Trail to Tarwin's Gap
A large canyon lies ahead of you. You see a group of figures in the distant,
in a way they look evil from the lightning above their heads. Dark clouds loom
over the canyon and heavy rain pours out in a heap. Thunder claps loud as
lightning strikes. You seem a little weary about going ahead.
[ Exits: n e w ]
*Lucyler* is standing here, riding a black warhorse.
HP:Wounded MV:Excellent >
*Lucyler* leaves west, riding a black warhorse.
HP:Wounded MV:Excellent >
k human
They don't seem to be here.
HP:Wounded MV:Excellent >
k human
They don't seem to be here.
HP:Wounded MV:Excellent >
w
The Way to Tarwin's Gap
The path you were traveling has now become dark. Here the sun shone once dark
and rainy clouds now cover. Lightning is the only thing that brightens the
sky. Thunder and howls of beasts are the only sounds heard around. Slightly
to the north-east lies the grusome Tarwin's Gap. To the south of here lies the
plains that border this path. To the south-west is the long and dusty trail
that eventually leads to Fal Dara.
[ Exits: e s w ]
HP:Wounded MV:Excellent >
k human
They don't seem to be here.
HP:Wounded MV:Excellent >
s
s
Plains Bordering a Road
Oppressive heat waves coming from the south deter your notion of traveling
that way. The road is just ahead to the north and you can almost see the
darkness of the gap. The ground start to bloom with grass as you travel north
and start to die as you travel south.
[ Exits: n s ]
HP:Wounded MV:Excellent >
Scorched Grassland
Scorched land to the south but there is hope yet as you travel northward.
A rustle of air come in from the north cooling you down a bit. The grass are
still brown and dry but toward the northern front you notice that even though
the grass is brown they still have some life.
[ Exits: n e s w ]
HP:Wounded MV:Excellent >
s
s
Scorch Plain
Everything around you seems dead. You notice some grass that use to be
alive but now they are brown and so dry that the turn to dust at a touch. The
land for miles are scorched from the heat of the sun by day and frozen by the
night.
[ Exits: n e s w ]
A dark shoufa made of leather and velvet veil lies here.
A tunic made of thick iron lies here.
A few pieces of silk embroidered with gold thread lies here.
A pair of gauntlets lie here gathering dust.
A sword with a brass hilt lies here.
A heavy shield trimmed from a piece of steel is here.
Long leggings made of chainmail loops lie here.
A pair steel toed worker's boots lie here.
HP:Wounded MV:Excellent >
s
Barren Plain
Heat waves assault you during the day and freezing winds assault you during
the night you as you travel through this area. Nothing seems to grow for miles
around. You see some animals but your never sure if they are real or a figment
of you imagination.
[ Exits: n s ]
HP:Wounded MV:Excellent >
Green Plain
The grasses here grow in abundances but all of a suddenly stop in the northern
area. Heat waves flow in from the north causing things to die by dehydration
causes you to thirst. The smells of burnt things fill your nostrils, as you
get closer to the northern area.
[ Exits: n w ]
HP:Wounded MV:Excellent >
s
Alas, you cannot go that way...
HP:Wounded MV:Excellent >
w
Plains Bordering the Forest
To the south you notice a dark and dank forest but to the north the
scorching plains are not pleasant either. To the west though you see
grasslands and think maybe there's a road or an easier path that way. As you
stand in the tall grass you try to decide which way to go.
[ Exits: e s w ]
HP:Wounded MV:Excellent >
s
w
Trees Bordering the Plains
There's a light to the north of you. For as far as the eyes can see you
notice plain and flat land. You see green grass ahead of you and think no more
watching to see if something would pop out of the tree. But be weary there are
other things lurking in the tall grass that are just as bad.
[ Exits: n w ]
HP:Wounded MV:Excellent >
Forest Bordering the Plains
There's a light to the north of you. For as far as the eyes can see you
notice plain and flat land. You rejoice at the thought of no more forest.
You relax a little but the eerie wind coming in from the north make you
unrelax. Rustling noise remind you 'Your not out of the woods yet'.
