Ok this log is hilarious. Marth was being a little punk, and as I am dodge stabber, I forgot I had kick. So, this time , I decide to use it at the end!
HP:Healthy MV:Draining >
hide
You attempt to hide yourself.
HP:Healthy MV:Draining >
back gray
HP:Healthy MV:Draining >
*
* = = + + - -
*
A rough gray stallion notices your attempt to backstab him!
A rough gray stallion tries to hit you, but you parry the attack.
HP:Healthy MV:Draining - a rough gray stallion: Hurt>
l
q
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
A rough gray stallion is here, fighting YOU!.
HP:Healthy MV:Draining - a rough gray stallion: Hurt>
A rough gray stallion tries to hit you, but you parry the attack.
You pierce a rough gray stallion hard.
Players in your Zone
--------------------
Osis - The Great Blight
Bradash - The Great Blight
Cannibal - The Great Blight
You hear and smell horses in the surrounding area.
HP:Healthy MV:Draining - a rough gray stallion: Hurt>
#TICK-10
nar 5 bricks on a grya
f
*Marth* has arrived from the west, riding a black warhorse.
HP:Healthy MV:Draining - a rough gray stallion: Hurt>
You narrate, '5 bricks on a grya'
HP:Healthy MV:Draining - a rough gray stallion: Hurt>
HP:Healthy MV:Draining - a rough gray stallion: Hurt>
The Great Blight
[ Exits: n e w ]
You flee head over heels.
HP:Healthy MV:Draining >
7
Mood changed to: Wimpy
HP:Healthy MV:Draining >
You attempt to hide yourself.
HP:Healthy MV:Draining >
Backstab who?
HP:Healthy MV:Draining >
The Great Blight
[ Exits: e w ]
*Marth* is standing here, riding a black warhorse.
Kicking the dirt, a rough gray stallion waits here, ready to move.
HP:Healthy MV:Draining >
*Marth* tries to cleave you, but misses.
HP:Healthy MV:Draining - Marth: Wounded>
No way! You're fighting for your life!
HP:Healthy MV:Draining - Marth: Wounded>
No way! You're fighting for your life here!
HP:Healthy MV:Draining - Marth: Wounded>
060
What?!?
HP:Healthy MV:Draining - Marth: Wounded>
laugh
f
You fall down laughing.
HP:Healthy MV:Draining - Marth: Wounded>
HP:Healthy MV:Draining - Marth: Wounded>
The Great Blight
[ Exits: e w ]
You flee head over heels.
HP:Healthy MV:Draining >
*Marth* has arrived from the west, riding a black warhorse.
HP:Healthy MV:Draining >
*Marth* tries to cleave you, but misses.
HP:Healthy MV:Draining - Marth: Wounded>
No way! You're fighting for your life!
HP:Healthy MV:Draining - Marth: Wounded>
No way! You're fighting for your life here!
HP:Healthy MV:Draining - Marth: Wounded>
HP:Healthy MV:Draining - Marth: Wounded>
The Great Blight
[ Exits: s w ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
You flee head over heels.
HP:Healthy MV:Draining >
#TICK!!!
An ear piercing howl sounds from somewhere in the distance.
HP:Healthy MV:Draining >
*Marth* has arrived from the west, riding a black warhorse.
HP:Healthy MV:Draining >
*Marth* tries to cleave you, but misses.
No way! You're fighting for your life!
HP:Healthy MV:Draining - Marth: Wounded>
You do the best you can!
HP:Healthy MV:Draining - Marth: Wounded>
0-255
You do the best you can!
HP:Healthy MV:Draining - Marth: Wounded>
What?!?
HP:Healthy MV:Draining - Marth: Wounded>
whist
You whistle appreciatively.
HP:Healthy MV:Draining - Marth: Wounded>
A rotting tree tries to hit *Marth*, but he parries the attack.
A rotting tree tries to hit *Marth*, but he parries the attack.
You try to pierce *Marth*, but he dodges the attack.
You try to pierce *Marth*, but he dodges the attack.
HP:Healthy MV:Draining - Marth: Wounded>
7
Mood changed to: Wimpy
HP:Healthy MV:Draining - Marth: Wounded>
You dodge a bash from *Marth* who loses his balance and falls!
HP:Healthy MV:Draining - Marth: Wounded>
Osis narrates, 'chase left'
HP:Healthy MV:Draining - Marth: Wounded>
nar on marth 2n bpat
l
You narrate, 'on marth 2n bpat'
HP:Healthy MV:Draining - Marth: Wounded>
A rotting tree tries to hit *Marth*, but he dodges the attack.
A rotting tree tries to hit *Marth*, but he parries the attack.
You try to pierce *Marth*, but he parries the attack.
*Marth* tries to cleave you, but misses.
HP:Healthy MV:Draining - Marth: Wounded>
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
*Marth* is here, fighting YOU!, riding a black warhorse.
A rotting tree is here, fighting *Marth*!.
A rotting tree is here, fighting *Marth*!.
HP:Healthy MV:Draining - Marth: Wounded>
#TICK+10
You do the best you can!
HP:Healthy MV:Draining - Marth: Wounded>
You do the best you can!
HP:Healthy MV:Draining - Marth: Wounded>
55
A rotting tree tries to hit *Marth*, but he parries the attack.
A rotting tree tries to hit *Marth*, but he parries the attack.
You try to pierce *Marth*, but he parries the attack.
*Marth* tries to cleave you, but misses.
HP:Healthy MV:Draining - Marth: Wounded>
Cannibal has arrived from the south.
HP:Healthy MV:Draining - Marth: Wounded>
What?!?
HP:Healthy MV:Draining - Marth: Wounded>
*Marth* panics, and attempts to flee!
HP:Healthy MV:Draining - Marth: Wounded>
*Marth* leaves west, riding a black warhorse.
HP:Healthy MV:Draining >
nar sneak bash
You narrate, 'sneak bash'
HP:Healthy MV:Draining >
Osis leaves west.
They don't seem to be here.
HP:Healthy MV:Draining >
They don't seem to be here.
HP:Healthy MV:Draining >
The Great Blight
[ Exits: n e s ]
HP:Healthy MV:Draining >
They don't seem to be here.
