Near The South Gate
The south gate of Shol Arbela gleams, its steel shining the the light.
Massive and thick, the gates arnt ment to look pretty, but to serve as a gate,
as the many dents and scratches on them show.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
A grizzled tracker is here, fresh from the Blight.
You flee head over heels.
HP:Wounded MV:Draining >
w
w
The South Gate
The south gates of Shol Arbela gleams in the sunlight, its pristine steel
polished, yet ready for even the harshest siege. They are open now, but ready
to be closed at any moment.
[ Exits: n e s w ]
Bradash the Reaper is standing here.
You feel the presence of someone nearby....
A strong cityguard is standing here, patroling the city.
A grizzled tracker is here, fresh from the Blight.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
HP:Wounded MV:Draining >
w
Southern Street
The street here is bustling with peaple, everyone rushing around, preparing
themselves for this day, and the days to come. A peddler bellow nearby, you
suddenly you step in a puddle of water in the road. On second thought, that
wasnt water.
[ Exits: e w ]
A grizzled tracker is here, fresh from the Blight.
HP:Wounded MV:Draining >
w
Southern Street
The Southern Street of Shol Arbela is bustling with peaple, who are hustling
around, waiting to make a name for themselves. The streets are orderly and
crimefree, as they are strictly patroled by the city guard, both against
humans, and Spawn.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A grizzled tracker is here, fresh from the Blight.
A strong cityguard is standing here, patroling the city.
A grizzled tracker is here, fresh from the Blight.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A veteran soldier is here, loyal to Arafel.
HP:Wounded MV:Draining >
Soutern Road
The southern road is lined on one side with the thick, stone walls of Shol
Arbela, almost 50 feet high, and a good 10 feet thick, lined with crenalations.
The other side is crammed with shops and houses, filled with cheery life.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
HP:Wounded MV:Draining >
w
w
Southern Road
The thick, stone walls shimmer in the sunlight as the thick gray granite is
accented by the swirls of marble. The walls of Shol Arblea are enormous, ment
to withstand countless invations by the Shadowspawn the are rife in the Blight.
[ Exits: e w ]
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
HP:Wounded MV:Draining >
w
Down the Southern Street
As you move down a southern street, the cheery bustle of the peaple who live in
the Shol Arblea surprizes you. It is hard to comprehend how peaple can seem so
carefree when the walls that protect from the ravanges of the Blight are just a
few yards away.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
HP:Wounded MV:Draining >
Bend In the Street
The street bends here, following the stark, monolithic walls of Shol Arbela.
Guards are keeping order in the streets, and hardened soldiers are standing on
the walls, scanning for movement along the Blightborder.
[ Exits: n e ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
HP:Wounded MV:Draining >
n
Around the Bend
You are moving around the bend in the road, the smooth paving stones of the
street slowly turning their orderly pattern to move with the bend. A hawker
screams into the crowd, selling a strange peice of meat, and a cart rumbles
past, making you move.
[ Exits: n s ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
HP:Wounded MV:Draining >
n
nA Western Boulevard
You move down the Western Boulevard, and are confronted by the stench of
rotting meat. Gaging, you look over, and see carts and stores full of meat and
other foodstuffs lining the road, looking for a customer.
[ Exits: n s ]
A strong cityguard is standing here, patroling the city.
A veteran soldier is here, loyal to Arafel.
HP:Wounded MV:Draining >
n
n
A Western Boulevard
A lean, skinny man cries out for alms, and the meat stench get worst as you
pass though here. With all the stores and food everywhere, this can only be
the meat district. With so much food around, you realize why Shol Arbela has
never fallen to a siege.
[ Exits: n s ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
HP:Wounded MV:Faint >
Nearing a Side Street
Drifting in the from the south, a wind stirs the stench of meat, and other
foodstuffs. The wind is not the beginning, but it is A beginning. To the
north, you seem to be nearing a side street.
[ Exits: n s ]
HP:Wounded MV:Faint >
n
nA Side Street
Directly to the east is a side street, leading off into the depths of Shol
Arbela. It is dark and shady in there, with only a few street lanterns
lighting the way. This seem like the perfect place for thieves and bandits to
hide.
[ Exits: n e s ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
HP:Wounded MV:Faint >
n
nA Western Boulevard
The Western Boulevard here is alot slower the the bustle and hustle of the main
street, but it is still busy. To the west are thick walls, and to the east are
the houses and shops that are everpresent.
[ Exits: n s ]
HP:Wounded MV:Faint >
n
Nearing the Main Street
Directly to the north is the main street of Shol Arbela, in all its glory
against the stark walls that defend the city. To the south is the western
Boulevard, and to the southeast is a small side street.
[ Exits: n s ]
A strong cityguard is standing here, patroling the city.
HP:Wounded MV:Faint >
n
Main Street of Shol Arbela
The main street of Shol Arebela turns here, leading into the western Boulevard,
and finally, to the south gate.
