Really cool old log I found!

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Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

Really cool old log I found!

Post by Lithium »

I was browsing through some old logs, and found this one from a few days after I first created Lithium. Fun times :)

Just a warning, its kind of long unedited.


s
The Caemlyn Road
You are in an unfinished room.
[ Exits: n s ]
You see almost fresh tracks of Agrivane leaving south.
You see almost fresh tracks of Bollesedun leaving south.

HP:Healthy MV:Good > h
Shade narrates, 'what was that?'
You attempt to hide yourself.

HP:Healthy MV:Good > stat

You are warranted by the following clans:
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 180 cm, Weight 169 pounds, Weight carried 0 lbs.
Offensive Bonus: 208 Dodge Bonus: 129, Parry Bonus: 214
Your abilities are: Str: 11, Int: 11, Wis: 19, Dex: 19, Con: 17
Your armor absorbs 5% damage on average.
You are affected by:
SNEAK
NOTICE

HP:Healthy MV:Good > s
h
Three Way Split in the Caemlyn Road
You are in an unfinished room.
[ Exits: n s w ]
You see almost fresh tracks of Agrivane leaving south.
You see almost fresh tracks of Bollesedun leaving south.

HP:Healthy MV:Good > You attempt to hide yourself.

HP:Healthy MV:Good > s
h
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: n s ]
You see almost fresh tracks of Agrivane leaving south.
You see almost fresh tracks of Bollesedun leaving south.
A large elk glances at you.

HP:Healthy MV:Good > You attempt to hide yourself.

HP:Healthy MV:Good > s
h
A Twist in the Caemlyn Road
You are in an unfinished room.
[ Exits: n w ]
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Good > You attempt to hide yourself.

HP:Healthy MV:Good > w
h
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Good > You attempt to hide yourself.

HP:Healthy MV:Good > w
h
The Caemlyn Road Near a Dusty Path
You are in an unfinished room.
[ Exits: n e w ]
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Good > You attempt to hide yourself.

HP:Healthy MV:Good > w
h
The Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > w
h
The Caemlyn Road West of Four King's
The hard packed dusty road stretches onward to the east and west, lined in
places by hedges. Years of passing carts and wagons have worn ruts into the
road, leaving a hazard to the unwary traveler on foot.
[ Exits: e w ]
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > w
h
The Caemlyn Road
The hard packed dusty road stretches onward to the east and west, lined in
places by hedges. Years of passing carts and wagons have worn ruts into the
road, leaving a hazard to the unwary traveler on foot.
[ Exits: e w ]
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining >
Norya narrates, 'hrmmm'

HP:Healthy MV:Draining > w
h
The Caemlyn Road
Neatly trimmed hegdes border the road, occasional farms apear in the distance.
During the day the rumble of carts and wagons is only matched by the cursing
tongues of the wagon drivers. Road weary travelers plod methodically in each
direction.
[ Exits: e w ]
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > w
h
The Caemlyn Road
The broad expanse of the road stretches far into the distance. Travlers pass
by barely noticed by those who live near the road. During the day, carts and
wagons dominate the traffic.
[ Exits: e w ]
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > w
h
The Caemlyn Road
The broad expanse of the road stretches far into the distance. Travlers pass
by barely noticed by those who live near the road. During the day, carts and
wagons dominate the traffic. To the north the hedge bording the road appears
to have a break in it.
[ Exits: n e w ]
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > w
h
The Caemlyn Road
Here the Caemlyn Road turns south around a small hill. If one were to climb
the hill, a view of all the area would be magnificant.
[ Exits: e s ]
You see almost fresh tracks of Agrivane leaving south.
You see almost fresh tracks of Bollesedun leaving south.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining >
Norya narrates, 'he wont try stabbing us :P'

HP:Healthy MV:Draining > s
h
The Caemlyn Road
The road returns to its course west after moving around the hill. The deep,
formed ruts formed after the years of passing wagons and carts make this road
hard passing for those on foot.
[ Exits: n w ]
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > w
h
The Caemlyn Road
The road is relatively empty here. Deep ruts have been scoured into the hard
packed dirt from the passing of thousands of carts and wagons.
[ Exits: e w ]
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > w
h
The Caemlyn Road
The hard packed dirt road shimmers in the afternoon sun. Making distances
nearly impossible to judge,
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving west.
*Bollesedun* is standing here.
*Agrivane* is standing here, riding a black warhorse.

HP:Healthy MV:Draining > g
You attempt to hide yourself.

HP:Healthy MV:Draining > HP:Healthy MV:Draining > - -
*
*
*Bollesedun* says 'id[Dm ZfB@'

HP:Healthy MV:Draining > = = +
*Bollesedun* says '@`'

HP:Healthy MV:Draining > + - -
*
*Bollesedun* makes a strange sound as you place a black shafted spear of dark, polished maplewood in his back!
*Bollesedun* grimaces in pain

HP:Healthy MV:Draining - Bollesedun: Beaten>
*Bollesedun* tries to pierce you but fails miserably.
You try to pierce *Bollesedun* but pierce the air instead!

HP:Healthy MV:Draining - Bollesedun: Beaten> f
The Caemlyn Road
The road is relatively empty here. Deep ruts have been scoured into the hard
packed dirt from the passing of thousands of carts and wagons.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.
You flee head over heels.

HP:Healthy MV:Draining > nar Bolles stabbed beat
e

*Agrivane* has arrived from the west, riding a black warhorse.

HP:Healthy MV:Draining > You narrate, 'Bolles stabbed beat'

HP:Healthy MV:Draining > The Caemlyn Road
The road returns to its course west after moving around the hill. The deep,
formed ruts formed after the years of passing wagons and carts make this road
hard passing for those on foot.
[ Exits: n w ]
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > h
g
You attempt to hide yourself.

HP:Healthy MV:Draining > n
Backstab who?

HP:Healthy MV:Draining > The Caemlyn Road
Here the Caemlyn Road turns south around a small hill. If one were to climb
the hill, a view of all the area would be magnificant.
[ Exits: e s ]
You see fresh tracks of Lithium leaving south.
You see almost fresh tracks of Agrivane leaving south.
You see almost fresh tracks of Bollesedun leaving south.

HP:Healthy MV:Draining > e
The Caemlyn Road
The broad expanse of the road stretches far into the distance. Travlers pass
by barely noticed by those who live near the road. During the day, carts and
wagons dominate the traffic. To the north the hedge bording the road appears
to have a break in it.
[ Exits: n e w ]
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > alias g back human
l
Alias added.

HP:Healthy MV:Draining > The Caemlyn Road
The broad expanse of the road stretches far into the distance. Travlers pass
by barely noticed by those who live near the road. During the day, carts and
wagons dominate the traffic. To the north the hedge bording the road appears
to have a break in it.
[ Exits: n e w ]
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > w
h
The Caemlyn Road
Here the Caemlyn Road turns south around a small hill. If one were to climb
the hill, a view of all the area would be magnificant.
[ Exits: e s ]
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Lithium leaving south.
You see almost fresh tracks of Agrivane leaving south.
You see almost fresh tracks of Bollesedun leaving south.

HP:Healthy MV:Draining > g
You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining >
Norya narrates, 'woot! nice'

HP:Healthy MV:Draining > stat

You are warranted by the following clans:
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 180 cm, Weight 169 pounds, Weight carried 0 lbs.
Offensive Bonus: 208 Dodge Bonus: 129, Parry Bonus: 214
Your abilities are: Str: 11, Int: 11, Wis: 19, Dex: 19, Con: 17
Your armor absorbs 5% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE

HP:Healthy MV:Draining > s
h
g
The Caemlyn Road
The road returns to its course west after moving around the hill. The deep,
formed ruts formed after the years of passing wagons and carts make this road
hard passing for those on foot.
[ Exits: n w ]
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Agrivane leaving west.
You feel the presence of someone nearby....

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > HP:Healthy MV:Draining > - -
*
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Draining - Bollesedun: Beaten>
* =
*Bollesedun* tries to pierce you but fails miserably.
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Draining - Bollesedun: Beaten> =
*Agrivane* has arrived from the west.

HP:Healthy MV:Draining - Bollesedun: Beaten> + + f
- Cancelled.
The Caemlyn Road
Here the Caemlyn Road turns south around a small hill. If one were to climb
the hill, a view of all the area would be magnificant.
[ Exits: e s ]
You see fresh tracks of Lithium leaving south.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Lithium leaving south.
You see almost fresh tracks of Agrivane leaving south.
You flee head over heels.

HP:Healthy MV:Draining > s
The Caemlyn Road
The road returns to its course west after moving around the hill. The deep,
formed ruts formed after the years of passing wagons and carts make this road
hard passing for those on foot.
[ Exits: n w ]
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Lithium leaving west.
You feel the presence of someone nearby....
*Bollesedun* is standing here.

HP:Healthy MV:Draining > w

*Agrivane* leaves north.
*Bollesedun* leaves north.

HP:Healthy MV:Draining > The Caemlyn Road
The road is relatively empty here. Deep ruts have been scoured into the hard
packed dirt from the passing of thousands of carts and wagons.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Agrivane leaving east.
A strong, black warhorse stands here, full of energy.

HP:Healthy MV:Draining > w
The Caemlyn Road
The hard packed dirt road shimmers in the afternoon sun. Making distances
nearly impossible to judge,
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Agrivane leaving east.

HP:Healthy MV:Draining > w
w
The Caemlyn Road
Grassy fields cover the hills about the road, offering a wide view of the
surrounding lands until the nearby hills obscure the view of the countyside and
the farms which lie scattered along the road. Far off to the west the hills
appear to become more dense, closing in on the road as it runs toward Caemlyn.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > The Caemlyn Road
The Caemlyn Road runs through the middle of Andor, connecting the city of
Whitebridge to the heart of the country, Caemlyn. The small forest that
borders the road here can be seen to the north, just off the road. Farther
west, the road bends, but it leads straight east and west here.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > sc
You have 291(291) hit and 74(234) movement points.
You have scored 7721364 exp, 18 quest points, and have 2606 gold coins.
You need 678636 exp to reach your next level and -3 quest points required to rank.
You have been playing for 0 days and 7 hours.
You have gathered 186 Weave Points so far.
This ranks you as Lithium Bicarbonate (level 30) (Clan Kho'mon Rank 1)
You are standing.

HP:Healthy MV:Draining > w
The Caemlyn Road
The footsteps of thousands of people, and their wagons, and their beasts, is
forever etched into the road's surface, marking the countless years of use that
this road has seen.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > w

The sky starts to get cloudy.

HP:Healthy MV:Draining > The Caemlyn Road
Leading between Caemlyn and Whitebridge, the long Caemlyn Road continues to
bend here, leading north and east. It is bordered by thick shrubbery to both
sides of the road, but to the south west, one can see large farm fields. To
the west, the buildings of the farm are visible.
[ Exits: n e ]
You see very recent tracks of Bollesedun leaving east.

HP:Healthy MV:Draining > n
The Caemlyn Road
Leading between Whitebridge and Caemlyn, the Caemlyn road is bordered by thick
woods to the north, which can be seen spreading as far as the eye can to to the
north, west and east.
[ Exits: n s ]

HP:Healthy MV:Draining > s
The Caemlyn Road
Leading between Caemlyn and Whitebridge, the long Caemlyn Road continues to
bend here, leading north and east. It is bordered by thick shrubbery to both
sides of the road, but to the south west, one can see large farm fields. To
the west, the buildings of the farm are visible.
[ Exits: n e ]
You see fresh tracks of Lithium leaving north.
You see very recent tracks of Bollesedun leaving east.

HP:Healthy MV:Draining > h
g
You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
The footsteps of thousands of people, and their wagons, and their beasts, is
forever etched into the road's surface, marking the countless years of use that
this road has seen.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see very recent tracks of Bollesedun leaving east.
You see very recent tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
The Caemlyn Road runs through the middle of Andor, connecting the city of
Whitebridge to the heart of the country, Caemlyn. The small forest that
borders the road here can be seen to the north, just off the road. Farther
west, the road bends, but it leads straight east and west here.
[ Exits: e w ]
You see almost fresh tracks of Lithium leaving west.
You see very recent tracks of Bollesedun leaving east.
You see very recent tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
Grassy fields cover the hills about the road, offering a wide view of the
surrounding lands until the nearby hills obscure the view of the countyside and
the farms which lie scattered along the road. Far off to the west the hills
appear to become more dense, closing in on the road as it runs toward Caemlyn.
[ Exits: e w ]
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Agrivane leaving east.
You see very recent tracks of Bollesedun leaving east.
You see very recent tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
The hard packed dirt road shimmers in the afternoon sun. Making distances
nearly impossible to judge,
[ Exits: e w ]
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Agrivane leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Agrivane leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining >
*Agrivane* has arrived from the east.

HP:Healthy MV:Draining > alias g back bollesedun
Alias added.

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
The road is relatively empty here. Deep ruts have been scoured into the hard
packed dirt from the passing of thousands of carts and wagons.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Agrivane leaving east.
A strong, black warhorse stands here, full of energy.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > g
Backstab who?

HP:Healthy MV:Draining > g

*Agrivane* has arrived from the west.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > w
The Caemlyn Road
The hard packed dirt road shimmers in the afternoon sun. Making distances
nearly impossible to judge,
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Agrivane leaving east.
You feel the presence of someone nearby....

