Bash Off

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Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Bash Off

Post by Chase »

So I log on with nobody on ls. I see tracks of trollocs south, and only Akrabbim has not head back up. I tracked him to doon, we bash a few, and he runs 4k fade. I grab a horse and come back:

(Edited where extreme spamming occurs :P )

*Akrabbim* has arrived from below.

HP:Healthy MV:Draining >
You smash *Akrabbim*'s body.

HP:Healthy MV:Draining - Akrabbim: Hurt>
You do the best you can!

HP:Healthy MV:Draining - Akrabbim: Hurt>
You do the best you can!

HP:Healthy MV:Draining - Akrabbim: Hurt>
You do the best you can!

HP:Healthy MV:Draining - Akrabbim: Hurt>
You do the best you can!

HP:Healthy MV:Draining - Akrabbim: Hurt>
You do the best you can!

HP:Healthy MV:Draining - Akrabbim: Hurt>
You do the best you can!

HP:Healthy MV:Draining - Akrabbim: Hurt>
`
You do the best you can!

HP:Healthy MV:Draining - Akrabbim: Hurt>
`
Okay.

HP:Healthy MV:Draining - Akrabbim: Hurt>
`
But it's already closed!

HP:Healthy MV:Draining - Akrabbim: Hurt>
But it's already closed!

HP:Healthy MV:Draining - Akrabbim: Hurt>
You smash *Akrabbim*'s body hard.
You do the best you can!

HP:Healthy MV:Draining - Akrabbim: Hurt>
You do the best you can!

HP:Healthy MV:Draining - Akrabbim: Hurt>
HP:Healthy MV:Draining - Akrabbim: Hurt>

* Cancelled...
You panic and attempt to flee!

HP:Healthy MV:Draining - Akrabbim: Hurt>

Intersection of Four Kings
[ Exits: n e s w ]
You flee head over heels.

HP:Healthy MV:Draining >
A Large Home
[ Exits: s ]
*Akrabbim* is standing here.
A tall white stallion is standing here.

HP:Healthy MV:Draining >
You smash *Akrabbim*'s body.

HP:Healthy MV:Draining - Akrabbim: Hurt>
HP:Healthy MV:Draining - Akrabbim: Hurt>

* - % -
*
You dodge a bash from *Akrabbim* who loses his balance and falls!
Your bash at *Akrabbim* sends him sprawling!
You smash *Akrabbim*'s head into bloody fragments!

HP:Healthy MV:Draining - Akrabbim: Hurt>
l
A Large Home
Coming into a small foyer you can see the beautifully woven rugs gracing the
floors and high hung tapestries decorating the walls. It seems this is the
home of some wealthy merchant and his family, as a few child's toys are
scattered about the area. A small outline in the dust on the floor indicates
there is a seldom used trapdoor in the corner.
[ Exits: s ]
*Akrabbim* is sitting here.
A tall white stallion is standing here.

HP:Healthy MV:Draining - Akrabbim: Hurt>
`
But it's already closed!

HP:Healthy MV:Draining - Akrabbim: Hurt>
You do the best you can!

HP:Healthy MV:Draining - Akrabbim: Hurt>
They already seem stunned!

HP:Healthy MV:Draining - Akrabbim: Hurt>
You smash *Akrabbim*'s body very hard.
You do the best you can!

HP:Healthy MV:Draining - Akrabbim: Wounded>
They already seem stunned!

HP:Healthy MV:Draining - Akrabbim: Wounded>
They already seem stunned!

HP:Healthy MV:Draining - Akrabbim: Wounded>
They already seem stunned!

HP:Healthy MV:Draining - Akrabbim: Wounded>
They already seem stunned!

HP:Healthy MV:Draining - Akrabbim: Wounded>
They already seem stunned!

HP:Healthy MV:Draining - Akrabbim: Wounded>
They already seem stunned!

HP:Healthy MV:Draining - Akrabbim: Wounded>
They already seem stunned!

HP:Healthy MV:Draining - Akrabbim: Wounded>
They already seem stunned!

HP:Healthy MV:Draining - Akrabbim: Wounded>
They already seem stunned!

HP:Healthy MV:Draining - Akrabbim: Wounded>

You smash *Akrabbim*'s head very hard.

HP:Healthy MV:Draining - Akrabbim: Wounded>
HP:Healthy MV:Draining - Akrabbim: Wounded>

* Cancelled...
You panic and attempt to flee!

HP:Healthy MV:Draining - Akrabbim: Wounded>

Intersection of Four Kings
[ Exits: n e s w ]
You flee head over heels.

HP:Healthy MV:Draining >
A Large Home
[ Exits: s ]
*Akrabbim* is standing here.
A tall white stallion is standing here.

HP:Healthy MV:Draining >
You smash *Akrabbim*'s arms hard.

HP:Healthy MV:Draining - Akrabbim: Wounded>
HP:Healthy MV:Draining - Akrabbim: Wounded>

* - % -
*
As *Akrabbim* avoids your bash, you topple over and fall to the ground!
*Akrabbim* sends you sprawling with a powerful bash!

HP:Scratched MV:Draining - Akrabbim: Wounded>

*Akrabbim* smashes your head extremely hard.

HP:Scratched MV:Draining - Akrabbim: Wounded>

*Akrabbim* looks at you.

HP:Scratched MV:Draining - Akrabbim: Wounded>

*Akrabbim* opens the floortrap.

HP:Scratched MV:Draining - Akrabbim: Wounded>
`

*Akrabbim* smashes your head into bloody fragments!

HP:Hurt MV:Draining - Akrabbim: Wounded>

*Akrabbim* panics, and attempts to flee!

HP:Hurt MV:Draining - Akrabbim: Wounded>

*Akrabbim* panics, and attempts to flee!

HP:Hurt MV:Draining - Akrabbim: Wounded>

*Akrabbim* panics, and attempts to flee!

HP:Hurt MV:Draining - Akrabbim: Wounded>
*Akrabbim* leaves down.
Bash who?

HP:Hurt MV:Draining >
Okay.

HP:Hurt MV:Draining >
They don't seem to be here.

HP:Hurt MV:Draining >
Bash who?

HP:Hurt MV:Draining >

The floortrap is opened from the other side.


HP:Hurt MV:Draining >
Bash who?

HP:Hurt MV:Draining >
They don't seem to be here.

HP:Hurt MV:Draining >
Bash who?

HP:Hurt MV:Draining >
They don't seem to be here.
*Akrabbim* has arrived from below.

HP:Hurt MV:Draining >

*Akrabbim* smashes your legs.

HP:Hurt MV:Draining - Akrabbim: Wounded>
You do the best you can!

