HP:Wounded MV:Fresh >
l
Rounding the Bend
As you round the bend you notice the road becoming narrower at points
due to
recent flooding carrying a portion of the road down the hillside, to
the south
another bend can be seen in the distance.
[ Exits: s w ]
The corpse of Kyrs is lying here.
The corpse of a white stallion is lying here.
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Fresh >
tdp
You get a pitch black knife from a moderate sized backpack.
HP:Wounded MV:Fresh >
rc
You stop using a dark gleaming axe.
HP:Wounded MV:Fresh >
wr
You wield a pitch black knife.
HP:Wounded MV:Fresh >
sca
You sever a bloody scalp from the corpse of a white stallion.
HP:Wounded MV:Fresh >
rd
You stop using a pitch black knife.
HP:Wounded MV:Fresh >
wc
You wield a dark gleaming axe.
HP:Wounded MV:Fresh >
tdp
There doesn't seem to be a knife in a moderate sized backpack.
HP:Wounded MV:Fresh >
rc
You stop using a dark gleaming axe.
HP:Wounded MV:Fresh >
wr
You wield a pitch black knife.
HP:Wounded MV:Fresh >
scalp 2.corpse
You sever a bloody scalp from the corpse of Kyrs.
HP:Wounded MV:Fresh >
nar got another scalp
You narrate, 'got another scalp'
HP:Wounded MV:Fresh >
drop scalp
You drop a bloody scalp of Kyrs.
HP:Wounded MV:Fresh >
!
You drop a bloody scalp of a white stallion.
HP:Wounded MV:Fresh >
*Dross* has arrived from the south, riding a white stallion.
HP:Wounded MV:Fresh >
Akrabbim blasts *Dross*'s body.
HP:Wounded MV:Fresh >
get 2.scalp
You get a bloody scalp of Kyrs.
HP:Wounded MV:Fresh >
*Dross* panics, and attempts to flee!
HP:Wounded MV:Fresh >
You barely tickle *Dross*'s feet with your pierce.
HP:Wounded MV:Fresh - Dross: Hurt --- Akrabbim: Scratched>
Mood changed to: Brave
HP:Wounded MV:Fresh - Dross: Hurt --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Fresh - Dross: Hurt --- Akrabbim: Scratched>
*Dross* panics, and attempts to flee!
You do the best you can!
HP:Wounded MV:Fresh - Dross: Hurt --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Fresh - Dross: Hurt --- Akrabbim: Scratched>
No way! You're fighting for your life!
HP:Wounded MV:Fresh - Dross: Hurt --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Fresh - Dross: Hurt --- Akrabbim: Scratched>
No way! You're fighting for your life!
HP:Wounded MV:Fresh - Dross: Hurt --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Fresh - Dross: Hurt --- Akrabbim: Scratched>
You barely tickle *Dross*'s legs with your pierce.
*Dross* barely blasts Akrabbim's legs.
*Dross* leaves west, riding a white stallion.
HP:Wounded MV:Fresh >
rd
What?!?
HP:Wounded MV:Fresh >
wc
You stop using a pitch black knife.
HP:Wounded MV:Fresh >
You wield a dark gleaming axe.
HP:Wounded MV:Fresh >
Rounding the Bend
[ Exits: n e ]
*Dross* is standing here, riding a white stallion.
HP:Wounded MV:Excellent >
You blast *Dross*'s head hard.
HP:Wounded MV:Excellent - Dross: Hurt>
No way! You're fighting for your life!
HP:Wounded MV:Excellent - Dross: Hurt>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Hurt>
*Dross* panics, and attempts to flee!
HP:Wounded MV:Excellent - Dross: Hurt>
Akrabbim blasts *Dross*'s body.
HP:Wounded MV:Excellent - Dross: Hurt>
*
*Dross* leaves east, riding a white stallion.
HP:Wounded MV:Excellent >
Cancelled...
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
Akrabbim leaves east.
Rounding the Bend
[ Exits: s w ]
The corpse of Kyrs is lying here.
The corpse of a white stallion is lying here.
The bloody scalp of a white stallion.
Akrabbim the Scorpion is standing here.