HP:Healthy MV:Draining > h
g
You attempt to hide yourself.

HP:Healthy MV:Draining > HP:Healthy MV:Draining > w
h
g
-
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Draining - Bollesedun: Battered> Cancelled.
No way! You're fighting for your life!

HP:Healthy MV:Draining - Bollesedun: Battered> You attempt to hide yourself.

HP:Healthy MV:Draining - Bollesedun: Battered> No way! You're fighting for your life!

HP:Healthy MV:Draining - Bollesedun: Battered> f

You try to pierce *Bollesedun* but pierce the air instead!
*Bollesedun* tries to pierce you but fails miserably.
*Bollesedun* tries to pierce you but fails miserably.

HP:Healthy MV:Draining - Bollesedun: Battered> The Caemlyn Road
Grassy fields cover the hills about the road, offering a wide view of the
surrounding lands until the nearby hills obscure the view of the countyside and
the farms which lie scattered along the road. Far off to the west the hills
appear to become more dense, closing in on the road as it runs toward Caemlyn.
[ Exits: e w ]
You see fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Agrivane leaving east.
You see very recent tracks of Bollesedun leaving east.
You flee head over heels.

HP:Healthy MV:Draining > h
g
You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > g
HP:Healthy MV:Draining > - -
*
*Agrivane* has arrived from the east.

HP:Healthy MV:Draining >
* = = + +
*Bollesedun* tries to pierce you but fails miserably.

HP:Healthy MV:Draining - Bollesedun: Battered> - -
*
No way! You're fighting for your life!

HP:Healthy MV:Draining - Bollesedun: Battered>
You try to pierce *Bollesedun* but pierce the air instead!
You try to pierce *Bollesedun* but pierce the air instead!
*Bollesedun* tries to pierce you but fails miserably.

HP:Healthy MV:Draining - Bollesedun: Battered> f
h
g
The Caemlyn Road
The hard packed dirt road shimmers in the afternoon sun. Making distances
nearly impossible to judge,
[ Exits: e w ]
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Agrivane leaving east.
You flee head over heels.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > w
h
g

*Agrivane* has arrived from the west.

HP:Healthy MV:Draining > The Caemlyn Road
Grassy fields cover the hills about the road, offering a wide view of the
surrounding lands until the nearby hills obscure the view of the countyside and
the farms which lie scattered along the road. Far off to the west the hills
appear to become more dense, closing in on the road as it runs toward Caemlyn.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Lithium leaving east.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > w
h
g
The Caemlyn Road
The Caemlyn Road runs through the middle of Andor, connecting the city of
Whitebridge to the heart of the country, Caemlyn. The small forest that
borders the road here can be seen to the north, just off the road. Farther
west, the road bends, but it leads straight east and west here.
[ Exits: e w ]
You see fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
You see very recent tracks of Bollesedun leaving east.
You see very recent tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > l

*Agrivane* has arrived from the east.

HP:Healthy MV:Draining > The Caemlyn Road
The Caemlyn Road runs through the middle of Andor, connecting the city of
Whitebridge to the heart of the country, Caemlyn. The small forest that
borders the road here can be seen to the north, just off the road. Farther
west, the road bends, but it leads straight east and west here.
[ Exits: e w ]
You see fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
You see very recent tracks of Bollesedun leaving east.
You see very recent tracks of Bollesedun leaving west.
*Agrivane* is standing here.

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
Grassy fields cover the hills about the road, offering a wide view of the
surrounding lands until the nearby hills obscure the view of the countyside and
the farms which lie scattered along the road. Far off to the west the hills
appear to become more dense, closing in on the road as it runs toward Caemlyn.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Bollesedun leaving east.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
The hard packed dirt road shimmers in the afternoon sun. Making distances
nearly impossible to judge,
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Agrivane leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
The road is relatively empty here. Deep ruts have been scoured into the hard
packed dirt from the passing of thousands of carts and wagons.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Bollesedun leaving west.
A strong, black warhorse stands here, full of energy.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > g
Backstab who?

HP:Healthy MV:Draining > l
The Caemlyn Road
The road is relatively empty here. Deep ruts have been scoured into the hard
packed dirt from the passing of thousands of carts and wagons.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Bollesedun leaving west.
A strong, black warhorse stands here, full of energy.

HP:Healthy MV:Draining > stat

You are warranted by the following clans:
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 180 cm, Weight 169 pounds, Weight carried 0 lbs.
Offensive Bonus: 208 Dodge Bonus: 129, Parry Bonus: 214
Your abilities are: Str: 11, Int: 11, Wis: 19, Dex: 19, Con: 17
Your armor absorbs 5% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE

HP:Healthy MV:Draining > e
The Caemlyn Road
The road returns to its course west after moving around the hill. The deep,
formed ruts formed after the years of passing wagons and carts make this road
hard passing for those on foot.
[ Exits: n w ]
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving north.

HP:Healthy MV:Draining > h
You attempt to hide yourself.

HP:Healthy MV:Draining > g
Backstab who?

HP:Healthy MV:Draining > l
The Caemlyn Road
The road returns to its course west after moving around the hill. The deep,
formed ruts formed after the years of passing wagons and carts make this road
hard passing for those on foot.
[ Exits: n w ]
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving north.

HP:Healthy MV:Draining >
*Agrivane* has arrived from the west.

HP:Healthy MV:Draining > w
h
g
The Caemlyn Road
The road is relatively empty here. Deep ruts have been scoured into the hard
packed dirt from the passing of thousands of carts and wagons.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving west.
You feel the presence of someone nearby....
A strong, black warhorse stands here, full of energy.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > HP:Healthy MV:Draining > - -
*Bollesedun* leaves east.

HP:Healthy MV:Draining >
*
* = = + + - -
*
Backstab who?

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
The road returns to its course west after moving around the hill. The deep,
formed ruts formed after the years of passing wagons and carts make this road
hard passing for those on foot.
[ Exits: n w ]
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Bollesedun leaving north.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Agrivane leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > n
h
g
The Caemlyn Road
Here the Caemlyn Road turns south around a small hill. If one were to climb
the hill, a view of all the area would be magnificant.
[ Exits: e s ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Agrivane leaving south.
You see fresh tracks of Bollesedun leaving south.
You see almost fresh tracks of Agrivane leaving east.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
The broad expanse of the road stretches far into the distance. Travlers pass
by barely noticed by those who live near the road. During the day, carts and
wagons dominate the traffic. To the north the hedge bording the road appears
to have a break in it.
[ Exits: n e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Agrivane leaving east.

HP:Healthy MV:Faint > You attempt to hide yourself.

HP:Healthy MV:Faint > Backstab who?

HP:Healthy MV:Faint > e
h
g
The Caemlyn Road
The broad expanse of the road stretches far into the distance. Travlers pass
by barely noticed by those who live near the road. During the day, carts and
wagons dominate the traffic.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Agrivane leaving east.
You see almost fresh tracks of Lithium leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
Neatly trimmed hegdes border the road, occasional farms apear in the distance.
During the day the rumble of carts and wagons is only matched by the cursing
tongues of the wagon drivers. Road weary travelers plod methodically in each
direction.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Agrivane leaving east.
You see almost fresh tracks of Lithium leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
The hard packed dusty road stretches onward to the east and west, lined in
places by hedges. Years of passing carts and wagons have worn ruts into the
road, leaving a hazard to the unwary traveler on foot.
[ Exits: e w ]
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Agrivane leaving east.
You see almost fresh tracks of Lithium leaving west.
You see very recent tracks of Agrivane leaving west.
*Bollesedun* is standing here.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > HP:Healthy MV:Draining > -
*Bollesedun* tries to pierce you but fails miserably.

HP:Healthy MV:Draining - Bollesedun: Battered> -
*Bollesedun* tries to pierce you but fails miserably.
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Draining - Bollesedun: Battered>
*
* = = + + - -
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Draining - Bollesedun: Battered>
*
No way! You're fighting for your life!

HP:Healthy MV:Draining - Bollesedun: Battered> snick
You snicker softly.

HP:Healthy MV:Draining - Bollesedun: Battered> l
The Caemlyn Road
The hard packed dusty road stretches onward to the east and west, lined in
places by hedges. Years of passing carts and wagons have worn ruts into the
road, leaving a hazard to the unwary traveler on foot.
[ Exits: e w ]
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Agrivane leaving east.
You see almost fresh tracks of Lithium leaving west.
You see very recent tracks of Agrivane leaving west.
You feel the presence of someone nearby....
*Bollesedun* is here, fighting YOU!.

HP:Healthy MV:Draining - Bollesedun: Battered> f
The Caemlyn Road West of Four King's
The hard packed dusty road stretches onward to the east and west, lined in
places by hedges. Years of passing carts and wagons have worn ruts into the
road, leaving a hazard to the unwary traveler on foot.
[ Exits: e w ]
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Lithium leaving west.
You see very recent tracks of Agrivane leaving west.
You see very recent tracks of Bollesedun leaving west.
You flee head over heels.

HP:Healthy MV:Draining > h
g
You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > g
Backstab who?

HP:Healthy MV:Draining >
Shade narrates, 'hrm'

HP:Healthy MV:Draining > g
Backstab who?

HP:Healthy MV:Draining > g
Backstab who?

HP:Healthy MV:Draining > g
Backstab who?

HP:Healthy MV:Draining > g
Backstab who?

HP:Healthy MV:Draining > w
The Caemlyn Road
The hard packed dusty road stretches onward to the east and west, lined in
places by hedges. Years of passing carts and wagons have worn ruts into the
road, leaving a hazard to the unwary traveler on foot.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Lithium leaving east.
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Agrivane leaving east.
*Bollesedun* is standing here.

HP:Healthy MV:Draining > h

*Bollesedun* leaves east.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > g
Backstab who?

HP:Healthy MV:Draining > w
The Caemlyn Road
Neatly trimmed hegdes border the road, occasional farms apear in the distance.
During the day the rumble of carts and wagons is only matched by the cursing
tongues of the wagon drivers. Road weary travelers plod methodically in each
direction.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Agrivane leaving west.

HP:Healthy MV:Draining > h
g
You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > l
The Caemlyn Road
Neatly trimmed hegdes border the road, occasional farms apear in the distance.
During the day the rumble of carts and wagons is only matched by the cursing
tongues of the wagon drivers. Road weary travelers plod methodically in each
direction.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Agrivane leaving west.

HP:Healthy MV:Draining > alias v back human
w
Alias added.

HP:Healthy MV:Draining > The Caemlyn Road
The broad expanse of the road stretches far into the distance. Travlers pass
by barely noticed by those who live near the road. During the day, carts and
wagons dominate the traffic.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Agrivane leaving west.

HP:Healthy MV:Draining > h
g
You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > l
The Caemlyn Road
The broad expanse of the road stretches far into the distance. Travlers pass
by barely noticed by those who live near the road. During the day, carts and
wagons dominate the traffic.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Agrivane leaving west.

HP:Healthy MV:Draining > stat

You are warranted by the following clans:
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 180 cm, Weight 169 pounds, Weight carried 0 lbs.
Offensive Bonus: 208 Dodge Bonus: 129, Parry Bonus: 214
Your abilities are: Str: 11, Int: 11, Wis: 19, Dex: 19, Con: 17
Your armor absorbs 5% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE

HP:Healthy MV:Draining > l
The Caemlyn Road
The broad expanse of the road stretches far into the distance. Travlers pass
by barely noticed by those who live near the road. During the day, carts and
wagons dominate the traffic.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Agrivane leaving west.

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
Neatly trimmed hegdes border the road, occasional farms apear in the distance.
During the day the rumble of carts and wagons is only matched by the cursing
tongues of the wagon drivers. Road weary travelers plod methodically in each
direction.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Lithium leaving east.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining >
Norya narrates, 'ponder'

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
The hard packed dusty road stretches onward to the east and west, lined in
places by hedges. Years of passing carts and wagons have worn ruts into the
road, leaving a hazard to the unwary traveler on foot.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Agrivane leaving east.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road West of Four King's
The hard packed dusty road stretches onward to the east and west, lined in
places by hedges. Years of passing carts and wagons have worn ruts into the
road, leaving a hazard to the unwary traveler on foot.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Agrivane leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > stat

You are warranted by the following clans:
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 180 cm, Weight 169 pounds, Weight carried 0 lbs.
Offensive Bonus: 208 Dodge Bonus: 129, Parry Bonus: 214
Your abilities are: Str: 11, Int: 11, Wis: 19, Dex: 19, Con: 17
Your armor absorbs 5% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving west.
You see very recent tracks of Agrivane leaving west.
You see very recent tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > e
h
g
The Caemlyn Road Near a Dusty Path
You are in an unfinished room.
[ Exits: n e w ]
You see almost fresh tracks of Lithium leaving west.
You see very recent tracks of Agrivane leaving west.
You see very recent tracks of Bollesedun leaving west.
*Bollesedun* is standing here.

