fun pk, big numbers --- long log

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Aj
Posts: 809
Joined: Sun Dec 19, 2004 8:49 am

fun pk, big numbers --- long log

Post by Aj »

This was some crazy fun pk, quite a few died on both sides but was awesome!





PART ONE
[

--------------------
Aj - A Desolate Blighted Plains
Ravin - Inside a Blighted Tree

HP:Healthy MV:Good >

Zarth narrates, 'come patty NOW'

HP:Healthy MV:Good >
e
Across the Blighted Plains
Nothing grows in the desolate plains, though it is by no means empty. Shadow
twisted creatures wander the plains searching for flesh. Pock marks cover the
ground from age old geizers. Skeletons can be found all over, most of them
cleanly scavanged of any meat. The desolate plains grow into a great blight to
the south, while to the north a wide wield stretches between a tainted bog and
blighted brambles.
[ Exits: n e s w ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.

HP:Healthy MV:Good >
s

A Blighted Plains
Black sand covers the ground in the scorched desert. Very few of even the
shadow-twisted can live in these lands. Small stalks grow sparingly here that
ooze a red and green liquid. Sinuous tracks can be seen crossing the plains,
spotted with red from where sharp rocks cut at the creatures underside. To the
south a great blight rises out of the plains, and passes through the Mountains
of Dhoom.
[ Exits: n e w ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving east.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving east.
A tall trolloc spy is standing here, sneaking around.

HP:Healthy MV:Good >

Alas, you cannot go that way...

HP:Healthy MV:Good >
Alas, you cannot go that way...

HP:Healthy MV:Good >
e
A Blighted Plains
Black sand covers the ground in the scorched desert. Very few of even the
shadow-twisted can live in these lands. Small stalks grow sparingly here that
ooze a red and green liquid. Sinuous tracks can be seen crossing the plains,
spotted with red from where sharp rocks cut at the creatures underside. To the
south a great blight rises out of the plains, and passes through the Mountains
of Dhoom.
[ Exits: e s w ]
You see very recent tracks of Jerez leaving west.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving south.
You see fairly recent tracks of Gristlyn leaving west.

HP:Healthy MV:Good >
s

Outskirts of a Blighted Plains
Black sand covers the ground in the scorched desert. Very few of even the
shadow-twisted can live in these lands. Small stalks grow sparingly here that
ooze a red and green liquid. Sinuous tracks can be seen crossing the plains,
spotted with red from where sharp rocks cut at the creatures underside. To the
south a great blight rises out of the plains, and passes through the Mountains
of Dhoom.
[ Exits: n e s ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.

HP:Healthy MV:Good >
A Blighted Pass
Here the desert plains begin to subside as disfigured blighted foilage stretch
their thorny roots over the land. Leaves and fruits grow already spoiled and
sickly on these plants. Black puss oozing out them. To the north a vast
blighted plains spreads far as the eye can see. A great blight grows to the
south, pushing its way past the Mountains of Dhoom to the west.
[ Exits: n s ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.

HP:Healthy MV:Good >

The Great Blight
To the north the landscape seems to change, from vast nothingness to dismal
plains. The shrubary subside to give way to blighted fruit trees and wilted
grass, coverd in sharp barbs that could leave a deep gash in human flesh. It
would be unwise to harvest the fruits of these plants labor.
[ Exits: n s ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.

HP:Healthy MV:Draining >

The Great Blight
Blighted trees as far as the eye can see to both east and west. Blackend trees
stand in defiance of the harsh heat of the blight, twisted in such a mannor
that seems impossible in normal nature, streatching roots deep into the
desolate earth, and swaying in a humid breeze.
[ Exits: n s ]
You see very recent tracks of Jerez leaving north.
You see very recent tracks of Jerez leaving south.
You see very recent tracks of Jerez leaving north.
You see fairly recent tracks of Gristlyn leaving north.

HP:Healthy MV:Draining >

The Great Blight
You have stumbled upon a well traveled area in the Blight. It's not quite a
path, but the frequent travel seems to have worn a small trail in the ground.
The trees and bushes which cover the Blight are sparser here, and you can see
the worn trails.
[ Exits: n s w ]
You see very recent tracks of Jerez leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
You see almost day old tracks of Saav leaving south.

HP:Healthy MV:Draining >
sc
You have 404(404) hit and 109(230) movement points.
You have scored 85116881 exp, 8 total quest points, and have 0 gold coins.
You need 4883119 exp to reach your next level.
You have been playing for 12815 days and 3 hours.
You have gathered 60 Weave Points so far.
This ranks you as Aj rillik (level 50)
You are in the following clans:
Kho'mon : 8 Quest Points, rank 1, 7 Quest Points to rank.
You are standing.

HP:Healthy MV:Draining >

Ravin narrates, 'ill come too'

HP:Healthy MV:Draining >

Zarth narrates, 'aj come NOW'
HP:Healthy MV:Draining >

Zarth narrates, 'man'

HP:Healthy MV:Draining >
s

The Great Blight
The torn trees and shrubs of the Blight spread away here, and the ground is
extremely worn with travel. That the Blight has not swallowed this path
entirely is testimony to the frequent travel that must come this way, no doubt
groups of Trollocs as no human could live in these conditions.
[ Exits: n w ]
You see half day old tracks of Gristlyn leaving west.
You see almost day old tracks of Saav leaving west.
You see day old tracks of Saav leaving west.
You see day old tracks of Foil leaving west.

HP:Healthy MV:Draining >

Alas, you cannot go that way...

HP:Healthy MV:Draining >
Alas, you cannot go that way...

HP:Healthy MV:Draining >

Zarth narrates, 'ravin NOW'

HP:Healthy MV:Draining >
w
The Great Blight
All around you is carnage from numerous acounts of battle and warefare. The
ground is bloodstained and the scent of death is fresh around you. You hear
faint howls in the distant and there are blood curdling screams. You think
this is not a place for you.
[ Exits: n e s ]
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
You see almost day old tracks of Saav leaving south.
You see day old tracks of Saav leaving south.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Healthy MV:Draining >
s
The Great Blight
You are wondering around aimlessly in The Great Blight. There is a eerie sence
of the area you are in. You gaze around fearfully for a moment. You think you
hear a noise that makes you feel like fleeing to another place.
[ Exits: n w ]
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving west.
You see almost day old tracks of Saav leaving west.
You see day old tracks of Saav leaving west.

HP:Healthy MV:Draining >
w
The Great Blight
The path opens to the east and west, the north blocked by trees scorched by the
harsh sun of the blight. Small insects scurry underfoot and huridly lurk back
into their holes. Small deer can be seen to the west, skinny and malnoureshed
almost beyond recognition. A small, desolate path continues southward threw
the blight.
[ Exits: e s w ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving west.
You see fairly recent tracks of Gristlyn leaving east.
You see half day old tracks of Gristlyn leaving south.
A blighted bear is sitting here, licking his bloody paws.

HP:Healthy MV:Draining >
s

HP:Healthy MV:Draining - a blighted bear: Scratched>

Osis narrates, 'im dead'

HP:Healthy MV:Draining - a blighted bear: Scratched>

The Great Blight
Scanning east and west, all you see is a thick cover of twisted trees, scorched
earth and thorny bushes. The temperature almost seams unbearable. The path is
clear to the north and south.
[ Exits: n s ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.
You flee head over heels.

HP:Healthy MV:Draining >
s

The Great Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow tree with black and red leaves
creak noisily about you.
[ Exits: n e s ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.

HP:Healthy MV:Draining >

The Great Blight
The ground is slightly depressed here, and the rotting forest seems to suddenly
spring up around you. The forest seems rife with movement. The gaps through
the trees provide good views of the blight.
[ Exits: n s w ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving south.

HP:Healthy MV:Draining >

The Great Blight
The sudden snap of a broken branch can often be heard, and you struggle vainly
to see the origins of these unnerving sounds. The green of the forest is
almost invisible from here.
[ Exits: n e ]
You see very recent tracks of Lafer leaving east.
You see fairly recent tracks of Lafer leaving north.
You see fairly recent tracks of Gristlyn leaving north.
You see half day old tracks of Gristlyn leaving east.

HP:Healthy MV:Draining >
Alas, you cannot go that way...

HP:Healthy MV:Draining >
e
The Great Blight
When you examine this room closely you can tell that you are in the legendary
Blight. There is a scent of blood and mildew from the scattered corpses. You
begin to wonder why am I here?
[ Exits: s w ]
You see very recent tracks of Lafer leaving south.
You see fairly recent tracks of Lafer leaving west.
You see fairly recent tracks of Gristlyn leaving west.
You see half day old tracks of Gristlyn leaving south.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Healthy MV:Draining >
s

Zarth narrates, 'damn man'

HP:Healthy MV:Draining >
The Great Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach.
[ Exits: n e w ]
You see fresh tracks of Lafer leaving east.
You see very recent tracks of Saiser leaving east.
You see very recent tracks of Saiser leaving west.
You see very recent tracks of Saiser leaving east.
A blighted bear is sitting here, licking his bloody paws.

HP:Healthy MV:Draining >
sc
You have 404(404) hit and 89(230) movement points.
You have scored 85116881 exp, 8 total quest points, and have 0 gold coins.
You need 4883119 exp to reach your next level.
You have been playing for 12815 days and 3 hours.
You have gathered 60 Weave Points so far.
This ranks you as Aj rillik (level 50)
You are in the following clans:
Kho'mon : 8 Quest Points, rank 1, 7 Quest Points to rank.
You are standing.

HP:Healthy MV:Draining >

Borenson narrates, 'come'

HP:Healthy MV:Draining >
e
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Lafer leaving east.
You see very recent tracks of Saiser leaving east.

HP:Healthy MV:Draining >
s

Alas, you cannot go that way...

HP:Healthy MV:Draining >
Alas, you cannot go that way...

HP:Healthy MV:Draining >
e

Borenson narrates, 'to bp'

HP:Healthy MV:Draining >

The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Lafer leaving east.
Bollesedun * is standing here.
Bollesedun * leaves east.

HP:Healthy MV:Draining >
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lafer leaving south.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Lafer leaving west.
The corpse of Osis is lying here.
Bollesedun * is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
Saiser * has arrived from the south, riding a white stallion.

HP:Healthy MV:Draining >

Saiser * leaves west, riding a white stallion..

HP:Healthy MV:Draining >

Bollesedun * gets a small pile of gold coins from the corpse of Osis.
Bollesedun * gets a pair of thick leather hunting boots from the corpse of Osis.
Bollesedun * gets a pair of studded leather leggings from the corpse of Osis.
Bollesedun * gets a long golden lance from the corpse of Osis.
Bollesedun * gets a ring of chunky stone from the corpse of Osis.
Bollesedun * gets a worn golden signet ring from the corpse of Osis.
Bollesedun * gets a pair of studded leather gloves from the corpse of Osis.
Bollesedun * gets an iron bracelet with ancient engravings from the corpse of Osis.
Bollesedun * gets an iron bracelet with ancient engravings from the corpse of Osis.
Bollesedun * gets a pair of studded leather sleeves from the corpse of Osis.
Bollesedun * gets a studded leather tunic from the corpse of Osis.
Bollesedun * gets a streaming silver cloak from the corpse of Osis.
Bollesedun * gets a strange ruby necklace from the corpse of Osis.
Bollesedun * gets a strange ruby necklace from the corpse of Osis.
Bollesedun * gets a burlap sack from the corpse of Osis.
Bollesedun * gets a water flask from the corpse of Osis.
Bollesedun * gets a water flask from the corpse of Osis.

HP:Healthy MV:Draining >

Saiser * has arrived from the west, riding a white stallion.
Solcer * has arrived from the south, riding a black warhorse.
Lanin * has arrived from the south.
Bollesedun * leaves south.

HP:Healthy MV:Draining >

Saiser * tries to pierce you, but you dodge the attack.

HP:Healthy MV:Draining - Saiser: Wounded>

Solcer * leaves west, riding a black warhorse..
Lanin * leaves west.
Lafer * leaves west.

HP:Healthy MV:Draining - Saiser: Wounded>
2

You try to pierce Saiser *, but he dodges the attack.
You try to pierce Saiser *, but he dodges the attack.
Saiser * pierces you.
Saiser * pierces you.

HP:Scratched MV:Draining - Saiser: Wounded>
They don't seem to be here.

HP:Scratched MV:Draining - Saiser: Wounded>
l
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Lanin leaving west.
You see fresh tracks of Solcer leaving west.
You see fresh tracks of Bollesedun leaving south.
The corpse of Osis is lying here.
Saiser * is here, fighting YOU!, riding a white stallion.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Scratched MV:Draining - Saiser: Wounded>

Zarth narrates, 'sorry osis'

HP:Scratched MV:Draining - Saiser: Wounded>
f
You try to pierce Saiser *, but he dodges the attack.
Saiser * pierces you.

HP:Scratched MV:Draining - Saiser: Wounded>

The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Saiser leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Lafer leaving east.
Lafer * is standing here.
Lanin * is standing here.
Solcer * is standing here, riding a black warhorse.
You flee head over heels.
Lafer * leaves east.

HP:Scratched MV:Draining >

Lanin * stops following Solcer *.

HP:Scratched MV:Draining >

Solcer * tries to blast you, but you parry the attack.

HP:Scratched MV:Draining - Solcer: Battered>

Osis narrates, 'im so glad they decided to hit with 5'

HP:Scratched MV:Draining - Solcer: Battered>
3
No way! You're fighting for your life!

HP:Scratched MV:Draining - Solcer: Battered>
Backstab who?

HP:Scratched MV:Draining - Solcer: Battered>

Saiser * has arrived from the east, riding a white stallion.

HP:Scratched MV:Draining - Solcer: Battered>
f

Saiser * pierces you.

HP:Scratched MV:Draining - Solcer: Battered>
HP:Scratched MV:Draining - Solcer: Battered>

Lanin * pierces you.

HP:Hurt MV:Draining - Solcer: Battered>

Lanin * pierces you.
Lanin * pierces you hard.
Saiser * pierces you.
Saiser * pierces you hard.

HP:Hurt MV:Draining - Solcer: Battered>

The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Aj leaving east.
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Lafer leaving east.
You flee head over heels.

HP:Hurt MV:Draining >

Saiser * has arrived from the east, riding a white stallion.

HP:Hurt MV:Draining >
e


Saiser * leaves west, riding a white stallion..

HP:Hurt MV:Draining >
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Saiser leaving west.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Saiser leaving east.
Lanin * is standing here.
Solcer * is standing here, riding a black warhorse.

HP:Hurt MV:Draining >
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Saiser leaving west.
You see fresh tracks of Lafer leaving south.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lafer leaving west.
The corpse of Osis is lying here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Hurt MV:Draining >

Osis narrates, 'jackasses'

HP:Hurt MV:Draining >
n

HP:Hurt MV:Draining >
Alas, you cannot go that way...

HP:Hurt MV:Draining >
w
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Lanin leaving west.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Saiser leaving west.
You see fresh tracks of Aj leaving west.
You feel the presence of someone nearby....
Solcer * is standing here, riding a black warhorse.

HP:Hurt MV:Draining >
n


Lanin * leaves east.

HP:Hurt MV:Draining >
Alas, you cannot go that way...

HP:Hurt MV:Draining >
Alas, you cannot go that way...

HP:Hurt MV:Draining >
w
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Lanin leaving east.
You see fresh tracks of Saiser leaving west.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Saiser leaving west.

HP:Hurt MV:Draining >
e
3
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lanin leaving east.
You see fresh tracks of Lanin leaving west.
You see fresh tracks of Aj leaving east.
Solcer * is standing here, riding a black warhorse.

HP:Hurt MV:Draining >
You attempt to hide yourself.

HP:Hurt MV:Draining >
Backstab who?

HP:Hurt MV:Draining >

Ravin narrates, 'on saiser'

HP:Hurt MV:Draining >

Solcer * blasts you hard.

HP:Hurt MV:Draining - Solcer: Battered>

Zarth narrates, 'where you rip bro?'

HP:Hurt MV:Draining - Solcer: Battered>

You tickle Solcer * as you pierce him.
You tickle Solcer * as you pierce him.
Solcer * tries to blast you, but you parry the attack.

HP:Hurt MV:Draining - Solcer: Battered>

Osis narrates, 'and they wont return my eq just to be fuckers'

HP:Hurt MV:Draining - Solcer: Battered>
(27)[126m(27)[34mTarget is now set to human(27)[127m
Aliased '2' to: k $target$
Aliased 'lo' to: look $target$
Aliased '4' to: backstab $target$
Aliased '3' to: hide;backstab $target$
t human
f
HP:Hurt MV:Draining - Solcer: Battered>

The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see almost fresh tracks of Aj leaving east.
You see almost fresh tracks of Lanin leaving east.
You see almost fresh tracks of Saiser leaving west.
You see almost fresh tracks of Aj leaving east.
You flee head over heels.

HP:Hurt MV:Draining >
e

The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Aj leaving west.
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Lanin leaving east.
You see almost fresh tracks of Lanin leaving west.
Solcer * is standing here, riding a black warhorse.

HP:Hurt MV:Draining >
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Lanin leaving west.
You see almost fresh tracks of Lanin leaving south.
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Saiser leaving west.
The corpse of Osis is lying here.
Bollesedun * is standing here.
Lafer * is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Hurt MV:Draining >

Zarth narrates, 'they 5 dawg'

HP:Hurt MV:Draining >
TICK IN 5 SECONDS
n

Borenson narrates, 'on 1n lafer'
Lafer * leaves west.

HP:Hurt MV:Draining >

Alas, you cannot go that way...

HP:Hurt MV:Draining >
Alas, you cannot go that way...

HP:Hurt MV:Draining >

Zarth has arrived from the south.

HP:Hurt MV:Draining >
w

Zarth leaves west.

HP:Hurt MV:Draining >


Solcer * has arrived from the west, riding a black warhorse.

HP:Hurt MV:Draining >
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Solcer leaving east.
You see fresh tracks of Lanin leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Aj leaving east.
Zarth the Deathberry - Is better then you and knows it! is standing here.

HP:Hurt MV:Draining >
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Aj leaving east.
You see almost fresh tracks of Aj leaving east.
You see almost fresh tracks of Lanin leaving east.
You see almost fresh tracks of Saiser leaving west.
Lafer * is standing here.

HP:Hurt MV:Draining >
3
You attempt to hide yourself.

HP:Hurt MV:Draining >
HP:Hurt MV:Draining >

*
Osis narrates, '2n'

HP:Hurt MV:Draining >

You are interupted and stop what you are doing.
Lafer * slashes you.

HP:Hurt MV:Draining - Lafer: Battered>

Zarth narrates, 'on all n come'

HP:Hurt MV:Draining - Lafer: Battered>
f
HP:Hurt MV:Draining - Lafer: Battered>

The Great Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach.
[ Exits: n e w ]
You see almost fresh tracks of Saiser leaving east.
You see almost fresh tracks of Aj leaving east.
You see almost fresh tracks of Lafer leaving east.
You see very recent tracks of Saiser leaving east.
Saiser * is here, fighting Ravin!, riding a white stallion.
Ravin the Raven is here, fighting Saiser *!.
A blighted bear is here, fighting Saiser *!.
You flee head over heels.

HP:Hurt MV:Draining >

Lafer * slashes you.

HP:Hurt MV:Draining - Lafer: Battered>
No way! You're fighting for your life here!

HP:Hurt MV:Draining - Lafer: Battered>

Lafer * slashes into deeply into your body, injecting a tainted poison inside of you!
You pierce Lafer *.
You pierce Lafer *.
A blighted bear tries to claw Saiser *, but he parries the attack.
Ravin thrashes Saiser * extremely hard.
Saiser * tries to pierce Ravin, but he dodges the attack.

HP:Hurt MV:Draining - Lafer: Battered>
f
HP:Hurt MV:Draining - Lafer: Battered>

The Great Blight
There are still some trees here, but they appear to be completely rotted.
Evil-looking leaves clot the trees, black and red with white spots. The
corruption of the Blight can be seen in every strand of life that exists here.
You recognize there is a force at work which doesn't kill but rather twists the
very fabric of nature.
[ Exits: e s ]
You see very recent tracks of Saiser leaving east.
You see very recent tracks of Saiser leaving south.
You see very recent tracks of Solcer leaving east.
You see fairly recent tracks of Lafer leaving east.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
You flee head over heels.

HP:Hurt MV:Draining >
e
The Great Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach.
[ Exits: n e w ]
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Aj leaving west.
You see almost fresh tracks of Saiser leaving east.
You see almost fresh tracks of Aj leaving east.
Saiser * is here, fighting Ravin!, riding a white stallion.
Ravin the Raven is here, fighting Saiser *!.
A blighted bear is here, fighting Saiser *!.

HP:Hurt MV:Draining >

The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Aj leaving east.
You see almost fresh tracks of Aj leaving east.
Lafer * is standing here.

HP:Hurt MV:Draining >

Zarth narrates, 'come trees'

HP:Hurt MV:Draining >

Lafer * slashes you.

HP:Hurt MV:Draining - Lafer: Battered>

Zarth narrates, 'all n patty'

HP:Hurt MV:Draining - Lafer: Battered>

You barely pierce Lafer *.
You pierce Lafer *.
Lafer * slashes you.

HP:Wounded MV:Draining - Lafer: Battered>
w
No way! You're fighting for your life!

HP:Wounded MV:Draining - Lafer: Battered>
f
HP:Wounded MV:Draining - Lafer: Battered>

The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Zarth leaving east.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Solcer leaving east.
Solcer * is standing here, riding a black warhorse.
You flee head over heels.

HP:Wounded MV:Draining >

Solcer * wields a short dagger.

HP:Wounded MV:Draining >
w
The Great Blight
The Blight winds about you in a horrid display of vivid color. Foul blacks and
reds stain leaves which were never meant to display such shades. Every plant
and creeper seems bloated and ready to burst apart.
[ Exits: e w ]
You see fresh tracks of Aj leaving east.
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Aj leaving east.
Lafer * is standing here.
Lafer * leaves east.

HP:Wounded MV:Draining >

HP:Wounded MV:Draining >
Alas, you cannot go that way...

HP:Wounded MV:Draining >
e

The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Bollesedun leaving east.
You see fresh tracks of Zarth leaving east.
You see fresh tracks of Aj leaving west.
Lafer * is standing here.
Solcer * is standing here, riding a black warhorse.

HP:Wounded MV:Draining >
n
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Bollesedun leaving south.
You see fresh tracks of Borenson leaving south.
You see fresh tracks of Solcer leaving west.
You see fresh tracks of Bollesedun leaving west.
The corpse of Osis is lying here.
Borenson Return of the King is here, fighting Lanin *!.
Zarth the Deathberry - Is better then you and knows it! is here, fighting Lanin *!.
Lanin * is here, fighting Zarth!.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Draining >

Lanin * panics, and attempts to flee!

HP:Wounded MV:Draining >

Alas, you cannot go that way...
Lafer * slashes you.

HP:Wounded MV:Draining - Lafer: Battered>
Lanin * leaves south.
No way! You're fighting for your life!
Borenson thrashes Lafer *.

HP:Wounded MV:Draining - Lafer: Battered>

Lafer * panics, and attempts to flee!

HP:Wounded MV:Draining - Lafer: Battered>

Lafer * leaves south.

HP:Wounded MV:Draining >


HP:Wounded MV:Draining >
The Great Blight
The sweet and humid air makes you gag, and struggle not to retch. Sweat
trickles down your clothes, and creates an overwhelming desire to scratch and
rub your limbs. You feel unclean, as if the contamination of the Blight is
spreading to you, and you check yourself for a rash or some outbreak of
disease.
[ Exits: e w ]
You see fresh tracks of Solcer leaving west.
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Aj leaving west.

