>
You panic and attempt to flee!

HP:Scratched MV:Fresh - Talmaes: Scratched>

A Cobblestone Lane
Paved cobblestone have been worn smooth by the passage of many people, both
soldier and pedestrian. Large brass lanterns line both sides of the road,
throwing away the shadows at all hours. The bulk of the stone keep to the
south looms over all who pass through.
[ Exits: e w ]
A hardened Shienaran soldier stands here on guard.
You flee head over heels.

HP:Scratched MV:Excellent >
kill human
They don't seem to be here.

HP:Scratched MV:Excellent >
w
Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
A strong, black warhorse stands here, full of energy.
*Talmaes* is standing here.
*Talmaes* tries to slice your waist, but misses. <----spamming hard i see

HP:Scratched MV:Excellent - Talmaes: Scratched>
kill human
You do the best you can!

HP:Scratched MV:Excellent - Talmaes: Scratched>
b
HP:Scratched MV:Excellent - Talmaes: Scratched>

* - % -
You dodge a bash from *Talmaes* who loses his balance and falls!
Your bash at *Talmaes* sends him sprawling! <-----Landed! oh yeah im cool

HP:Scratched MV:Excellent - Talmaes: Scratched>

You try to strike *Talmaes*'s body, but miss.

HP:Scratched MV:Excellent - Talmaes: Scratched>

You strike *Talmaes*'s body extremely hard.

HP:Scratched MV:Excellent - Talmaes: Scratched>
b
They already seem stunned!

HP:Scratched MV:Excellent - Talmaes: Scratched>
b
They already seem stunned!

HP:Scratched MV:Excellent - Talmaes: Scratched>
b
They already seem stunned!

HP:Scratched MV:Excellent - Talmaes: Scratched>
b
They already seem stunned!

HP:Scratched MV:Excellent - Talmaes: Scratched>
b

You try to strike *Talmaes*'s legs, but miss.

HP:Scratched MV:Excellent - Talmaes: Scratched>
HP:Scratched MV:Excellent - Talmaes: Scratched>

* - % -
*Talmaes* sends you sprawling with a powerful bash!

HP:Scratched MV:Excellent - Talmaes: Scratched>

*Talmaes* slices your waist into bloody fragments!

HP:Hurt MV:Excellent - Talmaes: Scratched>
fl

*Talmaes* slices your arms hard.

HP:Hurt MV:Excellent - Talmaes: Scratched>
You panic and attempt to flee!

HP:Hurt MV:Excellent - Talmaes: Scratched>

*Talmaes* slices your legs hard.

HP:Hurt MV:Excellent - Talmaes: Scratched>

A Cobblestone Lane
Paved cobblestone have been worn smooth by the passage of many people, both
soldier and pedestrian. Large brass lanterns line both sides of the road,
throwing away the shadows at all hours. The bulk of the stone keep to the
south looms over all who pass through.
[ Exits: e w ]
A hardened Shienaran soldier stands here on guard.
You flee head over heels.

HP:Hurt MV:Excellent >
w
kill human
Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
A strong, black warhorse stands here, full of energy.
*Talmaes* is standing here.

HP:Hurt MV:Excellent >
You try to strike *Talmaes*'s feet, but miss.

HP:Hurt MV:Excellent - Talmaes: Scratched>
b
HP:Hurt MV:Excellent - Talmaes: Scratched>

* - % -
*
As *Talmaes* avoids your bash, you topple over and fall to the ground!
You dodge a bash from *Talmaes* who loses his balance and falls!

HP:Hurt MV:Excellent - Talmaes: Scratched>

*Talmaes* slices your arms hard.
You try to strike *Talmaes*'s feet, but miss.

HP:Wounded MV:Excellent - Talmaes: Scratched>
fl
You panic and attempt to flee!

HP:Wounded MV:Excellent - Talmaes: Scratched>
w

A Small Inn
Providing a peaceful night away from the rigors of duty in the borderlands,
this small inn is frequented by off duty soldiers from every corner of the
realm. Small tables are scattered throughout the common area for meals, and
the innkeeper stands ready to see to your every need.
[ Exits: n ]
A polished ivory bar runs along the length of the far wall, complete with bar stools.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A tall innkeeper is here, offering some rooms.
You flee head over heels.

