Quick but intense
Quick but intense
Im chasing a crit Rag, who was trying to bait me by sleeping and acting like hes hagg, into GK. I hit, and heres what happens..
Captain's Quarters
The room emits a stench fouler then anything imaginable. It seems tutorage
Murash has added a personal touch to his chamber. A body stands chained to the
wall, mutilated and tortured beyond recognition. His bloodstained sword hangs
just within reach in case of an incompetent trolloc. A few corpses lie fresh
in the corner giving you the feeling he's not a fade you want to anger.
You notice a SIGN hanging over the door.
[ Exits: s ]
*Rag* is standing here.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
Wearing a hood blacker than black stands Murash, the brutal myrddraal of the Southern Keep.
A menacing, maniacal looking trolloc stands here, guarding the door.
HP:Scratched MV:Draining >
n
Alas, you cannot go that way...
HP:Scratched MV:Draining >
n
Sacred narrates, 'how bout you come down here'
HP:Scratched MV:Draining >
z
Alas, you cannot go that way...
HP:Scratched MV:Draining >
0
You try to cleave *Rag*, but miss.
HP:Scratched MV:Draining - Rag: Critical>
HP:Scratched MV:Draining - Rag: Critical>
* = = +
Murash assists a large iron clad trolloc.
*Rag* panics, and attempts to flee!
HP:Scratched MV:Draining - Rag: Critical>
+ -
*Rag* leaves south.
The irondoor is closed from the other side.
HP:Scratched MV:Draining >
-
*
They must have left already...
A menacing door guard tries to slash you, but you parry the attack.
Murash slashes you hard.
Murash slashes you very hard.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc tries to slash you, but you dodge the attack.
A large iron clad trolloc barely slashes you.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc slashes you.
A large iron clad trolloc slashes you.
A large iron clad trolloc slashes you.
HP:Hurt MV:Draining - a menacing door guard: Healthy>
s
No way! You're fighting for your life!
HP:Hurt MV:Draining - a menacing door guard: Healthy>
l
Captain's Quarters
The room emits a stench fouler then anything imaginable. It seems tutorage
Murash has added a personal touch to his chamber. A body stands chained to the
wall, mutilated and tortured beyond recognition. His bloodstained sword hangs
just within reach in case of an incompetent trolloc. A few corpses lie fresh
in the corner giving you the feeling he's not a fade you want to anger.
You notice a SIGN hanging over the door.
[ Exits: s ]
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
Murash is here, fighting YOU!.
A menacing door guard is here, fighting YOU!.
HP:Hurt MV:Draining - a menacing door guard: Healthy>
narr oh fuck
You narrate, 'oh fuck'
HP:Hurt MV:Draining - a menacing door guard: Healthy>
You cleave a menacing door guard.
A menacing door guard tries to slash you, but you parry the attack.
Murash slashes you very hard.
Murash slashes you very hard.
A large iron clad trolloc slashes you hard.
A large iron clad trolloc tries to slash you, but you dodge the attack.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc slashes you.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc slashes you.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc barely slashes you.
HP:Wounded MV:Draining - a menacing door guard: Scratched>
Adol narrates, 'What did i just say'
HP:Wounded MV:Draining - a menacing door guard: Scratched>
open irondoor
Okay.
The irondoor is closed from the other side.
HP:Wounded MV:Draining - a menacing door guard: Scratched>
f
PANIC! You couldn't escape!
HP:Wounded MV:Draining - a menacing door guard: Scratched>
l
Sacred narrates, 'trolls?'
Captain's Quarters
The room emits a stench fouler then anything imaginable. It seems tutorage
Murash has added a personal touch to his chamber. A body stands chained to the
wall, mutilated and tortured beyond recognition. His bloodstained sword hangs
just within reach in case of an incompetent trolloc. A few corpses lie fresh
in the corner giving you the feeling he's not a fade you want to anger.
You notice a SIGN hanging over the door.
[ Exits: s ]
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
Murash is here, fighting YOU!.
A menacing door guard is here, fighting YOU!.
HP:Wounded MV:Draining - a menacing door guard: Scratched>
You cleave a menacing door guard.
A menacing door guard tries to slash you, but you dodge the attack.
Murash slashes you very hard.
Murash slashes you extremely hard.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc slashes you.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc tries to slash you, but you dodge the attack.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc slashes you.
A large iron clad trolloc slashes you.
HP:Wounded MV:Good - a menacing door guard: Healthy>
nar i rip
You narrate, 'i rip'
HP:Wounded MV:Good - a menacing door guard: Healthy>
al ` open irondoor
You cleave a menacing door guard.
A menacing door guard tries to slash you, but you parry the attack.
Murash slashes you very hard.
Murash slashes you hard.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc slashes you.
A large iron clad trolloc tries to slash you, but you dodge the attack.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc slashes you.
A large iron clad trolloc tries to slash you, but you parry the attack.
Alias added.
HP:Battered MV:Good - a menacing door guard: Scratched>
`
f
Okay.
The irondoor is closed from the other side.
HP:Battered MV:Good - a menacing door guard: Scratched>
PANIC! You couldn't escape!
HP:Battered MV:Good - a menacing door guard: Scratched>
The irondoor is opened from the other side.
HP:Battered MV:Good - a menacing door guard: Scratched>
*Rag* closes the irondoor.
HP:Battered MV:Good - a menacing door guard: Scratched>
`
Okay.
HP:Battered MV:Good - a menacing door guard: Scratched>
f
HP:Battered MV:Good - a menacing door guard: Scratched>
The Trolloc Barracks
Straw pallets line the floor, with only small aisles between them to walk. On
the left side wall are layed countless hooked poles, and polearms. Barrels sit
at the southern entrance, filled with swords of all shapes and sizes. A small
door in the back leads to the captains courters, covered by an iron bar.
Outside the passageway to the east is the keeps training yard.
You notice a small sign on the door frame.
[ Exits: n s w ]
A wolf-snouted trolloc stands here, sniffing the air.
An ugly, mud covered trolloc stands here, sniffing for blood.
A burly, hulking trolloc stands here, guarding the door.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
You flee head over heels.
HP:Battered MV:Good >
Adol narrates, '.... wow'
HP:Battered MV:Good >
s
s
Outside the Trolloc Barracks
Standing here you watch dark cloaked half-men force their beasts north to the
training grounds. The barracks are a place every trolloc loves and fears.
For the weaker certain death awaits, the stronger a chance to kill. South of
you a tall archway stands, opening into halls black as night.
[ Exits: n s ]
A trolloc stands here, snarling at all who pass by.
An elite assassin trolloc is here, barely noticable.
A wolf-snouted trolloc stands here, sniffing the air.
A wicked Kno'mon hunterkiller checks for tracks.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A tall fade stands here, cloaked in shadow.
HP:Battered MV:Draining >
s
Approaching the Barracks
The darkened halls open into a dirty plaza revealing the cloudy skies overhead.
A pile of fresh trolloc corpses lay to your left and right, usually missing a
limb or two. Every once in a while it seems one spasms or moves, no sounds can
be heard though. Survival of the fittest one could say. As you walk further
north the sounds of fighting ring in your ears.
[ Exits: n s ]
A drooling trolloc is standing here, blood dripping from its tusks.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc stands here, snarling at all who pass by.
A trolloc covered in blood is here, howling in the darkness.
HP:Battered MV:Draining >
A Courtyard Intersection
After walking through the eerie black halls for some time you come to a once
noble courtyard. Old bones and blood stains cover the floor where a grand
feast occurred years ago. Long sinister banners now hang in place of beautiful
tapestries. East and west of you the hall narrows into a cramped corridor
capable of holding at most two trollocs shoulder to shoulder. North of you
swords clash together in what sounds of battle.
[ Exits: n e s w ]
A trolloc of the Al'ghol is standing here.
A trolloc stands here, snarling at all who pass by.
HP:Battered MV:Draining >
*Rag* has arrived from the north.
HP:Battered MV:Draining >
e
*Rag* leaves south.
HP:Battered MV:Draining >
e
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
A wicked Kno'mon hunterkiller checks for tracks.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
HP:Battered MV:Draining >
e
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
A drooling trolloc is standing here, blood dripping from its tusks.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A trolloc stands here, snarling at all who pass by.
HP:Battered MV:Draining >
e
A Curve in the Dark Passage
You are in an unfinished room.
[ Exits: s w ]
A snarling trolloc with a massive ring piercing its snout is stamping around here.
HP:Battered MV:Draining >
e
Alas, you cannot go that way...
HP:Battered MV:Draining >
s
No way! You're fighting for your life!
HP:Battered MV:Draining - a bull-snouted trolloc: Healthy>
s
No way! You're fighting for your life!
HP:Battered MV:Draining - a bull-snouted trolloc: Healthy>
s
No way! You're fighting for your life!
HP:Battered MV:Draining - a bull-snouted trolloc: Healthy>
No way! You're fighting for your life!
HP:Battered MV:Draining - a bull-snouted trolloc: Healthy>
f
You cleave a bull-snouted trolloc very hard.
A bull-snouted trolloc tries to slash you, but you dodge the attack.
HP:Battered MV:Draining - a bull-snouted trolloc: Scratched>
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
A drooling trolloc is standing here, blood dripping from its tusks.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A trolloc stands here, snarling at all who pass by.