[ Exits: n e s ]
HP:Wounded MV:Strong >
s
Deep in the Forest
As you proceed on there is more shadow and darkness. You are in dispare
because you don't know when this is going to end or are you going to die here
like so many others. There is a glimmer of light to the north and than it
disappears. Is this your imagination playing trick on you or are you almost
out?
[ Exits: n w ]
HP:Wounded MV:Strong >
s
Alas, you cannot go that way...
HP:Wounded MV:Strong >
w
Thick Forest
You notice that this room has fewer trees than the other but has a lot more
vines. The vines are thick as some of the trees and seem to have swallowed up
the trees. You can't cut through these trees so you are force to go around
them. You look around nervously as one of the giant vines topples a sapling
tree.
[ Exits: e s w ]
HP:Wounded MV:Strong >
s
w
Shadow Covered Tree
Trees leaves cover the sun as well as any storm clouds can. But these tree
are more sinister looking and seem to want to move in and cage you up Vines can
be seen moving because of the eerie wind or by some other unseen forces.
Little eyes peek out at you from behind the darkness.
[ Exits: n s w ]
HP:Wounded MV:Strong >
Shadowy Forest
Plants and trees tower over you as you make your way through the forest.
As you hold up a light you create more shadows but these shadows move and
flicker creating a gloomy feeling. Small rustling sound can be heard as
animals and things move in the dark to hide from the light.
[ Exits: n e s ]
A dark shoufa made of leather and velvet veil lies here.
A tunic made of thick iron lies here.
A few pieces of silk embroidered with gold thread lies here.
A pair of gauntlets lie here gathering dust.
A sword with a brass hilt lies here.
A heavy shield trimmed from a piece of steel is here.
Long leggings made of chainmail loops lie here.
A pair steel toed worker's boots lie here.
HP:Wounded MV:Strong >
s
Thick Foliage
When you look around all you see are shadows of things. Giant ferns, and
flowers growing on the floor covers almost all of the area. You travel very
carefully making sure you don't step on anything dangerous looking. A giant
flower snap close as you look closely at it. Things are not as the seem.
[ Exits: n e w ]
A sword with a brass hilt lies here.
An chainmail shirt lies here rusting from age.
Long leggings made of chainmail loops lie here.
HP:Wounded MV:Strong >
w
Dense Forest
The trees here grow so densely that they block out most of the sun. When
you look up all you can see are tree's leaves and little rays of light. You
see shadows moving at an animalistic rate but you wonder was that an animal or
my mind playing trick on me.
[ Exits: e w ]
HP:Wounded MV:Strong >
w
Forest
This is a beginning of a dark and mysterious forest. You try to look past
the first few trees but all you see is shadow and sinister looking trees. You
ponder if you should continue on or go back toward the road. You notice an
eerie rustling should as you listen intently at your surrounding.
[ Exits: e s ]
HP:Wounded MV:Strong >
s
w
Vine Covered Trees
Tall trees stand here covered in vines. Some of the vines look like ivy
vines. You hack carefully through the vines as you travel across this area.
You hear the vines rustle and you look around wearily. All of a sudden a
lizard lands next to you scaring you half to death.
[ Exits: n w ]
HP:Wounded MV:Strong >
Path toward Fal Dara
This path continues on to the north and south here, going steadily to and from
Tarwin's Gap and Fal Dara. Dust fills the air during daylight hours, due to
traffic and the constant, biting wind. To the east, green and brown grass can
be seen, as well as a ring of stones.
[ Exits: n e s ]
HP:Wounded MV:Strong >
s
Path to Fal Dara
The path narrows here, due to thick forrestry to the east and west. A chill
wind always blows through, making even the warmest clothes all but useless.
To the north, the road seem to be somewhat darker, and more twisted than that
to the south. Larger ruts grace the ground here, as all wagons must pass at
this point.
[ Exits: n s ]
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
HP:Wounded MV:Strong >
s
Bend in the Road
The path heading to Fal Dara takes a bend here. Wind devils blow across the
road, created from northern winds swirling off a large hills to the northeast.