HP:Wounded MV:Excellent >
kill human
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
They don't seem to be here.

HP:Wounded MV:Excellent >

A high-rank Shienaran soldier barely cleaves your body.
A high-rank Shienaran soldier tries to cleave your shoulders, but misses.
A high-rank Shienaran soldier tries to cleave your body, but misses.
A high-rank Shienaran soldier cleaves your arms.
A tall innkeeper assists A high-rank Shienaran soldier.
A tall innkeeper tries to hit your hands, but you parry the attack.
A high-rank Shienaran soldier cleaves your arms.
A high-rank Shienaran soldier cleaves your shoulders very hard.
A high-rank Shienaran soldier barely cleaves your legs.
You strike A high-rank Shienaran soldier's head extremely hard.
A high-rank Shienaran soldier cleaves your feet hard.

HP:Wounded MV:Excellent - A high-rank Shienaran soldier: Scratched>
e
No way! You're fighting for your life!

HP:Wounded MV:Excellent - A high-rank Shienaran soldier: Scratched>
fl
You panic and attempt to flee!

HP:Wounded MV:Excellent - A high-rank Shienaran soldier: Scratched>
kill human
Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
A strong, black warhorse stands here, full of energy.
*Talmaes* is standing here.
You flee head over heels.
You try to strike *Talmaes*'s legs, but miss.

HP:Wounded MV:Excellent - Talmaes: Scratched>

*Talmaes* tries to slice your head, but misses.
You try to strike *Talmaes*'s head, but miss.

HP:Wounded MV:Fresh - Talmaes: Scratched>
b
HP:Wounded MV:Fresh - Talmaes: Scratched>

* - % -
You dodge a bash from *Talmaes* who loses his balance and falls!
Your bash at *Talmaes* sends him sprawling!

HP:Wounded MV:Fresh - Talmaes: Scratched>
fl
You strike *Talmaes*'s hands extremely hard.
You panic and attempt to flee!

HP:Wounded MV:Fresh - Talmaes: Hurt>

A Cobblestone Lane
Paved cobblestone have been worn smooth by the passage of many people, both
soldier and pedestrian. Large brass lanterns line both sides of the road,
throwing away the shadows at all hours. The bulk of the stone keep to the
south looms over all who pass through.
[ Exits: e w ]
A hardened Shienaran soldier stands here on guard.
You flee head over heels.

HP:Wounded MV:Excellent >

A hardened Shienaran soldier tries to slash your body, but misses.

HP:Wounded MV:Excellent - A hardened Shienaran soldier: Healthy>
fl
skewer human
You strike A hardened Shienaran soldier's arms very hard.
A hardened Shienaran soldier tries to slash your legs, but misses.
You panic and attempt to flee!

HP:Wounded MV:Excellent - A hardened Shienaran soldier: Scratched>

*Talmaes* has arrived from the west.
A black warhorse has arrived from the west.

HP:Wounded MV:Excellent - A hardened Shienaran soldier: Scratched>
Curve Around the Keep
Bending around the Fal Dara keep, the road splits into three branches here.
South and west, the street moves around the keep. The road to the east leads
to a route around the city.
[ Exits: e s w ]
A proud veteran Shienaran soldier stands here, ready for battle.
A hardened Shienaran soldier stands here on guard.
You flee head over heels.
To whom do you wish to do this?

HP:Wounded MV:Excellent >
w

*Talmaes* has arrived from the west.
A black warhorse has arrived from the west.

HP:Wounded MV:Excellent >
A Cobblestone Lane
Paved cobblestone have been worn smooth by the passage of many people, both
soldier and pedestrian. Large brass lanterns line both sides of the road,
throwing away the shadows at all hours. The bulk of the stone keep to the
south looms over all who pass through.
[ Exits: e w ]
A hardened Shienaran soldier stands here on guard.

HP:Wounded MV:Excellent >
e

A hardened Shienaran soldier slashes your feet very hard.
*Talmaes* has arrived from the east.
A black warhorse has arrived from the east.

HP:Wounded MV:Excellent - A hardened Shienaran soldier: Scratched>
e
No way! You're fighting for your life!

