HP:Battered MV:Fresh >
Linda narrates, 'From nk go all w all s then westish'
HP:Battered MV:Fresh >
Linda narrates, 'Don't go down'
HP:Battered MV:Fresh >
#TICK-10
#TICK!!!
l d
The trapdoor is closed.
HP:Battered MV:Fresh >
stat
You are a 46 year old human.
Your mood is currently: Brave
Height 5 feet, 6 inches, Weight 180 pounds, Weight carried 9 lbs, Worn: 91 lbs.
Offensive Bonus: 180 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 15, Wis: 14, Dex: 14, Con: 19
Your armor absorbs 72% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Battered MV:Fresh >
#TICK+10
Chase narrates, 'im near'
HP:Battered MV:Fresh >
The trapdoor is opened from the other side.
HP:Battered MV:Fresh >
*Emu* has arrived from below.
*Osis* has arrived from below.
HP:Battered MV:Fresh >
*Vodka* tries to pierce Linda, but she parries the attack.
HP:Battered MV:Fresh >
*Osis* tries to blast Linda, but she parries the attack.
HP:Battered MV:Fresh >
*Emu* tries to blast Linda, but she parries the attack.
HP:Battered MV:Fresh >
c
You barely blast *Osis*.
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
*Vodka* panics, and attempts to flee!
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
i
There doesn't seem to be a bronzedoor here.
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
b
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
*Vodka* panics, and attempts to flee!
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
*
A grizzled tracker slashes *Vodka*.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier tickles *Osis* as he slashes him.
A tall steady soldier tickles *Emu* as he slashes him.
*Osis* tries to blast Linda, but she parries the attack.
Linda tries to pierce *Vodka*, but he dodges the attack.
*Vodka* tries to pierce Linda, but she dodges the attack.
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
*Vodka* panics, and attempts to flee!
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
= =
Chase has arrived from below.
A black warhorse has arrived from below.
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
Linda closes the trapdoor.
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
l d
+ Cancelled.
The trapdoor is closed.
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
Chase barely blasts *Osis*.
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
Linda avoids being bashed by *Emu* who loses his balance and falls!
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
al i close trapdoor
Alias added.
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
i
A grizzled tracker slashes *Vodka*.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier tickles *Osis* as he slashes him.
A tall steady soldier tickles *Emu* as he slashes him.
You barely blast *Osis*.
Linda tries to pierce *Vodka*, but he dodges the attack.
*Vodka* tries to pierce Linda, but she dodges the attack.
*Vodka* tries to pierce Linda, but she parries the attack.
But it's already closed!
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
b
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
*
*Osis* sends Linda sprawling with a powerful bash!
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
= = +
Chase sends *Osis* sprawling with a powerful bash!
HP:Battered MV:Fresh - Osis: Scratched --- Linda: Scratched
>
+ - -
*
They already seem stunned!
Chase barely blasts *Osis*.
A grizzled tracker slashes *Vodka*.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier tickles *Osis* as he slashes him.
A tall steady soldier barely slashes *Emu*.
You blast *Osis*.
*Emu* blasts Linda extremely hard.
*Vodka* pierces Linda very hard.
*Vodka* pierces Linda hard.
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Hurt
>
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Hurt
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Hurt
>
i
i
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Hurt
>
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Hurt
>
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Hurt
>
Chase blasts *Osis*.
A grizzled tracker slashes *Vodka*.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier barely slashes *Osis*.
A tall steady soldier tickles *Emu* as he slashes him.
You tickle *Osis* as you blast him.
*Emu* blasts Linda extremely hard.
*Vodka* pierces Linda very hard.
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
nar you spam i bash
You narrate, 'you spam i bash'
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
*Osis* looks at Linda.
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
A grizzled tracker slashes *Vodka*.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier tickles *Osis* as he slashes him.
A tall steady soldier tickles *Emu* as he slashes him.
You tickle *Osis* as you blast him.
*Vodka* tries to pierce Linda, but she parries the attack.
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Hurt --- Linda: Wounded
>
i
Linda smirks as her fireball explodes into the face of *Osis*!
*Emu* sends Linda sprawling with a powerful bash!
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Wounded
>
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Wounded
>
b
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Wounded
>
*
Chase sends *Osis* sprawling with a powerful bash!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Wounded
>
= = +
Chase blasts *Osis*.
A grizzled tracker slashes *Vodka*.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier tickles *Osis* as he slashes him.
A tall steady soldier tickles *Emu* as he slashes him.
*Emu* blasts Linda very hard.
*Vodka* pierces Linda extremely hard.
*Vodka* pierces Linda hard.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
Cancelled.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
#TICK-10
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
*Vodka* looks at Linda.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
The trapdoor is opened from the other side.
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
Chase blasts *Osis*.
A grizzled tracker slashes *Vodka*.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier tickles *Osis* as he slashes him.
A tall steady soldier tickles *Emu* as he slashes him.
You barely blast *Osis*.
*Emu* blasts Linda hard.
*Vodka* pierces Linda very hard.
*Vodka* pierces Linda very hard.
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
The trapdoor is opened from the other side.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
Linda opens the trapdoor.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
Linda panics, and attempts to flee!
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
*Vodka* opens the trapdoor.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
*Vodka* opens the trapdoor.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
Linda panics, and attempts to flee!
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
*Vodka* opens the trapdoor.
*Myrn* has arrived from below.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
*Vodka* opens the trapdoor.
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
i
Linda opens the trapdoor.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
c
*Myrn* barely blasts Chase.
Linda panics, and attempts to flee!
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
You do the best you can!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Battered
>
*Myrn* tickles Chase as he blasts him.
A grizzled tracker slashes *Vodka*.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier tickles *Osis* as he slashes him.
A tall steady soldier tickles *Emu* as he slashes him.
You barely blast *Osis*.
Linda tries to pierce *Vodka*, but he parries the attack.
*Vodka* tries to pierce Linda, but she dodges the attack.
*Vodka* pierces Linda hard.
Linda opens the trapdoor.
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Beaten
>
Linda panics, and attempts to flee!
HP:Battered MV:Fresh - Osis: Wounded --- Linda: Beaten
>
i
Linda leaves down.
HP:Battered MV:Fresh - Osis: Wounded>
Okay.
HP:Battered MV:Fresh - Osis: Wounded>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded>
i
*Vodka* tickles Chase as he pierces him.
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded>
i
*Osis* opens the trapdoor.
Okay.
HP:Battered MV:Fresh - Osis: Wounded>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded>
i
Chase sends *Osis* sprawling with a powerful bash!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
*Vodka* opens the trapdoor.
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
*Vodka* tickles Chase as he pierces him.
Chase blasts *Osis*.
A grizzled tracker tries to slash *Vodka*, but he parries the attack.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier tickles *Osis* as he slashes him.
A tall steady soldier tickles *Emu* as he slashes him.
You blast *Osis*.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
*Vodka* panics, and attempts to flee!
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
The trapdoor is opened from the other side.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
Linda has arrived from below.
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
*Myrn* sends Chase sprawling with a powerful bash!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
*Vodka* panics, and attempts to flee!
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
#TICK!!!
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
*Vodka* tickles Chase as he pierces him.
*Myrn* blasts Chase.
A grizzled tracker slashes *Vodka*.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier barely slashes *Osis*.
A tall steady soldier tickles *Emu* as he slashes him.
You tickle *Osis* as you blast him.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
*Myrn* opens the trapdoor.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
*Myrn* opens the trapdoor.
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
*Myrn* opens the trapdoor.
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
*Myrn* opens the trapdoor.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
*Emu* sends a tall steady soldier sprawling with a powerful bash!
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
*Myrn* opens the trapdoor.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
*Vodka* panics, and attempts to flee!
*Myrn* opens the trapdoor.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
*Vodka* panics, and attempts to flee!
Okay.
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
*Vodka* panics, and attempts to flee!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
*Vodka* panics, and attempts to flee!
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
*Vodka* panics, and attempts to flee!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
*Vodka* panics, and attempts to flee!
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
But it's already closed!
HP:Battered MV:Fresh - Osis: Wounded --- Chase: Wounded
>
i
Linda smirks as her fireball explodes into the face of *Osis*!
HP:Battered MV:Fresh - Osis: Battered --- Chase: Wounded
>
But it's already closed!
HP:Battered MV:Fresh - Osis: Battered --- Chase: Wounded
>
i
But it's already closed!
HP:Battered MV:Fresh - Osis: Battered --- Chase: Wounded
>
i
*Vodka* panics, and attempts to flee!
But it's already closed!
HP:Battered MV:Fresh - Osis: Battered --- Chase: Wounded
>
i
*Osis* opens the trapdoor.
HP:Battered MV:Fresh - Osis: Battered --- Chase: Wounded
>
*Vodka* panics, and attempts to flee!
HP:Battered MV:Fresh - Osis: Battered --- Chase: Wounded
>
*Emu* blasts a tall steady soldier extremely hard.
*Osis* blasts Chase.
*Vodka* tickles Chase as he pierces him.
*Vodka* barely pierces Chase.
*Myrn* blasts Chase.
A grizzled tracker tries to slash *Vodka*, but he dodges the attack.
A tall steady soldier tickles *Osis* as he slashes him.
A tall steady soldier tickles *Emu* as he slashes him.
You blast *Osis*.
*Vodka* leaves down.
Okay.
*Emu* panics, and attempts to flee!
HP:Battered MV:Fresh - Osis: Battered --- Chase: Wounded
>
i
*Osis* opens the trapdoor.
HP:Battered MV:Fresh - Osis: Battered --- Chase: Wounded
>
i
Okay.
HP:Battered MV:Fresh - Osis: Battered --- Chase: Wounded
>
*Osis* panics, and attempts to flee!
HP:Battered MV:Fresh - Osis: Battered --- Chase: Wounded
>
*Osis* opens the trapdoor.