HP:Healthy MV:Draining >
552525
The Great Blight
[ Exits: n w ]
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy MV:Draining >
They don't seem to be here.
HP:Healthy MV:Draining >
What?!?
HP:Healthy MV:Draining >
mw
w
What?!?
HP:Healthy MV:Draining >
w
The Great Blight
[ Exits: e w ]
HP:Healthy MV:Draining >
The Great Blight
[ Exits: e s w ]
A small scimitar is here, on the ground.
A tall trolloc spy is standing here, sneaking around.
HP:Healthy MV:Draining >
g
g
They don't seem to be here.
HP:Healthy MV:Draining >
g
They don't seem to be here.
HP:Healthy MV:Draining >
g
They don't seem to be here.
HP:Healthy MV:Draining >
*Chase* has arrived from the south, riding a black warhorse.
HP:Healthy MV:Draining >
You try to pierce *Chase*, but he parries the attack.
HP:Healthy MV:Draining - Chase: Wounded>
nar sheesh
You narrate, 'sheesh'
HP:Healthy MV:Draining - Chase: Wounded>
*Chase* tries to strike you, but misses.
You try to pierce *Chase*, but he parries the attack.
You try to pierce *Chase*, but he parries the attack.
HP:Healthy MV:Draining - Chase: Wounded>
They don't seem to be here.
HP:Healthy MV:Draining - Chase: Wounded>
They don't seem to be here.
HP:Healthy MV:Draining - Chase: Wounded>
They don't seem to be here.
HP:Healthy MV:Draining - Chase: Wounded>
55555
They don't seem to be here.
HP:Healthy MV:Draining - Chase: Wounded>
They don't seem to be here.
HP:Healthy MV:Draining - Chase: Wounded>
What?!?
HP:Healthy MV:Draining - Chase: Wounded>
nar on chase 1w bpat
You dodge a bash from *Chase* who loses his balance and falls!
You pierce *Chase*.
HP:Healthy MV:Draining - Chase: Wounded>
You narrate, 'on chase 1w bpat'
HP:Healthy MV:Draining - Chase: Wounded>
nar 2w
You narrate, '2w'
HP:Healthy MV:Draining - Chase: Wounded>
l
7
The Great Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ Exits: e s w ]
A small scimitar is here, on the ground.
*Chase* is here, fighting YOU!, riding a black warhorse.
A tall trolloc spy is here, fighting *Chase*!.
HP:Healthy MV:Draining - Chase: Wounded>
save
Mood changed to: Wimpy
HP:Healthy MV:Draining - Chase: Wounded>
Saving Bradash.
HP:Healthy MV:Draining - Chase: Wounded>
nar my bad
You narrate, 'my bad'
HP:Healthy MV:Draining - Chase: Wounded>
A tall trolloc spy tries to slash *Chase*, but he parries the attack.
You barely pierce *Chase*.
You barely pierce *Chase*.
HP:Healthy MV:Draining - Chase: Wounded>
*Chase* sends you sprawling with a powerful bash!
HP:Scratched MV:Draining - Chase: Wounded>
A tall trolloc spy tries to slash *Chase*, but he dodges the attack.
*Chase* tries to strike you, but misses.
HP:Healthy MV:Good - Chase: Wounded>
*Chase* panics, and attempts to flee!
HP:Healthy MV:Good - Chase: Wounded>
*Chase* leaves east, riding a black warhorse.
HP:Healthy MV:Good >
snick
The shrieking sound of death fills the area.
Cannibal has arrived from the east.
HP:Healthy MV:Good >
Cannibal leaves west.
HP:Healthy MV:Good >
You snicker softly.
HP:Healthy MV:Good >
They don't seem to be here.
HP:Healthy MV:Good >
They don't seem to be here.
HP:Healthy MV:Good >
55q
What?!?
HP:Healthy MV:Good >
l
The Great Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ Exits: e s w ]
A small scimitar is here, on the ground.
A tall trolloc spy is standing here, sneaking around.
HP:Healthy MV:Good >
7
q
Mood changed to: Wimpy
HP:Healthy MV:Good >
Players in your Zone
--------------------
Osis - The Great Blight
Bradash - The Great Blight
Cannibal - The Great Blight
You hear and smell horses in the surrounding area.
HP:Healthy MV:Good >
save
Saving Bradash.
HP:Healthy MV:Good >
tar2 human
#Ok. {tar2} now equals {human}.
The Great Blight
[ Exits: e w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
The Great Blight
[ Exits: n w ]
Osis Soulend, Master of the Ghob'hlin [Shadow Council] is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
The Great Blight
[ Exits: n e s ]
*Marth* is standing here, riding a black warhorse.
*Chase* is standing here, riding a black warhorse.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
HP:Healthy MV:Good >
*
*Marth* tries to cleave you, but misses.
HP:Healthy MV:Good - Marth: Wounded>
*
Osis yells, 'Blah nblah afpbgk'
HP:Healthy MV:Good - Marth: Wounded>
= =
*Marth* tries to cleave you, but misses.
HP:Healthy MV:Good - Marth: Wounded>
Osis has arrived from the south.
HP:Healthy MV:Good - Marth: Wounded>
*Chase* barely strikes Osis.
HP:Healthy MV:Good - Marth: Wounded>
+ +
Osis panics, and attempts to flee!
HP:Healthy MV:Good - Marth: Wounded>
-
Osis leaves south.
HP:Healthy MV:Good - Marth: Wounded>
-
*
You can't sneak up on a fighting target.
*Chase* tries to strike you, but misses.
HP:Healthy MV:Good - Marth: Wounded>
HP:Healthy MV:Good - Marth: Wounded>
The Great Blight
[ Exits: s w ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
You flee head over heels.
HP:Healthy MV:Good >
An ear piercing howl sounds from somewhere in the distance.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
#TICK-10
Backstab who?
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
606080-0+++++
Cannibal narrates, 'need food'
HP:Healthy MV:Good >
What?!?
HP:Healthy MV:Good >
nar hav emvs now !
You narrate, 'hav emvs now !'