HP:Wounded MV:Draining >
e

The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lafer leaving south.
You see fresh tracks of Lanin leaving south.
You see fresh tracks of Bollesedun leaving south.
The corpse of Osis is lying here.
You feel the presence of someone nearby....
Borenson Return of the King is here, fighting Bollesedun *!.
Zarth the Deathberry - Is better then you and knows it! is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
Zarth tries to strike Bollesedun *, but misses.

HP:Wounded MV:Draining >
Alas, you cannot go that way...

HP:Wounded MV:Draining >

HP:Wounded MV:Draining >

A rotting tree tries to hit Bollesedun *, but he parries the attack.
Zarth tries to strike Bollesedun *, but misses.
Bollesedun * tries to pierce Borenson, but he dodges the attack.
Borenson tries to thrash Bollesedun *, but he parries the attack.

HP:Wounded MV:Draining >

Bollesedun * panics, and attempts to flee!

HP:Wounded MV:Draining >
3
You attempt to hide yourself.

HP:Wounded MV:Draining >
HP:Wounded MV:Draining >
2

Cancelled.
You try to pierce Lanin *, but he parries the attack.

HP:Wounded MV:Draining - Lanin: Wounded>
You do the best you can!

HP:Wounded MV:Draining - Lanin: Wounded>

Bollesedun * panics, and attempts to flee!

HP:Wounded MV:Draining - Lanin: Wounded>

Bollesedun * leaves west.

HP:Wounded MV:Draining - Lanin: Wounded>

Borenson leaves south.

HP:Wounded MV:Draining - Lanin: Wounded>

Zarth tries to strike Lanin *, but misses.

HP:Wounded MV:Draining - Lanin: Wounded>
l
The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see fresh tracks of Borenson leaving south.
You see fresh tracks of Bollesedun leaving west.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Lafer leaving south.
The corpse of Osis is lying here.
You feel the presence of someone nearby....
Zarth the Deathberry - Is better then you and knows it! is here, fighting Lanin *!.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Wounded MV:Draining - Lanin: Wounded>

Lanin * panics, and attempts to flee!

HP:Wounded MV:Draining - Lanin: Wounded>

Zarth tries to strike Lanin *, but misses.
You try to pierce Lanin *, but he dodges the attack.

HP:Wounded MV:Draining - Lanin: Wounded>

Solcer * has arrived from the west, riding a black warhorse.

HP:Wounded MV:Draining - Lanin: Wounded>

Solcer * leaves west, riding a black warhorse..

HP:Wounded MV:Draining - Lanin: Wounded>

Lanin * leaves south.

HP:Wounded MV:Draining >
2
They don't seem to be here.

HP:Wounded MV:Draining >

They don't seem to be here.

HP:Wounded MV:Draining >

Zarth leaves south.

HP:Wounded MV:Draining >
s
3
The Great Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ Exits: n e s ]
You see fresh tracks of Borenson leaving south.
You see fresh tracks of Lanin leaving north.
You see fresh tracks of Bollesedun leaving north.
You see fresh tracks of Lafer leaving south.
Borenson Return of the King is standing here.
Zarth the Deathberry - Is better then you and knows it! is here, fighting Lanin *!.
Lanin * is here, fighting Zarth!.

HP:Wounded MV:Draining >
You attempt to hide yourself.

HP:Wounded MV:Draining >
You can't sneak up on a fighting target.

HP:Wounded MV:Draining >

Lanin * panics, and attempts to flee!

HP:Wounded MV:Draining >

Borenson tries to thrash Lanin *, but he parries the attack.

HP:Wounded MV:Draining >
2

Borenson tries to thrash Lanin *, but he parries the attack.

HP:Wounded MV:Draining >

You try to pierce Lanin *, but he dodges the attack.

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Wounded
>
You do the best you can!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Wounded
>

Lanin * leaves north.

HP:Wounded MV:Draining >


Saiser * has arrived from the north, riding a white stallion.
Borenson leaves south.

HP:Wounded MV:Draining >


Zarth leaves north.

HP:Wounded MV:Draining >
You try to pierce Saiser *, but he parries the attack.

HP:Wounded MV:Draining - Saiser: Wounded>
You do the best you can!

HP:Wounded MV:Draining - Saiser: Wounded>


You do the best you can!
Saiser * panics, and attempts to flee!

HP:Wounded MV:Draining - Saiser: Wounded>
You do the best you can!
Borenson tries to thrash Saiser *, but he dodges the attack.

HP:Wounded MV:Draining - Saiser: Wounded>

Saiser * leaves south, riding a white stallion..
Saiser * has arrived from the south, riding a white stallion.

HP:Wounded MV:Draining >

Saiser * leaves north, riding a white stallion..

HP:Wounded MV:Draining >

Borenson leaves south.

HP:Wounded MV:Draining >
na hag
You narrate, 'hag'

HP:Wounded MV:Draining >
2
They don't seem to be here.

HP:Wounded MV:Draining >

They don't seem to be here.

HP:Wounded MV:Draining >

Borenson has arrived from the south.

HP:Wounded MV:Draining >

Borenson leaves north.

HP:Wounded MV:Draining >

They don't seem to be here.

HP:Wounded MV:Draining >

They don't seem to be here.

HP:Wounded MV:Draining >

They don't seem to be here.

HP:Wounded MV:Draining >

They don't seem to be here.

HP:Wounded MV:Draining >

Zarth narrates, 'nod'

HP:Wounded MV:Draining >
sc
You have 288(404) hit and 76(230) movement points.
You have scored 85116881 exp, 8 total quest points, and have 0 gold coins.
You need 4883119 exp to reach your next level.
You have been playing for 12815 days and 3 hours.
You have gathered 60 Weave Points so far.
This ranks you as Aj rillik (level 50)
You are in the following clans:
Kho'mon : 8 Quest Points, rank 1, 7 Quest Points to rank.
You are standing.

HP:Wounded MV:Draining >
l
The Great Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ Exits: n e s ]
You see fresh tracks of Borenson leaving north.
You see fresh tracks of Borenson leaving south.
You see fresh tracks of Saiser leaving north.
You see fresh tracks of Saiser leaving south.
Zarth narrates, 'patty'

HP:Wounded MV:Draining >
2
They don't seem to be here.

HP:Wounded MV:Draining >

They don't seem to be here.
Zarth has arrived from the north.

HP:Wounded MV:Draining >

Zarth leaves south.

HP:Wounded MV:Draining >
e

Solcer * has arrived from the north, riding a black warhorse.

HP:Wounded MV:Draining >
The Great Blight
The ground here is cracked and dry. Many small fissures scatter the landscape,
and in the bottom of some of them there is a hint of a low, red glow. The
twitching forest lies in a circle about the clearing, but you are momentarily
free from the dark shapes.
[ Exits: e w ]
You see fresh tracks of Lanin leaving west.
You see almost fresh tracks of Lafer leaving west.
You see almost fresh tracks of Osis leaving west.
You see almost fresh tracks of Saiser leaving west.

HP:Wounded MV:Draining >
w
2
The Great Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ Exits: n e s ]
You see fresh tracks of Aj leaving east.
You see fresh tracks of Zarth leaving south.
You see fresh tracks of Borenson leaving north.
You see fresh tracks of Borenson leaving south.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Solcer * is standing here, riding a black warhorse.

HP:Wounded MV:Draining >

Zarth strikes Solcer *.

HP:Wounded MV:Draining >
You tickle Solcer * as you pierce him.

HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>

Borenson leaves south.

HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>

Zarth narrates, '1n patty'

HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
2

You do the best you can!

HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
You do the best you can!

HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>

Solcer * panics, and attempts to flee!

HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>

You tickle Solcer * as you pierce him.
You tickle Solcer * as you pierce him.
Solcer * tries to blast Zarth, but he parries the attack.
Zarth strikes Solcer *.
Saiser * has arrived from the north, riding a white stallion.
Lafer * slashes you.
Bollesedun * pierces you hard.

HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>

Zarth narrates, 'on'

HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>

Saiser * pierces you.

HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
2

Solcer * panics, and attempts to flee!

HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>

You do the best you can!

HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>
You do the best you can!

HP:Wounded MV:Draining - Solcer: Beaten --- Zarth: Battered
>

Solcer * leaves north, riding a black warhorse..

HP:Wounded MV:Draining >

Zarth tries to strike Lanin *, but misses.

HP:Wounded MV:Draining >


Borenson tries to thrash Lanin *, but he parries the attack.

HP:Wounded MV:Draining >

You try to pierce Lanin *, but he dodges the attack.

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>

Borenson panics, and attempts to flee!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>

You do the best you can!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>


Bollesedun * misses a kick at Borenson's groin, much to Borenson's relief...

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>

You dodge a bash from Lafer * who loses his balance and falls!
You try to pierce Lanin *, but he parries the attack.
Lanin * tries to pierce Zarth, but he parries the attack.
Saiser * pierces you.

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>

Borenson leaves north.

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>

Borenson leaves south.

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>


You do the best you can!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>

You do the best you can!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>

Lanin * avoids being bashed by Zarth who loses his balance and falls!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>

Borenson narrates, 'guys get to patty'
Bollesedun * panics, and attempts to flee!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>


Zarth narrates, 'come 1n patty'

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>

You try to pierce Lanin *, but he parries the attack.
Lanin * tries to pierce Zarth, but he dodges the attack.
Zarth tries to strike Lanin *, but misses.
Saiser * pierces you.

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>

You do the best you can!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>

Bollesedun * leaves south.

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>
You do the best you can!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>

Ravin has arrived from the north.
Zarth panics, and attempts to flee!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>

Lafer * panics, and attempts to flee!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>

Lanin * panics, and attempts to flee!

HP:Wounded MV:Draining - Lanin: Wounded --- Zarth: Battered
>


Zarth leaves east.
Ravin tries to thrash Lanin *, but he parries the attack.
Zarth narrates, 'nod'
Borenson narrates, 'too may'

HP:Wounded MV:Draining - Lanin: Wounded --- Ravin: Scratched
>
Lafer * leaves north.
You do the best you can!

HP:Wounded MV:Draining - Lanin: Wounded --- Ravin: Scratched
>

Ravin panics, and attempts to flee!

HP:Wounded MV:Draining - Lanin: Wounded --- Ravin: Scratched
>


You do the best you can!
Zarth has arrived from the east.

HP:Wounded MV:Draining - Lanin: Wounded --- Ravin: Scratched
>
Lanin * leaves south.
You try to pierce Bollesedun *, but he parries the attack.
Zarth leaves south.

HP:Wounded MV:Draining - Bollesedun: Wounded>

Bollesedun * pierces you hard.
Bollesedun * pierces you hard.
You try to pierce Bollesedun *, but he parries the attack.
You try to pierce Bollesedun *, but he dodges the attack.
Saiser * pierces you hard.
Saiser * pierces you.

HP:Wounded MV:Draining - Bollesedun: Hurt>
2

Ravin leaves east.

HP:Wounded MV:Draining - Bollesedun: Hurt>
You do the best you can!

HP:Wounded MV:Draining - Bollesedun: Hurt>

Ravin has arrived from the east.

HP:Wounded MV:Draining - Bollesedun: Hurt>

Ravin begins charging towards Lanin *.

HP:Wounded MV:Draining - Bollesedun: Hurt>

Ravin leaves north.

HP:Wounded MV:Draining - Bollesedun: Hurt>

Zarth narrates, 'all come'

HP:Wounded MV:Draining - Bollesedun: Hurt>

Lanin * tries to pierce you, but you parry the attack.

HP:Wounded MV:Draining - Bollesedun: Hurt>
Aliased '5' to: kick
al 5 kick
5
HP:Wounded MV:Draining - Bollesedun: Hurt>

Zarth narrates, 'patty'

HP:Wounded MV:Draining - Bollesedun: Hurt>
=
Lanin * pierces you.
Lanin * pierces you.
Bollesedun * pierces you hard.
Bollesedun * barely pierces you.
Saiser * pierces you.

HP:Battered MV:Draining - Bollesedun: Hurt>

Lafer * slashes you.

HP:Battered MV:Draining - Bollesedun: Hurt>
+ + TICK IN 5 SECONDS
- -
*
You miss your kick at Bollesedun *'s groin, much to his relief...

HP:Battered MV:Draining - Bollesedun: Hurt>
f

You dodge a bash from Lafer * who loses his balance and falls!
Lanin * pierces you hard.
Bollesedun * pierces you.
Bollesedun * pierces you hard.
Saiser * pierces you.

HP:Beaten MV:Draining - Bollesedun: Hurt>
HP:Beaten MV:Draining - Bollesedun: Hurt>

The Great Blight
The ground here is cracked and dry. Many small fissures scatter the landscape,
and in the bottom of some of them there is a hint of a low, red glow. The
twitching forest lies in a circle about the clearing, but you are momentarily
free from the dark shapes.
[ Exits: e w ]
You see fresh tracks of Ravin leaving west.
You see almost fresh tracks of Zarth leaving west.
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Lanin leaving west.
You flee head over heels.

HP:Beaten MV:Draining >

Saiser * has arrived from the west, riding a white stallion.

HP:Beaten MV:Draining >
e

Saiser * tries to pierce you, but you parry the attack.

HP:Beaten MV:Draining - Saiser: Wounded>

Zarth narrates, 'go around if you have to'

HP:Beaten MV:Draining - Saiser: Wounded>


No way! You're fighting for your life!

HP:Beaten MV:Draining - Saiser: Wounded>

You try to pierce Saiser *, but he dodges the attack.
You try to pierce Saiser *, but he parries the attack.
Saiser * pierces you.
Saiser * pierces you hard.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Draining - Saiser: Wounded>
No way! You're fighting for your life!

HP:Beaten MV:Draining - Saiser: Wounded>
No way! You're fighting for your life!

HP:Beaten MV:Draining - Saiser: Wounded>

Lafer * tries to slash you, but you dodge the attack.

HP:Beaten MV:Draining - Saiser: Wounded>
f
e
HP:Beaten MV:Draining - Saiser: Wounded>


The Great Blight
There are still trees here, but they appear to be rotting away while you watch.
Leaves cover the trees, but stained and spotted with yellow and black, with
livid red streaks like blood poisoning. Every leaf and creeper seems bloated.
The air taste spoiled in your mouth.
[ Exits: n w ]
You flee head over heels.
Alas, you cannot go that way...

HP:Beaten MV:Draining >
Alas, you cannot go that way...

HP:Beaten MV:Draining >
Alas, you cannot go that way...

HP:Beaten MV:Draining >

Lafer * tries to slash you, but you dodge the attack.

HP:Beaten MV:Draining - Lafer: Battered>
n


Saiser * has arrived from the west, riding a white stallion.

HP:Beaten MV:Draining - Lafer: Battered>

Saiser * tries to pierce you, but you dodge the attack.

HP:Beaten MV:Draining - Lafer: Battered>
No way! You're fighting for your life!

HP:Beaten MV:Draining - Lafer: Battered>
No way! You're fighting for your life!

HP:Beaten MV:Draining - Lafer: Battered>

No way! You're fighting for your life!

HP:Beaten MV:Draining - Lafer: Battered>
f
Lanin * has arrived from the west.

HP:Beaten MV:Draining - Lafer: Battered>
e

n

Saiser * pierces you.
You wish that your wounds would stop BLEEDING so much!
Saiser * pierces you.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Draining - Lafer: Battered>

The Great Blight
Dark leaves shiver as you near them, and branches twist eagerly in your
direction. The sickly colors of the forest grate on your nerves, the pale
yellows and streaky reds a mockery of natural purity.
[ Exits: e s ]
You flee head over heels.
The Great Blight
Small hills and stunted growth fill the terrain, leaving a clear path to the
west. The air is thick and rancid. There are sounds all around you, and you
watch your step carefully.
[ Exits: w ]

HP:Beaten MV:Draining >
Alas, you cannot go that way...

HP:Beaten MV:Draining >
w

The Great Blight
Dark leaves shiver as you near them, and branches twist eagerly in your
direction. The sickly colors of the forest grate on your nerves, the pale
yellows and streaky reds a mockery of natural purity.
[ Exits: e s ]
You see fresh tracks of Aj leaving east.
Lafer * is standing here.
Saiser * is standing here, riding a white stallion.

HP:Beaten MV:Draining >

Saiser * tries to pierce you, but you dodge the attack.

HP:Beaten MV:Draining - Saiser: Wounded>

No way! You're fighting for your life!
Lafer * leaves east.

HP:Beaten MV:Draining - Saiser: Wounded>
No way! You're fighting for your life!

HP:Beaten MV:Draining - Saiser: Wounded>

Borenson narrates, 'ravin come on'

HP:Beaten MV:Draining - Saiser: Wounded>

Lafer * tries to slash you, but you dodge the attack.

HP:Beaten MV:Draining - Saiser: Wounded>
f

Lanin * pierces you hard.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Draining - Saiser: Wounded>
HP:Beaten MV:Draining - Saiser: Wounded>

Lanin * pierces you hard.
You wish that your wounds would stop BLEEDING so much!
Lanin * pierces you.
You wish that your wounds would stop BLEEDING so much!
You try to pierce Saiser *, but he parries the attack.
You try to pierce Saiser *, but he parries the attack.
Saiser * pierces you.
You wish that your wounds would stop BLEEDING so much!
Saiser * pierces you.
You wish that your wounds would stop BLEEDING so much!
The Great Blight
Small hills and stunted growth fill the terrain, leaving a clear path to the
west. The air is thick and rancid. There are sounds all around you, and you
watch your step carefully.
[ Exits: w ]
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Aj leaving west.
You flee head over heels.

HP:Critical MV:Draining >
w

The Great Blight
Dark leaves shiver as you near them, and branches twist eagerly in your
direction. The sickly colors of the forest grate on your nerves, the pale
yellows and streaky reds a mockery of natural purity.
[ Exits: e s ]
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Aj leaving east.
Lanin * is standing here.
Saiser * is standing here, riding a white stallion.

HP:Critical MV:Faint >
s
Alas, you cannot go that way...

HP:Critical MV:Faint >

Saiser * leaves south, riding a white stallion..

HP:Critical MV:Faint >

The Great Blight
There are still trees here, but they appear to be rotting away while you watch.
Leaves cover the trees, but stained and spotted with yellow and black, with
livid red streaks like blood poisoning. Every leaf and creeper seems bloated.
The air taste spoiled in your mouth.
[ Exits: n w ]
You see fresh tracks of Lanin leaving north.
You see fresh tracks of Lafer leaving north.
You see fresh tracks of Saiser leaving north.
You see fresh tracks of Aj leaving north.
Saiser * is standing here, riding a white stallion.
Saiser * tries to pierce you, but you dodge the attack.
Zarth narrates, 'ravin aj'

HP:Critical MV:Faint - Saiser: Wounded>
No way! You're fighting for your life!

HP:Critical MV:Faint - Saiser: Wounded>
w

No way! You're fighting for your life!
Lafer * leaves west.

HP:Critical MV:Faint - Saiser: Wounded>
No way! You're fighting for your life!

HP:Critical MV:Faint - Saiser: Wounded>
f
HP:Critical MV:Faint - Saiser: Wounded>

Ravin narrates, 'where meet'

HP:Critical MV:Faint - Saiser: Wounded>

Lanin * pierces you.
You wish that your wounds would stop BLEEDING so much!
Lafer * slashes you.
You wish that your wounds would stop BLEEDING so much!

HP:Critical MV:Faint - Saiser: Wounded>

Lafer * barely slashes you.
You wish that your wounds would stop BLEEDING so much!
Lanin * pierces you.
You are mortally wounded, and will die soon, if not aided.
Saiser * breaks your heart, goodbye cruel world...
Saiser * pierces you into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
The Wheel weaves around you less tightly.
You are dead! Sorry... <- bah Crossway of Shadows .
WELCOME TO KINSLAYER!
TYPE 'KIT' FOR A STARTER KIT OF EQUIPMENT.
IRC CHANNEL AT: irc.modblog.com:6667 - #shadar
TYPE NEWS FOR A LIST OF NEW STUFF.
TYPE POLICY FOR THE CURRENT MUD POLICY.
SAY 'FOOD' TO BE GIVEN SOME FOOD.

FORUMS AT: http://sabbath.yi.org:9000/phpBB2/index.php
[ Exits: n d ]
You see day old tracks of Saav leaving down.
You see two days old tracks of Saav leaving down.
A large stone fountain is here.
Osis Soulend is resting here.
Saav is standing here.
A stone is here, waiting for your complaints.
The Guardian of Life stands here, ever vigilant.

You feel completely drained of all of your strength...
HP:Critical MV:Burning >

You are in pretty bad shape, unable to flee!
Last edited by Aj on Tue Feb 01, 2005 3:42 pm, edited 1 time in total.
Aj
Posts: 809
Joined: Sun Dec 19, 2004 8:49 am

Post by Aj »

PART TWO



They don't seem to be here.

HP:Healthy MV:Good >
They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

Borenson leaves west.

HP:Healthy MV:Good >
l
The Great Blight
A small path in the forest leads east and west here. Creepers lie across the
path and twitch when you move over them. You carefully avoid touching
anything.
[ Exits: e w ]
You see fresh tracks of Borenson leaving west.
You see fresh tracks of Osis leaving west.
You see fresh tracks of Borenson leaving east.
You see fresh tracks of Osis leaving east.
Audu ekoms a lwob is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.

HP:Healthy MV:Good >

Zarth leaves east.
You follow Zarth.

The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
You see fresh tracks of Borenson leaving west.
You see fresh tracks of Osis leaving west.
You see fresh tracks of Lanin leaving west.
You see fresh tracks of Lanin leaving west.
A lance made of thick metal is setting here.
Zarth the Deathberry - Is better then you and knows it! is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
Audu has arrived from the west.

HP:Healthy MV:Good >

The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
You see fresh tracks of Borenson leaving west.
You see fresh tracks of Osis leaving west.
You see fresh tracks of Lanin leaving west.
You see fresh tracks of Lanin leaving west.
A lance made of thick metal is setting here.
Audu ekoms a lwob is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.

HP:Healthy MV:Good >
2

They don't seem to be here.

HP:Healthy MV:Good >
They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

Zarth leaves west.
You follow Zarth.

The Great Blight
A small path in the forest leads east and west here. Creepers lie across the
path and twitch when you move over them. You carefully avoid touching
anything.
[ Exits: e w ]
You see fresh tracks of Audu leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Zarth leaving east.
You see fresh tracks of Borenson leaving west.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Audu has arrived from the east.

HP:Healthy MV:Good >

Zarth leaves west.
You follow Zarth.

The Great Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ Exits: e s w ]
You see fresh tracks of Lanin leaving south.
You see fresh tracks of Bollesedun leaving south.
You see fresh tracks of Borenson leaving east.
You see fresh tracks of Audu leaving east.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Borenson Return of the King is standing here.
Osis Soulend is standing here.
Audu has arrived from the east.

HP:Healthy MV:Good >


They don't seem to be here.

HP:Healthy MV:Good >
They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >


They don't seem to be here.

HP:Healthy MV:Good >
They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.
Osis says 'wheres saiser'
Borenson stops following Zarth.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

Osis leaves west.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

Audu narrates, 'is anyone axes?'

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

Zarth narrates, 'no'
They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >


Audu looks at Zarth.

HP:Healthy MV:Good >
They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.
Borenson leaves south.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

Zarth narrates, 'track sasier'

HP:Healthy MV:Good >


They don't seem to be here.

HP:Healthy MV:Good >
They don't seem to be here.
Osis narrates, 'on 1w'

HP:Healthy MV:Good >

TICK IN 5 SECONDS
They don't seem to be here.

