HP:Battered MV:Fresh >
kill dark
They don't seem to be here.
HP:Battered MV:Fresh >
kill dark
They don't seem to be here.
HP:Battered MV:Fresh >
w
Beneath a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east a massive
gate seemingly made of bone rises out of the forest. A decaying blighted
forest grows southwardly.
[ Exits: e s w ]
A strong, black warhorse stands here, full of energy.
You feel the presence of someone nearby....
HP:Battered MV:Fresh >
q
You begin charging towards Rag.
HP:Battered MV:Fresh >
*Rag* leaves east.
HP:Battered MV:Fresh >
+ + - -
*
That person is not here.
HP:Battered MV:Fresh >
kill dark
You strike *Rag*.
HP:Battered MV:Fresh - Rag: Battered>
kill dark
You do the best you can!
HP:Battered MV:Fresh - Rag: Battered>
kill dark
You do the best you can!
HP:Battered MV:Fresh - Rag: Battered>
*Rag* panics, and attempts to flee!
HP:Battered MV:Fresh - Rag: Battered>
l
You strike *Rag* hard.
HP:Battered MV:Fresh - Rag: Battered>
Beneath a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east a massive
gate seemingly made of bone rises out of the forest. A decaying blighted
forest grows southwardly.
[ Exits: e s w ]
*Rag* is here, fighting YOU!.
A strong, black warhorse stands here, full of energy.
HP:Battered MV:Fresh - Rag: Battered>
kill dark
You do the best you can!
HP:Battered MV:Fresh - Rag: Battered>
kill dark
You do the best you can!
HP:Battered MV:Fresh - Rag: Battered>
kill dark
You do the best you can!
HP:Battered MV:Fresh - Rag: Battered>
kill dark
*Rag* leaves west.
They don't seem to be here.
HP:Battered MV:Fresh >
q
That person is not here.
HP:Battered MV:Fresh >
w
q
Along a Vine Covered Wall
A high wall climbs three spans into the air, capped with large iron spikes.
Blighted foliage grows right up to the edge of the wall, staining it with
splotches of red, yellow, and black. Long thorned vines grow up to nearly the
top of the wall, so many that it covers entire sections. To the east, the wall
extends to a massive gate seemingly made of bone rises out of the forest. A
decaying blighted forest grows southwardly.
[ Exits: e s w ]
A strong, black warhorse stands here, full of energy.
You feel the presence of someone nearby....
HP:Battered MV:Fresh >
You begin charging towards Rag.
HP:Battered MV:Fresh >
*Rag* leaves east.
HP:Battered MV:Fresh >
+ + - -
*
You CHARGE *Rag*, who doesn't get the opportunity to see his body get torn in half.
*Rag* grimaces in pain.
You receive some experience points.
The Wheel weaves around you more tightly.
Your blood freezes as you hear *Rag*'s death cry.
*Rag* is dead! R.I.P.