HP:Healthy MV:Good >
l
q
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy MV:Good >
7
Players in your Zone
--------------------
Osis - The Great Blight
Bradash - The Great Blight
Cannibal - The Great Blight
You hear and smell horses in the surrounding area.
HP:Healthy MV:Good >
save
Mood changed to: Wimpy
HP:Healthy MV:Good >
ep
Saving Bradash.
HP:Healthy MV:Good >
You see nothing special..
When you look inside, you see:
backpack (used):
a small vial full of a bubbly fluid
a large slab of meat [2]
a water skin
HP:Healthy MV:Good >
nar where cani?
You narrate, 'where cani?'
HP:Healthy MV:Good >
The Great Blight
[ Exits: n e s ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
*Chase* has arrived from the south, riding a black warhorse.
The Great Blight
[ Exits: n w ]
*Marth* is standing here, riding a black warhorse.
Cannibal Lectar, Channiesbane [Kno'mon Shadow Council] is standing here.
Osis Soulend, Master of the Ghob'hlin [Shadow Council] is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
HP:Healthy MV:Good >
Osis tries to blast *Marth*, but he dodges the attack.
HP:Healthy MV:Good >
*
* #TICK!!!
= =
Sharp wind from *Marth* creats air scythes which tear apart Cannibal.
HP:Healthy MV:Good >
+
*Marth* panics, and attempts to flee!
HP:Healthy MV:Good >
+
*Marth* leaves west, riding a black warhorse.
HP:Healthy MV:Good >
*Chase* has arrived from the north, riding a black warhorse.
HP:Healthy MV:Good >
-
*Chase* leaves west, riding a black warhorse.
HP:Healthy MV:Good >
-
*
Backstab who?
HP:Healthy MV:Good >
The Great Blight
[ Exits: e w ]
*Chase* is standing here, riding a black warhorse.
*Marth* is standing here, riding a black warhorse.
HP:Healthy MV:Good >
*Marth* tries to cleave you, but misses.
No way! You're fighting for your life!
HP:Healthy MV:Good - Marth: Wounded>
No way! You're fighting for your life here!
HP:Healthy MV:Good - Marth: Wounded>
*Chase* tries to strike you, but misses.
HP:Healthy MV:Good - Marth: Wounded>
202040
Osis tries to blast *Chase*, but he dodges the attack.
HP:Healthy MV:Good - Marth: Wounded>
What?!?
HP:Healthy MV:Good - Marth: Wounded>
laugh
f
*Chase* tries to strike you, but misses.
You try to pierce *Marth*, but he parries the attack.
You try to pierce *Marth*, but he parries the attack.
*Marth* tries to cleave you, but misses.
You fall down laughing.
HP:Healthy MV:Good - Marth: Wounded>
HP:Healthy MV:Good - Marth: Wounded>
The Great Blight
[ Exits: e s w ]
A small scimitar is here, on the ground.
A tall trolloc spy is standing here, sneaking around.
You flee head over heels.
HP:Healthy MV:Good >
The Great Blight
[ Exits: e w ]
Osis Soulend, Master of the Ghob'hlin [Shadow Council] is here, fighting *Chase*!.
*Chase* is standing here, riding a black warhorse.
*Marth* is here, fighting Osis!, riding a black warhorse.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
HP:Healthy MV:Good >
*
*
*Chase* tries to strike you, but misses.
HP:Healthy MV:Good - Chase: Wounded>
=
Osis sends *Chase* sprawling with a powerful bash!
HP:Healthy MV:Good - Chase: Wounded>
=
Osis panics, and attempts to flee!
HP:Healthy MV:Good - Chase: Wounded>
+
Osis blasts *Chase*.
HP:Healthy MV:Good - Chase: Wounded>
Osis panics, and attempts to flee!
HP:Healthy MV:Good - Chase: Wounded>
+ #TICK+10
- -
*Marth* sends Osis sprawling with a powerful bash!
HP:Healthy MV:Good - Chase: Wounded>
*
An ear piercing howl sounds from somewhere in the distance.
You can't sneak up on a fighting target.
HP:Healthy MV:Good - Chase: Wounded>
You do the best you can!
HP:Healthy MV:Good - Chase: Wounded>
605
What?!?
HP:Healthy MV:Good - Chase: Wounded>
You pierce *Chase*.
You pierce *Chase*.
HP:Healthy MV:Good - Chase: Wounded>
nar on 1w bpat
You narrate, 'on 1w bpat'
HP:Healthy MV:Good - Chase: Wounded>
nar hit
You narrate, 'hit'
HP:Healthy MV:Good - Chase: Wounded>
q
Players in your Zone
--------------------
Osis - The Great Blight
Bradash - The Great Blight
Cannibal - The Great Blight
You hear and smell horses in the surrounding area.
HP:Healthy MV:Good - Chase: Wounded>
l
The Great Blight
A small path in the forest leads east and west here. Creepers lie across the
path and twitch when you move over them. You carefully avoid touching
anything.
[ Exits: e w ]
Osis Soulend, Master of the Ghob'hlin [Shadow Council] is sitting here.
*Chase* is sitting here, riding a black warhorse.
*Marth* is here, fighting Osis!, riding a black warhorse.
HP:Healthy MV:Good - Chase: Wounded>
Cannibal has arrived from the east.
HP:Healthy MV:Good - Chase: Wounded>
Cannibal barely mauls *Chase*.
HP:Healthy MV:Good - Chase: Wounded>
Osis jumps backwards in time to avoid lightning sent by *Marth*!
You barely pierce *Chase*.
*Chase* tries to strike you, but misses.
*Marth* cleaves Osis.
HP:Healthy MV:Good - Chase: Wounded>
HP:Healthy MV:Good - Chase: Wounded>
Osis leaves west.
HP:Healthy MV:Good - Chase: Wounded>
take meat pack
You get a large slab of meat from a backpack.
HP:Healthy MV:Good - Chase: Wounded>
drop meat
You drop a large slab of meat.
HP:Healthy MV:Good - Chase: Wounded>
Osis blasts *Chase*.
*Marth* barely cleaves Osis.
