Why?

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Why?

Post by Guest »

A Path Through the Hills
Grass becomes trampled as you move by and rocks scatter all around you. The
mountains grow into the west. The path lies to the south and more hills sprout
to the east.
[ Exits: n e s ]
*Sophia* is here, fighting a wicked kho'mon hunterkiller!, riding a black warhorse.
A wicked kho'mon hunterkiller is here, fighting *Sophia*!.

HP:Scratched MV:Good >
e
Before the Hill
A large hill looms before you to the north. The dead grass gives way to rocks
under you. The way is clear all around you and mountains rise in the south
shadowing the valley.
[ Exits: n e s w ]
*Lyr* is standing here, riding a black warhorse.

HP:Scratched MV:Good >

*Lyr* strikes you hard.

HP:Hurt MV:Good - Lyr: Scratched>
n
No way! You're fighting for your life!

HP:Hurt MV:Good - Lyr: Scratched>
n
No way! You're fighting for your life!

HP:Hurt MV:Good - Lyr: Scratched>
flee
HP:Hurt MV:Good - Lyr: Scratched>

*Erica* has arrived from the west, riding a black warhorse.

HP:Hurt MV:Good - Lyr: Scratched>

On a Hill
You have a clear view from all around you on top of this small hill before the
Gap. Jagged rocks lie all around you leaving only one way clear to the south.
This would be an easy place to trap or to be trapped.
[ Exits: s ]
A heavy looking breastplate rests to the side.
A tough leather helmet is setting on the ground.
A pair of thick metal boots is here.
A pair of half-metal gauntlets sit here gathering dust.
Some thick metal armguards lay off to the side.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A tall fade stands here, cloaked in shadow.
You flee head over heels.

HP:Hurt MV:Good >

*Lyr* has arrived from the south, riding a black warhorse.

HP:Hurt MV:Good >

Lyr begins charging towards you.

HP:Hurt MV:Good >

*Erica* has arrived from the south, riding a black warhorse.

HP:Hurt MV:Good >
kh
You try to thrash *Erica*, but she parries the attack.

HP:Hurt MV:Good - Erica: Healthy>
kh
You do the best you can!

HP:Hurt MV:Good - Erica: Healthy>
bas
HP:Hurt MV:Good - Erica: Healthy>

* = =
A shadowy fade tries to slash *Erica*, but she parries the attack.
A huge trolloc slashes *Erica*.
A huge trolloc slashes *Erica*.
A huge trolloc tries to slash *Erica*, but she parries the attack.
A huge trolloc tries to slash *Erica*, but she dodges the attack.
*Erica* strikes you hard.

HP:Hurt MV:Good - Erica: Scratched>

*Lyr* leaves south, riding a black warhorse..

HP:Hurt MV:Good - Erica: Scratched>
+ +
*Erica* panics, and attempts to flee!

HP:Hurt MV:Good - Erica: Scratched>

*Erica* leaves south, riding a black warhorse..

HP:Hurt MV:Good >
-
*Erica* has arrived from the south, riding a black warhorse.

HP:Hurt MV:Good >
-
*
Bash who?

HP:Hurt MV:Good >
kh
You try to thrash *Erica*, but she parries the attack.

HP:Hurt MV:Good - Erica: Scratched>
kh
You do the best you can!

HP:Hurt MV:Good - Erica: Scratched>
kh

You try to thrash *Erica*, but she parries the attack.

HP:Hurt MV:Good - Erica: Scratched>
You do the best you can!

HP:Hurt MV:Good - Erica: Scratched>
flee
PANIC! You couldn't escape!

HP:Hurt MV:Good - Erica: Scratched>
n
No way! You're fighting for your life!

HP:Hurt MV:Good - Erica: Scratched>
flee
HP:Hurt MV:Good - Erica: Scratched>
n
kh
Before the Hill
A large hill looms before you to the north. The dead grass gives way to rocks
under you. The way is clear all around you and mountains rise in the south
shadowing the valley.
[ Exits: n e s w ]
*Lyr* is standing here, riding a black warhorse.
You flee head over heels.
*Lyr* leaves north, riding a black warhorse..
On a Hill
You have a clear view from all around you on top of this small hill before the
Gap. Jagged rocks lie all around you leaving only one way clear to the south.
This would be an easy place to trap or to be trapped.
[ Exits: s ]
A heavy looking breastplate rests to the side.
A tough leather helmet is setting on the ground.
A pair of thick metal boots is here.
A pair of half-metal gauntlets sit here gathering dust.
Some thick metal armguards lay off to the side.
*Lyr* is standing here, riding a black warhorse.
*Erica* is standing here, riding a black warhorse.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A tall fade stands here, cloaked in shadow.