[ Exits: e s ]
HP:Wounded MV:Faint >
e
Main Street
The main street here is filled with peaple, and is lined with shops to the
south. To the north are the thick, granite walls of the city, walls that have
broken a hundreds trolloc invations, and countless raids.
[ Exits: e w ]
HP:Wounded MV:Faint >
e
The Main Street
The main street here is filled with peaple, and is lined with shops to the
south. To the north are the thick, granite walls of the city, walls that have
broken a hundreds trolloc invations, and countless raids.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
HP:Wounded MV:Faint >
s
e
Alas, you cannot go that way...
HP:Wounded MV:Faint >
Main Street By A Side Street
The main street here is filled with peaple, going where ever their fates lead
them today. To the south, you can see a small side street branching off,
leading down into the depths if the city of Shol Arbela.
[ Exits: e w ]
A grizzled tracker is here, fresh from the Blight.
HP:Wounded MV:Faint >
0
HP:Hurt MV:Draining >
-
*
You see very recent tracks of Atreus leaving east.
HP:Hurt MV:Draining >
w
w
No way! You're fighting for your life!
HP:Hurt MV:Draining - a grizzled tracker: Healthy>
No way! You're fighting for your life!
HP:Hurt MV:Draining - a grizzled tracker: Healthy>
f
HP:Hurt MV:Draining - a grizzled tracker: Healthy>
The Main Street
The main street here is filled with peaple, and is lined with shops to the
south. To the north are the thick, granite walls of the city, walls that have
broken a hundreds trolloc invations, and countless raids.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
You flee head over heels.
HP:Hurt MV:Draining >
w
w
sMain Street
The main street here is filled with peaple, and is lined with shops to the
south. To the north are the thick, granite walls of the city, walls that have
broken a hundreds trolloc invations, and countless raids.
[ Exits: e w ]
Bradash narrates, 'fd'
HP:Hurt MV:Draining >
s
sMain Street of Shol Arbela
The main street of Shol Arebela turns here, leading into the western Boulevard,
and finally, to the south gate.
[ Exits: e s ]
HP:Hurt MV:Draining >
s
Nearing the Main Street
Directly to the north is the main street of Shol Arbela, in all its glory
against the stark walls that defend the city. To the south is the western
Boulevard, and to the southeast is a small side street.
[ Exits: n s ]
A strong cityguard is standing here, patroling the city.
HP:Hurt MV:Draining >
A Western Boulevard
The Western Boulevard here is alot slower the the bustle and hustle of the main
street, but it is still busy. To the west are thick walls, and to the east are
the houses and shops that are everpresent.
[ Exits: n s ]
HP:Hurt MV:Draining >
s
s
A Side Street
Directly to the east is a side street, leading off into the depths of Shol
Arbela. It is dark and shady in there, with only a few street lanterns
lighting the way. This seem like the perfect place for thieves and bandits to
hide.
[ Exits: n e s ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
HP:Hurt MV:Draining >
e
Nearing a Side Street
Drifting in the from the south, a wind stirs the stench of meat, and other
foodstuffs. The wind is not the beginning, but it is A beginning. To the
north, you seem to be nearing a side street.
[ Exits: n s ]
HP:Hurt MV:Draining >
Rag narrates, 'come inn?'
HP:Hurt MV:Draining >
Alas, you cannot go that way...
HP:Hurt MV:Draining >
n
e
A Side Street
Directly to the east is a side street, leading off into the depths of Shol
Arbela. It is dark and shady in there, with only a few street lanterns
lighting the way. This seem like the perfect place for thieves and bandits to
hide.
[ Exits: n e s ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
HP:Hurt MV:Draining >
e
A Side Street
With the low lighting, and the shadows that provide plenty of hiding places,
you'd think that there would be a pack of thieves running about. Suddenly, you
see a soldiers march by, and your doubts are dispelled.
[ Exits: e w ]
HP:Hurt MV:Draining >
A Side Street
The side street here is low-lite, and has only a few door leading out into the
city from houses. It leads to be main Boulevard to the west, and deeper into
the bowels of the city to the east.
[ Exits: e w ]
HP:Hurt MV:Draining >
e
e
A Side Street
A rat scurries past as you run by, darting into a corner. The alley is very
lacking of trash that resides in many back streets in other cities. Looking
up, you see all the houses made of sturdy brick, thatched with tar and wood.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A veteran soldier is here, loyal to Arafel.
A grizzled tracker is here, fresh from the Blight.
HP:Hurt MV:Draining >
Central Lane
The back alley to the west leads out into the central lane of Shol Arbela,
going from dark and musty, to bright and bustling. It almost seems as you have
entered a diffrent world. Peaple and carts are rushing past you in the lane.
[ Exits: n e s w ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
HP:Hurt MV:Draining >
A veteran soldier tickles you as he slashes you.