HP:Healthy MV:Good >


Zarth leaves west.
You follow Zarth.

The Great Blight
Leaves cover the trees, but stained and spotted with yellow and black, with
livid red streaks like blood poisoning. The air tastes like a mouthful of
spoiled meat.
[ Exits: e w ]
You see very recent tracks of Saav leaving east.
You see fairly recent tracks of Saav leaving east.
You see fairly recent tracks of Osis leaving west.
You see fairly recent tracks of Borenson leaving east.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Osis Soulend is here, fighting Saiser *!.
Saiser * is here, fighting Osis!.
Audu has arrived from the east.

HP:Healthy MV:Good >
You try to pierce Saiser *, but he dodges the attack.

HP:Healthy MV:Good - Saiser: Hurt --- Osis: Hurt
>


Zarth strikes Saiser * into bloody fragments!

HP:Healthy MV:Good - Saiser: Hurt --- Osis: Hurt
>
You do the best you can!

HP:Healthy MV:Good - Saiser: Hurt --- Osis: Hurt
>


Audu tries to thrash Saiser *, but he dodges the attack.

HP:Healthy MV:Good - Saiser: Hurt --- Osis: Hurt
>

You do the best you can!

HP:Healthy MV:Good - Saiser: Hurt --- Osis: Hurt
>
You do the best you can!

HP:Healthy MV:Good - Saiser: Hurt --- Osis: Hurt
>

Saiser * panics, and attempts to flee!

HP:Healthy MV:Good - Saiser: Hurt --- Osis: Hurt
>


Saiser * leaves west.
They don't seem to be here.
Ravin narrates, 'any spare dodge or lances?'

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >
They don't seem to be here.

HP:Healthy MV:Good >

Zarth leaves west.
You follow Zarth.

The Great Blight
Vegetation abounds, but everything is over-ripe and appears ready to burst open
with a spray of pus. The Blight here is a twisted sprawl of foul plants and
shrubs.
[ Exits: e w ]
You see fresh tracks of Saiser leaving east.
You see fairly recent tracks of Osis leaving west.
You see fairly recent tracks of Borenson leaving east.
You see fairly recent tracks of Zarth leaving east.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Saiser * is standing here.
Audu has arrived from the east.
Osis has arrived from the east.

HP:Healthy MV:Good >


Zarth tries to strike Saiser *, but misses.

HP:Healthy MV:Good >


You try to pierce Saiser *, but he dodges the attack.

HP:Healthy MV:Good - Saiser: Hurt --- Zarth: Healthy
>
You do the best you can!

HP:Healthy MV:Good - Saiser: Hurt --- Zarth: Healthy
>
You do the best you can!
Saiser * panics, and attempts to flee!

HP:Healthy MV:Good - Saiser: Hurt --- Zarth: Healthy
>

You try to pierce Saiser *, but he dodges the attack.
Zarth strikes Saiser * very hard.
Audu tries to thrash Saiser *, but he dodges the attack.
Osis thrashes Saiser * extremely hard.

HP:Healthy MV:Strong - Saiser: Hurt --- Zarth: Healthy
>


You do the best you can!

HP:Healthy MV:Strong - Saiser: Hurt --- Zarth: Healthy
>

Saiser * leaves east.
They don't seem to be here.

HP:Healthy MV:Strong >
They don't seem to be here.

HP:Healthy MV:Strong >


Zarth leaves east.
You follow Zarth.

The Great Blight
Leaves cover the trees, but stained and spotted with yellow and black, with
livid red streaks like blood poisoning. The air tastes like a mouthful of
spoiled meat.
[ Exits: e w ]
You see fresh tracks of Saiser leaving east.
You see almost fresh tracks of Osis leaving west.
You see almost fresh tracks of Audu leaving west.
You see almost fresh tracks of Aj leaving west.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Audu has arrived from the west.
Osis has arrived from the west.

HP:Healthy MV:Strong >

Zarth leaves east.
You follow Zarth.

The Great Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ Exits: e s w ]
You see almost fresh tracks of Audu leaving west.
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Zarth leaving west.
You see almost fresh tracks of Borenson leaving south.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Saiser * is standing here.
Audu has arrived from the west.
Osis has arrived from the west.
You try to pierce Saiser *, but he parries the attack.

HP:Healthy MV:Strong - Saiser: Hurt>

Zarth tries to strike Saiser *, but misses.

HP:Healthy MV:Strong - Saiser: Hurt>

Audu thrashes Saiser * very hard.
Osis leaves east.

HP:Healthy MV:Strong - Saiser: Wounded>

You do the best you can!

HP:Healthy MV:Strong - Saiser: Wounded>
You do the best you can!
Saiser * panics, and attempts to flee!

HP:Healthy MV:Strong - Saiser: Wounded>

Saiser * leaves east.

HP:Healthy MV:Strong >

Osis has arrived from the east.

HP:Healthy MV:Strong >

They don't seem to be here.

HP:Healthy MV:Strong >


Zarth leaves east.
You follow Zarth.

The Great Blight
A small path in the forest leads east and west here. Creepers lie across the
path and twitch when you move over them. You carefully avoid touching
anything.
[ Exits: e w ]
You see fresh tracks of Osis leaving west.
You see almost fresh tracks of Audu leaving west.
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Zarth leaving west.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Saiser * is standing here.
Audu has arrived from the west.
Osis has arrived from the west.
You try to pierce Saiser *, but he parries the attack.

HP:Healthy MV:Strong - Saiser: Wounded>


Zarth tries to strike Saiser *, but misses.

HP:Healthy MV:Strong - Saiser: Wounded>

Audu thrashes Saiser *.

HP:Healthy MV:Strong - Saiser: Wounded>
You do the best you can!

HP:Healthy MV:Strong - Saiser: Wounded>

Osis leaves east.

HP:Healthy MV:Strong - Saiser: Wounded>
Audu tries to thrash Saiser *, but he dodges the attack.
Zarth strikes Saiser * extremely hard.
Saiser * pierces you very hard.
Saiser * tries to pierce you, but you parry the attack.
You try to pierce Saiser *, but he parries the attack.
You try to pierce Saiser *, but he dodges the attack.
You do the best you can!

HP:Scratched MV:Strong - Saiser: Wounded>


Saiser * panics, and attempts to flee!

HP:Scratched MV:Strong - Saiser: Wounded>


You do the best you can!

HP:Scratched MV:Strong - Saiser: Wounded>
You do the best you can!

HP:Scratched MV:Strong - Saiser: Wounded>
You do the best you can!
Osis has arrived from the east.

HP:Scratched MV:Strong - Saiser: Wounded>

Saiser * leaves east.

HP:Scratched MV:Strong >


Zarth leaves east.
You follow Zarth.

The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
You see fresh tracks of Osis leaving west.
You see almost fresh tracks of Audu leaving west.
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Zarth leaving west.
A lance made of thick metal is setting here.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Saiser * is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
Audu has arrived from the west.
Osis has arrived from the west.

HP:Scratched MV:Strong >

Zarth tries to strike Saiser *, but misses.
You try to pierce Saiser *, but he dodges the attack.

HP:Scratched MV:Strong - Saiser: Wounded --- Zarth: Healthy
>

Audu thrashes Saiser * very hard.
Osis thrashes Saiser * extremely hard.

HP:Scratched MV:Strong - Saiser: Wounded --- Zarth: Healthy
>

You do the best you can!

HP:Scratched MV:Strong - Saiser: Wounded --- Zarth: Healthy
>

You do the best you can!

HP:Scratched MV:Strong - Saiser: Wounded --- Zarth: Healthy
>
You do the best you can!
Saiser * panics, and attempts to flee!

HP:Scratched MV:Strong - Saiser: Wounded --- Zarth: Healthy
>

You do the best you can!

HP:Scratched MV:Strong - Saiser: Wounded --- Zarth: Healthy
>


Saav narrates, 'there a lance at patty'

HP:Scratched MV:Strong - Saiser: Wounded --- Zarth: Healthy
>
Saiser * leaves west.
They don't seem to be here.

HP:Scratched MV:Strong >


Zarth leaves west.
You follow Zarth.

The Great Blight
A small path in the forest leads east and west here. Creepers lie across the
path and twitch when you move over them. You carefully avoid touching
anything.
[ Exits: e w ]
You see fresh tracks of Osis leaving east.
You see fresh tracks of Audu leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Zarth leaving east.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Saiser * is standing here.
Audu has arrived from the east.
Osis has arrived from the east.
Osis tries to thrash Saiser *, but he parries the attack.

HP:Scratched MV:Strong >
Audu tries to thrash Saiser *, but he parries the attack.
Zarth strikes Saiser * extremely hard.
You barely pierce Saiser *.

HP:Scratched MV:Strong - Saiser: Battered --- Osis: Hurt
>


You do the best you can!

HP:Scratched MV:Strong - Saiser: Battered --- Osis: Hurt
>

You do the best you can!

HP:Scratched MV:Strong - Saiser: Battered --- Osis: Hurt
>

You do the best you can!

HP:Scratched MV:Strong - Saiser: Battered --- Osis: Hurt
>

Saiser * panics, and attempts to flee!

HP:Scratched MV:Strong - Saiser: Battered --- Osis: Hurt
>
You do the best you can!

HP:Scratched MV:Strong - Saiser: Battered --- Osis: Hurt
>


You do the best you can!

HP:Scratched MV:Strong - Saiser: Battered --- Osis: Hurt
>

You do the best you can!

HP:Scratched MV:Strong - Saiser: Battered --- Osis: Hurt
>

You do the best you can!

HP:Scratched MV:Strong - Saiser: Battered --- Osis: Hurt
>
You do the best you can!

HP:Scratched MV:Strong - Saiser: Battered --- Osis: Hurt
>

Saiser * leaves west.

HP:Scratched MV:Strong >



Ravin narrates, 'what lance'

HP:Scratched MV:Strong >

They don't seem to be here.

HP:Scratched MV:Strong >

Zarth leaves west.
You follow Zarth.

The Great Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ Exits: e s w ]
You see fresh tracks of Osis leaving east.
You see fresh tracks of Audu leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Zarth leaving east.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Saiser * is standing here.
Audu has arrived from the east.
Osis has arrived from the east.

HP:Scratched MV:Good >
Audu tries to thrash Saiser *, but he dodges the attack.
Zarth tries to strike Saiser *, but misses.
You try to pierce Saiser *, but he dodges the attack.

HP:Scratched MV:Good - Saiser: Battered --- Audu: Healthy
>



Osis thrashes Saiser * extremely hard.

HP:Scratched MV:Good - Saiser: Battered --- Audu: Healthy
>
You do the best you can!

HP:Scratched MV:Good - Saiser: Battered --- Audu: Healthy
>
You do the best you can!

HP:Scratched MV:Good - Saiser: Battered --- Audu: Healthy
>

You do the best you can!

HP:Scratched MV:Good - Saiser: Battered --- Audu: Healthy
>
You do the best you can!
Saiser * panics, and attempts to flee!

HP:Scratched MV:Good - Saiser: Battered --- Audu: Healthy
>

Osis thrashes Saiser * extremely hard.
You try to pierce Saiser *, but he parries the attack.
Zarth strikes Saiser * extremely hard.
Audu thrashes Saiser * very hard.

HP:Scratched MV:Good - Saiser: Beaten --- Audu: Healthy
>


You do the best you can!

HP:Scratched MV:Good - Saiser: Beaten --- Audu: Healthy
>

You do the best you can!

HP:Scratched MV:Good - Saiser: Beaten --- Audu: Healthy
>
You do the best you can!

HP:Scratched MV:Good - Saiser: Beaten --- Audu: Healthy
>


You do the best you can!

HP:Scratched MV:Good - Saiser: Beaten --- Audu: Healthy
>

You do the best you can!

HP:Scratched MV:Good - Saiser: Beaten --- Audu: Healthy
>


Saiser * leaves east.

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >

Saav narrates, 'a lance'

HP:Scratched MV:Good >


Zarth leaves east.
You follow Zarth.

The Great Blight
A small path in the forest leads east and west here. Creepers lie across the
path and twitch when you move over them. You carefully avoid touching
anything.
[ Exits: e w ]
You see fresh tracks of Saiser leaving east.
You see fresh tracks of Osis leaving west.
You see fresh tracks of Audu leaving west.
You see fresh tracks of Aj leaving west.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Audu has arrived from the west.
Osis has arrived from the west.
They don't seem to be here.

HP:Scratched MV:Good >

They don't seem to be here.

HP:Scratched MV:Good >

They don't seem to be here.

HP:Scratched MV:Good >

Zarth leaves east.
You follow Zarth.

The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
You see fresh tracks of Saiser leaving north.
You see fresh tracks of Osis leaving west.
You see fresh tracks of Audu leaving west.
You see fresh tracks of Aj leaving west.
A lance made of thick metal is setting here.
Zarth the Deathberry - Is better then you and knows it! is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
Audu has arrived from the west.
Osis has arrived from the west.
They don't seem to be here.

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >



They don't seem to be here.

HP:Scratched MV:Good >

Zarth leaves north.
You follow Zarth.

The Great Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ Exits: n e s ]
You see fresh tracks of Saiser leaving north.
You see almost fresh tracks of Saiser leaving north.
You see almost fresh tracks of Saiser leaving south.
You see very recent tracks of Audu leaving south.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Audu has arrived from the south.
Osis has arrived from the south.
They don't seem to be here.
Saav narrates, 'lol'

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >

Zarth leaves north.
You follow Zarth.

The Great Blight
Through the endless expanse of decayed and rotting matter, you continue on in
despair. You are eager to move on, and escape this foul place.
Unfortunately, there appears to be no end in sight.
[ Exits: s w ]
You see almost fresh tracks of Saiser leaving west.
You see very recent tracks of Audu leaving south.
You see fairly recent tracks of Osis leaving south.
You see fairly recent tracks of Saiser leaving south.
The corpse of Osis is lying here.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Saiser * is here, fighting a rotting tree!.
A rotting tree is here, fighting Saiser *!.
A rotting tree is here, fighting Saiser *!.
Audu has arrived from the south.
Osis has arrived from the south.
You try to pierce Saiser *, but he dodges the attack.

HP:Scratched MV:Good - Saiser: Beaten --- a rotting tree: Healthy
>

Zarth tries to strike Saiser *, but misses.

HP:Scratched MV:Good - Saiser: Beaten --- a rotting tree: Healthy
>

Audu thrashes Saiser * very hard.

HP:Scratched MV:Good - Saiser: Beaten --- a rotting tree: Healthy
>

You do the best you can!

HP:Scratched MV:Good - Saiser: Beaten --- a rotting tree: Healthy
>

You do the best you can!

HP:Scratched MV:Good - Saiser: Beaten --- a rotting tree: Healthy
>

You do the best you can!

HP:Scratched MV:Good - Saiser: Beaten --- a rotting tree: Healthy
>

You do the best you can!

HP:Scratched MV:Good - Saiser: Beaten --- a rotting tree: Healthy
>
You do the best you can!

HP:Scratched MV:Good - Saiser: Beaten --- a rotting tree: Healthy
>

You do the best you can!

HP:Scratched MV:Good - Saiser: Beaten --- a rotting tree: Healthy
>

You do the best you can!
Osis leaves south.

HP:Scratched MV:Good - Saiser: Beaten --- a rotting tree: Healthy
>

Saiser * leaves south.

HP:Scratched MV:Good >

Saiser * leaves west.

HP:Scratched MV:Good >

They don't seem to be here.

HP:Scratched MV:Good >

Zarth leaves south.
You follow Zarth.

The Great Blight
The putrid stench of decomposing plants fills your nostrils. The sharp tang of
bile rises in your throat as you look hopelessly for a path to follow. The
clammy air clings to your skin, causing droplets of water to bead unpleasantly
on your face and clothing.
[ Exits: n e s ]
You see fresh tracks of Osis leaving south.
You see fresh tracks of Saiser leaving north.
You see fresh tracks of Osis leaving north.
You see fresh tracks of Audu leaving north.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Audu has arrived from the north.
They don't seem to be here.

HP:Scratched MV:Good >


Zarth leaves south.
You follow Zarth.

The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
You see fresh tracks of Osis leaving north.
You see fresh tracks of Audu leaving north.
You see fresh tracks of Aj leaving north.
You see fresh tracks of Zarth leaving north.
A lance made of thick metal is setting here.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Osis Soulend is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
Audu has arrived from the north.

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >



Zarth leaves west.
You follow Zarth.

The Great Blight
A small path in the forest leads east and west here. Creepers lie across the
path and twitch when you move over them. You carefully avoid touching
anything.
[ Exits: e w ]
You see fresh tracks of Osis leaving east.
You see fresh tracks of Audu leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Zarth leaving east.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Audu has arrived from the east.
Osis has arrived from the east.

HP:Scratched MV:Good >
Zarth leaves west.
You follow Zarth.

The Great Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ Exits: e s w ]
You see fresh tracks of Osis leaving east.
You see fresh tracks of Audu leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Zarth leaving east.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Audu has arrived from the east.
Osis has arrived from the east.
They don't seem to be here.

HP:Scratched MV:Good >

Zarth leaves west.
You follow Zarth.

The Great Blight
Leaves cover the trees, but stained and spotted with yellow and black, with
livid red streaks like blood poisoning. The air tastes like a mouthful of
spoiled meat.
[ Exits: e w ]
You see fresh tracks of Osis leaving east.
You see fresh tracks of Audu leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Zarth leaving east.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Audu has arrived from the east.
Osis has arrived from the east.

HP:Scratched MV:Good >


Ravin narrates, 'k :P'

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >

They don't seem to be here.

HP:Scratched MV:Good >



Zarth leaves east.
You follow Zarth.

The Great Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ Exits: e s w ]
You see fresh tracks of Osis leaving west.
You see fresh tracks of Audu leaving west.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Zarth leaving west.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Audu has arrived from the west.
Osis has arrived from the west.
They don't seem to be here.

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >



They don't seem to be here.

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >


They don't seem to be here.

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >

You try to pierce Saiser *, but he parries the attack.

HP:Scratched MV:Good - Saiser: Beaten>
Audu tries to thrash Saiser *, but he dodges the attack.
Zarth strikes Saiser * extremely hard.
You do the best you can!
Osis thrashes Saiser * extremely hard.

HP:Scratched MV:Good - Saiser: Critical>
You do the best you can!

HP:Scratched MV:Good - Saiser: Critical>

You do the best you can!

HP:Scratched MV:Good - Saiser: Critical>


Saiser * panics, and attempts to flee!

HP:Scratched MV:Good - Saiser: Critical>
You do the best you can!

HP:Scratched MV:Good - Saiser: Critical>

You do the best you can!

HP:Scratched MV:Good - Saiser: Critical>


You do the best you can!

HP:Scratched MV:Good - Saiser: Critical>
You do the best you can!

HP:Scratched MV:Good - Saiser: Critical>


You do the best you can!

HP:Scratched MV:Good - Saiser: Critical>

You do the best you can!

HP:Scratched MV:Good - Saiser: Critical>
You do the best you can!

HP:Scratched MV:Good - Saiser: Critical>

Osis thrashes Saiser * extremely hard.
Zarth strikes Saiser * extremely hard.
Saiser * is mortally wounded, and will die soon, if not aided.
With a horrible thrashing, Saiser * falls lifeless under Audu's blows!
Audu thrashes Saiser * into bloody fragments!
You receive your share of experience.
The Wheel weaves around you more tightly.
Your blood freezes as you hear Saiser *'s death cry.
Saiser * is dead! R.I.P. 1 DOWN
HP:Scratched MV:Good >


They don't seem to be here.

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >

They don't seem to be here.

HP:Scratched MV:Good >
g
You get a big pile of gold coins from the corpse of Saiser.
There were 2430 coins.
You get a pair of ranger boots from the corpse of Saiser.
You get a pair of dark cloth leggings from the corpse of Saiser.
You get a crystal trimmed shield from the corpse of Saiser.
You get a sharp dagger of obsidian from the corpse of Saiser.
You get a ring of chunky stone from the corpse of Saiser.
You get a ring of chunky stone from the corpse of Saiser.
You get a pair of swordsman gloves from the corpse of Saiser.
You get an iron bracelet with ancient engravings from the corpse of Saiser.
You get an iron bracelet with ancient engravings from the corpse of Saiser.
You get a fine silken sash from the corpse of Saiser.
You get a pair of golden silk sleeves from the corpse of Saiser.
You get a worn animal hide vest from the corpse of Saiser.
You get a backpack from the corpse of Saiser.
You get a long dark cloak from the corpse of Saiser.
You get a rock colored shoufa from the corpse of Saiser.
You get the shawl of an Aes Sedai from the corpse of Saiser.
You get the shawl of an Aes Sedai from the corpse of Saiser.
You get a small lantern from the corpse of Saiser.

HP:Scratched MV:Good >

Zarth narrates, 'RIP'

HP:Scratched MV:Good >

Osis narrates, 'saiser ripppo'

HP:Scratched MV:Good >
sc
You have 388(404) hit and 165(249) movement points.
You have scored 85116881 exp, 8 total quest points, and have 2430 gold coins.
You need 4883119 exp to reach your next level.
You have been playing for 12815 days and 3 hours.
You have gathered 53 Weave Points so far.
This ranks you as Aj rillik (level 50)
You are in the following clans:
Kho'mon : 8 Quest Points, rank 1, 7 Quest Points to rank.
You are standing.

HP:Scratched MV:Good >

Ravin narrates, 'nice'


HP:Scratched MV:Good >

Saav narrates, 'lol'

HP:Scratched MV:Good >


Borenson has arrived from the south.

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >

Ravin narrates, 'i need doge? can i ahve?'

HP:Scratched MV:Good >
l
The Great Blight
The sickly pale yellow of the Blight surrounds you. The air is thick with a
ripe stench of decaying matter, and you eye the surrounding forest with
disgust. Despite the disease apparent in everything, the whole area seems
crawling with vile forms of life. The very trees and creepers seem to inch
towards you.
[ Exits: e s w ]
You see fresh tracks of Osis leaving west.
You see fresh tracks of Audu leaving west.
You see fresh tracks of Aj leaving west.
You see fresh tracks of Zarth leaving west.
The corpse of Saiser is lying here.
Borenson Return of the King is standing here.
Osis Soulend is standing here.
Audu ekoms a lwob is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.

HP:Scratched MV:Good >

Osis peers around, looking as if he has trouble seeing everything clearly.

HP:Scratched MV:Good >
in
You are carrying:
a small lantern
a rock colored shoufa
a backpack
a worn animal hide vest
a pair of golden silk sleeves
a pair of swordsman gloves
a sharp dagger of obsidian
a crystal trimmed shield
a pair of dark cloth leggings
a pair of ranger boots

HP:Scratched MV:Good >

Osis narrates, 'nm'

HP:Scratched MV:Good >
Zarth says 'i was zerk'

HP:Scratched MV:Good >

Borenson snickers softly.

HP:Scratched MV:Good >

Borenson leaves south.

HP:Scratched MV:Good >

Audu grins evilly.

HP:Scratched MV:Good >

Osis stops using a long golden lance.

HP:Scratched MV:Good >
in

Then we go fd and kill Agelmar with lots of pukes 1 west

Sartak pierces Agelmar, Lord of Fal Dara.
Agelmar, Lord of Fal Dara is incapacitated and will slowly die, if not aided.
Sartak pierces Agelmar, Lord of Fal Dara whose suddenly lifeless body falls to the ground!
Sartak pierces Agelmar, Lord of Fal Dara into bloody fragments!
Your blood freezes as you hear Agelmar, Lord of Fal Dara's death cry.
Agelmar, Lord of Fal Dara is dead! R.I.P.