HP:Hurt MV:Draining - Akrabbim: Wounded>
You do the best you can!

HP:Hurt MV:Draining - Akrabbim: Wounded>
You do the best you can!

HP:Hurt MV:Draining - Akrabbim: Wounded>
HP:Hurt MV:Draining - Akrabbim: Wounded>

* - % -
*Akrabbim* sends you sprawling with a powerful bash!

HP:Hurt MV:Draining - Akrabbim: Wounded>

*Akrabbim* smashes your feet into bloody fragments!

HP:Hurt MV:Draining - Akrabbim: Wounded>

*Akrabbim* smashes your feet into bloody fragments!

HP:Wounded MV:Draining - Akrabbim: Wounded>

*Akrabbim* panics, and attempts to flee!

HP:Wounded MV:Draining - Akrabbim: Wounded>

*Akrabbim* leaves down.

HP:Wounded MV:Draining >
Bash who?

HP:Wounded MV:Draining >
Bash who?

HP:Wounded MV:Draining >
They don't seem to be here.

HP:Wounded MV:Draining >
Bash who?

HP:Wounded MV:Draining >
They don't seem to be here.

HP:Wounded MV:Draining >
Bash who?
*Akrabbim* has arrived from below.

HP:Wounded MV:Draining >

*Akrabbim* smashes your head very hard.

HP:Wounded MV:Draining - Akrabbim: Wounded>
You smash *Akrabbim*'s arms.
*Akrabbim* smashes your legs.
You do the best you can!

HP:Wounded MV:Good - Akrabbim: Wounded>
HP:Wounded MV:Good - Akrabbim: Wounded>

* - %
*Akrabbim* panics, and attempts to flee!

HP:Wounded MV:Good - Akrabbim: Wounded>

*Akrabbim* leaves south.

HP:Wounded MV:Good >
-
*
They must have left already...

HP:Wounded MV:Good >
Intersection of Four Kings
[ Exits: n e s w ]
*Akrabbim* is standing here.
A white stallion has arrived from the north.

HP:Wounded MV:Good >
You smash *Akrabbim*'s head very hard.

HP:Wounded MV:Good - Akrabbim: Wounded>
HP:Wounded MV:Good - Akrabbim: Wounded>

*
*Akrabbim* panics, and attempts to flee!

HP:Wounded MV:Good - Akrabbim: Wounded>
- *Akrabbim* leaves north.
Cancelled...
A Large Home
[ Exits: s d ]
*Akrabbim* is standing here.
A white stallion has arrived from the south.
*Akrabbim* smashes your hands hard.

HP:Wounded MV:Good - Akrabbim: Wounded>
You do the best you can!

HP:Wounded MV:Good - Akrabbim: Wounded>
No way! You're fighting for your life!

HP:Wounded MV:Good - Akrabbim: Wounded>
You do the best you can!

HP:Wounded MV:Good - Akrabbim: Wounded>
You smash *Akrabbim*'s body.

HP:Wounded MV:Good - Akrabbim: Wounded>

* - Cancelled...
PANIC! You couldn't escape!

HP:Wounded MV:Good - Akrabbim: Wounded>

*Akrabbim* sends you sprawling with a powerful bash!

HP:Wounded MV:Good - Akrabbim: Wounded>

*Akrabbim* smashes your body very hard.

HP:Wounded MV:Good - Akrabbim: Wounded>
`

*Akrabbim* smashes your head into bloody fragments!

HP:Wounded MV:Good - Akrabbim: Wounded>
Okay.

HP:Wounded MV:Good - Akrabbim: Wounded>
HP:Wounded MV:Good - Akrabbim: Wounded>

*
*Akrabbim* smashes your body.

HP:Wounded MV:Good - Akrabbim: Wounded>

*Akrabbim* panics, and attempts to flee!

HP:Wounded MV:Good - Akrabbim: Wounded>

*Akrabbim* panics, and attempts to flee!

HP:Wounded MV:Good - Akrabbim: Wounded>
- %
*Akrabbim* leaves south.

HP:Wounded MV:Good >
-
*
They must have left already...

HP:Wounded MV:Good >
Intersection of Four Kings
[ Exits: n e s w ]
*Akrabbim* is standing here.
A white stallion has arrived from the north.

HP:Wounded MV:Good >
You smash *Akrabbim*'s head hard.

HP:Wounded MV:Good - Akrabbim: Wounded>
HP:Wounded MV:Good - Akrabbim: Wounded>

* - % -
*Akrabbim* sends you sprawling with a powerful bash!

HP:Wounded MV:Good - Akrabbim: Wounded>

*Akrabbim* smashes your legs very hard.

HP:Battered MV:Good - Akrabbim: Wounded>

*Akrabbim* smashes your head into bloody fragments!

HP:Battered MV:Good - Akrabbim: Wounded>
No way! You're fighting for your life!

HP:Battered MV:Good - Akrabbim: Wounded>
You do the best you can!
*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Good - Akrabbim: Wounded>
HP:Battered MV:Good - Akrabbim: Wounded>

* - Cancelled...
No way! You're fighting for your life!

HP:Battered MV:Good - Akrabbim: Wounded>
You do the best you can!

HP:Battered MV:Good - Akrabbim: Wounded>
*Akrabbim* leaves north.
Bash who?

HP:Battered MV:Good >
A Large Home
[ Exits: s ]
*Akrabbim* is standing here.
A white stallion has arrived from the south.
*Akrabbim* smashes your head very hard.

HP:Battered MV:Good - Akrabbim: Wounded>
You do the best you can!

HP:Battered MV:Good - Akrabbim: Wounded>
HP:Battered MV:Good - Akrabbim: Wounded>

*
*Akrabbim* smashes your body.

HP:Battered MV:Good - Akrabbim: Wounded>
- %
*Akrabbim* opens the floortrap.

HP:Battered MV:Good - Akrabbim: Wounded>

*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Good - Akrabbim: Wounded>
-
*
Your bash at *Akrabbim* sends him sprawling!

HP:Battered MV:Good - Akrabbim: Wounded>

You smash *Akrabbim*'s shoulders into bloody fragments!

HP:Battered MV:Good - Akrabbim: Wounded>
`
Okay.

HP:Battered MV:Good - Akrabbim: Wounded>
They already seem stunned!

HP:Battered MV:Good - Akrabbim: Wounded>
They already seem stunned!

HP:Battered MV:Good - Akrabbim: Wounded>
They already seem stunned!

HP:Battered MV:Good - Akrabbim: Wounded>
They already seem stunned!

HP:Battered MV:Good - Akrabbim: Wounded>

You smash *Akrabbim*'s head into bloody fragments!