A veteran soldier tickles you as he slashes you.
You blast a veteran soldier.
A veteran soldier tickles you as he slashes you.
HP:Hurt MV:Draining - a veteran soldier: Scratched>
f
HP:Hurt MV:Draining - a veteran soldier: Scratched>
Zanril narrates, 'she at gate'
HP:Hurt MV:Draining - a veteran soldier: Scratched>
Center Lane By the Keep
The central lane here is nearing the Grand Keep of Shol Arbela, the last
stronghold if the thick, impenitrable walls of the city are broken. The road
stops suddenly here, ramming strait into the walls of the Keep.
[ Exits: n ]
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
You flee head over heels.
HP:Hurt MV:Draining >
n
w
Central Lane
The back alley to the west leads out into the central lane of Shol Arbela,
going from dark and musty, to bright and bustling. It almost seems as you have
entered a diffrent world. Peaple and carts are rushing past you in the lane.
[ Exits: n e s w ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
HP:Hurt MV:Draining >
w
A Side Street
A rat scurries past as you run by, darting into a corner. The alley is very
lacking of trash that resides in many back streets in other cities. Looking
up, you see all the houses made of sturdy brick, thatched with tar and wood.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A veteran soldier is here, loyal to Arafel.
A grizzled tracker is here, fresh from the Blight.
HP:Hurt MV:Draining >
w
A Side Street
The side street here is low-lite, and has only a few door leading out into the
city from houses. It leads to be main Boulevard to the west, and deeper into
the bowels of the city to the east.
[ Exits: e w ]
HP:Hurt MV:Faint >
w
A Side Street
With the low lighting, and the shadows that provide plenty of hiding places,
you'd think that there would be a pack of thieves running about. Suddenly, you
see a soldiers march by, and your doubts are dispelled.
[ Exits: e w ]
HP:Hurt MV:Faint >
w
A Side Street
Directly to the east is a side street, leading off into the depths of Shol
Arbela. It is dark and shady in there, with only a few street lanterns
lighting the way. This seem like the perfect place for thieves and bandits to
hide.
[ Exits: n e s ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
HP:Hurt MV:Faint >
s
Alas, you cannot go that way...
HP:Hurt MV:Faint >
s
sNearing a Side Street
Drifting in the from the south, a wind stirs the stench of meat, and other
foodstuffs. The wind is not the beginning, but it is A beginning. To the
north, you seem to be nearing a side street.
[ Exits: n s ]
HP:Hurt MV:Faint >
s
s
A Western Boulevard
A lean, skinny man cries out for alms, and the meat stench get worst as you
pass though here. With all the stores and food everywhere, this can only be
the meat district. With so much food around, you realize why Shol Arbela has
never fallen to a siege.
[ Exits: n s ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
HP:Hurt MV:Faint >
s
A Western Boulevard
You move down the Western Boulevard, and are confronted by the stench of
rotting meat. Gaging, you look over, and see carts and stores full of meat and
other foodstuffs lining the road, looking for a customer.
[ Exits: n s ]
A veteran soldier is here, loyal to Arafel.
HP:Hurt MV:Faint >
Around the Bend
You are moving around the bend in the road, the smooth paving stones of the
street slowly turning their orderly pattern to move with the bend. A hawker
screams into the crowd, selling a strange peice of meat, and a cart rumbles
past, making you move.
[ Exits: n s ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
HP:Hurt MV:Faint >
Bend In the Street
The street bends here, following the stark, monolithic walls of Shol Arbela.
Guards are keeping order in the streets, and hardened soldiers are standing on
the walls, scanning for movement along the Blightborder.
[ Exits: n e ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
HP:Hurt MV:Faint >
e
eDown the Southern Street
As you move down a southern street, the cheery bustle of the peaple who live in
the Shol Arblea surprizes you. It is hard to comprehend how peaple can seem so
carefree when the walls that protect from the ravanges of the Blight are just a
few yards away.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
HP:Hurt MV:Faint >
e
e
Southern Road
The thick, stone walls shimmer in the sunlight as the thick gray granite is
accented by the swirls of marble. The walls of Shol Arblea are enormous, ment
to withstand countless invations by the Shadowspawn the are rife in the Blight.
[ Exits: e w ]
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
A strong cityguard is standing here, patroling the city.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
HP:Hurt MV:Faint >
oSoutern Road
The southern road is lined on one side with the thick, stone walls of Shol
Arbela, almost 50 feet high, and a good 10 feet thick, lined with crenalations.
The other side is crammed with shops and houses, filled with cheery life.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
HP:Hurt MV:Faint >
o
Bash who?
HP:Hurt MV:Faint >
Rag narrates, 'which gate?'