HP:Wounded MV:Excellent - A hardened Shienaran soldier: Scratched>
No way! You're fighting for your life!
*Talmaes* tries to slice your body, but misses.

HP:Wounded MV:Excellent - A hardened Shienaran soldier: Scratched>
fl
You panic and attempt to flee!

HP:Wounded MV:Excellent - A hardened Shienaran soldier: Scratched>

A hardened Shienaran soldier tries to slash your hands, but misses.

HP:Wounded MV:Excellent - A hardened Shienaran soldier: Scratched>

Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
You flee head over heels.

HP:Wounded MV:Excellent >
w
w
A Cobblestone Lane
The northern gate of Fal Dara recedes in the distance and the road slowly gets
closer the heart of the city. To the east, you see a fork in the road leading
to the gates and to the west is a path to the Keep.
[ Exits: e w ]
A proud veteran Shienaran soldier stands here, ready for battle.

HP:Wounded MV:Excellent >
w
w
Curve Around the Keep
The cobbled road curves here around a magnificent towering keep chiseled from
dark gray stone. The keep was at one time perfectly smooth, but now pockmarks
and holes are evident from countless sieges and outright attacks.
[ Exits: e s w ]
The corpse of A veteran shienaran soldier is lying here.

HP:Wounded MV:Excellent >
Western Streets of Fal Dara
A dry wind blows though Fal Dara, making the shutters of the houses clang
eerily. Far down the road there is the West Gate guarded by a veteran patrol
of city guards defending the Blight Boarder.
[ Exits: n e w ]
A proud veteran Shienaran soldier stands here, ready for battle.

HP:Wounded MV:Excellent >
w
Approaching the Western Gate
You are rapidly closing in on the West Gate, and the cobble stone path gets
smoother as you near the fortified walls surrounding the city. Directly to the
west you see gates manned by grizzled soldiers closing after a merchant comes
though.
[ Exits: e s w ]

HP:Wounded MV:Excellent >
At the Battered Western Gates
Twin oaken gates tower above, they seem to creak at every gust of wind. Stone
bulwarks provide extra defense on the battered gates. Lights hang all along
the walls, and even with the gates out of commission, guards stand nearby to
make sure no one forces their way through.
[ Exits: n e w ]
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.

HP:Wounded MV:Excellent >

A high-rank Shienaran soldier tries to cleave your head, but misses. <---down these please!
A high-rank Shienaran soldier tries to cleave your feet, but misses.
A high-rank Shienaran soldier barely cleaves your body.
A high-rank Shienaran soldier barely cleaves your legs.
A high-rank Shienaran soldier tries to cleave your hands, but misses.
A high-rank Shienaran soldier barely cleaves your body.
A high-rank Shienaran soldier cleaves your arms.
You strike A high-rank Shienaran soldier's body hard.
A high-rank Shienaran soldier cleaves your head hard.

HP:Wounded MV:Excellent - A high-rank Shienaran soldier: Scratched>
fl
PANIC! You couldn't escape!

HP:Wounded MV:Excellent - A high-rank Shienaran soldier: Scratched>
o
It's already open!

HP:Wounded MV:Excellent - A high-rank Shienaran soldier: Scratched>
fl
You panic and attempt to flee!

HP:Wounded MV:Excellent - A high-rank Shienaran soldier: Scratched>

A high-rank Shienaran soldier cleaves your arms.
A high-rank Shienaran soldier cleaves your head hard.
A high-rank Shienaran soldier barely cleaves your body.
A high-rank Shienaran soldier barely cleaves your legs.

HP:Battered MV:Excellent - A high-rank Shienaran soldier: Scratched>

Approaching the Western Gate
You are rapidly closing in on the West Gate, and the cobble stone path gets
smoother as you near the fortified walls surrounding the city. Directly to the
west you see gates manned by grizzled soldiers closing after a merchant comes
though.
[ Exits: e s w ]
You flee head over heels.
*Talmaes* has arrived from the east.
A black warhorse has arrived from the east.

HP:Battered MV:Excellent >
w
w
At the Battered Western Gates
Twin oaken gates tower above, they seem to creak at every gust of wind. Stone
bulwarks provide extra defense on the battered gates. Lights hang all along
the walls, and even with the gates out of commission, guards stand nearby to
make sure no one forces their way through.
[ Exits: n e w ]
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.