HP:Battered MV:Good - Akrabbim: Wounded>
They already seem stunned!

HP:Battered MV:Good - Akrabbim: Wounded>
They already seem stunned!

HP:Battered MV:Good - Akrabbim: Wounded>
You panic and attempt to flee!

HP:Battered MV:Good - Akrabbim: Wounded>

Intersection of Four Kings
[ Exits: n e s w ]
You flee head over heels.

HP:Battered MV:Draining >

*Akrabbim* has arrived from the north.

HP:Battered MV:Draining >
You smash *Akrabbim*'s feet hard.

HP:Battered MV:Draining - Akrabbim: Battered>
HP:Battered MV:Draining - Akrabbim: Battered>

* - Cancelled...
You panic and attempt to flee!

HP:Battered MV:Draining - Akrabbim: Battered>

A Large Home
[ Exits: s ]
A tall white stallion is standing here.
You flee head over heels.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >

*Akrabbim* has arrived from the south.

HP:Battered MV:Draining >
You smash *Akrabbim*'s arms.

HP:Battered MV:Draining - Akrabbim: Battered>
HP:Battered MV:Draining - Akrabbim: Battered>

* -
*Akrabbim* opens the floortrap.

HP:Battered MV:Draining - Akrabbim: Battered>

*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Draining - Akrabbim: Battered>
% `
Cancelled...
Okay.

HP:Battered MV:Good - Akrabbim: Wounded>
You do the best you can!

HP:Battered MV:Good - Akrabbim: Wounded>
HP:Battered MV:Good - Akrabbim: Wounded>

* -
*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Good - Akrabbim: Wounded>

*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Good - Akrabbim: Wounded>
% -
*Akrabbim* leaves south.

HP:Battered MV:Good >

*
They must have left already...

HP:Battered MV:Good >
Intersection of Four Kings
[ Exits: n e s w ]
*Akrabbim* is standing here.
A white stallion has arrived from the north.

HP:Battered MV:Good >
You smash *Akrabbim*'s head hard.

HP:Battered MV:Good - Akrabbim: Battered>
HP:Battered MV:Good - Akrabbim: Battered>

*
*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Good - Akrabbim: Battered>
- Cancelled...
No way! You're fighting for your life!

HP:Battered MV:Good - Akrabbim: Battered>
You do the best you can!

HP:Battered MV:Good - Akrabbim: Battered>
No way! You're fighting for your life!

HP:Battered MV:Good - Akrabbim: Battered>
You do the best you can!

HP:Battered MV:Good - Akrabbim: Battered>

You smash *Akrabbim*'s body.

HP:Battered MV:Good - Akrabbim: Battered>
No way! You're fighting for your life!

HP:Battered MV:Good - Akrabbim: Battered>
You do the best you can!

HP:Battered MV:Good - Akrabbim: Battered>
HP:Battered MV:Good - Akrabbim: Battered>

*Akrabbim* leaves east.

HP:Battered MV:Good >

* Cancelled...
A Large Home
[ Exits: s ]
A white stallion has arrived from the south.

HP:Battered MV:Good >
They don't seem to be here.

HP:Battered MV:Good >
Bash who?

HP:Battered MV:Good >
They don't seem to be here.

HP:Battered MV:Good >
Bash who?

HP:Battered MV:Good >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Battered MV:Good >
They don't seem to be here.

HP:Battered MV:Good >
Bash who?

HP:Battered MV:Good >

*Akrabbim* has arrived from the east.

HP:Battered MV:Good >
Inside Four Kings
[ Exits: e s w ]
A white stallion has arrived from the west.

HP:Battered MV:Good >
They don't seem to be here.

HP:Battered MV:Good >
Bash who?

HP:Battered MV:Good >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the east.

HP:Battered MV:Good >
They don't seem to be here.

HP:Battered MV:Good >
A Large Home
[ Exits: s ]
*Akrabbim* is standing here.
A white stallion has arrived from the south.

HP:Battered MV:Good >
You smash *Akrabbim*'s legs.

HP:Battered MV:Good - Akrabbim: Battered>
HP:Battered MV:Good - Akrabbim: Battered>

*
*Akrabbim* opens the floortrap.

HP:Battered MV:Good - Akrabbim: Battered>

*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Good - Akrabbim: Battered>
- `
Cancelled...
Okay.

HP:Battered MV:Good - Akrabbim: Battered>
You do the best you can!

HP:Battered MV:Good - Akrabbim: Battered>
HP:Battered MV:Good - Akrabbim: Battered>

*
*Akrabbim* smashes your hands very hard.
*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Good - Akrabbim: Battered>
- % -
*
Your bash at *Akrabbim* sends him sprawling!

HP:Battered MV:Good - Akrabbim: Battered>

You smash *Akrabbim*'s legs.

HP:Battered MV:Good - Akrabbim: Battered>
l
A Large Home
Coming into a small foyer you can see the beautifully woven rugs gracing the
floors and high hung tapestries decorating the walls. It seems this is the
home of some wealthy merchant and his family, as a few child's toys are
scattered about the area. A small outline in the dust on the floor indicates
there is a seldom used trapdoor in the corner.
[ Exits: s ]
A tall white stallion is standing here.
*Akrabbim* is sitting here.

HP:Battered MV:Good - Akrabbim: Battered>

You smash *Akrabbim*'s arms very hard.

HP:Battered MV:Good - Akrabbim: Battered>
They already seem stunned!

HP:Battered MV:Good - Akrabbim: Battered>
They already seem stunned!

HP:Battered MV:Good - Akrabbim: Battered>
They already seem stunned!

HP:Battered MV:Good - Akrabbim: Battered>
They already seem stunned!

HP:Battered MV:Good - Akrabbim: Battered>
They already seem stunned!

HP:Battered MV:Good - Akrabbim: Battered>
They already seem stunned!

HP:Battered MV:Good - Akrabbim: Battered>

*Akrabbim* leaves south.

HP:Battered MV:Good >
Bash who?

HP:Battered MV:Good >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Battered MV:Good >
They don't seem to be here.

HP:Battered MV:Good >
Bash who?

HP:Battered MV:Good >
A Large Home
[ Exits: s ]
A white stallion has arrived from the south.

HP:Battered MV:Good >
They don't seem to be here.

HP:Battered MV:Good >
Bash who?

HP:Battered MV:Good >
They don't seem to be here.

HP:Battered MV:Good >
Bash who?

HP:Battered MV:Good >
They don't seem to be here.

HP:Battered MV:Good >
Bash who?

HP:Battered MV:Good >
They don't seem to be here.

HP:Battered MV:Good >
Bash who?