HP:Hurt MV:Faint >
e
o
Southern Street
The Southern Street of Shol Arbela is bustling with peaple, who are hustling
around, waiting to make a name for themselves. The streets are orderly and
crimefree, as they are strictly patroled by the city guard, both against
humans, and Spawn.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A grizzled tracker is here, fresh from the Blight.
A strong cityguard is standing here, patroling the city.
A grizzled tracker is here, fresh from the Blight.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A veteran soldier is here, loyal to Arafel.
HP:Hurt MV:Faint >
Bash who?
HP:Hurt MV:Faint >
A grizzled tracker has arrived from the east.
HP:Hurt MV:Faint - a veteran soldier: Healthy>
e
No way! You're fighting for your life!
HP:Hurt MV:Faint - a veteran soldier: Healthy>
A veteran soldier barely tickles you with his slash.
A grizzled tracker barely tickles you with his slash.
A grizzled tracker tickles you as he slashes you.
A veteran soldier tickles you as he slashes you.
You blast a veteran soldier.
A veteran soldier tickles you as he slashes you.
HP:Wounded MV:Faint - a veteran soldier: Scratched>
f
Zanril narrates, 's'
HP:Wounded MV:Faint - a veteran soldier: Scratched>
PANIC! You couldn't escape!
HP:Wounded MV:Faint - a veteran soldier: Scratched>
f
PANIC! You couldn't escape!
HP:Wounded MV:Faint - a veteran soldier: Scratched>
f
HP:Wounded MV:Faint - a veteran soldier: Scratched>
Soutern Road
The southern road is lined on one side with the thick, stone walls of Shol
Arbela, almost 50 feet high, and a good 10 feet thick, lined with crenalations.
The other side is crammed with shops and houses, filled with cheery life.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
You flee head over heels.
HP:Wounded MV:Faint >
e
e
Southern Street
The Southern Street of Shol Arbela is bustling with peaple, who are hustling
around, waiting to make a name for themselves. The streets are orderly and
crimefree, as they are strictly patroled by the city guard, both against
humans, and Spawn.
[ Exits: e w ]
A grizzled tracker is here, fresh from the Blight.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A grizzled tracker is here, fresh from the Blight.
A strong cityguard is standing here, patroling the city.
A grizzled tracker is here, fresh from the Blight.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A veteran soldier is here, loyal to Arafel.
HP:Wounded MV:Faint >
o
Southern Street
The street here is bustling with peaple, everyone rushing around, preparing
themselves for this day, and the days to come. A peddler bellow nearby, you
suddenly you step in a puddle of water in the road. On second thought, that
wasnt water.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
HP:Wounded MV:Faint >
Bash who?
HP:Wounded MV:Faint >
e
o
The South Gate
The south gates of Shol Arbela gleams in the sunlight, its pristine steel
polished, yet ready for even the harshest siege. They are open now, but ready
to be closed at any moment.
[ Exits: n e s w ]
A tall white stallion is standing here.
*Desain* is standing here.
A grizzled tracker is here, fresh from the Blight.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
HP:Wounded MV:Burning >
HP:Wounded MV:Burning >
* = = + + -
A veteran soldier tickles you as he slashes you.
A veteran soldier barely tickles you with his slash.
A veteran soldier tickles you as he slashes you.
A veteran soldier tickles you as he slashes you.
A grizzled tracker tickles you as he slashes you.
A veteran soldier tickles you as he slashes you.
HP:Wounded MV:Burning - a veteran soldier: Healthy>
-
Zanril narrates, 'tons of mobs there'
HP:Wounded MV:Burning - a veteran soldier: Healthy>
*
You can't bash someone else while engaged!
HP:Wounded MV:Burning - a veteran soldier: Healthy>
f
HP:Wounded MV:Burning - a veteran soldier: Healthy>
score
Outside Shol Arbela
Looming right beside you are the thick, towering walls of Shol Arbela. They
are so massive that they block out the sight of everything except the southern
gate.
[ Exits: n s w ]
The corpse of a small deer is lying here.
Bradash the Reaper is standing here.
You flee head over heels.
HP:Wounded MV:Burning >
l
Outside Shol Arbela
Looming right beside you are the thick, towering walls of Shol Arbela. They
are so massive that they block out the sight of everything except the southern
gate.
[ Exits: n s w ]
The corpse of a small deer is lying here.
Bradash the Reaper is standing here.
HP:Wounded MV:Burning >
nar im
Bradash narrates, 'sure are'
HP:Wounded MV:Burning >
nar im hagged
You narrate, 'im hagged'
HP:Wounded MV:Burning >
HP:Wounded MV:Burning >
l
Outside Shol Arbela
Looming right beside you are the thick, towering walls of Shol Arbela. They
are so massive that they block out the sight of everything except the southern
gate.
[ Exits: n s w ]
The corpse of a small deer is lying here.
Bradash the Reaper is standing here.
HP:Wounded MV:Burning >
not
You look around less carefully.