You flee head over heels.
HP:Battered MV:Draining >
f
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
A wicked Kno'mon hunterkiller checks for tracks.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
You flee head over heels.
HP:Battered MV:Draining >
e
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
A drooling trolloc is standing here, blood dripping from its tusks.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A trolloc stands here, snarling at all who pass by.
HP:Battered MV:Draining >
e
A Curve in the Dark Passage
You are in an unfinished room.
[ Exits: s w ]
A snarling trolloc with a massive ring piercing its snout is stamping around here.
HP:Battered MV:Draining >
s
Along a Dark Passage
You are in an unfinished room.
[ Exits: n s ]
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
HP:Battered MV:Faint >
s
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Battered MV:Faint >
s
Alas, you cannot go that way...
HP:Battered MV:Faint >
z
0
They don't seem to be here.
Kinda lost seeming as how I thought I was dead and started spamming some random directions when I got the flee
HP:Battered MV:Faint >
Bash who?
HP:Battered MV:Faint >
s
Alas, you cannot go that way...
HP:Battered MV:Faint >
e
Sacred narrates, 'oh man, now adol is never gonna come out of that palce'
HP:Battered MV:Faint >
A Dusty Antechamber
You are in an unfinished room.
[ Exits: e w ]
A wolf-snouted trolloc stands here, sniffing the air.
HP:Battered MV:Faint >
e
An Empty Bedroom
You are in an unfinished room.
[ Exits: w ]
A wicked Kno'mon hunterkiller checks for tracks.
A nasty looking trolloc stands here snarling.
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
HP:Battered MV:Faint >
w
A Dusty Antechamber
You are in an unfinished room.
[ Exits: e w ]
A wolf-snouted trolloc stands here, sniffing the air.
HP:Battered MV:Faint >
w
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Battered MV:Faint >
w
An Ancient Armory
Scarred stone walls are lined with metal hooks, and wooden racks. Full sets of
body armor, as well as an assortment of old weapons and shields lay all about.
Though most are pitted or rusted, some are still of some use. By the amount of
dust on the floor, it is clear this room has not been used in some time, due to
the fallen wall, blocking the door.
[ Exits: e ]
The bloody scalp of a gnarled ancient tree. [15]
A drooling trolloc is standing here, blood dripping from its tusks.
HP:Battered MV:Faint >
s
Alas, you cannot go that way...
HP:Battered MV:Faint >
s
No way! You're fighting for your life!
HP:Battered MV:Faint - a gargantuan tusked trolloc: Healthy>
not
You look around less carefully.
HP:Battered MV:Faint - a gargantuan tusked trolloc: Healthy>
f
PANIC! You couldn't escape!
HP:Battered MV:Faint - a gargantuan tusked trolloc: Healthy>
You cleave a gargantuan tusked trolloc.
A gargantuan tusked trolloc tries to slash you, but you dodge the attack.
HP:Battered MV:Faint - a gargantuan tusked trolloc: Scratched>
f
HP:Battered MV:Faint - a gargantuan tusked trolloc: Scratched>
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
You flee head over heels.
HP:Battered MV:Faint >
narr nvm
You narrate, 'nvm'
HP:Battered MV:Faint >
e
A Dusty Antechamber
You are in an unfinished room.
[ Exits: e w ]
A wolf-snouted trolloc stands here, sniffing the air.
HP:Battered MV:Burning >
e
An Empty Bedroom
You are in an unfinished room.
[ Exits: w ]
A wicked Kno'mon hunterkiller checks for tracks.
A nasty looking trolloc stands here snarling.
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
HP:Battered MV:Burning >
Sacred narrates, 'adol if helix gets on, we are gonna port on you'
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Healthy>
w
No way! You're fighting for your life!
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Healthy>
w
No way! You're fighting for your life!
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Healthy>
f
PANIC! You couldn't escape!
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Healthy>
f
PANIC! You couldn't escape!
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Healthy>
f
PANIC! You couldn't escape!
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Healthy>
f
A nasty looking trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you parry the attack.
A wolf-snouted trolloc tries to slash you, but you dodge the attack.
A snarling trolloc tries to slash you, but you parry the attack.
You cleave a wicked kno'mon hunterkiller hard.
A wicked kno'mon hunterkiller slashes you.
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Scratched>
PANIC! You couldn't escape!
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Scratched>
f
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Scratched>
Adol narrates, 'Ill come out of the white tower'
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Scratched>
A Dusty Antechamber
You are in an unfinished room.
[ Exits: e w ]
A wolf-snouted trolloc stands here, sniffing the air.
You flee head over heels.
HP:Battered MV:Burning >
w
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Battered MV:Burning >
A gargantuan tusked trolloc has arrived from the west.
You cleave a beaked trolloc hard.
A beaked trolloc tries to slash you, but you parry the attack.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
w
No way! You're fighting for your life!
HP:Battered MV:Burning - a beaked trolloc: Scratched>
*Rag* tries to pierce you, but you dodge the attack.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
sc
You have 165(404) hit and 16(154) movement points.
You have scored 85241207 exp, 270 total quest points, and have 1486 gold coins.
You need 4758793 exp to reach your next level.
You have been playing for 12879 days and 3 hours.
You have gathered 143 Weave Points so far.
This ranks you as Chase (level 50)
You are in the following clans:
Gaidin : 270 Quest Points, rank 5, 80 Quest Points to rank.
You are fighting a beaked trolloc.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
9
HP:Battered MV:Burning - a beaked trolloc: Scratched>
* = = bash rag
Cancelled.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
Sacred narrates, 'come out of TV'
HP:Battered MV:Burning - a beaked trolloc: Scratched>
*
*Rag* tries to pierce you, but you dodge the attack.
A beaked trolloc tries to slash you, but you parry the attack.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
Adol narrates, 'And go into square'
HP:Battered MV:Burning - a beaked trolloc: Scratched>
= = + + - -
*
Your bash at *Rag* sends him sprawling!
HP:Battered MV:Burning - a beaked trolloc: Scratched>
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
You cleave a beaked trolloc hard.
A beaked trolloc tries to slash you, but you dodge the attack.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
f
HP:Battered MV:Burning - a beaked trolloc: Scratched>
A Dusty Antechamber
You are in an unfinished room.
[ Exits: e w ]
A wolf-snouted trolloc stands here, sniffing the air.
You flee head over heels.
HP:Battered MV:Burning >
w
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
A drooling trolloc is standing here, blood dripping from its tusks.
*Rag* is sitting here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Battered MV:Burning >
z
You try to cleave *Rag*, but miss.
HP:Battered MV:Burning - Rag: Critical>
You try to cleave *Rag*, but miss.
Sacred narrates, 'i will die in 2 rounds in that place'
HP:Battered MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
9
A mud covered trolloc has arrived from the north.
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
bash rag
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
*Rag* panics, and attempts to flee!
HP:Battered MV:Burning - Rag: Critical>
A beaked trolloc tries to slash you, but you parry the attack.
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
*Rag* tries to pierce you, but you parry the attack.
*Rag* pierces you very hard.
You try to cleave *Rag*, but miss.
*Rag* leaves north.
HP:Battered MV:Burning >
z
They don't seem to be here.
HP:Battered MV:Burning >
z
They don't seem to be here.
HP:Battered MV:Burning >
0
Bash who?
HP:Battered MV:Burning >
z
They don't seem to be here.
HP:Battered MV:Burning >
0
Bash who?
HP:Battered MV:Burning >
0
Bash who?
HP:Battered MV:Burning >
l
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A gargantuan tusked trolloc is here, fighting YOU!.
A beaked trolloc is here, fighting YOU!.
HP:Battered MV:Burning >
A beaked trolloc tries to slash you, but you dodge the attack.
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
0
Bash who?
HP:Battered MV:Burning - a beaked trolloc: Scratched>
0
Bash who?
HP:Battered MV:Burning - a beaked trolloc: Scratched>
l
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
A mud covered trolloc is here, fighting YOU!.
A gargantuan tusked trolloc is here, fighting YOU!.
A beaked trolloc is here, fighting YOU!.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
f
HP:Battered MV:Burning - a beaked trolloc: Scratched>
*Rag* leaves north.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
A mud covered trolloc tries to slash you, but you parry the attack.
You cleave a beaked trolloc.
A beaked trolloc tries to slash you, but you dodge the attack.
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
An Ancient Armory
Scarred stone walls are lined with metal hooks, and wooden racks. Full sets of
body armor, as well as an assortment of old weapons and shields lay all about.
Though most are pitted or rusted, some are still of some use. By the amount of
dust on the floor, it is clear this room has not been used in some time, due to
the fallen wall, blocking the door.
[ Exits: e ]
The bloody scalp of a gnarled ancient tree. [15]
You flee head over heels.
HP:Battered MV:Burning >
z
They don't seem to be here.
HP:Battered MV:Burning >
0
Bash who?
HP:Battered MV:Burning >
e
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A drooling trolloc is standing here, blood dripping from its tusks.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Battered MV:Burning >
e
A Dusty Antechamber
You are in an unfinished room.
[ Exits: e w ]
A wolf-snouted trolloc stands here, sniffing the air.