HP:Battered MV:Excellent >
Before the Western Gates of Fal Dara
Large gates tower up from the ground to the east. Smooth stone walls surround
the city, keeping its inhabitants safe. The only way in seems to be through
the gates, which are small enough to be manned by one person.
[ Exits: e s w ]
You see almost fresh tracks of Remmus leaving east.
You see almost fresh tracks of Remmus leaving east.
You see faint tracks of A black warhorse (ridden) leaving east.
You see half day old tracks of Talmaes leaving south.
You see half day old tracks of A black warhorse (ridden) leaving south.
A tall post stands here holding a torch to create a lamp.
A red shiny piece of jewelry lies here.
A thick loop of gold lies here glinting on the ground.
A cloak of leaf and earthtones has been cast aside here.
A beautiful wristcuff covered with gems is laying off to the side.
A small brass lantern is sitting here.

HP:Battered MV:Excellent >
kill human
They don't seem to be here.

HP:Battered MV:Excellent >

*Talmaes* has arrived from the east.
A black warhorse has arrived from the east.

HP:Battered MV:Excellent >
kill human
You try to strike *Talmaes*'s head, but miss.

HP:Battered MV:Excellent - Talmaes: Hurt>
b
HP:Battered MV:Excellent - Talmaes: Hurt>

* - % -
You dodge a bash from *Talmaes* who loses his balance and falls!
Your bash at *Talmaes* sends him sprawling!

HP:Battered MV:Excellent - Talmaes: Hurt>
c
You close the gate.

HP:Battered MV:Excellent - Talmaes: Hurt>

You strike *Talmaes*'s body very hard.

HP:Battered MV:Excellent - Talmaes: Hurt>

You try to strike *Talmaes*'s hands, but miss.

HP:Battered MV:Excellent - Talmaes: Hurt>
b
They already seem stunned!

HP:Battered MV:Excellent - Talmaes: Hurt>
b
They already seem stunned!

HP:Battered MV:Excellent - Talmaes: Hurt>
b
HP:Battered MV:Excellent - Talmaes: Hurt>

* - % -
You dodge a bash from *Talmaes* who loses his balance and falls!
As *Talmaes* avoids your bash, you topple over and fall to the ground!

HP:Battered MV:Excellent - Talmaes: Hurt>

*Talmaes* tries to slice your waist, but misses.
You try to strike *Talmaes*'s feet, but miss.

HP:Battered MV:Excellent - Talmaes: Hurt>
fl
You panic and attempt to flee!

HP:Battered MV:Excellent - Talmaes: Hurt>
e
skewer human

*Talmaes* sends you sprawling with a powerful bash!

HP:Battered MV:Excellent - Talmaes: Hurt>
Beginning autosaving. Please wait...

Autosave complete.
HP:Battered MV:Excellent - Talmaes: Hurt>

*Talmaes* slices your legs very hard.

HP:Battered MV:Fresh - Talmaes: Hurt>
fl

*Talmaes* slices your body.

HP:Battered MV:Fresh - Talmaes: Hurt>
Dusty Path by a Tower
The path ascends on a mild gradient to a stone tower connected to a small fort
to the south. The tower has small arrow slits to watch for invading armies.
The inside of the tower looks dark from this vantage point. It looks as if
it's been abandoned for years.
[ Exits: n e s w ]
You see very recent tracks of a trolloc leaving north.
You see half day old tracks of a ridden mount leaving north.
You see half day old tracks of a ridden mount leaving south.
You flee head over heels.
Tower off the Path
The small tower was built to keep watch for invading forces from the west.
There are only three arrowslits to view outdoors so it must not have been a
great watch point. A dingy table sits in the corner. The room is dark as
there are only two exits: into the fort and to the west.
[ Exits: s w ]

HP:Battered MV:Excellent >
To whom do you wish to do this?

HP:Battered MV:Excellent >
Dusty Path by a Tower
The path ascends on a mild gradient to a stone tower connected to a small fort
to the south. The tower has small arrow slits to watch for invading armies.
The inside of the tower looks dark from this vantage point. It looks as if
it's been abandoned for years.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving east.
You see very recent tracks of a trolloc leaving north.
You see half day old tracks of a ridden mount leaving north.
You flee head over heels.