HP:Wounded MV:Burning >
not
lYou will now look around more carefully.
HP:Wounded MV:Burning >
l
sOutside Shol Arbela
Looming right beside you are the thick, towering walls of Shol Arbela. They
are so massive that they block out the sight of everything except the southern
gate.
[ Exits: n s w ]
The corpse of a small deer is lying here.
Bradash the Reaper is standing here.
HP:Wounded MV:Burning >
nar
Zanril narrates, 'You ok?'
HP:Wounded MV:Burning >
nar yeah
You narrate, 'yeah'
HP:Wounded MV:Burning >
o
Bash who?
HP:Wounded MV:Burning >
nar im out s
You narrate, 'im out s'
HP:Wounded MV:Burning >
not
nYou look around less carefully.
HP:Wounded MV:Burning >
not
pYou will now look around more carefully.
HP:Wounded MV:Burning >
p
They don't seem to be here.
HP:Wounded MV:Burning >
nar cant b
Bradash looks at you.
HP:Wounded MV:Burning >
nar cant believe i m
Bradash grins evilly.
HP:Wounded MV:Burning >
nar cant believe i mis
Rag narrates, 'reamer kick his ass =p'
HP:Wounded MV:Burning >
nar cant believe i missed that bash
Zarth narrates, 'osis!'
HP:Wounded MV:Burning >
nar cant believe i missed that bash
scYou narrate, 'cant believe i missed that bash'
HP:Wounded MV:Burning >
p
They don't seem to be here.
HP:Wounded MV:Burning >
nar NO!
You narrate, 'NO!'
HP:Wounded MV:Burning >
Zarth narrates, 'pukes?'
HP:Wounded MV:Burning >
p
They don't seem to be here.
HP:Wounded MV:Burning >
p
They don't seem to be here.
HP:Wounded MV:Burning >
nar yeah
Bradash narrates, 'i can
HP:Wounded MV:Burning >
nar yeah
You narrate, 'yeah'
HP:Wounded MV:Burning >
n
p
oThe South Gate
The south gates of Shol Arbela gleams in the sunlight, its pristine steel
polished, yet ready for even the harshest siege. They are open now, but ready
to be closed at any moment.
[ Exits: n e s w ]
A tall white stallion is standing here.
*Desain* is standing here.
A grizzled tracker is here, fresh from the Blight.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
HP:Wounded MV:Burning >
o
You try to blast *Desain*, but she parries the attack.
HP:Wounded MV:Burning - Desain: Wounded>
Zarth narrates, 'where?'
HP:Wounded MV:Burning - Desain: Wounded>
HP:Wounded MV:Burning - Desain: Wounded>
* =
Bradash narrates, 'nods com efd'
HP:Wounded MV:Burning - Desain: Wounded>
= + +
*Desain* panics, and attempts to flee!
HP:Wounded MV:Burning - Desain: Wounded>
Kold narrates, 'where is guy'
HP:Wounded MV:Burning - Desain: Wounded>
- -
*Desain* panics, and attempts to flee!
HP:Wounded MV:Burning - Desain: Wounded>
*
Your bash at *Desain* sends her sprawling!
You blast *Desain* into bloody fragments!
HP:Hurt MV:Draining - Desain: Wounded>
nar bashe
A grizzled tracker has arrived from the east.
HP:Hurt MV:Draining - Desain: Wounded>
nar bashed s
Zarth narrates, 'BRT'
HP:Hurt MV:Draining - Desain: Wounded>
nar bashed s gate
naYou narrate, 'bashed s gate'
HP:Hurt MV:Draining - Desain: Wounded>
nar c
Bradash pierces *Desain* hard.
HP:Hurt MV:Draining - Desain: Wounded>
nar come
Zanril has arrived from the west.
HP:Hurt MV:Draining - Desain: Wounded>
bYou narrate, 'come'
HP:Hurt MV:Draining - Desain: Wounded>
b
Mood changed to: Brave
HP:Hurt MV:Draining - Desain: Wounded>
Bradash pierces *Desain* extremely hard.
A veteran soldier tickles you as he slashes you.
A veteran soldier barely tickles you with his slash.
A veteran soldier tickles you as he slashes you.
A veteran soldier barely tickles you with his slash.
A grizzled tracker tickles you as he slashes you.
A veteran soldier barely tickles you with his slash.
You blast *Desain*.
HP:Wounded MV:Draining - Desain: Wounded>
Zanril pierces *Desain* very hard.
HP:Wounded MV:Draining - Desain: Battered>
l desain
You see nothing special about her.
*Desain* has some big nasty wounds and scratches.