*Dross* is standing here, riding a white stallion.
HP:Wounded MV:Excellent >
*Dross* leaves south, riding a white stallion.
They don't seem to be here.
HP:Wounded MV:Excellent >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Excellent >
The Tar Valon Road
[ Exits: n w ]
*Dross* is standing here, riding a white stallion.
HP:Wounded MV:Excellent >
Akrabbim has arrived from the north.
Alas, you cannot go that way...
HP:Wounded MV:Excellent >
You blast *Dross*'s body.
HP:Wounded MV:Excellent - Dross: Hurt>
Akrabbim blasts *Dross*'s head hard.
HP:Wounded MV:Excellent - Dross: Hurt>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Hurt>
*Dross* panics, and attempts to flee!
HP:Wounded MV:Excellent - Dross: Hurt>
What?!?
HP:Wounded MV:Excellent - Dross: Hurt>
stat
You are a 17 year old male trolloc ranger.
Your mood is currently: Brave
Your height is 7 feet, 1 inches, weight 275 pounds, weight carried 5.0
lbs, worn: 55.1 lbs.
Offensive Bonus: 145 Dodge Bonus: 0, Parry Bonus: 0
Your abilities are: Str: 20, Int: 14, Wis: 10, Dex: 10, Con: 20
You have died 1 times, 0 times to other players, 1 times to monsters,
and killed 0 other worthy players.
Your armor absorbs 53% damage on average.
You are affected by:
SNEAK
NO QUIT
NOTICE
HP:Wounded MV:Excellent - Dross: Hurt>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Hurt>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Hurt>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Hurt>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Hurt>
*Dross* leaves west, riding a white stallion.
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
Akrabbim leaves west.
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
A Bend in the Road
[ Exits: e s ]
HP:Wounded MV:Excellent >
The Tar Valon Road
[ Exits: n s ]
*Dross* is standing here, riding a white stallion.
HP:Wounded MV:Excellent >
Outside the Daghain Gate
[ Exits: n w ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Excellent >
*Dross* has arrived from the north, riding a white stallion.
Alas, you cannot go that way...
HP:Wounded MV:Excellent >
You blast *Dross*'s head hard.
HP:Wounded MV:Excellent - Dross: Hurt>
Akrabbim blasts *Dross*'s legs.
HP:Wounded MV:Excellent - Dross: Wounded>
You close the gate.
HP:Wounded MV:Excellent - Dross: Wounded>
*Dross* panics, and attempts to flee!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
It's already closed!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
It's already closed!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
It's already closed!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
You blast *Dross*'s legs hard.
HP:Wounded MV:Excellent - Dross: Wounded>
*Dross* leaves north, riding a white stallion.
It's already closed!
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
It's already closed!
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
It's already closed!
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
The Tar Valon Road
[ Exits: n s ]
*Dross* is standing here, riding a white stallion.
HP:Wounded MV:Excellent >
*Dross* leaves north, riding a white stallion.
A Bend in the Road
[ Exits: e s ]
*Dross* is standing here, riding a white stallion.
HP:Wounded MV:Excellent >
Alas, you cannot go that way...
HP:Wounded MV:Excellent >
You blast *Dross*'s feet hard.
HP:Wounded MV:Excellent - Dross: Wounded>
*Dross* panics, and attempts to flee!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
You blast *Dross*'s hands hard.
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
Akrabbim blasts *Dross*'s legs.
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Excellent - Dross: Wounded>
*Dross* leaves east, riding a white stallion.
They don't seem to be here.
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
Akrabbim leaves south.
They don't seem to be here.
HP:Wounded MV:Excellent >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Excellent >
They don't seem to be here.
HP:Wounded MV:Excellent >
A Bend in the Road
[ Exits: e s ]
HP:Wounded MV:Excellent >
Alas, you cannot go that way...
HP:Wounded MV:Excellent >
The Tar Valon Road
[ Exits: n w ]
HP:Wounded MV:Excellent >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Excellent >
Rounding the Bend
[ Exits: s w ]
The corpse of Kyrs is lying here.
The corpse of a white stallion is lying here.
The bloody scalp of a white stallion.
*Dross* is standing here, riding a white stallion.