HP:Hurt MV:Draining >
You thrash *Lyr*.

HP:Hurt MV:Draining - Lyr: Scratched>
kh
You do the best you can!

HP:Hurt MV:Draining - Lyr: Scratched>
bas
You feel very sleepy... Zzzz......
You thrash *Lyr*.

HP:Hurt MV:Draining - Lyr: Hurt>

* =
*Sophia* has arrived from the south, riding a black warhorse.

HP:Hurt MV:Draining - Lyr: Hurt>
=
*Sophia* leaves south, riding a black warhorse..
*Erica* strikes you hard.

HP:Hurt MV:Draining - Lyr: Hurt>
+ +
*Lyr* sends you sprawling with a powerful bash!

HP:Hurt MV:Draining - Lyr: Hurt>
-
*Sophia* has arrived from the south, riding a black warhorse.

HP:Hurt MV:Draining - Lyr: Hurt>

*Sophia* slashes you hard.

HP:Hurt MV:Draining - Lyr: Hurt>
-
*
Maybe you should get on your feet first?
*Sophia* slashes you hard.
A shadowy fade slashes *Lyr*.
A huge trolloc slashes *Lyr*.
A huge trolloc barely slashes *Lyr*.
A huge trolloc slashes *Lyr*.
A huge trolloc barely slashes *Lyr*.
*Lyr* strikes you very hard.

HP:Wounded MV:Draining - Lyr: Hurt>

You are enveloped in flames from a fireball sent by *Erica* -- OUCH!!
That really did HURT!

HP:Battered MV:Draining - Lyr: Hurt>

*Sophia* slashes you very hard.
A shadowy fade slashes *Lyr*.
A huge trolloc barely slashes *Lyr*.
A huge trolloc barely slashes *Lyr*.
A huge trolloc slashes *Lyr*.
A huge trolloc barely slashes *Lyr*.
*Lyr* strikes you very hard.

HP:Battered MV:Draining - Lyr: Wounded>

*Lyr* panics, and attempts to flee!

HP:Battered MV:Draining - Lyr: Wounded>
flee

*Laer* leaves south.

HP:Battered MV:Draining - Lyr: Wounded>
HP:Battered MV:Draining - Lyr: Wounded>

*Lyr* panics, and attempts to flee!
*Laer* blasts you very hard.

HP:Beaten MV:Draining - Lyr: Wounded>

*Lyr* leaves south, riding a black warhorse..

HP:Beaten MV:Draining >
s
w
w
You are enveloped in flames from a fireball sent by *Erica* -- OUCH!!
That really did HURT!
You wish that your wounds would stop BLEEDING so much!
You try to thrash *Erica*, but she dodges the attack.
*Sophia* slashes you hard.
You wish that your wounds would stop BLEEDING so much!
*Erica* strikes you.
You are incapacitated an will slowly die, if not aided.
You are in pretty bad shape, unable to flee!
You are in a pretty bad shape, unable to do anything!

HP:Incapacitated MV:Draining >
You are in a pretty bad shape, unable to do anything!

HP:Incapacitated MV:Draining >
w
You are in a pretty bad shape, unable to do anything!

HP:Incapacitated MV:Draining >
You are in a pretty bad shape, unable to do anything!

HP:Incapacitated MV:Draining >

With his powerful blast, *Laer* tears your life from your body!
*Laer* blasts you into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
The Wheel weaves around you less tightly.
You are dead! Sorry...
Crossway of Shadows
WELCOME TO KINSLAYER!
TYPE 'KIT' FOR A STARTER KIT OF EQUIPMENT.
IRC CHANNEL AT: irc.modblog.com:6667 - #shadar
TYPE NEWS FOR A LIST OF NEW STUFF.
TYPE POLICY FOR THE CURRENT MUD POLICY.
SAY 'FOOD' TO BE GIVEN SOME FOOD.