The ground has seen flooding here, the water long since evaporated leaving
behind cracked mud. An abandoned wagon here, half sunk in the mud rests unused
with a broken axel. Any valuable wood has been stripped from the now hollow
shell.
[ Exits: n w ]
*Lucyler* is standing here, riding a black warhorse.
HP:Wounded MV:Strong >
*Lucyler* leaves west, riding a black warhorse.
HP:Wounded MV:Strong >
k human
They don't seem to be here.
HP:Wounded MV:Strong >
w
Path to Fal Dara
The hot and humid weather here has you sweating. You look around and dont see
much but road and trees bordeing it. The north edge of the road is bordered by
thorny hedges that you don't care to venture near, and the south is blocked by
a thick growth of trees. You don't have much option but to continue along the
road to the east and west.
[ Exits: e w ]
HP:Wounded MV:Strong >
k human
w
k human
They don't seem to be here.
HP:Wounded MV:Strong >
w
Road to Fal Dara
You stand on an old road, bordered by trees to the north and thick hedges to
the south. To both the east and west, the dusty road leads you to some where.
The tip of a Fal Dara can be seen poking pokeing over the hedges to the
southwest. The sun barly shines against the backdrop of dark and foreboding
peaks far to the northeast.
[ Exits: e w ]
HP:Wounded MV:Strong >
k human
w
They don't seem to be here.
HP:Wounded MV:Strong >
k human
Road to Fal Dara
As you move along down the dusty road to Fal Dara, you notice that there is a
smalle glade to the north of you. To the north-east Tarwin's Gap awaits you
soon. The heat from the sun makes you drys your tounge quickly. But it seldom
rains on this long and dusty road. The sun is beating down on you, makes you
weary and confused. You look around to see if there might be a place for you
to stop, and get a nice drink of water.
[ Exits: n e w ]
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
w
k human
w
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, boredered by the Sheinaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
The corpse of Lucyler is lying here.
*Lucyler* is standing here, riding a black warhorse.
HP:Wounded MV:Strong >
k human
You blast *Lucyler*'s legs.
HP:Wounded MV:Strong - Lucyler: Critical>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Lucyler: Critical>
You do the best you can!
HP:Wounded MV:Strong - Lucyler: Critical>
The gate is opened from the other side.
No way! You're fighting for your life!
HP:Wounded MV:Strong - Lucyler: Critical>
bash human
You do the best you can!
HP:Wounded MV:Strong - Lucyler: Critical>
HP:Wounded MV:Strong - Lucyler: Critical>
*
*Lucyler* panics, and attempts to flee!
HP:Wounded MV:Strong - Lucyler: Critical>
- k human
k human
Cancelled...
You do the best you can!
HP:Wounded MV:Strong - Lucyler: Critical>
You do the best you can!
HP:Wounded MV:Strong - Lucyler: Critical>
k human
You do the best you can!
HP:Wounded MV:Strong - Lucyler: Critical>
k human
You do the best you can!
HP:Wounded MV:Strong - Lucyler: Critical>
k human
You do the best you can!
HP:Wounded MV:Strong - Lucyler: Critical>
k human
You do the best you can!
HP:Wounded MV:Strong - Lucyler: Critical>
k human
You do the best you can!
HP:Wounded MV:Strong - Lucyler: Critical>
k human
You do the best you can!
HP:Wounded MV:Strong - Lucyler: Critical>
You blast *Lucyler*'s arms.
HP:Wounded MV:Strong - Lucyler: Critical>
*Lucyler* leaves north, riding a black warhorse.
*Lucyler* has arrived from the north, riding a black warhorse.
HP:Wounded MV:Strong >
close gate
*Lucyler* leaves south, riding a black warhorse.
HP:Wounded MV:Strong >
Okay.
HP:Wounded MV:Strong >
k human
k human
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
open gate
s
Lucyler calls for the gate to be opened from the other side.
Okay.
HP:Wounded MV:Strong >
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
The gatekeeper is here, watching over the gate.