HP:Battered MV:Burning >
w
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A drooling trolloc is standing here, blood dripping from its tusks.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Battered MV:Burning >
n
Along a Dark Passage
You are in an unfinished room.
[ Exits: n s ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
HP:Battered MV:Burning >
A mud covered trolloc tries to slash you, but you dodge the attack.
You cleave a bull-snouted trolloc hard.
A bull-snouted trolloc tries to slash you, but you dodge the attack.
The night has begun.
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
n
No way! You're fighting for your life!
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
f
PANIC! You couldn't escape!
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
*Rag* leaves north.
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
n
No way! You're fighting for your life!
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
f
PANIC! You couldn't escape!
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
f
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
A mud covered trolloc tries to slash you, but you parry the attack.
A bull-snouted trolloc tries to slash you, but you parry the attack.
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
You flee head over heels.
HP:Battered MV:Faint >
n
Along a Dark Passage
You are in an unfinished room.
[ Exits: n s ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
HP:Battered MV:Faint >
n
A Curve in the Dark Passage
You are in an unfinished room.
[ Exits: s w ]
*Rag* is standing here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
*Rag* tries to pierce you, but you parry the attack.
HP:Battered MV:Faint - Rag: Beaten>
0
A bull-snouted trolloc has arrived from the south.
HP:Battered MV:Faint - Rag: Beaten>
* =
A bull-snouted trolloc tries to slash you, but you dodge the attack.
*Rag* tries to pierce you, but you dodge the attack.
HP:Battered MV:Faint - Rag: Beaten>
= +
*Rag* panics, and attempts to flee!
HP:Battered MV:Faint - Rag: Beaten>
+
*Rag* leaves west.
HP:Battered MV:Faint >
- -
w
*
They must have left already...
HP:Battered MV:Faint >
z
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
*Rag* is standing here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A drooling trolloc is standing here, blood dripping from its tusks.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A trolloc stands here, snarling at all who pass by.
HP:Battered MV:Faint >
9
*Rag* tries to pierce you, but you parry the attack.
HP:Battered MV:Faint - Rag: Beaten>
You do the best you can!
HP:Battered MV:Faint - Rag: Beaten>
HP:Battered MV:Faint - Rag: Beaten>
* =
*Rag* tries to pierce you, but you parry the attack.
*Rag* tries to pierce you, but you dodge the attack.
HP:Battered MV:Faint >
= + + - -
*
Your bash at *Rag* sends him sprawling!
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you parry the attack.
A bull-snouted trolloc slashes you hard.
You cleave a bull-snouted trolloc.
A bull-snouted trolloc slashes you very hard.
HP:Battered MV:Faint - a bull-snouted trolloc: Scratched>
HP:Battered MV:Faint - a bull-snouted trolloc: Scratched>
f
HP:Battered MV:Faint - a bull-snouted trolloc: Scratched>
A Curve in the Dark Passage
You are in an unfinished room.
[ Exits: s w ]
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
You flee head over heels.
HP:Battered MV:Faint >
w
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
*Rag* is sitting here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A drooling trolloc is standing here, blood dripping from its tusks.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A trolloc stands here, snarling at all who pass by.
HP:Battered MV:Burning >
z
You cleave *Rag* into bloody fragments!
HP:Battered MV:Burning - Rag: Critical>
You try to cleave *Rag*, but miss.
HP:Battered MV:Burning - Rag: Critical>
HP:Battered MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
9
HP:Battered MV:Burning - Rag: Critical>
* =
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you parry the attack.
A bull-snouted trolloc slashes you hard.
A bull-snouted trolloc slashes you.
*Rag* pierces you hard.
HP:Beaten MV:Burning - Rag: Critical>
= + +
Sacred narrates, 'how does one get inside the TV fort/ take it over?'
HP:Beaten MV:Burning - Rag: Critical>
*Rag* panics, and attempts to flee!
HP:Beaten MV:Burning - Rag: Critical>
-
*Rag* leaves east.
HP:Beaten MV:Burning >
-
*
Your bash at *Rag* sends him sprawling!
HP:Beaten MV:Burning - Rag: Critical>
e
No way! You're fighting for your life!
HP:Beaten MV:Burning - Rag: Critical>
z
You do the best you can!
HP:Beaten MV:Burning - Rag: Critical>
You try to cleave *Rag*, but miss.
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you dodge the attack.
A bull-snouted trolloc tries to slash you, but you parry the attack.
A bull-snouted trolloc slashes you.
HP:Beaten MV:Burning - Rag: Critical>
Adol narrates, 'Well chase you have fun with trollocs ill hold the fort'
HP:Beaten MV:Burning - Rag: Critical>
cb
Mood changed to: Brave
HP:Beaten MV:Burning - Rag: Critical>
You cleave *Rag* into bloody fragments!
A gargantuan tusked trolloc tries to slash you, but you dodge the attack.
A snarling trolloc tries to slash you, but you dodge the attack.
A bull-snouted trolloc slashes you hard.
You wish that your wounds would stop BLEEDING so much!
A bull-snouted trolloc slashes you hard.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Beaten MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Beaten MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Beaten MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Beaten MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Beaten MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Beaten MV:Burning - Rag: Critical>
*Rag* panics, and attempts to flee!
HP:Beaten MV:Burning - Rag: Critical>
9
You try to cleave *Rag*, but miss.
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you parry the attack.
A bull-snouted trolloc slashes you hard.
You wish that your wounds would stop BLEEDING so much!
A bull-snouted trolloc slashes you hard.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Burning - Rag: Critical>
*
*Rag* leaves east.
HP:Critical MV:Burning >
= =
Sacred narrates, 'not THAT for adol'
HP:Critical MV:Burning >
*Rag* has arrived from the east.
HP:Critical MV:Burning >
*Rag* leaves west.
HP:Critical MV:Burning >
+ + w
- Cancelled.
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
*Rag* is standing here.
A trolloc of the Al'ghol is standing here.
*Rag* tries to pierce you, but you dodge the attack.
HP:Critical MV:Burning - Rag: Critical>
z
9
You do the best you can!
HP:Critical MV:Burning - Rag: Critical>
HP:Critical MV:Burning - Rag: Critical>
*
*Rag* tries to pierce you, but you parry the attack.
HP:Critical MV:Burning >
Sacred narrates, 'fort'
HP:Critical MV:Burning >
= =
*Rag* panics, and attempts to flee!
HP:Critical MV:Burning >
+ + -
*Rag* leaves east.
HP:Critical MV:Burning - an Al'ghol trolloc: Healthy>
-
*
They must have left already...
HP:Critical MV:Burning - an Al'ghol trolloc: Healthy>
You cleave an Al'ghol trolloc.
An Al'ghol trolloc tries to slash you, but you parry the attack.
HP:Critical MV:Burning - an Al'ghol trolloc: Scratched>
f
HP:Critical MV:Burning - an Al'ghol trolloc: Scratched>
*Rag* leaves west.
HP:Critical MV:Burning - an Al'ghol trolloc: Scratched>
w
A Courtyard Intersection
After walking through the eerie black halls for some time you come to a once
noble courtyard. Old bones and blood stains cover the floor where a grand
feast occurred years ago. Long sinister banners now hang in place of beautiful
tapestries. East and west of you the hall narrows into a cramped corridor
capable of holding at most two trollocs shoulder to shoulder. North of you
swords clash together in what sounds of battle.
[ Exits: n e s w ]
*Rag* is standing here.
A wicked Kno'mon hunterkiller checks for tracks.
A trolloc stands here, snarling at all who pass by.
You flee head over heels.
*Rag* tries to pierce you, but you parry the attack.
HP:Critical MV:Burning - Rag: Critical>
z
No way! You're fighting for your life!
HP:Critical MV:Burning - Rag: Critical>
9
You do the best you can!
HP:Critical MV:Burning - Rag: Critical>
HP:Critical MV:Burning - Rag: Critical>
* = = +
*Rag* tries to pierce you, but you parry the attack.
*Rag* tries to pierce you, but you dodge the attack.
HP:Critical MV:Burning - Rag: Critical>
+
*Rag* panics, and attempts to flee!
HP:Critical MV:Burning - Rag: Critical>
- -
*
As *Rag* avoids your bash, you topple over and fall to the ground! <--Im thinking, well I rip..
HP:Critical MV:Burning - Rag: Critical>
*Rag* leaves west.
HP:Critical MV:Burning >
st
Adol narrates, 'i know Im just saying'
HP:Critical MV:Burning >
9
You stand up.
*Rag* tries to pierce you, but you parry the attack.
HP:Critical MV:Burning - Rag: Critical>
You try to cleave *Rag*, but miss.
*Rag* pierces you very hard.
You wish that your wounds would stop BLEEDING so much!
*Rag* tries to pierce you, but you parry the attack.
A snarling trolloc tries to slash you, but you dodge the attack.
A wicked kno'mon hunterkiller tries to slash you, but you dodge the attack.
HP:Critical MV:Burning - Rag: Critical>
* = = + + -
Sacred narrates, 'i know'
HP:Critical MV:Burning - Rag: Critical>
-
*
Your bash at *Rag* sends him sprawling!
You cleave *Rag* into bloody fragments!