HP:Battered MV:Good >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Battered MV:Good >
They don't seem to be here.

HP:Battered MV:Good >
Bash who?

HP:Battered MV:Good >
Inside Four Kings
[ Exits: e s w ]
A white stallion has arrived from the west.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the east.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
HP:Battered MV:Draining >
- +
*
You see fresh tracks of Chase leaving east.
You see fresh tracks of Chase leaving north.
You see fresh tracks of Akrabbim leaving west.
You see fresh tracks of Chase leaving north.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
Western Side of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the east.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
Western Entrance to Four Kings
[ Exits: e s w ]
A white stallion has arrived from the east.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Western Side of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the west.

HP:Battered MV:Draining >
A Small Inn
[ Exits: s ]
A white stallion has arrived from the south.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
Western Side of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
HP:Battered MV:Draining >
- +
* You see fresh tracks of Chase leaving north.
You see fresh tracks of Chase leaving west.
You see fresh tracks of Akrabbim leaving west.
You see very recent tracks of Chase leaving east.
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the west.

HP:Battered MV:Draining >
A Large Home
[ Exits: s ]
A white stallion has arrived from the south.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
You can't seem to make out any tracks here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
HP:Battered MV:Faint >
- +
*
You see fresh tracks of Chase leaving north.
You see fresh tracks of Chase leaving west.
You see fresh tracks of Chase leaving east.
You see fresh tracks of Chase leaving north.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
Western Side of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the east.
*Akrabbim* has arrived from the north.

HP:Battered MV:Faint >
You smash *Akrabbim*'s legs.

HP:Battered MV:Faint - Akrabbim: Battered>
HP:Battered MV:Faint - Akrabbim: Battered>

* -
*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Faint - Akrabbim: Battered>
% Cancelled...
No way! You're fighting for your life!

HP:Battered MV:Faint - Akrabbim: Battered>
You do the best you can!

HP:Battered MV:Faint - Akrabbim: Battered>
No way! You're fighting for your life!

HP:Battered MV:Faint - Akrabbim: Battered>
You do the best you can!

HP:Battered MV:Faint - Akrabbim: Battered>
No way! You're fighting for your life!

HP:Battered MV:Faint - Akrabbim: Battered>
You do the best you can!

HP:Battered MV:Faint - Akrabbim: Battered>
No way! You're fighting for your life!

HP:Battered MV:Faint - Akrabbim: Battered>
*Akrabbim* leaves north.
They don't seem to be here.

HP:Battered MV:Faint >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the west.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >

*Akrabbim* has arrived from the west.

HP:Battered MV:Faint >

*Akrabbim* leaves east.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
A Large Home
[ Exits: s ]
A white stallion has arrived from the south.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >

*Akrabbim* has arrived from the south.

HP:Battered MV:Draining >
Inside Four Kings
[ Exits: e s w ]
A white stallion has arrived from the west.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the east.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
A Large Home
[ Exits: s d ]
A white stallion has arrived from the south.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Bash who?

HP:Battered MV:Draining >
`

*Akrabbim* has arrived from below.

HP:Battered MV:Draining >
Okay.
*Akrabbim* smashes your body.

HP:Battered MV:Draining - Akrabbim: Battered>
You do the best you can!

HP:Battered MV:Draining - Akrabbim: Battered>
HP:Battered MV:Draining - Akrabbim: Battered>

* - Cancelled...
PANIC! You couldn't escape!

HP:Battered MV:Draining - Akrabbim: Battered>
You panic and attempt to flee!

HP:Battered MV:Draining - Akrabbim: Battered>

Intersection of Four Kings
[ Exits: n e s w ]
You flee head over heels.

HP:Battered MV:Draining >
A Large Home
[ Exits: s d ]
A tall white stallion is standing here.
*Akrabbim* has arrived from below.

HP:Battered MV:Draining >
You smash *Akrabbim*'s body hard.

HP:Battered MV:Draining - Akrabbim: Battered>
HP:Battered MV:Draining - Akrabbim: Battered>

* - % -
*
You dodge a bash from *Akrabbim* who loses his balance and falls!
Your bash at *Akrabbim* sends him sprawling!

HP:Battered MV:Draining - Akrabbim: Battered>
`
Okay.

HP:Battered MV:Draining - Akrabbim: Battered>

You smash *Akrabbim*'s hands very hard.

HP:Battered MV:Draining - Akrabbim: Battered>

You smash *Akrabbim*'s hands into bloody fragments!

HP:Battered MV:Draining - Akrabbim: Battered>
You do the best you can!

HP:Battered MV:Draining - Akrabbim: Battered>
They already seem stunned!

HP:Battered MV:Draining - Akrabbim: Battered>
You do the best you can!

HP:Battered MV:Draining - Akrabbim: Battered>
They already seem stunned!

HP:Battered MV:Draining - Akrabbim: Battered>
They already seem stunned!

HP:Battered MV:Draining - Akrabbim: Battered>
They already seem stunned!

HP:Battered MV:Draining - Akrabbim: Battered>
HP:Battered MV:Draining - Akrabbim: Battered>

* - % -
You dodge a bash from *Akrabbim* who loses his balance and falls!

HP:Battered MV:Draining - Akrabbim: Battered>

*
Your bash at *Akrabbim* sends him sprawling!

HP:Battered MV:Draining - Akrabbim: Battered>

You smash *Akrabbim*'s head very hard.

HP:Battered MV:Draining - Akrabbim: Beaten>
l
A Large Home
Coming into a small foyer you can see the beautifully woven rugs gracing the
floors and high hung tapestries decorating the walls. It seems this is the
home of some wealthy merchant and his family, as a few child's toys are
scattered about the area. A small outline in the dust on the floor indicates
there is a seldom used trapdoor in the corner.
[ Exits: s ]
*Akrabbim* is sitting here.
A tall white stallion is standing here.

HP:Battered MV:Draining - Akrabbim: Beaten>

You smash *Akrabbim*'s body hard.

HP:Battered MV:Draining - Akrabbim: Beaten>
You panic and attempt to flee!

HP:Battered MV:Draining - Akrabbim: Beaten>

Intersection of Four Kings
[ Exits: n e s w ]
You flee head over heels.

HP:Battered MV:Faint >
A Large Home
[ Exits: s ]
*Akrabbim* is standing here.
A tall white stallion is standing here.

HP:Battered MV:Faint >
You smash *Akrabbim*'s feet hard.
*Akrabbim* opens the floortrap.

HP:Battered MV:Faint - Akrabbim: Beaten>
HP:Battered MV:Faint - Akrabbim: Beaten>

*
*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Faint - Akrabbim: Beaten>

*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Faint - Akrabbim: Beaten>
- `
Cancelled...
Okay.