HP:Battered MV:Fresh - Osis: Battered --- Chase: Wounded
>
i
Okay.
HP:Battered MV:Fresh - Osis: Battered --- Chase: Wounded
>
*Osis* opens the trapdoor.
HP:Battered MV:Fresh - Osis: Battered --- Chase: Wounded
>
*Osis* panics, and attempts to flee!
HP:Battered MV:Fresh - Osis: Battered --- Chase: Wounded
>
*Osis* leaves down.
Okay.
HP:Battered MV:Fresh >
i
The trapdoor is opened from the other side.
HP:Battered MV:Fresh >
*Osis* has arrived from below.
Okay.
HP:Battered MV:Fresh >
*Osis* opens the trapdoor.
HP:Battered MV:Fresh >
*Osis* panics, and attempts to flee!
HP:Battered MV:Fresh >
i
Okay.
*Emu* panics, and attempts to flee!
HP:Battered MV:Fresh >
i
But it's already closed!
HP:Battered MV:Fresh >
i
Chase tickles *Osis* as he blasts him.
HP:Battered MV:Fresh >
i
But it's already closed!
*Emu* panics, and attempts to flee!
HP:Battered MV:Fresh >
i
But it's already closed!
HP:Battered MV:Fresh >
i
*Osis* panics, and attempts to flee!
But it's already closed!
HP:Battered MV:Fresh >
i
But it's already closed!
HP:Battered MV:Fresh >
*Osis* opens the trapdoor.
HP:Battered MV:Fresh >
Okay.
HP:Battered MV:Fresh >
*Osis* opens the trapdoor.
HP:Battered MV:Fresh >
#TICK+10
*Osis* panics, and attempts to flee!
*Emu* panics, and attempts to flee!
HP:Battered MV:Fresh >
c
*Osis* panics, and attempts to flee!
You barely blast *Emu*.
HP:Battered MV:Fresh - Emu: Beaten --- a tall steady soldier: Scratched
>
*Emu* panics, and attempts to flee!
HP:Battered MV:Fresh - Emu: Beaten --- a tall steady soldier: Scratched
>
*Emu* leaves down.
HP:Battered MV:Fresh >
i
A grizzled tracker tickles *Osis* as he slashes him.
A tall steady soldier tickles *Osis* as he slashes him.
*Osis* barely blasts Chase.
HP:Battered MV:Fresh >
i
Okay.
HP:Battered MV:Fresh >
i
The trapdoor is opened from the other side.
Okay.
HP:Battered MV:Fresh >
c
The trapdoor is opened from the other side.
HP:Battered MV:Fresh >
A fireball from Linda misses *Osis* -- what great fireworks around here!!
Okay.
HP:Battered MV:Fresh >
*Osis* panics, and attempts to flee!
You'd probably get killed before you reached him it is so crowded!
HP:Battered MV:Fresh >
i
The trapdoor is opened from the other side.
HP:Battered MV:Fresh >
i
Okay.
HP:Battered MV:Fresh >
i
The trapdoor is opened from the other side.
Okay.
HP:Battered MV:Fresh >
*Osis* panics, and attempts to flee!
The trapdoor is opened from the other side.
HP:Battered MV:Fresh >
c
Okay.
HP:Battered MV:Fresh >
*Osis* opens the trapdoor.
HP:Battered MV:Fresh >
You'd probably get killed before you reached him it is so crowded!
HP:Battered MV:Fresh >
i
*Osis* panics, and attempts to flee!
HP:Battered MV:Fresh >
i
Okay.
HP:Battered MV:Fresh >
Chase sends *Osis* sprawling with a powerful bash!
HP:Battered MV:Fresh >
i
But it's already closed!
HP:Battered MV:Fresh >
i
i
But it's already closed!
HP:Battered MV:Fresh >
i
*Myrn* sends Chase sprawling with a powerful bash!
The trapdoor is opened from the other side.
HP:Battered MV:Fresh >
Okay.
HP:Battered MV:Fresh >
The trapdoor is opened from the other side.
HP:Battered MV:Fresh >
Okay.
HP:Battered MV:Fresh >
The trapdoor is opened from the other side.
HP:Battered MV:Fresh >
i
Okay.
HP:Battered MV:Fresh >
The trapdoor is opened from the other side.
Okay.
HP:Battered MV:Fresh >
l
The trapdoor is opened from the other side.
HP:Battered MV:Fresh >
Within a Blighted Tower
Stairs circle upward still to the top of the tower. Large bricks of stone
appear to have been removed here so archers can get at whatever threat is
outside. The steps are worn smooth from extensive use.
[ Exits: d ]
*Osis* is sitting here.
Linda Lanore, Accepted of the Tower is standing here.
*Myrn* is here, fighting Chase!.
A strong, black warhorse stands here, full of energy.
Chase is sitting here.
A strong, black warhorse stands here, full of energy.
A tall white stallion is standing here.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, fighting *Osis*!.
A tall steady soldier is here, guarding the streets.
A grizzled tracker is here, fighting *Osis*!.
HP:Battered MV:Fresh >
i
A grizzled tracker barely slashes *Osis*.
A tall steady soldier tickles *Osis* as he slashes him.
*Myrn* blasts Chase.
HP:Battered MV:Fresh >
i
Okay.
HP:Battered MV:Fresh >
i
*Myrn* panics, and attempts to flee!
But it's already closed!
HP:Battered MV:Fresh >
*Myrn* panics, and attempts to flee!
But it's already closed!
HP:Battered MV:Fresh >
i
*Myrn* panics, and attempts to flee!
But it's already closed!
HP:Battered MV:Fresh >
c
You'd probably get killed before you reached him it is so crowded!
HP:Battered MV:Fresh >
i
Linda smirks as her fireball explodes into the face of *Osis*!
But it's already closed!
HP:Battered MV:Fresh >
c
You'd probably get killed before you reached him it is so crowded!
HP:Battered MV:Fresh >
c
You'd probably get killed before you reached him it is so crowded!
HP:Battered MV:Fresh >
c
You'd probably get killed before you reached him it is so crowded!
HP:Battered MV:Fresh >
i
But it's already closed!
HP:Battered MV:Fresh >
i
But it's already closed!
HP:Battered MV:Fresh >
i
But it's already closed!
HP:Battered MV:Fresh >
i
But it's already closed!
HP:Battered MV:Fresh >
i
But it's already closed!
HP:Battered MV:Fresh >
c
You'd probably get killed before you reached him it is so crowded!
HP:Battered MV:Fresh >
A tall steady soldier tickles *Osis* as he slashes him.
A tall steady soldier barely slashes *Osis*.
A grizzled tracker tickles *Osis* as he slashes him.
A tall steady soldier barely slashes *Osis*.
*Osis* is incapacitated and will slowly die, if not aided.
*Myrn* blasts Chase.
HP:Battered MV:Fresh >
The trapdoor is opened from the other side.
HP:Battered MV:Fresh >
k 2.dark
They don't seem to be here.
HP:Battered MV:Fresh >
c
You'd probably get killed before you reached him it is so crowded!
HP:Battered MV:Fresh >
i
Okay.
HP:Battered MV:Fresh >
The trapdoor is opened from the other side.
HP:Battered MV:Fresh >
i
Okay.
HP:Battered MV:Fresh >
c
The trapdoor is opened from the other side.
HP:Battered MV:Fresh >
c
You'd probably get killed before you reached him it is so crowded!
HP:Battered MV:Fresh >
c
c
i
The heat from a fireball from Linda turns *Osis* into a charred corpse!
Your blood freezes as you hear *Osis*'s death cry.
*Osis* is dead! R.I.P.
You tickle *Myrn* as you blast him.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
You do the best you can!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
You do the best you can!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
Okay.
The trapdoor is opened from the other side.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
You barely blast *Myrn*.
*Myrn* tickles Chase as he blasts him.
Okay.
The trapdoor is opened from the other side.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
Okay.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
The trapdoor is opened from the other side.
Okay.
The trapdoor is opened from the other side.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
Okay.
The trapdoor is opened from the other side.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
Linda tickles *Myrn* as she pierces him.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
Okay.
The trapdoor is opened from the other side.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
Okay.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
The trapdoor is opened from the other side.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
Okay.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
*Myrn* panics, and attempts to flee!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
The trapdoor is opened from the other side.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
Okay.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
i
But it's already closed!
The trapdoor is opened from the other side.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
Okay.
The trapdoor is opened from the other side.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
*Myrn* panics, and attempts to flee!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
Okay.
The trapdoor is opened from the other side.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
Okay.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
The trapdoor is opened from the other side.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
Okay.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
Chase sends *Myrn* sprawling with a powerful bash!
Chase barely blasts *Myrn*.
You blast *Myrn*.
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Scratched --- Chase: Battered
>
Linda smirks as her fireball explodes into the face of *Myrn*!
HP:Battered MV:Fresh - Myrn: Hurt --- Chase: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Hurt --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Hurt --- Chase: Battered
>
i
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Hurt --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Hurt --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Hurt --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Hurt --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Hurt --- Chase: Battered
>
A grizzled tracker tickles *Myrn* as he slashes him.
A tall steady soldier barely slashes *Myrn*.
A tall steady soldier slashes *Myrn*.
A tall steady soldier tickles *Myrn* as he slashes him.
Chase blasts *Myrn*.
You blast *Myrn*.
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
HP:Battered MV:Fresh - Myrn: Wounded --- Chase: Battered
>
i
Linda smirks as her fireball explodes into the face of *Myrn*!
A grizzled tracker tickles *Myrn* as he slashes him.
A tall steady soldier barely slashes *Myrn*.
A tall steady soldier barely slashes *Myrn*.
A tall steady soldier tickles *Myrn* as he slashes him.
Linda barely pierces *Myrn*.
Chase blasts *Myrn*.
You barely blast *Myrn*.
