It just isn't my day...
It just isn't my day...
So I tracked a smobgroup of humans up to Renegade Morat'Raken, figuring I'd give them a nice surprise. But things don't always turn out the way you expect them to...
A Fissure in the Wall
A rock wall suddenly pop up on the plains, a remanent of a mountain. The wall
is made of smooth gray rock, but there is a starge fissure that runs though its
length.
[ Exits: e w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
e
h
v
Down A Fissure
The fissure that is in the rock opens up, and widens into a small trench though
the rock. The trench is hidden enough that it would seem a good place for a
bandit camp.
[ Exits: e w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
e
h
v
A Small Valley
The fissure in the rock lead into a trench, opens into a small valley. Lush
grass grows all around, and the valley seems almost like a utopia. To the
south a wall is strangly smooth...
[ Exits: s w ]
*Chase* is resting here, riding a white stallion.
*Vurek* is standing here, riding a white stallion.
*Abandon* is standing here.
*Darcon* is resting here, riding a white stallion.
A small deer is here watching over herself.
A strong, black warhorse stands here, full of energy.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
HP:Healthy MV:Good >
=
* + -
*Chase* says '>wYBQ FIvK'
HP:Healthy MV:Good >
= %
*Vurek* leaves west, riding a white stallion.
*Abandon* leaves west.
HP:Healthy MV:Good >
= - +
*Vurek* has arrived from the west, riding a white stallion.
*Abandon* has arrived from the west.
HP:Healthy MV:Good >
*Vurek* tries to pierce your hands, but you dodge the attack.
HP:Healthy MV:Good - Vurek: Critical>
*
*Darcon* notices your attempt to backstab him!
HP:Healthy MV:Good - Vurek: Critical>
*Darcon* pierces your waist.
*Darcon* pierces your hands hard.
*Vurek* pierces your legs hard.
*Vurek* pierces your feet hard.
HP:Hurt MV:Good - Vurek: Critical>
loot
*Chase* stops resting, and clambers on his feet.
HP:Hurt MV:Good - Vurek: Critical>
*Chase* blasts your shoulders hard.
HP:Hurt MV:Good - Vurek: Critical>
f
n
w
w
w
*Abandon* pierces your body.
HP:Hurt MV:Good - Vurek: Critical>
*Abandon* pierces your body.
*Darcon* pierces your body.
*Vurek* pierces your hands.
*Vurek* pierces your body.
HP:Wounded MV:Good - Vurek: Critical>
of
w
*Chase* sends you sprawling with a powerful bash!
HP:Wounded MV:Good - Vurek: Critical>
*Abandon* pierces your shoulders extremely hard.
*Chase* blasts your body hard.
*Darcon* pierces your head very hard.
*Darcon* pierces your shoulders very hard.
*Vurek* pierces your body hard.
*Vurek* pierces your head very hard.
HP:Battered MV:Good - Vurek: Critical>
*Abandon* pierces your legs very hard.
*Chase* blasts your legs into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Darcon* pierces your body very hard.
You wish that your wounds would stop BLEEDING so much!
*Darcon* pierces your legs extremely hard.
You wish that your wounds would stop BLEEDING so much!
*Vurek* pierces your body very hard.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Good - Vurek: Critical>
You don't have a corpse.
HP:Critical MV:Good - Vurek: Critical>
You panic and attempt to flee!
HP:Critical MV:Good - Vurek: Critical>
A Renagade Seanchan Hideout
A dark and damp place, perfect for hiding. Trees surround a stone wall that
slides open. Seanchan wearing armor and ready for battle hide from humans and
trollocs waiting for armies to attack and conquer the land.
[ Exits: n ]
A renagade Seanchan Imperial soldier is here, protecting his leader.
A renagade Seanchan Imperial soldier is here, protecting his leader.
A renagade Seanchan Imperial soldier is here, protecting his leader.
A renagade Seanchan Imperial soldier is here, protecting his leader.
A morat'raken is here, a traitor to the Crystal Throne.
You flee head over heels.
A Small Valley
The fissure in the rock lead into a trench, opens into a small valley. Lush
grass grows all around, and the valley seems almost like a utopia. To the
south a wall is strangly smooth...
[ Exits: s w ]
*Abandon* is standing here.
*Vurek* is standing here, riding a white stallion.
*Chase* is standing here, riding a white stallion.
*Darcon* is standing here, riding a white stallion.
A small deer is here watching over herself.
A strong, black warhorse stands here, full of energy.
*Vurek* pierces your arms.
You are incapacitated an will slowly die, if not aided.
HP:Incapacitated MV:Good - Vurek: Critical>
You are in a pretty bad shape, unable to do anything!