HP:Healthy MV:Good - Chase: Wounded>
Cannibal sends *Chase* sprawling with a powerful bash!
HP:Healthy MV:Good - Chase: Wounded>
Cannibal mauls *Chase* hard.
You pierce *Chase*.
HP:Healthy MV:Good - Chase: Wounded>
nar meat on floor
Cannibal panics, and attempts to flee!
HP:Healthy MV:Good - Chase: Wounded>
8
You narrate, 'meat on floor'
HP:Healthy MV:Good - Chase: Wounded>
Osis panics, and attempts to flee!
HP:Healthy MV:Good - Chase: Wounded>
Mood changed to: Brave
HP:Healthy MV:Good - Chase: Wounded>
Osis panics, and attempts to flee!
Cannibal panics, and attempts to flee!
HP:Healthy MV:Good - Chase: Wounded>
Cannibal leaves west.
HP:Healthy MV:Good - Chase: Wounded>
l
The Great Blight
A small path in the forest leads east and west here. Creepers lie across the
path and twitch when you move over them. You carefully avoid touching
anything.
[ Exits: e w ]
A large slab of meat lies here.
Osis Soulend, Master of the Ghob'hlin [Shadow Council] is here, fighting *Chase*!.
*Chase* is sitting here, riding a black warhorse.
*Marth* is here, fighting Osis!, riding a black warhorse.
HP:Healthy MV:Good - Chase: Wounded>
*Marth* sends Osis sprawling with a powerful bash!
HP:Healthy MV:Good - Chase: Wounded>
You tickle *Chase* as you pierce him.
You pierce *Chase*.
Cannibal gets a large slab of meat.
HP:Healthy MV:Good - Chase: Wounded>
Cannibal eats a large slab of meat.
HP:Healthy MV:Good - Chase: Wounded>
Cannibal leaves east.
HP:Healthy MV:Good - Chase: Wounded>
*Chase* panics, and attempts to flee!
HP:Healthy MV:Good - Chase: Wounded>
*Chase* leaves east, riding a black warhorse.
*Chase* has arrived from the east, riding a black warhorse.
HP:Healthy MV:Good >
*Chase* strikes Osis.
HP:Healthy MV:Good >
You try to pierce *Chase*, but he parries the attack.
HP:Healthy MV:Good - Chase: Wounded --- Osis: Battered
>
Cannibal has arrived from the east.
HP:Healthy MV:Good - Chase: Wounded --- Osis: Battered
>
Osis screams in pain as lightning from *Marth* penetrates him!
Cannibal tries to maul *Marth*, but he parries the attack.
HP:Healthy MV:Good - Chase: Wounded --- Osis: Critical
>
You do the best you can!
HP:Healthy MV:Good - Chase: Wounded --- Osis: Critical
>
You do the best you can!
HP:Healthy MV:Good - Chase: Wounded --- Osis: Critical
>
HP:Healthy MV:Good - Chase: Wounded --- Osis: Critical
>
=
Osis leaves east.
*Chase* barely strikes Cannibal.
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
Osis narrates, 'STARE'
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
+ +
*Chase* barely strikes Cannibal.
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
*Marth* leaves west, riding a black warhorse.
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
-
*Marth* has arrived from the west, riding a black warhorse.
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
*Marth* leaves east, riding a black warhorse.
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
-
*
Your boots need polishing again -- blood all over them...
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
Cannibal panics, and attempts to flee!
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
Cannibal panics, and attempts to flee!
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
Cannibal leaves west.
HP:Healthy MV:Good - Chase: Wounded>
Cannibal has arrived from the west.
HP:Healthy MV:Good - Chase: Wounded>
Cannibal leaves east.
HP:Healthy MV:Good - Chase: Wounded>
*Chase* leaves west, riding a black warhorse.
*Marth* has arrived from the east, riding a black warhorse.
HP:Healthy MV:Good - Chase: Wounded>
*Marth* tickles Osis as he cleaves him.
HP:Healthy MV:Good - Chase: Wounded>
You do the best you can!
HP:Healthy MV:Good - Chase: Wounded>
Osis narrates, 'i crit'
You do the best you can!
HP:Healthy MV:Good - Chase: Wounded>
*Chase* has arrived from the west, riding a black warhorse.
You do the best you can!
HP:Healthy MV:Good - Chase: Wounded>
*Chase* leaves east, riding a black warhorse.
You do the best you can!
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
Mood changed to: Wimpy
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
Mood changed to: Wimpy
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
Osis panics, and attempts to flee!
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
555.5555**55
You do the best you can!
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
You do the best you can!
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
What?!?
HP:Healthy MV:Good - Chase: Wounded --- Cannibal: Beaten
>
*Chase* has arrived from the east, riding a black warhorse.
HP:Healthy MV:Good - Chase: Wounded>
l
Osis tries to blast *Marth*, but he dodges the attack.
You try to pierce *Chase*, but he parries the attack.
You try to pierce *Chase*, but he dodges the attack.
Osis leaves east.
HP:Healthy MV:Good - Chase: Wounded>
The Great Blight
A small path in the forest leads east and west here. Creepers lie across the
path and twitch when you move over them. You carefully avoid touching
anything.
[ Exits: e w ]
*Chase* is here, fighting YOU!, riding a black warhorse.
*Marth* is standing here, riding a black warhorse.
HP:Healthy MV:Good - Chase: Wounded>
*Marth* leaves east, riding a black warhorse.
HP:Healthy MV:Good - Chase: Wounded>
HP:Healthy MV:Good - Chase: Wounded>
The Great Blight
[ Exits: e s w ]
A small scimitar is here, on the ground.
A tall trolloc spy is standing here, sneaking around.
You flee head over heels.
HP:Healthy MV:Good >
The Great Blight
[ Exits: e w ]
*Chase* is standing here, riding a black warhorse.
HP:Healthy MV:Good >
*Chase* tries to strike you, but misses.
HP:Healthy MV:Good - Chase: Wounded>
No way! You're fighting for your life!
HP:Healthy MV:Good - Chase: Wounded>
HP:Healthy MV:Good - Chase: Wounded>
The Great Blight
[ Exits: n w ]
Cannibal Lectar, Channiesbane [Kno'mon Shadow Council] is standing here.