HP:Healthy MV:Fresh >

Osis gets a small pile of gold coins from the corpse of Agelmar, Lord of Fal Dara.
Osis gets a pair of steel-plated war boots from the corpse of Agelmar, Lord of Fal Dara.
Osis gets a pair of shimmering steel greaves from the corpse of Agelmar, Lord of Fal Dara.
Osis gets a long, sharp claymore from the corpse of Agelmar, Lord of Fal Dara.
Osis gets a pair of shimmering steel gauntlets from the corpse of Agelmar, Lord of Fal Dara.
Osis gets a pair of shimmering steel vambraces from the corpse of Agelmar, Lord of Fal Dara.
Osis gets a shimmering steel breastplate from the corpse of Agelmar, Lord of Fal Dara.
Osis gets a brilliant red cape with gold embroidery from the corpse of Agelmar, Lord of Fal Dara.
Osis gets a great helm from the corpse of Agelmar, Lord of Fal Dara.
Osis gets a fragile rod from the corpse of Agelmar, Lord of Fal Dara.
Osis gets a bloody head of Sophia from the corpse of Agelmar, Lord of Fal Dara.

HP:Healthy MV:Fresh >

Osis peers around, looking as if he has trouble seeing everything clearly.

HP:Healthy MV:Fresh >

Zarth says 'ok'

HP:Healthy MV:Fresh >

The bronzedoor is opened from the other side.


HP:Healthy MV:Fresh >

Lafer * leaves west.

HP:Healthy MV:Fresh >

Osis says 'sophia'

HP:Healthy MV:Fresh >

Osis thrashes Jerez * into bloody fragments! <- Dumb troll
HP:Healthy MV:Fresh >

Jerez * tries to hit Osis, but he parries the attack.
Osis thrashes Jerez * into bloody fragments!
Osis panics, and attempts to flee!

HP:Healthy MV:Fresh >

Osis leaves west.

HP:Healthy MV:Fresh >

Osis has arrived from the west.

HP:Healthy MV:Fresh >

Borenson looks at Jerez *.

HP:Healthy MV:Fresh >

Jerez * panics, and attempts to flee!

HP:Healthy MV:Fresh >

Borenson says 'idiot' <- See told you
HP:Healthy MV:Fresh >

Jerez * panics, and attempts to flee!
Jerez * leaves west.

HP:Healthy MV:Fresh >

Zarth leaves west.
Sartak leaves west.
Borenson leaves west.
You follow Zarth.

Antechamber before the Study
[ Exits: e w ]
The corpse of a Shienaran door guard is lying here.
The corpse of a high ranking soldier is lying here.(9)(9)[4]
Borenson Return of the King is standing here.
Sartak is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Osis has arrived from the east.

HP:Healthy MV:Excellent >

Borenson snickers softly.

HP:Healthy MV:Excellent >

Osis says 'yup'

HP:Healthy MV:Excellent >

Osis peers around, looking as if he has trouble seeing everything clearly.

HP:Healthy MV:Excellent >

Sartak leaves west.

HP:Healthy MV:Excellent >
l
Antechamber before the Study
Adorned with trophies of military victory, this is the entrance to Lord
Agelmar's study. All who wish to speak with the Lord must wait here for his
summons. Lanterns hang in every corner, keeping the room well lit on even the
darkest of nights.
[ Exits: e w ]
The corpse of a Shienaran door guard is lying here.
The corpse of a high ranking soldier is lying here.(9)(9)[4]
Osis Soulend is standing here.
Borenson Return of the King is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.

HP:Healthy MV:Excellent >

Zarth narrates, 'he out'

HP:Healthy MV:Excellent >

Osis puts a bloody head of Sophia in a burlap sack.
Borenson narrates, 'who is'

HP:Healthy MV:Excellent >

Osis stops using a studded leather tunic.
Osis stops using a pair of studded leather sleeves.
Osis stops using a pair of studded leather gloves.
Osis stops using a pair of studded leather leggings.
Osis stops using a pair of thick leather hunting boots.

HP:Healthy MV:Excellent >

Zarth narrates, 'spam it hard guys'

HP:Healthy MV:Excellent >

Osis wears a great helm on his head.
Osis wears a shimmering steel breastplate on his body.
Osis wears a pair of shimmering steel vambraces on his arms.
Osis puts a pair of shimmering steel gauntlets on his hands.
Osis puts a pair of shimmering steel greaves on his legs.
Osis wears a pair of steel-plated war boots on his feet.

HP:Healthy MV:Excellent >

Zarth narrates, 'jerez'

HP:Healthy MV:Excellent >

Borenson narrates, 'spam what hard'

HP:Healthy MV:Excellent >

Zarth narrates, 'human'

HP:Healthy MV:Excellent >
2
They don't seem to be here.

HP:Healthy MV:Excellent >


They don't seem to be here.
Osis drops a pair of thick leather hunting boots.
Osis drops a pair of studded leather leggings.
Osis drops a pair of studded leather gloves.
Osis drops a pair of studded leather sleeves.
Osis drops a studded leather tunic.

HP:Healthy MV:Excellent >

They don't seem to be here.

HP:Healthy MV:Excellent >

They don't seem to be here.

HP:Healthy MV:Excellent >

They don't seem to be here.

HP:Healthy MV:Excellent >

They don't seem to be here.

HP:Healthy MV:Excellent >

They don't seem to be here.

HP:Healthy MV:Excellent >
They don't seem to be here.

HP:Healthy MV:Excellent >

Borenson narrates, 'why...'

Zarth leaves west.
Borenson leaves west.
You follow Zarth.

Flagstone Walk
[ Exits: n e s w ]
Borenson Return of the King is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.
A strong, black warhorse stands here, full of energy.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
Osis has arrived from the east.

HP:Healthy MV:Excellent >
2

Zarth leaves west.
Borenson leaves west.
You follow Zarth.

Flagstone Walk
[ Exits: e w ]
Borenson Return of the King is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
Osis has arrived from the east.
They don't seem to be here.

HP:Healthy MV:Excellent >
They don't seem to be here.

HP:Healthy MV:Excellent >

They don't seem to be here.

HP:Healthy MV:Excellent >


They don't seem to be here.

HP:Healthy MV:Excellent >


They don't seem to be here.

HP:Healthy MV:Excellent >
They don't seem to be here.

HP:Healthy MV:Excellent >
TICK IN 5 SECONDS
They don't seem to be here.

HP:Healthy MV:Excellent >

They don't seem to be here.

HP:Healthy MV:Excellent - a high ranking soldier: Healthy>


Zarth panics, and attempts to flee!
They don't seem to be here.

HP:Healthy MV:Excellent - a high ranking soldier: Healthy>
They don't seem to be here.

HP:Healthy MV:Excellent - a high ranking soldier: Healthy>

f
HP:Healthy MV:Excellent - a high ranking soldier: Scratched>

Flagstone Walk
[ Exits: n e s w ]
Osis Soulend is standing here.
Kicking the dirt, a rough gray stallion waits here, ready to move.
Mark * is here, fighting Zarth!. <- 4 pukes all wvd and mobs lets roll!... Mark * glows with a bright light!
Dale * is standing here.
Rasten * is here, fighting Zarth!.
... Rasten * glows with a bright light!
Lafer * is here, fighting Zarth!.
Zarth the Deathberry - Is better then you and knows it! is here, fighting Mark *!.
A strong, black warhorse stands here, full of energy.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
You flee head over heels.

HP:Healthy MV:Excellent >

Zarth leaves west.
Mark * tries to pierce you, but you parry the attack.

HP:Healthy MV:Excellent - Mark: Healthy>

Osis thrashes Dale * into bloody fragments!

HP:Healthy MV:Excellent - Mark: Healthy>

Zarth narrates, 'on'

HP:Healthy MV:Excellent - Mark: Healthy>

Zarth has arrived from the west.

HP:Healthy MV:Excellent - Mark: Healthy>

Dale * tickles Osis as he pierces him.
Dale * tickles Osis as he pierces him.
Osis thrashes Dale * into bloody fragments!
You try to pierce Mark *, but he dodges the attack.
You try to pierce Mark *, but he dodges the attack.
Mark * tries to pierce you, but you dodge the attack.
Zarth tries to strike Rasten *, but misses.

HP:Healthy MV:Fresh - Mark: Healthy>
e

Lafer * tries to slash Zarth, but he parries the attack.

HP:Healthy MV:Fresh - Mark: Healthy>
No way! You're fighting for your life!

HP:Healthy MV:Fresh - Mark: Healthy>

Zarth panics, and attempts to flee!

HP:Healthy MV:Fresh - Mark: Healthy>

Zarth leaves west.

HP:Healthy MV:Fresh - Mark: Healthy>
f

Dale * panics, and attempts to flee!

HP:Healthy MV:Fresh - Mark: Healthy>

Dale * leaves south.

HP:Healthy MV:Fresh - Mark: Healthy>
HP:Healthy MV:Fresh - Mark: Healthy>

Flagstone Walk
[ Exits: e w ]
Zarth the Deathberry - Is better then you and knows it! is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
You flee head over heels.

HP:Healthy MV:Excellent >

Zarth leaves east.
You follow Zarth.

Flagstone Walk
[ Exits: n e s w ]
Zarth the Deathberry - Is better then you and knows it! is standing here.
Osis Soulend is here, fighting Mark *!.
Kicking the dirt, a rough gray stallion waits here, ready to move.
Mark * is here, fighting Osis!.
Rasten * is standing here.
... Rasten * glows with a bright light!
Lafer * is standing here.
A strong, black warhorse stands here, full of energy.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Healthy MV:Excellent >

Lafer * tries to slash Zarth, but he dodges the attack.

HP:Healthy MV:Excellent - a high ranking soldier: Healthy>

Osis panics, and attempts to flee!

HP:Healthy MV:Excellent - a high ranking soldier: Healthy>

Osis leaves west.

HP:Healthy MV:Excellent - a high ranking soldier: Healthy>

Mark * tries to pierce you, but you dodge the attack.

HP:Healthy MV:Excellent - a high ranking soldier: Healthy>
2
You do the best you can!

HP:Healthy MV:Excellent - a high ranking soldier: Healthy>

You are enveloped in flames from a fireball sent by Rasten * -- OUCH!!
Rasten * tries to pierce you, but you dodge the attack.
Mark * tries to pierce you, but you parry the attack.
Mark * tries to pierce you, but you parry the attack.
A high ranking soldier tries to slash you, but you parry the attack.
Zarth strikes a high ranking soldier hard.
A high ranking soldier tries to slash Zarth, but he parries the attack.
You pierce a high ranking soldier.
A high ranking soldier tries to slash you, but you parry the attack.
Zarth panics, and attempts to flee!

HP:Hurt MV:Excellent - a high ranking soldier: Scratched>

Zarth leaves south.

HP:Hurt MV:Excellent - a high ranking soldier: Scratched>

Osis has arrived from the west.

HP:Hurt MV:Excellent - a high ranking soldier: Scratched>

Zarth has arrived from the south.

HP:Hurt MV:Excellent - a high ranking soldier: Scratched>

Zarth leaves east.
Osis leaves east.

HP:Hurt MV:Excellent - a high ranking soldier: Scratched>
f
HP:Hurt MV:Excellent - a high ranking soldier: Scratched>

Intersecting Hallways
[ Exits: n s w ]
Dale * is standing here.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
You flee head over heels.
Borenson has arrived from the west.

HP:Hurt MV:Excellent >

Borenson begins charging towards Dale *.

HP:Hurt MV:Excellent >

Rasten * has arrived from the north.
A rough gray stallion has arrived from the north.
Dale * panics, and attempts to flee!

HP:Hurt MV:Excellent >

Mark * tries to pierce Borenson, but he dodges the attack.
Lafer * leaves south.
Rasten * leaves south.
Dale * leaves south.

HP:Hurt MV:Excellent >
ws

There doesn't seem to be an axe in a backpack.

HP:Hurt MV:Excellent >
You don't seem to have an axe.

HP:Hurt MV:Excellent >
There doesn't seem to be an axe in a backpack.

HP:Hurt MV:Excellent >
f
You don't seem to have an axe.

HP:Hurt MV:Excellent >
Stairwell on the Second Floor
[ Exits: n d ]
Dale * is standing here.
Rasten * is standing here.
... Rasten * glows with a bright light!
Lafer * is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
You flee head over heels.

HP:Hurt MV:Excellent >

Lafer * leaves north.
Rasten * leaves north.
Dale * leaves north.

HP:Hurt MV:Excellent - a high ranking soldier: Healthy>
s

Rasten * has arrived from the north.
Dale * has arrived from the north.
A rough gray stallion has arrived from the north.

HP:Hurt MV:Excellent - a high ranking soldier: Healthy>

Rasten * tries to pierce Borenson, but he parries the attack.
Mark * tries to pierce Borenson, but he dodges the attack.
No way! You're fighting for your life!
Lafer * tries to slash Borenson, but he parries the attack.

HP:Hurt MV:Excellent - a high ranking soldier: Healthy>
Zarth narrates, 'Get 1w algemar'
No way! You're fighting for your life!

HP:Hurt MV:Excellent - a high ranking soldier: Healthy>
gf
Zarth narrates, 'NOW'
What?!?
Borenson panics, and attempts to flee!

HP:Hurt MV:Excellent - a high ranking soldier: Healthy>

Osis narrates, 'rasten'

HP:Hurt MV:Excellent - a high ranking soldier: Healthy>

Borenson leaves down.
Rasten * pierces you hard.

HP:Wounded MV:Excellent - a high ranking soldier: Healthy>
f
HP:Wounded MV:Excellent - a high ranking soldier: Healthy>
w

Rasten * tries to pierce you, but you parry the attack.
An elite soldier tries to slash you, but you dodge the attack.
A high ranking soldier tries to slash you, but you parry the attack.
A high ranking soldier tries to slash you, but you dodge the attack.
A high ranking soldier tries to slash you, but you parry the attack.

HP:Wounded MV:Excellent - a high ranking soldier: Healthy>


Lafer * leaves down.
Dale * leaves down.
Mark * leaves down.
A rough gray stallion leaves down.

HP:Wounded MV:Excellent - a high ranking soldier: Healthy>
Base of a Spiraling Staircase
[ Exits: e s u ]
Kicking the dirt, a rough gray stallion waits here, ready to move.
Mark * is standing here.
Dale * is standing here.
Lafer * is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is here, waiting for battle.
A soldier is on guard here.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
You flee head over heels.
Mark * tries to pierce you, but you dodge the attack.
No way! You're fighting for your life!

HP:Wounded MV:Excellent - Mark: Healthy>
No way! You're fighting for your life!

HP:Wounded MV:Excellent - Mark: Healthy>

Lafer * leaves up.
Dale * leaves up.

HP:Wounded MV:Excellent - Mark: Healthy>

Zarth narrates, '1w algemar NOW'

HP:Wounded MV:Excellent - Mark: Healthy>

Rasten * has arrived from above.
Dale * has arrived from above.

HP:Wounded MV:Excellent - Mark: Healthy>

Rasten * tries to pierce you, but you dodge the attack.
Lafer * slashes you very hard.

HP:Wounded MV:Excellent - Mark: Healthy>
f
HP:Wounded MV:Excellent - Mark: Healthy>
w


A shienaran soldier tries to slash you, but you dodge the attack.
A shienaran soldier tries to slash you, but you parry the attack.
A high ranking soldier tries to slash you, but you dodge the attack.
A high ranking soldier tries to slash you, but you parry the attack.
A high ranking soldier slashes you.
A high ranking soldier tries to slash you, but you dodge the attack.
A strong soldier slashes you.
Lafer * slashes you very hard.
Rasten * pierces you hard.
You try to pierce Mark *, but he dodges the attack.
You try to pierce Mark *, but he dodges the attack.
Mark * pierces you hard.
Mark * pierces you very hard.
Junction of Two Halls
[ Exits: n s w ]
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
You flee head over heels.
A Plain Corridor
[ Exits: e w ]
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Excellent >
A Small Set of Stairs
[ Exits: e u ]
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Excellent >
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
e
A Plain Corridor
[ Exits: e w ]
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Excellent >

Junction of Two Halls
[ Exits: n s w ]
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Excellent >
n

Base of a Spiraling Staircase
[ Exits: e s u ]
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is here, waiting for battle.
A soldier is on guard here.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Excellent >
Alas, you cannot go that way...

HP:Wounded MV:Excellent >

Borenson narrates, 'get out of that shit'

HP:Wounded MV:Excellent >
s

Junction of Two Halls
[ Exits: n s w ]
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Excellent >

Stone Entry Hall
[ Exits: n s ]
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Strong >
Entering the Keep
[ Exits: n s ]
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Strong >

Courtyard Before the Keep
[ Exits: n e s w ]
You see fresh tracks of Mark leaving south.
You see fresh tracks of Dale leaving south.
You see fresh tracks of Rasten leaving south.
You see fresh tracks of Lafer leaving south.
A sturdy shienaran soldier is standing here.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Strong >



Borenson narrates, 'gd'

HP:Wounded MV:Strong >
Road through the City
[ Exits: n e s ]
You see fresh tracks of Mark leaving south.
You see fresh tracks of Dale leaving south.
You see fresh tracks of Rasten leaving south.
You see fresh tracks of Lafer leaving south.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Strong >
Road Through the City
[ Exits: n s w ]
You see fresh tracks of Mark leaving south.
You see fresh tracks of Dale leaving south.
You see fresh tracks of Rasten leaving south.
You see fresh tracks of Lafer leaving south.
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Strong >

Zarth narrates, 'dude'

HP:Wounded MV:Strong >

King's Gate
[ Exits: n e w ]
You see fresh tracks of Mark leaving east.
You see fresh tracks of Dale leaving east.
You see fresh tracks of Rasten leaving east.
You see fresh tracks of Lafer leaving east.
A large stone fountain is here.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.

HP:Wounded MV:Strong >


No way! You're fighting for your life!

HP:Wounded MV:Strong - a shienaran soldier: Healthy>
No way! You're fighting for your life!

HP:Wounded MV:Strong - a shienaran soldier: Healthy>

A shienaran soldier tries to slash you, but you parry the attack.
You pierce a shienaran soldier.
A shienaran soldier tries to slash you, but you parry the attack.
Zarth narrates, 'they got no mobs'

HP:Wounded MV:Strong - a shienaran soldier: Scratched>
f
HP:Wounded MV:Strong - a shienaran soldier: Scratched>
s

e

Along the Southern Wall
[ Exits: e w ]
You see fresh tracks of Mark leaving east.
You see fresh tracks of Dale leaving east.
You see fresh tracks of Rasten leaving east.
You see fresh tracks of Lafer leaving east.
A sturdy shienaran soldier is here, waiting for battle.
An elite Shienaran soldier stands here, protecting Fal Dara.
You flee head over heels.
Alas, you cannot go that way...

HP:Wounded MV:Strong >
Alas, you cannot go that way...

HP:Wounded MV:Strong >
Along the Southern Wall
[ Exits: n e w ]
You see fresh tracks of Mark leaving east.
You see fresh tracks of Dale leaving east.
You see fresh tracks of Rasten leaving east.
You see fresh tracks of Lafer leaving east.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.

HP:Wounded MV:Strong >
Curve Along the Outer Wall
[ Exits: n w ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.

HP:Wounded MV:Strong >

Zarth narrates, 'shrug'

HP:Wounded MV:Strong >
e

Alas, you cannot go that way...

HP:Wounded MV:Strong >

Alas, you cannot go that way...

HP:Wounded MV:Strong >

Alas, you cannot go that way...

HP:Wounded MV:Strong >
Alas, you cannot go that way...

HP:Wounded MV:Strong >
n

Eastern Streets of Fal Dara
[ Exits: n s ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
A soldier is on guard here.
An elite Shienaran soldier stands here, protecting Fal Dara.

HP:Wounded MV:Strong >

Eastern Streets of Fal Dara
[ Exits: n s w ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
An elite Shienaran soldier stands here, protecting Fal Dara.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.

HP:Wounded MV:Strong >
Eastern Streets of Fal Dara
[ Exits: n s ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is here, waiting for battle.

HP:Wounded MV:Strong >


Eastern Streets Nearing the Dog Gate
[ Exits: n e s w ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.

HP:Wounded MV:Strong >
Eastern Streets of Fal Dara
[ Exits: n s ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.

HP:Wounded MV:Strong >

Borenson narrates, 'how many of them'

HP:Wounded MV:Strong >
s

An elite soldier has arrived from the north.
A shienaran soldier has arrived from the south.

HP:Wounded MV:Strong - a shienaran soldier: Healthy>
No way! You're fighting for your life!

HP:Wounded MV:Strong - a shienaran soldier: Healthy>
e
No way! You're fighting for your life!

HP:Wounded MV:Strong - a shienaran soldier: Healthy>
f
HP:Wounded MV:Strong - a shienaran soldier: Healthy>

A shienaran soldier tries to slash you, but you parry the attack.
A shienaran soldier tries to slash you, but you dodge the attack.
A shienaran soldier tries to slash you, but you parry the attack.
A shienaran soldier tries to slash you, but you parry the attack.

HP:Wounded MV:Strong - a shienaran soldier: Healthy>

Eastern Streets of Fal Dara
[ Exits: n s ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
An elite Shienaran soldier stands here, protecting Fal Dara.
You flee head over heels.

HP:Wounded MV:Strong >
n
Zarth narrates, 'we roll out'
Eastern Streets of Fal Dara
[ Exits: n s ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.

HP:Wounded MV:Strong >
e
Alas, you cannot go that way...

HP:Wounded MV:Strong >
n
Bend in the Road
Last edited by Aj on Tue Feb 01, 2005 3:40 pm, edited 1 time in total.
Aj
Posts: 809
Joined: Sun Dec 19, 2004 8:49 am

Post by Aj »

HP:Hurt MV:Excellent >
Stairwell on the Second Floor
[ Exits: n d ]
Dale * is standing here.
Rasten * is standing here.
... Rasten * glows with a bright light!
Lafer * is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
You flee head over heels.

HP:Hurt MV:Excellent >

Lafer * leaves north.
Rasten * leaves north.
Dale * leaves north.

HP:Hurt MV:Excellent - a high ranking soldier: Healthy>
s

Rasten * has arrived from the north.
Dale * has arrived from the north.
A rough gray stallion has arrived from the north.

HP:Hurt MV:Excellent - a high ranking soldier: Healthy>

Rasten * tries to pierce Borenson, but he parries the attack.
Mark * tries to pierce Borenson, but he dodges the attack.
No way! You're fighting for your life!
Lafer * tries to slash Borenson, but he parries the attack.

HP:Hurt MV:Excellent - a high ranking soldier: Healthy>
Zarth narrates, 'Get 1w algemar'
No way! You're fighting for your life!

HP:Hurt MV:Excellent - a high ranking soldier: Healthy>
gf
Zarth narrates, 'NOW'
What?!?
Borenson panics, and attempts to flee!

HP:Hurt MV:Excellent - a high ranking soldier: Healthy>

Osis narrates, 'rasten'

HP:Hurt MV:Excellent - a high ranking soldier: Healthy>

Borenson leaves down.
Rasten * pierces you hard.

HP:Wounded MV:Excellent - a high ranking soldier: Healthy>
f
HP:Wounded MV:Excellent - a high ranking soldier: Healthy>
w

Rasten * tries to pierce you, but you parry the attack.
An elite soldier tries to slash you, but you dodge the attack.
A high ranking soldier tries to slash you, but you parry the attack.
A high ranking soldier tries to slash you, but you dodge the attack.
A high ranking soldier tries to slash you, but you parry the attack.