HP:Wounded MV:Strong >
Alas, you cannot go that way...
HP:Wounded MV:Strong >
Alas, you cannot go that way...
HP:Wounded MV:Strong >
Rounding the Bend
[ Exits: n e ]
HP:Wounded MV:Strong >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
*Dross* has arrived from the south, riding a white stallion.
HP:Wounded MV:Strong >
Rounding the Bend
[ Exits: n e ]
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Strong >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Strong >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Strong >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Akrabbim leaves north.
A Bend in the Tar Valon Road
[ Exits: s w ]
Akrabbim the Scorpion is standing here.
*Dross* is standing here, riding a white stallion.
HP:Wounded MV:Strong >
Alas, you cannot go that way...
HP:Wounded MV:Strong >
Alas, you cannot go that way...
HP:Wounded MV:Strong >
*Dross* leaves west, riding a white stallion.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Akrabbim leaves west.
A Bend in the Tar Valon Road
[ Exits: n e ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Akrabbim leaves north.
On the Fal Dara Road
[ Exits: n s ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Strong >
Akrabbim leaves north.
On the Fal Dara Road
[ Exits: n s ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Strong >
Akrabbim leaves north.
Approaching a Bend in The Road
[ Exits: s w ]
Akrabbim the Scorpion is standing here.
*Dross* is standing here, riding a white stallion.
HP:Wounded MV:Strong >
Akrabbim leaves west.
Alas, you cannot go that way...
HP:Wounded MV:Strong >
*Dross* leaves west, riding a white stallion.
Bend in the Fal Dara Road
[ Exits: n e ]
*Dross* is standing here, riding a white stallion.
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Strong >
Akrabbim blasts *Dross*'s body.
A Large Intersection on the Winding Fal Dara Road
[ Exits: s w ]
HP:Wounded MV:Strong >
Alas, you cannot go that way...
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Alas, you cannot go that way...
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Bend in the Fal Dara Road
[ Exits: n e ]
*Dross* is here, fighting Akrabbim!, riding a white stallion.
Akrabbim the Scorpion is here, fighting *Dross*!.
HP:Wounded MV:Strong >
You blast *Dross*'s body.
HP:Wounded MV:Strong - Dross: Wounded --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Wounded --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Wounded --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Wounded --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Wounded --- Akrabbim: Scratched>
You blast *Dross*'s legs very hard.
HP:Wounded MV:Strong - Dross: Wounded --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Wounded --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Wounded --- Akrabbim: Scratched>
*Dross* leaves east, riding a white stallion.
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Approaching a Bend in The Road
[ Exits: s w ]
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
Akrabbim leaves south.
On the Fal Dara Road
[ Exits: n s ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Strong >
Akrabbim leaves south.
On the Fal Dara Road
[ Exits: n s ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Strong >
Akrabbim leaves south.
A Bend in the Tar Valon Road
[ Exits: n e ]
Akrabbim the Scorpion is standing here.
*Dross* is standing here, riding a white stallion.
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
Akrabbim leaves east.
Alas, you cannot go that way...
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
A Bend in the Tar Valon Road
[ Exits: s w ]
HP:Wounded MV:Good >
*Dross* has arrived from the west, riding a white stallion.
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
*Dross* has arrived from the north, riding a white stallion.
You blast *Dross*'s arms very hard.
HP:Wounded MV:Good - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Good - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Good - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Good - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Good - Dross: Wounded>
*Dross* blasts your head.
You blast *Dross*'s arms.
*Dross* panics, and attempts to flee!
HP:Wounded MV:Good - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Good - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Good - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Good - Dross: Wounded>
Akrabbim leaves north.
You do the best you can!
HP:Wounded MV:Good - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Good - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Good - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Good - Dross: Wounded>
You do the best you can!
HP:Wounded MV:Good - Dross: Wounded>
Akrabbim blasts *Dross*'s body.
You do the best you can!
HP:Wounded MV:Good - Dross: Battered>
You do the best you can!
HP:Wounded MV:Good - Dross: Battered>
You do the best you can!
HP:Wounded MV:Good - Dross: Battered>
You do the best you can!