FORUMS AT: http://sabbath.yi.org:9000/phpBB2/index.php
[ Exits: n d ]
A thin leather helmet is here.
A thin leather helmet is here.
A tattered shirt is here, rotting away.
Some leather armor is bundled here on the ground.
A worn in pair of gloves sit here in the dirt.
A large slab of meat lies here.
A wooden practice sword is setting here.
A small wooden shield is setting here.
A pitch coated torch rests here, waiting to be lit.
A pair of worn pants are setting on the ground, stained with dirt.
A pair of well-used hiking boots are here.
A leather water flask lies here.
A heavy sack made of burlap lies here.
A large slab of meat lies here.
A large slab of meat lies here.
A large stone fountain is here.
Setzer - {Kho'mon applicant} is resting here.
Zanril Cankil (linkless) is sleeping here.
A stone is here, waiting for your complaints.
The Guardian of Life stands here, ever vigilant.

You feel completely drained of all of your strength...



Why even try to sleep me Erica? Do you need it to be THAT easy?
Guest

Post by Guest »

And then you coem back and kill me while im looking for my eq. Erica your a special person. You may think your a good player because you play a class that is totally over powered. One day when a little thing called "balance" comes into play you will get what is comming to you. Your the type of person who will win by any means nec. just like when i was in FD the other day 5v1 and for some reason I got blinded. Whats the point of that? None other than an easy kill. Good Job, I must say. You are a one woman wrecking crew steadily bringing down the walls of competitve play.
Last edited by Guest on Mon Jan 17, 2005 6:41 pm, edited 1 time in total.
Guest

Post by Guest »

I'm wondering why you sat there and got bashed by laer and fireballed by Erica?
Guest

Post by Guest »

Wow I was attempting to pk until the whole posse came storming in. Jesus one troll and you guys go bannanas. Go take out your frustration on a smob or something don't every gang up on a person at once show some damned sportsmanship. Lightside usually ALWAYS outnumbers darkside. Not to mention channies. Heh channies are the reason lside outnumbers us. Who wants to play on the losign team after all?
Vurek
Posts: 868
Joined: Sun Jan 16, 2005 7:24 pm

Post by Vurek »

Don't be so negative mate. Sleeping/Blinding is lame. Erica is a cool person, she just has a very nasty bite. :)

It goes both ways, depends on when your on, was just me + 1 channie vs 5 dsers 5 hrs ago.

This game is fun and fast paced, I understand completely how you feel, but this does happen to us all.

Changes will be made soon i'm sure.
Guest

Post by Guest »

Dieing isn't really the issue for me, it's more or less the people who know that there are problems balance. They have a decision to make. ! you can chose to ignore the fact that these are valid balance issues and even though you have the oppurtunity to abuse the available power you decide its for the better of the current situation to use it at moderation. Then there are those like the aformentioned that know they have a super power on there hands and decide aginst using moderation. They just flat out don't care that it's not fair and go full throttle to gain what they can while the oppurtunity lasts. It will get fixed eventually, and when it does all shall rejoice in the fact that because you didn't decide to play one particular race and class you can still compete equally 1 v 1. That will be a good day. FO SHO!!

It seems like an easy answer, cap the strength and con of a channeler. Charge needs to be fixed so it doesn't do as much damage aswell. I can't see a good reason for charge to be doing as much damage as stab. Stabbing is harder for one and has a longer timer. Where as charge has a short timer and in moments of chaos can be easier to pull off since the lack of a timer. It all equate to this. Shor ttimers low damage, long timers higher damage. The shorter time it takes to do something should equal out to a shorter damage. I understand things are being tweaked, but it SUCKS while we wait! Everyone is going to hate what I am about to say but it is true. Even myself thinks it kinda sucks but there is good reasoning for it. During the beta things sould not count for the completed established mud. Such as Weave points and clan rankings. Such things can be gained easier and shouldn't reflect the final outcome of the beta process. Once the mud has been completed and the combat system has been finished everyone should start anew and gain things through a proper course of actions. Of course the people who have gained much through an easily exploited combast system will most likely disagree. But who am I to say what is right and what is wrong in the end!
Vurek
Posts: 868
Joined: Sun Jan 16, 2005 7:24 pm

Post by Vurek »

Amen.
Trin
Posts: 818
Joined: Wed Dec 08, 2004 12:55 pm

Post by Trin »

everyone has done something wrong in the time playing here foil. you yourself were talking to me about the days of when you could do your own bash stabs. you have no right to complain to others. your demands have been heard str and con have been dealt with but this is not the place rant or to start arguments. so...
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