*Desain* is using:
<used as light> a burning torch
<worn around neck> the shawl of an Aes Sedai
<worn around neck> a necklace of shiny emerald
<worn on head> a thin leather helmet
<worn about body> a long dark cloak
<worn on body> a worn animal hide vest
<worn on arms> a pair of golden silk sleeves
<worn about waist> a fine silken sash
<worn around wrist> a wristcuff with embedded gems
<worn around wrist> a simple silver band
<worn on hands> a pair of swordsman gloves
<worn on finger> a brilliant gold ring
<wielded> a sharp dagger of obsidian
<worn as shield> a crystal trimmed shield
<worn on legs> a pair of dark cloth leggings
<worn on feet> a pair of ranger boots
HP:Wounded MV:Draining - Desain: Battered>
A grizzled tracker slashes Zanril.
Zanril pierces *Desain* into bloody fragments!
Bradash pierces *Desain* very hard.
A veteran soldier barely tickles you with his slash.
A veteran soldier tickles you as he slashes you.
A veteran soldier tickles you as he slashes you.
A veteran soldier barely tickles you with his slash.
A grizzled tracker barely tickles you with his slash.
A veteran soldier barely tickles you with his slash.
*Desain* barely pierces you.
You try to blast *Desain*, but she parries the attack.
*Desain* leaves south.
*Desain* has arrived from the south.
HP:Wounded MV:Draining >
*Desain* leaves east.
HP:Wounded MV:Draining >
b
Mood changed to: Brave
HP:Wounded MV:Draining >
e
Bradash leaves south.
HP:Wounded MV:Draining >
e
eNear The South Gate
The south gate of Shol Arbela gleams, its steel shining the the light.
Massive and thick, the gates arnt ment to look pretty, but to serve as a gate,
as the many dents and scratches on them show.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
HP:Wounded MV:Draining >
e
Southern Street Near the Keep
The street here is nearing the Great Keep of Shol Arbela, the home of the Lords
of the city, and with the keep, the southern gates the protect against the
Shadow's long claw.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
HP:Wounded MV:Draining >
e
Southern Street
The southern street is relativly quiet, its limestone paving stones gleaming in
the light. It seems the number of paving stones in this city is endless, with
countless variations.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
HP:Wounded MV:Draining >
e
Southern Street
The street here is devoid of the bustle and hustle of much of the city, its
limestone paving stones silent, watching. Always watching.
[ Exits: e w ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
HP:Wounded MV:Draining >
n
Bend In the Road
The road bends here, its paving stones turning, and changing with the direction
of the road. Almost as with a bladeform, the Limestone lining the Street meets
marble swirling down the Avenue
[ Exits: n w ]
A grizzled tracker is here, fresh from the Blight.
HP:Wounded MV:Draining >
n
A Western Avenue
The Avenue here is full of peaple, bustling around, but mostly heading north,
to the Intersection. To the south, it seems there is a quieter street.
[ Exits: n s ]
HP:Wounded MV:Faint >
e
A Western Avenue
The Avenue here is paved with thick bricks, keeping in the style of Shol Arbela
of changing the paving often, as to never get boring to the eye.
[ Exits: n s ]
*Desain* is standing here.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A grizzled tracker is here, fresh from the Blight.
HP:Wounded MV:Faint >
*Desain* leaves north.
HP:Wounded MV:Faint >
nAlas, you cannot go that way...
HP:Wounded MV:Faint >
n
A Western Avenue
The Western Avenue here is filled with peaple, all trying to push thier wares.
The streets are cluttered, but it seems that everything would be silent if a
trolloc raid started.
[ Exits: n s ]
*Desain* is standing here.
A veteran soldier is here, loyal to Arafel.
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
HP:Wounded MV:Faint >
*Desain* leaves south.
HP:Wounded MV:Faint >
p
They don't seem to be here.
HP:Wounded MV:Faint >
s
*Desain* has arrived from the south.
HP:Wounded MV:Faint >
p
A Western Avenue
The Avenue here is paved with thick bricks, keeping in the style of Shol Arbela
of changing the paving often, as to never get boring to the eye.
[ Exits: n s ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A grizzled tracker is here, fresh from the Blight.
HP:Wounded MV:Faint >
They don't seem to be here.
HP:Wounded MV:Faint >
n
pA Western Avenue
The Western Avenue here is filled with peaple, all trying to push thier wares.
The streets are cluttered, but it seems that everything would be silent if a
trolloc raid started.
[ Exits: n s ]
You feel the presence of someone nearby....
A veteran soldier is here, loyal to Arafel.
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
HP:Wounded MV:Faint >
p
o
You try to blast *Desain*, but she parries the attack.
HP:Wounded MV:Faint - Desain: Battered>
HP:Wounded MV:Faint - Desain: Battered>
*
Zanril tries to pierce *Desain*, but she parries the attack.
HP:Wounded MV:Faint - Desain: Battered>
=
*Desain* panics, and attempts to flee!
HP:Wounded MV:Faint - Desain: Battered>
=
*Desain* leaves north.
HP:Wounded MV:Faint >
+
A grizzled tracker slashes Zanril.