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
*Myrn* gets a pair of steel-plated war boots from the corpse of Osis.
*Myrn* gets a pair of shimmering steel greaves from the corpse of Osis.
*Myrn* gets a shimmering steel axe from the corpse of Osis.
*Myrn* gets a brilliant gold ring from the corpse of Osis.
*Myrn* gets a brilliant gold ring from the corpse of Osis.
*Myrn* gets a pair of shimmering steel gauntlets from the corpse of Osis.
*Myrn* gets a wristcuff with embedded gems from the corpse of Osis.
*Myrn* gets a wristcuff with embedded gems from the corpse of Osis.
*Myrn* gets a steel plated belt from the corpse of Osis.
*Myrn* gets a pair of shimmering steel vambraces from the corpse of Osis.
*Myrn* gets a shimmering steel breastplate from the corpse of Osis.
*Myrn* gets a backpack from the corpse of Osis.
*Myrn* gets a fur cloak, held by a silver broach from the corpse of Osis.
*Myrn* gets a great helm from the corpse of Osis.
*Myrn* gets a shimmering pendant of heartstone from the corpse of Osis.
*Myrn* gets a shimmering pendant of heartstone from the corpse of Osis.
*Myrn* gets a black iron dagger from the corpse of Osis.
*Myrn* gets a bloody scalp of a twisted shadow stallion from the corpse of Osis.
*Myrn* gets a large slab of meat from the corpse of Osis.
*Myrn* gets a large slab of meat from the corpse of Osis.
*Myrn* gets a large slab of meat from the corpse of Osis.
*Myrn* gets a water skin from the corpse of Osis.
*Myrn* gets a water skin from the corpse of Osis.
*Myrn* gets a small beaker of a crystal clear liquid from the corpse of Osis.
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
*Myrn* panics, and attempts to flee!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
*Myrn* opens the trapdoor.
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
*Myrn* panics, and attempts to flee!
Okay.
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
*Myrn* panics, and attempts to flee!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
*Myrn* opens the trapdoor.
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
*Myrn* panics, and attempts to flee!
Linda closes the trapdoor.
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Battered --- Chase: Battered
>
i
Chase sends *Myrn* sprawling with a powerful bash!
A grizzled tracker tickles *Myrn* as he slashes him.
A tall steady soldier barely slashes *Myrn*.
A tall steady soldier tickles *Myrn* as he slashes him.
A tall steady soldier barely slashes *Myrn*.
Linda tickles *Myrn* as she pierces him.
Chase blasts *Myrn*.
You blast *Myrn*.
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
A grizzled tracker barely slashes *Myrn*.
A tall steady soldier tickles *Myrn* as he slashes him.
A tall steady soldier barely slashes *Myrn*.
A tall steady soldier barely slashes *Myrn*.
Linda tickles *Myrn* as she pierces him.
Chase barely blasts *Myrn*.
You blast *Myrn*.
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Beaten --- Chase: Battered
>
i
A grizzled tracker tickles *Myrn* as he slashes him.
A tall steady soldier barely slashes *Myrn*.
A tall steady soldier tickles *Myrn* as he slashes him.
A tall steady soldier tickles *Myrn* as he slashes him.
Linda barely pierces *Myrn*.
Chase blasts *Myrn*.
You barely blast *Myrn*.
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
*Myrn* opens the trapdoor.
Linda closes the trapdoor.
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
*Myrn* panics, and attempts to flee!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
*Myrn* opens the trapdoor.
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
*Myrn* panics, and attempts to flee!
Okay.
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
#TICK-10
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
*Myrn* opens the trapdoor.
Okay.
HP:Battered MV:Fresh - Myrn: Critical --- Chase: Battered
>
i
i
Chase sends *Myrn* sprawling with a powerful bash!
A grizzled tracker tickles *Myrn* as he slashes him.
A tall steady soldier tickles *Myrn* as he slashes him.
A tall steady soldier tickles *Myrn* as he slashes him.
A tall steady soldier barely slashes *Myrn*.
Linda tickles *Myrn* as she pierces him.
Chase barely blasts *Myrn*.
You blast *Myrn*.
*Myrn* is incapacitated and will slowly die, if not aided.
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical>
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical>
i
But it's already closed!
HP:Battered MV:Fresh - Myrn: Critical>
HP:Battered MV:Fresh - Myrn: Critical>
nar ripo
You narrate, 'ripo'
HP:Battered MV:Fresh - Myrn: Critical>
Chase narrates, 'rip'
HP:Battered MV:Fresh - Myrn: Critical>
l
Within a Blighted Tower
Stairs circle upward still to the top of the tower. Large bricks of stone
appear to have been removed here so archers can get at whatever threat is
outside. The steps are worn smooth from extensive use.
[ Exits: d ]
The corpse of Osis is lying here.
Linda Lanore, Accepted of the Tower is here, fighting *Myrn*!.
*Myrn* is lying here, incapacitated.
A strong, black warhorse stands here, full of energy.
Chase is here, fighting *Myrn*!.
A strong, black warhorse stands here, full of energy.
A tall white stallion is standing here.
A tall steady soldier is here, fighting *Myrn*!.
A tall steady soldier is here, fighting *Myrn*!.
A tall steady soldier is here, fighting *Myrn*!.
A grizzled tracker is here, fighting *Myrn*!.
HP:Battered MV:Fresh - Myrn: Critical>
stat
You are a 46 year old human.
Your mood is currently: Brave
Height 5 feet, 6 inches, Weight 180 pounds, Weight carried 9 lbs, Worn: 91 lbs.
Offensive Bonus: 180 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 15, Wis: 14, Dex: 14, Con: 19
Your armor absorbs 72% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Battered MV:Fresh - Myrn: Critical>
A grizzled tracker nicely dissects *Myrn*'s ribcage with a single slash!
A grizzled tracker slashes *Myrn* very hard.
Your blood freezes as you hear *Myrn*'s death cry.
*Myrn* is dead! R.I.P.
nk patty made of doom
HP:Wounded MV:Fresh >
Linda says 'Asmodean on locs'
HP:Wounded MV:Fresh >
#TICK-10
get all.meat
You get a large slab of meat.
You get a large slab of meat.
You get a large slab of meat.
HP:Wounded MV:Fresh >
put all pack
You put a large slab of meat in a backpack.
You put a large slab of meat in a backpack.
You put a large slab of meat in a backpack.
HP:Wounded MV:Fresh >
say where on locs?
You say 'where on locs?'
HP:Wounded MV:Fresh >
Chase says 'heh'
HP:Wounded MV:Fresh >
Linda says 'Zone'
HP:Wounded MV:Fresh >
#TICK!!!
Chase yells, 'Amosdean sucks.'
HP:Wounded MV:Fresh >
Chase says 'has tainted:p'
HP:Wounded MV:Fresh >
Linda nods agreeingly.
HP:Wounded MV:Fresh >
#TICK+10
Linda says 'Lithium needs his head..'
HP:Wounded MV:Fresh >
say wonder if he'll come in here
You say 'wonder if he'll come in here
'
HP:Wounded MV:Fresh >
stat
You are a 46 year old human.
Your mood is currently: Brave
Height 5 feet, 6 inches, Weight 180 pounds, Weight carried 0 lbs, Worn: 102 lbs.
Offensive Bonus: 180 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 15, Wis: 14, Dex: 14, Con: 19
Your armor absorbs 72% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Wounded MV:Fresh >
Linda snickers softly.
HP:Wounded MV:Fresh >
Linda says 'Not alone'
HP:Wounded MV:Fresh >
stat
You are a 46 year old human.
Your mood is currently: Brave
Height 5 feet, 6 inches, Weight 180 pounds, Weight carried 0 lbs, Worn: 102 lbs.
Offensive Bonus: 180 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 15, Wis: 14, Dex: 14, Con: 19
Your armor absorbs 72% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Wounded MV:Fresh >
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
*Asmodean* has arrived from below.
HP:Wounded MV:Fresh >
say who
c
You say 'who'
HP:Wounded MV:Fresh >
i
You'd probably get killed before you reached him it is so crowded!
HP:Wounded MV:Fresh >
Okay.
HP:Wounded MV:Fresh >
c
You'd probably get killed before you reached him it is so crowded!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
A grizzled tracker tickles *Asmodean* as he slashes him.
A tall steady soldier barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
*Asmodean* slashes a tall steady soldier.
A tall steady soldier tries to slash *Asmodean*, but he parries the attack.
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
bas dark
HP:Wounded MV:Fresh >
* =
A grizzled tracker barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
HP:Wounded MV:Fresh >
=
*Asmodean* avoids being bashed by Chase who loses his balance and falls!
HP:Wounded MV:Fresh >
+
*Asmodean* sends a tall steady soldier sprawling with a powerful bash!
HP:Wounded MV:Fresh >
+ - -
*
Your bash at *Asmodean* sends him sprawling!
HP:Wounded MV:Fresh - Asmodean: Scratched --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Scratched --- a tall steady soldier: Scratched
>
You blast *Asmodean* very hard.
Chase blasts *Asmodean*.
A grizzled tracker slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
HP:Wounded MV:Fresh - Asmodean: Scratched --- a tall steady soldier: Scratched
>
Linda smirks as her fireball explodes into the face of *Asmodean*!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
Chase narrates, 'rofl'
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
i
You blast *Asmodean* hard.
Chase blasts *Asmodean*.
A grizzled tracker barely slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
Linda smirks as her fireball explodes into the face of *Asmodean*!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
Chase looks at *Asmodean*.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
You blast *Asmodean*.
A grizzled tracker barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
*Asmodean* slashes a tall steady soldier.
A tall steady soldier barely slashes *Asmodean*.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
Okay.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
Okay.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
Okay.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
Okay.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Okay.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
Linda smirks as her fireball explodes into the face of *Asmodean*!
Chase sends *Asmodean* sprawling with a powerful bash!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
Linda pierces *Asmodean*.