*Rag* is mortally wounded, and will die soon, if not aided.
A snarling trolloc tries to slash you, but you parry the attack.
A wicked kno'mon hunterkiller tries to slash you, but you parry the attack.
HP:Critical MV:Burning - Rag: Incapacitated>
l
A Courtyard Intersection
After walking through the eerie black halls for some time you come to a once
noble courtyard. Old bones and blood stains cover the floor where a grand
feast occurred years ago. Long sinister banners now hang in place of beautiful
tapestries. East and west of you the hall narrows into a cramped corridor
capable of holding at most two trollocs shoulder to shoulder. North of you
swords clash together in what sounds of battle.
[ Exits: n e s w ]
*Rag* is lying here, mortally wounded.
A wicked kno'mon hunterkiller is here, fighting YOU!.
A snarling trolloc is here, fighting YOU!.
HP:Critical MV:Burning - Rag: Incapacitated>
narr rip
You narrate, 'rip'
HP:Critical MV:Burning - Rag: Incapacitated>
You try to cleave *Rag*, but miss.
*Rag* is mortally wounded, and will die soon, if not aided.
A snarling trolloc tries to slash you, but you dodge the attack.
A wicked kno'mon hunterkiller tries to slash you, but you dodge the attack.
The sky starts to get cloudy.
You are hungry.
*Rag* lies immobile on the ground, suffering...
*Rag* is mortally wounded, and will die soon, if not aided.
HP:Beaten MV:Draining - Rag: Incapacitated>
2
You don't have a corpse.
HP:Beaten MV:Draining - Rag: Incapacitated>
Sacred narrates, 'who?'
HP:Beaten MV:Draining - Rag: Incapacitated>
cb
A snarling trolloc has arrived from the north.
Mood changed to: Brave
HP:Beaten MV:Draining - Rag: Incapacitated>
Sacred narrates, 'rag?'
HP:Beaten MV:Draining - Rag: Incapacitated>
You cleave *Rag* into bloody fragments!
You receive some experience points.
The Wheel weaves around you more tightly.
Your blood freezes as you hear *Rag*'s death cry.
*Rag* is dead! R.I.P.
A snarling trolloc tries to slash you, but you dodge the attack.
A wicked kno'mon hunterkiller tries to slash you, but you parry the attack.
HP:Beaten MV:Draining - a snarling trolloc: Healthy>
narr rag
You narrate, 'rag'
HP:Beaten MV:Draining - a snarling trolloc: Healthy>
l
A Courtyard Intersection
After walking through the eerie black halls for some time you come to a once
noble courtyard. Old bones and blood stains cover the floor where a grand
feast occurred years ago. Long sinister banners now hang in place of beautiful
tapestries. East and west of you the hall narrows into a cramped corridor
capable of holding at most two trollocs shoulder to shoulder. North of you
swords clash together in what sounds of battle.
[ Exits: n e s w ]
The corpse of Rag is lying here.
A trolloc stands here, snarling at all who pass by.
A wicked kno'mon hunterkiller is here, fighting YOU!.
A snarling trolloc is here, fighting YOU!.
HP:Beaten MV:Draining - a snarling trolloc: Healthy>
2
You get a big pile of gold coins from the corpse of Rag.
There were 2950 coins.
You get a pair of ranger boots from the corpse of Rag.
You get a pair of dark cloth leggings from the corpse of Rag.
You get a crystal trimmed shield from the corpse of Rag.
You get a long bladed hunting knife from the corpse of Rag.
You get a ring of chunky stone from the corpse of Rag.
You get a ring of chunky stone from the corpse of Rag.
You get a pair of swordsman gloves from the corpse of Rag.
You get an iron bracelet with ancient engravings from the corpse of Rag.
You get an iron bracelet with ancient engravings from the corpse of Rag.
You get a swordsman's belt from the corpse of Rag.
You get a pair of golden silk sleeves from the corpse of Rag.
You get a worn animal hide vest from the corpse of Rag.
You get a pure black cloak from the corpse of Rag.
You get a rock colored shoufa from the corpse of Rag.
You get a strange ruby necklace from the corpse of Rag.
You get a strange ruby necklace from the corpse of Rag.
You get a backpack from the corpse of Rag.
I get out:
HP:Critical MV:Burning >
You have 22(404) hit and 1(154) movement points.
You have scored 85241207 exp, 270 total quest points, and have 4436 gold coins.
You need 4758793 exp to reach your next level.
You have been playing for 12879 days and 3 hours.
You have gathered 209 Weave Points so far.
This ranks you as Chase (level 50)
You are in the following clans:
Gaidin : 270 Quest Points, rank 5, 80 Quest Points to rank.
You are standing.
You are hungry.
Captain's Quarters
The room emits a stench fouler then anything imaginable. It seems tutorage
Murash has added a personal touch to his chamber. A body stands chained to the
wall, mutilated and tortured beyond recognition. His bloodstained sword hangs
just within reach in case of an incompetent trolloc. A few corpses lie fresh
in the corner giving you the feeling he's not a fade you want to anger.
You notice a SIGN hanging over the door.
[ Exits: s ]
*Rag* is standing here.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
Wearing a hood blacker than black stands Murash, the brutal myrddraal of the Southern Keep.
A menacing, maniacal looking trolloc stands here, guarding the door.
HP:Scratched MV:Draining >
n
Alas, you cannot go that way...
HP:Scratched MV:Draining >
n
Sacred narrates, 'how bout you come down here'
HP:Scratched MV:Draining >
z
Alas, you cannot go that way...
HP:Scratched MV:Draining >
0
You try to cleave *Rag*, but miss.
HP:Scratched MV:Draining - Rag: Critical>
HP:Scratched MV:Draining - Rag: Critical>
* = = +
Murash assists a large iron clad trolloc.
*Rag* panics, and attempts to flee!
HP:Scratched MV:Draining - Rag: Critical>
+ -
*Rag* leaves south.
The irondoor is closed from the other side.
HP:Scratched MV:Draining >
-
*
They must have left already...
A menacing door guard tries to slash you, but you parry the attack.
Murash slashes you hard.
Murash slashes you very hard.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc tries to slash you, but you dodge the attack.
A large iron clad trolloc barely slashes you.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc slashes you.
A large iron clad trolloc slashes you.
A large iron clad trolloc slashes you.
HP:Hurt MV:Draining - a menacing door guard: Healthy>
s
No way! You're fighting for your life!
HP:Hurt MV:Draining - a menacing door guard: Healthy>
l
Captain's Quarters
The room emits a stench fouler then anything imaginable. It seems tutorage
Murash has added a personal touch to his chamber. A body stands chained to the
wall, mutilated and tortured beyond recognition. His bloodstained sword hangs
just within reach in case of an incompetent trolloc. A few corpses lie fresh
in the corner giving you the feeling he's not a fade you want to anger.
You notice a SIGN hanging over the door.
[ Exits: s ]
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
Murash is here, fighting YOU!.
A menacing door guard is here, fighting YOU!.
HP:Hurt MV:Draining - a menacing door guard: Healthy>
narr oh fuck
You narrate, 'oh fuck'
HP:Hurt MV:Draining - a menacing door guard: Healthy>
You cleave a menacing door guard.
A menacing door guard tries to slash you, but you parry the attack.
Murash slashes you very hard.
Murash slashes you very hard.
A large iron clad trolloc slashes you hard.
A large iron clad trolloc tries to slash you, but you dodge the attack.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc slashes you.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc slashes you.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc barely slashes you.
HP:Wounded MV:Draining - a menacing door guard: Scratched>
Adol narrates, 'What did i just say'
HP:Wounded MV:Draining - a menacing door guard: Scratched>
open irondoor
Okay.
The irondoor is closed from the other side.
HP:Wounded MV:Draining - a menacing door guard: Scratched>
f
PANIC! You couldn't escape!
HP:Wounded MV:Draining - a menacing door guard: Scratched>
l
Sacred narrates, 'trolls?'
Captain's Quarters
The room emits a stench fouler then anything imaginable. It seems tutorage
Murash has added a personal touch to his chamber. A body stands chained to the
wall, mutilated and tortured beyond recognition. His bloodstained sword hangs
just within reach in case of an incompetent trolloc. A few corpses lie fresh
in the corner giving you the feeling he's not a fade you want to anger.
You notice a SIGN hanging over the door.
[ Exits: s ]
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
A large iron clad trolloc is here, fighting YOU!.
Murash is here, fighting YOU!.
A menacing door guard is here, fighting YOU!.
HP:Wounded MV:Draining - a menacing door guard: Scratched>
You cleave a menacing door guard.
A menacing door guard tries to slash you, but you dodge the attack.
Murash slashes you very hard.
Murash slashes you extremely hard.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc slashes you.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc tries to slash you, but you dodge the attack.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc slashes you.
A large iron clad trolloc slashes you.
HP:Wounded MV:Good - a menacing door guard: Healthy>
nar i rip
You narrate, 'i rip'
HP:Wounded MV:Good - a menacing door guard: Healthy>
al ` open irondoor
You cleave a menacing door guard.
A menacing door guard tries to slash you, but you parry the attack.
Murash slashes you very hard.
Murash slashes you hard.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc slashes you.
A large iron clad trolloc tries to slash you, but you dodge the attack.