HP:Healthy MV:Draining > You attempt to hide yourself.
*Bollesedun* leaves west.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > w
h
g
The Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving west.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining >
Norya narrates, 'mvs are burning'

HP:Healthy MV:Draining > w
h
g
The Caemlyn Road West of Four King's
The hard packed dusty road stretches onward to the east and west, lined in
places by hedges. Years of passing carts and wagons have worn ruts into the
road, leaving a hazard to the unwary traveler on foot.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Bollesedun leaving east.
You feel the presence of someone nearby....

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > w
h
g
The Caemlyn Road
The hard packed dusty road stretches onward to the east and west, lined in
places by hedges. Years of passing carts and wagons have worn ruts into the
road, leaving a hazard to the unwary traveler on foot.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving west.
*Bollesedun* is standing here.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > HP:Healthy MV:Draining > - -
*
You manage to dodge *Bollesedun*'s slash and laugh, HA!

HP:Healthy MV:Draining - Bollesedun: Battered>
* = =
You manage to dodge *Bollesedun*'s slash and laugh, HA!

HP:Healthy MV:Draining - Bollesedun: Battered> + + - -
*
No way! You're fighting for your life!

HP:Healthy MV:Draining - Bollesedun: Battered> f
The Caemlyn Road West of Four King's
The hard packed dusty road stretches onward to the east and west, lined in
places by hedges. Years of passing carts and wagons have worn ruts into the
road, leaving a hazard to the unwary traveler on foot.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Agrivane leaving west.
You feel the presence of someone nearby....
You flee head over heels.

HP:Healthy MV:Draining > h
v
You attempt to hide yourself.

HP:Healthy MV:Draining > HP:Healthy MV:Draining > - -
*
* e
= Cancelled.
The Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving east.

HP:Healthy MV:Draining > h
v
You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > v
Backstab who?

HP:Healthy MV:Draining > v

You easily avoid a slash from *Bollesedun*.

HP:Healthy MV:Draining - Bollesedun: Battered> v
No way! You're fighting for your life!

HP:Healthy MV:Draining - Bollesedun: Battered> No way! You're fighting for your life!

HP:Healthy MV:Draining - Bollesedun: Battered>
You try to pierce *Bollesedun* but pierce the air instead!
You lunge at *Bollesedun* without managing to pierce him.

HP:Healthy MV:Draining - Bollesedun: Battered> f
h
v
The Caemlyn Road West of Four King's
The hard packed dusty road stretches onward to the east and west, lined in
places by hedges. Years of passing carts and wagons have worn ruts into the
road, leaving a hazard to the unwary traveler on foot.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You feel the presence of someone nearby....
You flee head over heels.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > HP:Healthy MV:Draining > - -
*
* = = +
*Bollesedun*'s slash misses you by a mile.

HP:Healthy MV:Draining - Bollesedun: Battered> + - -
*
No way! You're fighting for your life!

HP:Healthy MV:Draining - Bollesedun: Battered> f
h
The Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You flee head over heels.

HP:Healthy MV:Draining > v
You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > v
Backstab who?

HP:Healthy MV:Draining > v
Backstab who?

HP:Healthy MV:Draining > v
Backstab who?

HP:Healthy MV:Draining > v
Backstab who?

HP:Healthy MV:Draining >
You easily avoid a slash from *Bollesedun*.

HP:Healthy MV:Draining - Bollesedun: Battered>
You try to pierce *Bollesedun* but pierce the air instead!
You try to pierce *Bollesedun* but pierce the air instead!

HP:Healthy MV:Draining - Bollesedun: Wounded> f
h
The Caemlyn Road West of Four King's
The hard packed dusty road stretches onward to the east and west, lined in
places by hedges. Years of passing carts and wagons have worn ruts into the
road, leaving a hazard to the unwary traveler on foot.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You feel the presence of someone nearby....
You flee head over heels.

HP:Healthy MV:Draining > v
You attempt to hide yourself.

HP:Healthy MV:Draining > HP:Healthy MV:Draining > - -
*
* =
You easily avoid a slash from *Bollesedun*.

HP:Healthy MV:Draining - Bollesedun: Wounded> = + + - - f

*Agrivane* leaves east.

HP:Healthy MV:Draining - Bollesedun: Wounded> Cancelled.
The Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
*Agrivane* is standing here.
You flee head over heels.

HP:Healthy MV:Draining > h
You attempt to hide yourself.

HP:Healthy MV:Draining > e
e
e
The Caemlyn Road Near a Dusty Path
You are in an unfinished room.
[ Exits: n e w ]
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving west.
You see very recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.

HP:Healthy MV:Draining > Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see very recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > A Twist in the Caemlyn Road
You are in an unfinished room.
[ Exits: n w ]
You see very recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.

HP:Healthy MV:Draining > e
e
Alas, you cannot go that way...

HP:Healthy MV:Draining > n
Alas, you cannot go that way...

HP:Healthy MV:Draining > Along the Caemlyn Road
You are in an unfinished room.
[ Exits: n s ]
You see very recent tracks of Lithium leaving south.
You see fairly recent tracks of Agrivane leaving south.
You see fairly recent tracks of Bollesedun leaving south.

HP:Healthy MV:Draining > n
Three Way Split in the Caemlyn Road
You are in an unfinished room.
[ Exits: n s w ]
You see very recent tracks of Lithium leaving south.
You see fairly recent tracks of Agrivane leaving south.
You see fairly recent tracks of Bollesedun leaving south.

HP:Healthy MV:Draining > e
e
Alas, you cannot go that way...

HP:Healthy MV:Draining > n
Alas, you cannot go that way...

HP:Healthy MV:Draining > The Caemlyn Road
You are in an unfinished room.
[ Exits: n s ]
You see very recent tracks of Lithium leaving south.
You see fairly recent tracks of Agrivane leaving south.
You see fairly recent tracks of Bollesedun leaving south.

HP:Healthy MV:Draining > e
Alas, you cannot go that way...

HP:Healthy MV:Draining > n
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: n s ]
You see very recent tracks of Lithium leaving south.
You see fairly recent tracks of Agrivane leaving south.
You see fairly recent tracks of Bollesedun leaving south.

HP:Healthy MV:Draining > e
e
Alas, you cannot go that way...

HP:Healthy MV:Draining > n
Alas, you cannot go that way...

HP:Healthy MV:Draining > The Caemlyn Road Through a Forest
You are in an unfinished room.
[ Exits: n e s w ]
You see very recent tracks of Lithium leaving south.
You see fairly recent tracks of Agrivane leaving south.
You see fairly recent tracks of Bollesedun leaving south.

HP:Healthy MV:Draining > e
e
Forest Bordering the Caemlyn Road
You are in an unfinished room.
[ Exits: n e w ]
A large elk glances at you.

HP:Healthy MV:Draining > A Twist in the Forest
You are in an unfinished room.
[ Exits: n w ]

HP:Healthy MV:Draining > nar Agrivaine sucks
You narrate, 'Agrivaine sucks'

HP:Healthy MV:Draining > n
A Long Stretch inside the Forest
You are in an unfinished room.
[ Exits: s w ]
A small deer is here watching over herself.

HP:Healthy MV:Draining > w
h
Scattered Leaves inside the Forest
You are in an unfinished room.
[ Exits: e s w ]

HP:Healthy MV:Draining > v
You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining >
Norya narrates, 'hehe'

HP:Healthy MV:Draining > nar Ruining my opportunity to kill
You narrate, 'Ruining my opportunity to kill'

HP:Healthy MV:Draining > s
Forest Bordering the Caemlyn Road
You are in an unfinished room.
[ Exits: n e w ]
You see fresh tracks of Lithium leaving east.
A large elk glances at you.

HP:Healthy MV:Draining > h
You attempt to hide yourself.

HP:Healthy MV:Draining > w
h
g
The Caemlyn Road Through a Forest
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Bollesedun leaving north.
You see fresh tracks of Lithium leaving east.
You see very recent tracks of Lithium leaving south.
You see fairly recent tracks of Agrivane leaving south.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > n
h
g
The Caemlyn Road Bordering a Large Forest
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Bollesedun leaving north.
You see very recent tracks of Lithium leaving south.
You see fairly recent tracks of Agrivane leaving south.
You see fairly recent tracks of Bollesedun leaving south.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining >
Norya narrates, 'comf...'

HP:Healthy MV:Draining > n
h
g
Southward Along the Caemlyn Road
Nothing.
[ Exits: n s ]
You see fresh tracks of Bollesedun leaving north.
You see very recent tracks of Lithium leaving south.
You see fairly recent tracks of Agrivane leaving south.
You see fairly recent tracks of Bollesedun leaving south.
*Bollesedun* is standing here.
A large elk glances at you.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > HP:Healthy MV:Draining > - -
*
*Bollesedun* leaves south.

HP:Healthy MV:Draining >
* = = + +
Norya narrates, 'kill him :)'

HP:Healthy MV:Draining > - -
*
Backstab who?

HP:Healthy MV:Draining > s
h
g
The Caemlyn Road Bordering a Large Forest
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Bollesedun leaving north.
You see very recent tracks of Lithium leaving south.
You see fairly recent tracks of Agrivane leaving south.
*Bollesedun* is standing here.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > You manage to dodge *Bollesedun*'s slash and laugh, HA!

HP:Healthy MV:Draining - Bollesedun: Wounded> - -
*
*
*Bollesedun* slashes into deeply into your body, injecting a tainted poison inside of you!
A large elk has arrived from the north.

HP:Healthy MV:Draining - Bollesedun: Wounded> = = f
+ h
v
Cancelled.
Scattered Leaves inside the Forest
You are in an unfinished room.
[ Exits: e s w ]
You see fresh tracks of Lithium leaving south.
You flee head over heels.

HP:Healthy MV:Draining > You attempt to hide yourself.

HP:Healthy MV:Draining > Backstab who?

HP:Healthy MV:Draining > v
Backstab who?

HP:Healthy MV:Draining > v
Backstab who?

HP:Healthy MV:Draining > v
Backstab who?

HP:Healthy MV:Draining > e
A Long Stretch inside the Forest
You are in an unfinished room.
[ Exits: s w ]
You see fresh tracks of Lithium leaving west.

HP:Healthy MV:Faint > n
Alas, you cannot go that way...

HP:Healthy MV:Faint > s
h
A Twist in the Forest
You are in an unfinished room.
[ Exits: n w ]
You see fresh tracks of Lithium leaving north.
A small deer is here watching over herself.

HP:Healthy MV:Faint > You attempt to hide yourself.

HP:Healthy MV:Faint > nar I'm poisoned...
You narrate, 'I'm poisoned...'

HP:Healthy MV:Faint > w
h
g
Forest Bordering the Caemlyn Road
You are in an unfinished room.
[ Exits: n e w ]
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Lithium leaving east.

HP:Healthy MV:Faint > You attempt to hide yourself.

HP:Healthy MV:Faint > Backstab who?

HP:Healthy MV:Faint >
A large elk has arrived from the west.

HP:Healthy MV:Faint > n
h
g
Scattered Leaves inside the Forest
You are in an unfinished room.
[ Exits: e s w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Lithium leaving south.

HP:Healthy MV:Faint > You attempt to hide yourself.

HP:Healthy MV:Faint > Backstab who?

HP:Healthy MV:Faint >
Norya narrates, 'gah'

HP:Healthy MV:Faint > w
h
g
The Caemlyn Road Bordering a Large Forest
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Bollesedun leaving north.
A large elk glances at you.

HP:Healthy MV:Faint > You attempt to hide yourself.

HP:Healthy MV:Faint > Backstab who?

HP:Healthy MV:Faint >
Shade narrates, '?'

HP:Healthy MV:Faint >
Norya narrates, 'where are you :P'

HP:Healthy MV:Faint > e
h
g
Scattered Leaves inside the Forest
You are in an unfinished room.
[ Exits: e s w ]
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Lithium leaving south.

HP:Healthy MV:Faint > You attempt to hide yourself.

HP:Healthy MV:Faint > Backstab who?

HP:Healthy MV:Faint >
You easily avoid a slash from *Bollesedun*.

HP:Scratched MV:Faint - Bollesedun: Wounded> nar w of caem :P
You narrate, 'w of caem :P'

HP:Scratched MV:Faint - Bollesedun: Wounded> f
h
The Caemlyn Road Bordering a Large Forest
You are in an unfinished room.
[ Exits: n e s w ]
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving north.
A large elk glances at you.
You flee head over heels.

HP:Scratched MV:Faint > g
You attempt to hide yourself.

HP:Scratched MV:Faint > g
Backstab who?

HP:Scratched MV:Faint > g
Backstab who?

HP:Scratched MV:Faint > n

You manage to dodge *Bollesedun*'s slash and laugh, HA!

HP:Scratched MV:Faint - Bollesedun: Wounded> No way! You're fighting for your life!

HP:Scratched MV:Faint - Bollesedun: Wounded> No way! You're fighting for your life!

HP:Scratched MV:Faint - Bollesedun: Wounded>
Norya narrates, 'you have a long walk :P'

HP:Scratched MV:Faint - Bollesedun: Wounded> snick
You dodge a bash from *Bollesedun* who loses his balance and falls!
You try to pierce *Bollesedun* but pierce the air instead!
*Bollesedun*'s slash misses you by a mile.
You snicker softly.