HP:Battered MV:Faint - Akrabbim: Beaten>
HP:Battered MV:Faint - Akrabbim: Beaten>

*
*Akrabbim* leaves south.
*Akrabbim* has arrived from the south.

HP:Battered MV:Faint >
-
*Akrabbim* leaves south.

HP:Battered MV:Faint >
% Cancelled...
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
Western Side of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the east.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the west.

HP:Battered MV:Faint >
A Large Home
[ Exits: s ]
A white stallion has arrived from the south.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
HP:Battered MV:Faint >
- +
*
You see fresh tracks of Chase leaving north.
You see fresh tracks of Chase leaving west.
You see fresh tracks of Akrabbim leaving west.
You see fresh tracks of Akrabbim leaving north.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Western Side of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the east.

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
Bash who?

HP:Battered MV:Burning >
A Small Inn
[ Exits: s ]
A white stallion has arrived from the south.

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
Bash who?

HP:Battered MV:Burning >
Western Side of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
Bash who?

HP:Battered MV:Burning >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the west.

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
Bash who?

HP:Battered MV:Burning >
A Large Home
[ Exits: s ]
A white stallion has arrived from the south.

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
Bash who?

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
Bash who?

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
Bash who?

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
Bash who?

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
Bash who?

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
Bash who?

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
Bash who?

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
Bash who?

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
Bash who?

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?
*Akrabbim* has arrived from the south.

HP:Battered MV:Faint >
You smash *Akrabbim*'s feet hard.

HP:Battered MV:Faint - Akrabbim: Beaten>
*Akrabbim* opens the floortrap.

HP:Battered MV:Faint - Akrabbim: Beaten>
Cancelled...
You do the best you can!

HP:Battered MV:Faint - Akrabbim: Beaten>
HP:Battered MV:Faint - Akrabbim: Beaten>

*
*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Faint - Akrabbim: Beaten>

*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Faint - Akrabbim: Beaten>

*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Faint - Akrabbim: Beaten>
`
Cancelled...
Okay.

HP:Battered MV:Faint - Akrabbim: Beaten>
You do the best you can!

HP:Battered MV:Faint - Akrabbim: Beaten>
HP:Battered MV:Faint - Akrabbim: Beaten>

*
*Akrabbim* smashes your head very hard.
*Akrabbim* opens the floortrap.

HP:Battered MV:Faint - Akrabbim: Beaten>
-
*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Faint - Akrabbim: Beaten>
% `
Cancelled...
Okay.

HP:Battered MV:Faint - Akrabbim: Beaten>
You do the best you can!

HP:Battered MV:Faint - Akrabbim: Beaten>
HP:Battered MV:Faint - Akrabbim: Beaten>

*
*Akrabbim* leaves south.

HP:Battered MV:Faint >
- % Cancelled...
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
A Large Home
[ Exits: s ]
A white stallion has arrived from the south.

HP:Battered MV:Faint >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
A Large Home
[ Exits: s ]
A white stallion has arrived from the south.

HP:Battered MV:Faint >
They don't seem to be here.


HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Bash who?

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
HP:Battered MV:Faint >
- +
*
You see fresh tracks of Chase leaving north.
You see fresh tracks of Chase leaving north.
You see fresh tracks of Akrabbim leaving east.
You see fresh tracks of Akrabbim leaving north.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
Inside Four Kings
[ Exits: e s w ]
A white stallion has arrived from the west.

HP:Battered MV:Faint >
They don't seem to be here.

HP:Battered MV:Faint >
They don't seem to be here.
*Akrabbim* has arrived from the east.

HP:Battered MV:Faint >
You smash *Akrabbim*'s hands hard.

HP:Battered MV:Faint - Akrabbim: Beaten>
You do the best you can!

HP:Battered MV:Faint - Akrabbim: Beaten>
You do the best you can!

HP:Battered MV:Faint - Akrabbim: Beaten>
You do the best you can!

HP:Battered MV:Faint - Akrabbim: Beaten>

*Akrabbim* smashes your shoulders very hard.
You smash *Akrabbim*'s shoulders hard.
*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Faint - Akrabbim: Beaten>

*Akrabbim* leaves east.
*Akrabbim* has arrived from the east.

HP:Battered MV:Faint >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the east.
*Akrabbim* has arrived from the east.

HP:Battered MV:Burning >

*Akrabbim* leaves north.

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
A Large Home
[ Exits: s d ]
A white stallion has arrived from the south.

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
Bash who?

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
`
Okay.

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Burning >
l
A Large Home
Coming into a small foyer you can see the beautifully woven rugs gracing the
floors and high hung tapestries decorating the walls. It seems this is the
home of some wealthy merchant and his family, as a few child's toys are
scattered about the area. A small outline in the dust on the floor indicates
there is a seldom used trapdoor in the corner.
[ Exits: s ]
A tall white stallion is standing here.

HP:Battered MV:Burning >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Battered MV:Draining >
They don't seem to be here.


HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
leg
Below is a list of the current Legends of this Age.
~ 1. Lithium the trolloc.
Slew Georj on the 20th Day of the Thirteenth Month, Year 86.

~ 2. Osis the trolloc.
Slew Hanlon on the 30th Day of the Twelth Month, Year 82.

~ 3. Zenrin the trolloc.
Slew Chase on the 23rd Day of the Second Month, Year 85.

~ 4. Nicotine the trolloc.
Slew Dross on the 35th Day of the Sixteenth Month, Year 83.

~ 5. Vurek the human.
Slew Akrabbim on the 2nd Day of the Tenth Month, Year 86.

~ 6. Sartak the trolloc.
Slew Hanlon on the 15th Day of the Twelfth Month, Year 86.

~ 7. Akrabbim the trolloc.
Slew Dross on the 1st Day of the Tenth Month, Year 86.

~ 8. Cifon the human.
Slew Nocrim on the 3rd Day of the Tenth Month, Year 86.


HP:Battered MV:Draining >

They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
HP:Battered MV:Draining >
- +
*
You see almost fresh tracks of Chase leaving north.
You see almost fresh tracks of Akrabbim leaving north.
You see almost fresh tracks of Chase leaving east.
You see almost fresh tracks of Chase leaving north.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
A Large Home
[ Exits: s d ]
A white stallion has arrived from the south.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Battered MV:Draining >
They don't seem to be here.

HP:Wounded MV:Good >
They don't seem to be here.

HP:Wounded MV:Good >
They don't seem to be here.

HP:Wounded MV:Good >
They don't seem to be here.

HP:Wounded MV:Good >
They don't seem to be here.

HP:Wounded MV:Good >
They don't seem to be here.