HP:Wounded MV:Good - Dross: Battered>
You do the best you can!
HP:Wounded MV:Good - Dross: Battered>
You do the best you can!
HP:Wounded MV:Good - Dross: Battered>
You do the best you can!
HP:Wounded MV:Good - Dross: Battered>
*Dross* leaves north, riding a white stallion.
*Dross* has arrived from the north, riding a white stallion.
You blast *Dross*'s legs hard.
HP:Wounded MV:Good - Dross: Battered>
You do the best you can!
HP:Wounded MV:Good - Dross: Battered>
You do the best you can!
HP:Wounded MV:Good - Dross: Battered>
You do the best you can!
HP:Wounded MV:Good - Dross: Battered>
*Dross* barely blasts your body.
You blast *Dross*'s legs very hard.
Akrabbim leaves south.
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
*Dross* panics, and attempts to flee!
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
Akrabbim leaves north.
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You blast *Dross*'s shoulders very hard.
Akrabbim blasts *Dross*'s arms hard.
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered>
*Dross* leaves south, riding a white stallion.
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Strong >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Strong >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Strong >
Akrabbim has arrived from the north.
Alas, you cannot go that way...
HP:Wounded MV:Strong >
Akrabbim leaves south.
The Tar Valon Road
[ Exits: n s ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Strong >
Rounding the Bend
[ Exits: n e ]
HP:Wounded MV:Strong >
Akrabbim has arrived from the north.
Alas, you cannot go that way...
HP:Wounded MV:Strong >
Alas, you cannot go that way...
HP:Wounded MV:Strong >
Alas, you cannot go that way...
HP:Wounded MV:Strong >
Rounding the Bend
[ Exits: s w ]
The corpse of Kyrs is lying here.
The corpse of a white stallion is lying here.
The bloody scalp of a white stallion.
HP:Wounded MV:Strong >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Strong >
The Tar Valon Road
[ Exits: n w ]
HP:Wounded MV:Strong >
Alas, you cannot go that way...
HP:Wounded MV:Strong >
Alas, you cannot go that way...
HP:Wounded MV:Strong >
Akrabbim leaves west.
Alas, you cannot go that way...
HP:Wounded MV:Strong >
A Bend in the Road
[ Exits: e s ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Strong >
Akrabbim leaves south.
The Tar Valon Road
[ Exits: n s ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Strong >
Akrabbim leaves south.
Outside the Daghain Gate
[ Exits: n w ]
Akrabbim the Scorpion is standing here.
*Dross* is standing here, riding a white stallion.
HP:Wounded MV:Strong >
Akrabbim blasts *Dross*'s shoulders very hard.
Alas, you cannot go that way...
HP:Wounded MV:Strong >
You blast *Dross*'s legs hard.
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
Dross opens the gate.
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
*Dross* panics, and attempts to flee!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You close the gate.
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
Mood changed to: Brave
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
*Dross* panics, and attempts to flee!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You blast *Dross*'s arms hard.
*Dross* blasts Akrabbim's feet.
*Dross* panics, and attempts to flee!
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
Akrabbim sends *Dross* sprawling with a powerful bash!
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
No way! You're fighting for your life!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
The gate is opened from the other side.
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You close the gate.
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
The gate is opened from the other side.
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You close the gate.
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
The gate is opened from the other side.
You do the best you can!
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You close the gate.
HP:Wounded MV:Strong - Dross: Battered --- Akrabbim: Scratched>
You blast *Dross*'s waist extremely hard.
Akrabbim blasts *Dross*'s legs very hard.
The gate is opened from the other side.
You do the best you can!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
Akrabbim stops using a coiled length of thick golden chain.
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
Akrabbim wields a short throwing spear.
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
Akrabbim stops using a short throwing spear.
Akrabbim hurls a short throwing spear at Dross!
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
You blast *Dross*'s head very hard.
Akrabbim tickles *Dross*'s body as he hits him.
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
A short throwing spear flashes through the air, headed towards Dross.
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Beaten --- Akrabbim: Scratched>
A short throwing spear hits Dross with amazing accuracy, spraying blood
everywhere!
*Dross* screams loudly!