HP:Scratched MV:Faint - Bollesedun: Wounded> f
The Caemlyn Road Through a Forest
You are in an unfinished room.
[ Exits: n e s w ]
You see almost fresh tracks of Lithium leaving north.
You see almost fresh tracks of Bollesedun leaving north.
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving south.
You flee head over heels.

HP:Scratched MV:Faint > n
n
The Caemlyn Road Bordering a Large Forest
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Lithium leaving south.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
*Bollesedun* is standing here.
A large elk glances at you.

HP:Scratched MV:Faint > n
n
Southward Along the Caemlyn Road
Nothing.
[ Exits: n s ]
You see almost fresh tracks of Lithium leaving south.
You see almost fresh tracks of Bollesedun leaving south.
You see almost fresh tracks of Bollesedun leaving north.
You see fairly recent tracks of Lithium leaving south.

HP:Scratched MV:Faint > Twist Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e s ]
You see almost fresh tracks of Bollesedun leaving south.
You see almost fresh tracks of Bollesedun leaving east.
You see fairly recent tracks of Lithium leaving south.
You see fairly recent tracks of Agrivane leaving south.
A large elk glances at you.

HP:Scratched MV:Faint > Alas, you cannot go that way...

HP:Scratched MV:Faint > e
e
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving west.
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.

HP:Scratched MV:Faint > A Thin Section of the Caemlyn Road
You are in an unfinished room.
[ Exits: n e w ]
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.

HP:Scratched MV:Faint > e
e
Western Entrance to Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.
A small deer is here watching over herself.

HP:Scratched MV:Faint > Western Side of Four Kings
You are in an unfinished room.
[ Exits: n e s w ]
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.

HP:Scratched MV:Faint > e
Intersection of Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.

HP:Scratched MV:Faint >
Norya narrates, 'i think tunnels will work for you...'

HP:Scratched MV:Faint > nar 5 vials will do it
e
You narrate, '5 vials will do it'

HP:Scratched MV:Faint > Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.
A small deer is here watching over herself.

HP:Scratched MV:Faint > nar Probably
You narrate, 'Probably'

HP:Scratched MV:Faint > e
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.
A large elk glances at you.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Scratched MV:Faint > h
You attempt to hide yourself.

HP:Scratched MV:Faint >
Norya narrates, 'heh'

HP:Scratched MV:Faint > g
Backstab who?

HP:Scratched MV:Faint > stat

You are warranted by the following clans:
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 180 cm, Weight 169 pounds, Weight carried 0 lbs.
Offensive Bonus: 208 Dodge Bonus: 129, Parry Bonus: 214
Your abilities are: Str: 11, Int: 11, Wis: 19, Dex: 19, Con: 17
Your armor absorbs 5% damage on average.
You are affected by:
SNEAK
POISON
NO QUIT
NOTICE

HP:Scratched MV:Faint > e
Entrance into Four Kings.
You are in an unfinished room.
[ Exits: e w ]
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.
A small deer is here watching over herself.

HP:Scratched MV:Faint > h
g
You attempt to hide yourself.

HP:Scratched MV:Faint > Backstab who?

HP:Scratched MV:Faint > g
Backstab who?

HP:Scratched MV:Faint > g
g
Backstab who?

HP:Scratched MV:Faint > Backstab who?

HP:Scratched MV:Faint > g
Backstab who?

HP:Scratched MV:Faint > stat

You are warranted by the following clans:
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 180 cm, Weight 169 pounds, Weight carried 0 lbs.
Offensive Bonus: 208 Dodge Bonus: 129, Parry Bonus: 214
Your abilities are: Str: 11, Int: 11, Wis: 19, Dex: 19, Con: 17
Your armor absorbs 5% damage on average.
You are affected by:
SNEAK
POISON
NO QUIT
NOTICE


Log got cut off, rest is coming up in the next post
Last edited by Lithium on Thu Feb 03, 2005 9:18 pm, edited 1 time in total.
Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

HP:Scratched MV:Faint > g
Backstab who?

HP:Scratched MV:Faint > stat

You are warranted by the following clans:
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 180 cm, Weight 169 pounds, Weight carried 0 lbs.
Offensive Bonus: 208 Dodge Bonus: 129, Parry Bonus: 214
Your abilities are: Str: 11, Int: 11, Wis: 19, Dex: 19, Con: 17
Your armor absorbs 5% damage on average.
You are affected by:
SNEAK
POISON
NO QUIT
NOTICE

HP:Scratched MV:Faint > e
Entrance into Four Kings.
You are in an unfinished room.
[ Exits: e w ]
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.
A small deer is here watching over herself.

HP:Scratched MV:Faint > h
g
You attempt to hide yourself.

HP:Scratched MV:Faint > Backstab who?

HP:Scratched MV:Faint > g
Backstab who?

HP:Scratched MV:Faint > g
g
Backstab who?

HP:Scratched MV:Faint > Backstab who?

HP:Scratched MV:Faint > g
Backstab who?

HP:Scratched MV:Faint > stat

You are warranted by the following clans:
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 180 cm, Weight 169 pounds, Weight carried 0 lbs.
Offensive Bonus: 208 Dodge Bonus: 129, Parry Bonus: 214
Your abilities are: Str: 11, Int: 11, Wis: 19, Dex: 19, Con: 17
Your armor absorbs 5% damage on average.
You are affected by:
SNEAK
POISON
NO QUIT
NOTICE

HP:Scratched MV:Faint > w
h
g
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.
A large elk glances at you.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Scratched MV:Faint > You attempt to hide yourself.

HP:Scratched MV:Faint > Backstab who?

HP:Scratched MV:Faint > w
h
g
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
A small deer is here watching over herself.

HP:Scratched MV:Faint > You attempt to hide yourself.

HP:Scratched MV:Faint > Backstab who?

HP:Scratched MV:Faint > w
h
g
Intersection of Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.

HP:Scratched MV:Faint > You attempt to hide yourself.

HP:Scratched MV:Faint > Backstab who?

HP:Scratched MV:Faint > l
Intersection of Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.

HP:Scratched MV:Faint > e
h
g
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You feel the presence of someone nearby....
A small deer is here watching over herself.

HP:Scratched MV:Faint > You attempt to hide yourself.

HP:Scratched MV:Faint > HP:Scratched MV:Faint > - - e

* h
Cancelled.
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
A large elk glances at you.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Scratched MV:Burning > g
You attempt to hide yourself.

HP:Scratched MV:Burning > Backstab who?

HP:Scratched MV:Burning > g
Backstab who?

HP:Scratched MV:Burning > g
Backstab who?

HP:Scratched MV:Burning > e
Entrance into Four Kings.
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.
A small deer is here watching over herself.

HP:Scratched MV:Burning > get vial pack
You get a yellow vial from a backpack.

HP:Scratched MV:Burning > quaff vial
l
You quaff a yellow vial.
Your legs feel much lighter.

HP:Scratched MV:Good > Entrance into Four Kings.
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.
You feel the presence of someone nearby....
A small deer is here watching over herself.

HP:Scratched MV:Good > j
You lunge at *Bollesedun* without managing to pierce him.

HP:Scratched MV:Good - Bollesedun: Wounded> sc
You have 289(291) hit and 175(234) movement points.
You have scored 7721364 exp, 18 quest points, and have 2606 gold coins.
You need 678636 exp to reach your next level and -3 quest points required to rank.
You have been playing for 0 days and 7 hours.
You have gathered 186 Weave Points so far.
This ranks you as Lithium Bicarbonate (level 30) (Clan Kho'mon Rank 1)
You are fighting *Bollesedun*.

HP:Scratched MV:Good - Bollesedun: Wounded> l
Entrance into Four Kings.
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.
You feel the presence of someone nearby....
A small deer is here watching over herself.

HP:Scratched MV:Good - Bollesedun: Wounded>
You try to pierce *Bollesedun* but pierce the air instead!
You lunge at *Bollesedun* without managing to pierce him.

HP:Scratched MV:Good - Bollesedun: Wounded>
A small deer leaves west.

HP:Scratched MV:Good - Bollesedun: Wounded> f
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving west.
A small deer is here watching over herself.
A large elk glances at you.
A small deer is here watching over herself.
A small deer is here watching over herself.
You flee head over heels.

HP:Scratched MV:Good > h
g
You attempt to hide yourself.

HP:Scratched MV:Good > Backstab who?

HP:Scratched MV:Good > g
HP:Scratched MV:Good > - w
- Cancelled.
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving east.
A small deer is here watching over herself.

HP:Scratched MV:Good > h
g
You attempt to hide yourself.

HP:Scratched MV:Good > Backstab who?

HP:Scratched MV:Good > g
Backstab who?

HP:Scratched MV:Good > g
g
Backstab who?

HP:Scratched MV:Good > Backstab who?

HP:Scratched MV:Good > g
g
Backstab who?

HP:Scratched MV:Good > Backstab who?

HP:Scratched MV:Good > w
h
Intersection of Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.

HP:Scratched MV:Good > You attempt to hide yourself.

HP:Scratched MV:Good > g
Backstab who?

HP:Scratched MV:Good > g
g
Backstab who?

HP:Scratched MV:Good > l
Backstab who?

HP:Scratched MV:Good > Intersection of Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.

HP:Scratched MV:Strong > j
You try to pierce *Bollesedun* but pierce the air instead!

HP:Scratched MV:Strong - Bollesedun: Hurt> snick
l
You snicker softly.

HP:Scratched MV:Strong - Bollesedun: Hurt>
You lunge at *Bollesedun* without managing to pierce him.

HP:Scratched MV:Strong - Bollesedun: Hurt> Intersection of Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You feel the presence of someone nearby....

HP:Scratched MV:Strong - Bollesedun: Hurt>
*Bollesedun* falls down laughing.

HP:Scratched MV:Strong - Bollesedun: Hurt>
Norya narrates, 'yeah'

HP:Scratched MV:Strong - Bollesedun: Hurt>
*Bollesedun* tries to pierce you but fails miserably.
*Bollesedun* tries to pierce you but fails miserably.
You try to pierce *Bollesedun* but pierce the air instead!

HP:Scratched MV:Strong - Bollesedun: Hurt>
Norya narrates, 'seth agelmar'

HP:Scratched MV:Strong - Bollesedun: Hurt>
A large elk has arrived from the east.

HP:Scratched MV:Strong - Bollesedun: Hurt>
*Bollesedun* panics, and attempts to flee!
*Bollesedun* leaves east.

HP:Scratched MV:Strong > e
h
g
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.
A small deer is here watching over herself.

HP:Scratched MV:Strong > You attempt to hide yourself.

HP:Scratched MV:Strong > Backstab who?

HP:Scratched MV:Strong > e
h
g
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Scratched MV:Good > You attempt to hide yourself.

HP:Scratched MV:Good > Backstab who?

HP:Scratched MV:Good > l
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Scratched MV:Good > j
They don't seem to be here.

HP:Scratched MV:Good > e
h
Entrance into Four Kings.
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving west.
You see fairly recent tracks of Lithium leaving west.

HP:Scratched MV:Good > You attempt to hide yourself.

HP:Scratched MV:Good > g
Backstab who?

HP:Scratched MV:Good > g
g
l
Backstab who?

HP:Scratched MV:Good > HP:Scratched MV:Good > Cancelled.
Entrance into Four Kings.
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving west.
You see fairly recent tracks of Lithium leaving west.
*Bollesedun* is standing here.

HP:Scratched MV:Good > w
h
g
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Scratched MV:Good > You attempt to hide yourself.

HP:Scratched MV:Good > Backstab who?

HP:Scratched MV:Good > g
Backstab who?

HP:Scratched MV:Good > g
g
Backstab who?

HP:Scratched MV:Good > Backstab who?

HP:Scratched MV:Good > g
g
Backstab who?

HP:Scratched MV:Good > Backstab who?

HP:Scratched MV:Good > w
w
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Bollesedun leaving west.
A small deer is here watching over herself.

HP:Scratched MV:Good > Intersection of Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.

HP:Scratched MV:Good > w
w
Western Side of Four Kings
You are in an unfinished room.
[ Exits: n e s w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
A large elk glances at you.

HP:Scratched MV:Good > Western Entrance to Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.

HP:Scratched MV:Good > e
Western Side of Four Kings
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
A large elk glances at you.

HP:Scratched MV:Good > n
n
A Small Inn
Nothing.
[ Exits: s ]
An elegant woman is here, helping patrons to their rooms.

HP:Scratched MV:Good > Alas, you cannot go that way...

HP:Scratched MV:Good >
Gristlyn narrates, 'hey zy u there?'

HP:Scratched MV:Good > h
You attempt to hide yourself.

HP:Scratched MV:Good > j
They don't seem to be here.

HP:Scratched MV:Good > s
h
g
Western Side of Four Kings
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
*Bollesedun* is standing here.

HP:Scratched MV:Good > You attempt to hide yourself.

HP:Scratched MV:Good > HP:Scratched MV:Good > -
*Bollesedun* pierces holes in the air.

HP:Scratched MV:Good - Bollesedun: Hurt> -
*
*Bollesedun* pierces holes in the air.
*Bollesedun* tries to pierce you but fails miserably.

HP:Scratched MV:Good - Bollesedun: Hurt>
* = = + + - -
*
No way! You're fighting for your life!
You lunge at *Bollesedun* without managing to pierce him.
You lunge at *Bollesedun* without managing to pierce him.
*Bollesedun* tries to pierce you but fails miserably.