You blast *Asmodean* hard.
Chase blasts *Asmodean* very hard.
A grizzled tracker slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
You blast *Asmodean* very hard.
Chase blasts *Asmodean*.
A grizzled tracker barely slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
A fireball from Linda misses *Asmodean* -- what great fireworks around here!!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
Chase drops a yew spear with a fire blackened tip.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
#TICK-10
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
Okay.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
You blast *Asmodean* hard.
A grizzled tracker barely tickles *Asmodean* with his slash,
A tall steady soldier barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
*Asmodean* slashes a tall steady soldier hard.
A tall steady soldier barely slashes *Asmodean*.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
Linda smirks as her fireball explodes into the face of *Asmodean*!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
Chase sends *Asmodean* sprawling with a powerful bash!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
You blast *Asmodean* very hard.
Chase blasts *Asmodean* very hard.
A grizzled tracker slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
Chase puts a small beaker of a crystal clear liquid in a backpack.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
Linda smirks as her fireball explodes into the face of *Asmodean*!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
Linda tickles *Asmodean* as she pierces him.
You blast *Asmodean* very hard.
Chase blasts *Asmodean*.
A grizzled tracker slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
Linda says 'Dammit, out of sps'
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
#TICK!!!
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
You blast *Asmodean*.
Chase barely blasts *Asmodean*.
A grizzled tracker barely slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
*Asmodean* slashes a tall steady soldier hard.
A tall steady soldier barely slashes *Asmodean*.
*Asmodean* panics, and attempts to flee!
Okay.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Okay.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
Chase sends *Asmodean* sprawling with a powerful bash!
You blast *Asmodean*.
Chase blasts *Asmodean*.
A grizzled tracker slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
Linda smirks as her fireball explodes into the face of *Asmodean*!
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
#TICK+10
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
You blast *Asmodean* hard.
Chase blasts *Asmodean*.
A grizzled tracker barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
Linda smirks as her fireball explodes into the face of *Asmodean*!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
Linda pierces *Asmodean*.
You blast *Asmodean* very hard.
Chase blasts *Asmodean* hard.
A grizzled tracker slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Okay.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* slashes into a tall steady soldier deeply, injecting poison into his body!
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Okay.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
Linda barely pierces *Asmodean*.
You blast *Asmodean*.
A grizzled tracker tickles *Asmodean* as he slashes him.
A tall steady soldier barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
*Asmodean* slashes a tall steady soldier.
A tall steady soldier slashes *Asmodean*.
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
Okay.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
Linda closes the trapdoor.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
Okay.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
Chase sends *Asmodean* sprawling with a powerful bash!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
Linda pierces *Asmodean*.
You blast *Asmodean* hard.
Chase blasts *Asmodean* hard.
A grizzled tracker slashes *Asmodean*.
*Asmodean* is incapacitated and will slowly die, if not aided.
A tall steady soldier slashes at *Asmodean* who colors everything red with blood from his lethal wound.
A tall steady soldier slashes *Asmodean* into bloody fragments!
Your blood freezes as you hear *Asmodean*'s death cry.
*Asmodean* is dead! R.I.P.
HP:Wounded MV:Fresh - Asmodean: Critical>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical>
i
But it's already closed!
Chase gets a pile of gold coins from the corpse of Asmodean.
Chase gets a pair of thick leather hunting boots from the corpse of Asmodean.
Chase gets a pair of ringmail leggings from the corpse of Asmodean.
Chase gets a crystal trimmed shield from the corpse of Asmodean.
Chase gets a tainted blacksword from the corpse of Asmodean.
Chase gets a ring of chunky stone from the corpse of Asmodean.
Chase gets a ring of chunky stone from the corpse of Asmodean.
Chase gets a pair of thick boarhide gloves from the corpse of Asmodean.
Chase gets an iron bracelet with ancient engravings from the corpse of Asmodean.
Chase gets an iron bracelet with ancient engravings from the corpse of Asmodean.
Chase gets a swordsman's belt from the corpse of Asmodean.
Chase gets a pair of ringmail sleeves from the corpse of Asmodean.
Chase gets a leather jerkin covered in metal disks from the corpse of Asmodean.
Chase gets a hood of tarnished steel mesh from the corpse of Asmodean.
Chase gets a strange ruby necklace from the corpse of Asmodean.
Chase gets a strange ruby necklace from the corpse of Asmodean.
Chase gets a small statuette from the corpse of Asmodean.
HP:Wounded MV:Fresh - Asmodean: Critical>
nar LOL
You narrate, 'LOL'
HP:Wounded MV:Fresh - Asmodean: Critical>
Linda narrates, 'Asmodean rip!'
HP:Wounded MV:Fresh - Asmodean: Critical>
Linda says 'Give me angreal
'
HP:Wounded MV:Fresh >
Chase gives a small statuette to Linda.
Linda says 'Asmodean on locs'
HP:Wounded MV:Fresh >
#TICK-10
get all.meat
You get a large slab of meat.
You get a large slab of meat.
You get a large slab of meat.
HP:Wounded MV:Fresh >
put all pack
You put a large slab of meat in a backpack.
You put a large slab of meat in a backpack.
You put a large slab of meat in a backpack.
HP:Wounded MV:Fresh >
say where on locs?
You say 'where on locs?'
HP:Wounded MV:Fresh >
Chase says 'heh'
HP:Wounded MV:Fresh >
Linda says 'Zone'
HP:Wounded MV:Fresh >
#TICK!!!
Chase yells, 'Amosdean sucks.'
HP:Wounded MV:Fresh >
Chase says 'has tainted:p'
HP:Wounded MV:Fresh >
Linda nods agreeingly.
HP:Wounded MV:Fresh >
#TICK+10
Linda says 'Lithium needs his head..'
HP:Wounded MV:Fresh >
say wonder if he'll come in here
You say 'wonder if he'll come in here
HP:Wounded MV:Fresh >
stat
You are a 46 year old human.
Your mood is currently: Brave
Height 5 feet, 6 inches, Weight 180 pounds, Weight carried 0 lbs, Worn: 102 lbs.
Offensive Bonus: 180 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 15, Wis: 14, Dex: 14, Con: 19
Your armor absorbs 72% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Wounded MV:Fresh >
Linda snickers softly.
HP:Wounded MV:Fresh >
Linda says 'Not alone'
HP:Wounded MV:Fresh >
stat
You are a 46 year old human.
Your mood is currently: Brave
Height 5 feet, 6 inches, Weight 180 pounds, Weight carried 0 lbs, Worn: 102 lbs.
Offensive Bonus: 180 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 15, Wis: 14, Dex: 14, Con: 19
Your armor absorbs 72% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Wounded MV:Fresh >
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
*Asmodean* has arrived from below.
HP:Wounded MV:Fresh >
say who
c
You say 'who'
HP:Wounded MV:Fresh >
i
You'd probably get killed before you reached him it is so crowded!
HP:Wounded MV:Fresh >
Okay.
HP:Wounded MV:Fresh >
c
You'd probably get killed before you reached him it is so crowded!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
A grizzled tracker tickles *Asmodean* as he slashes him.
A tall steady soldier barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
*Asmodean* slashes a tall steady soldier.
A tall steady soldier tries to slash *Asmodean*, but he parries the attack.
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
i
But it's already closed!
HP:Wounded MV:Fresh >
bas dark
HP:Wounded MV:Fresh >
* =
A grizzled tracker barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
HP:Wounded MV:Fresh >
=
*Asmodean* avoids being bashed by Chase who loses his balance and falls!
HP:Wounded MV:Fresh >
+
*Asmodean* sends a tall steady soldier sprawling with a powerful bash!
HP:Wounded MV:Fresh >
+ - -
*
Your bash at *Asmodean* sends him sprawling!
HP:Wounded MV:Fresh - Asmodean: Scratched --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Scratched --- a tall steady soldier: Scratched
>
You blast *Asmodean* very hard.
Chase blasts *Asmodean*.
A grizzled tracker slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
HP:Wounded MV:Fresh - Asmodean: Scratched --- a tall steady soldier: Scratched
>
Linda smirks as her fireball explodes into the face of *Asmodean*!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
Chase narrates, 'rofl'
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
i
You blast *Asmodean* hard.
Chase blasts *Asmodean*.
A grizzled tracker barely slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Hurt --- a tall steady soldier: Scratched
>
i
Linda smirks as her fireball explodes into the face of *Asmodean*!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
Chase looks at *Asmodean*.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
You blast *Asmodean*.
A grizzled tracker barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
*Asmodean* slashes a tall steady soldier.
A tall steady soldier barely slashes *Asmodean*.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
Okay.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
Okay.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
Okay.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
Okay.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Okay.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
Linda smirks as her fireball explodes into the face of *Asmodean*!
Chase sends *Asmodean* sprawling with a powerful bash!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
Linda pierces *Asmodean*.
You blast *Asmodean* hard.
Chase blasts *Asmodean* very hard.
A grizzled tracker slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Wounded --- a tall steady soldier: Scratched
>
i
You blast *Asmodean* very hard.
Chase blasts *Asmodean*.
A grizzled tracker barely slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
A fireball from Linda misses *Asmodean* -- what great fireworks around here!!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
Chase drops a yew spear with a fire blackened tip.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
#TICK-10
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
Okay.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
You blast *Asmodean* hard.
A grizzled tracker barely tickles *Asmodean* with his slash,
A tall steady soldier barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
*Asmodean* slashes a tall steady soldier hard.
A tall steady soldier barely slashes *Asmodean*.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
Linda smirks as her fireball explodes into the face of *Asmodean*!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
Chase sends *Asmodean* sprawling with a powerful bash!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
You blast *Asmodean* very hard.
Chase blasts *Asmodean* very hard.