HP:Battered MV:Excellent >
kill human

*Talmaes* has arrived from the north.
A black warhorse has arrived from the north.

HP:Battered MV:Excellent >
You try to strike *Talmaes*'s head, but miss.

HP:Battered MV:Excellent - Talmaes: Hurt>
b
HP:Battered MV:Excellent - Talmaes: Hurt>

* - %
*Talmaes* hefts his shield and takes up a defensive stance.

HP:Battered MV:Excellent - Talmaes: Hurt>
-
*
Your bash at *Talmaes* sends him sprawling!

HP:Battered MV:Excellent - Talmaes: Hurt>

You strike *Talmaes*'s hands into bloody fragments!

HP:Battered MV:Excellent - Talmaes: Hurt>
fl
You panic and attempt to flee!

HP:Battered MV:Excellent - Talmaes: Hurt>
w
skewer human
A Dusty Path
The path winds through the woods with dust flying around. Sticks and stones
gather along the roadside and in the wagon ruts that appear to be years old.
The path is dried up with rain looking nowhere in sight on the time horizon.
The path continues at every exit.
[ Exits: n e s ]
You see almost fresh tracks of a critter leaving south.
You see very recent tracks of a trolloc leaving east.
You see fairly recent tracks of a critter leaving south.
You flee head over heels.
Alas, you cannot go that way...

HP:Battered MV:Excellent >
To whom do you wish to do this?

HP:Battered MV:Excellent >
skewer human
To whom do you wish to do this?

HP:Battered MV:Excellent >
skewer human
To whom do you wish to do this?

HP:Battered MV:Excellent >
skewer human
To whom do you wish to do this?

HP:Battered MV:Excellent >

*Talmaes* has arrived from the east.
A black warhorse has arrived from the east.

HP:Battered MV:Excellent >
skewer human
You begin charging towards *Talmaes*.

HP:Battered MV:Excellent >
=
*Talmaes* tries to slice your body, but misses.

HP:Battered MV:Excellent - Talmaes: Hurt>
+
You might hit the wrong target!

HP:Battered MV:Excellent - Talmaes: Hurt>

You try to strike *Talmaes*'s arms, but miss.

HP:Battered MV:Excellent - Talmaes: Hurt>
b
HP:Battered MV:Excellent - Talmaes: Hurt>

* - %
*Talmaes* sends you sprawling with a powerful bash!

HP:Battered MV:Excellent - Talmaes: Hurt>

*Talmaes* slices your legs very hard.

HP:Battered MV:Excellent - Talmaes: Hurt>
b

Praga tells you, 'what?'

HP:Battered MV:Excellent - Talmaes: Hurt>

*Talmaes* slices your body.

HP:Battered MV:Excellent - Talmaes: Hurt>
HP:Battered MV:Excellent - Talmaes: Hurt>

* - % -
*
Your bash at *Talmaes* sends him sprawling!

HP:Battered MV:Excellent - Talmaes: Hurt>

You strike *Talmaes*'s body extremely hard.

HP:Battered MV:Excellent - Talmaes: Hurt>
fl
You panic and attempt to flee!

HP:Battered MV:Excellent - Talmaes: Hurt>

Dusty Path by a Tower
The path ascends on a mild gradient to a stone tower connected to a small fort
to the south. The tower has small arrow slits to watch for invading armies.
The inside of the tower looks dark from this vantage point. It looks as if
it's been abandoned for years.
[ Exits: n e s w ]
You see fresh tracks of a mount leaving west.
You see fresh tracks of a human leaving west.
You see fresh tracks of a trolloc leaving west.
You flee head over heels.

HP:Battered MV:Excellent >
w
A Dusty Path
The path winds through the woods with dust flying around. Sticks and stones
gather along the roadside and in the wagon ruts that appear to be years old.
The path is dried up with rain looking nowhere in sight on the time horizon.
The path continues at every exit.
[ Exits: n e s ]
You see fresh tracks of a trolloc leaving east.
You see almost fresh tracks of a critter leaving south.
You see very recent tracks of a trolloc leaving east.
A strong, black warhorse stands here, full of energy.
*Talmaes* is standing here.