Osis Soulend, Master of the Ghob'hlin [Shadow Council] is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
You flee head over heels.
Alas, you cannot go that way...
HP:Healthy MV:Good >
Alas, you cannot go that way...
HP:Healthy MV:Good >
*Chase* has arrived from the west, riding a black warhorse.
HP:Healthy MV:Good >
*Chase* tries to strike you, but misses.
HP:Healthy MV:Good - Chase: Wounded>
You do the best you can!
HP:Healthy MV:Good - Chase: Wounded>
No way! You're fighting for your life!
HP:Healthy MV:Good - Chase: Wounded>
You do the best you can!
HP:Healthy MV:Good - Chase: Wounded>
-66-665855
*Chase* panics, and attempts to flee!
HP:Healthy MV:Good - Chase: Wounded>
You do the best you can!
HP:Healthy MV:Good - Chase: Wounded>
What?!?
HP:Healthy MV:Good - Chase: Wounded>
laugh
*Chase* leaves north, riding a black warhorse.
HP:Healthy MV:Good >
l
You fall down laughing.
HP:Healthy MV:Good >
The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
Cannibal Lectar, Channiesbane [Kno'mon Shadow Council] is standing here.
Osis Soulend, Master of the Ghob'hlin [Shadow Council] is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy MV:Good >
They don't seem to be here.
HP:Healthy MV:Good >
They don't seem to be here.
HP:Healthy MV:Good >
*Marth* has arrived from the north, riding a black warhorse.
HP:Healthy MV:Good >
Osis tries to blast *Marth*, but he parries the attack.
You try to pierce *Marth*, but he parries the attack.
HP:Healthy MV:Good - Marth: Wounded --- Osis: Critical
>
You try to pierce *Marth*, but he dodges the attack.
You try to pierce *Marth*, but he parries the attack.
*Marth* cleaves Osis.
You do the best you can!
Cannibal tries to maul *Marth*, but he parries the attack.
HP:Healthy MV:Good - Marth: Wounded --- Osis: Critical
>
You do the best you can!
HP:Healthy MV:Good - Marth: Wounded --- Osis: Critical
>
You do the best you can!
HP:Healthy MV:Good - Marth: Wounded --- Osis: Critical
>
#TICK-10
You do the best you can!
HP:Healthy MV:Good - Marth: Wounded --- Osis: Critical
>
*Marth* panics, and attempts to flee!
HP:Healthy MV:Good - Marth: Wounded --- Osis: Critical
>
*Marth* leaves north, riding a black warhorse.
Kick who?
HP:Healthy MV:Good >
*Chase* has arrived from the north, riding a black warhorse.
HP:Healthy MV:Good >
*Chase* tries to strike you, but misses.
HP:Healthy MV:Good - Chase: Wounded>
You do the best you can!
HP:Healthy MV:Good - Chase: Wounded>
5555555.55
*Chase* panics, and attempts to flee!
You do the best you can!
HP:Healthy MV:Good - Chase: Wounded>
What?!?
HP:Healthy MV:Good - Chase: Wounded>
laugh
You fall down laughing.
HP:Healthy MV:Good - Chase: Wounded>
*Chase* leaves north, riding a black warhorse.
HP:Healthy MV:Good >
The Great Blight
[ Exits: n e s ]
*Chase* is standing here, riding a black warhorse.
*Marth* is standing here, riding a black warhorse.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
*Marth* tries to cleave you, but misses.
No way! You're fighting for your life here!
HP:Healthy MV:Good - Marth: Wounded>
HP:Healthy MV:Good - Marth: Wounded>
*Chase* tries to strike you, but misses.
HP:Healthy MV:Good - Marth: Wounded>
The Great Blight
[ Exits: n w ]
Cannibal Lectar, Channiesbane [Kno'mon Shadow Council] is standing here.
Osis Soulend, Master of the Ghob'hlin [Shadow Council] is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
You flee head over heels.
HP:Healthy MV:Good >
*Marth* has arrived from the north, riding a black warhorse.
HP:Healthy MV:Good >
*Marth* barely cleaves Osis.
HP:Healthy MV:Good >
Cannibal tries to maul *Marth*, but he parries the attack.
HP:Healthy MV:Good >
You try to pierce *Marth*, but he parries the attack.
HP:Healthy MV:Good - Marth: Wounded --- Osis: Critical
>
You do the best you can!
HP:Healthy MV:Good - Marth: Wounded --- Osis: Critical
>
You pierce *Marth*.
Osis tries to blast *Marth*, but he parries the attack.
*Marth* cleaves Osis.
HP:Healthy MV:Good - Marth: Wounded --- Osis: Critical
>
Osis says 'food?'
HP:Healthy MV:Good - Marth: Wounded --- Osis: Critical
>
*Marth* panics, and attempts to flee!
HP:Healthy MV:Good - Marth: Wounded --- Osis: Critical
>
You do the best you can!
HP:Healthy MV:Good - Marth: Wounded --- Osis: Critical
>
You do the best you can!
HP:Healthy MV:Good - Marth: Wounded --- Osis: Critical
>
*Marth* leaves north, riding a black warhorse.
They don't seem to be here.
HP:Healthy MV:Good >
80-555555
They don't seem to be here.
HP:Healthy MV:Good >
An ear piercing howl sounds from somewhere in the distance.
What?!?
HP:Healthy MV:Good >
tap
You get a water skin from a backpack.
You get a large slab of meat from a backpack.
You get a small vial full of a bubbly fluid from a backpack.
HP:Healthy MV:Good >
drop meat
#TICK!!!
You drop a large slab of meat.
HP:Healthy MV:Good >
pap
You put a small vial full of a bubbly fluid in a backpack.
You put a water skin in a backpack.
HP:Healthy MV:Good >
l
7
The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
A large slab of meat lies here.
Cannibal Lectar, Channiesbane [Kno'mon Shadow Council] is standing here.