A grizzled tracker slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
Chase puts a small beaker of a crystal clear liquid in a backpack.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
Linda smirks as her fireball explodes into the face of *Asmodean*!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
Linda tickles *Asmodean* as she pierces him.
You blast *Asmodean* very hard.
Chase blasts *Asmodean*.
A grizzled tracker slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
Linda says 'Dammit, out of sps'
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
#TICK!!!
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Healthy
>
i
You blast *Asmodean*.
Chase barely blasts *Asmodean*.
A grizzled tracker barely slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
*Asmodean* slashes a tall steady soldier hard.
A tall steady soldier barely slashes *Asmodean*.
*Asmodean* panics, and attempts to flee!
Okay.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Okay.
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
Chase sends *Asmodean* sprawling with a powerful bash!
You blast *Asmodean*.
Chase blasts *Asmodean*.
A grizzled tracker slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Battered --- a tall steady soldier: Scratched
>
i
Linda smirks as her fireball explodes into the face of *Asmodean*!
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
#TICK+10
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
You blast *Asmodean* hard.
Chase blasts *Asmodean*.
A grizzled tracker barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
Linda smirks as her fireball explodes into the face of *Asmodean*!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Beaten --- a tall steady soldier: Scratched
>
i
Linda pierces *Asmodean*.
You blast *Asmodean* very hard.
Chase blasts *Asmodean* hard.
A grizzled tracker slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
A tall steady soldier slashes *Asmodean*.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Okay.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* slashes into a tall steady soldier deeply, injecting poison into his body!
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Okay.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
Linda barely pierces *Asmodean*.
You blast *Asmodean*.
A grizzled tracker tickles *Asmodean* as he slashes him.
A tall steady soldier barely slashes *Asmodean*.
A tall steady soldier barely slashes *Asmodean*.
*Asmodean* slashes a tall steady soldier.
A tall steady soldier slashes *Asmodean*.
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
Okay.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
Linda closes the trapdoor.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* opens the trapdoor.
Linda closes the trapdoor.
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
*Asmodean* panics, and attempts to flee!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* opens the trapdoor.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
*Asmodean* panics, and attempts to flee!
Okay.
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
Chase sends *Asmodean* sprawling with a powerful bash!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical --- a tall steady soldier: Scratched
>
i
Linda pierces *Asmodean*.
You blast *Asmodean* hard.
Chase blasts *Asmodean* hard.
A grizzled tracker slashes *Asmodean*.
*Asmodean* is incapacitated and will slowly die, if not aided.
A tall steady soldier slashes at *Asmodean* who colors everything red with blood from his lethal wound.
A tall steady soldier slashes *Asmodean* into bloody fragments!
Your blood freezes as you hear *Asmodean*'s death cry.
*Asmodean* is dead! R.I.P.
HP:Wounded MV:Fresh - Asmodean: Critical>
i
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical>
But it's already closed!
HP:Wounded MV:Fresh - Asmodean: Critical>
i
But it's already closed!
Chase gets a pile of gold coins from the corpse of Asmodean.
Chase gets a pair of thick leather hunting boots from the corpse of Asmodean.
Chase gets a pair of ringmail leggings from the corpse of Asmodean.
Chase gets a crystal trimmed shield from the corpse of Asmodean.
Chase gets a tainted blacksword from the corpse of Asmodean.
Chase gets a ring of chunky stone from the corpse of Asmodean.
Chase gets a ring of chunky stone from the corpse of Asmodean.
Chase gets a pair of thick boarhide gloves from the corpse of Asmodean.
Chase gets an iron bracelet with ancient engravings from the corpse of Asmodean.
Chase gets an iron bracelet with ancient engravings from the corpse of Asmodean.
Chase gets a swordsman's belt from the corpse of Asmodean.
Chase gets a pair of ringmail sleeves from the corpse of Asmodean.
Chase gets a leather jerkin covered in metal disks from the corpse of Asmodean.
Chase gets a hood of tarnished steel mesh from the corpse of Asmodean.
Chase gets a strange ruby necklace from the corpse of Asmodean.
Chase gets a strange ruby necklace from the corpse of Asmodean.
Chase gets a small statuette from the corpse of Asmodean.
HP:Wounded MV:Fresh - Asmodean: Critical>
nar LOL
You narrate, 'LOL'
HP:Wounded MV:Fresh - Asmodean: Critical>
Linda narrates, 'Asmodean rip!'
HP:Wounded MV:Fresh - Asmodean: Critical>
Linda says 'Give me angreal
HP:Wounded MV:Fresh >
Chase gives a small statuette to Linda.
HP:Wounded MV:Fresh >
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
*Emu* has arrived from below.
HP:Wounded MV:Fresh >
*Emu* tries to blast Linda, but she dodges the attack.
HP:Wounded MV:Fresh >
nar M
You narrate, 'M'
HP:Wounded MV:Fresh >
I
Okay.
HP:Wounded MV:Fresh >
C
You don't seem to be able to connect to the True Source.
HP:Wounded MV:Fresh >
C
You don't seem to be able to connect to the True Source.
HP:Wounded MV:Fresh >
*Phantasm* barely tickles you with his pierce.
HP:Wounded MV:Fresh - Phantasm: Healthy>
L
You try to blast *Phantasm*, but he dodges the attack.
*Phantasm* barely pierces you.
Linda tickles *Emu* as she pierces him.
HP:Wounded MV:Fresh - Phantasm: Healthy>
Within a Blighted Tower
Stairs circle upward still to the top of the tower. Large bricks of stone
appear to have been removed here so archers can get at whatever threat is
outside. The steps are worn smooth from extensive use.
[ Exits: d ]
The corpse of Osis is lying here.
The corpse of Myrn is lying here.
A steel plated belt is coiled here.
A cloak lined with fur lies here, looking like a rodent.
A pendant formed by shimmering heartstone is gently setting to the side. [2]
A dark dagger lies here, absorbing all light.
The bloody scalp of a twisted shadow stallion.
A water skin lies here. [2]
A huge helmet of strong steel is here, waiting for an owner.. [2]
An immense weapon of war lies here, waiting for its next user.
A pair of steel-plated war boots are gleaming here. [2]
Sparkling in the light, a pair of shimmering steel greaves are here. [2]
A large steel axe, shimmers here in the sun.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light. [2]
A beautiful wristcuff covered with gems is laying at the side. [2]
A pair of steel vambraces lie here, shimmering in the light. [2]
A steel breastplate lies here, shimmering in the light. [2]
A long dark cloak is in a heap here.
A used animal skinned vest is setting here.
A small pile of gold silk sits in the dirt.
A pair of well made swordsman gloves sit to the side.
A heap of dark cloth in the shape of leggings is here.
A pair a sleek ranger boots are here.
A chunky ring made of stone is here.
A backpack lies here. [3]
A blackened wood spear lies here, its tip gleaming in the light.
The corpse of Asmodean is lying here.
*Phantasm* is here, fighting YOU!.
You feel the presence of someone nearby....
*Emu* is here, fighting Linda!.
A tall white stallion is standing here.
Linda Lanore, Accepted of the Tower is here, fighting *Emu*!.
A strong, black warhorse stands here, full of energy.
Chase is standing here.
A strong, black warhorse stands here, full of energy.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A grizzled tracker is here, fresh from the Blight.
HP:Wounded MV:Fresh - Phantasm: Healthy>
Chase tries to blast *Kilik*, but he parries the attack.
HP:Wounded MV:Fresh - Phantasm: Healthy>
HP:Wounded MV:Fresh - Phantasm: Healthy>
c
You do the best you can!
HP:Wounded MV:Fresh - Phantasm: Healthy>
b
HP:Wounded MV:Fresh - Phantasm: Healthy>
* = = +
Linda avoids being bashed by *Emu* who loses his balance and falls!
HP:Wounded MV:Fresh - Phantasm: Healthy>
+
A grizzled tracker slashes *Kilik*.
A tall steady soldier slashes *Phantasm* hard.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier tries to slash *Phantasm*, but he parries the attack.
*Kilik* tickles Chase as he pierces him.
*Kilik* tickles Chase as he pierces him.
*Phantasm* barely tickles you with his pierce.
*Phantasm* barely pierces you.
Linda barely pierces *Emu*.
HP:Wounded MV:Fresh - Phantasm: Scratched>
- -
*
As *Phantasm* avoids your bash, you topple over and fall to the ground!
Chase sends *Kilik* sprawling with a powerful bash!
HP:Wounded MV:Fresh - Phantasm: Scratched>
st
b
You stand up.
HP:Wounded MV:Fresh - Phantasm: Scratched>
HP:Wounded MV:Fresh - Phantasm: Scratched>
*
A grizzled tracker slashes *Kilik* very hard.
A tall steady soldier tries to slash *Phantasm*, but he parries the attack.
A tall steady soldier barely slashes *Emu*.
A tall steady soldier tries to slash *Phantasm*, but he parries the attack.
Chase blasts *Kilik*.
*Phantasm* tickles you as he pierces you.
*Phantasm* tickles you as he pierces you.
Linda tickles *Emu* as she pierces him.
*Emu* tries to blast Linda, but she parries the attack.
HP:Wounded MV:Fresh - Phantasm: Scratched>
= = +
Linda grabs a small statuette.
HP:Wounded MV:Fresh - Phantasm: Scratched>
+ - -
*
Your bash at *Phantasm* sends him sprawling!
HP:Wounded MV:Fresh - Phantasm: Scratched>
A grizzled tracker slashes *Kilik* very hard.
A tall steady soldier slashes *Phantasm* very hard.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier slashes *Phantasm* very hard.
Chase blasts *Kilik* very hard.
You blast *Phantasm* into bloody fragments!
Linda barely tickles *Emu* with his pierce,
HP:Wounded MV:Fresh - Phantasm: Hurt>
#TICK-10
Linda avoids being bashed by *Emu* who loses his balance and falls!