*Lucyler* is standing here, riding a black warhorse.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
HP:Wounded MV:Strong >
s
the north gate keeper says 'Right away!'
The north gate keeper closes the gate.
The north gate keeper locks the gate.
A Cobblestone Lane
This road is easily wide enough for four carts to travel abreast. Soldiers
wearing the sigil of House Jagad can be seen constantly moving through the
street. Drab barracks line both sides of the road, providing housing for
Sheinaran soldiers.
[ Exits: n s ]
A proud veteran Shienaran soldier stands here, ready for battle.
A hardened Shienaran soldier stands here on guard.
HP:Wounded MV:Strong >
s
Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
A sturdy shienaran soldier is here, waiting for battle.
HP:Wounded MV:Strong >
Kilik narrates, 'where he at?'
HP:Wounded MV:Strong >
*Lucyler* has arrived from the north, riding a black warhorse.
HP:Wounded MV:Strong >
w
A Cobblestone Lane
The northern gate of Fal Dara recedes in the distance and the road slowly gets
closer the heart of the city. To the east, you see a fork in the road leading
to the gates and to the west is a path to the Keep.
[ Exits: e w ]
HP:Wounded MV:Strong >
*Lucyler* has arrived from the east, riding a black warhorse.
HP:Wounded MV:Strong >
*Lucyler* barely blasts your body.
HP:Wounded MV:Strong - Lucyler: Critical>
You blast *Lucyler*'s shoulders extremely hard.
HP:Wounded MV:Strong - Lucyler: Critical>
bash human
HP:Wounded MV:Strong - Lucyler: Critical>
*
*Lucyler* panics, and attempts to flee!
HP:Wounded MV:Strong - Lucyler: Critical>
- % -
*Lucyler* leaves west, riding a black warhorse.
*Lucyler* has arrived from the west, riding a black warhorse.
HP:Wounded MV:Strong >
*Lucyler* leaves east, riding a black warhorse.
HP:Wounded MV:Strong >
*
They must have left already...
HP:Wounded MV:Strong >
nar inside
You narrate, 'inside'
HP:Wounded MV:Strong >
where
Players in your Zone
--------------------
Volgar - A Cobblestone Lane
You hear and smell horses in the surrounding area.
HP:Wounded MV:Strong >
look
A Cobblestone Lane
The northern gate of Fal Dara recedes in the distance and the road slowly gets
closer the heart of the city. To the east, you see a fork in the road leading
to the gates and to the west is a path to the Keep.
[ Exits: e w ]
HP:Wounded MV:Strong >
TICK IN 4 SECONDS.
e
k human
Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
A sturdy shienaran soldier is here, waiting for battle.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
n
k human
A Cobblestone Lane
This road is easily wide enough for four carts to travel abreast. Soldiers
wearing the sigil of House Jagad can be seen constantly moving through the
street. Drab barracks line both sides of the road, providing housing for
Sheinaran soldiers.
[ Exits: n s ]
A proud veteran Shienaran soldier stands here, ready for battle.
A hardened Shienaran soldier stands here on guard.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
n
k human
*Lucyler* has arrived from the north, riding a black warhorse.
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
The gatekeeper is here, watching over the gate.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
A hardened Shienaran soldier has arrived from the east.
A high-rank Shienaran soldier tickles your body as he slashes you.
A high-rank Shienaran soldier barely slashes your legs.
A high-rank Shienaran soldier barely slashes your body.
A high-rank Shienaran soldier tickles your body as he slashes you.
The north gate keeper slashes your legs.
The north gate keeper barely slashes your hands.
A high-rank Shienaran soldier tickles your arms as he slashes you.
A high-rank Shienaran soldier slashes your shoulders hard.
A high-rank Shienaran soldier barely slashes your hands.
You blast a high-rank Shienaran soldier's legs.
A high-rank Shienaran soldier slashes your arms.
HP:Wounded MV:Excellent - a high-rank Shienaran soldier: Healthy>
s
No way! You're fighting for your life!