Osis Soulend, Master of the Ghob'hlin [Shadow Council] is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy MV:Good >
Mood changed to: Wimpy
HP:Healthy MV:Good >
The Great Blight
[ Exits: e w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
The Great Blight
[ Exits: n w ]
Cannibal Lectar, Channiesbane [Kno'mon Shadow Council] is standing here.
Osis Soulend, Master of the Ghob'hlin [Shadow Council] is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
They don't seem to be here.
HP:Healthy MV:Good >
They don't seem to be here.
HP:Healthy MV:Good >
They don't seem to be here.
HP:Healthy MV:Good >
40++++605555
They don't seem to be here.
HP:Healthy MV:Good >
What?!?
HP:Healthy MV:Good >
*Marth* has arrived from the north, riding a black warhorse.
HP:Healthy MV:Good >
*Marth* barely cleaves Osis.
HP:Healthy MV:Good >
Cannibal tries to maul *Marth*, but he parries the attack.
HP:Healthy MV:Good >
tar2 marth
#Ok. {tar2} now equals {marth}.
Cannibal tries to maul *Marth*, but he parries the attack.
Osis tries to blast *Marth*, but he dodges the attack.
*Marth* cleaves Osis.
HP:Healthy MV:Good >
*Marth* panics, and attempts to flee!
The Great Blight
[ Exits: e w ]
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
#TICK+10
Backstab who?
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
Your blood freezes as you hear someone's death cry.
Backstab who?
HP:Healthy MV:Good >
Backstab who?
HP:Healthy MV:Good >
The Great Blight
[ Exits: n w ]
The corpse of Osis is lying here.
*Marth* is standing here, riding a black warhorse.
Cannibal Lectar, Channiesbane [Kno'mon Shadow Council] is standing here.
A snarling trolloc is here, fighting someone who has already left!.
A snarling trolloc is here, fighting someone who has already left!.
A snarling trolloc is here, fighting someone who has already left!.
A snarling trolloc is here, fighting someone who has already left!.
A shadowy fade is here, fighting someone who has already left!.
HP:Healthy MV:Good >
You try to pierce *Marth*, but he dodges the attack.
HP:Healthy MV:Good - Marth: Wounded>
40+++++++65
Cannibal tries to maul *Marth*, but he parries the attack.
HP:Healthy MV:Good - Marth: Wounded>
tac
What?!?
HP:Healthy MV:Good - Marth: Wounded>
You get an enormous mound of gold coins from the corpse of Osis.
There were 48850 coins.
You get a pair of steel-plated war boots from the corpse of Osis.
You get a pair of shimmering steel greaves from the corpse of Osis.
You get a shimmering steel axe from the corpse of Osis.
You get a brilliant gold ring from the corpse of Osis.
You get a brilliant gold ring from the corpse of Osis.
You get a pair of shimmering steel gauntlets from the corpse of Osis.
You get a wristcuff with embedded gems from the corpse of Osis.
You get a wristcuff with embedded gems from the corpse of Osis.
You get a simple leather cord from the corpse of Osis.
You get a pair of shimmering steel vambraces from the corpse of Osis.
You get a shimmering steel breastplate from the corpse of Osis.
You get a backpack from the corpse of Osis.
You get a fur cloak, held by a silver broach from the corpse of Osis.
You get a great helm from the corpse of Osis.
You get a shimmering pendant of heartstone from the corpse of Osis.
You get a shimmering pendant of heartstone from the corpse of Osis.
You get a black iron dagger from the corpse of Osis.
You get a large slab of meat from the corpse of Osis.
You get a large slab of meat from the corpse of Osis.
You get a water skin from the corpse of Osis.
You get a small beaker of a crystal clear liquid from the corpse of Osis.
You get a water skin from the corpse of Osis.
HP:Healthy MV:Good - Marth: Wounded>
*Marth* tries to cleave you, but misses.
You try to pierce *Marth*, but he parries the attack.
You try to pierce *Marth*, but he parries the attack.
HP:Healthy MV:Good - Marth: Wounded>
l
*Marth* panics, and attempts to flee!
HP:Healthy MV:Good - Marth: Wounded>
The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
The corpse of Osis is lying here.
*Marth* is here, fighting YOU!, riding a black warhorse.
Cannibal Lectar, Channiesbane [Kno'mon Shadow Council] is here, fighting *Marth*!.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
HP:Healthy MV:Good - Marth: Wounded>
*Marth* panics, and attempts to flee!
HP:Healthy MV:Good - Marth: Wounded>
nar looted
Osis narrates, 'loot me?'
HP:Healthy MV:Good - Marth: Wounded>
g
You narrate, 'looted'
HP:Healthy MV:Good - Marth: Wounded>
g
g
You do the best you can!
HP:Healthy MV:Good - Marth: Wounded>
g
You do the best you can!
HP:Healthy MV:Good - Marth: Wounded>
Cannibal sends *Marth* sprawling with a powerful bash!
You do the best you can!
HP:Healthy MV:Good - Marth: Wounded>
You do the best you can!
HP:Healthy MV:Good - Marth: Wounded>
You do the best you can!
HP:Healthy MV:Good - Marth: Wounded>
You do the best you can!
HP:Healthy MV:Good - Marth: Wounded>
*Chase* has arrived from the north, riding a black warhorse.
Mood changed to: Brave
HP:Healthy MV:Good - Marth: Wounded>
*Chase* barely strikes Cannibal.
HP:Healthy MV:Good - Marth: Wounded>
*Chase* barely strikes Cannibal.
A shadowy fade slashes *Marth* very hard.
A shadowy fade slashes *Marth* extremely hard.
A snarling trolloc slashes *Marth* hard.
A snarling trolloc slashes *Marth* hard.
A snarling trolloc slashes *Marth*.
A snarling trolloc slashes *Marth*.
Cannibal mauls *Marth* very hard.
You pierce *Marth* hard.
You do the best you can!
HP:Healthy MV:Strong - Marth: Battered>
55/5555
You do the best you can!
HP:Healthy MV:Strong - Marth: Battered>
Osis narrates, 'nod'
You do the best you can!
HP:Healthy MV:Strong - Marth: Battered>
You do the best you can!
HP:Healthy MV:Strong - Marth: Battered>
What?!?