HP:Wounded MV:Fresh - Phantasm: Hurt>
open trapdoor
f
u
k emu
Okay.
HP:Wounded MV:Fresh - Phantasm: Hurt>
HP:Wounded MV:Fresh - Phantasm: Hurt>
The Bottom of a Blighted Tower
[ Exits: n u ]
You flee head over heels.
Within a Blighted Tower
[ Exits: d ]
The corpse of Osis is lying here.
The corpse of Myrn is lying here.
A steel plated belt is coiled here.
A cloak lined with fur lies here, looking like a rodent.
A pendant formed by shimmering heartstone is gently setting to the side. [2]
A dark dagger lies here, absorbing all light.
The bloody scalp of a twisted shadow stallion.
A water skin lies here. [2]
A huge helmet of strong steel is here, waiting for an owner.. [2]
An immense weapon of war lies here, waiting for its next user.
A pair of steel-plated war boots are gleaming here. [2]
Sparkling in the light, a pair of shimmering steel greaves are here. [2]
A large steel axe, shimmers here in the sun.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light. [2]
A beautiful wristcuff covered with gems is laying at the side. [2]
A pair of steel vambraces lie here, shimmering in the light. [2]
A steel breastplate lies here, shimmering in the light. [2]
A long dark cloak is in a heap here.
A used animal skinned vest is setting here.
A small pile of gold silk sits in the dirt.
A pair of well made swordsman gloves sit to the side.
A heap of dark cloth in the shape of leggings is here.
A pair a sleek ranger boots are here.
A chunky ring made of stone is here.
A backpack lies here. [3]
A blackened wood spear lies here, its tip gleaming in the light.
The corpse of Asmodean is lying here.
*Phantasm* is sitting here.
*Kilik* is here, fighting Chase!.
*Emu* is sitting here.
A tall white stallion is standing here.
Linda Lanore, Accepted of the Tower is here, fighting *Emu*!.
A strong, black warhorse stands here, full of energy.
Chase is here, fighting *Kilik*!.
A strong, black warhorse stands here, full of energy.
A tall steady soldier is here, fighting *Phantasm*!.
A tall steady soldier is here, fighting *Emu*!.
A tall steady soldier is here, fighting *Phantasm*!.
A grizzled tracker is here, fighting *Kilik*!.
HP:Wounded MV:Excellent >
A grizzled tracker slashes *Kilik*.
A tall steady soldier slashes *Phantasm* very hard.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier tries to slash *Phantasm*, but he parries the attack.
*Kilik* tickles Chase as he pierces him.
Linda tickles *Emu* as she pierces him.
You blast *Emu*.
HP:Wounded MV:Excellent - Emu: Wounded --- Linda: Wounded
>
b
HP:Wounded MV:Excellent - Emu: Wounded --- Linda: Wounded
>
* =
Chase sends *Kilik* sprawling with a powerful bash!
HP:Wounded MV:Excellent - Emu: Wounded --- Linda: Wounded
>
= + + -
*Phantasm* panics, and attempts to flee!
HP:Wounded MV:Excellent - Emu: Wounded --- Linda: Wounded
>
*Phantasm* leaves down.
HP:Wounded MV:Excellent - Emu: Wounded --- Linda: Wounded
>
-
A grizzled tracker slashes *Kilik* very hard.
A tall steady soldier barely slashes *Emu*.
Chase blasts *Kilik* into bloody fragments!
Linda tickles *Emu* as she pierces him.
*Emu* tries to blast Linda, but she parries the attack.
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
*
Your bash at *Emu* sends him sprawling!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
i
Okay.
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
i
But it's already closed!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
i
But it's already closed!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
i
But it's already closed!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
i
But it's already closed!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
i
But it's already closed!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
i
But it's already closed!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
b
They already seem stunned!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
b
They already seem stunned!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
b
They already seem stunned!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
b
A tall steady soldier slashes *Kilik* very hard.
A tall steady soldier slashes *Kilik* extremely hard.
You tickle *Emu* as you blast him.
A grizzled tracker slashes *Kilik*.
A tall steady soldier tickles *Emu* as he slashes him.
Chase blasts *Kilik* into bloody fragments!
Linda tickles *Emu* as she pierces him.
Linda says 'Need sps...'
They already seem stunned!
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
b
They already seem stunned!
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
b
#TICK!!!
They already seem stunned!
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
b
Okay.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
*Kilik* looks at Chase.
They already seem stunned!
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
*Kilik* panics, and attempts to flee!
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
*Kilik* leaves down.
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Okay.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Okay.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
You blast *Emu*.
A tall steady soldier barely slashes *Emu*.
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Okay.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
But it's already closed!
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Okay.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
But it's already closed!
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
But it's already closed!
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Okay.
*Emu* opens the trapdoor.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Linda smirks as her fireball explodes into the face of *Emu*!
*Emu* grimaces in pain.
Okay.
HP:Wounded MV:Fresh - Emu: Critical --- Linda: Hurt
>
i
But it's already closed!
The trapdoor is opened from the other side.
*Emu* panics, and attempts to flee!
HP:Wounded MV:Fresh - Emu: Critical --- Linda: Hurt
>
i
Okay.
HP:Wounded MV:Fresh - Emu: Critical --- Linda: Hurt
>
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Critical --- Linda: Hurt
>
i
Okay.
*Emu* panics, and attempts to flee!
HP:Wounded MV:Fresh - Emu: Critical --- Linda: Hurt
>
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Critical --- Linda: Hurt
>
i
Okay.
HP:Wounded MV:Fresh - Emu: Critical --- Linda: Hurt
>
i
A grizzled tracker tickles *Emu* as he slashes him.
*Emu* is stunned, but will probably regain consciousness again.
*Emu* is slashed in two by a masterful stroke of a tall steady soldier!
A tall steady soldier slashes *Emu* hard.
Your blood freezes as you hear *Emu*'s death cry.
*Emu* is dead! R.I.P.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
Okay.
HP:Wounded MV:Fresh >
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
Okay.
HP:Wounded MV:Fresh >
i
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
i
Okay.
HP:Wounded MV:Fresh >
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
c
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
They don't seem to be here.
HP:Wounded MV:Fresh >
b
Bash who?
HP:Wounded MV:Fresh >
i
Okay.
HP:Wounded MV:Fresh >
c
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
They don't seem to be here.
HP:Wounded MV:Fresh >
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
g
You get a pair of steel-plated war boots from the corpse of Emu.
You get a pair of shimmering steel greaves from the corpse of Emu.
You get a shimmering steel axe from the corpse of Emu.
You get a brilliant gold ring from the corpse of Emu.
You get a simple silver circlet from the corpse of Emu.
You get a pair of shimmering steel gauntlets from the corpse of Emu.
You get a wristcuff with embedded gems from the corpse of Emu.
You get a wristcuff with embedded gems from the corpse of Emu.
You get a steel plated belt from the corpse of Emu.
You get a pair of shimmering steel vambraces from the corpse of Emu.
You get a shimmering steel breastplate from the corpse of Emu.
You get a shimmering blue robe from the corpse of Emu.
You get a great helm from the corpse of Emu.
You get a medallion of shiny silver from the corpse of Emu.
You get a medallion of shiny silver from the corpse of Emu.
You get a large slab of meat from the corpse of Emu.
You get a black iron dagger from the corpse of Emu.
You get a large slab of meat from the corpse of Emu.
You get a large slab of meat from the corpse of Emu.
You get a large slab of meat from the corpse of Emu.
HP:Wounded MV:Fresh >
c
#TICK+10
They don't seem to be here.
HP:Wounded MV:Fresh >
c
They don't seem to be here.
HP:Wounded MV:Fresh >
c
They don't seem to be here.
HP:Wounded MV:Fresh >
c
They don't seem to be here.
HP:Wounded MV:Fresh >
Linda says 'This thing is nasty'
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
*Emu* has arrived from below.
HP:Wounded MV:Fresh >
*Emu* tries to blast Linda, but she dodges the attack.
HP:Wounded MV:Fresh >
nar M
You narrate, 'M'
HP:Wounded MV:Fresh >
I
Okay.
HP:Wounded MV:Fresh >
C
You don't seem to be able to connect to the True Source.
HP:Wounded MV:Fresh >
C
You don't seem to be able to connect to the True Source.
HP:Wounded MV:Fresh >
*Phantasm* barely tickles you with his pierce.
HP:Wounded MV:Fresh - Phantasm: Healthy>
L
You try to blast *Phantasm*, but he dodges the attack.
*Phantasm* barely pierces you.
Linda tickles *Emu* as she pierces him.
HP:Wounded MV:Fresh - Phantasm: Healthy>
Within a Blighted Tower
Stairs circle upward still to the top of the tower. Large bricks of stone
appear to have been removed here so archers can get at whatever threat is
outside. The steps are worn smooth from extensive use.
[ Exits: d ]
The corpse of Osis is lying here.
The corpse of Myrn is lying here.
A steel plated belt is coiled here.
A cloak lined with fur lies here, looking like a rodent.
A pendant formed by shimmering heartstone is gently setting to the side. [2]
A dark dagger lies here, absorbing all light.
The bloody scalp of a twisted shadow stallion.
A water skin lies here. [2]
A huge helmet of strong steel is here, waiting for an owner.. [2]
An immense weapon of war lies here, waiting for its next user.
A pair of steel-plated war boots are gleaming here. [2]
Sparkling in the light, a pair of shimmering steel greaves are here. [2]
A large steel axe, shimmers here in the sun.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light. [2]
A beautiful wristcuff covered with gems is laying at the side. [2]
A pair of steel vambraces lie here, shimmering in the light. [2]
A steel breastplate lies here, shimmering in the light. [2]
A long dark cloak is in a heap here.
A used animal skinned vest is setting here.
A small pile of gold silk sits in the dirt.
A pair of well made swordsman gloves sit to the side.
A heap of dark cloth in the shape of leggings is here.