A veteran soldier slashes Zanril.
A grizzled tracker barely slashes Zanril.
A veteran soldier slashes Zanril hard.
A veteran soldier slashes Zanril.
HP:Wounded MV:Faint >
+
Bryn narrates, 'smells west of fd'
HP:Wounded MV:Faint >
-
Zanril panics, and attempts to flee!
HP:Wounded MV:Faint >
-
*
They must have left already...
HP:Wounded MV:Faint >
Zanril panics, and attempts to flee!
HP:Wounded MV:Faint >
n
nA Western Avenue By A Side Street
The western Avenue here is filled with bustle and trade, but to the west, there
is a quiet sidestreet, with a notable lack of the noise.
[ Exits: n s w ]
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
HP:Wounded MV:Faint >
n
By A Dark Alley
The Avenue here darkens and shrinks, until it is no more than a dark alley.
The alley is lit just enough to follow the laws of the city, but not a bit
more.
[ Exits: n s w ]
A strong cityguard is standing here, patroling the city.
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
HP:Wounded MV:Faint >
n
n
Near A Dark Alley
The alley here is a dark, and lit just enough so that the Guard doesnt come
down from the walls and fine the residents for letting a halfman be able to get
in the city.
[ Exits: n s w ]
HP:Wounded MV:Faint >
A Western Avenue
The Western Avenue here is filled with peaple, all trying to push thier wares.
The streets are cluttered, but it seems that everything would be silent if a
trolloc raid started.
[ Exits: n s ]
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
HP:Wounded MV:Faint >
s
Near A Dark Alley
The alley here is a dark, and lit just enough so that the Guard doesnt come
down from the walls and fine the residents for letting a halfman be able to get
in the city.
[ Exits: n s w ]
HP:Wounded MV:Faint >
0
HP:Wounded MV:Faint >
-
Rag narrates, 'arterus fd now'
HP:Wounded MV:Faint >
*
You see fresh tracks of Osis leaving north.
You see fresh tracks of Desain leaving north.
HP:Wounded MV:Faint >
p
They don't seem to be here.
HP:Wounded MV:Faint >
p
sThey don't seem to be here.
HP:Wounded MV:Faint >
Zanril leaves north.
HP:Wounded MV:Faint >
Reamer narrates, '2 fd'
HP:Wounded MV:Faint >
nar im
Rag narrates, 'kai too'
HP:Wounded MV:Faint >
l
Near A Dark Alley
The alley here is a dark, and lit just enough so that the Guard doesnt come
down from the walls and fine the residents for letting a halfman be able to get
in the city.
[ Exits: n s w ]
HP:Wounded MV:Faint >
p
They don't seem to be here.
HP:Wounded MV:Faint >
where
Zanril leaves south.
HP:Wounded MV:Faint >
where
Players in your Zone
--------------------
Osis - Near A Dark Alley
Zanril - By A Dark Alley
Bradash - A Western Avenue
HP:Wounded MV:Faint >
p
They don't seem to be here.
HP:Wounded MV:Faint >
p
They don't seem to be here.
HP:Wounded MV:Faint >
*Desain* tickles you as she pierces you.
HP:Wounded MV:Faint - Desain: Battered>
p
You do the best you can!
HP:Wounded MV:Faint - Desain: Battered>
o
HP:Wounded MV:Faint - Desain: Battered>
Zanril narrates, 'she 2n of you'
HP:Wounded MV:Faint - Desain: Battered>
*Desain* panics, and attempts to flee!
HP:Wounded MV:Faint - Desain: Battered>
* =
*Desain* leaves north.
HP:Wounded MV:Faint >
*Desain* leaves south.
HP:Wounded MV:Faint >
= + + - -
*
They must have left already...
HP:Wounded MV:Faint >
p
pThey don't seem to be here.
HP:Wounded MV:Faint >
p
sThey don't seem to be here.
HP:Wounded MV:Faint >
s
s
s
p
o
By A Dark Alley
The Avenue here darkens and shrinks, until it is no more than a dark alley.
The alley is lit just enough to follow the laws of the city, but not a bit
more.
[ Exits: n s w ]
A strong cityguard is standing here, patroling the city.
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
HP:Wounded MV:Faint >
A Western Avenue By A Side Street
The western Avenue here is filled with bustle and trade, but to the west, there
is a quiet sidestreet, with a notable lack of the noise.
[ Exits: n s w ]
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
A grizzled tracker is here, fresh from the Blight.
HP:Wounded MV:Faint >
A Western Avenue
The Western Avenue here is filled with peaple, all trying to push thier wares.
The streets are cluttered, but it seems that everything would be silent if a
trolloc raid started.
[ Exits: n s ]
A veteran soldier is here, loyal to Arafel.
A grizzled tracker is here, fresh from the Blight.
A veteran soldier is here, loyal to Arafel.