A large iron clad trolloc tries to slash you, but you parry the attack.
A large iron clad trolloc slashes you.
A large iron clad trolloc tries to slash you, but you parry the attack.
Alias added.
HP:Battered MV:Good - a menacing door guard: Scratched>
`
f
Okay.
The irondoor is closed from the other side.
HP:Battered MV:Good - a menacing door guard: Scratched>
PANIC! You couldn't escape!
HP:Battered MV:Good - a menacing door guard: Scratched>
The irondoor is opened from the other side.
HP:Battered MV:Good - a menacing door guard: Scratched>
*Rag* closes the irondoor.
HP:Battered MV:Good - a menacing door guard: Scratched>
`
Okay.
HP:Battered MV:Good - a menacing door guard: Scratched>
f
HP:Battered MV:Good - a menacing door guard: Scratched>
The Trolloc Barracks
Straw pallets line the floor, with only small aisles between them to walk. On
the left side wall are layed countless hooked poles, and polearms. Barrels sit
at the southern entrance, filled with swords of all shapes and sizes. A small
door in the back leads to the captains courters, covered by an iron bar.
Outside the passageway to the east is the keeps training yard.
You notice a small sign on the door frame.
[ Exits: n s w ]
A wolf-snouted trolloc stands here, sniffing the air.
An ugly, mud covered trolloc stands here, sniffing for blood.
A burly, hulking trolloc stands here, guarding the door.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
You flee head over heels.
HP:Battered MV:Good >
Adol narrates, '.... wow'
HP:Battered MV:Good >
s
s
Outside the Trolloc Barracks
Standing here you watch dark cloaked half-men force their beasts north to the
training grounds. The barracks are a place every trolloc loves and fears.
For the weaker certain death awaits, the stronger a chance to kill. South of
you a tall archway stands, opening into halls black as night.
[ Exits: n s ]
A trolloc stands here, snarling at all who pass by.
An elite assassin trolloc is here, barely noticable.
A wolf-snouted trolloc stands here, sniffing the air.
A wicked Kno'mon hunterkiller checks for tracks.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A tall fade stands here, cloaked in shadow.
HP:Battered MV:Draining >
s
Approaching the Barracks
The darkened halls open into a dirty plaza revealing the cloudy skies overhead.
A pile of fresh trolloc corpses lay to your left and right, usually missing a
limb or two. Every once in a while it seems one spasms or moves, no sounds can
be heard though. Survival of the fittest one could say. As you walk further
north the sounds of fighting ring in your ears.
[ Exits: n s ]
A drooling trolloc is standing here, blood dripping from its tusks.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
A trolloc stands here, snarling at all who pass by.
A trolloc covered in blood is here, howling in the darkness.
HP:Battered MV:Draining >
A Courtyard Intersection
After walking through the eerie black halls for some time you come to a once
noble courtyard. Old bones and blood stains cover the floor where a grand
feast occurred years ago. Long sinister banners now hang in place of beautiful
tapestries. East and west of you the hall narrows into a cramped corridor
capable of holding at most two trollocs shoulder to shoulder. North of you
swords clash together in what sounds of battle.
[ Exits: n e s w ]
A trolloc of the Al'ghol is standing here.
A trolloc stands here, snarling at all who pass by.
HP:Battered MV:Draining >
*Rag* has arrived from the north.
HP:Battered MV:Draining >
e
*Rag* leaves south.
HP:Battered MV:Draining >
e
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
A wicked Kno'mon hunterkiller checks for tracks.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
HP:Battered MV:Draining >
e
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
A drooling trolloc is standing here, blood dripping from its tusks.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A trolloc stands here, snarling at all who pass by.
HP:Battered MV:Draining >
e
A Curve in the Dark Passage
You are in an unfinished room.
[ Exits: s w ]
A snarling trolloc with a massive ring piercing its snout is stamping around here.
HP:Battered MV:Draining >
e
Alas, you cannot go that way...
HP:Battered MV:Draining >
s
No way! You're fighting for your life!
HP:Battered MV:Draining - a bull-snouted trolloc: Healthy>
s
No way! You're fighting for your life!
HP:Battered MV:Draining - a bull-snouted trolloc: Healthy>
s
No way! You're fighting for your life!
HP:Battered MV:Draining - a bull-snouted trolloc: Healthy>
No way! You're fighting for your life!
HP:Battered MV:Draining - a bull-snouted trolloc: Healthy>
f
You cleave a bull-snouted trolloc very hard.
A bull-snouted trolloc tries to slash you, but you dodge the attack.
HP:Battered MV:Draining - a bull-snouted trolloc: Scratched>
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
A drooling trolloc is standing here, blood dripping from its tusks.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A trolloc stands here, snarling at all who pass by.
You flee head over heels.
HP:Battered MV:Draining >
f
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
A wicked Kno'mon hunterkiller checks for tracks.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
You flee head over heels.
HP:Battered MV:Draining >
e
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
A drooling trolloc is standing here, blood dripping from its tusks.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A trolloc stands here, snarling at all who pass by.
HP:Battered MV:Draining >
e
A Curve in the Dark Passage
You are in an unfinished room.
[ Exits: s w ]
A snarling trolloc with a massive ring piercing its snout is stamping around here.
HP:Battered MV:Draining >
s
Along a Dark Passage
You are in an unfinished room.
[ Exits: n s ]
An ugly, mud covered trolloc stands here, sniffing for blood.
An ugly, mud covered trolloc stands here, sniffing for blood.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
HP:Battered MV:Faint >
s
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Battered MV:Faint >
s
Alas, you cannot go that way...
HP:Battered MV:Faint >
z
0
They don't seem to be here.
Kinda lost seeming as how I thought I was dead and started spamming some random directions when I got the flee
HP:Battered MV:Faint >
Bash who?
HP:Battered MV:Faint >
s
Alas, you cannot go that way...
HP:Battered MV:Faint >
e
Sacred narrates, 'oh man, now adol is never gonna come out of that palce'
HP:Battered MV:Faint >
A Dusty Antechamber
You are in an unfinished room.
[ Exits: e w ]
A wolf-snouted trolloc stands here, sniffing the air.
HP:Battered MV:Faint >
e
An Empty Bedroom
You are in an unfinished room.
[ Exits: w ]
A wicked Kno'mon hunterkiller checks for tracks.
A nasty looking trolloc stands here snarling.
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
HP:Battered MV:Faint >
w
A Dusty Antechamber
You are in an unfinished room.
[ Exits: e w ]
A wolf-snouted trolloc stands here, sniffing the air.
HP:Battered MV:Faint >
w
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Battered MV:Faint >
w
An Ancient Armory
Scarred stone walls are lined with metal hooks, and wooden racks. Full sets of
body armor, as well as an assortment of old weapons and shields lay all about.
Though most are pitted or rusted, some are still of some use. By the amount of
dust on the floor, it is clear this room has not been used in some time, due to
the fallen wall, blocking the door.
[ Exits: e ]
The bloody scalp of a gnarled ancient tree. [15]
A drooling trolloc is standing here, blood dripping from its tusks.
HP:Battered MV:Faint >
s
Alas, you cannot go that way...
HP:Battered MV:Faint >
s
No way! You're fighting for your life!
HP:Battered MV:Faint - a gargantuan tusked trolloc: Healthy>
not
You look around less carefully.
HP:Battered MV:Faint - a gargantuan tusked trolloc: Healthy>
f
PANIC! You couldn't escape!
HP:Battered MV:Faint - a gargantuan tusked trolloc: Healthy>
You cleave a gargantuan tusked trolloc.
A gargantuan tusked trolloc tries to slash you, but you dodge the attack.
HP:Battered MV:Faint - a gargantuan tusked trolloc: Scratched>
f
HP:Battered MV:Faint - a gargantuan tusked trolloc: Scratched>
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
You flee head over heels.
HP:Battered MV:Faint >
narr nvm
You narrate, 'nvm'
HP:Battered MV:Faint >
e
A Dusty Antechamber
You are in an unfinished room.
[ Exits: e w ]
A wolf-snouted trolloc stands here, sniffing the air.
HP:Battered MV:Burning >
e
An Empty Bedroom
You are in an unfinished room.
[ Exits: w ]
A wicked Kno'mon hunterkiller checks for tracks.
A nasty looking trolloc stands here snarling.
A wolf-snouted trolloc stands here, sniffing the air.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
HP:Battered MV:Burning >
Sacred narrates, 'adol if helix gets on, we are gonna port on you'
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Healthy>
w
No way! You're fighting for your life!
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Healthy>
w
No way! You're fighting for your life!
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Healthy>
f
PANIC! You couldn't escape!
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Healthy>
f
PANIC! You couldn't escape!
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Healthy>
f
PANIC! You couldn't escape!
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Healthy>
f
A nasty looking trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you parry the attack.
A wolf-snouted trolloc tries to slash you, but you dodge the attack.
A snarling trolloc tries to slash you, but you parry the attack.
You cleave a wicked kno'mon hunterkiller hard.
A wicked kno'mon hunterkiller slashes you.
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Scratched>
PANIC! You couldn't escape!