HP:Wounded MV:Excellent - a high-rank Shienaran soldier: Healthy>
s
No way! You're fighting for your life!
HP:Wounded MV:Excellent - a high-rank Shienaran soldier: Healthy>
flee
Kilik narrates, ':('
HP:Wounded MV:Excellent - a high-rank Shienaran soldier: Healthy>
You panic and attempt to flee!
HP:Wounded MV:Excellent - a high-rank Shienaran soldier: Healthy>
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, boredered by the Sheinaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
The corpse of Lucyler is lying here.
You flee head over heels.
HP:Wounded MV:Excellent >
s
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
*Lucyler* is standing here, riding a black warhorse.
A hardened Shienaran soldier stands here on guard.
The gatekeeper is here, watching over the gate.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
HP:Wounded MV:Excellent >
s
*Lucyler* blasts your arms.
No way! You're fighting for your life!
HP:Wounded MV:Excellent - Lucyler: Critical>
You barely blast *Lucyler*'s legs.
*Lucyler* blasts your body.
HP:Wounded MV:Excellent - Lucyler: Critical>
flee
PANIC! You couldn't escape!
flee
HP:Wounded MV:Excellent - Lucyler: Critical>
You panic and attempt to flee!
HP:Wounded MV:Excellent - Lucyler: Critical>
A Path Nearing the North Gate
The cobblestone path here has been worm smooth by the constant flow of traffic.
The massive Northern Gate can be clearly seen just the the east. Bronze hanging
lanterns line both sides of the streets keeping the area well lit.
[ Exits: e w ]
A sturdy shienaran soldier is here, waiting for battle.
A hardened Shienaran soldier stands here on guard.
A proud veteran Shienaran soldier stands here, ready for battle.
You flee head over heels.
HP:Wounded MV:Excellent >
w
A veteran shienaran soldier slashes your arms.
A hardened Shienaran soldier tickles your body as he slashes you.
A sturdy Shienaran soldier tickles your legs as he slashes you.
HP:Wounded MV:Excellent - a veteran shienaran soldier: Healthy>
w
No way! You're fighting for your life!
HP:Wounded MV:Excellent - a veteran shienaran soldier: Healthy>
No way! You're fighting for your life!
HP:Wounded MV:Excellent - a veteran shienaran soldier: Healthy>
flee
You panic and attempt to flee!
HP:Wounded MV:Excellent - a veteran shienaran soldier: Healthy>
A sturdy Shienaran soldier barely slashes your head.
A hardened Shienaran soldier barely slashes your body.
A veteran shienaran soldier tickles your body as he slashes you.
*Lucyler* has arrived from the east, riding a black warhorse.
HP:Battered MV:Excellent - a veteran shienaran soldier: Healthy>
w
w
*Lucyler* leaves east, riding a black warhorse.
HP:Battered MV:Excellent - a veteran shienaran soldier: Healthy>
w
*Lucyler* has arrived from the east, riding a black warhorse.
HP:Battered MV:Excellent - a veteran shienaran soldier: Healthy>
*Lucyler* barely blasts your legs.
HP:Battered MV:Excellent - a veteran shienaran soldier: Healthy>
A Well Traveled Path
The cobblestone path passes a group of drab soldierss barracks that lie to the
south. The massive stone wall on the north side of the path is all that
seperates you form the harsh Blight. Archers and soldier can be seen patroling
the wall, always keeping a close eye for any Fades or Shadowspawn.
[ Exits: e w ]
A hardened Shienaran soldier stands here on guard.
A proud veteran Shienaran soldier stands here, ready for battle.
You flee head over heels.
A Turn in the Path
The path here makes a sharp turn as it follows the massive walls of Fal Dara.
A large stone tower stands in the corner of the wall, its peak reaching much
higher than the wall itself. A large seige engine of some kind can be seen
hanging off the edge of the tower top.
[ Exits: e s ]
A proud veteran Shienaran soldier stands here, ready for battle.
A sturdy shienaran soldier is here, waiting for battle.
HP:Battered MV:Strong >
Alas, you cannot go that way...
