Hrm is that a trap lets find out!

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Darcon
Posts: 18
Joined: Sat Nov 12, 2005 2:12 pm

Hrm is that a trap lets find out!

Post by Darcon »

You narrate, 'might be trap'

HP:Healthy MV:Draining >
They don't seem to be here.

HP:Healthy MV:Draining >
cw
Mood changed to: Wimpy

HP:Healthy MV:Draining >
k dark
They don't seem to be here.

HP:Healthy MV:Draining >
l d
k dark
The tunnel is open.

HP:Healthy MV:Draining >
They don't seem to be here.

HP:Healthy MV:Draining >
k dark
They don't seem to be here.

HP:Healthy MV:Draining >
we
k dark
Players in your Zone
--------------------
Darcon - In the Remains of an Old Dark Dungeon
Raiden - Approaching the Bend in the Road

HP:Healthy MV:Draining >
They don't seem to be here.

HP:Healthy MV:Draining >
k dark
They don't seem to be here.

HP:Healthy MV:Draining >
l
In the Remains of an Old Dark Dungeon
Before you lies the ruined remains of an old dark dungeon, crumbling walls are
all that are left as the bordering forest overuns the last vestige of an
ancient culture, water drips from the ceiling and mold grows on the walls.
[ Exits: e d ]

HP:Healthy MV:Draining >
k dark
They don't seem to be here.

HP:Healthy MV:Draining >
d
u
Deep within the Forgotten Mine
Deep within the lost ruins of an abandonded mineshaft, ancient rusted mining
tool litter the floor, cowbebs and dust cover everything in here.
[ Exits: n u ]
*Sartak* is standing here.
*Zenrin* is standing here.
*Lyt* is standing here.
*Osis* is standing here.

HP:Healthy MV:Draining >
*Zenrin* tries to pound your legs, but you parry the attack.
No way! You're fighting for your life!
*Lyt* tries to pierce your legs, but you parry the attack.

HP:Healthy MV:Draining - Zenrin: Healthy>

*Osis* pounds your hands hard.

HP:Scratched MV:Draining - Zenrin: Healthy>
f
PANIC! You couldn't escape!

HP:Scratched MV:Draining - Zenrin: Healthy>

*Osis* closes the tunnel.

HP:Scratched MV:Draining - Zenrin: Healthy>


*Osis* pounds your head hard.
*Lyt* tries to pierce your shoulders, but you parry the attack.
You barely pierce *Zenrin*'s arms.
*Zenrin* tries to pound your head, but you dodge the attack.

HP:Healthy MV:Good - Zenrin: Healthy>
f
HP:Healthy MV:Good - Zenrin: Healthy>
You panic and attempt to flee!

HP:Healthy MV:Good - Zenrin: Healthy>

Deep within the Mine
The darkness is absolutely complete, as though the rockwalls themselves absorb
every last once of ligh, traces of obsidian can barely be made out along the
northern wall.
[ Exits: s ]
You flee head over heels.

HP:Healthy MV:Good >
nar OPEN
You narrate, 'OPEN'

HP:Healthy MV:Good >

*Osis* has arrived from the south.
*Lyt* has arrived from the south.
*Zenrin* has arrived from the south.
*Sartak* has arrived from the south.
*Sartak* tries to pierce your head, but you parry the attack.

HP:Healthy MV:Good - Sartak: Scratched>
l

*Lyt* tries to pierce your legs, but you dodge the attack.

HP:Healthy MV:Good - Sartak: Scratched>
*Osis* tries to pound your body, but you parry the attack.
Deep within the Mine
The darkness is absolutely complete, as though the rockwalls themselves absorb
every last once of ligh, traces of obsidian can barely be made out along the
northern wall.
[ Exits: s ]
*Sartak* is here, fighting YOU!.
*Zenrin* is standing here.
*Lyt* is here, fighting YOU!.
*Osis* is here, fighting YOU!.

HP:Healthy MV:Good - Sartak: Scratched>
f

*Lyt* pierces your body.
*Lyt* pierces your hands.
You try to pierce *Sartak*'s shoulders, but he parries the attack.
You try to pierce *Sartak*'s head, but he parries the attack.
*Sartak* pierces your shoulders hard.

HP:Scratched MV:Good - Sartak: Scratched>
You panic and attempt to flee!

HP:Scratched MV:Good - Sartak: Scratched>

Deep within the Forgotten Mine
Deep within the lost ruins of an abandonded mineshaft, ancient rusted mining
tool litter the floor, cowbebs and dust cover everything in here.
[ Exits: n u ]
You flee head over heels.
*Lyt* has arrived from the north.

HP:Scratched MV:Good >
open tunnel
Okay.

HP:Scratched MV:Good >
u
In the Remains of an Old Dark Dungeon
Before you lies the ruined remains of an old dark dungeon, crumbling walls are
all that are left as the bordering forest overuns the last vestige of an
ancient culture, water drips from the ceiling and mold grows on the walls.
[ Exits: e d ]

HP:Scratched MV:Good >

The tunnel is closed from the other side.


HP:Scratched MV:Good >
e
The Long Fal Dara Road
The Fal Dara road continues on to the north with the Shienaran forrest closing
in, to the west little can be made out due to the poor dusky light filtering
between the towering ancient trees. While to south a curve in the road can be
seen close by.
[ Exits: n s w ]

HP:Scratched MV:Good >
nar fuck yes
n
You narrate, 'fuck yes'
User avatar
Zenrin
Posts: 95
Joined: Fri Nov 11, 2005 2:44 pm
Location: Keep Brothel

Post by Zenrin »

lucky osis screwed up there.
Darcon
Posts: 18
Joined: Sat Nov 12, 2005 2:12 pm

Post by Darcon »

Nod :P
Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

Idiots. One of the thieves is supposed to ungroup, stay at the door and spam it shut! No one's ever going to fall for that door again now...
Sartak
Posts: 97
Joined: Thu Nov 18, 2004 1:09 pm

Post by Sartak »

I think we all forgot that we were still grouped... :oops:

And after all that work to get a west flee too... :(
Kilik
Posts: 101
Joined: Thu Aug 18, 2005 2:48 am

Post by Kilik »

lol, sucks when a plan fails
Vurek
Posts: 868
Joined: Sun Jan 16, 2005 7:24 pm

Post by Vurek »

Nice organization DS!
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