HP:Healthy MV:Strong - Marth: Battered>
Cannibal narrates, 'marth bashed patty'
HP:Healthy MV:Strong - Marth: Battered>
nar WOOT
You narrate, 'WOOT'
HP:Healthy MV:Strong - Marth: Battered>
pap
You put a water skin in a backpack.
You put a small beaker of a crystal clear liquid in a backpack.
You put a water skin in a backpack.
You put a large slab of meat in a backpack.
You put a large slab of meat in a backpack.
You put a black iron dagger in a backpack.
You put a shimmering pendant of heartstone in a backpack.
You put a shimmering pendant of heartstone in a backpack.
You put a great helm in a backpack.
You put a fur cloak, held by a silver broach in a backpack.
You put a backpack in a backpack.
You put a shimmering steel breastplate in a backpack.
You put a pair of shimmering steel vambraces in a backpack.
You put a simple leather cord in a backpack.
You put a wristcuff with embedded gems in a backpack.
You put a wristcuff with embedded gems in a backpack.
You put a pair of shimmering steel gauntlets in a backpack.
You put a brilliant gold ring in a backpack.
You put a brilliant gold ring in a backpack.
You put a shimmering steel axe in a backpack.
A pair of shimmering steel greaves won't fit in a backpack.
A pair of steel-plated war boots won't fit in a backpack.
HP:Healthy MV:Strong - Marth: Battered>
A shadowy fade slashes *Marth* very hard.
A snarling trolloc slashes *Marth*.
A snarling trolloc slashes *Marth* hard.
A snarling trolloc slashes *Marth*.
A snarling trolloc slashes *Marth*.
Cannibal mauls *Marth* very hard.
You pierce *Marth* very hard.
HP:Healthy MV:Strong - Marth: Critical>
*Chase* sends Cannibal sprawling with a powerful bash!
HP:Healthy MV:Strong - Marth: Critical>
You do the best you can!
HP:Healthy MV:Strong - Marth: Critical>
Osis narrates, 'die please'
You do the best you can!
HP:Healthy MV:Strong - Marth: Critical>
You do the best you can!
HP:Healthy MV:Strong - Marth: Critical>
*Marth* leaves west, riding a black warhorse.
They don't seem to be here.
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
The Great Blight
[ Exits: e w ]
*Marth* is standing here, riding a black warhorse.
A tall trolloc spy is standing here, sneaking around.
HP:Healthy MV:Strong >
You try to pierce *Marth*, but he parries the attack.
HP:Healthy MV:Strong - Marth: Critical>
You do the best you can!
HP:Healthy MV:Strong - Marth: Critical>
You do the best you can!
HP:Healthy MV:Strong - Marth: Critical>
*Marth* tries to cleave you, but misses.
You try to pierce *Marth*, but he dodges the attack.
Osis narrates, 'let him die'
HP:Healthy MV:Strong - Marth: Critical>
You do the best you can!
HP:Healthy MV:Strong - Marth: Critical>
HP:Healthy MV:Strong - Marth: Critical>
=
*Marth* panics, and attempts to flee!
HP:Healthy MV:Strong - Marth: Critical>
+
*Marth* leaves east, riding a black warhorse.
*Marth* has arrived from the east, riding a black warhorse.
HP:Healthy MV:Strong >
+
*Marth* leaves west, riding a black warhorse.
HP:Healthy MV:Strong >
- - Cancelled.
The Great Blight
[ Exits: e s w ]
A small scimitar is here, on the ground.
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
The Great Blight
[ Exits: n e w ]
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
The Great Blight
[ Exits: s w ]
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
The Great Blight
[ Exits: n s ]
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
The Great Blight
[ Exits: n e s w ]
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
The Great Blight
[ Exits: n e s ]
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
Path to the Blight
[ Exits: n e s ]
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
A Path Through the Hills
[ Exits: n s ]
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
A Path Through the Hills
[ Exits: n e s ]
HP:Healthy MV:Strong >
55555555545555.45555256552552525252525
They don't seem to be here.
HP:Healthy MV:Strong >
What?!?
HP:Healthy MV:Strong >
nar OMFg
t
You narrate, 'OMFg'
HP:Healthy MV:Strong >
HP:Healthy MV:Strong >
-
*
You see fresh tracks of a human leaving south.
You see almost fresh tracks of a human leaving north.
HP:Healthy MV:Strong >
nar OMFG OMFG
You narrate, 'OMFG OMFG'
HP:Healthy MV:Strong >
In Tarwin's Gap
[ Exits: n e s ]
A wicked Kno'mon hunterkiller checks for tracks.
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
Rising Foothills
[ Exits: n e s ]
A tall tombstone is setting above a grave.
HP:Healthy MV:Strong >
They don't seem to be here.
HP:Healthy MV:Strong >
Base of a Hill
[ Exits: n s ]
HP:Healthy MV:Strong >
Rising Foothills
[ Exits: n e s ]
A tall tombstone is setting above a grave.
HP:Healthy MV:Good >
They don't seem to be here.
HP:Healthy MV:Good >
Base of a Hill
[ Exits: n s ]
HP:Healthy MV:Good >
They don't seem to be here.
HP:Healthy MV:Good >
Bushy Path
[ Exits: n s ]
HP:Healthy MV:Good >
They don't seem to be here.
HP:Healthy MV:Good >
In the Gap
[ Exits: n e s ]
HP:Healthy MV:Good >
They don't seem to be here.
HP:Healthy MV:Good >
Tarwin's Gap
[ Exits: n e s ]
HP:Healthy MV:Good >
25252852525252525
They don't seem to be here.
HP:Healthy MV:Good >
Tarwin's Gap
[ Exits: n e s w ]
HP:Healthy MV:Good >
They don't seem to be here.
HP:Healthy MV:Good >
t
What?!?
HP:Healthy MV:Good >
HP:Healthy MV:Good >
Osis narrates, 'are you serious?'
HP:Healthy MV:Good >
-
*
You see fresh tracks of a human leaving south.
You see fairly recent tracks of a human leaving north.