HP:Battered MV:Strong >
Alas, you cannot go that way...
HP:Battered MV:Strong >
s
A Well Traveled Path
A dry breeze blows past you coming from the West Gate, bringing with it the
stench of the Blight. A constant stream of people and soldiers alike make
thier way along the path. Small houses the almost resemble mini keeps line the
path to the east.
[ Exits: n s ]
A hardened Shienaran soldier stands here on guard.
HP:Battered MV:Strong >
s
A Path Nearing the West Gate
The cobblestone path isn't as wide here as the other streets, yet the same
amount of people try and puch thier way through. Worn smooth by the traffic,
the cobblestone become quite slippery with the smallest amount of water. The
Western Gate is directly to the south.
[ Exits: n s ]
A proud veteran Shienaran soldier stands here, ready for battle.
HP:Battered MV:Strong >
s
At the Battered Western Gates
Twin oaken gates tower above, they seem to creak at every gust of wind. Stone
bulwarks provide extra defense on the battered gates. Lights hang all along
the walls, and even with the gates out of commission, guards stand nearby to
make sure no one forces their way through.
[ Exits: n e ]
A sturdy shienaran soldier is here, waiting for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
HP:Battered MV:Strong >
e
Approaching the Western Gate
You are rapidly closing in on the West Gate, and the cobble stone path gets
smoother as you near the fortified walls surrounding the city. Directly to the
west you see gates manned by grizzled soldiers closing after a merchant comes
though.
[ Exits: e s w ]
A proud veteran Shienaran soldier stands here, ready for battle.
A sturdy shienaran soldier is here, waiting for battle.
A hardened Shienaran soldier stands here on guard.
HP:Battered MV:Strong >
e
Western Streets of Fal Dara
A dry wind blows though Fal Dara, making the shutters of the houses clang
eerily. Far down the road there is the West Gate guarded by a veteran patrol
of city guards defending the Blight Boarder.
[ Exits: n e w ]
A hardened Shienaran soldier stands here on guard.
A proud veteran Shienaran soldier stands here, ready for battle.
HP:Battered MV:Strong >
e
Curve Around the Keep
The cobbled road curves here around a magnificent towering keep chiseled from
dark gray stone. The keep was at one time perfectly smooth, but now pockmarks
and holes are evident from countless sieges and outright attacks.
[ Exits: e s w ]
A scarred Shienaran commander stands here, watching for trouble.
HP:Battered MV:Strong >
e
A Cobblestone Lane
The northern gate of Fal Dara recedes in the distance and the road slowly gets
closer the heart of the city. To the east, you see a fork in the road leading
to the gates and to the west is a path to the Keep.
[ Exits: e w ]
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
where
Players in your Zone
--------------------
Volgar - A Cobblestone Lane
You hear and smell horses in the surrounding area.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
look
A Cobblestone Lane
The northern gate of Fal Dara recedes in the distance and the road slowly gets
closer the heart of the city. To the east, you see a fork in the road leading
to the gates and to the west is a path to the Keep.
[ Exits: e w ]
HP:Battered MV:Strong >
k human
*Lucyler* has arrived from the east, riding a black warhorse.
HP:Battered MV:Strong >
k human
*Lucyler* leaves west, riding a black warhorse.
They don't seem to be here.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
bash human
*Lucyler* has arrived from the west, riding a black warhorse.
HP:Battered MV:Strong >
*Lucyler* blasts your feet.
HP:Battered MV:Strong - Lucyler: Critical>
* -
*Lucyler* panics, and attempts to flee!
HP:Battered MV:Strong - Lucyler: Critical>
% -
*Lucyler* leaves west, riding a black warhorse.
HP:Battered MV:Strong >
*
They must have left already...
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
look
A Cobblestone Lane
The northern gate of Fal Dara recedes in the distance and the road slowly gets
closer the heart of the city. To the east, you see a fork in the road leading
to the gates and to the west is a path to the Keep.
[ Exits: e w ]
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
look
look
A Cobblestone Lane
The northern gate of Fal Dara recedes in the distance and the road slowly gets
closer the heart of the city. To the east, you see a fork in the road leading
to the gates and to the west is a path to the Keep.