HP:Wounded MV:Good >
They don't seem to be here.

HP:Wounded MV:Good >
They don't seem to be here.

HP:Wounded MV:Good >
They don't seem to be here.

HP:Wounded MV:Good >
They don't seem to be here.
*Akrabbim* has arrived from the north.

HP:Wounded MV:Good >
You smash *Akrabbim*'s legs.

HP:Wounded MV:Good - Akrabbim: Battered>
You do the best you can!

HP:Wounded MV:Good - Akrabbim: Battered>
You do the best you can!

HP:Wounded MV:Good - Akrabbim: Battered>
You do the best you can!

HP:Wounded MV:Good - Akrabbim: Battered>
You do the best you can!

HP:Wounded MV:Good - Akrabbim: Battered>
No way! You're fighting for your life!

HP:Wounded MV:Good - Akrabbim: Battered>
No way! You're fighting for your life!

HP:Wounded MV:Good - Akrabbim: Battered>
You do the best you can!

HP:Wounded MV:Good - Akrabbim: Battered>
You panic and attempt to flee!

HP:Wounded MV:Good - Akrabbim: Battered>

A Back Alley
[ Exits: n e ]
You flee head over heels.

HP:Wounded MV:Draining >

*Akrabbim* has arrived from the north.

HP:Wounded MV:Draining >

*Akrabbim* smashes your hands hard.

HP:Battered MV:Draining - Akrabbim: Battered>
No way! You're fighting for your life!

HP:Battered MV:Draining - Akrabbim: Battered>
You do the best you can!

HP:Battered MV:Draining - Akrabbim: Battered>
HP:Battered MV:Draining - Akrabbim: Battered>

* Cancelled...
PANIC! You couldn't escape!

HP:Battered MV:Draining - Akrabbim: Battered>
You panic and attempt to flee!

HP:Battered MV:Draining - Akrabbim: Battered>

Intersection of Four Kings
[ Exits: n e s w ]
A tall white stallion is standing here.
You flee head over heels.

HP:Battered MV:Draining >

*Akrabbim* has arrived from the south.

HP:Battered MV:Draining >
You smash *Akrabbim*'s legs.

HP:Battered MV:Draining - Akrabbim: Battered>
HP:Battered MV:Draining - Akrabbim: Battered>

* - % -
*
As *Akrabbim* avoids your bash, you topple over and fall to the ground!
*Akrabbim* sends you sprawling with a powerful bash!

HP:Battered MV:Draining - Akrabbim: Battered>

*Akrabbim* smashes your body hard.

HP:Battered MV:Draining - Akrabbim: Battered>

*Akrabbim* smashes your legs hard.

HP:Battered MV:Draining - Akrabbim: Battered>

*Akrabbim* panics, and attempts to flee!

HP:Battered MV:Draining - Akrabbim: Battered>

*Akrabbim* leaves south.

HP:Battered MV:Draining >
Bash who?
*Akrabbim* has arrived from the south.

HP:Battered MV:Draining >

*Akrabbim* smashes your head very hard.

HP:Battered MV:Draining - Akrabbim: Battered>
No way! You're fighting for your life!

HP:Battered MV:Draining - Akrabbim: Battered>
You do the best you can!

HP:Battered MV:Draining - Akrabbim: Battered>
HP:Battered MV:Draining - Akrabbim: Battered>

* - % -
As *Akrabbim* avoids your bash, you topple over and fall to the ground!
*Akrabbim* sends you sprawling with a powerful bash!
*Akrabbim* smashes your feet very hard.

HP:Battered MV:Draining - Akrabbim: Battered>

*Akrabbim* smashes your arms into bloody fragments!

HP:Beaten MV:Draining - Akrabbim: Battered>
HP:Beaten MV:Draining - Akrabbim: Battered>

* - % -
*
You dodge a bash from *Akrabbim* who loses his balance and falls!
Your bash at *Akrabbim* sends him sprawling!

HP:Beaten MV:Draining - Akrabbim: Battered>
l
Intersection of Four Kings
Coming to the intersection in the middle of Four Kings one notices the bustling
people and the seemingly wonderful way in the which the people greet you. The
buildings are strong and sturdy and the road devoid of dirt or grime except for
a small section to the south.
[ Exits: n e s w ]
*Akrabbim* is sitting here.
A tall white stallion is standing here.

HP:Beaten MV:Draining - Akrabbim: Battered>

You smash *Akrabbim*'s arms very hard.

HP:Beaten MV:Draining - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Draining - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Draining - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Draining - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Draining - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Draining - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Draining - Akrabbim: Beaten>
You smash *Akrabbim*'s body extremely hard.
*Akrabbim* smashes your legs hard.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Draining - Akrabbim: Beaten>

* - % -
*
You dodge a bash from *Akrabbim* who loses his balance and falls!
Your bash at *Akrabbim* sends him sprawling!

HP:Beaten MV:Draining - Akrabbim: Beaten>
l
Intersection of Four Kings
Coming to the intersection in the middle of Four Kings one notices the bustling
people and the seemingly wonderful way in the which the people greet you. The
buildings are strong and sturdy and the road devoid of dirt or grime except for
a small section to the south.
[ Exits: n e s w ]
*Akrabbim* is sitting here.
A tall white stallion is standing here.

HP:Beaten MV:Draining - Akrabbim: Beaten>

You smash *Akrabbim*'s legs very hard.

HP:Beaten MV:Good - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Good - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Good - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Good - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Good - Akrabbim: Beaten>
You smash *Akrabbim*'s feet very hard.
They already seem stunned!

HP:Beaten MV:Good - Akrabbim: Beaten>
HP:Beaten MV:Good - Akrabbim: Beaten>

* - % -
You dodge a bash from *Akrabbim* who loses his balance and falls!

HP:Beaten MV:Good - Akrabbim: Beaten>

*
Your bash at *Akrabbim* sends him sprawling!

HP:Beaten MV:Good - Akrabbim: Beaten>

You smash *Akrabbim*'s arms hard.

HP:Beaten MV:Good - Akrabbim: Beaten>
HP:Beaten MV:Good - Akrabbim: Beaten>
l
Intersection of Four Kings
Coming to the intersection in the middle of Four Kings one notices the bustling
people and the seemingly wonderful way in the which the people greet you. The
buildings are strong and sturdy and the road devoid of dirt or grime except for
a small section to the south.
[ Exits: n e s w ]
*Akrabbim* is sitting here.
A tall white stallion is standing here.

HP:Beaten MV:Good - Akrabbim: Beaten>
cb
Mood changed to: Brave

HP:Beaten MV:Good - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Good - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Good - Akrabbim: Beaten>

You smash *Akrabbim*'s legs.

