Land charge lag

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Land charge lag

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You begin charging towards a huge trolloc.

HP:Battered MV:Fresh >
+ + - -
*
You CHARGE a huge trolloc, who doesn't get the opportunity to see his body get torn in half.
A huge trolloc grimaces in pain.
You receive some experience points.
Your blood freezes as you hear a huge trolloc's death cry.
A huge trolloc is dead! R.I.P.
A huge trolloc stops following a shadowy fade.

HP:Battered MV:Fresh >
x
x
x
x
x

Suddenly *Kombat* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
The Wheel weaves around you less tightly.
You are dead! Sorry...

Ouch.. =p Any reason why the land charge lag is there? Or is it intended to be like that. I think I get llag if I miss charge too which is understandable, but why lag after I land a charge anyone knows? Btw he landed on me at least like 3-4 pulses after I blicked the trolloc.
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