HP:Scratched MV:Good - Bollesedun: Hurt> yawn
l
You yawn broadly.

HP:Scratched MV:Good - Bollesedun: Hurt>
*Bollesedun* panics, and attempts to flee!
*Bollesedun* leaves north.

HP:Scratched MV:Good > Western Side of Four Kings
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Bollesedun leaving north.
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.

HP:Scratched MV:Good > n
h
g
A Small Inn
Nothing.
[ Exits: s ]
You see fresh tracks of Bollesedun leaving south.
You see fresh tracks of Lithium leaving south.
An elegant woman is here, helping patrons to their rooms.

HP:Scratched MV:Good > You attempt to hide yourself.

HP:Scratched MV:Good > Backstab who?

HP:Scratched MV:Good > j
They don't seem to be here.

HP:Scratched MV:Good > j
j
They don't seem to be here.

HP:Scratched MV:Good > They don't seem to be here.

HP:Scratched MV:Good > j
j
j
They don't seem to be here.

HP:Scratched MV:Good > They don't seem to be here.

HP:Scratched MV:Good > j
j
They don't seem to be here.

HP:Scratched MV:Good > j
j
They don't seem to be here.

HP:Scratched MV:Good > j
They don't seem to be here.

HP:Scratched MV:Good > They don't seem to be here.

HP:Scratched MV:Good > They don't seem to be here.

HP:Scratched MV:Good > j
They don't seem to be here.

HP:Scratched MV:Good > They don't seem to be here.

HP:Scratched MV:Good > s
h
g
Western Side of Four Kings
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Bollesedun leaving north.
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Lithium leaving west.
You feel the presence of someone nearby....
*Bollesedun* pierces holes in the air.

HP:Scratched MV:Good - Bollesedun: Hurt> You attempt to hide yourself.

HP:Scratched MV:Good - Bollesedun: Hurt> No way! You're fighting for your life!

HP:Scratched MV:Good - Bollesedun: Hurt>
You lunge at *Bollesedun* without managing to pierce him.
You lunge at *Bollesedun* without managing to pierce him.
*Bollesedun* pierces holes in the air.

HP:Scratched MV:Good - Bollesedun: Hurt> peer
You peer around you, uncertain that what you see is actually true.

HP:Scratched MV:Good - Bollesedun: Hurt> l

You lunge at *Bollesedun* without managing to pierce him.
You lunge at *Bollesedun* without managing to pierce him.
*Bollesedun* tries to pierce you but fails miserably.

HP:Scratched MV:Good - Bollesedun: Hurt> Western Side of Four Kings
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Bollesedun leaving north.
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Lithium leaving west.
*Bollesedun* is here, fighting YOU!.

HP:Scratched MV:Good - Bollesedun: Hurt>
*Bollesedun* panics, and attempts to flee!
*Bollesedun* leaves north.

HP:Scratched MV:Good >
The sun slowly disappears in the west.

HP:Healthy MV:Strong > e
h
g
Intersection of Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
A small deer is here watching over herself.
A large elk glances at you.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g

Norya narrates, 'ponder...'

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g

*Bollesedun* leaves east.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > e
h
g
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > e
h
g
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
*Bollesedun* is standing here.
A small deer is here watching over herself.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > *Bollesedun* tries to pierce you but fails miserably.

HP:Healthy MV:Strong - Bollesedun: Hurt> - -
*
* =
*Bollesedun* panics, and attempts to flee!
*Bollesedun* leaves west.

HP:Healthy MV:Strong > = + +
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Strong - Bollesedun: Hurt> - -
*
No way! You're fighting for your life!

HP:Healthy MV:Strong - Bollesedun: Hurt>
*Bollesedun* stares at the sky.

HP:Healthy MV:Strong - Bollesedun: Hurt>
You lunge at *Bollesedun* without managing to pierce him.
You try to pierce *Bollesedun* but pierce the air instead!
*Bollesedun* tries to pierce you but fails miserably.

HP:Healthy MV:Strong - Bollesedun: Hurt> w
h
g
No way! You're fighting for your life!

HP:Healthy MV:Strong - Bollesedun: Hurt> You attempt to hide yourself.

HP:Healthy MV:Strong - Bollesedun: Hurt> No way! You're fighting for your life!

HP:Healthy MV:Strong - Bollesedun: Hurt>
Norya narrates, 'seth doesnt want to be stabbed'

HP:Healthy MV:Strong - Bollesedun: Hurt>
Zyrak speaks loudly 'You will get a clan room and clan eq as soon as I get a list on the clan forums'

HP:Healthy MV:Strong - Bollesedun: Hurt>
You try to pierce *Bollesedun* but pierce the air instead!
You try to pierce *Bollesedun* but pierce the air instead!
*Bollesedun* tries to pierce you but fails miserably.
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Strong - Bollesedun: Hurt> w
h
g
No way! You're fighting for your life!

HP:Healthy MV:Strong - Bollesedun: Hurt> You attempt to hide yourself.
Norya narrates, 'sniff'

HP:Healthy MV:Strong - Bollesedun: Hurt> No way! You're fighting for your life!

HP:Healthy MV:Strong - Bollesedun: Hurt>
*Bollesedun* panics, and attempts to flee!
*Bollesedun* leaves west.

HP:Healthy MV:Strong > w
h
g
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving east.
A small deer is here watching over herself.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > w
Intersection of Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
A large elk glances at you.

HP:Healthy MV:Strong > h
g
You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
g

Gristlyn narrates, 'u have one'

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong >
Zyrak speaks loudly 'So if your clanned, get to it'

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > e
h
g
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Bollesedun leaving east.
A small deer is here watching over herself.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > e
h
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Bollesedun leaving west.
A small deer is here watching over herself.

HP:Healthy MV:Strong > g
You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g

Gristlyn narrates, 'its been up there a while'

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
g
HP:Healthy MV:Strong > Cancelled.

HP:Healthy MV:Strong > - - w

* h
g
Cancelled.
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving west.
A small deer is here watching over herself.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > w
Intersection of Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving east.
A large elk glances at you.

HP:Healthy MV:Good > h
g
You attempt to hide yourself.

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > g
g
Backstab who?

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > g
g
Backstab who?

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > g
g
HP:Healthy MV:Good > Cancelled.

HP:Healthy MV:Good > - - e
Cancelled.
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
A small deer is here watching over herself.

HP:Healthy MV:Good > h

Gristlyn narrates, 'its osis's not mine'

HP:Healthy MV:Good > g
You attempt to hide yourself.

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > e
e
e
Inside Four Kings
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving west.
A small deer is here watching over herself.

HP:Healthy MV:Good > Entrance into Four Kings.
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
A small deer is here watching over herself.

HP:Healthy MV:Good > e
e
Twist in the Caemlyn Road
You are in an unfinished room.
[ Exits: n w ]
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.
A small deer is here watching over herself.
A large elk glances at you.

HP:Healthy MV:Good > e
Alas, you cannot go that way...

HP:Healthy MV:Good > Alas, you cannot go that way...

HP:Healthy MV:Good > Alas, you cannot go that way...

HP:Healthy MV:Good > n
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: n s ]
You see fairly recent tracks of Lithium leaving south.
You see fairly recent tracks of Agrivane leaving south.
You see fairly recent tracks of Bollesedun leaving south.

HP:Healthy MV:Good >
Zyrak speaks loudly 'Well, soonish then :P'

HP:Healthy MV:Good > e
Alas, you cannot go that way...

HP:Healthy MV:Good > n
n
Turn in the Caemlyn Road
You are in an unfinished room.
[ Exits: e s ]
You see fairly recent tracks of Lithium leaving south.
You see fairly recent tracks of Agrivane leaving south.
You see fairly recent tracks of Bollesedun leaving south.

HP:Healthy MV:Good > Alas, you cannot go that way...

HP:Healthy MV:Good > e
e
e
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.

HP:Healthy MV:Good > Outside a Small Town
You are in an unfinished room.
[ Exits: n e w ]
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.
A large elk glances at you.
A small deer is here watching over herself.

HP:Healthy MV:Good > A Small Road
You are in an unfinished room.
[ Exits: e w ]
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.
A small deer is here watching over herself.

HP:Healthy MV:Good > e
e
Merchant Street
Nothing.
[ Exits: e w ]
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.
A large elk glances at you.

HP:Healthy MV:Good > The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fairly recent tracks of Lithium leaving west.
You see fairly recent tracks of Agrivane leaving west.
You see fairly recent tracks of Bollesedun leaving west.

HP:Healthy MV:Good > n

Norya narrates, 'lol'

HP:Healthy MV:Good > n
A Dirty Bar
You are in an unfinished room.
[ Exits: s ]
A dirty looking man is here, drinking a mug of beer.
A hired mercenary stands here, guarding the shop.
An ageing man in a well fitted coat stands here, ready to serve.
A dirty looking man is here, drinking a mug of beer.

HP:Healthy MV:Good > Alas, you cannot go that way...

HP:Healthy MV:Good > h
You attempt to hide yourself.

HP:Healthy MV:Good > g
Backstab who?
Gristlyn narrates, ':)'

HP:Healthy MV:Good >
The night has begun.

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong >
Gristlyn narrates, 'g2g'

HP:Healthy MV:Strong > s
h
g
The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see almost fresh tracks of Lithium leaving north.
You see fairly recent tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.
You see faint tracks of Bollesedun leaving west.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong >
Gristlyn narrates, 'wave'

HP:Healthy MV:Strong > w
h
g

A large elk has arrived from the west.

HP:Healthy MV:Strong > Merchant Street
Nothing.
[ Exits: e w ]
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.
You see faint tracks of Bollesedun leaving west.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > w
h
g
A Small Road
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.
You see faint tracks of Bollesedun leaving west.
A small deer is here watching over herself.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?
Norya narrates, 'ker-wave'

HP:Healthy MV:Strong > w
h
g
Outside a Small Town
You are in an unfinished room.
[ Exits: n e w ]
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.
You see faint tracks of Bollesedun leaving west.
A large elk glances at you.
A small deer is here watching over herself.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > w
h
g
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.
You see faint tracks of Bollesedun leaving west.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > w
h
g
Turn in the Caemlyn Road
You are in an unfinished room.
[ Exits: e s ]
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving south.
You see faint tracks of Agrivane leaving south.
You see faint tracks of Bollesedun leaving south.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > HP:Healthy MV:Strong > - -
*
* = = + + - -
*
*Bollesedun* notices your attempt to backstab him!

HP:Healthy MV:Strong - Bollesedun: Scratched> stare
You stare at the sky.

HP:Healthy MV:Strong - Bollesedun: Scratched>
*Bollesedun* tries to pierce you but fails miserably.
*Bollesedun* pierces holes in the air.
You try to pierce *Bollesedun* but pierce the air instead!
You try to pierce *Bollesedun* but pierce the air instead!

HP:Healthy MV:Strong - Bollesedun: Scratched> cry
Waaaaah..

HP:Healthy MV:Strong - Bollesedun: Scratched>
Norya narrates, 'hrmm...'

HP:Healthy MV:Strong - Bollesedun: Scratched> nar CLumsied on bolles

*Bollesedun* pierces holes in the air.
You try to pierce *Bollesedun* but pierce the air instead!
You try to pierce *Bollesedun* but pierce the air instead!

HP:Healthy MV:Strong - Bollesedun: Scratched>
*Bollesedun* stares at the sky.

HP:Healthy MV:Strong - Bollesedun: Scratched> You narrate, 'CLumsied on bolles'

HP:Healthy MV:Strong - Bollesedun: Scratched> l

*Bollesedun* panics, and attempts to flee!
*Bollesedun* leaves south.

HP:Healthy MV:Strong > Turn in the Caemlyn Road
You are in an unfinished room.
[ Exits: e s ]
You see fresh tracks of Bollesedun leaving south.
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving south.
You see faint tracks of Agrivane leaving south.

HP:Healthy MV:Strong > e
h
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.

HP:Healthy MV:Strong > g
You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > e
h
Backstab who?

HP:Healthy MV:Strong >
Norya narrates, 'bah'

HP:Healthy MV:Strong > Outside a Small Town
You are in an unfinished room.
[ Exits: n e w ]
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.
A large elk glances at you.
A small deer is here watching over herself.

HP:Healthy MV:Good > g
You attempt to hide yourself.

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > n
The gate seems to be closed.

HP:Healthy MV:Good > e
A Small Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.
A small deer is here watching over herself.

HP:Healthy MV:Good > nar So close :*(
You narrate, 'So close :*('

HP:Healthy MV:Good > e

Norya narrates, '*comf*'

HP:Healthy MV:Good > Merchant Street
Nothing.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving east.
You see fairly recent tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.

HP:Healthy MV:Good > e
The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving north.
You see fairly recent tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.

HP:Healthy MV:Good > h
g
You attempt to hide yourself.

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > s
A Cozy Inn
You are in an unfinished room.
[ Exits: n ]
A large elk glances at you.
A hired mercenary stands here, guarding the shop.
An elegant woman is here, helping patrons to their rooms.

HP:Healthy MV:Good > h
g
You attempt to hide yourself.

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > g
g
Backstab who?