HP:Beaten MV:Good - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Good - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Good - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Good - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Good - Akrabbim: Beaten>
They already seem stunned!

HP:Beaten MV:Good - Akrabbim: Beaten>
*Akrabbim* panics, and attempts to flee!

HP:Beaten MV:Good - Akrabbim: Beaten>

* *Akrabbim* leaves west.
Cancelled...
A Large Home
[ Exits: s d ]
A white stallion has arrived from the south.

HP:Beaten MV:Good >
Alas, you cannot go that way...

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
`
Okay.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.
*Akrabbim* has arrived from the west.

HP:Beaten MV:Good >
You smash *Akrabbim*'s body very hard.

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!
*Akrabbim* panics, and attempts to flee!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
No way! You're fighting for your life!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
No way! You're fighting for your life!

HP:Beaten MV:Good - Akrabbim: Critical>
*Akrabbim* leaves north.
They don't seem to be here.

HP:Beaten MV:Good >
A Large Home
[ Exits: s ]
*Akrabbim* is standing here.
A white stallion has arrived from the south.

HP:Beaten MV:Good >
You smash *Akrabbim*'s body very hard.

HP:Beaten MV:Good - Akrabbim: Critical>
No way! You're fighting for your life!
*Akrabbim* opens the floortrap.

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>

*Akrabbim* panics, and attempts to flee!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
``

You smash *Akrabbim*'s body hard.

HP:Beaten MV:Good - Akrabbim: Critical>
What?!?

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
`
*Akrabbim* leaves south.
They don't seem to be here.

HP:Beaten MV:Good >
Okay.

HP:Beaten MV:Good >
`
But it's already closed!

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the north.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
HP:Beaten MV:Good >
- +
*
You see fresh tracks of Akrabbim leaving south.
You see fresh tracks of Chase leaving north.
You see fresh tracks of Akrabbim leaving north.
You see fresh tracks of Chase leaving north.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
A Back Alley
[ Exits: n e ]
A white stallion has arrived from the north.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
Intersection of Four Kings
[ Exits: n e s w ]
A white stallion has arrived from the south.
*Akrabbim* has arrived from the east.

HP:Beaten MV:Good >
You smash *Akrabbim*'s arms hard.

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>

You smash *Akrabbim*'s legs.

HP:Beaten MV:Good - Akrabbim: Critical>
No way! You're fighting for your life!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
No way! You're fighting for your life!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
No way! You're fighting for your life!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
No way! You're fighting for your life!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
No way! You're fighting for your life!

HP:Beaten MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Beaten MV:Good - Akrabbim: Critical>
You panic and attempt to flee!

HP:Beaten MV:Good - Akrabbim: Critical>

<Flee because he is obviously bashing, and gonna flee and go down>

<When I look back, I should have let it roll, as I flee and get a bad flee and he easily gets in>

Inside Four Kings
[ Exits: e s w ]
You flee head over heels.

HP:Beaten MV:Good >
Inside Four Kings
[ Exits: n e w ]

HP:Beaten MV:Good >
A Small Hovel
[ Exits: s ]

HP:Beaten MV:Good >
They don't seem to be here.

HP:Beaten MV:Good >
Bash who?

HP:Beaten MV:Good >
Inside Four Kings
[ Exits: n e w ]

HP:Beaten MV:Draining >
Inside Four Kings
[ Exits: e s w ]

HP:Beaten MV:Draining >
Intersection of Four Kings
[ Exits: n e s w ]
A tall white stallion is standing here.

HP:Beaten MV:Draining >
A Large Home
[ Exits: s d ]
A white stallion has arrived from the south.

HP:Beaten MV:Draining >
They don't seem to be here.

HP:Beaten MV:Draining >
Bash who?

HP:Beaten MV:Draining >

The floortrap is closed from the other side.


HP:Beaten MV:Draining >
al 1 open floortrap
Alias added.

HP:Beaten MV:Draining >
1
Okay.
The floortrap is closed from the other side.


HP:Beaten MV:Draining >
Alas, you cannot go that way...

HP:Beaten MV:Draining >
They don't seem to be here.

HP:Beaten MV:Draining >
Bash who?

HP:Beaten MV:Draining >

You are hungry.

HP:Battered MV:Good >
1
Okay.
The floortrap is closed from the other side.


HP:Battered MV:Good >
d
Alas, you cannot go that way...

HP:Battered MV:Good >
z
They don't seem to be here.

HP:Battered MV:Good >
1
d
Okay.
The floortrap is closed from the other side.


HP:Battered MV:Good >
z
Alas, you cannot go that way...

HP:Battered MV:Good >
-0
They don't seem to be here.

HP:Battered MV:Good >
What?!?

HP:Battered MV:Good >
1
d
Okay.
The floortrap is closed from the other side.


HP:Battered MV:Good >
z
Alas, you cannot go that way...

HP:Battered MV:Good >
They don't seem to be here.

HP:Battered MV:Good >
1
Okay.
The floortrap is closed from the other side.


HP:Battered MV:Good >
1
Okay.
The floortrap is closed from the other side.


HP:Battered MV:Good >
1
Okay.
The floortrap is closed from the other side.


HP:Battered MV:Good >
1
Okay.
The floortrap is closed from the other side.


HP:Battered MV:Good >
1
Okay.
The floortrap is closed from the other side.


HP:Battered MV:Good >
1
Okay.
The floortrap is closed from the other side.


HP:Battered MV:Good >
1
1
Okay.

HP:Battered MV:Good >
1
But it's currently open!

HP:Battered MV:Good >
1
But it's currently open!

<Here I decide that I more than likely will die, but may as well take the chance>


HP:Battered MV:Good >
1
But it's currently open!

HP:Battered MV:Good >
1
1
But it's currently open!

HP:Battered MV:Good >
But it's currently open!

HP:Battered MV:Good >
But it's currently open!

HP:Battered MV:Good >
d
z
The Dank Cellar
[ Exits: u ]
*Akrabbim* is standing here.
A drooling trolloc is standing here, blood dripping from its tusks.
An ugly, mud covered trolloc stands here, sniffing for blood.
A tall fade stands here, cloaked in shadow.
A white stallion has arrived from above.

<He isnt spamming, so hes spam bashing. Here I *hope* for a miss>

HP:Battered MV:Good >
0
You smash *Akrabbim*'s legs.

HP:Battered MV:Good - Akrabbim: Critical>
What?!?

HP:Battered MV:Good - Akrabbim: Critical>
You do the best you can!