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Scratched>
f
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Scratched>
Adol narrates, 'Ill come out of the white tower'
HP:Battered MV:Burning - a wicked kno'mon hunterkiller: Scratched>
A Dusty Antechamber
You are in an unfinished room.
[ Exits: e w ]
A wolf-snouted trolloc stands here, sniffing the air.
You flee head over heels.
HP:Battered MV:Burning >
w
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Battered MV:Burning >
A gargantuan tusked trolloc has arrived from the west.
You cleave a beaked trolloc hard.
A beaked trolloc tries to slash you, but you parry the attack.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
w
No way! You're fighting for your life!
HP:Battered MV:Burning - a beaked trolloc: Scratched>
*Rag* tries to pierce you, but you dodge the attack.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
sc
You have 165(404) hit and 16(154) movement points.
You have scored 85241207 exp, 270 total quest points, and have 1486 gold coins.
You need 4758793 exp to reach your next level.
You have been playing for 12879 days and 3 hours.
You have gathered 143 Weave Points so far.
This ranks you as Chase (level 50)
You are in the following clans:
Gaidin : 270 Quest Points, rank 5, 80 Quest Points to rank.
You are fighting a beaked trolloc.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
9
HP:Battered MV:Burning - a beaked trolloc: Scratched>
* = = bash rag
Cancelled.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
Sacred narrates, 'come out of TV'
HP:Battered MV:Burning - a beaked trolloc: Scratched>
*
*Rag* tries to pierce you, but you dodge the attack.
A beaked trolloc tries to slash you, but you parry the attack.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
Adol narrates, 'And go into square'
HP:Battered MV:Burning - a beaked trolloc: Scratched>
= = + + - -
*
Your bash at *Rag* sends him sprawling!
HP:Battered MV:Burning - a beaked trolloc: Scratched>
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
You cleave a beaked trolloc hard.
A beaked trolloc tries to slash you, but you dodge the attack.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
f
HP:Battered MV:Burning - a beaked trolloc: Scratched>
A Dusty Antechamber
You are in an unfinished room.
[ Exits: e w ]
A wolf-snouted trolloc stands here, sniffing the air.
You flee head over heels.
HP:Battered MV:Burning >
w
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
A drooling trolloc is standing here, blood dripping from its tusks.
*Rag* is sitting here.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Battered MV:Burning >
z
You try to cleave *Rag*, but miss.
HP:Battered MV:Burning - Rag: Critical>
You try to cleave *Rag*, but miss.
Sacred narrates, 'i will die in 2 rounds in that place'
HP:Battered MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
9
A mud covered trolloc has arrived from the north.
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
bash rag
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
*Rag* panics, and attempts to flee!
HP:Battered MV:Burning - Rag: Critical>
A beaked trolloc tries to slash you, but you parry the attack.
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
*Rag* tries to pierce you, but you parry the attack.
*Rag* pierces you very hard.
You try to cleave *Rag*, but miss.
*Rag* leaves north.
HP:Battered MV:Burning >
z
They don't seem to be here.
HP:Battered MV:Burning >
z
They don't seem to be here.
HP:Battered MV:Burning >
0
Bash who?
HP:Battered MV:Burning >
z
They don't seem to be here.
HP:Battered MV:Burning >
0
Bash who?
HP:Battered MV:Burning >
0
Bash who?
HP:Battered MV:Burning >
l
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A gargantuan tusked trolloc is here, fighting YOU!.
A beaked trolloc is here, fighting YOU!.
HP:Battered MV:Burning >
A beaked trolloc tries to slash you, but you dodge the attack.
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
0
Bash who?
HP:Battered MV:Burning - a beaked trolloc: Scratched>
0
Bash who?
HP:Battered MV:Burning - a beaked trolloc: Scratched>
l
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
A mud covered trolloc is here, fighting YOU!.
A gargantuan tusked trolloc is here, fighting YOU!.
A beaked trolloc is here, fighting YOU!.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
f
HP:Battered MV:Burning - a beaked trolloc: Scratched>
*Rag* leaves north.
HP:Battered MV:Burning - a beaked trolloc: Scratched>
A mud covered trolloc tries to slash you, but you parry the attack.
You cleave a beaked trolloc.
A beaked trolloc tries to slash you, but you dodge the attack.
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
An Ancient Armory
Scarred stone walls are lined with metal hooks, and wooden racks. Full sets of
body armor, as well as an assortment of old weapons and shields lay all about.
Though most are pitted or rusted, some are still of some use. By the amount of
dust on the floor, it is clear this room has not been used in some time, due to
the fallen wall, blocking the door.
[ Exits: e ]
The bloody scalp of a gnarled ancient tree. [15]
You flee head over heels.
HP:Battered MV:Burning >
z
They don't seem to be here.
HP:Battered MV:Burning >
0
Bash who?
HP:Battered MV:Burning >
e
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A drooling trolloc is standing here, blood dripping from its tusks.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Battered MV:Burning >
e
A Dusty Antechamber
You are in an unfinished room.
[ Exits: e w ]
A wolf-snouted trolloc stands here, sniffing the air.
HP:Battered MV:Burning >
w
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A drooling trolloc is standing here, blood dripping from its tusks.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
HP:Battered MV:Burning >
n
Along a Dark Passage
You are in an unfinished room.
[ Exits: n s ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
HP:Battered MV:Burning >
A mud covered trolloc tries to slash you, but you dodge the attack.
You cleave a bull-snouted trolloc hard.
A bull-snouted trolloc tries to slash you, but you dodge the attack.
The night has begun.
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
n
No way! You're fighting for your life!
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
f
PANIC! You couldn't escape!
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
*Rag* leaves north.
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
n
No way! You're fighting for your life!
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
f
PANIC! You couldn't escape!
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
f
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
A mud covered trolloc tries to slash you, but you parry the attack.
A bull-snouted trolloc tries to slash you, but you parry the attack.
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
End of a Dark Passage
The dark stone passage ends here ubruptly, looking like it was left unfinished.
To the north the passage curves to the west where it leads to the inner
courtyard. A door to the east seems to lead to a small antechamber, while to
the west the wall has fallen in on itself, leaving a pile of rock half blocking
the hallway.
[ Exits: n e w ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A beaked trolloc stands here, listening to the ravens cawing in his ears.
You flee head over heels.
HP:Battered MV:Faint >
n
Along a Dark Passage
You are in an unfinished room.
[ Exits: n s ]
An ugly, mud covered trolloc stands here, sniffing for blood.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
HP:Battered MV:Faint >
n
A Curve in the Dark Passage
You are in an unfinished room.
[ Exits: s w ]
*Rag* is standing here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
*Rag* tries to pierce you, but you parry the attack.
HP:Battered MV:Faint - Rag: Beaten>
0
A bull-snouted trolloc has arrived from the south.
HP:Battered MV:Faint - Rag: Beaten>
* =
A bull-snouted trolloc tries to slash you, but you dodge the attack.
*Rag* tries to pierce you, but you dodge the attack.
HP:Battered MV:Faint - Rag: Beaten>
= +
*Rag* panics, and attempts to flee!
HP:Battered MV:Faint - Rag: Beaten>
+
*Rag* leaves west.
HP:Battered MV:Faint >
- -
w
*
They must have left already...
HP:Battered MV:Faint >
z
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
*Rag* is standing here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A drooling trolloc is standing here, blood dripping from its tusks.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A trolloc stands here, snarling at all who pass by.
HP:Battered MV:Faint >
9
*Rag* tries to pierce you, but you parry the attack.
HP:Battered MV:Faint - Rag: Beaten>
You do the best you can!
HP:Battered MV:Faint - Rag: Beaten>
HP:Battered MV:Faint - Rag: Beaten>
* =
*Rag* tries to pierce you, but you parry the attack.
*Rag* tries to pierce you, but you dodge the attack.
HP:Battered MV:Faint >
= + + - -
*
Your bash at *Rag* sends him sprawling!
HP:Battered MV:Faint - a bull-snouted trolloc: Healthy>
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you parry the attack.
A bull-snouted trolloc slashes you hard.
You cleave a bull-snouted trolloc.
A bull-snouted trolloc slashes you very hard.
HP:Battered MV:Faint - a bull-snouted trolloc: Scratched>
HP:Battered MV:Faint - a bull-snouted trolloc: Scratched>
f
HP:Battered MV:Faint - a bull-snouted trolloc: Scratched>
A Curve in the Dark Passage
You are in an unfinished room.
[ Exits: s w ]
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
You flee head over heels.
HP:Battered MV:Faint >
w
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
*Rag* is sitting here.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A drooling trolloc is standing here, blood dripping from its tusks.
A snarling trolloc with a massive ring piercing its snout is stamping around here.
A trolloc stands here, snarling at all who pass by.
HP:Battered MV:Burning >
z
You cleave *Rag* into bloody fragments!
HP:Battered MV:Burning - Rag: Critical>
You try to cleave *Rag*, but miss.
HP:Battered MV:Burning - Rag: Critical>
HP:Battered MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Battered MV:Burning - Rag: Critical>
9
HP:Battered MV:Burning - Rag: Critical>
* =
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you parry the attack.
A bull-snouted trolloc slashes you hard.
A bull-snouted trolloc slashes you.
*Rag* pierces you hard.
