Kison Strikes, I just had to touch

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Kilik
Posts: 101
Joined: Thu Aug 18, 2005 2:48 am

Kison Strikes, I just had to touch

Post by Kilik »

This is on test mud, hope you enjoy it

Kison comes up to keep looking to pk with sirak. Kison gets me beat with a deadly bash and im strugglying to get into keep(even though im warrented). finally i run north of keep to get a couple ticks in for hp. sirak gets kison beaten so i come back out to help kill him. We finally get kison crit, kison trys to get out of the tunnels east of keep, but he has some bad luck. He kept fleeing back into the cave while me and sirak are basically just blocking him. He had to of been low crit considering me and sirak have hit him for about 8 rounds each, and 2 each round(all when he is crit). Kison finally flees out and runs south. Sirak and i chase him south. Then this happens



HP:Battered MV:Good >

They don't seem to be here.

HP:Battered MV:Good >
where
Players in your Zone
--------------------
Kilik - A Rancid Field
Sirak - A Rancid Field

HP:Battered MV:Good >
i

They don't seem to be here.

HP:Battered MV:Good >
They don't seem to be here.

HP:Battered MV:Good >

They don't seem to be here.

HP:Battered MV:Good >
who
-------------- Immortals --------------
Valen Gamgee, the Gardener

-------------- Players --------------
Kilik BloodThirst
Sirak Legend: 5

3 characters displayed.
Today there was a high of 9 players.

HP:Battered MV:Good >

Sirak says 'yeah, I have to rent though'

HP:Battered MV:Good >

*Kison* has arrived from the south.

HP:Battered MV:Good >
narr i want this ****en warrent gone

*Kison* drops a smoke bomb. <.......Where can i get one?

HP:Battered MV:Good >
i
You narrate, 'i want this ****en warrent gone'

HP:Battered MV:Good >

Smoke fills the room!

HP:Battered MV:Good >
They don't seem to be here.

HP:Battered MV:Good >
slaugh

Sirak leaves north.
Path into the Blighted Forest
Thick growths of sickly trees cover the ground to the north where a blighted
forest grows. Yellow, red and black splotches cover the few leaves that can
grow there. Spiny grasses, sharp as glass, grow along the forest floor.
Cutting at the feet and paws of passerbyers. To the south a stunted field lays
in decay, while to the north a ruined city rises from amidst the forest.
[ Exits: n s ]
Sirak is standing here.

HP:Battered MV:Good >
What?!?

HP:Battered MV:Good >
narr lol
You narrate, 'lol'

HP:Battered MV:Good >

Sirak leaves south.
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
A smoke bomb is here. <.....sweet, a smoke bomb all for me
Sirak is standing here.

HP:Battered MV:Good >
narr props to kison
You narrate, 'props to kison'

HP:Battered MV:Good >

The sun slowly disappears in the west.

HP:Wounded MV:Excellent >

Sirak leaves north.
Path into the Blighted Forest
Thick growths of sickly trees cover the ground to the north where a blighted
forest grows. Yellow, red and black splotches cover the few leaves that can
grow there. Spiny grasses, sharp as glass, grow along the forest floor.
Cutting at the feet and paws of passerbyers. To the south a stunted field lays
in decay, while to the north a ruined city rises from amidst the forest.
[ Exits: n s ]
Sirak is standing here.

HP:Wounded MV:Excellent >
narr wiat dont move
You narrate, 'wiat dont move'

HP:Wounded MV:Excellent >
narr noone move
You narrate, 'noone move, need to get it on log'

HP:Wounded MV:Excellent >

Sirak narrates, 'okay'

HP:Wounded MV:Excellent >
narr need to get that copyed on to wordpad
You narrate, 'need to get that copyed on to wordpad'

HP:Wounded MV:Excellent >
narr k
You narrate, 'k'

HP:Wounded MV:Excellent >
l
Path into the Blighted Forest
Thick growths of sickly trees cover the ground to the north where a blighted
forest grows. Yellow, red and black splotches cover the few leaves that can
grow there. Spiny grasses, sharp as glass, grow along the forest floor.
Cutting at the feet and paws of passerbyers. To the south a stunted field lays
in decay, while to the north a ruined city rises from amidst the forest.
[ Exits: n s ]
Sirak is standing here.