HP:Battered MV:Excellent >
skewer human
You begin charging towards *Talmaes*.

HP:Battered MV:Excellent >
= +
You SKEWER *Talmaes* right through the middle! <---woohoo I LOVE ME!!
*Talmaes* grimaces in pain.

HP:Battered MV:Excellent - Talmaes: Beaten>
b
HP:Battered MV:Excellent - Talmaes: Beaten>

* - %
*Talmaes* sends you sprawling with a powerful bash!

HP:Battered MV:Excellent - Talmaes: Beaten>
b

*Talmaes* slices your hands very hard.

HP:Battered MV:Fresh - Talmaes: Beaten>

*Talmaes* slices your body hard.

HP:Battered MV:Fresh - Talmaes: Beaten>
HP:Battered MV:Fresh - Talmaes: Beaten>

* - % -
*
Your bash at *Talmaes* sends him sprawling!

HP:Battered MV:Fresh - Talmaes: Beaten>

You try to strike *Talmaes*'s head, but miss.

HP:Battered MV:Fresh - Talmaes: Beaten>
fl
You panic and attempt to flee!

HP:Battered MV:Fresh - Talmaes: Beaten>

Curve in the Dusty Road
The road comes to a curve towards a small fort to the southeast. This road
appears to lack travel as it is very dusty and the wagon ruts look years old.
No animal tracks can be seen on either side of the road as if this dusty road
were a place of death. No further evidence proves that theory though.
[ Exits: e s w ]
You see half day old tracks of a critter leaving south.
You see almost day old tracks of a critter leaving west.
You see almost day old tracks of a ridden mount leaving south.
You flee head over heels.

HP:Battered MV:Excellent >
w
Narrow Road through the Woods
The road continues to cut through the forest that lies to the north and south.
The woods is too dark for visual of what inhabits the trees. A small breeze
can be heard constantly along the road as if travel was through a small canyon.
[ Exits: e w ]
You see half day old tracks of a critter leaving east.
You see day old tracks of a trolloc leaving east.
You see day old tracks of a critter leaving east.

HP:Battered MV:Excellent >
e
e
Curve in the Dusty Road
The road comes to a curve towards a small fort to the southeast. This road
appears to lack travel as it is very dusty and the wagon ruts look years old.
No animal tracks can be seen on either side of the road as if this dusty road
were a place of death. No further evidence proves that theory though.
[ Exits: e s w ]
You see fresh tracks of a trolloc leaving west.
You see half day old tracks of a critter leaving south.
You see almost day old tracks of a critter leaving west.

HP:Battered MV:Excellent >
Before the Western Gates of Fal Dara
Large gates tower up from the ground to the east. Smooth stone walls surround
the city, keeping its inhabitants safe. The only way in seems to be through
the gates, which are small enough to be manned by one person.
[ Exits: e s w ]
You see almost fresh tracks of A black warhorse leaving south.
You see almost fresh tracks of Talmaes leaving south.
You see almost fresh tracks of Remmus leaving south.
You see very recent tracks of Remmus leaving east.
You see very recent tracks of Remmus leaving east.
A tall post stands here holding a torch to create a lamp.
A red shiny piece of jewelry lies here.
A thick loop of gold lies here glinting on the ground.
A cloak of leaf and earthtones has been cast aside here.
A beautiful wristcuff covered with gems is laying off to the side.
A small brass lantern is sitting here.

HP:Battered MV:Excellent >
To whom do you wish to do this?

HP:Battered MV:Excellent >
s
Dusty Path by a Tower
The path ascends on a mild gradient to a stone tower connected to a small fort
to the south. The tower has small arrow slits to watch for invading armies.
The inside of the tower looks dark from this vantage point. It looks as if
it's been abandoned for years.
[ Exits: n e s w ]
You see fresh tracks of a trolloc leaving west.
You see fresh tracks of a mount leaving west.
You see fresh tracks of a human leaving west.