HP:Beaten MV:Burning - Rag: Critical>
= + +
Sacred narrates, 'how does one get inside the TV fort/ take it over?'
HP:Beaten MV:Burning - Rag: Critical>
*Rag* panics, and attempts to flee!
HP:Beaten MV:Burning - Rag: Critical>
-
*Rag* leaves east.
HP:Beaten MV:Burning >
-
*
Your bash at *Rag* sends him sprawling!
HP:Beaten MV:Burning - Rag: Critical>
e
No way! You're fighting for your life!
HP:Beaten MV:Burning - Rag: Critical>
z
You do the best you can!
HP:Beaten MV:Burning - Rag: Critical>
You try to cleave *Rag*, but miss.
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you dodge the attack.
A bull-snouted trolloc tries to slash you, but you parry the attack.
A bull-snouted trolloc slashes you.
HP:Beaten MV:Burning - Rag: Critical>
Adol narrates, 'Well chase you have fun with trollocs ill hold the fort'
HP:Beaten MV:Burning - Rag: Critical>
cb
Mood changed to: Brave
HP:Beaten MV:Burning - Rag: Critical>
You cleave *Rag* into bloody fragments!
A gargantuan tusked trolloc tries to slash you, but you dodge the attack.
A snarling trolloc tries to slash you, but you dodge the attack.
A bull-snouted trolloc slashes you hard.
You wish that your wounds would stop BLEEDING so much!
A bull-snouted trolloc slashes you hard.
You wish that your wounds would stop BLEEDING so much!
HP:Beaten MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Beaten MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Beaten MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Beaten MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Beaten MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Beaten MV:Burning - Rag: Critical>
9
They already seem stunned!
HP:Beaten MV:Burning - Rag: Critical>
*Rag* panics, and attempts to flee!
HP:Beaten MV:Burning - Rag: Critical>
9
You try to cleave *Rag*, but miss.
A gargantuan tusked trolloc tries to slash you, but you parry the attack.
A snarling trolloc tries to slash you, but you parry the attack.
A bull-snouted trolloc slashes you hard.
You wish that your wounds would stop BLEEDING so much!
A bull-snouted trolloc slashes you hard.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Burning - Rag: Critical>
*
*Rag* leaves east.
HP:Critical MV:Burning >
= =
Sacred narrates, 'not THAT for adol'
HP:Critical MV:Burning >
*Rag* has arrived from the east.
HP:Critical MV:Burning >
*Rag* leaves west.
HP:Critical MV:Burning >
+ + w
- Cancelled.
A Dark Passage
You are in an unfinished room.
[ Exits: e w ]
*Rag* is standing here.
A trolloc of the Al'ghol is standing here.
*Rag* tries to pierce you, but you dodge the attack.
HP:Critical MV:Burning - Rag: Critical>
z
9
You do the best you can!
HP:Critical MV:Burning - Rag: Critical>
HP:Critical MV:Burning - Rag: Critical>
*
*Rag* tries to pierce you, but you parry the attack.
HP:Critical MV:Burning >
Sacred narrates, 'fort'
HP:Critical MV:Burning >
= =
*Rag* panics, and attempts to flee!
HP:Critical MV:Burning >
+ + -
*Rag* leaves east.
HP:Critical MV:Burning - an Al'ghol trolloc: Healthy>
-
*
They must have left already...
HP:Critical MV:Burning - an Al'ghol trolloc: Healthy>
You cleave an Al'ghol trolloc.
An Al'ghol trolloc tries to slash you, but you parry the attack.
HP:Critical MV:Burning - an Al'ghol trolloc: Scratched>
f
HP:Critical MV:Burning - an Al'ghol trolloc: Scratched>
*Rag* leaves west.
HP:Critical MV:Burning - an Al'ghol trolloc: Scratched>
w
A Courtyard Intersection
After walking through the eerie black halls for some time you come to a once
noble courtyard. Old bones and blood stains cover the floor where a grand
feast occurred years ago. Long sinister banners now hang in place of beautiful
tapestries. East and west of you the hall narrows into a cramped corridor
capable of holding at most two trollocs shoulder to shoulder. North of you
swords clash together in what sounds of battle.
[ Exits: n e s w ]
*Rag* is standing here.
A wicked Kno'mon hunterkiller checks for tracks.
A trolloc stands here, snarling at all who pass by.
You flee head over heels.
*Rag* tries to pierce you, but you parry the attack.
HP:Critical MV:Burning - Rag: Critical>
z
No way! You're fighting for your life!
HP:Critical MV:Burning - Rag: Critical>
9
You do the best you can!
HP:Critical MV:Burning - Rag: Critical>
HP:Critical MV:Burning - Rag: Critical>
* = = +
*Rag* tries to pierce you, but you parry the attack.
*Rag* tries to pierce you, but you dodge the attack.
HP:Critical MV:Burning - Rag: Critical>
+
*Rag* panics, and attempts to flee!
HP:Critical MV:Burning - Rag: Critical>
- -
*
As *Rag* avoids your bash, you topple over and fall to the ground! <--Im thinking, well I rip..
HP:Critical MV:Burning - Rag: Critical>
*Rag* leaves west.
HP:Critical MV:Burning >
st
Adol narrates, 'i know Im just saying'
HP:Critical MV:Burning >
9
You stand up.
*Rag* tries to pierce you, but you parry the attack.
HP:Critical MV:Burning - Rag: Critical>
You try to cleave *Rag*, but miss.
*Rag* pierces you very hard.
You wish that your wounds would stop BLEEDING so much!
*Rag* tries to pierce you, but you parry the attack.
A snarling trolloc tries to slash you, but you dodge the attack.
A wicked kno'mon hunterkiller tries to slash you, but you dodge the attack.
HP:Critical MV:Burning - Rag: Critical>
* = = + + -
Sacred narrates, 'i know'
HP:Critical MV:Burning - Rag: Critical>
-
*
Your bash at *Rag* sends him sprawling!
You cleave *Rag* into bloody fragments!
*Rag* is mortally wounded, and will die soon, if not aided.
A snarling trolloc tries to slash you, but you parry the attack.
A wicked kno'mon hunterkiller tries to slash you, but you parry the attack.
HP:Critical MV:Burning - Rag: Incapacitated>
l
A Courtyard Intersection
After walking through the eerie black halls for some time you come to a once
noble courtyard. Old bones and blood stains cover the floor where a grand
feast occurred years ago. Long sinister banners now hang in place of beautiful
tapestries. East and west of you the hall narrows into a cramped corridor
capable of holding at most two trollocs shoulder to shoulder. North of you
swords clash together in what sounds of battle.
[ Exits: n e s w ]
*Rag* is lying here, mortally wounded.
A wicked kno'mon hunterkiller is here, fighting YOU!.
A snarling trolloc is here, fighting YOU!.
HP:Critical MV:Burning - Rag: Incapacitated>
narr rip
You narrate, 'rip'
HP:Critical MV:Burning - Rag: Incapacitated>
You try to cleave *Rag*, but miss.
*Rag* is mortally wounded, and will die soon, if not aided.
A snarling trolloc tries to slash you, but you dodge the attack.
A wicked kno'mon hunterkiller tries to slash you, but you dodge the attack.
The sky starts to get cloudy.
You are hungry.
*Rag* lies immobile on the ground, suffering...
*Rag* is mortally wounded, and will die soon, if not aided.
HP:Beaten MV:Draining - Rag: Incapacitated>
2
You don't have a corpse.
HP:Beaten MV:Draining - Rag: Incapacitated>
Sacred narrates, 'who?'
HP:Beaten MV:Draining - Rag: Incapacitated>
cb
A snarling trolloc has arrived from the north.
Mood changed to: Brave
HP:Beaten MV:Draining - Rag: Incapacitated>
Sacred narrates, 'rag?'
HP:Beaten MV:Draining - Rag: Incapacitated>
You cleave *Rag* into bloody fragments!
You receive some experience points.
The Wheel weaves around you more tightly.
Your blood freezes as you hear *Rag*'s death cry.
*Rag* is dead! R.I.P.
A snarling trolloc tries to slash you, but you dodge the attack.
A wicked kno'mon hunterkiller tries to slash you, but you parry the attack.
HP:Beaten MV:Draining - a snarling trolloc: Healthy>
narr rag
You narrate, 'rag'
HP:Beaten MV:Draining - a snarling trolloc: Healthy>
l
A Courtyard Intersection
After walking through the eerie black halls for some time you come to a once
noble courtyard. Old bones and blood stains cover the floor where a grand
feast occurred years ago. Long sinister banners now hang in place of beautiful
tapestries. East and west of you the hall narrows into a cramped corridor
capable of holding at most two trollocs shoulder to shoulder. North of you
swords clash together in what sounds of battle.
[ Exits: n e s w ]
The corpse of Rag is lying here.
A trolloc stands here, snarling at all who pass by.
A wicked kno'mon hunterkiller is here, fighting YOU!.
A snarling trolloc is here, fighting YOU!.
HP:Beaten MV:Draining - a snarling trolloc: Healthy>
2
You get a big pile of gold coins from the corpse of Rag.
There were 2950 coins.
You get a pair of ranger boots from the corpse of Rag.
You get a pair of dark cloth leggings from the corpse of Rag.
You get a crystal trimmed shield from the corpse of Rag.