A pair a sleek ranger boots are here.
A chunky ring made of stone is here.
A backpack lies here. [3]
A blackened wood spear lies here, its tip gleaming in the light.
The corpse of Asmodean is lying here.
*Phantasm* is here, fighting YOU!.
You feel the presence of someone nearby....
*Emu* is here, fighting Linda!.
A tall white stallion is standing here.
Linda Lanore, Accepted of the Tower is here, fighting *Emu*!.
A strong, black warhorse stands here, full of energy.
Chase is standing here.
A strong, black warhorse stands here, full of energy.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A grizzled tracker is here, fresh from the Blight.
HP:Wounded MV:Fresh - Phantasm: Healthy>
Chase tries to blast *Kilik*, but he parries the attack.
HP:Wounded MV:Fresh - Phantasm: Healthy>
HP:Wounded MV:Fresh - Phantasm: Healthy>
c
You do the best you can!
HP:Wounded MV:Fresh - Phantasm: Healthy>
b
HP:Wounded MV:Fresh - Phantasm: Healthy>
* = = +
Linda avoids being bashed by *Emu* who loses his balance and falls!
HP:Wounded MV:Fresh - Phantasm: Healthy>
+
A grizzled tracker slashes *Kilik*.
A tall steady soldier slashes *Phantasm* hard.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier tries to slash *Phantasm*, but he parries the attack.
*Kilik* tickles Chase as he pierces him.
*Kilik* tickles Chase as he pierces him.
*Phantasm* barely tickles you with his pierce.
*Phantasm* barely pierces you.
Linda barely pierces *Emu*.
HP:Wounded MV:Fresh - Phantasm: Scratched>
- -
*
As *Phantasm* avoids your bash, you topple over and fall to the ground!
Chase sends *Kilik* sprawling with a powerful bash!
HP:Wounded MV:Fresh - Phantasm: Scratched>
st
b
You stand up.
HP:Wounded MV:Fresh - Phantasm: Scratched>
HP:Wounded MV:Fresh - Phantasm: Scratched>
*
A grizzled tracker slashes *Kilik* very hard.
A tall steady soldier tries to slash *Phantasm*, but he parries the attack.
A tall steady soldier barely slashes *Emu*.
A tall steady soldier tries to slash *Phantasm*, but he parries the attack.
Chase blasts *Kilik*.
*Phantasm* tickles you as he pierces you.
*Phantasm* tickles you as he pierces you.
Linda tickles *Emu* as she pierces him.
*Emu* tries to blast Linda, but she parries the attack.
HP:Wounded MV:Fresh - Phantasm: Scratched>
= = +
Linda grabs a small statuette.
HP:Wounded MV:Fresh - Phantasm: Scratched>
+ - -
*
Your bash at *Phantasm* sends him sprawling!
HP:Wounded MV:Fresh - Phantasm: Scratched>
A grizzled tracker slashes *Kilik* very hard.
A tall steady soldier slashes *Phantasm* very hard.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier slashes *Phantasm* very hard.
Chase blasts *Kilik* very hard.
You blast *Phantasm* into bloody fragments!
Linda barely tickles *Emu* with his pierce,
HP:Wounded MV:Fresh - Phantasm: Hurt>
#TICK-10
Linda avoids being bashed by *Emu* who loses his balance and falls!
HP:Wounded MV:Fresh - Phantasm: Hurt>
open trapdoor
f
u
k emu
Okay.
HP:Wounded MV:Fresh - Phantasm: Hurt>
HP:Wounded MV:Fresh - Phantasm: Hurt>
The Bottom of a Blighted Tower
[ Exits: n u ]
You flee head over heels.
Within a Blighted Tower
[ Exits: d ]
The corpse of Osis is lying here.
The corpse of Myrn is lying here.
A steel plated belt is coiled here.
A cloak lined with fur lies here, looking like a rodent.
A pendant formed by shimmering heartstone is gently setting to the side. [2]
A dark dagger lies here, absorbing all light.
The bloody scalp of a twisted shadow stallion.
A water skin lies here. [2]
A huge helmet of strong steel is here, waiting for an owner.. [2]
An immense weapon of war lies here, waiting for its next user.
A pair of steel-plated war boots are gleaming here. [2]
Sparkling in the light, a pair of shimmering steel greaves are here. [2]
A large steel axe, shimmers here in the sun.
A brilliant gold ring is here on the ground. [2]
A pair of steel gauntlets shimmer under the light. [2]
A beautiful wristcuff covered with gems is laying at the side. [2]
A pair of steel vambraces lie here, shimmering in the light. [2]
A steel breastplate lies here, shimmering in the light. [2]
A long dark cloak is in a heap here.
A used animal skinned vest is setting here.
A small pile of gold silk sits in the dirt.
A pair of well made swordsman gloves sit to the side.
A heap of dark cloth in the shape of leggings is here.
A pair a sleek ranger boots are here.
A chunky ring made of stone is here.
A backpack lies here. [3]
A blackened wood spear lies here, its tip gleaming in the light.
The corpse of Asmodean is lying here.
*Phantasm* is sitting here.
*Kilik* is here, fighting Chase!.
*Emu* is sitting here.
A tall white stallion is standing here.
Linda Lanore, Accepted of the Tower is here, fighting *Emu*!.
A strong, black warhorse stands here, full of energy.
Chase is here, fighting *Kilik*!.
A strong, black warhorse stands here, full of energy.
A tall steady soldier is here, fighting *Phantasm*!.
A tall steady soldier is here, fighting *Emu*!.
A tall steady soldier is here, fighting *Phantasm*!.
A grizzled tracker is here, fighting *Kilik*!.
HP:Wounded MV:Excellent >
A grizzled tracker slashes *Kilik*.
A tall steady soldier slashes *Phantasm* very hard.
A tall steady soldier tickles *Emu* as he slashes him.
A tall steady soldier tries to slash *Phantasm*, but he parries the attack.
*Kilik* tickles Chase as he pierces him.
Linda tickles *Emu* as she pierces him.
You blast *Emu*.
HP:Wounded MV:Excellent - Emu: Wounded --- Linda: Wounded
>
b
HP:Wounded MV:Excellent - Emu: Wounded --- Linda: Wounded
>
* =
Chase sends *Kilik* sprawling with a powerful bash!
HP:Wounded MV:Excellent - Emu: Wounded --- Linda: Wounded
>
= + + -
*Phantasm* panics, and attempts to flee!
HP:Wounded MV:Excellent - Emu: Wounded --- Linda: Wounded
>
*Phantasm* leaves down.
HP:Wounded MV:Excellent - Emu: Wounded --- Linda: Wounded
>
-
A grizzled tracker slashes *Kilik* very hard.
A tall steady soldier barely slashes *Emu*.
Chase blasts *Kilik* into bloody fragments!
Linda tickles *Emu* as she pierces him.
*Emu* tries to blast Linda, but she parries the attack.
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
*
Your bash at *Emu* sends him sprawling!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
i
Okay.
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
i
But it's already closed!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
i
But it's already closed!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
i
But it's already closed!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
i
But it's already closed!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
i
But it's already closed!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
i
But it's already closed!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
b
They already seem stunned!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
b
They already seem stunned!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
b
They already seem stunned!
HP:Wounded MV:Excellent - Emu: Battered --- Linda: Wounded
>
b
A tall steady soldier slashes *Kilik* very hard.
A tall steady soldier slashes *Kilik* extremely hard.
You tickle *Emu* as you blast him.
A grizzled tracker slashes *Kilik*.
A tall steady soldier tickles *Emu* as he slashes him.
Chase blasts *Kilik* into bloody fragments!
Linda tickles *Emu* as she pierces him.
Linda says 'Need sps...'
They already seem stunned!
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
b
They already seem stunned!
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
b
#TICK!!!
They already seem stunned!
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
b
Okay.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
*Kilik* looks at Chase.
They already seem stunned!
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
*Kilik* panics, and attempts to flee!
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
*Kilik* leaves down.
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Okay.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Okay.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Wounded --- Linda: Hurt
>
i
You blast *Emu*.
A tall steady soldier barely slashes *Emu*.
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Okay.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
But it's already closed!
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Okay.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
But it's already closed!
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
But it's already closed!
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Okay.
*Emu* opens the trapdoor.
HP:Wounded MV:Fresh - Emu: Battered --- Linda: Hurt
>
i
Linda smirks as her fireball explodes into the face of *Emu*!
*Emu* grimaces in pain.
Okay.
HP:Wounded MV:Fresh - Emu: Critical --- Linda: Hurt
>
i
But it's already closed!
The trapdoor is opened from the other side.
*Emu* panics, and attempts to flee!
HP:Wounded MV:Fresh - Emu: Critical --- Linda: Hurt
>
i
Okay.
HP:Wounded MV:Fresh - Emu: Critical --- Linda: Hurt
>
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Critical --- Linda: Hurt
>
i
Okay.
*Emu* panics, and attempts to flee!
HP:Wounded MV:Fresh - Emu: Critical --- Linda: Hurt
>
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh - Emu: Critical --- Linda: Hurt
>
i
Okay.
HP:Wounded MV:Fresh - Emu: Critical --- Linda: Hurt
>
i
A grizzled tracker tickles *Emu* as he slashes him.
*Emu* is stunned, but will probably regain consciousness again.
*Emu* is slashed in two by a masterful stroke of a tall steady soldier!
A tall steady soldier slashes *Emu* hard.
Your blood freezes as you hear *Emu*'s death cry.
*Emu* is dead! R.I.P.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
Okay.
HP:Wounded MV:Fresh >
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
Okay.
HP:Wounded MV:Fresh >
i
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
i
Okay.
HP:Wounded MV:Fresh >
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
c
Okay.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
They don't seem to be here.
HP:Wounded MV:Fresh >
b
Bash who?
HP:Wounded MV:Fresh >
i
Okay.