HP:Battered MV:Excellent >
n
e
Before the Western Gates of Fal Dara
Large gates tower up from the ground to the east. Smooth stone walls surround
the city, keeping its inhabitants safe. The only way in seems to be through
the gates, which are small enough to be manned by one person.
[ Exits: e s w ]
You see fresh tracks of Remmus leaving south.
You see almost fresh tracks of A black warhorse leaving south.
You see almost fresh tracks of Talmaes leaving south.
You see almost fresh tracks of Remmus leaving south.
You see very recent tracks of Remmus leaving east.
A tall post stands here holding a torch to create a lamp.
A red shiny piece of jewelry lies here.
A thick loop of gold lies here glinting on the ground.
A cloak of leaf and earthtones has been cast aside here.
A beautiful wristcuff covered with gems is laying off to the side.
A small brass lantern is sitting here.

HP:Battered MV:Excellent >
The gate seems to be closed.

HP:Battered MV:Excellent >
kill human
They don't seem to be here.

HP:Battered MV:Excellent >

*Talmaes* has arrived from the west.
A black warhorse has arrived from the west.

HP:Battered MV:Excellent >
kill human
You try to strike *Talmaes*'s body, but miss.

HP:Battered MV:Excellent - Talmaes: Beaten>
b
HP:Battered MV:Excellent - Talmaes: Beaten>

* - % -
*
Your bash at *Talmaes* sends him sprawling!

HP:Battered MV:Excellent - Talmaes: Beaten>

You strike *Talmaes*'s legs very hard.

HP:Battered MV:Excellent - Talmaes: Critical>

You strike *Talmaes*'s arms into bloody fragments!

HP:Battered MV:Excellent - Talmaes: Critical>
b
They already seem stunned!

HP:Battered MV:Excellent - Talmaes: Critical>
b
They already seem stunned!

HP:Battered MV:Excellent - Talmaes: Critical>
b
They already seem stunned!

HP:Battered MV:Excellent - Talmaes: Critical>
b
HP:Battered MV:Excellent - Talmaes: Critical>

* b
Cancelled...

HP:Battered MV:Excellent - Talmaes: Critical>

* - %
*Talmaes* sends you sprawling with a powerful bash!

HP:Battered MV:Excellent - Talmaes: Critical>
b

*Talmaes* tries to slice your head, but misses.

HP:Battered MV:Excellent - Talmaes: Critical>

*Talmaes* slices your body very hard.

HP:Beaten MV:Excellent - Talmaes: Critical>

Talmaes opens the gate.

HP:Beaten MV:Excellent - Talmaes: Critical>

*Talmaes* panics, and attempts to flee!

HP:Beaten MV:Excellent - Talmaes: Critical>
HP:Beaten MV:Excellent - Talmaes: Critical>

*
*Talmaes* leaves west.

HP:Beaten MV:Excellent >
-
*Talmaes* has arrived from the west.

HP:Beaten MV:Excellent >

Praga places a curved, ruby studded knife in the back of *Talmaes*, resulting in some strange noises, a lot of blood, and a corpse.
*Talmaes* grimaces in pain.
Your blood freezes as you hear *Talmaes*'s death cry.
*Talmaes* is dead! R.I.P.

yeah i didnt even know he was there *peer*
Talmaes
Posts: 66
Joined: Sun Jul 19, 2009 10:42 pm

Post by Talmaes »

haha, that was fun right up until the stab, I was hoping to see if I could turn things around after you landed that charge.
Remmus
Posts: 3
Joined: Mon Sep 21, 2009 1:21 am

Post by Remmus »

yeah i was rolling bash hoping you would walk into it, when you did come back i thought YES then praga stabs and Im like nooooo!!!!

heh main thing is ya died :shock:
Praga
Posts: 46
Joined: Thu Jan 26, 2006 3:04 pm

Post by Praga »

Sheesh Talmaes why you setting people up for fleestabs....
Talmaes
Posts: 66
Joined: Sun Jul 19, 2009 10:42 pm

Post by Talmaes »

haha, didn't you know I love to set myself up for getting fleestabbed? :P was all in good fun though, that fight at patty before this was a great one, wish I had logged it.
Praga
Posts: 46
Joined: Thu Jan 26, 2006 3:04 pm

Post by Praga »

Yeah... wasnt expecting to die in 1 bash...
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