HP:Wounded MV:Excellent - a high ranking soldier: Healthy>


Lafer * leaves down.
Dale * leaves down.
Mark * leaves down.
A rough gray stallion leaves down.

HP:Wounded MV:Excellent - a high ranking soldier: Healthy>
Base of a Spiraling Staircase
[ Exits: e s u ]
Kicking the dirt, a rough gray stallion waits here, ready to move.
Mark * is standing here.
Dale * is standing here.
Lafer * is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is here, waiting for battle.
A soldier is on guard here.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
You flee head over heels.
Mark * tries to pierce you, but you dodge the attack.
No way! You're fighting for your life!

HP:Wounded MV:Excellent - Mark: Healthy>
No way! You're fighting for your life!

HP:Wounded MV:Excellent - Mark: Healthy>

Lafer * leaves up.
Dale * leaves up.

HP:Wounded MV:Excellent - Mark: Healthy>

Zarth narrates, '1w algemar NOW'

HP:Wounded MV:Excellent - Mark: Healthy>

Rasten * has arrived from above.
Dale * has arrived from above.

HP:Wounded MV:Excellent - Mark: Healthy>

Rasten * tries to pierce you, but you dodge the attack.
Lafer * slashes you very hard.

HP:Wounded MV:Excellent - Mark: Healthy>
f
HP:Wounded MV:Excellent - Mark: Healthy>
w


A shienaran soldier tries to slash you, but you dodge the attack.
A shienaran soldier tries to slash you, but you parry the attack.
A high ranking soldier tries to slash you, but you dodge the attack.
A high ranking soldier tries to slash you, but you parry the attack.
A high ranking soldier slashes you.
A high ranking soldier tries to slash you, but you dodge the attack.
A strong soldier slashes you.
Lafer * slashes you very hard.
Rasten * pierces you hard.
You try to pierce Mark *, but he dodges the attack.
You try to pierce Mark *, but he dodges the attack.
Mark * pierces you hard.
Mark * pierces you very hard.
Junction of Two Halls
[ Exits: n s w ]
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
You flee head over heels.
A Plain Corridor
[ Exits: e w ]
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Excellent >
A Small Set of Stairs
[ Exits: e u ]
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Excellent >
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
e
A Plain Corridor
[ Exits: e w ]
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Excellent >

Junction of Two Halls
[ Exits: n s w ]
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Excellent >
n

Base of a Spiraling Staircase
[ Exits: e s u ]
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is here, waiting for battle.
A soldier is on guard here.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Excellent >
Alas, you cannot go that way...

HP:Wounded MV:Excellent >

Borenson narrates, 'get out of that shit'

HP:Wounded MV:Excellent >
s

Junction of Two Halls
[ Exits: n s w ]
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Excellent >

Stone Entry Hall
[ Exits: n s ]
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Strong >
Entering the Keep
[ Exits: n s ]
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Strong >

Courtyard Before the Keep
[ Exits: n e s w ]
You see fresh tracks of Mark leaving south.
You see fresh tracks of Dale leaving south.
You see fresh tracks of Rasten leaving south.
You see fresh tracks of Lafer leaving south.
A sturdy shienaran soldier is standing here.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Strong >



Borenson narrates, 'gd'

HP:Wounded MV:Strong >
Road through the City
[ Exits: n e s ]
You see fresh tracks of Mark leaving south.
You see fresh tracks of Dale leaving south.
You see fresh tracks of Rasten leaving south.
You see fresh tracks of Lafer leaving south.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Strong >
Road Through the City
[ Exits: n s w ]
You see fresh tracks of Mark leaving south.
You see fresh tracks of Dale leaving south.
You see fresh tracks of Rasten leaving south.
You see fresh tracks of Lafer leaving south.
An elite Shienaran soldier stands here, protecting Fal Dara.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.
A high ranking shienaran soldier is standing here, patroling the area.

HP:Wounded MV:Strong >

Zarth narrates, 'dude'

HP:Wounded MV:Strong >

King's Gate
[ Exits: n e w ]
You see fresh tracks of Mark leaving east.
You see fresh tracks of Dale leaving east.
You see fresh tracks of Rasten leaving east.
You see fresh tracks of Lafer leaving east.
A large stone fountain is here.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.

HP:Wounded MV:Strong >


No way! You're fighting for your life!

HP:Wounded MV:Strong - a shienaran soldier: Healthy>
No way! You're fighting for your life!

HP:Wounded MV:Strong - a shienaran soldier: Healthy>

A shienaran soldier tries to slash you, but you parry the attack.
You pierce a shienaran soldier.
A shienaran soldier tries to slash you, but you parry the attack.
Zarth narrates, 'they got no mobs'

HP:Wounded MV:Strong - a shienaran soldier: Scratched>
f
HP:Wounded MV:Strong - a shienaran soldier: Scratched>
s

e

Along the Southern Wall
[ Exits: e w ]
You see fresh tracks of Mark leaving east.
You see fresh tracks of Dale leaving east.
You see fresh tracks of Rasten leaving east.
You see fresh tracks of Lafer leaving east.
A sturdy shienaran soldier is here, waiting for battle.
An elite Shienaran soldier stands here, protecting Fal Dara.
You flee head over heels.
Alas, you cannot go that way...

HP:Wounded MV:Strong >
Alas, you cannot go that way...

HP:Wounded MV:Strong >
Along the Southern Wall
[ Exits: n e w ]
You see fresh tracks of Mark leaving east.
You see fresh tracks of Dale leaving east.
You see fresh tracks of Rasten leaving east.
You see fresh tracks of Lafer leaving east.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.

HP:Wounded MV:Strong >
Curve Along the Outer Wall
[ Exits: n w ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.

HP:Wounded MV:Strong >

Zarth narrates, 'shrug'

HP:Wounded MV:Strong >
e

Alas, you cannot go that way...

HP:Wounded MV:Strong >

Alas, you cannot go that way...

HP:Wounded MV:Strong >

Alas, you cannot go that way...

HP:Wounded MV:Strong >
Alas, you cannot go that way...

HP:Wounded MV:Strong >
n

Eastern Streets of Fal Dara
[ Exits: n s ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
A soldier is on guard here.
An elite Shienaran soldier stands here, protecting Fal Dara.

HP:Wounded MV:Strong >

Eastern Streets of Fal Dara
[ Exits: n s w ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
An elite Shienaran soldier stands here, protecting Fal Dara.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.

HP:Wounded MV:Strong >
Eastern Streets of Fal Dara
[ Exits: n s ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is here, waiting for battle.

HP:Wounded MV:Strong >


Eastern Streets Nearing the Dog Gate
[ Exits: n e s w ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.

HP:Wounded MV:Strong >
Eastern Streets of Fal Dara
[ Exits: n s ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.

HP:Wounded MV:Strong >

Borenson narrates, 'how many of them'

HP:Wounded MV:Strong >
s

An elite soldier has arrived from the north.
A shienaran soldier has arrived from the south.

HP:Wounded MV:Strong - a shienaran soldier: Healthy>
No way! You're fighting for your life!

HP:Wounded MV:Strong - a shienaran soldier: Healthy>
e
No way! You're fighting for your life!

HP:Wounded MV:Strong - a shienaran soldier: Healthy>
f
HP:Wounded MV:Strong - a shienaran soldier: Healthy>

A shienaran soldier tries to slash you, but you parry the attack.
A shienaran soldier tries to slash you, but you dodge the attack.
A shienaran soldier tries to slash you, but you parry the attack.
A shienaran soldier tries to slash you, but you parry the attack.

HP:Wounded MV:Strong - a shienaran soldier: Healthy>

Eastern Streets of Fal Dara
[ Exits: n s ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
An elite Shienaran soldier stands here, protecting Fal Dara.
You flee head over heels.

HP:Wounded MV:Strong >
n
Zarth narrates, 'we roll out'
Eastern Streets of Fal Dara
[ Exits: n s ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Lafer leaving north.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.

HP:Wounded MV:Strong >
e
Alas, you cannot go that way...

HP:Wounded MV:Strong >
n
Bend in the Road
[ Exits: s w ]
You see fresh tracks of Mark leaving west.
You see fresh tracks of Dale leaving west.
You see fresh tracks of Rasten leaving west.
You see fresh tracks of Lafer leaving west.
A sturdy shienaran soldier is standing here.

HP:Wounded MV:Strong >
e
Alas, you cannot go that way...

HP:Wounded MV:Strong >
s
Eastern Streets of Fal Dara
[ Exits: n s ]
You see fresh tracks of Aj leaving north.
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.

HP:Wounded MV:Strong >

No way! You're fighting for your life!

HP:Wounded MV:Strong - an elite soldier: Healthy>

Zarth narrates, 'meet dogggate'

HP:Wounded MV:Strong - an elite soldier: Healthy>
f
PANIC! You couldn't escape!

HP:Wounded MV:Strong - an elite soldier: Healthy>
HP:Wounded MV:Strong - an elite soldier: Healthy>

A shienaran soldier tries to slash you, but you parry the attack.
A shienaran soldier tries to slash you, but you parry the attack.
A shienaran soldier tries to slash you, but you parry the attack.
A shienaran soldier tries to slash you, but you parry the attack.
An elite soldier tries to slash you, but you dodge the attack.
Zarth narrates, 'ok?'

HP:Wounded MV:Strong - an elite soldier: Healthy>
f
Bend in the Road
[ Exits: s w ]
You see fresh tracks of Aj leaving south.
You see fresh tracks of Mark leaving west.
You see fresh tracks of Dale leaving west.
You see fresh tracks of Rasten leaving west.
A sturdy shienaran soldier is standing here.
You flee head over heels.
Eastern Streets of Fal Dara
[ Exits: n s ]
You see fresh tracks of Aj leaving north.
You see fresh tracks of Aj leaving north.
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
You flee head over heels.

HP:Wounded MV:Good >

Borenson narrates, 'im out doggate btw'

HP:Wounded MV:Good >
s
Eastern Streets of Fal Dara
[ Exits: n s ]
You see fresh tracks of Aj leaving north.
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
An elite Shienaran soldier stands here, protecting Fal Dara.

HP:Wounded MV:Good >

Eastern Streets of Fal Dara
[ Exits: n s ]
You see fresh tracks of Aj leaving north.
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
A sturdy shienaran soldier is here, waiting for battle.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.

HP:Wounded MV:Good >
e
Alas, you cannot go that way...

HP:Wounded MV:Good >
s
A shienaran soldier tries to slash you, but you parry the attack.
A shienaran soldier tries to slash you, but you dodge the attack.
A shienaran soldier tries to slash you, but you dodge the attack.
A shienaran soldier tries to slash you, but you dodge the attack.
A shienaran soldier tries to slash you, but you parry the attack.
You barely pierce an elite soldier.
An elite soldier tries to slash you, but you dodge the attack.
No way! You're fighting for your life!

HP:Wounded MV:Good - an elite soldier: Scratched>
e

Osis narrates, 'bor you aight?'

HP:Wounded MV:Good - an elite soldier: Scratched>
No way! You're fighting for your life!

HP:Wounded MV:Good - an elite soldier: Scratched>
f
HP:Wounded MV:Good - an elite soldier: Scratched>

A shienaran soldier tries to slash you, but you parry the attack.
A shienaran soldier tries to slash you, but you dodge the attack.
A shienaran soldier tries to slash you, but you parry the attack.
A shienaran soldier tries to slash you, but you parry the attack.
A shienaran soldier tries to slash you, but you parry the attack.
You barely pierce an elite soldier.
You barely pierce an elite soldier.
An elite soldier slashes you.
Eastern Streets Nearing the Dog Gate
[ Exits: n e s w ]
You see fresh tracks of Aj leaving north.
You see fresh tracks of Mark leaving north.
You see fresh tracks of Dale leaving north.
You see fresh tracks of Rasten leaving north.
A sturdy shienaran soldier is standing here.
An elite Shienaran soldier stands here, protecting Fal Dara.
A sturdy shienaran soldier is standing here.
You flee head over heels.

HP:Wounded MV:Good >
e

Inside the Dog Gate
[ Exits: e w ]
You see fresh tracks of Borenson leaving east.
You see faint tracks of Borenson leaving west.
You see faint tracks of Borenson leaving east.
You see half day old tracks of Osis leaving west.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.

HP:Wounded MV:Good >
Outside the Eastern Gate of Fal Dara
[ Exits: e w ]
You see fresh tracks of Borenson leaving east.
You see faint tracks of Borenson leaving west.
You see half day old tracks of Osis leaving west.
You see half day old tracks of Audu leaving west.

HP:Wounded MV:Good >

The Fal Dara Road Approaching Fal Dara
[ Exits: e w ]
You see fresh tracks of Borenson leaving east.
You see day old tracks of Lafer leaving west.
You see day old tracks of Lafer leaving east.
You see two days old tracks of Lafer leaving west.

HP:Wounded MV:Good >

Borenson narrates, 'yeah just caught em off guard'

HP:Wounded MV:Good >

Three Way Split in the Road
[ Exits: e s w ]
You see fresh tracks of Borenson leaving east.
You see day old tracks of Lafer leaving west.
You see day old tracks of Lafer leaving east.
You see day old tracks of Lafer leaving west.

HP:Wounded MV:Good >
q
Players in your Zone
--------------------
Aj - Three Way Split in the Road
Borenson - Along the Stone Paved Road

HP:Wounded MV:Good >
l
Three Way Split in the Road
You are at a small turn in the Fal Dara road, with a small dirt road heading
towards the south. It appears to be used frequently, but you can't imagine
what kind of man would make a living this close to the Blight. The city itself
lies to the west, while to the east the road stretches on into the distance.

[ Exits: e s w ]
You see fresh tracks of Borenson leaving east.
You see day old tracks of Lafer leaving west.
You see day old tracks of Lafer leaving east.
You see day old tracks of Lafer leaving west.

HP:Wounded MV:Good >
TICK IN 5 SECONDS

Borenson narrates, 'when that many were in room with me'

HP:Wounded MV:Good >

Borenson narrates, 'heh'

HP:Wounded MV:Good >
l
Three Way Split in the Road
You are at a small turn in the Fal Dara road, with a small dirt road heading
towards the south. It appears to be used frequently, but you can't imagine
what kind of man would make a living this close to the Blight. The city itself
lies to the west, while to the east the road stretches on into the distance.

[ Exits: e s w ]
You see fresh tracks of Borenson leaving east.
You see day old tracks of Lafer leaving west.
You see day old tracks of Lafer leaving east.
You see day old tracks of Lafer leaving west.

HP:Wounded MV:Good >
3

You attempt to hide yourself.

HP:Wounded MV:Strong >
Backstab who?

HP:Wounded MV:Strong >

Zarth narrates, 'i am here'

HP:Wounded MV:Strong >

Zarth has arrived from the west.

HP:Wounded MV:Strong >

Zarth leaves east.
You follow Zarth.

Along the Stone Paved Road
[ Exits: e w ]
You see almost fresh tracks of Borenson leaving east.
You see day old tracks of Lafer leaving west.
You see day old tracks of Lafer leaving east.
You see day old tracks of Lafer leaving west.
Zarth the Deathberry - Is better then you and knows it! is standing here.

HP:Wounded MV:Strong >

Zarth leaves east.
You follow Zarth.

Along the Stone Paved Road
[ Exits: e w ]
You see almost fresh tracks of Borenson leaving east.
You see day old tracks of Lafer leaving west.
You see day old tracks of Lafer leaving east.
You see day old tracks of Lafer leaving west.
Zarth the Deathberry - Is better then you and knows it! is standing here.

HP:Wounded MV:Strong >

Zarth leaves east.
You follow Zarth.

Along the Stone Paved Road
[ Exits: e w ]
You see day old tracks of Lafer leaving west.
You see day old tracks of Lafer leaving east.
You see day old tracks of Lafer leaving west.
You see two days old tracks of Lafer leaving west.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Borenson Return of the King is standing here.

HP:Wounded MV:Strong >

Zarth leaves east.
Borenson leaves east.
You follow Zarth.

A Twist in the Road
[ Exits: n w ]
You see day old tracks of Lafer leaving west.
You see day old tracks of Lafer leaving west.
You see two days old tracks of Lafer leaving west.
Borenson Return of the King is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.

HP:Wounded MV:Strong >
na ate bash with 4 on me
You narrate, 'ate bash with 4 on me'

HP:Wounded MV:Strong >
na heh
You narrate, 'heh'

HP:Wounded MV:Strong >

Zarth narrates, 'all e doggy'

HP:Wounded MV:Strong >
3
You attempt to hide yourself.


HP:Wounded MV:Strong >

Backstab who?

HP:Wounded MV:Strong >


Sartak gets a water skin from a backpack.

HP:Wounded MV:Strong >

Sartak drinks water from a water skin.

HP:Wounded MV:Strong >

Sartak puts a water skin in a backpack.
Backstab who?

HP:Wounded MV:Strong >

Zarth says 'they outside too?'

HP:Wounded MV:Strong >
Backstab who?

HP:Wounded MV:Strong >

Backstab who?

HP:Wounded MV:Strong >

Mark * has arrived from the west, riding a white stallion.
A rough gray stallion has arrived from the west.

HP:Wounded MV:Strong >

Zarth tries to strike Mark *, but misses.

HP:Wounded MV:Strong >


Sartak gets a water skin from a backpack.

HP:Wounded MV:Strong >

Sartak drinks water from a water skin.

HP:Wounded MV:Strong >
Sartak puts a water skin in a backpack.
You can't sneak up on a fighting target.

HP:Wounded MV:Strong >

Borenson thrashes Lafer *.

HP:Wounded MV:Strong >

You can't sneak up on a fighting target.

HP:Wounded MV:Strong >

Lafer * panics, and attempts to flee!

HP:Wounded MV:Strong >

Osis tries to thrash Mark *, but he parries the attack.

HP:Wounded MV:Strong >

Lafer * leaves north.

HP:Wounded MV:Strong >


Borenson tries to thrash Mark *, but he parries the attack.

HP:Wounded MV:Strong >
You can't sneak up on a fighting target.

HP:Wounded MV:Strong >

Borenson thrashes Mark * into bloody fragments!
Osis thrashes Mark * extremely hard.
Mark * tries to pierce Zarth, but he parries the attack.
Mark * tries to pierce Zarth, but he parries the attack.

HP:Wounded MV:Strong >

You can't sneak up on a fighting target.

HP:Wounded MV:Strong >

You can't sneak up on a fighting target.

HP:Wounded MV:Strong >

Sartak leaves west.

HP:Wounded MV:Strong >

Mark * panics, and attempts to flee!

HP:Wounded MV:Strong >
2

Mark * leaves north, riding a white stallion..

HP:Wounded MV:Strong >

Osis leaves west.

HP:Wounded MV:Strong >

They don't seem to be here.

HP:Wounded MV:Strong >
They don't seem to be here.

HP:Wounded MV:Strong >

Zarth leaves north.
Borenson leaves north.
You follow Zarth.

A Curve in the Stone Paved Road
[ Exits: e s ]
You see day old tracks of Lafer leaving south.
You see two days old tracks of Lafer leaving south.
Borenson Return of the King is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Mark * is standing here, riding a white stallion.
Lafer * is standing here.

HP:Wounded MV:Strong >

Zarth tries to strike Mark *, but misses.

HP:Wounded MV:Strong >

Borenson thrashes Lafer * hard.

HP:Wounded MV:Strong >


You try to pierce Mark *, but he dodges the attack.

HP:Wounded MV:Strong - Mark: Hurt --- Zarth: Healthy
>
You do the best you can!

HP:Wounded MV:Strong - Mark: Hurt --- Zarth: Healthy
>


You do the best you can!

HP:Wounded MV:Strong - Mark: Hurt --- Zarth: Healthy
>
You do the best you can!

HP:Wounded MV:Strong - Mark: Hurt --- Zarth: Healthy
>

Mark * panics, and attempts to flee!
Lafer * panics, and attempts to flee!

HP:Wounded MV:Strong - Mark: Hurt --- Zarth: Healthy
>

Mark * leaves south, riding a white stallion..

HP:Wounded MV:Strong >


Borenson thrashes Lafer *.

HP:Wounded MV:Strong >

Lafer * leaves east.

HP:Wounded MV:Strong >

They don't seem to be here.

HP:Wounded MV:Strong >

You barely pierce Lafer *.
Borenson thrashes Lafer * hard.

HP:Wounded MV:Strong - Lafer: Hurt>

Lafer * panics, and attempts to flee!

HP:Wounded MV:Strong - Lafer: Hurt>

Zarth narrates, 'block'
You do the best you can!

HP:Wounded MV:Strong - Lafer: Hurt>

Zarth strikes Lafer *.

HP:Wounded MV:Strong - Lafer: Hurt>

You do the best you can!

HP:Wounded MV:Strong - Lafer: Hurt>
You do the best you can!

HP:Wounded MV:Strong - Lafer: Hurt>

Lafer * leaves south.

HP:Wounded MV:Strong >


Zarth leaves south.
Borenson leaves south.
You follow Zarth.

A Twist in the Road
[ Exits: n w ]
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Sartak leaving west.
You see fresh tracks of Mark leaving west.
You see fresh tracks of Aj leaving north.
Borenson Return of the King is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.

HP:Wounded MV:Strong >
TICK IN 5 SECONDS
They don't seem to be here.

HP:Wounded MV:Strong >



Zarth leaves west.
Borenson leaves west.
You follow Zarth.

Along the Stone Paved Road
[ Exits: e w ]
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Mark leaving west.
You see fresh tracks of Sartak leaving east.
You see fresh tracks of Osis leaving west.
Borenson Return of the King is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.

HP:Wounded MV:Strong >

Zarth leaves west.
Borenson leaves west.
You follow Zarth.

Along the Stone Paved Road
[ Exits: e w ]
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Mark leaving west.
You see fresh tracks of Osis leaving west.
You see fresh tracks of Mark leaving east.
Borenson Return of the King is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.

HP:Wounded MV:Strong >
They don't seem to be here.

HP:Wounded MV:Strong >


Zarth leaves west.
Borenson leaves west.
You follow Zarth.

Along the Stone Paved Road
[ Exits: e w ]
You see fresh tracks of Lafer leaving west.
You see fresh tracks of Mark leaving west.
You see fresh tracks of Osis leaving west.
You see fresh tracks of Mark leaving east.
Borenson Return of the King is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.

HP:Wounded MV:Strong >
They don't seem to be here.

HP:Wounded MV:Strong >

They don't seem to be here.

HP:Wounded MV:Strong >

Zarth leaves west.
Borenson leaves west.
You follow Zarth.

Three Way Split in the Road
[ Exits: e s w ]
You see fresh tracks of Lafer leaving south.
You see fresh tracks of Mark leaving west.
You see fresh tracks of Osis leaving west.
You see fresh tracks of Mark leaving east.
Borenson Return of the King is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.
They don't seem to be here.

HP:Wounded MV:Strong >

They don't seem to be here.

HP:Wounded MV:Strong >

They don't seem to be here.

HP:Wounded MV:Strong >
They don't seem to be here.

HP:Wounded MV:Strong >

Zarth leaves west.
Borenson leaves west.
You follow Zarth.

The Fal Dara Road Approaching Fal Dara
[ Exits: e w ]
You see fresh tracks of Mark leaving west.
You see fresh tracks of Osis leaving west.
You see fresh tracks of Mark leaving east.
You see fresh tracks of Lafer leaving east.
Borenson Return of the King is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Kicking the dirt, a rough gray stallion waits here, ready to move.

HP:Wounded MV:Strong >

Osis narrates, 'damnit'

HP:Wounded MV:Strong >


They don't seem to be here.