You get a long bladed hunting knife from the corpse of Rag.
You get a ring of chunky stone from the corpse of Rag.
You get a ring of chunky stone from the corpse of Rag.
You get a pair of swordsman gloves from the corpse of Rag.
You get an iron bracelet with ancient engravings from the corpse of Rag.
You get an iron bracelet with ancient engravings from the corpse of Rag.
You get a swordsman's belt from the corpse of Rag.
You get a pair of golden silk sleeves from the corpse of Rag.
You get a worn animal hide vest from the corpse of Rag.
You get a pure black cloak from the corpse of Rag.
You get a rock colored shoufa from the corpse of Rag.
You get a strange ruby necklace from the corpse of Rag.
You get a strange ruby necklace from the corpse of Rag.
You get a backpack from the corpse of Rag.
I get out:
HP:Critical MV:Burning >
You have 22(404) hit and 1(154) movement points.
You have scored 85241207 exp, 270 total quest points, and have 4436 gold coins.
You need 4758793 exp to reach your next level.
You have been playing for 12879 days and 3 hours.
You have gathered 209 Weave Points so far.
This ranks you as Chase (level 50)
You are in the following clans:
Gaidin : 270 Quest Points, rank 5, 80 Quest Points to rank.
You are standing.
You are hungry.
Hehe. Chase I love you man. Just reading this I was trying not to laugh, your newbish lack of zone knowledge got you a kill
+ you always being suicidal which is your best quality
.
I knew you had Rag the minute you started fleeing around and got lost, rag thought he had your ass, just like you thought you had him
.
And rag didn't flee hit you perfectly like a lamer, so I like this log alot. Looking through alot of these logs, im seeing lots of people getting out of spammables.
Is it just me, or did I never get out of a spammable?
I knew you had Rag the minute you started fleeing around and got lost, rag thought he had your ass, just like you thought you had him
And rag didn't flee hit you perfectly like a lamer, so I like this log alot. Looking through alot of these logs, im seeing lots of people getting out of spammables.
Is it just me, or did I never get out of a spammable?
I just dont know GK the best, considering Ive only spent about 3 hours total on DS. I know the rest of the world fine. I bet if we had a test to see who can go from anywhere south of gk to anywhere else, I would win
Besides, he couldnt flee hit me because I wasn't gonna sit there and take hits while still on mobs..
Oh it's still possible.
I'll have to get on ls next time im on and we'll see who can spam fastest and best zone knowledge sweetie
. It's on baby 
PS: Great pking you today, I felt so horribly weak b/c i forgot how i cant do anything to combo/dodgers
, kick was horrible, and you kept owning me with the dark axe.
But it is amusing to watch you burn mvs
.
I'll have to get on ls next time im on and we'll see who can spam fastest and best zone knowledge sweetie
PS: Great pking you today, I felt so horribly weak b/c i forgot how i cant do anything to combo/dodgers
But it is amusing to watch you burn mvs
-
Guest
Definately intense =p I just wanted you to get low enough, so we have a better fight. I went in shut door, diagnose you and you are battered so it's all good to let you out =) Since I have mobs to help me. I was trying to let mobs buff for me since I knew you gotta be haggish and cant afford to get alot of bash flee come back in and hit me. But ohh well luck was on your side damn you! heh 
Lol are you mad bc people like my log better?
Ok lets see. Why would I ride a horse when I want to finish him. Riding will cut down my def. I was using the half-moon axe. I know GK fine, I was just unsure wtf I was bc I was panicing hiting flee <insert random room>. I showed some skill somewhat by having the kahones to stay in another race's city at crit and low mvs to finish off an low troll. Rag didn't spam me in for one reason: fun. Yes, he could spam me in and get my set and scalp but for what reason? I feel satisfaction comes from skillful killing, not spamming a door shut with mobs doing the work.
Ok lets see. Why would I ride a horse when I want to finish him. Riding will cut down my def. I was using the half-moon axe. I know GK fine, I was just unsure wtf I was bc I was panicing hiting flee <insert random room>. I showed some skill somewhat by having the kahones to stay in another race's city at crit and low mvs to finish off an low troll. Rag didn't spam me in for one reason: fun. Yes, he could spam me in and get my set and scalp but for what reason? I feel satisfaction comes from skillful killing, not spamming a door shut with mobs doing the work.
Re: Quick but intense
Besides, this log shows life and death balancing on a needle.
And btw, Rag had a sick set too, so cant blame it on our sets. I had like one bracelet from a full set.
I could have left anytime I wanted to. I knew where I was by the first bash I entered. I also knew that if I ran out, bc was done. So I stayed for the kill. Its not lack of zone knowledge.
The adrenalin that you get from such a close call and close fight is what made this special. I dont care about wps and eq, its about pulling off some full kills, or even dieing in a fun way.Chase wrote:9
You do the best you can!
HP:Critical MV:Burning - Rag: Critical>
HP:Critical MV:Burning - Rag: Critical>
* = = +
*Rag* tries to pierce you, but you parry the attack.
*Rag* tries to pierce you, but you dodge the attack.
HP:Critical MV:Burning - Rag: Critical>
+
*Rag* panics, and attempts to flee!
HP:Critical MV:Burning - Rag: Critical>
- -
*
As *Rag* avoids your bash, you topple over and fall to the ground! <--Im thinking, well I rip..
HP:Critical MV:Burning - Rag: Critical>
*Rag* leaves west.
HP:Critical MV:Burning >
st
Adol narrates, 'i know Im just saying'
HP:Critical MV:Burning >
9
You stand up. <-- a half a second slower and i would be dead
*Rag* tries to pierce you, but you parry the attack.
HP:Critical MV:Burning - Rag: Critical>
You try to cleave *Rag*, but miss.
*Rag* pierces you very hard.
You wish that your wounds would stop BLEEDING so much!
*Rag* tries to pierce you, but you parry the attack.
A snarling trolloc tries to slash you, but you dodge the attack.
A wicked kno'mon hunterkiller tries to slash you, but you dodge the attack.
HP:Critical MV:Burning - Rag: Critical>
* = = + + -
Sacred narrates, 'i know'
HP:Critical MV:Burning - Rag: Critical>
-
*
Your bash at *Rag* sends him sprawling!
You cleave *Rag* into bloody fragments!
*Rag* is mortally wounded, and will die soon, if not aided.
And btw, Rag had a sick set too, so cant blame it on our sets. I had like one bracelet from a full set.
I could have left anytime I wanted to. I knew where I was by the first bash I entered. I also knew that if I ran out, bc was done. So I stayed for the kill. Its not lack of zone knowledge.
I actually enjoy stupid/random/humourous/silly/smirkage/wtf/giggle kills to the standard do dmg, chase, kill, or the hide blick, or the hide stab, then stab again, or the any other systematic pk (s)kill.
If I wanted to see that shit, I have plenty of logs, and believe me, it's nothing special. Just like looing at stupid variables, and determing the variables and my own capabilities.
I personally don't enjoy my logs too much, it is the other people's logs I enjoy.
And above all, this is a purely great log, for, Chase, is the god damn man.
He's a hoot, I lub him, he lubs me, and we are getting married.
And I'm glad to see that I'm not the only one supposedly full up their ass, for I'm a machine baby, you want boring rinse and repeat, you got me.
With the occasional good shit, but I guarantee 100%, or you get your money back, it is always stupidly funny.
Chase>Trin.
Vurek>Chase>Trin
Borgg>Vurek>Chase>Trin
Borgg eats Vurek, then proceeds to undercook Chase, and then finnaly sizzles Trin.
My gawd.
****
I got the inspiration from cooking brats....yah. Good times.
If I wanted to see that shit, I have plenty of logs, and believe me, it's nothing special. Just like looing at stupid variables, and determing the variables and my own capabilities.
I personally don't enjoy my logs too much, it is the other people's logs I enjoy.
And above all, this is a purely great log, for, Chase, is the god damn man.
He's a hoot, I lub him, he lubs me, and we are getting married.
And I'm glad to see that I'm not the only one supposedly full up their ass, for I'm a machine baby, you want boring rinse and repeat, you got me.
With the occasional good shit, but I guarantee 100%, or you get your money back, it is always stupidly funny.
Chase>Trin.
Vurek>Chase>Trin
Borgg>Vurek>Chase>Trin
Borgg eats Vurek, then proceeds to undercook Chase, and then finnaly sizzles Trin.
My gawd.
****
I got the inspiration from cooking brats....yah. Good times.
Sigh, I complement chase in irc, and he gets annoyed that I'm being sarcastic.
I have these problems with my sarcasm. Noone knows when I'm serious, so they assume I'm sarcastic. I complemented a cute chic today, and she got pissed at me and told me to fuck off. Hehee
Now, Chase is all big and bad. He eats the vurek.
Well, I'll allow that.
I'm serious now.
Borgg>Chase>Vurek.
PwNed!
I have these problems with my sarcasm. Noone knows when I'm serious, so they assume I'm sarcastic. I complemented a cute chic today, and she got pissed at me and told me to fuck off. Hehee
Now, Chase is all big and bad. He eats the vurek.
Well, I'll allow that.
I'm serious now.
Borgg>Chase>Vurek.
PwNed!