HP:Incapacitated MV:Good - Vurek: Critical>
You are in a pretty bad shape, unable to do anything!
HP:Incapacitated MV:Good - Vurek: Critical>
You are in a pretty bad shape, unable to do anything!
HP:Incapacitated MV:Good - Vurek: Critical>
*Vurek* pierces you. You are no longer a living member of this world -- R.I.P.!
*Vurek* pierces your legs into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
The Wheel weaves around you less tightly.
You are dead! Sorry...
Crossway of Shadows
WELCOME TO KINSLAYER!
TYPE 'KIT' FOR A STARTER KIT OF EQUIPMENT.
IRC CHANNEL AT: irc.deviantart.com:6667 - #kinslayermud
TYPE NEWS FOR A LIST OF NEW STUFF.
TYPE POLICY FOR THE CURRENT MUD POLICY.
SAY 'FOOD' TO BE GIVEN SOME FOOD.
FORUMS AT: www.epicsol.org/kinslayer
[ Exits: n d ]
A crumbling stone well is here, ready to collapse.
A stone is here, waiting for your complaints.
The Guardian of Life stands here, ever vigilant.
Seems to be the pattern for the day...Lots of close calls, but lack of luck in my stabs keeps killing me. But it'll change eventually...
A Fissure in the Wall
A rock wall suddenly pop up on the plains, a remanent of a mountain. The wall
is made of smooth gray rock, but there is a starge fissure that runs though its
length.
[ Exits: e w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
e
h
v
Down A Fissure
The fissure that is in the rock opens up, and widens into a small trench though
the rock. The trench is hidden enough that it would seem a good place for a
bandit camp.
[ Exits: e w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
e
h
v
A Small Valley
The fissure in the rock lead into a trench, opens into a small valley. Lush
grass grows all around, and the valley seems almost like a utopia. To the
south a wall is strangly smooth...
[ Exits: s w ]
*Chase* is resting here, riding a white stallion.
*Vurek* is standing here, riding a white stallion.
*Abandon* is standing here.
*Darcon* is resting here, riding a white stallion.
A small deer is here watching over herself.
A strong, black warhorse stands here, full of energy.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
HP:Healthy MV:Good >
=
* + -
*Chase* says '>wYBQ FIvK'
HP:Healthy MV:Good >
= %
*Vurek* leaves west, riding a white stallion.
*Abandon* leaves west.
HP:Healthy MV:Good >
= - +
*Vurek* has arrived from the west, riding a white stallion.
*Abandon* has arrived from the west.
HP:Healthy MV:Good >
*Vurek* tries to pierce your hands, but you dodge the attack.
HP:Healthy MV:Good - Vurek: Critical>
*
*Darcon* notices your attempt to backstab him!
HP:Healthy MV:Good - Vurek: Critical>
*Darcon* pierces your waist.
*Darcon* pierces your hands hard.
*Vurek* pierces your legs hard.
*Vurek* pierces your feet hard.
HP:Hurt MV:Good - Vurek: Critical>
loot
*Chase* stops resting, and clambers on his feet.
HP:Hurt MV:Good - Vurek: Critical>
*Chase* blasts your shoulders hard.
HP:Hurt MV:Good - Vurek: Critical>
f
n
w
w
w
*Abandon* pierces your body.
HP:Hurt MV:Good - Vurek: Critical>
*Abandon* pierces your body.
*Darcon* pierces your body.
*Vurek* pierces your hands.
*Vurek* pierces your body.
HP:Wounded MV:Good - Vurek: Critical>
of
w
*Chase* sends you sprawling with a powerful bash!
HP:Wounded MV:Good - Vurek: Critical>
*Abandon* pierces your shoulders extremely hard.
*Chase* blasts your body hard.
*Darcon* pierces your head very hard.
*Darcon* pierces your shoulders very hard.
*Vurek* pierces your body hard.
*Vurek* pierces your head very hard.
HP:Battered MV:Good - Vurek: Critical>
*Abandon* pierces your legs very hard.
*Chase* blasts your legs into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Darcon* pierces your body very hard.
You wish that your wounds would stop BLEEDING so much!
*Darcon* pierces your legs extremely hard.
You wish that your wounds would stop BLEEDING so much!
*Vurek* pierces your body very hard.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Good - Vurek: Critical>
You don't have a corpse.
HP:Critical MV:Good - Vurek: Critical>
You panic and attempt to flee!
HP:Critical MV:Good - Vurek: Critical>
A Renagade Seanchan Hideout
A dark and damp place, perfect for hiding. Trees surround a stone wall that
slides open. Seanchan wearing armor and ready for battle hide from humans and
trollocs waiting for armies to attack and conquer the land.
[ Exits: n ]
A renagade Seanchan Imperial soldier is here, protecting his leader.