HP:Wounded MV:Excellent >
narr heh
You narrate, 'heh'

HP:Wounded MV:Excellent >

The night has begun.

HP:Wounded MV:Fresh >

Sirak narrates, 'didnt kill kisons horse either'

HP:Wounded MV:Fresh >

Sirak leaves south.
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
A smoke bomb is here. <..................you would pick it up too wouldnt you?
Sirak is standing here.

HP:Wounded MV:Excellent >

Sirak gets a smoke bomb.

HP:Wounded MV:Excellent >
narr lol
You narrate, 'lol'

HP:Wounded MV:Excellent >

Sirak drops a smoke bomb.

HP:Wounded MV:Excellent >

Smoke fills the room! <.......my turn, my turn

HP:Wounded MV:Excellent >
l
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
A smoke bomb is here. <............ you cant just look at it

HP:Wounded MV:Excellent >
take bomb
You get a smoke bomb. <.............of course you have to touch it

HP:Wounded MV:Excellent >
l
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]

HP:Wounded MV:Excellent >
inv
eq
You are carrying:
a blood covered flask of human flesh [2]
a small chunk of brown meat
a large slab of meat [2]
a smoke bomb

HP:Wounded MV:Excellent >
You are using:
<held> a brown bag
<worn around neck> a plain white scarf
<worn in right ear> an old rusted earring
<worn in left ear> a cheap copper earring
<worn on head> a gold threaded turban
<worn about body> a long, heavy black cape
<worn on body> a thick tunic
<worn on shoulders> a set of blue woven shoulder coverings
<worn on arms> a pair of gold-embroidered silk sleeves
<worn about waist> a belt made of bones with a skull shaped buckle
<worn around wrist> a wide blue wristband
<worn on hands> a pair of thick boarhide gloves
<wielded> an ivory-hilted knife
<worn as shield> a leather covered targe
<worn on legs> a pair of cream colored breeches
<worn on feet> a pair of gold-fringed boots

HP:Wounded MV:Excellent >

An ear piercing howl sounds from somewhere in the distance.

HP:Wounded MV:Excellent >
drop bomb
You drop a smoke bomb.<...and you cant just touch, have to try it out too

HP:Wounded MV:Excellent >

You vanish from the room!

HP:Wounded MV:Excellent >
take bomb <....not even aware what happen, im trying to do it again
You don't see a bomb here.

HP:Wounded MV:Excellent >
l
The Massive Northern Gates of Fal Dara <...........Oh ****
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
A hardened Shienaran soldier stands here on guard.
The gatekeeper is here, watching over the gate.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.

HP:Wounded MV:Excellent >

The north gate keeper slashes your arms very hard.
A high-rank Shienaran soldier tries to slash your shoulders, but you parry the
attack.
A high-rank Shienaran soldier slashes your head hard.
A high-rank Shienaran soldier slashes your legs very hard.
A high-rank Shienaran soldier slashes your legs.
A hardened Shienaran soldier slashes your waist.
A hardened Shienaran soldier slashes your legs.
A high-rank Shienaran soldier slashes your head hard.
A high-rank Shienaran soldier slashes your body.
A high-rank Shienaran soldier barely slashes your body.
A high-rank Shienaran soldier slashes your feet very hard.
You wish that your wounds would stop BLEEDING so much!
You try to pierce the north gate keeper's legs, but it parries the attack.
You try to pierce the north gate keeper's head, but it parries the attack.
The north gate keeper slashes your hands hard.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Excellent - the north gate keeper: Healthy>
n
f
No way! You're fighting for your life!

HP:Beaten MV:Excellent - the north gate keeper: Healthy>
n

You panic and attempt to flee!

HP:Beaten MV:Excellent - the north gate keeper: Healthy>

A Cobblestone Lane
This road is easily wide enough for four carts to travel abreast. Soldiers
wearing the sigil of House Jagad can be seen constantly moving through the
street. Drab barracks line both sides of the road, providing housing for
Sheinaran soldiers.
[ Exits: n s ]
A hardened Shienaran soldier stands here on guard.
A sturdy shienaran soldier is here, waiting for battle.
You flee head over heels.

HP:Beaten MV:Excellent >

The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
A hardened Shienaran soldier stands here on guard.
The gatekeeper is here, watching over the gate.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.

HP:Beaten MV:Excellent >
The gate seems to be closed.

