With this new gate change, could we possibly get mobs north and northeast of FD? Today I was pking with another human versus four trollocs. We can't fight them head to head, and they won't want to fight us in FD. We really needed some mobs (besides weak scouts) to assist in Pk when against superior numbers.
I do not think this will sway PK in anyones favor. Trollocs will be more able to kill humans who stay out of FD to pk. Humans will get mobs to help counter DS numbers.
I recommend a few pairs of wolves dispersed throughout the zones. They can roam, but not track. Then maybe 1-2 patties of 3 Borderguard mobs who are setting up small base camps? Nothing too powerful, but just enough. This is not asking much, considering Blight has a big tracking patty and 3 sets of trees.
FD mobs
Galnor said he'd look into this already, or something about something.
Shrug, all in good time, think the message about north of fal dara needing friendly LS mobs is out, as it greatly hinders DS(having to change wgate which for years was fine) because LS only fall back is a city, whereas DS gets to use a very nicely setup zone with a completely suprising usually unsuprising patty.
Oh well, time will tell.
Shrug, all in good time, think the message about north of fal dara needing friendly LS mobs is out, as it greatly hinders DS(having to change wgate which for years was fine) because LS only fall back is a city, whereas DS gets to use a very nicely setup zone with a completely suprising usually unsuprising patty.
Oh well, time will tell.
totally agree with you guys
what about mobs inside? every mob inside fd are guards. Its a city not a military base, wouldnt there be men, women, and/or children in a city?
Not say more mobs that assist in pk, but mobs that walk around the city that dont interfer with pk. Maby even mobs flee away from trolls when attacked or seen in the room.
wheather if you agree or disagree, its just an opinion. Not saying this is something that is in need right away, but just saying something that could be put in a couple month when imms might have time
what about mobs inside? every mob inside fd are guards. Its a city not a military base, wouldnt there be men, women, and/or children in a city?
Not say more mobs that assist in pk, but mobs that walk around the city that dont interfer with pk. Maby even mobs flee away from trolls when attacked or seen in the room.
wheather if you agree or disagree, its just an opinion. Not saying this is something that is in need right away, but just saying something that could be put in a couple month when imms might have time