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Critical --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Critical --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Critical --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Strong - Dross: Critical --- Akrabbim: Scratched>
Akrabbim wields a coiled length of thick golden chain.
It's already closed!
HP:Wounded MV:Strong - Dross: Critical --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Critical --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Critical --- Akrabbim: Scratched>
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong - Dross: Critical --- Akrabbim: Scratched>
*Dross* leaves north, riding a white stallion.
It's already closed!
HP:Wounded MV:Strong >
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong >
It's already closed!
HP:Wounded MV:Strong >
It's already closed!
HP:Wounded MV:Strong >
The gate is opened from the other side.
You close the gate.
HP:Wounded MV:Strong >
The gate is opened from the other side.
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Strong >
A Bend in the Road
[ Exits: e s ]
*Dross* is standing here, riding a white stallion.
HP:Wounded MV:Strong >
*Dross* panics, and attempts to flee!
*Dross* leaves east, riding a white stallion.
Alas, you cannot go that way...
HP:Wounded MV:Strong >
Alas, you cannot go that way...
HP:Wounded MV:Strong >
Akrabbim has arrived from the south.
They don't seem to be here.
HP:Wounded MV:Strong >
*Dross* has arrived from the east, riding a white stallion.
HP:Wounded MV:Strong >
Akrabbim blasts *Dross*'s legs hard.
HP:Wounded MV:Strong >
The Tar Valon Road
[ Exits: n w ]
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Strong >
Alas, you cannot go that way...
HP:Wounded MV:Strong >
They don't seem to be here.
HP:Wounded MV:Strong >
The Tar Valon Road
[ Exits: n w ]
HP:Wounded MV:Strong >
Alas, you cannot go that way...
HP:Wounded MV:Strong >
A Bend in the Road
[ Exits: e s ]
*Dross* is here, fighting Akrabbim!, riding a white stallion.
Akrabbim the Scorpion is here, fighting *Dross*!.
HP:Wounded MV:Strong >
You blast *Dross*'s body.
HP:Wounded MV:Strong - Dross: Critical --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Critical --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Critical --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Strong - Dross: Critical --- Akrabbim: Scratched>
You blast *Dross*'s legs.
*Dross* is stunned, but will probably regain consciousness again.
*Dross* falls lifeless as Akrabbim's blast rips him apart!
Akrabbim blasts *Dross*'s body into bloody fragments!
Your blood freezes as you hear *Dross*'s death cry.
*Dross* is dead! R.I.P.
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
Outside the Daghain Gate
[ Exits: n w ]
*Guinero* is standing here, riding a white stallion.
HP:Wounded MV:Good >
You blast *Guinero*'s arms hard.
HP:Wounded MV:Good - Guinero: Hurt>
No way! You're fighting for your life!
HP:Wounded MV:Good - Guinero: Hurt>
What?!?
HP:Wounded MV:Good - Guinero: Hurt>
You close the gate.
HP:Wounded MV:Good - Guinero: Hurt>
*Guinero* panics, and attempts to flee!
HP:Wounded MV:Good - Guinero: Hurt>
You do the best you can!
HP:Wounded MV:Good - Guinero: Hurt>
You do the best you can!
HP:Wounded MV:Good - Guinero: Hurt>
Akrabbim narrates, 'rip dross'
HP:Wounded MV:Good - Guinero: Hurt>
You do the best you can!
HP:Wounded MV:Good - Guinero: Hurt>
You do the best you can!
HP:Wounded MV:Good - Guinero: Hurt>
*Guinero* leaves north, riding a white stallion.
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
It's already closed!
HP:Wounded MV:Good >
It's already closed!
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
*Guinero* has arrived from the north, riding a white stallion.
You blast *Guinero*'s arms hard.
HP:Wounded MV:Good - Guinero: Hurt>
You do the best you can!
HP:Wounded MV:Good - Guinero: Hurt>
You do the best you can!
HP:Wounded MV:Good - Guinero: Hurt>
You do the best you can!
HP:Wounded MV:Good - Guinero: Hurt>
You do the best you can!
HP:Wounded MV:Good - Guinero: Hurt>
You do the best you can!