HP:Beaten MV:Excellent >
The gate seems to be closed.

HP:Beaten MV:Excellent >

The gate seems to be closed.

HP:Beaten MV:Excellent >
call
n
You call for the gate to be opened. <........got that i cant call it open

HP:Beaten MV:Excellent >
e
The gate seems to be closed.

HP:Beaten MV:Excellent >
w
A Small Guardhouse
Barely large enough to hold the three men on duty, this one-room house is
filled by the contraption that opens and closes the giant Malkier gate.
Through a small crack in the ceiling, the forms of the watchful archers can be
made out.
[ Exits: w u ]
A wooden shelf hangs here with various items on it.
A sturdy shienaran soldier is here, waiting for battle.

HP:Beaten MV:Excellent >
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
The gatekeeper is here, watching over the gate.
A hardened Shienaran soldier stands here on guard.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.

HP:Beaten MV:Excellent >
open gate
n

The north gate keeper slashes your body hard.
You wish that your wounds would stop BLEEDING so much!
A high-rank Shienaran soldier barely slashes your body.
You wish that your wounds would stop BLEEDING so much!
A high-rank Shienaran soldier slashes your shoulders.
You wish that your wounds would stop BLEEDING so much!
A high-rank Shienaran soldier slashes your legs.
You wish that your wounds would stop BLEEDING so much!
A high-rank Shienaran soldier slashes your body.
You are mortally wounded, and will die soon, if not aided.
Blood spurts all over as a hardened Shienaran soldier slashes at you. You
die...
A hardened Shienaran soldier slashes your shoulders into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You are dead! Sorry...
Crossway of Shadows
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SAY 'FOOD' TO BE GIVEN SOME FOOD.

Got my eq back so im happy. Nice one kison, you totally suckered me into that one
Kison
Posts: 100
Joined: Thu Oct 09, 2003 8:50 pm

Post by Kison »

Hahah.

I had 4 on me, wasn't planning on using them to get away(I had enough moves to run to safety), but wanted to show off my new toy.

Things were suppose to self purge, but didn't work out.
Nicotine
Posts: 432
Joined: Sun Nov 07, 2004 5:44 pm

Post by Nicotine »

they teleport you to fal dara?
Kilik
Posts: 101
Joined: Thu Aug 18, 2005 2:48 am

Post by Kilik »

Ya it teleported me, insided the north gate of fala dara. at the end you can see that i tryed to open the gate but guards where faster then me.

Oh and kison, me and sirak already knew you where going to get away as soon as you fleed out of those tunnels. For one im still having trouble spamming blight, and second sirak was hagg. Then when sirak narr that your tracks didnt go all the way down, i was aggrowed by a worm and fleed right into you little hidding place. Then after a tick or two i see you use that smoke bomb, come on a smoke bomb people(of course im going to try it out, who wouldnt). I was very greedy atm to, after i droped it i tryed to pick it up again not even knowing that i was at north gate of fd.

Oh when you where chasing me, did you follow my tracks and assume i went up that incline east of keep?

guess i still need to learn a thing or two about chasing, cuase im not that good at it.

Nice one kison, guess i have to get you another day.
Kison
Posts: 100
Joined: Thu Oct 09, 2003 8:50 pm

Post by Kison »

Nicotine wrote:they teleport you to fal dara?
Yep. They're not something that'll be in the game or anything, but it was something I had to do, just to say I did it. :P

And good job you two. For a second in that cave I thought I was in trouble. Dagger melee damage needs some serious downage. When I went in there the first time I found this room that drops you down. Figured it'd be a good way to get you guys confused and hopefully seperate you, but once you two entered, the thing dropped me down and not you, so what happened was I ended up horseless and hagg in the Blight after running(if either of you had chased I'd have been in some serious trouble).

Oh well! I guess smoke bombs need a little bit of work. Don't worry they're nothing permenant.
Kilik
Posts: 101
Joined: Thu Aug 18, 2005 2:48 am

Post by Kilik »

me and sirak have high percent in short blades and attack, we each hit you 2wice every round maby thats why damage was high, not sure exactly. My ob with the crystalline dagger is pretty high, cant tell you what it is cuase i just baerly lost it to a death tracp

i though you were going to die in the caves. Poor sirak went hagg also, like i said, "i suck at chasing". i do ok on roads that have 2 directions. The blight isnt exactly 2 directions though, theres about 3-4 exits in every room. Thats the main reason why i have a hard time killing people. Everyone of my kills have been cuase i bash and killed them, blicked them with my stab, had someone else helping me, or they paniced cuase they where crit and just started to hit every direction they could thing of. Most people who can know the zones and can spam almost always get away from me. I have gotten nicotine crit in tower once, when he finally fleed the right way i knew he was gone. Of course i tryed to chase but for me to go from fd to keep takes me almost a full tick. If anyone has any suggestions on how chase people please tell me, would be a big help.