HP:Wounded MV:Strong >
They don't seem to be here.

HP:Wounded MV:Strong >

They don't seem to be here.

HP:Wounded MV:Strong >


Osis narrates, 'hes in'

HP:Wounded MV:Strong >
Osis narrates, 'fumbled doggate'

HP:Wounded MV:Excellent >
k horse
You pierce a rough gray stallion.

HP:Wounded MV:Excellent - a rough gray stallion: Wounded --- Zarth: Healthy
>

Borenson thrashes a rough gray stallion very hard.

HP:Wounded MV:Excellent - a rough gray stallion: Wounded --- Zarth: Healthy
>

Borenson thrashes a rough gray stallion extremely hard.
You pierce a rough gray stallion hard.
You barely pierce a rough gray stallion.
A rough gray stallion tries to hit Zarth, but he dodges the attack.
Zarth strikes a rough gray stallion extremely hard.

HP:Wounded MV:Excellent - a rough gray stallion: Beaten --- Zarth: Healthy
>

Zarth narrates, 'nod'

HP:Wounded MV:Excellent - a rough gray stallion: Beaten --- Zarth: Healthy
>

Borenson thrashes a rough gray stallion extremely hard.
You pierce a rough gray stallion.
You pierce a rough gray stallion hard.
A rough gray stallion is mortally wounded, and will die soon, if not aided.

HP:Wounded MV:Excellent - a rough gray stallion: Incapacitated>

Sartak pierces a rough gray stallion whose suddenly lifeless body falls to the ground!
Sartak pierces a rough gray stallion into bloody fragments!
A rough gray stallion grimaces in pain.
Your blood freezes as you hear a rough gray stallion's death cry.
A rough gray stallion is dead! R.I.P.
A rough gray stallion stops following Mark *.

HP:Wounded MV:Excellent >
l
The Fal Dara Road Approaching Fal Dara
You on on the Fal Dara road, just a couple dozen paces from the Eastern gates
of the city. The road has been trampled flat here, and although most of the
tracks seem to be of horses, there are some strange ones you don't recognize.
The gates are visable to the west, battered but still standing tall. The road
countinues to the east.
[ Exits: e w ]
You see fresh tracks of Mark leaving west.
You see fresh tracks of Osis leaving west.
You see fresh tracks of Mark leaving east.
You see fresh tracks of Lafer leaving east.
The corpse of a rough gray stallion is lying here.
Borenson Return of the King is standing here.
Sartak is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.

HP:Wounded MV:Excellent >

Borenson narrates, 'ill fubmle your life'

HP:Wounded MV:Excellent >

Borenson narrates, 'heh'

HP:Wounded MV:Excellent >

Zarth leaves west.
Sartak leaves west.
Borenson leaves west.
You follow Zarth.

Outside the Eastern Gate of Fal Dara
[ Exits: e w ]
You see fresh tracks of Osis leaving west.
You see fresh tracks of Mark leaving west.
You see almost fresh tracks of Mark leaving west.
You see almost fresh tracks of Mark leaving east.
Borenson Return of the King is standing here.
Sartak is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.

HP:Wounded MV:Excellent >

Osis has arrived from the west.

HP:Wounded MV:Excellent >

Osis leaves east.

HP:Wounded MV:Excellent >

Zarth closes the doggate.

HP:Wounded MV:Excellent >

Osis has arrived from the east.

HP:Wounded MV:Excellent >

Osis narrates, 'he 1w'

HP:Wounded MV:Excellent >

Zarth strokes his chin in thought.

HP:Wounded MV:Excellent >
l w
Door is now set to doggate
The doggate is closed.

HP:Wounded MV:Excellent >
c
Okay.

HP:Wounded MV:Excellent >
Okay.

HP:Wounded MV:Excellent >

Osis narrates, 'hit'

HP:Wounded MV:Excellent >

Zarth narrates, 'nod'

HP:Wounded MV:Excellent >

Zarth opens the doggate.

HP:Wounded MV:Excellent >

Zarth leaves west.
Sartak leaves west.
Borenson leaves west.
You follow Zarth.

Inside the Dog Gate
[ Exits: e w ]
You see fresh tracks of Osis leaving east.
You see fresh tracks of Mark leaving west.
You see fresh tracks of Mark leaving east.
You see fresh tracks of Mark leaving west.
Borenson Return of the King is standing here.
Sartak is standing here.
Zarth the Deathberry - Is better then you and knows it! is standing here.
Mark * is standing here, riding a white stallion.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is standing here.
A sturdy shienaran soldier is standing here.
Osis has arrived from the east.

HP:Wounded MV:Strong >

Zarth tries to strike Mark *, but misses.

HP:Wounded MV:Strong >

Borenson tries to thrash Mark *, but he parries the attack.

HP:Wounded MV:Strong >
2
You try to pierce Mark *, but he parries the attack.

HP:Wounded MV:Strong - Mark: Scratched --- Zarth: Healthy
>

Osis thrashes Mark * extremely hard.

HP:Wounded MV:Strong - Mark: Hurt --- Zarth: Healthy
>

Sartak pierces a white stallion hard.

HP:Wounded MV:Strong - Mark: Hurt --- Zarth: Healthy
>

Mark * panics, and attempts to flee!

HP:Wounded MV:Strong - Mark: Hurt --- Zarth: Healthy
>
2

Mark * leaves east, riding a white stallion..

HP:Wounded MV:Strong >

Mark * has arrived from the east, riding a white stallion.
You try to pierce Mark *, but he dodges the attack.

HP:Wounded MV:Strong - Mark: Hurt>
You do the best you can!

HP:Wounded MV:Strong - Mark: Hurt>

Osis tries to thrash Mark *, but he dodges the attack.

HP:Wounded MV:Strong - Mark: Hurt>


Sartak panics, and attempts to flee!

HP:Wounded MV:Strong - Mark: Hurt>

Sartak leaves east.

HP:Wounded MV:Strong - Mark: Hurt>

You do the best you can!
Borenson tries to thrash Mark *, but he dodges the attack.

HP:Wounded MV:Strong - Mark: Hurt>
You do the best you can!

HP:Wounded MV:Strong - Mark: Hurt>

Mark * panics, and attempts to flee!

HP:Wounded MV:Strong - Mark: Hurt>

Borenson tries to thrash Mark *, but he parries the attack.
You pierce Mark *.

HP:Wounded MV:Strong - Mark: Hurt>

You do the best you can!

HP:Wounded MV:Strong - Mark: Hurt>


Mark * leaves west, riding a white stallion..

HP:Wounded MV:Strong >
They don't seem to be here.

HP:Wounded MV:Strong >

Zarth leaves west.
They don't seem to be here.

HP:Wounded MV:Strong - a shienaran soldier: Healthy>

They don't seem to be here.

HP:Wounded MV:Strong - a shienaran soldier: Healthy>

Borenson panics, and attempts to flee!

HP:Wounded MV:Strong - a shienaran soldier: Healthy>

Borenson leaves west.

HP:Wounded MV:Strong - a shienaran soldier: Healthy>

Sartak panics, and attempts to flee!

HP:Wounded MV:Strong - a shienaran soldier: Healthy>
f
Sartak leaves east.

HP:Wounded MV:Strong - a shienaran soldier: Healthy>




HP:Scratched MV:Draining >

Kharsk * has arrived from the west, riding a black warhorse.

HP:Scratched MV:Draining >

Kharsk * tries to smite you, but misses.
Lafer * tries to slash you, but you dodge the attack.

HP:Scratched MV:Draining - Kharsk: Wounded>
4
No way! You're fighting for your life here!

HP:Scratched MV:Draining - Kharsk: Wounded>

Osis has arrived from the west.

HP:Scratched MV:Draining - Kharsk: Wounded>

Osis leaves north.

HP:Scratched MV:Draining - Kharsk: Wounded>
f
Lafer * panics, and attempts to flee!

HP:Scratched MV:Draining - Kharsk: Wounded>

The Great Blight
[ Exits: n e s ]
You see fresh tracks of Osis leaving east.
You see almost day old tracks of Saav leaving north.
You see almost day old tracks of Saav leaving south.
You see almost day old tracks of Saav leaving north.
You flee head over heels.

HP:Scratched MV:Draining >
e
The Great Blight
[ Exits: e w ]
You see fresh tracks of Osis leaving east.
You see two days old tracks of Zarth leaving west.
You see two days old tracks of Lafer leaving west.
You see two days old tracks of Bollesedun leaving west.

HP:Scratched MV:Draining >
3
You attempt to hide yourself.

HP:Scratched MV:Draining >
Backstab who?

HP:Scratched MV:Draining >

Osis has arrived from the east.

HP:Scratched MV:Draining >
w

Osis leaves west.

HP:Scratched MV:Draining >
s
The Great Blight
[ Exits: n e s ]
You see fresh tracks of Kharsk leaving north.
You see fresh tracks of Lafer leaving north.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Osis leaving east.
Osis Soulend is standing here.

HP:Scratched MV:Draining >
2
The Great Blight
[ Exits: n w ]
You see fresh tracks of Lafer leaving north.
You see fresh tracks of Kharsk leaving north.
You see fresh tracks of Aj leaving north.
You see fresh tracks of Osis leaving north.
A lance made of thick metal is setting here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.

HP:Scratched MV:Draining >
They don't seem to be here.
Osis has arrived from the north.

HP:Scratched MV:Draining >

They don't seem to be here.

HP:Scratched MV:Draining >
2

Osis narrates, 'bpat now'

HP:Scratched MV:Draining >

They don't seem to be here.

HP:Scratched MV:Draining >
They don't seem to be here.

HP:Scratched MV:Draining >

Kharsk * has arrived from the north, riding a black warhorse.

HP:Scratched MV:Draining >

Lafer * tickles Osis as he slashes him.

HP:Scratched MV:Draining >

Osis thrashes Lafer * hard.
A shadowy fade slashes Kharsk *.
A snarling trolloc tickles Kharsk * as he slashes him.
A snarling trolloc barely slashes Kharsk *.
A snarling trolloc tickles Kharsk * as he slashes him.
Kharsk * tries to smite a snarling trolloc, but misses.
A snarling trolloc tickles Kharsk * as he slashes him.

HP:Scratched MV:Draining >
na they

Kharsk * panics, and attempts to flee!

HP:Scratched MV:Draining >
You narrate, 'they '

HP:Scratched MV:Draining >

Kharsk * leaves west, riding a black warhorse..

HP:Scratched MV:Draining >

Zarth narrates, 'nod'

HP:Scratched MV:Draining >
2
You pierce Lafer *.

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Beaten
>

Rasten * has arrived from the west, riding a rough gray stallion.

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Beaten
>

Norash narrates, 'Lo all'

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Beaten
>
na bp

Zarth narrates, 'we s'

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Beaten
>
You narrate, 'bp'

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Beaten
>

Lafer * sends Osis sprawling with a powerful bash!

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Beaten
>
2

You do the best you can!

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Beaten
>
You pierce Lafer *.
Lafer * slashes Osis.
You do the best you can!

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Beaten
>

You do the best you can!

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Beaten
>

Zarth narrates, 'you on?'

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Beaten
>

Rasten * smirks as his fireball explodes into the face of Osis!
Osis is incapacitated and will slowly die, if not aided.

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Critical
>
2

You do the best you can!

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Critical
>
You do the best you can!

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Critical
>
g
You don't have a corpse.

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Critical
>

You don't have a corpse.

HP:Scratched MV:Draining - Lafer: Battered --- Osis: Critical
>

A shadowy fade slashes Lafer *.
A snarling trolloc tries to slash Rasten *, but he parries the attack.
A snarling trolloc barely slashes Lafer *.
A snarling trolloc tries to slash Rasten *, but he parries the attack.
A snarling trolloc tries to slash Rasten *, but he parries the attack.
Rasten * pierces the heart of Osis who falls to the ground clutching at the wound!
Rasten * pierces Osis extremely hard.
Your blood freezes as you hear Osis's death cry.
Osis is dead! R.I.P. <- BAD
You pierce Lafer *.

HP:Scratched MV:Draining - Lafer: Battered>


You get a small pile of gold coins from the corpse of Osis.
There were 120 coins.
You get a pair of steel-plated war boots from the corpse of Osis.
You get a pair of shimmering steel greaves from the corpse of Osis.
You get a long golden lance from the corpse of Osis.
You get a worn golden signet ring from the corpse of Osis.
You get a ring of chunky stone from the corpse of Osis.
You get a pair of shimmering steel gauntlets from the corpse of Osis.
You get an iron bracelet with ancient engravings from the corpse of Osis.
You get an iron bracelet with ancient engravings from the corpse of Osis.
You get a pair of shimmering steel vambraces from the corpse of Osis.
You get a shimmering steel breastplate from the corpse of Osis.
You get a streaming silver cloak from the corpse of Osis.
You get a great helm from the corpse of Osis.
You get a strange ruby necklace from the corpse of Osis.
You get a strange ruby necklace from the corpse of Osis.
A burlap sack: you can't carry that much weight.
You get a dark-handled shortblade from the corpse of Osis.
You get a bloody head of Dale from the corpse of Osis.
You get a small lantern from the corpse of Osis.
You get a small lantern from the corpse of Osis.
You get a large slab of meat from the corpse of Osis.
You get a small lantern from the corpse of Osis.
You get a small golden chain from the corpse of Osis.
You get a plain silver chain from the corpse of Osis.
You get a thin leather hood from the corpse of Osis.
You get a hooded cloak of earthen hues from the corpse of Osis.
You get a leather soldiers tunic from the corpse of Osis.
You get a pair of cloth sleeves from the corpse of Osis.
You get a pair of deerskin gloves from the corpse of Osis.
You get a brilliant gold ring from the corpse of Osis.
You get a brilliant gold ring from the corpse of Osis.
You get a finely crafted shield covered with metal spikes from the corpse of Osis.
You get a pair of cream colored breeches from the corpse of Osis.
You get a pair of padded leather boots from the corpse of Osis.
A water flask: you can't carry that many items.
A long, sharp claymore: you can't carry that many items.

Then I run murash to return eq

Captain's Quarters
You notice a SIGN on one wall, and a PLAQUE on another.
[ Exits: s ]
A earthen cloak with a hood blends into the background here.
A wicked kho'mon hunterkiller checks for tracks.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
An elite guard of Djevik Ba is standing here on patrol.
Wearing a hood blacker than black stands Murash, the brutal myrddraal of the Southern Keep.
A menacing, maniacal looking trolloc stands here, guarding the door.

HP:Healthy MV:Draining >

Borenson narrates, 'sartak dont leave me?'




Borenson narrates, 'spam hard bro'

HP:Healthy MV:Strong >
Zarth narrates, 'aj'
Backstab who?

HP:Healthy MV:Strong >

Backstab who?

HP:Healthy MV:Strong >

Backstab who?

HP:Healthy MV:Strong >

Backstab who?

HP:Healthy MV:Strong >

Backstab who?

HP:Healthy MV:Strong >

Backstab who?

HP:Healthy MV:Strong >

Norash narrates, 'Fuck im allready bashed'

HP:Healthy MV:Strong >
na comin
You narrate, 'comin'

HP:Healthy MV:Strong >
cal

Zarth narrates, 'nod'

HP:Healthy MV:Strong >
You call for the gate to be opened.

HP:Healthy MV:Strong >
s

a burly trolloc gatekeeper says 'Right away!'
A burly trolloc gatekeeper unlocks the gate.
A burly trolloc gatekeeper opens the gate.

HP:Healthy MV:Strong >
Outside a Massive Gate
[ Exits: n e s w ]
A long black chain is here, attached to the gate.

HP:Healthy MV:Strong >
q
Players in your Zone
--------------------
Aj - Outside a Massive Gate

HP:Healthy MV:Strong >
s

Deep in the Blighted Forest
[ Exits: n e s w ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving east.
You see very recent tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.

HP:Healthy MV:Strong >

Deeper into the Blighted Forest
[ Exits: n e s w ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving south.
You see very recent tracks of Norash leaving south.

HP:Healthy MV:Strong >
Path into the Blighted Forest
[ Exits: n s ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
A sinuous worm of enormous size is slithering here.

HP:Healthy MV:Strong >

Zarth narrates, 'protect borenson' <- found this amusing :P

HP:Healthy MV:Strong >

Borenson narrates, 'lots of them low'

HP:Healthy MV:Strong >
You narrate, 'where'

HP:Healthy MV:Strong >
s
A Rancid Field
[ Exits: n e s w ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
A sinuous worm of enormous size is slithering here.
A blighted bear is sitting here, licking his bloody paws.

HP:Healthy MV:Strong >


A Bloody Mound
[ Exits: n e s w d ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving south.
You see very recent tracks of Norash leaving south.

HP:Healthy MV:Good >
A Rancid Field
[ Exits: n e w ]
You see almost fresh tracks of Norash leaving east.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving east.
You see fairly recent tracks of Audu leaving east.

HP:Healthy MV:Good >


Alas, you cannot go that way...

HP:Healthy MV:Good >
Alas, you cannot go that way...

HP:Healthy MV:Good >
e
A Blighted Field
[ Exits: n s w ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving south.
You see fairly recent tracks of Audu leaving south.

HP:Healthy MV:Good >
s
Through a Desolate Blighted Plains
[ Exits: n e s ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving south.
You see fairly recent tracks of Audu leaving south.

HP:Healthy MV:Good >


A Desolate Blighted Plains
[ Exits: n e ]
You see almost fresh tracks of Norash leaving east.
You see very recent tracks of Norash leaving east.
You see fairly recent tracks of Audu leaving east.
You see day old tracks of Sartak leaving east.

HP:Healthy MV:Good >
Alas, you cannot go that way...

HP:Healthy MV:Good >
e
Across the Blighted Plains
[ Exits: n e s w ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving south.
You see fairly recent tracks of Audu leaving south.

HP:Healthy MV:Good >
s

A Blighted Plains
[ Exits: n e w ]
You see almost fresh tracks of Norash leaving east.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving east.
You see fairly recent tracks of Audu leaving east.

HP:Healthy MV:Good >

Alas, you cannot go that way...

HP:Healthy MV:Good >
Alas, you cannot go that way...

HP:Healthy MV:Good >

Borenson narrates, 'kharsk and 2 others beat'

HP:Healthy MV:Good >
e
A Blighted Plains
[ Exits: e s w ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving west.
You see very recent tracks of Norash leaving south.
You see fairly recent tracks of Audu leaving south.

HP:Healthy MV:Good >
s
Outskirts of a Blighted Plains
[ Exits: n e s ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving south.
You see fairly recent tracks of Audu leaving south.

HP:Healthy MV:Good >

A Blighted Pass
[ Exits: n s ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving south.
You see fairly recent tracks of Audu leaving south.
A tall trolloc spy is standing here, sneaking around.

HP:Healthy MV:Good >

The Great Blight
[ Exits: n s ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving south.
You see fairly recent tracks of Audu leaving south.

HP:Healthy MV:Good >

The Great Blight
[ Exits: n s ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving south.
You see fairly recent tracks of Audu leaving south.

HP:Healthy MV:Good >

The Great Blight
[ Exits: n s w ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving south.
You see fairly recent tracks of Audu leaving south.

HP:Healthy MV:Good >


The Great Blight
[ Exits: n w ]
You see almost fresh tracks of Norash leaving west.
You see very recent tracks of Norash leaving west.
You see fairly recent tracks of Audu leaving west.
You see day old tracks of Sartak leaving west.

HP:Healthy MV:Good >

Alas, you cannot go that way...

HP:Healthy MV:Good >

Alas, you cannot go that way...

HP:Healthy MV:Good >
Alas, you cannot go that way...

HP:Healthy MV:Good >
q
Players in your Zone
--------------------
Norash - The Great Blight
Aj - The Great Blight
Borenson - The Great Blight

HP:Healthy MV:Good >
w
The Great Blight
[ Exits: n e s ]
You see almost fresh tracks of Norash leaving south.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving south.
You see fairly recent tracks of Audu leaving south.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Healthy MV:Good >
s
The Great Blight
[ Exits: n w ]
You see almost fresh tracks of Norash leaving west.
You see very recent tracks of Norash leaving north.
You see very recent tracks of Norash leaving west.
You see fairly recent tracks of Audu leaving west.

HP:Healthy MV:Good >

Alas, you cannot go that way...

HP:Healthy MV:Good >

Alas, you cannot go that way...

HP:Healthy MV:Good >
w
The Great Blight
[ Exits: e s w ]
You see almost fresh tracks of Norash leaving south.
You see almost fresh tracks of Mark leaving south.
You see almost fresh tracks of Lafer leaving south.
You see very recent tracks of Norash leaving east.
A blighted bear is sitting here, licking his bloody paws.

HP:Healthy MV:Good >
s

The Great Blight
[ Exits: n s ]
You see almost fresh tracks of Norash leaving south.
You see almost fresh tracks of Mark leaving south.
You see almost fresh tracks of Lafer leaving south.
You see almost fresh tracks of Mark leaving north.

HP:Healthy MV:Good >

The Great Blight
[ Exits: n e s ]
You see almost fresh tracks of Norash leaving south.
You see almost fresh tracks of Mark leaving south.
You see almost fresh tracks of Kharsk leaving south.
You see almost fresh tracks of Lafer leaving south.

HP:Healthy MV:Good >

The Great Blight
[ Exits: n s w ]
You see fresh tracks of Crisis leaving south.
You see almost fresh tracks of Lafer leaving south.
You see almost fresh tracks of Norash leaving south.
You see almost fresh tracks of Mark leaving south.

HP:Healthy MV:Good >
The Great Blight
[ Exits: n e ]
You see fresh tracks of Crisis leaving east.
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Kharsk leaving east.
You see almost fresh tracks of Norash leaving east.
Crisis * is standing here, riding a black warhorse.

HP:Healthy MV:Good >
e
The Great Blight
[ Exits: s w ]
You see fresh tracks of Crisis leaving west.
You see fresh tracks of Crisis leaving south.
You see fresh tracks of Lafer leaving south.
You see fresh tracks of Kharsk leaving south.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Healthy MV:Good >
w
3
The Great Blight
[ Exits: n e ]
You see fresh tracks of Aj leaving east.
You see fresh tracks of Crisis leaving east.
You see fresh tracks of Lafer leaving east.
You see fresh tracks of Kharsk leaving east.
Crisis * is standing here, riding a black warhorse.

HP:Healthy MV:Good >

Crisis * tries to pierce you, but you dodge the attack.


HP:Healthy MV:Good - Crisis: Healthy>
f
HP:Healthy MV:Good - Crisis: Healthy>

The Great Blight
[ Exits: n s w ]
You see fresh tracks of Aj leaving south.
You see fresh tracks of Crisis leaving south.
You see almost fresh tracks of Lafer leaving south.
You see almost fresh tracks of Norash leaving south.
You flee head over heels.

HP:Healthy MV:Good >
s

The Great Blight
[ Exits: n e ]
You see fresh tracks of Aj leaving north.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Crisis leaving east.
You see fresh tracks of Lafer leaving east.
Crisis * is standing here, riding a black warhorse.

HP:Healthy MV:Good >
e
Alas, you cannot go that way...

HP:Healthy MV:Good >
The Great Blight
[ Exits: s w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Crisis leaving west.
You see fresh tracks of Crisis leaving south.
You see fresh tracks of Lafer leaving south.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Healthy MV:Good >

Borenson narrates, 'if i just had mvs'

HP:Healthy MV:Good >
3
You attempt to hide yourself.

HP:Healthy MV:Good >
Backstab who?

HP:Healthy MV:Good >
TICK IN 5 SECONDS

Crisis * has arrived from the west, riding a black warhorse.