A veteran soldier is here, loyal to Arafel.
HP:Wounded MV:Faint >
They don't seem to be here.
HP:Wounded MV:Faint >
Bash who?
HP:Wounded MV:Faint >
Zarth narrates, 'i burning n gate'
HP:Wounded MV:Faint >
s
s
A Western Avenue
The Avenue here is paved with thick bricks, keeping in the style of Shol Arbela
of changing the paving often, as to never get boring to the eye.
[ Exits: n s ]
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A strong cityguard is standing here, patroling the city.
A grizzled tracker is here, fresh from the Blight.
HP:Wounded MV:Faint >
p
oA Western Avenue
The Avenue here is full of peaple, bustling around, but mostly heading north,
to the Intersection. To the south, it seems there is a quieter street.
[ Exits: n s ]
Bradash the Reaper is standing here.
HP:Wounded MV:Faint >
o
They don't seem to be here.
HP:Wounded MV:Faint >
Bash who?
HP:Wounded MV:Faint >
w
Bradash narrates, 'conserve mvs'
HP:Wounded MV:Faint >
Alas, you cannot go that way...
HP:Wounded MV:Faint >
p
pThey don't seem to be here.
HP:Wounded MV:Faint >
p
They don't seem to be here.
HP:Wounded MV:Faint >
A Western Avenue
The Avenue here is full of peaple, bustling around, but mostly heading north,
to the Intersection. To the south, it seems there is a quieter street.
[ Exits: n s ]
Bradash the Reaper is standing here.
HP:Wounded MV:Faint >
A grizzled tracker has arrived from the south.
HP:Wounded MV:Faint >
Zarth narrates, 'who hoomans?'
HP:Wounded MV:Faint >
nar
Zanril leaves north.
HP:Wounded MV:Faint >
s
sBend In the Road
The road bends here, its paving stones turning, and changing with the direction
of the road. Almost as with a bladeform, the Limestone lining the Street meets
marble swirling down the Avenue
[ Exits: n w ]
*Desain* is standing here, riding a white stallion.
HP:Wounded MV:Faint >
s
Alas, you cannot go that way...
*Desain* leaves north, riding a white stallion..
HP:Wounded MV:Faint >
nm
What?!?
HP:Wounded MV:Faint >
n
pA Western Avenue
The Avenue here is full of peaple, bustling around, but mostly heading north,
to the Intersection. To the south, it seems there is a quieter street.
[ Exits: n s ]
*Desain* is here, fighting Bradash!, riding a white stallion.
Zanril Cankil is here, fighting *Desain*!.
A grizzled tracker is here, fresh from the Blight.
Bradash the Reaper is here, fighting *Desain*!.
HP:Wounded MV:Burning >
p
o
You try to blast *Desain*, but she dodges the attack.
HP:Wounded MV:Burning - Desain: Battered --- Bradash: Scratched
>
HP:Wounded MV:Burning - Desain: Battered --- Bradash: Scratched
>
* =
Zanril pierces *Desain* very hard.
Zanril pierces *Desain* very hard.
*Desain* tries to pierce Bradash, but he parries the attack.
Bradash pierces *Desain* hard.
Bradash pierces *Desain* hard.
HP:Wounded MV:Burning - Desain: Critical --- Bradash: Scratched
>
= +
*Desain* panics, and attempts to flee!
HP:Wounded MV:Burning - Desain: Critical --- Bradash: Scratched
>
+ -
*Desain* leaves south, riding a white stallion..
*Desain* has arrived from the south, riding a white stallion.
Bradash tries to pierce *Desain*, but she dodges the attack.
HP:Wounded MV:Burning >
Zanril tries to pierce *Desain*, but she parries the attack.
HP:Wounded MV:Burning >
-
*
Your bash at *Desain* sends her sprawling!
Reamer narrates, 'close w gate'
HP:Wounded MV:Burning - Desain: Critical --- Bradash: Scratched
>
nar
You blast *Desain* into bloody fragments!
Zanril pierces the heart of *Desain* who falls to the ground clutching at the
wound!
Zanril pierces *Desain* into bloody fragments!
Your blood freezes as you hear *Desain*'s death cry.
*Desain* is dead! R.I.P.
A grizzled tracker tickles you as he slashes you.
HP:Wounded MV:Draining - Desain: Critical>
nar DEAD
You narrate, 'DEAD'
HP:Wounded MV:Draining - Desain: Critical>
2
3
You stop using a shimmering steel axe.
Zanril narrates, 'rip'
HP:Wounded MV:Draining - Desain: Critical>
4You wield a silver curving dagger.
HP:Wounded MV:Draining - Desain: Critical>
4
5
6No way! You're fighting for your life!
HP:Wounded MV:Draining - Desain: Critical>
6
#SESSION 'ses1' DIED.
#THERE'S NO ACTIVE SESSION NOW.