[ Exits: e w ]
HP:Battered MV:Strong >
A Cobblestone Lane
The northern gate of Fal Dara recedes in the distance and the road slowly gets
closer the heart of the city. To the east, you see a fork in the road leading
to the gates and to the west is a path to the Keep.
[ Exits: e w ]
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
*Lucyler* has arrived from the west, riding a black warhorse.
HP:Battered MV:Strong >
k human
*Lucyler* leaves east, riding a black warhorse.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
bash human
Bash who?
HP:Battered MV:Strong >
k human
k human
They don't seem to be here.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
stat
You are a 21 year old trolloc.
Your mood is currently: Brave
Your height is 6 feet, 9 inches, weight 305 pounds, weight carried 0.0 lbs, worn: 51.7 lbs.
Offensive bonus: 141, Dodging bonus: 0, Parrying bonus: 0, Defense: 0.
Your abilities are: Str: 21, Int: 10, Wis: 10, Dex: 10, Con: 19
You have died 2 times, 2 times to other players, 0 times to monsters, and killed 1 other worthy players.
Your armor absorbs 48% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Battered MV:Strong >
k human
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
look
They don't seem to be here.
HP:Battered MV:Strong >
k human
A Cobblestone Lane
The northern gate of Fal Dara recedes in the distance and the road slowly gets
closer the heart of the city. To the east, you see a fork in the road leading
to the gates and to the west is a path to the Keep.
[ Exits: e w ]
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
k human
where
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
Players in your Zone
--------------------
Volgar - A Cobblestone Lane
You hear and smell horses in the surrounding area.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
*Lucyler* has arrived from the east, riding a black warhorse.
HP:Battered MV:Strong >
*Lucyler* leaves east, riding a black warhorse.
HP:Battered MV:Strong >
A hardened Shienaran soldier has arrived from the east.
HP:Battered MV:Strong >
look
A Cobblestone Lane
The northern gate of Fal Dara recedes in the distance and the road slowly gets
closer the heart of the city. To the east, you see a fork in the road leading
to the gates and to the west is a path to the Keep.
[ Exits: e w ]
A hardened Shienaran soldier stands here on guard.
HP:Battered MV:Strong >
e
Fork in the Lane
The road forks into three different branches here. Northward, the Malkier gate
can be clearly seen. To the south, the wall of the Fal Dara keep blocks all
passage. The second road moves both east and west, around the keep.
[ Exits: n e s w ]
A sturdy shienaran soldier is here, waiting for battle.
*Lucyler* is standing here, riding a black warhorse.
A sturdy shienaran soldier is here, waiting for battle.
HP:Battered MV:Strong >
*Lucyler* leaves west, riding a black warhorse.
HP:Battered MV:Strong >
e
A Cobblestone Lane
Paved cobblestone have been worn smooth by the passage of many people, both
soldier and pedestrian. Large brass lanterns line both sides of the road,
throwing away the shadows at all hours. The bulk of the stone keep to the
south looms over all who pass through.
[ Exits: e w ]
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
*Lucyler* has arrived from the west, riding a black warhorse.
HP:Battered MV:Strong >
You blast *Lucyler*'s hands.
HP:Battered MV:Strong - Lucyler: Critical>
bash human
HP:Battered MV:Strong - Lucyler: Critical>
*
*Lucyler* panics, and attempts to flee!
HP:Battered MV:Strong - Lucyler: Critical>
- % -
*Lucyler* leaves east, riding a black warhorse.
HP:Battered MV:Strong >
*
They must have left already...
HP:Battered MV:Strong >
k human
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
where
Players in your Zone
--------------------
Volgar - A Cobblestone Lane
You hear and smell horses in the surrounding area.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
where
Players in your Zone
--------------------
Volgar - A Cobblestone Lane
You hear and smell horses in the surrounding area.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
where
A hardened Shienaran soldier has arrived from the west.