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > g
g
Backstab who?

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > g
g
Backstab who?

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > g
g
Backstab who?

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > g
g
Backstab who?

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > g
Backstab who?

HP:Healthy MV:Good > n
h
g
The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Lithium leaving south.
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving north.
You see fairly recent tracks of Lithium leaving west.
*Bollesedun* is standing here.

HP:Healthy MV:Good > You attempt to hide yourself.

HP:Healthy MV:Good > HP:Healthy MV:Good > - -
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Good - Bollesedun: Scratched>
*
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Good - Bollesedun: Scratched>
* = = + + - -
*
No way! You're fighting for your life!
You lunge at *Bollesedun* without managing to pierce him.
You try to pierce *Bollesedun* but pierce the air instead!
*Bollesedun* tries to pierce you but fails miserably.
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Good - Bollesedun: Scratched> giggle
You giggle.

HP:Healthy MV:Good - Bollesedun: Scratched> l
The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Lithium leaving south.
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving north.
You see fairly recent tracks of Lithium leaving west.
*Bollesedun* is here, fighting YOU!.

HP:Healthy MV:Good - Bollesedun: Scratched>
You try to pierce *Bollesedun* but pierce the air instead!
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Strong - Bollesedun: Scratched> f
n
h
g
A Dirty Bar
You are in an unfinished room.
[ Exits: s ]
You see almost fresh tracks of Lithium leaving south.
A dirty looking man is here, drinking a mug of beer.
A hired mercenary stands here, guarding the shop.
An ageing man in a well fitted coat stands here, ready to serve.
A dirty looking man is here, drinking a mug of beer.
You flee head over heels.

HP:Healthy MV:Strong > Alas, you cannot go that way...

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > s
h
g
The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Lithium leaving north.
You see almost fresh tracks of Lithium leaving south.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving north.
*Bollesedun* is standing here.
*Bollesedun* gets a water skin from a backpack.

HP:Healthy MV:Strong > You attempt to hide yourself.
*Bollesedun* tries to pierce you but fails miserably.

HP:Healthy MV:Strong - Bollesedun: Scratched> No way! You're fighting for your life!

HP:Healthy MV:Strong - Bollesedun: Scratched>
*Bollesedun* drinks water from a water skin.

HP:Healthy MV:Strong - Bollesedun: Scratched>
*Bollesedun* drinks water from a water skin.

HP:Healthy MV:Strong - Bollesedun: Scratched>
*Bollesedun* puts a water skin in a backpack.

HP:Healthy MV:Strong - Bollesedun: Scratched> f
s
h
g

You lunge at *Bollesedun* without managing to pierce him.
You lunge at *Bollesedun* without managing to pierce him.
*Bollesedun* tries to pierce you but fails miserably.
*Bollesedun* tries to pierce you but fails miserably.

HP:Healthy MV:Strong - Bollesedun: Scratched> A Cozy Inn
You are in an unfinished room.
[ Exits: n ]
You see almost fresh tracks of Lithium leaving north.
A large elk glances at you.
A hired mercenary stands here, guarding the shop.
An elegant woman is here, helping patrons to their rooms.
You flee head over heels.

HP:Healthy MV:Strong > Alas, you cannot go that way...

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > n
h
g
The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Bollesedun leaving south.
You see fresh tracks of Lithium leaving south.
You see fresh tracks of Lithium leaving north.
You see almost fresh tracks of Lithium leaving south.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > w
h
Merchant Street
Nothing.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving east.
A large elk glances at you.
Norya tells you, 'so how do you kill someone who is spamming in agelmar if they are dodge :P'

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > w
A Small Road
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving east.
A small deer is here watching over herself.

HP:Healthy MV:Strong > w
Outside a Small Town
You are in an unfinished room.
[ Exits: n e w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving east.
A small deer is here watching over herself.

HP:Healthy MV:Strong > tell norya Bash!
You tell Norya, 'Bash!'
Snrogak narrates, 'how get clanned?'

HP:Healthy MV:Strong > l
w
Outside a Small Town
You are in an unfinished room.
[ Exits: n e w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving east.
A small deer is here watching over herself.

HP:Healthy MV:Strong > Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving east.

HP:Healthy MV:Strong > h
g
You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?
Norya tells you, 'ponder...'

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > e
h
g
Outside a Small Town
You are in an unfinished room.
[ Exits: n e w ]
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
A small deer is here watching over herself.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong >
A small deer has arrived from the east.

HP:Healthy MV:Strong > e
h
g
A Small Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > e
h
g
Merchant Street
Nothing.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
A large elk glances at you.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > e
h
g
The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Bollesedun leaving north.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving south.
*Bollesedun* is standing here.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > HP:Healthy MV:Strong > -
*Bollesedun* tries to pierce you but fails miserably.

HP:Healthy MV:Strong - Bollesedun: Scratched> -
*
*Bollesedun* tries to pierce you but fails miserably.
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Strong - Bollesedun: Scratched>
* =
A large elk has arrived from the west.

HP:Healthy MV:Strong - Bollesedun: Scratched>
*Bollesedun* panics, and attempts to flee!
*Bollesedun* leaves west.

HP:Healthy MV:Strong > = + + - -
*
*Bollesedun* makes a strange sound as you place a black shafted spear of dark, polished maplewood in his back!
*Bollesedun* grimaces in pain
*Bollesedun* tries to pierce you but fails miserably.
*Bollesedun* tries to pierce you but fails miserably.
You lunge at *Bollesedun* without managing to pierce him.

HP:Healthy MV:Strong - Bollesedun: Beaten> nar Bolles stabbed
You narrate, 'Bolles stabbed'

HP:Healthy MV:Strong - Bollesedun: Beaten>
A large elk has arrived from the south.
*Bollesedun* pierces holes in the air.
*Bollesedun* pierces holes in the air.
You lunge at *Bollesedun* without managing to pierce him.

HP:Healthy MV:Strong - Bollesedun: Beaten> nar Beat
You narrate, 'Beat'

HP:Healthy MV:Strong - Bollesedun: Beaten> l
The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Bollesedun leaving north.
You see fresh tracks of Lithium leaving west.
A large elk glances at you.
*Bollesedun* is here, fighting YOU!.
A large elk glances at you.

HP:Healthy MV:Strong - Bollesedun: Beaten> snick
You snicker softly.

HP:Healthy MV:Strong - Bollesedun: Beaten>
*Bollesedun* tries to pierce you but fails miserably.
You try to pierce *Bollesedun* but pierce the air instead!
You try to pierce *Bollesedun* but pierce the air instead!

HP:Healthy MV:Strong - Bollesedun: Beaten>
Snrogak narrates, 'nice'

HP:Healthy MV:Strong - Bollesedun: Beaten>
Norya narrates, 'nice'

HP:Healthy MV:Strong - Bollesedun: Beaten> f
n
h
g
A Dirty Bar
You are in an unfinished room.
[ Exits: s ]
You see fresh tracks of Bollesedun leaving south.
You see fresh tracks of Lithium leaving south.
You see almost fresh tracks of Lithium leaving south.
A dirty looking man is here, drinking a mug of beer.
A hired mercenary stands here, guarding the shop.
An ageing man in a well fitted coat stands here, ready to serve.
A dirty looking man is here, drinking a mug of beer.
You flee head over heels.

HP:Healthy MV:Strong > Alas, you cannot go that way...

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > s
h
g
The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Bollesedun leaving north.
A large elk glances at you.
*Bollesedun* is standing here.
A large elk glances at you.
*Bollesedun* tries to pierce you but fails miserably.

HP:Healthy MV:Strong - Bollesedun: Beaten> You attempt to hide yourself.

HP:Healthy MV:Strong - Bollesedun: Beaten> No way! You're fighting for your life!

HP:Healthy MV:Strong - Bollesedun: Beaten>
You lunge at *Bollesedun* without managing to pierce him.
*Bollesedun* pierces holes in the air.
*Bollesedun* tries to pierce you but fails miserably.

HP:Healthy MV:Strong - Bollesedun: Beaten> get sword pack
You get a tainted black sword from a backpack.

HP:Healthy MV:Strong - Bollesedun: Beaten> rem spear
You stop using a black shafted spear of dark, polished maplewood.

HP:Healthy MV:Strong - Bollesedun: Beaten>
You swing your fist at *Bollesedun*, but miss him!
*Bollesedun* pierces you very hard.
*Bollesedun* pierces you.

HP:Scratched MV:Strong - Bollesedun: Beaten> put spear pack
You put a black shafted spear of dark, polished maplewood in a backpack.

HP:Scratched MV:Strong - Bollesedun: Beaten> wear all
Shade narrates, 'where is this at?'
You wield a tainted black sword.

HP:Scratched MV:Strong - Bollesedun: Beaten> l
The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Bollesedun leaving north.
A large elk glances at you.
*Bollesedun* is here, fighting YOU!.
A large elk glances at you.

HP:Scratched MV:Strong - Bollesedun: Beaten>
*Bollesedun* is cooled by the breeze of your missed slash at him.
*Bollesedun* tries to pierce you but fails miserably.
*Bollesedun* pierces holes in the air.

HP:Scratched MV:Strong - Bollesedun: Beaten>
*Bollesedun* panics, and attempts to flee!
*Bollesedun* leaves west.

HP:Scratched MV:Strong >
*Bollesedun* leaves east.

HP:Scratched MV:Strong > nar 4kings
You narrate, '4kings'

HP:Scratched MV:Strong > e
j
A Small Town
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see faint tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.
You see faint tracks of Bollesedun leaving west.
*Bollesedun* is standing here.

HP:Scratched MV:Good > You miss *Bollesedun* by an inch, curse that brat!

HP:Scratched MV:Good - Bollesedun: Beaten>
*Bollesedun* panics, and attempts to flee!
*Bollesedun* leaves east.

HP:Scratched MV:Good > e
e
e
An Entrance to a Town
You are in an unfinished room.
[ Exits: n w ]
You see faint tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.
You see faint tracks of Bollesedun leaving west.
*Bollesedun* is standing here.

HP:Healthy MV:Excellent > e
Alas, you cannot go that way...

HP:Healthy MV:Excellent > Alas, you cannot go that way...

HP:Healthy MV:Excellent > j
Alas, you cannot go that way...

HP:Healthy MV:Excellent >
*Bollesedun* leaves north.

HP:Healthy MV:Excellent > They don't seem to be here.

HP:Healthy MV:Excellent > n
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e s ]
You see fresh tracks of Bollesedun leaving east.
You see faint tracks of Lithium leaving south.
You see faint tracks of Agrivane leaving south.
You see faint tracks of Bollesedun leaving south.

HP:Healthy MV:Excellent > e
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see faint tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.
You see faint tracks of Bollesedun leaving west.
A small deer is here watching over herself.

HP:Healthy MV:Strong >
*Bollesedun* leaves west.

HP:Healthy MV:Strong > e
e
An Entrance Path
You are in an unfinished room.
[ Exits: e s w ]
You see fresh tracks of Bollesedun leaving west.
You see faint tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.
You see faint tracks of Bollesedun leaving west.

HP:Healthy MV:Strong > The stonedoor seems to be closed.

HP:Healthy MV:Strong > e
e
The stonedoor seems to be closed.

HP:Healthy MV:Strong > The stonedoor seems to be closed.

HP:Healthy MV:Strong > j
They don't seem to be here.

HP:Healthy MV:Strong > s
s
The Caemlyn Road
You are in an unfinished room.
[ Exits: n s ]
You see faint tracks of Lithium leaving north.
You see faint tracks of Agrivane leaving north.
You see faint tracks of Bollesedun leaving north.
A small deer is here watching over herself.

HP:Healthy MV:Strong > The Caemlyn Road
You are in an unfinished room.
[ Exits: n s ]
You see faint tracks of Lithium leaving north.
You see faint tracks of Agrivane leaving north.
You see faint tracks of Bollesedun leaving north.
A small deer is here watching over herself.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Healthy MV:Strong > e
Alas, you cannot go that way...

HP:Healthy MV:Strong > s
A small deer leaves north.
The Caemlyn Road
You are in an unfinished room.
[ Exits: n e ]
You see faint tracks of Lithium leaving north.
You see faint tracks of Agrivane leaving north.
You see faint tracks of Bollesedun leaving north.
A small deer is here watching over herself.