Was lots of fun! :D
Nicotine
Posts: 432
Joined: Sun Nov 07, 2004 5:44 pm

Post by Nicotine »

Kilik -

get on a newbie and learn the zones, learn the fastest spams to everywhere. take it a few rooms at a time, write down the directions, do whatever you have to. then when you can spam your heart out, chasing wont be such a pk frustration
Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Post by Chase »

Lol. I had 2 of them one time on real mud for some reason. Theres a bug if you put them in pack, they still go off and port you. I played around with a group of trolls a couple of times. I would run into 10 trolls and put bomb in bag. They would bash me, and I would port :P God they were so mad. Haha. I think I did it like 5 times until I dted them. Think that was right before they took the mud down the first time.
Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Post by Chase »

Btw, Kison = Norum because I sold the old Kison's name and Norum won the auction.
Kison
Posts: 100
Joined: Thu Oct 09, 2003 8:50 pm

Post by Kison »

That is like saying Rand = Moridin.

Keep dreaming, pal.
Kilik
Posts: 101
Joined: Thu Aug 18, 2005 2:48 am

Post by Kilik »

Lol, Rand is so mean to me. Last time i faced off against rand was when me and primal where at caem. Rand chased us both into the patty west of caem with that door. me and primal both spamed door and he opened and fleed out at crit(beat both of our spamming :shock: ). Came back in at tick and killed me. THE PUNISHMENT I TAKE!

Thanks for the advice nicotine i think i will do that next time i have time. I tryed to use al clients automapper but it keeps going wrong somewhere. Guess i have to do it the old fashion way :D
Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Post by Chase »

I love fighting the imm controlled mobs. Was like 3 months ago that Trin, Linda, and I killed Asomodean or someone in tower NE of GK. Then like 6 trolls hit and 4 ripped. Then we heard Aginor yell so we decided to run S to safety. Ended with Linda and Trin ripping to a very nasty Aginor and 7ish trolls, and me somehow getting to FD crit, then running to TV. Fun stuff.

Heh, everyone knows Moridrin rocks anyway! NORUM.
Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

Linda had Aginor crit too, but some troll finally landed a bash with mobs and killed her. That angreal was alot of fun while it lasted...
Kilik
Posts: 101
Joined: Thu Aug 18, 2005 2:48 am

Post by Kilik »

Angreals are naste stuff. Took a 200 hp fireball from daeth when he had one.
Chase
Posts: 1816
Joined: Wed Jun 07, 2006 3:48 pm

Post by Chase »

Had Choedan Kal once on my old mc. One scythe means dead anything. Crazy. I got it from that one "Tarmon Gaiden" where it was Rand + Lews Therin vs Sauron + Balzamon. Sick Sick. I had Callandor too, but it didnt work as a weapon and it wasnt an angreal :(
Kilik
Posts: 101
Joined: Thu Aug 18, 2005 2:48 am

Post by Kilik »

Is callendar that sword that poisons you when you are hit by it and hits 2 times a round?
Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

That thing is nasty... Rand kicked Gestahl's ass with it, but only because he hit through my defense every round and bashed me 100%...
Nicotine
Posts: 432
Joined: Sun Nov 07, 2004 5:44 pm

Post by Nicotine »

ahh I remember having Choedan Kal, thought it was funny to one-scythe everyone to dead for a while. and no one could figure out what was going on until the imms took it away from me. woops :)
Kilik
Posts: 101
Joined: Thu Aug 18, 2005 2:48 am

Post by Kilik »

Lol, Nicotine i thing imms have a thing with taking stuff away from you :P
Axxey
Posts: 190
Joined: Tue Nov 16, 2004 5:25 pm

Post by Axxey »

funny was killing a room full of i think it was 25 logains and 25 taims, in one earthquake with choden kal ;)
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