HP:Wounded MV:Fresh >
c
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
They don't seem to be here.
HP:Wounded MV:Fresh >
Chase closes the trapdoor.
The trapdoor is opened from the other side.
HP:Wounded MV:Fresh >
g
You get a pair of steel-plated war boots from the corpse of Emu.
You get a pair of shimmering steel greaves from the corpse of Emu.
You get a shimmering steel axe from the corpse of Emu.
You get a brilliant gold ring from the corpse of Emu.
You get a simple silver circlet from the corpse of Emu.
You get a pair of shimmering steel gauntlets from the corpse of Emu.
You get a wristcuff with embedded gems from the corpse of Emu.
You get a wristcuff with embedded gems from the corpse of Emu.
You get a steel plated belt from the corpse of Emu.
You get a pair of shimmering steel vambraces from the corpse of Emu.
You get a shimmering steel breastplate from the corpse of Emu.
You get a shimmering blue robe from the corpse of Emu.
You get a great helm from the corpse of Emu.
You get a medallion of shiny silver from the corpse of Emu.
You get a medallion of shiny silver from the corpse of Emu.
You get a large slab of meat from the corpse of Emu.
You get a black iron dagger from the corpse of Emu.
You get a large slab of meat from the corpse of Emu.
You get a large slab of meat from the corpse of Emu.
You get a large slab of meat from the corpse of Emu.
HP:Wounded MV:Fresh >
c
#TICK+10
They don't seem to be here.
HP:Wounded MV:Fresh >
c
They don't seem to be here.
HP:Wounded MV:Fresh >
c
They don't seem to be here.
HP:Wounded MV:Fresh >
c
They don't seem to be here.
HP:Wounded MV:Fresh >
Linda says 'This thing is nasty'
HP:Scratched MV:Fresh >
Aginor yells, 'Fools!'
HP:Scratched MV:Fresh >
Someone yells, '^^om[J'
HP:Scratched MV:Fresh >
stat
You are a 46 year old human.
Your mood is currently: Brave
Height 5 feet, 6 inches, Weight 180 pounds, Weight carried 8 lbs, Worn: 97 lbs.
Offensive Bonus: 180 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 15, Wis: 14, Dex: 14, Con: 19
Your armor absorbs 72% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Scratched MV:Fresh >
whois aginor
Chase gets a medallion of shiny silver.
HP:Scratched MV:Fresh >
Aginor the Forsaken is Victor Frankenstein, a Forsaken Dreadlord Chosen.
HP:Scratched MV:Fresh >
Chase says 'shit'
HP:Scratched MV:Fresh >
Linda says 'Aginor..'
HP:Scratched MV:Fresh >
yell lol
You yell, 'lol'
HP:Scratched MV:Fresh >
stat
You are a 46 year old human.
Your mood is currently: Brave
Height 5 feet, 6 inches, Weight 180 pounds, Weight carried 8 lbs, Worn: 97 lbs.
Offensive Bonus: 180 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 15, Wis: 14, Dex: 14, Con: 19
Your armor absorbs 72% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Scratched MV:Fresh >
c
They don't seem to be here.
HP:Scratched MV:Fresh >
l
Within a Blighted Tower
Stairs circle upward still to the top of the tower. Large bricks of stone
appear to have been removed here so archers can get at whatever threat is
outside. The steps are worn smooth from extensive use.
[ Exits: d ]
The corpse of Osis is lying here.
The corpse of Myrn is lying here.
A cloak lined with fur lies here, looking like a rodent.
A pendant formed by shimmering heartstone is gently setting to the side. [2]
The bloody scalp of a twisted shadow stallion.
A water skin lies here. [2]
An immense weapon of war lies here, waiting for its next user.
A long dark cloak is in a heap here.
A used animal skinned vest is setting here.
A small pile of gold silk sits in the dirt.
A pair of well made swordsman gloves sit to the side.
A heap of dark cloth in the shape of leggings is here.
A pair a sleek ranger boots are here.
A chunky ring made of stone is here.
A backpack lies here. [3]
A blackened wood spear lies here, its tip gleaming in the light.
The corpse of Asmodean is lying here.
The corpse of Emu is lying here.
A dark dagger lies here, absorbing all light. [2]
A simple dagger has been place on the ground here.
A large slab of meat lies here. [4]
A huge helmet of strong steel is here, waiting for an owner.. [3]
A shimmering blue robe graces the floor.
A steel breastplate lies here, shimmering in the light. [3]
A pair of steel vambraces lie here, shimmering in the light. [3]
A steel plated belt is coiled here. [2]
A beautiful wristcuff covered with gems is laying at the side. [4]
A pair of steel gauntlets shimmer under the light. [3]
A simple silver circlet is collecting dust on the ground.
A brilliant gold ring is here on the ground. [3]
Sparkling in the light, a pair of shimmering steel greaves are here. [3]
A pair of steel-plated war boots are gleaming here. [3]
A large steel axe, shimmers here in the sun. [2]
A tall white stallion is standing here.
Linda Lanore, Accepted of the Tower is standing here.
A strong, black warhorse stands here, full of energy.
Chase is standing here.
A strong, black warhorse stands here, full of energy.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A grizzled tracker is here, fresh from the Blight.
HP:Scratched MV:Fresh >
Someone yells, 'g@< xDh sIAJx9'
HP:Scratched MV:Fresh >
Chase says 'lets leave'
HP:Scratched MV:Fresh >
#TICK+10
Linda says 'Ready to go?'
Aginor yells, 'Fools!'
HP:Scratched MV:Fresh >
Someone yells, '^^om[J'
HP:Scratched MV:Fresh >
stat
You are a 46 year old human.
Your mood is currently: Brave
Height 5 feet, 6 inches, Weight 180 pounds, Weight carried 8 lbs, Worn: 97 lbs.
Offensive Bonus: 180 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 15, Wis: 14, Dex: 14, Con: 19
Your armor absorbs 72% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Scratched MV:Fresh >
whois aginor
Chase gets a medallion of shiny silver.
HP:Scratched MV:Fresh >
Aginor the Forsaken is Victor Frankenstein, a Forsaken Dreadlord Chosen.
HP:Scratched MV:Fresh >
Chase says 'shit'
HP:Scratched MV:Fresh >
Linda says 'Aginor..'
HP:Scratched MV:Fresh >
yell lol
You yell, 'lol'
HP:Scratched MV:Fresh >
stat
You are a 46 year old human.
Your mood is currently: Brave
Height 5 feet, 6 inches, Weight 180 pounds, Weight carried 8 lbs, Worn: 97 lbs.
Offensive Bonus: 180 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 19, Int: 15, Wis: 14, Dex: 14, Con: 19
Your armor absorbs 72% damage on average.
You are affected by:
NO QUIT
NOTICE
HP:Scratched MV:Fresh >
c
They don't seem to be here.
HP:Scratched MV:Fresh >
l
Within a Blighted Tower
Stairs circle upward still to the top of the tower. Large bricks of stone
appear to have been removed here so archers can get at whatever threat is
outside. The steps are worn smooth from extensive use.
[ Exits: d ]
The corpse of Osis is lying here.
The corpse of Myrn is lying here.
A cloak lined with fur lies here, looking like a rodent.
A pendant formed by shimmering heartstone is gently setting to the side. [2]
The bloody scalp of a twisted shadow stallion.
A water skin lies here. [2]
An immense weapon of war lies here, waiting for its next user.
A long dark cloak is in a heap here.
A used animal skinned vest is setting here.
A small pile of gold silk sits in the dirt.
A pair of well made swordsman gloves sit to the side.
A heap of dark cloth in the shape of leggings is here.
A pair a sleek ranger boots are here.
A chunky ring made of stone is here.
A backpack lies here. [3]
A blackened wood spear lies here, its tip gleaming in the light.
The corpse of Asmodean is lying here.
The corpse of Emu is lying here.
A dark dagger lies here, absorbing all light. [2]
A simple dagger has been place on the ground here.
A large slab of meat lies here. [4]
A huge helmet of strong steel is here, waiting for an owner.. [3]
A shimmering blue robe graces the floor.
A steel breastplate lies here, shimmering in the light. [3]
A pair of steel vambraces lie here, shimmering in the light. [3]
A steel plated belt is coiled here. [2]
A beautiful wristcuff covered with gems is laying at the side. [4]
A pair of steel gauntlets shimmer under the light. [3]
A simple silver circlet is collecting dust on the ground.
A brilliant gold ring is here on the ground. [3]
Sparkling in the light, a pair of shimmering steel greaves are here. [3]
A pair of steel-plated war boots are gleaming here. [3]
A large steel axe, shimmers here in the sun. [2]
A tall white stallion is standing here.
Linda Lanore, Accepted of the Tower is standing here.
A strong, black warhorse stands here, full of energy.
Chase is standing here.
A strong, black warhorse stands here, full of energy.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A tall steady soldier is here, guarding the streets.
A grizzled tracker is here, fresh from the Blight.
HP:Scratched MV:Fresh >
Someone yells, 'g@< xDh sIAJx9'
HP:Scratched MV:Fresh >
Chase says 'lets leave'
HP:Scratched MV:Fresh >
#TICK+10
Linda says 'Ready to go?'
I'm not a fan of door fights.
And , I wouldn't suggest zerking on kinslayer, the + 10 ob or wtf it is is pathetic, and there's no diff in bash.
Zerk mood is a waste.
But, cool all the same, I'm REALLY suprised Asmodean didn't have some balls and pull out his 100 hp scythes, he could have easily have killed all of you in btw bashes, and...yes I am serious.
And , I wouldn't suggest zerking on kinslayer, the + 10 ob or wtf it is is pathetic, and there's no diff in bash.
Zerk mood is a waste.
But, cool all the same, I'm REALLY suprised Asmodean didn't have some balls and pull out his 100 hp scythes, he could have easily have killed all of you in btw bashes, and...yes I am serious.