HP:Healthy MV:Strong > n
n
The Caemlyn Road
You are in an unfinished room.
[ Exits: n s ]
You see fresh tracks of Lithium leaving south.
You see faint tracks of Lithium leaving north.
You see faint tracks of Agrivane leaving north.
You see faint tracks of Bollesedun leaving north.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Healthy MV:Strong > j
The Caemlyn Road
You are in an unfinished room.
[ Exits: n s ]
You see fresh tracks of Lithium leaving south.
You see faint tracks of Lithium leaving north.
You see faint tracks of Agrivane leaving north.
You see faint tracks of Bollesedun leaving north.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > n
Lithium
Posts: 906
Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

An Entrance Path
You are in an unfinished room.
[ Exits: e s w ]
You see fresh tracks of Lithium leaving south.
You see fresh tracks of Bollesedun leaving west.
You see faint tracks of Lithium leaving west.
You see faint tracks of Agrivane leaving west.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > w
j
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Bollesedun leaving east.
You see faint tracks of Lithium leaving west.
A small deer is here watching over herself.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > w
j
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e s ]
You see fresh tracks of Bollesedun leaving south.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving east.
You see faint tracks of Lithium leaving south.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > s
j
An Entrance to a Town
You are in an unfinished room.
[ Exits: n w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Bollesedun leaving north.
You see faint tracks of Lithium leaving west.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > w
j
A Small Town
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > stat

You are warranted by the following clans:
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 180 cm, Weight 169 pounds, Weight carried 0 lbs.
Offensive Bonus: 198 Dodge Bonus: 131, Parry Bonus: 205
Your abilities are: Str: 11, Int: 11, Wis: 19, Dex: 19, Con: 17
Your armor absorbs 5% damage on average.
You are affected by:
SNEAK
NO QUIT

HP:Healthy MV:Strong > w
j
The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Bollesedun leaving south.
You see fresh tracks of Bollesedun leaving north.
You see almost fresh tracks of Lithium leaving east.
A large elk glances at you.
A large elk glances at you.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > not

Norya narrates, 'hrm'

HP:Healthy MV:Strong > w
You will now look around more carefully.

HP:Healthy MV:Strong > Merchant Street
Nothing.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.

HP:Healthy MV:Strong > j
They don't seem to be here.

HP:Healthy MV:Strong > w
j
A Small Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > w
j
Outside a Small Town
You are in an unfinished room.
[ Exits: n e w ]
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > w
j

Norya narrates, 'seth not agelmar'

HP:Healthy MV:Strong > Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > w
j
Turn in the Caemlyn Road
You are in an unfinished room.
[ Exits: e s ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving south.
You see very recent tracks of Lithium leaving east.
*Agrivane* is standing here, riding a black warhorse.
*Bollesedun* is standing here.

HP:Healthy MV:Good > *Agrivane* is cooled by the breeze of your missed slash at him.

HP:Healthy MV:Good - Agrivane: Healthy>
*Bollesedun* leaves east.

HP:Healthy MV:Good - Agrivane: Healthy>
*Agrivane* stops riding a black warhorse.

HP:Healthy MV:Good - Agrivane: Healthy>
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Good - Agrivane: Healthy>
*Bollesedun* tries to pierce you but fails miserably.
*Bollesedun* pierces holes in the air.
*Agrivane* tries to pierce you but fails miserably.
You slash *Agrivane*.

HP:Healthy MV:Good - Agrivane: Scratched> f
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving east.
You flee head over heels.

HP:Healthy MV:Good > e
e
Outside a Small Town
You are in an unfinished room.
[ Exits: n e w ]
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Healthy MV:Good > A Small Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.

HP:Healthy MV:Good > e
Merchant Street
Nothing.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Bollesedun leaving east.

HP:Healthy MV:Good > e
The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Bollesedun leaving south.
You see fresh tracks of Bollesedun leaving north.
A large elk glances at you.

HP:Healthy MV:Good > stat

You are warranted by the following clans:
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 180 cm, Weight 169 pounds, Weight carried 0 lbs.
Offensive Bonus: 198 Dodge Bonus: 131, Parry Bonus: 205
Your abilities are: Str: 11, Int: 11, Wis: 19, Dex: 19, Con: 17
Your armor absorbs 5% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE

HP:Healthy MV:Good > k bollesedun
k bollesedun
k bollesedun
They don't seem to be here.

HP:Healthy MV:Good > They don't seem to be here.

HP:Healthy MV:Good > k bollesedun
They don't seem to be here.

HP:Healthy MV:Good > They don't seem to be here.

HP:Healthy MV:Good > k bollesedun
k bollesedun
They don't seem to be here.

HP:Healthy MV:Good > j
They don't seem to be here.

HP:Healthy MV:Good > A large elk leaves south.
They don't seem to be here.

HP:Healthy MV:Good > k bollesedun
k bollesedun
k bollesedun
k bollesedun
They don't seem to be here.

HP:Healthy MV:Good > k bollesedun
They don't seem to be here.

HP:Healthy MV:Good > k bollesedun
They don't seem to be here.

HP:Healthy MV:Good > They don't seem to be here.

HP:Healthy MV:Good > k bollesedun
They don't seem to be here.

HP:Healthy MV:Good > They don't seem to be here.

HP:Healthy MV:Good > They don't seem to be here.

HP:Healthy MV:Good > w
j
Merchant Street
Nothing.
[ Exits: e w ]
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Bollesedun leaving east.
*Bollesedun* is standing here.

HP:Healthy MV:Good > You miss *Bollesedun* by an inch, curse that brat!

HP:Healthy MV:Good - Bollesedun: Beaten>
*Bollesedun* tries to pierce you but fails miserably.
*Bollesedun* pierces holes in the air.
You miss *Bollesedun* by an inch, curse that brat!

HP:Healthy MV:Good - Bollesedun: Beaten>
*Bollesedun* panics, and attempts to flee!
*Bollesedun* leaves west.

HP:Healthy MV:Good > w
j
A Small Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Lithium leaving west.
*Bollesedun* is standing here.

HP:Healthy MV:Good >
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Good - Bollesedun: Beaten> You do the best you can!

HP:Healthy MV:Good - Bollesedun: Beaten>
*Bollesedun* panics, and attempts to flee!
*Bollesedun* leaves west.

HP:Healthy MV:Good >
*Bollesedun* leaves east.

HP:Healthy MV:Good > w
j
Outside a Small Town
You are in an unfinished room.
[ Exits: n e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Bollesedun leaving east.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Healthy MV:Good > e
They don't seem to be here.

HP:Healthy MV:Good > e
A Small Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Agrivane leaving east.

HP:Healthy MV:Good > j
Merchant Street
Nothing.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving east.
You feel the presence of someone nearby....

HP:Healthy MV:Good > *Agrivane* is cooled by the breeze of your missed slash at him.

HP:Healthy MV:Good - Agrivane: Scratched>
*Agrivane* pierces holes in the air.
Your desperate slash at *Agrivane* is easily avoided by him.

HP:Healthy MV:Good - Agrivane: Scratched>
*Agrivane* falls down laughing.

HP:Healthy MV:Good - Agrivane: Scratched> bash
HP:Healthy MV:Good - Agrivane: Scratched>
* =
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Good - Agrivane: Scratched> = + + -
*Agrivane* pierces holes in the air.

HP:Healthy MV:Good - Agrivane: Scratched> -
*
As *Agrivane* avoids your bash, you topple over and fall to the ground!
You slash into *Agrivane*'s body deeply, injecting poison from your weapon into his body!

HP:Healthy MV:Good - Agrivane: Scratched>
*Agrivane* is laughs wholeheartedly at you!

HP:Healthy MV:Good - Agrivane: Scratched> f

You dodge a bash from *Bollesedun* who loses his balance and falls!

HP:Healthy MV:Good - Agrivane: Scratched> The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You flee head over heels.

HP:Healthy MV:Good > e
e
e
A Small Town
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
A large elk glances at you.

HP:Healthy MV:Good > An Entrance to a Town
You are in an unfinished room.
[ Exits: n w ]
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Bollesedun leaving north.

HP:Healthy MV:Good > Alas, you cannot go that way...

HP:Healthy MV:Good > nar Agrivane poisoned
You narrate, 'Agrivane poisoned'

HP:Healthy MV:Strong > n
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e s ]
You see almost fresh tracks of Lithium leaving south.
You see almost fresh tracks of Bollesedun leaving south.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
A small deer is here watching over herself.

HP:Healthy MV:Strong > e
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Bollesedun leaving east.

HP:Healthy MV:Strong > j
They don't seem to be here.

HP:Healthy MV:Strong > k bollesedun
k bollesedun
k bollesedun
They don't seem to be here.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > k bollesedun
They don't seem to be here.
Norya narrates, 'woot :P'

HP:Healthy MV:Strong > k bollesedun
k bollesedun
They don't seem to be here.

HP:Healthy MV:Strong > k bollesedun
k bollesedun
They don't seem to be here.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > k bollesedun
k bollesedun
They don't seem to be here.

HP:Healthy MV:Strong > k bollesedun
They don't seem to be here.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > k bollesedun
They don't seem to be here.

HP:Healthy MV:Strong > w
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e s ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving south.
You see almost fresh tracks of Bollesedun leaving south.
A small deer is here watching over herself.

HP:Healthy MV:Strong > j
You miss *Bollesedun* by an inch, curse that brat!

HP:Healthy MV:Strong - Bollesedun: Battered>
You slash into *Bollesedun*'s body deeply, injecting poison from your weapon into his body!
*Bollesedun* pierces holes in the air.
*Bollesedun* pierces holes in the air.
You miss *Bollesedun* by an inch, curse that brat!

HP:Healthy MV:Strong - Bollesedun: Battered>
*Bollesedun* panics, and attempts to flee!
*Bollesedun* leaves south.

HP:Healthy MV:Strong > nar Bolles poisoned
You narrate, 'Bolles poisoned'

HP:Healthy MV:Strong > s
An Entrance to a Town
You are in an unfinished room.
[ Exits: n w ]
You see fresh tracks of Bollesedun leaving north.
You see fresh tracks of Bollesedun leaving north.
You see fresh tracks of Agrivane leaving north.
You see fresh tracks of Lithium leaving north.

HP:Healthy MV:Strong > j
They don't seem to be here.

HP:Healthy MV:Strong > w
j
A Small Town
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Lithium leaving west.
A large elk glances at you.

HP:Healthy MV:Strong > They don't seem to be here.

HP:Healthy MV:Strong > nar Woot

Norya narrates, 'hahah'

HP:Healthy MV:Strong > You narrate, 'Woot'

HP:Healthy MV:Strong > w
The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Strong > get spear pack
e
You get a black shafted spear of dark, polished maplewood from a backpack.

HP:Healthy MV:Strong > A Small Town
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
A large elk glances at you.

HP:Healthy MV:Good > rem sword
You stop using a tainted black sword.

HP:Healthy MV:Good > wield spear
You wield a black shafted spear of dark, polished maplewood.

HP:Healthy MV:Good > put all pack
w
You put a tainted black sword in a backpack.

HP:Healthy MV:Good > The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.

HP:Healthy MV:Good > w
Merchant Street
Nothing.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Agrivane leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.

HP:Healthy MV:Good > stat

You are warranted by the following clans:
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 180 cm, Weight 169 pounds, Weight carried 0 lbs.
Offensive Bonus: 208 Dodge Bonus: 129, Parry Bonus: 214
Your abilities are: Str: 11, Int: 11, Wis: 19, Dex: 19, Con: 17
Your armor absorbs 5% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Healthy MV:Good > l
Merchant Street
Nothing.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Agrivane leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.

HP:Healthy MV:Good > sneak
Okay, you'll try to move silently for a while.

HP:Healthy MV:Good > j
l
They don't seem to be here.

HP:Healthy MV:Good > Merchant Street
Nothing.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Agrivane leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving east.
*Agrivane* is standing here.

HP:Healthy MV:Good > e
h
g
The Merchant Path
You are in an unfinished room.
[ Exits: n e s w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Lithium leaving east.

HP:Healthy MV:Good > You attempt to hide yourself.

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > g
Backstab who?

HP:Healthy MV:Good > g
Backstab who?

HP:Healthy MV:Good > g

Norya narrates, 'me and shade are headed down :P'

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > e
h
A Small Town
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Lithium leaving west.
A large elk glances at you.

HP:Healthy MV:Good > v
You attempt to hide yourself.

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > v
Backstab who?

HP:Healthy MV:Good > v
v
Backstab who?

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > v
Backstab who?

HP:Healthy MV:Good > v
v
Backstab who?

HP:Healthy MV:Good > v
HP:Healthy MV:Good > - - Cancelled.

HP:Healthy MV:Good > - e
- Cancelled.
An Entrance to a Town
You are in an unfinished room.
[ Exits: n w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving north.

HP:Healthy MV:Good > h
v
You attempt to hide yourself.

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > v
v
Backstab who?

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > n
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e s ]
You see fresh tracks of Bollesedun leaving south.
You see fresh tracks of Agrivane leaving south.
You see fresh tracks of Lithium leaving south.
You see fresh tracks of Bollesedun leaving south.

HP:Healthy MV:Good > e
e
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving east.
A small deer is here watching over herself.

HP:Healthy MV:Good > An Entrance Path
You are in an unfinished room.
[ Exits: e s w ]
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving south.
You see almost fresh tracks of Bollesedun leaving west.
You see faint tracks of Lithium leaving west.

HP:Healthy MV:Good > nar Good :P
You narrate, 'Good :P'

HP:Healthy MV:Good > l
An Entrance Path
You are in an unfinished room.
[ Exits: e s w ]
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving south.
You see almost fresh tracks of Bollesedun leaving west.
You see faint tracks of Lithium leaving west.

HP:Healthy MV:Good >
Norya narrates, 'pony made of suck... it cant hit me'

HP:Healthy MV:Good > stat

You are warranted by the following clans:
You are a 17 year old trolloc.
Your mood is currently: Brave
Height 180 cm, Weight 169 pounds, Weight carried 0 lbs.
Offensive Bonus: 208 Dodge Bonus: 129, Parry Bonus: 214
Your abilities are: Str: 11, Int: 11, Wis: 19, Dex: 19, Con: 17
Your armor absorbs 5% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE

HP:Healthy MV:Good > l
An Entrance Path
You are in an unfinished room.
[ Exits: e s w ]
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving south.
You see almost fresh tracks of Bollesedun leaving west.
You see faint tracks of Lithium leaving west.

