Phantasm

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Guest

Phantasm

Post by Guest »

Nice fight, failed air scythe killed me at the end. Every stab you landed resulted from a failed weave, two air scythes and one sleep... I'm starting to rethink my policy of running weave timers.
Guest

Post by Guest »

Here's that last one in all its glory:



You begin to weave the appropriate flows.

HP:Wounded SP:Full MV:Excellent >
= + + - -
* kill dark

Your air scythe fails.
Suddenly *Phantasm* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
The Wheel weaves around you less tightly.
You are dead! Sorry...
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Phantasm
Posts: 338
Joined: Wed Mar 02, 2005 11:54 pm

Post by Phantasm »

good times. yeah, you were weaving pretty hard, but I figured if I kept trying, I'd probably get through. good fight, I'd like to do it again.

because, as everyone knows, I love stab war :P
Jerez
Posts: 165
Joined: Wed May 27, 2009 12:17 am

Post by Jerez »

that never happens to me....
maybe once
but for the most part i find that if you start timer as soon as they enter room and are ready to spam k dark in the event of failure that you will beat stab timer 100%
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