A renagade Seanchan Imperial soldier is here, protecting his leader.
A renagade Seanchan Imperial soldier is here, protecting his leader.
A renagade Seanchan Imperial soldier is here, protecting his leader.
A morat'raken is here, a traitor to the Crystal Throne.
You flee head over heels.
A Small Valley
The fissure in the rock lead into a trench, opens into a small valley. Lush
grass grows all around, and the valley seems almost like a utopia. To the
south a wall is strangly smooth...
[ Exits: s w ]
*Abandon* is standing here.
*Vurek* is standing here, riding a white stallion.
*Chase* is standing here, riding a white stallion.
*Darcon* is standing here, riding a white stallion.
A small deer is here watching over herself.
A strong, black warhorse stands here, full of energy.
*Vurek* pierces your arms.
You are incapacitated an will slowly die, if not aided.
HP:Incapacitated MV:Good - Vurek: Critical>
You are in a pretty bad shape, unable to do anything!
HP:Incapacitated MV:Good - Vurek: Critical>
You are in a pretty bad shape, unable to do anything!
HP:Incapacitated MV:Good - Vurek: Critical>
You are in a pretty bad shape, unable to do anything!
HP:Incapacitated MV:Good - Vurek: Critical>
*Vurek* pierces you. You are no longer a living member of this world -- R.I.P.!
*Vurek* pierces your legs into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
The Wheel weaves around you less tightly.
You are dead! Sorry...
Crossway of Shadows
WELCOME TO KINSLAYER!
TYPE 'KIT' FOR A STARTER KIT OF EQUIPMENT.
IRC CHANNEL AT: irc.deviantart.com:6667 - #kinslayermud
TYPE NEWS FOR A LIST OF NEW STUFF.
TYPE POLICY FOR THE CURRENT MUD POLICY.
SAY 'FOOD' TO BE GIVEN SOME FOOD.
FORUMS AT: www.epicsol.org/kinslayer
[ Exits: n d ]
A crumbling stone well is here, ready to collapse.
A stone is here, waiting for your complaints.
The Guardian of Life stands here, ever vigilant.
Seems to be the pattern for the day...Lots of close calls, but lack of luck in my stabs keeps killing me. But it'll change eventually...
We were going to return it(i lost link again), chase decided to go your club, but was gonna give you his axe. And that's about it.
If you know me and Chase, we always return what we don't need(and then don't always take what we need), so don't draw these huge generalizations for the entire LS.
Thank you.
If you know me and Chase, we always return what we don't need(and then don't always take what we need), so don't draw these huge generalizations for the entire LS.
Thank you.
you are a special little twinkle today now arent you?Vurek wrote: If you know me and Chase, we always return what we don't need(and then don't always take what we need), so don't draw these huge generalizations for the entire LS.
Thank you.
i will draw whatever generalization i want. all i said was i don't expect it and i will never expect my gear returned because expecting it will only dissapoint the fool who doesnt end up getting it returned.
lastly, i dont know you and chase thus giving me more reason to assume.
"Thank You."
I do have notice on 24/7 and I do spam 24/7.
You can blame that on when I started and I couldn't understand why I kept getting blicked 415 hps inside fal dara(coming from wotmud I had assumed cities were safe)
And, not to mention the numerous WBs I encountered on wotmud, and the numerous ds stabbers, after a while, it just sunk in.
Yes, it eventually hurts when you spam straight for 5-6 hours.
And the only reason I left room was to switch targets, I had messed up my targeting with soldier so I was actually spamming k soldier, but I do occasionaly throw looks in
So i ran w to switch(didn't know how long you were there) came back in and hit
(lost the log, link died 2x later, had to close client b/c it also crashed..)
And sartak, I was actually moving alogn the damn caemlyn road as if I was slowly chasing, I really didn't expect you there
Very nice attempt though 
So, if you land a timer on me, like Lith did in another log somewhere on forums, that's frickin sweet, damn craving for beer got me.
You can blame that on when I started and I couldn't understand why I kept getting blicked 415 hps inside fal dara(coming from wotmud I had assumed cities were safe)
And, not to mention the numerous WBs I encountered on wotmud, and the numerous ds stabbers, after a while, it just sunk in.
Yes, it eventually hurts when you spam straight for 5-6 hours.
And the only reason I left room was to switch targets, I had messed up my targeting with soldier so I was actually spamming k soldier, but I do occasionaly throw looks in
So i ran w to switch(didn't know how long you were there) came back in and hit
And sartak, I was actually moving alogn the damn caemlyn road as if I was slowly chasing, I really didn't expect you there
So, if you land a timer on me, like Lith did in another log somewhere on forums, that's frickin sweet, damn craving for beer got me.