HP:Healthy MV:Good > w
j
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Agrivane leaving west.
You see fresh tracks of Lithium leaving west.
A small deer is here watching over herself.

HP:Healthy MV:Good > They don't seem to be here.

HP:Healthy MV:Good > w
h
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e s ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving south.

HP:Healthy MV:Good > g
You attempt to hide yourself.

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > s
h
g
An Entrance to a Town
You are in an unfinished room.
[ Exits: n w ]
You see fresh tracks of Agrivane leaving north.
You see fresh tracks of Bollesedun leaving north.
You see fresh tracks of Lithium leaving north.
You see fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Good > You attempt to hide yourself.

HP:Healthy MV:Good > Backstab who?

HP:Healthy MV:Good > w
h
g
A Small Town
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Good > You attempt to hide yourself.

HP:Healthy MV:Good > l
Backstab who?

HP:Healthy MV:Good > A Small Town
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Agrivane leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Good > nnar Hmm, they trying to timestab
l
What?!?

HP:Healthy MV:Strong > A Small Town
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Agrivane leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You see almost fresh tracks of Lithium leaving east.
You see almost fresh tracks of Bollesedun leaving west.

HP:Healthy MV:Strong > e
j
An Entrance to a Town
You are in an unfinished room.
[ Exits: n w ]
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Agrivane leaving north.
You see almost fresh tracks of Bollesedun leaving north.
You feel the presence of someone nearby....

HP:Healthy MV:Strong > You lunge at *Agrivane* without managing to pierce him.

HP:Healthy MV:Strong - Agrivane: Scratched> peer

*Agrivane* pierces holes in the air.
You pierce *Agrivane*.

HP:Healthy MV:Strong - Agrivane: Scratched> You peer around you, uncertain that what you see is actually true.

HP:Healthy MV:Strong - Agrivane: Scratched> l

*Agrivane* falls down laughing.

HP:Healthy MV:Strong - Agrivane: Scratched> An Entrance to a Town
You are in an unfinished room.
[ Exits: n w ]
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Agrivane leaving north.
You see almost fresh tracks of Bollesedun leaving north.
*Agrivane* is here, fighting YOU!.

HP:Healthy MV:Strong - Agrivane: Scratched>
*Agrivane* pierces holes in the air.
You lunge at *Agrivane* without managing to pierce him.
You lunge at *Agrivane* without managing to pierce him.

HP:Healthy MV:Strong - Agrivane: Scratched>
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Strong - Agrivane: Scratched>
*Bollesedun* tries to pierce you but fails miserably.
*Bollesedun* pierces holes in the air.
*Agrivane* tries to pierce you but fails miserably.
*Agrivane* tries to pierce you but fails miserably.
You lunge at *Agrivane* without managing to pierce him.
You lunge at *Agrivane* without managing to pierce him.

HP:Healthy MV:Strong - Agrivane: Scratched> f
h
g
A Small Town
You are in an unfinished room.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lithium leaving east.
You see almost fresh tracks of Agrivane leaving east.
You see almost fresh tracks of Bollesedun leaving east.
You flee head over heels.

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > HP:Healthy MV:Strong > - -
*
* = e
h
g
= Cancelled.
An Entrance to a Town
You are in an unfinished room.
[ Exits: n w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lithium leaving west.
You see fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You feel the presence of someone nearby....

HP:Healthy MV:Strong > You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > n
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e s ]
You see almost fresh tracks of Bollesedun leaving south.
You see almost fresh tracks of Agrivane leaving south.
You see almost fresh tracks of Lithium leaving south.
You see almost fresh tracks of Agrivane leaving east.

HP:Healthy MV:Strong > h
g
You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > g
g
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > e
Along the Caemlyn Road
You are in an unfinished room.
[ Exits: e w ]
You see almost fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Agrivane leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Bollesedun leaving east.
A small deer is here watching over herself.

HP:Healthy MV:Strong > h
v
You attempt to hide yourself.

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > v
v
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > v
v
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > v
v
Backstab who?

HP:Healthy MV:Strong > Backstab who?

HP:Healthy MV:Strong > e
An Entrance Path
You are in an unfinished room.
[ Exits: e s w ]
You see almost fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving south.

HP:Healthy MV:Strong > e
The stonedoor seems to be closed.

HP:Healthy MV:Strong > s
The Caemlyn Road
You are in an unfinished room.
[ Exits: n s ]
You see almost fresh tracks of Lithium leaving north.
You see almost fresh tracks of Lithium leaving south.
You see half day old tracks of Lithium leaving north.
You see half day old tracks of Agrivane leaving north.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Healthy MV:Strong > h
You attempt to hide yourself.

HP:Healthy MV:Strong > n
h
g
An Entrance Path
You are in an unfinished room.
[ Exits: e s w ]
You see fresh tracks of Lithium leaving south.
You see almost fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving west.
You feel the presence of someone nearby....

HP:Healthy MV:Good > You attempt to hide yourself.

HP:Healthy MV:Good > HP:Healthy MV:Good > -
*Bollesedun* tries to pierce you but fails miserably.

HP:Healthy MV:Good - Bollesedun: Battered> -
*
* = = +
*Bollesedun* pierces holes in the air.
*Bollesedun* tries to pierce you but fails miserably.

HP:Healthy MV:Good - Bollesedun: Battered> + - -
*
No way! You're fighting for your life!

HP:Healthy MV:Good - Bollesedun: Battered> l

You lunge at *Bollesedun* without managing to pierce him.
*Bollesedun* pierces holes in the air.
*Bollesedun* tries to pierce you but fails miserably.

HP:Healthy MV:Good - Bollesedun: Battered> An Entrance Path
You are in an unfinished room.
[ Exits: e s w ]
You see fresh tracks of Lithium leaving south.
You see almost fresh tracks of Bollesedun leaving west.
You see almost fresh tracks of Lithium leaving west.
You see almost fresh tracks of Lithium leaving west.
*Bollesedun* is here, fighting YOU!.

HP:Healthy MV:Good - Bollesedun: Battered> giggle
w
h
You giggle.

HP:Healthy MV:Good - Bollesedun: Battered> v
No way! You're fighting for your life!

HP:Healthy MV:Good - Bollesedun: Battered> You attempt to hide yourself.

HP:Healthy MV:Good - Bollesedun: Battered> No way! You're fighting for your life!

HP:Healthy MV:Good - Bollesedun: Battered> f
h
v

You lunge at *Bollesedun* without managing to pierce him.
You lunge at *Bollesedun* without managing to pierce him.
*Bollesedun* pierces holes in the air.

HP:Healthy MV:Good - Bollesedun: Battered> The Caemlyn Road
You are in an unfinished room.
[ Exits: n s ]
You see fresh tracks of Lithium leaving north.
You see almost fresh tracks of Lithium leaving north.
You see almost fresh tracks of Lithium leaving south.
You see half day old tracks of Lithium leaving north.
A small deer is here watching over herself.
A small deer is here watching over herself.
You flee head over heels.

HP:Healthy MV:Good > You attempt to hide yourself.

HP:Healthy MV:Good > HP:Healthy MV:Good > - -
*
* = = + + - -
*
*Bollesedun* makes a strange sound but is suddenly very silent as you place a black shafted spear of dark, polished maplewood in his

back.
*Bollesedun* makes a strange sound as you place a black shafted spear of dark, polished maplewood in his back!
*Bollesedun* grimaces in pain
You receive 500000 experience points.
The Wheel weaves around you more tightely.
Your blood freezes as you hear *Bollesedun*'s death cry.
*Bollesedun* is dead! R.I.P.

HP:Healthy MV:Good > nar RIP
You narrate, 'RIP'

HP:Healthy MV:Good > get all corpse
You get a big pile of gold coins from the corpse of Bollesedun.
There were 2640 coins.
You get a backpack from the corpse of Bollesedun.
You get a perfectly clear glass dagger from the corpse of Bollesedun.
You get a thick iron wristband, forged from the fire pits from the corpse of Bollesedun.
You get a thick iron wristband, forged from the fire pits from the corpse of Bollesedun.
You get a belt bearing a horned skull, worked in silver from the corpse of Bollesedun.
You get a patchwork cloak of wolf hide from the corpse of Bollesedun.
You get a pair of golden silk sleeves from the corpse of Bollesedun.
You get a pair of studded gloves from the corpse of Bollesedun.
You get a pair of ranger boots from the corpse of Bollesedun.
You get a pair of baggy black breeches from the corpse of Bollesedun.
You get a tight-fitting mask of pale, black satin from the corpse of Bollesedun.
You get a leather jerkin from the corpse of Bollesedun.
You get a horned skull, twined with human flesh from the corpse of Bollesedun.
You get a circlet of entwined gold from the corpse of Bollesedun.
You get a circlet of entwined gold from the corpse of Bollesedun.

HP:Healthy MV:Good > scalp corpse

A small deer has arrived from the south.

HP:Healthy MV:Good > e
You sever a bloody head from the corpse of Bollesedun.

HP:Healthy MV:Good > Alas, you cannot go that way...
Snrogak narrates, 'nice'


HP:Healthy MV:Good > s

Norya narrates, 'WOOT!'

HP:Healthy MV:Good > The Caemlyn Road
You are in an unfinished room.
[ Exits: n s ]
You see almost fresh tracks of Lithium leaving north.
You see almost fresh tracks of Lithium leaving south.
You see half day old tracks of Lithium leaving north.
You see half day old tracks of Agrivane leaving north.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Healthy MV:Good >
Shade narrates, 'gratz'

HP:Healthy MV:Good > nar BOlles :P
You narrate, 'BOlles :P'

HP:Healthy MV:Good > s
The Caemlyn Road
You are in an unfinished room.
[ Exits: n e ]
You see almost fresh tracks of Lithium leaving north.
You see half day old tracks of Lithium leaving north.
You see half day old tracks of Agrivane leaving north.
You see half day old tracks of Bollesedun leaving north.
A small deer is here watching over herself.
A small deer is here watching over herself.

HP:Healthy MV:Good > e
Twist in the Caemlyn Road
You are in an unfinished room.
[ Exits: s w ]
You see half day old tracks of Lithium leaving west.
You see half day old tracks of Agrivane leaving west.
You see half day old tracks of Bollesedun leaving west.

HP:Healthy MV:Good > e
s
Alas, you cannot go that way...

HP:Healthy MV:Good > Along the Caemlyn Road
You are in an unfinished room.
[ Exits: n s ]
You see half day old tracks of Lithium leaving north.
You see half day old tracks of Agrivane leaving north.
You see half day old tracks of Bollesedun leaving north.

HP:Healthy MV:Good > sc
You have 291(291) hit and 165(234) movement points.
You have scored 7721364 exp, 18 quest points, and have 5246 gold coins.
You need 678636 exp to reach your next level and -3 quest points required to rank.
You have been playing for 0 days and 8 hours.
You have gathered 228 Weave Points so far.
This ranks you as Lithium Bicarbonate (level 30) (Clan Kho'mon Rank 1)
You are standing.

HP:Healthy MV:Good > s
Along the Caemlyn Road
From here you can see that the road to the south curves away
east.
[ Exits: n s ]
You see half day old tracks of Lithium leaving north.
You see half day old tracks of Agrivane leaving north.
You see half day old tracks of Bollesedun leaving north.
A small deer is here watching over herself.
A small deer is here watching over herself.
A small deer is here watching over herself.
Norya narrates, 'WOOOOT!!!!!'

HP:Healthy MV:Good > legends
Below is a list of the current Legends of the Wheel.

~ 1. Rakkard - DS 0

~ 2. Siamese - DS 0

~ 3. Dash the Gambler of Fate - DS 0

~ 4. Norum - LS 0

~ 5. Setzer the Ko'bol - DS 0

~ 6. Lithium Bicarbonate - DS 0

~ 7. Rag the Slasher - DS 0

~ 8. Grynd the Beast of War {Ko'bol} - DS 0



After that I went back and killed Agrivane, then ran up north, blicked Dovim, and split my loot with Norya and Snrogak
Last edited by Lithium on Thu Feb 03, 2005 9:20 pm, edited 1 time in total.
Guest

Post by Guest »

I miss the gold ol' days, brings a tear to my eye.
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Galnor
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Post by Galnor »

If only I didn't accidently delete the old forum database.
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Bollesedun
Posts: 92
Joined: Sat Nov 27, 2004 9:03 am

Post by Bollesedun »

Yeah I learned my lesson from that one. ;) God I was horrible... Lith was all over me.

That first miss stab is sorta like the batt stab I missed on you the other day... Argh!
Lithium
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Joined: Wed Oct 15, 2003 3:43 pm

Post by Lithium »

I wasn't particularly great back then either. But it was definitely alot of fun :)
Sailuan
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Joined: Thu Feb 03, 2005 7:22 pm

Post by Sailuan »

Still a bunch of newbies to me :D !!.. funny funny stuff..
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