Players in your Zone
--------------------
Volgar - A Cobblestone Lane
You hear and smell horses in the surrounding area.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
k human
They don't seem to be here.
HP:Battered MV:Strong >
nar he's crit
You narrate, 'he's crit'
HP:Battered MV:Strong >
e
k human
Curve Around the Keep
Bending around the Fal Dara keep, the road splits into three branches here.
South and west, the street moves around the keep. The road to the east leads
to a route around the city.
[ Exits: e s w ]
A proud veteran Shienaran soldier stands here, ready for battle.
A hardened Shienaran soldier stands here on guard.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
e
A Narrow Lane
A small connecting street, this lane leads into the eastern half of the city.
Stone buildings hover close over the edge of the lane, but darkness never
touches it. Large lanterns keep the shadows at bay at all hours.
[ Exits: e w ]
*Lucyler* is standing here, riding a black warhorse.
HP:Battered MV:Strong >
k human
You blast *Lucyler*'s head hard.
HP:Battered MV:Strong - Lucyler: Critical>
bash human
HP:Battered MV:Strong - Lucyler: Critical>
*
*Lucyler* panics, and attempts to flee!
HP:Battered MV:Strong - Lucyler: Critical>
- %
Kilik narrates, 'inside?'
HP:Battered MV:Strong - Lucyler: Critical>
TICK IN 4 SECONDS.
-
*Lucyler* leaves west, riding a black warhorse.
*Lucyler* has arrived from the west, riding a black warhorse.
HP:Battered MV:Strong >
*Lucyler* leaves east, riding a black warhorse.
HP:Battered MV:Strong >
*
They must have left already...
HP:Battered MV:Strong >
e
k human
Bend in the Road
Curving sharply, this road turns south alongside the massive eastern wall of
the city. To the west a small alleyway is visible, cutting into the inner
parts of Fal Dara.
[ Exits: s w ]
A hardened Shienaran soldier stands here on guard.
HP:Battered MV:Strong >
They don't seem to be here.
HP:Battered MV:Strong >
s
k human
Eastern Streets of Fal Dara
A wide road next to the city walls is bustling with activity. The street goes
north and south with the main street to the north. To the south you see a sign
denoting an weapons and armor shop.
[ Exits: n s ]
*Lucyler* is standing here, riding a black warhorse.
A sturdy shienaran soldier is here, waiting for battle.
A proud veteran Shienaran soldier stands here, ready for battle.
HP:Wounded MV:Excellent >
You blast *Lucyler*'s feet extremely hard.
HP:Wounded MV:Excellent - Lucyler: Critical>
bash human
HP:Wounded MV:Excellent - Lucyler: Critical>
* - %
A sturdy Shienaran soldier barely slashes your feet.
A sturdy Shienaran soldier has arrived from the south.
A veteran shienaran soldier slashes your head.
HP:Battered MV:Excellent - Lucyler: Critical>
-
A veteran shienaran soldier slashes your feet.
A sturdy Shienaran soldier tickles your legs as he slashes you.
HP:Battered MV:Excellent - Lucyler: Critical>
*
You dodge a bash from *Lucyler* who loses his balance and falls!
Your bash at *Lucyler* sends him sprawling!
HP:Battered MV:Excellent - Lucyler: Critical>
A veteran shienaran soldier barely slashes your feet.
A sturdy Shienaran soldier slashes your feet.
You blast *Lucyler*'s feet very hard.
HP:Battered MV:Excellent - Lucyler: Critical>
A sturdy Shienaran soldier tickles your legs as he slashes you.
HP:Battered MV:Excellent - Lucyler: Critical>
A sturdy Shienaran soldier barely slashes your legs.
A veteran shienaran soldier barely slashes your head.
A sturdy Shienaran soldier barely slashes your body.
You blast *Lucyler* with all of your might, killing him!
You blast *Lucyler*'s feet into bloody fragments!
You receive some experience points!
You feel more important now.
Your blood freezes as you hear *Lucyler*'s death cry.
*Lucyler* is dead! R.I.P.
If he landed that bash I probably would've been the one to die there...