HP:Healthy MV:Good >
Tarwin's Gap
[ Exits: n e s w ]
HP:Healthy MV:Good >
Middle of the Gap
[ Exits: n e s w ]
HP:Healthy MV:Good >
Tarwin's Gap
[ Exits: n e s ]
HP:Healthy MV:Good >
Tarwin's Gap
[ Exits: n e s ]
HP:Healthy MV:Good >
Tarwin's Gap
[ Exits: n e s w ]
HP:Healthy MV:Good >
Tarwin's Gap
[ Exits: n s w ]
HP:Healthy MV:Good >
Tarwin's Gap
[ Exits: n s w ]
HP:Healthy MV:Good >
In the Gap
[ Exits: n s ]
HP:Healthy MV:Good >
In the Gap
[ Exits: n s ]
HP:Healthy MV:Good >
Between the Foothills
[ Exits: n e w ]
HP:Healthy MV:Good >
2222222222
t
What?!?
HP:Healthy MV:Good >
HP:Healthy MV:Good >
-
*
You see fresh tracks of a human leaving west.
You see fairly recent tracks of a human leaving north.
HP:Healthy MV:Good >
Foothills of Tarwin's Gap
[ Exits: e s ]
A small pool of water has collected on the ground here.
HP:Healthy MV:Good >
Path to the Gap
[ Exits: n e s ]
HP:Healthy MV:Good >
Plains Before the Gap
[ Exits: n e s ]
HP:Healthy MV:Good >
Trail to Tarwin's Gap
[ Exits: n e w ]
HP:Healthy MV:Good >
Alas, you cannot go that way...
HP:Healthy MV:Good >
The Way to Tarwin's Gap
[ Exits: e s w ]
HP:Healthy MV:Good >
4222245
They don't seem to be here.
HP:Healthy MV:Good >
t
What?!?
HP:Healthy MV:Good >
HP:Healthy MV:Good >
-
*
You see fresh tracks of a human leaving west.
You see fairly recent tracks of a human leaving east.
HP:Healthy MV:Good >
Bend in the Path
[ Exits: e s ]
*Marth* is standing here, riding a black warhorse.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.
HP:Healthy MV:Good >
You try to pierce *Marth*, but he dodges the attack.
HP:Healthy MV:Good - Marth: Critical>
HP:Healthy MV:Good - Marth: Critical>
= + + - -
*
Your boots need polishing again -- blood all over them...
*Marth* is incapacitated and will slowly die, if not aided.
HP:Healthy MV:Good - Marth: Incapacitated>
#TICK-10
45.
A gnarled ancient tree tries to thrash you, but you parry the attack.
A gnarled ancient tree thrashes you very hard.
HP:Scratched MV:Good - Marth: Incapacitated>
nar RIPPPP
What?!?
HP:Scratched MV:Good - Marth: Incapacitated>
You narrate, 'RIPPPP'
HP:Scratched MV:Good - Marth: Incapacitated>
HP:Scratched MV:Good - Marth: Incapacitated>
= + +
A gnarled ancient tree tries to thrash you, but you parry the attack.
A gnarled ancient tree tries to thrash you, but you parry the attack.
HP:Scratched MV:Good - Marth: Incapacitated>
- -
Osis narrates, 'good'
HP:Scratched MV:Good - Marth: Incapacitated>
*
Your kick at *Marth*'s face splits his head open -- yummy!
You receive some experience points.
The Wheel weaves around you more tightly.
Your blood freezes as you hear *Marth*'s death cry.
*Marth* is dead! R.I.P.
I got all excited for the first time in ages, I haven't killed anyone with kick before, so it was mighty awesome.
Using Kick
HAHAHA, thats funny. I guess by being a little punk you mean kicking your asses even though you had two guys who could bash me 100%? Glad growler could teach you how to get a kill that doesn't involve stabbing afk people.Ok this log is hilarious. Marth was being a little punk, and as I am dodge stabber, I forgot I had kick. So, this time , I decide to use it at the end!
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Guest
Growler taught me a skill? Wtf did he teach? I haven't ever been on the same time as growler
He's like 10 time zones away.
You weren't kicking my ass
, and as you are a channie, you shoulda been kicking ass, it's easy as shit to do so 
I just never used kick, I always hated it, its such a laggy thing, and adding that to my dial up + built up flee lag=a nonmoving bradash for 10 secs
You weren't kicking my ass
I just never used kick, I always hated it, its such a laggy thing, and adding that to my dial up + built up flee lag=a nonmoving bradash for 10 secs
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Guest
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Guest
Wow Engel.
I love your superior attitude. Seems I just did damn wrong, shouldn't have done any of that.
Oh while your at it, don't forget to say that i forgot to turn sneak on(the entire time), as I haven't played kinslayer in 4+ months and forgot I even had it.
You are amazing Engel, it's people like you is why I quit and because it was boring as hell.
Narrating things is a stupid waste of time, as this game should be taken very seriously. I should concentrate 100% on the game, not narrate or anything, must run my timers with perfect accuracy, most perform like a well-oiled machine. Must do nothing else. Must function just like the powerful Engel.
Get a life, is all I can say Engel. If you don't have something important to post(and your criticism is pathetic), don't post.
I think people like you are hilarious, you think your a badass hardcore pker playing a little text-based game. Your allowed to your opinion, and if you think I should have played that pk as you just posted...then...that's piss poor sad.
Just piss poor sad.
I love your superior attitude. Seems I just did damn wrong, shouldn't have done any of that.
Oh while your at it, don't forget to say that i forgot to turn sneak on(the entire time), as I haven't played kinslayer in 4+ months and forgot I even had it.
You are amazing Engel, it's people like you is why I quit and because it was boring as hell.
Narrating things is a stupid waste of time, as this game should be taken very seriously. I should concentrate 100% on the game, not narrate or anything, must run my timers with perfect accuracy, most perform like a well-oiled machine. Must do nothing else. Must function just like the powerful Engel.
Get a life, is all I can say Engel. If you don't have something important to post(and your criticism is pathetic), don't post.
I think people like you are hilarious, you think your a badass hardcore pker playing a little text-based game. Your allowed to your opinion, and if you think I should have played that pk as you just posted...then...that's piss poor sad.
Just piss poor sad.