HP:Battered MV:Good - Akrabbim: Critical>
HP:Battered MV:Good - Akrabbim: Critical
Last edited by Chase on Fri Jan 27, 2006 11:10 pm, edited 1 time in total.
Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Post by Chase »

A shadowy fade slashes your arms hard.
A shadowy fade slashes your legs. <Abs sucks :P >
A shadowy fade slashes your body.
A mud covered trolloc pounds your head.
You wish that your wounds would stop BLEEDING so much!
A gargantuan tusked trolloc blasts your hands.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Good - Akrabbim: Critical>
%
*Akrabbim* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Good - Akrabbim: Critical>

A shadowy fade slashes your body.
You wish that your wounds would stop BLEEDING so much!
A shadowy fade slashes your feet very hard.
You wish that your wounds would stop BLEEDING so much!
A mud covered trolloc barely pounds your body.
You wish that your wounds would stop BLEEDING so much!
A gargantuan tusked trolloc blasts your hands hard.
You wish that your wounds would stop BLEEDING so much!
*Akrabbim* smashes your body very hard.
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Good - Akrabbim: Critical>

*Akrabbim* panics, and attempts to flee!

HP:Critical MV:Good - Akrabbim: Critical>

*Akrabbim* leaves up.
*Akrabbim* has arrived from above.

HP:Critical MV:Good >

*Akrabbim* smashes your feet into bloody fragments!
You are mortally wounded, and will die soon, if not aided.

HP:Mortally Wounded MV:Good >

*Akrabbim* smashes your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You feel significantly less important.
You are dead! Sorry...
Crossroads of Fate

Overall a good fight. My main mistake was letting him get in that final time when I fled out of his bash. I dont think hitting him was a mistake, because he was obviously going to sit in there for a while until he regened.
Last edited by Chase on Fri Jan 27, 2006 11:09 pm, edited 1 time in total.
Nicotine
Posts: 432
Joined: Sun Nov 07, 2004 5:44 pm

Post by Nicotine »

you were right to come in there after me, i had 12 hps left :) and i wasn't bashing, i had overspammed closing the floortrap, so i thought for sure you had me. i started that bash so late :)
Vurek
Posts: 868
Joined: Sun Jan 16, 2005 7:24 pm

Post by Vurek »

Chase you won that fight for sure. :P Close ending, I think if you had actually just meleed(which you wouldn't have known his actual low hps) he would have died, hoping for a "hard" or "very hard" hit.

Fun bashing and all that, I still can't believe the dmg on those weapons, or their stats to begin with, just straight nasty. Ya'll were fragging bashed hits more often than not. Heh.

I'm not a fan of doors, and I was hoping that nico would run E of caem and NEish and slowly bring the pk past tv and fd, but I guess it might have been safer to use mobs there?

Yah, if you hadn't of fleed off of that bash, gotten maybe another hit, you woulda had him for sure :D

But hey, that's what makes it fun :)

Shrug, pretty cool, crazy freaking dmg. :P
Viral
Posts: 163
Joined: Sun Jan 22, 2006 8:16 pm

Post by Viral »

I wanna get me one of those hammers :P Freaking insane stats on those mofos hehe.
Guest

Post by Guest »

those hammers should be deathtraped if u deathtrap the lion dagger....
Viral
Posts: 163
Joined: Sun Jan 22, 2006 8:16 pm

Post by Viral »

Shrug. I've gotten Akrabbim down to crit with a massive double bladed cutlass on alt. But he did land his bash whenever I missed so...dunno really.
Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

And I've gotten him crit multiple times on a thief (in melee!). Just can't finish him...
Viral
Posts: 163
Joined: Sun Jan 22, 2006 8:16 pm

Post by Viral »

Nice Lith ;)
Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

Also, those hammers need serious downing!
Vurek
Posts: 868
Joined: Sun Jan 16, 2005 7:24 pm

Post by Vurek »

They are one prime example of completely balanced weapons. :)

I think that absurd weapons such as the hammer should be uniques, not even rares.

Then let the cutlasses and the lesser weapons be more rareish.

Shrug, awesome balance though!

*and anyone can get anyone crit, the addition of missing bashes on absers can turn fights hugely, i'll go on missing sprees for 10+ bashes, etc. Or the use of mobs or just getting all the first hits. :)

So naturally any player can get low even using a pimp weapon(i'm always crit, using 2h cutlass though), against just one other :D
Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Post by Chase »

Yea, getting first hits as an abser is now huge in melee. Notice how I got first hits one Akrabbim quite a few times, and thats the main reason I won that except for the end. :P

Besides, theres what, two hammers in game?? Lets not bring up how just a thief can melee down an abser pretty easily just by fleeing around.
Vurek
Posts: 868
Joined: Sun Jan 16, 2005 7:24 pm

Post by Vurek »

Actually, not so possible anymore, a dodger can't just flee around and melee(flee-hit)

The flee lag will murder them, I've tried it on dial up and cable, much easier on cable, but it still gets really nasty after several flees.

Then any player can chase them and land bashes with lower end weapons(spiked axe is a common one) on typical dodgers.

Then you have only 2ish-3 people now with pimp dodge sets. Cifon accidently dted his(dude i still feel for you :(), and that's actually kinda balanced.

It's a joy to see only a few people with awesome dodge, that can actually function!, but there still needs to be the use of a "middle" dodge. There is none right now, it's the uber one that dodges alot and parries alot, or the one that parries and then gets bashed more than absers get bashed.

I had no trouble whatsoever beating the crap out of any thieves with bash before i changed my prac setup to 85% bash 85% lblades. :P
Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

There's more than 2 hammers in game. Zenrin at least has one, and I'm pretty sure a few more are floating around too.
Chase
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Joined: Wed Jun 07, 2006 3:48 pm

Post by Chase »

Fine three. After I found out how little it cost, Rhollor raised the price pretty substantially. Nobody else has one unless they spent like 20 gold..which nobody has.
Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

But a bunch were bought before the price was raised
Vurek
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Joined: Sun Jan 16, 2005 7:24 pm

Post by Vurek »

I declare Lithium Victorious!
Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Post by Chase »

Then delete the ones that are not being used but are on storage? Because there are for sure only 3 being used. Unless some random trolloc is using them to exp..
Gristlyn
Posts: 129
Joined: Sun Oct 12, 2003 5:23 am

Post by Gristlyn »

I think only 3 were bought. I dont know who else bought them besides me, Zenrin and Ak.
Vurek
Posts: 868
Joined: Sun Jan 16, 2005 7:24 pm

Post by Vurek »

I was about to post something sarcastic, but I have considered otherwise!

That would have just resulted in the angering of certain said person and possible reprecussions that would result in more jail time! I'm adding flava to my style now. I'm gonna try to be nicer to said person!

Boom.
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