HP:Healthy MV:Good >

Crisis * looks at you.

HP:Healthy MV:Good >

Crisis * leaves west, riding a black warhorse..

HP:Healthy MV:Good >
na crisis blockin
f
You narrate, 'crisis blockin'

HP:Healthy MV:Good >
The Great Blight
[ Exits: n e w ]
You see almost fresh tracks of Crisis leaving north.
You see almost fresh tracks of Rasten leaving east.
You see almost fresh tracks of Crisis leaving east.
You see almost fresh tracks of Lafer leaving east.
A blighted bear is sitting here, licking his bloody paws.

HP:Healthy MV:Good >
s
Alas, you cannot go that way...

HP:Healthy MV:Good >
e
The Great Blight
[ Exits: e w ]
You see almost fresh tracks of Rasten leaving east.
You see almost fresh tracks of Crisis leaving east.
You see almost fresh tracks of Lafer leaving east.
You see almost fresh tracks of Kharsk leaving east.

HP:Healthy MV:Good >
w
The Great Blight
[ Exits: n e w ]
You see fresh tracks of Aj leaving east.
You see almost fresh tracks of Crisis leaving north.
You see almost fresh tracks of Rasten leaving east.
You see almost fresh tracks of Crisis leaving east.
A blighted bear is sitting here, licking his bloody paws.
Borenson narrates, 'nod'

HP:Healthy MV:Good >
3
You attempt to hide yourself.

HP:Healthy MV:Good >
Backstab who?

HP:Healthy MV:Good >
e
The Great Blight
[ Exits: e w ]
You see fresh tracks of Aj leaving west.
You see almost fresh tracks of Rasten leaving east.
You see almost fresh tracks of Crisis leaving east.
You see almost fresh tracks of Lafer leaving east.

HP:Healthy MV:Good >
s

Alas, you cannot go that way...

HP:Healthy MV:Good >
Alas, you cannot go that way...

HP:Healthy MV:Good >
e

The Great Blight
[ Exits: e w ]
You see almost fresh tracks of Rasten leaving east.
You see almost fresh tracks of Crisis leaving east.
You see almost fresh tracks of Kharsk leaving east.
You see almost fresh tracks of Kharsk leaving east.

HP:Healthy MV:Good >
The Great Blight
[ Exits: s w ]
You see almost fresh tracks of Rasten leaving south.
You see almost fresh tracks of Kharsk leaving south.
You see almost fresh tracks of Crisis leaving south.
You see almost fresh tracks of Kharsk leaving west.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Healthy MV:Good >
s

The Great Blight
[ Exits: n e s ]
You see almost fresh tracks of Mark leaving south.
You see almost fresh tracks of Kharsk leaving south.
You see almost fresh tracks of Lafer leaving south.
You see almost fresh tracks of Crisis leaving south.
A backpack lies here.

HP:Healthy MV:Good >
The Great Blight
[ Exits: n w ]
You see almost fresh tracks of Mark leaving west.
You see almost fresh tracks of Kharsk leaving west.
You see almost fresh tracks of Lafer leaving west.
You see almost fresh tracks of Mark leaving north.
The corpse of Zarth is lying here.
The corpse of Audu is lying here.
The corpse of Osis is lying here.
A lance made of thick metal is setting here.
Norash is standing here.
Borenson Return of the King is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.

HP:Healthy MV:Good >
3
You attempt to hide yourself.

HP:Healthy MV:
Aj
Posts: 809
Joined: Sun Dec 19, 2004 8:49 am

Post by Aj »

The Great Blight
[ Exits: n e w ]
You see fresh tracks of Aj leaving east.
You see almost fresh tracks of Crisis leaving north.
You see almost fresh tracks of Rasten leaving east.
You see almost fresh tracks of Crisis leaving east.
A blighted bear is sitting here, licking his bloody paws.
Borenson narrates, 'nod'

HP:Healthy MV:Good >
3
You attempt to hide yourself.

HP:Healthy MV:Good >
Backstab who?

HP:Healthy MV:Good >
e
The Great Blight
[ Exits: e w ]
You see fresh tracks of Aj leaving west.
You see almost fresh tracks of Rasten leaving east.
You see almost fresh tracks of Crisis leaving east.
You see almost fresh tracks of Lafer leaving east.

HP:Healthy MV:Good >
s

Alas, you cannot go that way...

HP:Healthy MV:Good >
Alas, you cannot go that way...

HP:Healthy MV:Good >
e

The Great Blight
[ Exits: e w ]
You see almost fresh tracks of Rasten leaving east.
You see almost fresh tracks of Crisis leaving east.
You see almost fresh tracks of Kharsk leaving east.
You see almost fresh tracks of Kharsk leaving east.

HP:Healthy MV:Good >
The Great Blight
[ Exits: s w ]
You see almost fresh tracks of Rasten leaving south.
You see almost fresh tracks of Kharsk leaving south.
You see almost fresh tracks of Crisis leaving south.
You see almost fresh tracks of Kharsk leaving west.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Healthy MV:Good >
s

The Great Blight
[ Exits: n e s ]
You see almost fresh tracks of Mark leaving south.
You see almost fresh tracks of Kharsk leaving south.
You see almost fresh tracks of Lafer leaving south.
You see almost fresh tracks of Crisis leaving south.
A backpack lies here.

HP:Healthy MV:Good >
The Great Blight
[ Exits: n w ]
You see almost fresh tracks of Mark leaving west.
You see almost fresh tracks of Kharsk leaving west.
You see almost fresh tracks of Lafer leaving west.
You see almost fresh tracks of Mark leaving north.
The corpse of Zarth is lying here.
The corpse of Audu is lying here.
The corpse of Osis is lying here.
A lance made of thick metal is setting here.
Norash is standing here.
Borenson Return of the King is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.

HP:Healthy MV:Good >
3
You attempt to hide yourself.

HP:Healthy MV:Good >
Backstab who?

HP:Healthy MV:Good >

Borenson looks at Norash.

HP:Healthy MV:Good >
2

They don't seem to be here.

HP:Healthy MV:Good >
They don't seem to be here.

HP:Healthy MV:Good >

Norash says 'ig ot mvs to run'

HP:Healthy MV:Good >
nod
You nod agreeingly.

HP:Healthy MV:Good >
2
They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >
q

Borenson narrates, 'i got an idea!'

HP:Healthy MV:Good >
Players in your Zone
--------------------
Norash - The Great Blight
Aj - The Great Blight
Borenson - The Great Blight

HP:Healthy MV:Good >
2
They don't seem to be here.

HP:Healthy MV:Good >
2
They don't seem to be here.

HP:Healthy MV:Good >
l

Crisis * has arrived from the north, riding a black warhorse.

HP:Healthy MV:Good >
Crisis * tries to pierce you, but you parry the attack.
The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
You see almost fresh tracks of Mark leaving west.
You see almost fresh tracks of Kharsk leaving west.
You see almost fresh tracks of Lafer leaving west.
You see almost fresh tracks of Mark leaving north.
The corpse of Zarth is lying here.
The corpse of Audu is lying here.
The corpse of Osis is lying here.
A lance made of thick metal is setting here.
Crisis * is here, fighting YOU!, riding a black warhorse.
Norash is standing here.
Borenson Return of the King is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.

HP:Healthy MV:Good - Crisis: Healthy>

Norash tries to cleave Crisis *, but misses.
Crisis * panics, and attempts to flee!

HP:Healthy MV:Good - Crisis: Healthy>

Crisis * leaves north, riding a black warhorse..

HP:Healthy MV:Good >
2

Kharsk * has arrived from the west, riding a black warhorse.

HP:Healthy MV:Good >

Kharsk * leaves west, riding a black warhorse..
They don't seem to be here.

HP:Healthy MV:Good >
They don't seem to be here.

HP:Healthy MV:Good >

Borenson narrates, 'zarth'

HP:Healthy MV:Good >


They don't seem to be here.

HP:Healthy MV:Good >
They don't seem to be here.

HP:Healthy MV:Good >
2

They don't seem to be here.

HP:Healthy MV:Good >
They don't seem to be here.

HP:Healthy MV:Good >
w
3
The Great Blight
[ Exits: e w ]
You see fresh tracks of Kharsk leaving east.
You see almost fresh tracks of Crisis leaving west.
You see almost fresh tracks of Mark leaving east.
You see almost fresh tracks of Kharsk leaving east.
Kharsk * is standing here, riding a black warhorse.
Mark * is standing here, riding a black warhorse.
Lafer * is standing here.
Rasten * is standing here, riding a rough gray stallion.

HP:Healthy MV:Good >
Kharsk * says 'K'
You attempt to hide yourself.

HP:Healthy MV:Good >
Zarth narrates, 'yes?'

HP:Healthy MV:Good >

Mark * drinks water from a water flask.
Lafer * tries to slash you, but you parry the attack.

HP:Healthy MV:Good - Lafer: Beaten>

*
Kharsk * tries to smite you, but misses.

HP:Healthy MV:Good - Lafer: Beaten>

*
Lafer * slashes into deeply into your body, injecting a tainted poison inside of you!

HP:Healthy MV:Good - Lafer: Beaten>

Mark * tries to pierce you, but you dodge the attack.

HP:Healthy MV:Good - Lafer: Beaten>
= f
Cancelled.

HP:Healthy MV:Good - Lafer: Beaten>

Rasten * says '<o'

HP:Healthy MV:Good - Lafer: Beaten>

Rasten * tries to pierce you, but you parry the attack.

HP:Healthy MV:Good - Lafer: Beaten>

The Great Blight
[ Exits: e s w ]
You see almost fresh tracks of Crisis leaving west.
You see almost fresh tracks of Rasten leaving east.
You see almost fresh tracks of Kharsk leaving east.
You see very recent tracks of Rasten leaving east.
You flee head over heels.

HP:Healthy MV:Good >

Borenson narrates, 'got a shitty care to get on'

HP:Healthy MV:Good >
e

The Great Blight
[ Exits: e w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Kharsk leaving east.
You see almost fresh tracks of Crisis leaving west.
You see almost fresh tracks of Mark leaving east.
Kharsk * is standing here, riding a black warhorse.
Mark * is standing here, riding a black warhorse.
Lafer * is standing here.
Rasten * is standing here, riding a rough gray stallion.

HP:Healthy MV:Good >

The Great Blight
[ Exits: n w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Kharsk leaving west.
You see fresh tracks of Crisis leaving north.
You see almost fresh tracks of Mark leaving west.
The corpse of Zarth is lying here.
The corpse of Audu is lying here.
The corpse of Osis is lying here.
A lance made of thick metal is setting here.
Norash is standing here.
Borenson Return of the King is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.

HP:Healthy MV:Good >
Alas, you cannot go that way...

HP:Healthy MV:Good >
2

They don't seem to be here.

HP:Healthy MV:Good >
They don't seem to be here.

HP:Healthy MV:Good >

Borenson narrates, 'this what we do'

HP:Healthy MV:Good >
na 4
You narrate, '4'

HP:Healthy MV:Good >

Borenson narrates, 'i lead everyone'

HP:Healthy MV:Good >
2
They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >
na 4 1w
You narrate, '4 1w'

HP:Healthy MV:Good >

Borenson narrates, 'the last person to fol stays ungrouped'

HP:Healthy MV:Good >

Crisis * has arrived from the north, riding a black warhorse.

HP:Healthy MV:Good >

Crisis * leaves west, riding a black warhorse..

HP:Healthy MV:Good >

Borenson narrates, 'he gits hit by everyone'

HP:Healthy MV:Good >
2

They don't seem to be here.

HP:Healthy MV:Good >
They don't seem to be here.

HP:Healthy MV:Good >

Crisis * has arrived from the west, riding a black warhorse.

HP:Healthy MV:Good >


Crisis * leaves north, riding a black warhorse..

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >
They don't seem to be here.
Borenson narrates, 'we run on'

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >

They don't seem to be here.

HP:Healthy MV:Good >


Kharsk * has arrived from the west, riding a black warhorse.
Mark * has arrived from the west, riding a black warhorse.
Rasten * has arrived from the west, riding a rough gray stallion.

HP:Healthy MV:Good >

Rasten * tries to pierce you, but you dodge the attack.
Kharsk * tries to smite Borenson, but misses.
You do the best you can!

HP:Healthy MV:Good - Rasten: Healthy>


You do the best you can!

HP:Healthy MV:Good - Rasten: Healthy>
You do the best you can!

HP:Healthy MV:Good - Rasten: Healthy>

You do the best you can!

HP:Healthy MV:Good - Rasten: Healthy>

You do the best you can!

HP:Healthy MV:Good - Rasten: Healthy>
You do the best you can!

HP:Healthy MV:Good - Rasten: Healthy>

Mark * tries to pierce you, but you dodge the attack.

HP:Healthy MV:Good - Rasten: Healthy>

Zarth narrates, 'hold up'

HP:Healthy MV:Good - Rasten: Healthy>

Borenson panics, and attempts to flee!

HP:Healthy MV:Good - Rasten: Healthy>

Borenson leaves north.
Lafer * panics, and attempts to flee!
Lafer * leaves west.

HP:Healthy MV:Good - Rasten: Healthy>


Mark * tries to pierce you, but you dodge the attack.
You try to pierce Rasten *, but he dodges the attack.
You try to pierce Rasten *, but he parries the attack.

HP:Healthy MV:Good - Rasten: Healthy>


You do the best you can!

HP:Healthy MV:Good - Rasten: Healthy>
You do the best you can!

HP:Healthy MV:Good - Rasten: Healthy>
You do the best you can!

HP:Healthy MV:Good - Rasten: Healthy>

Lafer * leaves north.
Kharsk * leaves north, riding a black warhorse..

HP:Healthy MV:Good - Rasten: Healthy>

Borenson has arrived from the north.

HP:Healthy MV:Good - Rasten: Healthy>


Crisis * has arrived from the north, riding a black warhorse.

HP:Healthy MV:Good - Rasten: Healthy>

Rasten * avoids being bashed by Norash who loses his balance and falls!

HP:Healthy MV:Good - Rasten: Healthy>

You do the best you can!

HP:Healthy MV:Good - Rasten: Healthy>
You do the best you can!

HP:Healthy MV:Good - Rasten: Healthy>

Borenson leaves west.

HP:Healthy MV:Good - Rasten: Healthy>

You do the best you can!

HP:Healthy MV:Good - Rasten: Healthy>


Borenson has arrived from the west.

HP:Healthy MV:Good - Rasten: Healthy>
You do the best you can!

HP:Healthy MV:Good - Rasten: Healthy>

Crisis * panics, and attempts to flee!

HP:Healthy MV:Good - Rasten: Healthy>


Mark * panics, and attempts to flee!

HP:Healthy MV:Good - Rasten: Healthy>

A shadowy fade slashes Crisis * very hard.
A snarling trolloc slashes Crisis * hard.
A snarling trolloc slashes Crisis *.
A snarling trolloc slashes Crisis * hard.
Crisis * pierces a snarling trolloc hard.
Crisis * pierces a snarling trolloc very hard.
A snarling trolloc slashes Crisis * hard.
Mark * pierces you extremely hard.
You try to pierce Rasten *, but he dodges the attack.
You try to pierce Rasten *, but he dodges the attack.
Mark * leaves north, riding a black warhorse..
You do the best you can!

HP:Scratched MV:Good - Rasten: Healthy>

Crisis * panics, and attempts to flee!

HP:Scratched MV:Good - Rasten: Healthy>
You do the best you can!

HP:Scratched MV:Good - Rasten: Healthy>

You are enveloped in flames from a fireball sent by Rasten * -- OUCH!!

HP:Hurt MV:Good - Rasten: Healthy>

Mark * has arrived from the north, riding a black warhorse.

HP:Hurt MV:Good - Rasten: Healthy>

Mark * tries to pierce Borenson, but he dodges the attack.

HP:Hurt MV:Good - Rasten: Healthy>

Crisis * panics, and attempts to flee!

HP:Hurt MV:Good - Rasten: Healthy>


You do the best you can!

HP:Hurt MV:Good - Rasten: Healthy>
You do the best you can!

HP:Hurt MV:Good - Rasten: Healthy>

Lafer * tries to slash Borenson, but he parries the attack.

HP:Hurt MV:Good - Rasten: Healthy>

Crisis * panics, and attempts to flee!

HP:Hurt MV:Good - Rasten: Healthy>

Rasten * avoids being bashed by Norash who loses his balance and falls!

HP:Hurt MV:Good - Rasten: Healthy>


You do the best you can!

HP:Hurt MV:Good - Rasten: Healthy>
Crisis * panics, and attempts to flee!
You do the best you can!

HP:Hurt MV:Good - Rasten: Healthy>

Borenson tries to thrash Mark *, but he dodges the attack.
Mark * tries to pierce Borenson, but he parries the attack.
A shadowy fade slashes Crisis * very hard.
A snarling trolloc slashes Crisis * hard.
A snarling trolloc slashes Crisis * hard.
A snarling trolloc slashes Crisis * hard.
A snarling trolloc slashes Crisis *.
You try to pierce Rasten *, but he dodges the attack.
You try to pierce Rasten *, but he dodges the attack.
Rasten * tries to pierce you, but you dodge the attack.

HP:Hurt MV:Good - Rasten: Healthy>

Borenson panics, and attempts to flee!

HP:Hurt MV:Good - Rasten: Healthy>


Crisis * leaves west, riding a black warhorse..

HP:Hurt MV:Good - Rasten: Healthy>

You do the best you can!

HP:Hurt MV:Good - Rasten: Healthy>

You do the best you can!

HP:Hurt MV:Good - Rasten: Healthy>
You do the best you can!

HP:Hurt MV:Good - Rasten: Healthy>

Borenson panics, and attempts to flee!

HP:Hurt MV:Good - Rasten: Healthy>

Borenson leaves west.

HP:Hurt MV:Good - Rasten: Healthy>
TICK IN 5 SECONDS

Mark * leaves west, riding a black warhorse..
Borenson has arrived from the west.
Lafer * leaves west.

HP:Hurt MV:Good - Rasten: Healthy>

Borenson tries to thrash Rasten *, but he dodges the attack.

HP:Hurt MV:Good - Rasten: Healthy>


You do the best you can!

HP:Hurt MV:Good - Rasten: Healthy>

Mark * has arrived from the west, riding a black warhorse.

HP:Hurt MV:Good - Rasten: Healthy>
You do the best you can!
Lafer * tries to slash Borenson, but he dodges the attack.

HP:Hurt MV:Good - Rasten: Healthy>

Lafer * tries to slash Borenson, but he parries the attack.
Borenson tries to thrash Rasten *, but he dodges the attack.
A shadowy fade tries to slash Mark *, but he parries the attack.
A snarling trolloc tickles Lafer * as he slashes him.
A snarling trolloc tries to slash Mark *, but he parries the attack.
A snarling trolloc barely slashes Lafer *.
A snarling trolloc barely slashes Lafer *.
You pierce Rasten * hard.
Rasten * tries to pierce you, but you parry the attack.

HP:Hurt MV:Good - Rasten: Scratched>

Rasten * avoids being bashed by Norash who loses his balance and falls!

HP:Hurt MV:Good - Rasten: Scratched>

Lafer * panics, and attempts to flee!

HP:Hurt MV:Good - Rasten: Scratched>


You do the best you can!

HP:Hurt MV:Good - Rasten: Scratched>
You do the best you can!
Lafer * panics, and attempts to flee!

HP:Hurt MV:Good - Rasten: Scratched>

Crisis * has arrived from the west, riding a black warhorse.
Kharsk * has arrived from the north, riding a black warhorse.

HP:Hurt MV:Good - Rasten: Scratched>

Crisis * tries to pierce Borenson, but he parries the attack.

HP:Hurt MV:Good - Rasten: Scratched>

Crisis * panics, and attempts to flee!

HP:Hurt MV:Good - Rasten: Scratched>

Kharsk * tries to smite you, but misses.

HP:Hurt MV:Good - Rasten: Scratched>

Lafer * leaves north.

HP:Hurt MV:Good - Rasten: Scratched>


You do the best you can!

HP:Hurt MV:Good - Rasten: Scratched>
Crisis * leaves west, riding a black warhorse..
You do the best you can!

HP:Hurt MV:Good - Rasten: Scratched>

Borenson panics, and attempts to flee!

HP:Hurt MV:Good - Rasten: Scratched>

Mark * panics, and attempts to flee!

HP:Hurt MV:Good - Rasten: Scratched>

A snarling trolloc barely slashes Kharsk *.
A snarling trolloc barely slashes Kharsk *.
A snarling trolloc tickles Kharsk * as he slashes him.
Kharsk * tries to smite you, but misses.
A shadowy fade tries to slash Mark *, but he dodges the attack.
A snarling trolloc tries to slash Mark *, but he parries the attack.
You pierce Rasten * very hard.
Rasten * tries to pierce you, but you parry the attack.

HP:Hurt MV:Good - Rasten: Scratched>
l

Mark * leaves north, riding a black warhorse..

HP:Hurt MV:Good - Rasten: Scratched>
The Great Blight
The ragged wastes of the blight slowly begin to take on some semblance of a
feature beyond wasted grass and mutated insects. The ground is pitted and
stained, with small fissures running north and west.
[ Exits: n w ]
You see fresh tracks of Mark leaving north.
You see fresh tracks of Crisis leaving west.
You see fresh tracks of Lafer leaving north.
You see fresh tracks of Lafer leaving west.
The corpse of Zarth is lying here.
The corpse of Audu is lying here.
The corpse of Osis is lying here.
A lance made of thick metal is setting here.
Kharsk * is here, fighting YOU!, riding a black warhorse.
Borenson Return of the King is here, fighting Rasten *!.
Rasten * is here, fighting YOU!, riding a rough gray stallion.
Norash is here, fighting Rasten *!.
A snarling trolloc is here, fighting Kharsk *!.
A snarling trolloc is here, fighting Kharsk *!.
A trolloc stands here, snarling at all who pass by.
A snarling trolloc is here, fighting Kharsk *!.
A tall fade stands here, cloaked in shadow.

HP:Hurt MV:Good - Rasten: Scratched>

Borenson leaves west.

HP:Hurt MV:Good - Rasten: Scratched>

Kharsk * panics, and attempts to flee!

HP:Hurt MV:Good - Rasten: Scratched>

Kharsk * leaves west, riding a black warhorse..

HP:Hurt MV:Good - Rasten: Scratched>

Mark * has arrived from the north, riding a black warhorse.

HP:Hurt MV:Good - Rasten: Scratched>

Kharsk * has arrived from the west, riding a black warhorse.

HP:Hurt MV:Good - Rasten: Scratched>

Kharsk * tries to smite you, but misses.
Mark * tries to pierce you, but you parry the attack.

HP:Hurt MV:Good - Rasten: Scratched>

Rasten * panics, and attempts to flee!

HP:Hurt MV:Good - Rasten: Scratched>

Rasten * leaves west, riding a rough gray stallion..

HP:Hurt MV:Good >
2

You barely pierce Kharsk *.

HP:Hurt MV:Good - Kharsk: Beaten> <- He low gonna target him

Borenson has arrived from the west.
Borenson leaves west.

HP:Hurt MV:Good - Kharsk: Beaten>
Kharsk * panics, and attempts to flee!
You do the best you can!

HP:Hurt MV:Good - Kharsk: Beaten>

Kharsk * leaves west, riding a black warhorse..

HP:Hurt MV:Good >

Norash tries to cleave Mark *, but misses.

HP:Hurt MV:Good >

Mark * tries to pierce you, but you parry the attack.
Mark * tries to pierce you, but you parry the attack.

HP:Hurt MV:Good - Mark: Hurt>
2


Mark * panics, and attempts to flee!

HP:Hurt MV:Good - Mark: Hurt>

Zarth narrates, 'survive for a sec longer'

HP:Hurt MV:Good - Mark: Hurt>

Mark * leaves north, riding a black warhorse..

HP:Hurt MV:Good >
2

HP:Hurt MV:Good >


HP:Hurt MV:Good >

Borenson has arrived from the west.

HP:Hurt MV:Good >

They don't seem to be here.

HP:Hurt MV:Good >


They don't seem to be here.

HP:Hurt MV:Good >
They don't seem to be here.

HP:Hurt MV:Good >
w
The Great Blight
[ Exits: e w ]
You see fresh tracks of Borenson leaving east.
You see fresh tracks of Borenson leaving west.
You see fresh tracks of Borenson leaving west.
You see fresh tracks of Borenson leaving east.
Mark * is standing here, riding a black warhorse.
Kharsk * is standing here, riding a black warhorse.
Rasten * is standing here, riding a rough gray stallion.
A strong, black warhorse stands here, full of energy.
You feel the presence of someone nearby....

HP:Hurt MV:Good >
3

Kharsk * tries to smite you, but misses.
Mark * tries to pierce you, but you parry the attack.

HP:Hurt MV:Good - Kharsk: Beaten>
No way! You're fighting for your life!

HP:Hurt MV:Good - Kharsk: Beaten>
No way! You're fighting for your life here!

HP:Hurt MV:Good - Kharsk: Beaten>

Rasten * tries to pierce you, but you parry the attack.

HP:Hurt MV:Good - Kharsk: Beaten>
f
HP:Hurt MV:Good - Kharsk: Beaten>

The Great Blight
[ Exits: e s w ]
You see fresh tracks of Borenson leaving east.
You see fresh tracks of Borenson leaving east.
You see almost fresh tracks of Crisis leaving east.
You see almost fresh tracks of Crisis leaving west.
You flee head over heels.

HP:Hurt MV:Good >
e
The Great Blight
[ Exits: e w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Borenson leaving east.
You see fresh tracks of Borenson leaving west.
You see fresh tracks of Borenson leaving west.
Mark * is standing here, riding a black warhorse.
Kharsk * is standing here, riding a black warhorse.
Rasten * is standing here, riding a rough gray stallion.
A strong, black warhorse stands here, full of energy.
You feel the presence of someone nearby....

HP:Hurt MV:Good >
3

Mark * tries to pierce you, but you parry the attack.

HP:Hurt MV:Good - Mark: Hurt>
No way! You're fighting for your life!

HP:Hurt MV:Good - Mark: Hurt>
No way! You're fighting for your life here!

HP:Hurt MV:Good - Mark: Hurt>

You try to pierce Mark *, but he dodges the attack.
You try to pierce Mark *, but he dodges the attack.
Mark * tries to pierce you, but you parry the attack.
Mark * tries to pierce you, but you dodge the attack.

HP:Hurt MV:Good - Mark: Hurt>

Kharsk * tries to smite you, but misses.

HP:Hurt MV:Good - Mark: Hurt>

Rasten * tries to pierce you, but you parry the attack.

HP:Hurt MV:Good - Mark: Hurt>
f
HP:Hurt MV:Good - Mark: Hurt>

The Great Blight
[ Exits: n w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Mark leaving west.
You see fresh tracks of Mark leaving north.
You see fresh tracks of Kharsk leaving west.
The corpse of Zarth is lying here.
The corpse of Audu is lying here.
The corpse of Osis is lying here.
A lance made of thick metal is setting here.
Borenson Return of the King is standing here.
Norash is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
You flee head over heels.

HP:Hurt MV:Good >
2

They don't seem to be here.

HP:Hurt MV:Good >
They don't seem to be here.

HP:Hurt MV:Good >

HP:Hurt MV:Good >
They don't seem to be here.

HP:Hurt MV:Good >

Norash tries to cleave Crisis *, but misses.

HP:Hurt MV:Good >

You try to pierce Crisis *, but he parries the attack.

HP:Hurt MV:Good - Crisis: Wounded --- Norash: Healthy
>

You do the best you can!

HP:Hurt MV:Good - Crisis: Wounded --- Norash: Healthy
>

Crisis * panics, and attempts to flee!

HP:Hurt MV:Good - Crisis: Wounded --- Norash: Healthy
>

Crisis * leaves west.

HP:Hurt MV:Good >


They don't seem to be here.

HP:Hurt MV:Good >

They don't seem to be here.

HP:Hurt MV:Good >
They don't seem to be here.

HP:Hurt MV:Good >


HP:Hurt MV:Good >

They don't seem to be here.

HP:Hurt MV:Good >

They don't seem to be here.

HP:Hurt MV:Good >

Mark * has arrived from the west, riding a black warhorse.
You try to pierce Mark *, but he dodges the attack.

HP:Hurt MV:Good - Mark: Hurt>

You do the best you can!

HP:Hurt MV:Good - Mark: Hurt>

You do the best you can!

HP:Hurt MV:Good - Mark: Hurt>
You do the best you can!

HP:Hurt MV:Good - Mark: Hurt>

Mark * panics, and attempts to flee!

HP:Hurt MV:Good - Mark: Hurt>

A shadowy fade tries to slash Mark *, but he parries the attack.
A snarling trolloc tries to slash Mark *, but he parries the attack.
A snarling trolloc tries to slash Mark *, but he dodges the attack.
A snarling trolloc tries to slash Mark *, but he dodges the attack.
A snarling trolloc tries to slash Mark *, but he dodges the attack.
Mark * tries to pierce you, but you dodge the attack.
You pierce Mark *.
You pierce Mark *.
Mark * leaves north, riding a black warhorse..

HP:Hurt MV:Good >
2

They don't seem to be here.

HP:Hurt MV:Good >

They don't seem to be here.

HP:Hurt MV:Good >
They don't seem to be here.

HP:Hurt MV:Good >

Kharsk * has arrived from the west, riding a black warhorse.

HP:Hurt MV:Good >


Norash tickles Kharsk * as he cleaves him.

HP:Hurt MV:Good >

You barely pierce Kharsk *.

HP:Hurt MV:Good - Kharsk: Beaten --- Norash: Healthy
>

You do the best you can!

HP:Hurt MV:Good - Kharsk: Beaten --- Norash: Healthy
>
You do the best you can!

HP:Hurt MV:Good - Kharsk: Beaten --- Norash: Healthy
>

Kharsk * panics, and attempts to flee!

HP:Hurt MV:Good - Kharsk: Beaten --- Norash: Healthy
>

Borenson narrates, 'can regain now'

HP:Hurt MV:Good - Kharsk: Beaten --- Norash: Healthy
>

Borenson thrashes Kharsk *.

HP:Hurt MV:Good - Kharsk: Beaten --- Norash: Healthy
>

Kharsk * panics, and attempts to flee!
You do the best you can!

HP:Hurt MV:Good - Kharsk: Beaten --- Norash: Healthy
>

You do the best you can!

HP:Hurt MV:Good - Kharsk: Beaten --- Norash: Healthy
>

A shadowy fade barely slashes Kharsk *.
A snarling trolloc tickles Kharsk * as he slashes him.
A snarling trolloc barely slashes Kharsk *.
A snarling trolloc tickles Kharsk * as he slashes him.
A snarling trolloc tickles Kharsk * as he slashes him.
Borenson thrashes Kharsk *.
You barely pierce Kharsk *.
You barely pierce Kharsk *.

HP:Hurt MV:Good - Kharsk: Beaten --- Norash: Healthy
>


Kharsk * leaves west, riding a black warhorse..

HP:Hurt MV:Good >

They don't seem to be here.

HP:Hurt MV:Good >


HP:Hurt MV:Good >

They don't seem to be here.

HP:Hurt MV:Good >

Rasten * has arrived from the west, riding a rough gray stallion.
You try to pierce Rasten *, but he dodges the attack.


Borenson narrates, 'kharsk beat'

HP:Hurt MV:Good - Rasten: Scratched>

Rasten * panics, and attempts to flee!
You do the best you can!

HP:Hurt MV:Good - Rasten: Scratched>

Borenson tries to thrash Rasten *, but he dodges the attack.

HP:Hurt MV:Good - Rasten: Scratched>

You do the best you can!

HP:Hurt MV:Good - Rasten: Scratched>
You do the best you can!

HP:Hurt MV:Good - Rasten: Scratched>

Borenson thrashes Rasten * very hard.
Rasten * tries to pierce you, but you dodge the attack.
You try to pierce Rasten *, but he parries the attack.
You try to pierce Rasten *, but he dodges the attack.
Rasten * leaves north, riding a rough gray stallion..

HP:Hurt MV:Good >
Target is now set to kharsk
Aliased '2' to: k $target$
Aliased 'lo' to: look $target$
Aliased '4' to: backstab $target$
Aliased '3' to: hide;backstab $target$
t kharsk
f
PANIC! You couldn't escape!

HP:Hurt MV:Good >
The Great Blight
[ Exits: n e s ]
You see fresh tracks of Mark leaving south.
You see fresh tracks of Mark leaving south.
You see fresh tracks of Mark leaving east.
You see almost fresh tracks of Kharsk leaving south.
Rasten * is standing here, riding a rough gray stallion.
Mark * is standing here, riding a black warhorse.
Lafer * is standing here.
You flee head over heels.

HP:Hurt MV:Good >

Rasten * tries to pierce you, but you parry the attack.

HP:Hurt MV:Good - Rasten: Scratched>

Lafer * tries to slash you, but you dodge the attack.

HP:Hurt MV:Good - Rasten: Scratched>
3
No way! You're fighting for your life!

HP:Hurt MV:Good - Rasten: Scratched>
You try to pierce Rasten *, but he parries the attack.
Rasten * tries to pierce you, but you parry the attack.
Backstab who?

HP:Hurt MV:Good - Rasten: Scratched>

Mark * puts a water flask in a backpack.

HP:Hurt MV:Good - Rasten: Scratched>
f

Mark * tries to pierce you, but you parry the attack.

HP:Hurt MV:Good - Rasten: Scratched>
HP:Hurt MV:Good - Rasten: Scratched>

Zarth narrates, 'soon'

HP:Hurt MV:Good - Rasten: Scratched>

The Great Blight
[ Exits: s w ]
You see almost fresh tracks of Kharsk leaving south.
You see almost fresh tracks of Lafer leaving south.
You see almost fresh tracks of Lafer leaving west.
You see almost fresh tracks of Kharsk leaving west.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
You flee head over heels.

HP:Hurt MV:Good >
e
Alas, you cannot go that way...

HP:Hurt MV:Good >
w
The Great Blight
[ Exits: e w ]
You see almost fresh tracks of Kharsk leaving east.
You see almost fresh tracks of Lafer leaving east.
You see almost fresh tracks of Kharsk leaving west.
You see almost fresh tracks of Crisis leaving east.

HP:Hurt MV:Good >

The Great Blight
[ Exits: e w ]
You see almost fresh tracks of Kharsk leaving east.
You see almost fresh tracks of Kharsk leaving west.
You see almost fresh tracks of Crisis leaving east.
You see almost fresh tracks of Aj leaving east.

HP:Hurt MV:Good >
e

The Great Blight
[ Exits: e w ]
You see fresh tracks of Aj leaving west.
You see almost fresh tracks of Kharsk leaving east.
You see almost fresh tracks of Lafer leaving east.
You see almost fresh tracks of Kharsk leaving west.

HP:Hurt MV:Good >
s
The Great Blight
[ Exits: s w ]
You see fresh tracks of Aj leaving west.
You see almost fresh tracks of Kharsk leaving south.
You see almost fresh tracks of Lafer leaving south.
You see almost fresh tracks of Lafer leaving west.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.

HP:Hurt MV:Good >

The Great Blight
[ Exits: n e s ]
You see fresh tracks of Aj leaving north.
You see fresh tracks of Mark leaving south.
You see fresh tracks of Mark leaving south.
You see fresh tracks of Mark leaving east.
Rasten * is standing here, riding a rough gray stallion.
Mark * is standing here, riding a black warhorse.
Lafer * is standing here.

HP:Hurt MV:Good >
The Great Blight
[ Exits: n w ]
You see fresh tracks of Aj leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Kharsk leaving west.
You see fresh tracks of Mark leaving north.
The corpse of Zarth is lying here.
The corpse of Audu is lying here.
The corpse of Osis is lying here.
A lance made of thick metal is setting here.
Borenson Return of the King is standing here.
Norash is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.

HP:Hurt MV:Good >
2
They don't seem to be here.

HP:Hurt MV:Good >
Target is now set to human
Aliased '2' to: k $target$
Aliased 'lo' to: look $target$
Aliased '4' to: backstab $target$
Aliased '3' to: hide;backstab $target$
t human
2

They don't seem to be here.

HP:Hurt MV:Good >
They don't seem to be here.

HP:Hurt MV:Good >
2

Borenson narrates, 'zorth you almost out?'

HP:Hurt MV:Good >
They don't seem to be here.

HP:Hurt MV:Good >
2
They don't seem to be here.

HP:Hurt MV:Good >
2
They don't seem to be here.

HP:Hurt MV:Good >
w
3
The Great Blight
[ Exits: e w ]
You see fresh tracks of Rasten leaving east.
You see fresh tracks of Kharsk leaving east.
You see fresh tracks of Crisis leaving west.
You see fresh tracks of Mark leaving east.
Kharsk * is standing here, riding a black warhorse.

HP:Hurt MV:Good >
You attempt to hide yourself.

HP:Hurt MV:Good >
HP:Hurt MV:Good >

*
*
Kharsk * tries to smite you, but misses.

HP:Hurt MV:Good - Kharsk: Beaten>

Zarth narrates, '4 tics'

HP:Hurt MV:Good - Kharsk: Beaten>
= = +
+ Cancelled.
No way! You're fighting for your life!

HP:Hurt MV:Good - Kharsk: Beaten>

No way! You're fighting for your life here!

HP:Hurt MV:Good - Kharsk: Beaten>
No way! You're fighting for your life!

HP:Hurt MV:Good - Kharsk: Beaten>
No way! You're fighting for your life here!

HP:Hurt MV:Good - Kharsk: Beaten>
f
Borenson narrates, 'nod'

HP:Hurt MV:Good - Kharsk: Beaten>
TICK IN 5 SECONDS

You dodge a bash from Kharsk * who loses his balance and falls!
The Great Blight
[ Exits: n w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Aj leaving north.
You see fresh tracks of Rasten leaving north.
You see fresh tracks of Kharsk leaving west.
The corpse of Zarth is lying here.
The corpse of Audu is lying here.
The corpse of Osis is lying here.
A lance made of thick metal is setting here.
Borenson Return of the King is standing here.
Norash is standing here.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
You flee head over heels.

HP:Hurt MV:Good >
w
2
The Great Blight
[ Exits: e w ]
You see fresh tracks of Aj leaving east.
You see fresh tracks of Rasten leaving east.
You see fresh tracks of Kharsk leaving east.
You see fresh tracks of Crisis leaving west.
Kharsk * is standing here, riding a black warhorse.

HP:Hurt MV:Good >
You barely pierce Kharsk *.

HP:Hurt MV:Good - Kharsk: Beaten>

Kharsk * tries to smite you, but misses.
You tickle Kharsk * as you pierce him.

HP:Hurt MV:Good - Kharsk: Beaten>

Kharsk * panics, and attempts to flee!

HP:Hurt MV:Good - Kharsk: Beaten>

Kharsk * leaves east, riding a black warhorse..

HP:Hurt MV:Good >
f
PANIC! You couldn't escape!

HP:Hurt MV:Good >
The Great Blight
[ Exits: n w ]
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Aj leaving north.
You see almost fresh tracks of Rasten leaving north.
The corpse of Zarth is lying here.
The corpse of Audu is lying here.
The corpse of Osis is lying here.
A lance made of thick metal is setting here.
Kharsk * is here, fighting Norash!, riding a black warhorse.
Borenson Return of the King is here, fighting Kharsk *!.
Norash is here, fighting Kharsk *!.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.
You flee head over heels.

HP:Hurt MV:Good >

Kharsk * panics, and attempts to flee!

HP:Hurt MV:Good >
e2
What?!?

HP:Hurt MV:Good >

Kharsk * panics, and attempts to flee!

HP:Hurt MV:Good >
2

You barely pierce Kharsk *.

HP:Hurt MV:Good - Kharsk: Beaten --- Norash: Healthy
>
Kharsk * leaves west, riding a black warhorse..
They don't seem to be here.

HP:Hurt MV:Good >
2

They don't seem to be here.

HP:Hurt MV:Good >
They don't seem to be here.

HP:Hurt MV:Good >
w

Kharsk * has arrived from the west, riding a black warhorse.

HP:Hurt MV:Good >

Norash barely cleaves Kharsk *.

HP:Hurt MV:Good >
2
The Great Blight
[ Exits: e w ]
You see fresh tracks of Kharsk leaving east.
You see fresh tracks of Aj leaving east.
You see fresh tracks of Kharsk leaving east.
You see almost fresh tracks of Aj leaving east.

HP:Hurt MV:Good >
e
The Great Blight
[ Exits: n w ]
You see fresh tracks of Aj leaving west.
You see fresh tracks of Kharsk leaving west.
You see almost fresh tracks of Aj leaving west.
You see almost fresh tracks of Aj leaving west.
The corpse of Zarth is lying here.
The corpse of Audu is lying here.
The corpse of Osis is lying here.
A lance made of thick metal is setting here.
Kharsk * is here, fighting Norash!, riding a black warhorse.
Borenson Return of the King is standing here.
Norash is here, fighting Kharsk *!.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A trolloc stands here, snarling at all who pass by.
A tall fade stands here, cloaked in shadow.

HP:Hurt MV:Good >
You tickle Kharsk * as you pierce him.

HP:Hurt MV:Good - Kharsk: Critical --- Norash: Healthy
>

Borenson narrates, 'kharsk beat'

HP:Hurt MV:Good - Kharsk: Critical --- Norash: Healthy
>

Borenson thrashes Kharsk *.

HP:Hurt MV:Good - Kharsk: Critical --- Norash: Healthy
>

Kharsk * leaves west, riding a black warhorse..

HP:Hurt MV:Good >

Kharsk * has arrived from the west, riding a black warhorse.

HP:Hurt MV:Good >

Borenson barely thrashes Kharsk *.

HP:Hurt MV:Good >
2

You barely pierce Kharsk *.

HP:Hurt MV:Good - Kharsk: Critical --- Borenson: Wounded
>
Norash barely cleaves Kharsk *.
You do the best you can!

HP:Hurt MV:Good - Kharsk: Critical --- Borenson: Wounded
>
w
2
No way! You're fighting for your life!

HP:Hurt MV:Good - Kharsk: Critical --- Borenson: Wounded
>
Norash cleaves Kharsk *.
You tickle Kharsk * as you pierce him.
You tickle Kharsk * as you pierce him.
Kharsk * tries to smite Borenson, but misses.
Borenson thrashes Kharsk *.
You do the best you can!

HP:Hurt MV:Good - Kharsk: Critical --- Borenson: Wounded
>

Kharsk * panics, and attempts to flee!

HP:Hurt MV:Good - Kharsk: Critical --- Borenson: Wounded
>
2

You do the best you can!

HP:Hurt MV:Good - Kharsk: Critical --- Borenson: Wounded
>

You do the best you can!

HP:Hurt MV:Good - Kharsk: Critical --- Borenson: Wounded
>

You do the best you can!

HP:Hurt MV:Good - Kharsk: Critical --- Borenson: Wounded
>
You do the best you can!
Borenson narrates, 'crit'

HP:Hurt MV:Good - Kharsk: Critical --- Borenson: Wounded
>

You do the best you can!

HP:Hurt MV:Good - Kharsk: Critical --- Borenson: Wounded
>

You do the best you can!

HP:Hurt MV:Good - Kharsk: Critical --- Borenson: Wounded
>

You do the best you can!
Crisis * has arrived from the north, riding a black warhorse.
Mark * has arrived from the north, riding a black warhorse.
Rasten * has arrived from the north, riding a rough gray stallion.

HP:Hurt MV:Good - Kharsk: Critical --- Borenson: Wounded
>

Crisis * tries to pierce you, but you dodge the attack.

HP:Hurt MV:Good - Kharsk: Critical --- Borenson: Wounded
>

Kharsk * leaves north, riding a black warhorse..
Kharsk * has arrived from the north, riding a black warhorse.

HP:Hurt MV:Good >

Norash barely cleaves Kharsk *.
Rasten * tries to pierce Borenson, but he dodges the attack.

HP:Hurt MV:Good >


Mark * tries to pierce you, but you dodge the attack.

HP:Hurt MV:Good - Mark: Wounded>

You do the best you can!

HP:Hurt MV:Good - Mark: Wounded>
2
You do the best you can!

HP:Hurt MV:Good - Mark: Wounded>

You do the best you can!

HP:Hurt MV:Good - Mark: Wounded>
Kharsk * panics, and attempts to flee!
You do the best you can!

HP:Hurt MV:Good - Mark: Wounded>
f

Borenson panics, and attempts to flee!

HP:Hurt MV:Good - Mark: Wounded>

Borenson leaves west.

HP:Hurt MV:Good - Mark: Wounded>
HP:Hurt MV:Good - Mark: Wounded>

Mark * tries to pierce you, but you parry the attack.
A shadowy fade barely slashes Kharsk *.
A snarling trolloc barely slashes Kharsk *.
A snarling trolloc tickles Kharsk * as he slashes him.
Kharsk * is stunned, but will probably regain consciousness again.
A snarling trolloc slashes at Kharsk * who colors everything red with blood from his lethal wound.
A snarling trolloc slashes Kharsk * hard.
Your blood freezes as you hear Kharsk *'s death cry.
Kharsk * is dead! R.I.P. <- Two down


And then we all rented was fun pk
Last edited by Aj on Tue Feb 01, 2005 3:50 pm, edited 1 time in total.
Trin
Posts: 818
Joined: Wed Dec 08, 2004 12:55 pm

Post by Trin »

i'm just wondering....osis do you ever return? to my recollection you do take you what you need and then some. why are you complaining do the same to you? a week or so ago my channeler died you get on not even in pk and you want my set. ok that's fine but remember when i get my set back or when someone else does don't expect it back.
Osis
Posts: 113
Joined: Wed Nov 03, 2004 1:11 pm

Post by Osis »

Im not even going to honor your post with the one I was about to submit, because that would have ruined this log.

I return eq to people who I respect.
Trin
Posts: 818
Joined: Wed Dec 08, 2004 12:55 pm

Post by Trin »

i'm not trying to ruin this thread or anything i just wonder why people that have never returned except people to return eq especially people they don't return to. i sometimes return to people that return to me because i know they only looted because they needed it but people that already have full sets and loot everything and anything and then complain when people don't return.... i find that weird i'm not saying you're one of these maybe it's just when i'm pking that you don't return. maybe it's only me you don't respect but *shrug* whatever....
Guest

Post by Guest »

I myself return equip to people i honor and respect, the people who are lame or who pk really conservative i dont return equip too, and btw that was great fun. You guys almost had me a couple times. :P
Aj
Posts: 809
Joined: Sun Dec 19, 2004 8:49 am

Post by Aj »

I return nothing nor do I want anyone to expect it of me, as it happens I drop everything that is not needed by myself or the other players involved in the pk next to the corpse. I expect nothing to be returned to me when I die, of my last 8 deaths I have been fully looted 6 times but that will not hinder my play style nor will I sucumb to such tactics. Hell give me a spy master set and a dark handled and I'll kill all you pukes (suicidal tendencies running amuck :P )
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