HP:Wounded MV:Good - Guinero: Hurt>
What?!?
HP:Wounded MV:Good - Guinero: Hurt>
Gristlyn narrates, 'nice'
Lithium narrates, 'hah'
HP:Wounded MV:Good - Guinero: Hurt>
nar hit gate
You narrate, 'hit gate'
HP:Wounded MV:Good - Guinero: Hurt>
It's already closed!
HP:Wounded MV:Good - Guinero: Hurt>
You do the best you can!
HP:Wounded MV:Good - Guinero: Hurt>
You do the best you can!
HP:Wounded MV:Good - Guinero: Hurt>
You do the best you can!
HP:Wounded MV:Good - Guinero: Hurt>
You barely blast *Guinero*'s body.
Akrabbim narrates, 'hit him with a spear that time!

'
HP:Wounded MV:Good - Guinero: Hurt>
You do the best you can!
HP:Wounded MV:Good - Guinero: Hurt>
*Guinero* sends you sprawling with a powerful bash!
HP:Wounded MV:Good - Guinero: Hurt>
Akrabbim has arrived from the north.
HP:Wounded MV:Good - Guinero: Hurt>
Akrabbim blasts *Guinero*'s hands.
HP:Wounded MV:Good - Guinero: Wounded>
Akrabbim blasts *Guinero*'s head hard.
*Guinero* pounds your body.
HP:Wounded MV:Good - Guinero: Wounded>
Guinero opens the gate.
HP:Wounded MV:Good - Guinero: Wounded>
*Guinero* panics, and attempts to flee!
HP:Wounded MV:Good - Guinero: Wounded>
Akrabbim closes the gate.
HP:Wounded MV:Good - Guinero: Wounded>
*Guinero* leaves north, riding a white stallion.
HP:Wounded MV:Good >
Gristlyn narrates, 'bring their scalps north!'
HP:Wounded MV:Good >
Akrabbim leaves north.
HP:Wounded MV:Good >
It's already closed!
HP:Wounded MV:Good >
It's already closed!
HP:Wounded MV:Good >
It's already closed!
HP:Wounded MV:Good >
It's already closed!
HP:Wounded MV:Good >
It's already closed!
HP:Wounded MV:Good >
Lithium narrates, 'nod'
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
A Bend in the Road
[ Exits: e s ]
The corpse of Dross is lying here.
Akrabbim the Scorpion is here, fighting *Guinero*!.
*Guinero* is here, fighting Akrabbim!, riding a white stallion.
A tall white stallion is standing here.
HP:Wounded MV:Good >
You blast *Guinero*'s waist extremely hard.
HP:Wounded MV:Good - Guinero: Wounded --- Akrabbim: Scratched>
No way! You're fighting for your life!
HP:Wounded MV:Good - Guinero: Wounded --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded --- Akrabbim: Scratched>
No way! You're fighting for your life!
HP:Wounded MV:Good - Guinero: Wounded --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded --- Akrabbim: Scratched>
*Guinero* leaves south, riding a white stallion.
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
Outside the Daghain Gate
[ Exits: n w ]
*Guinero* is standing here, riding a white stallion.
HP:Wounded MV:Good >
Guinero opens the gate.
You blast *Guinero*'s body.
HP:Wounded MV:Good - Guinero: Wounded>
No way! You're fighting for your life!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
No way! You're fighting for your life!
HP:Wounded MV:Good - Guinero: Wounded>
You close the gate.
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
Akrabbim blasts *Guinero*'s body.
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
*Guinero* panics, and attempts to flee!
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
*Guinero* barely pounds your body.
You blast *Guinero*'s head very hard.
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
Guinero opens the gate.
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You close the gate.
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
*Guinero* panics, and attempts to flee!
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
It's already closed!
HP:Wounded MV:Good - Guinero: Wounded>
*Guinero* leaves north, riding a white stallion.
They don't seem to be here.
HP:Wounded MV:Good >
It's already closed!
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
It's already closed!
HP:Wounded MV:Good >
Akrabbim leaves north.
They don't seem to be here.
HP:Wounded MV:Good >
It's already closed!
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Good >
Akrabbim leaves north.
A Bend in the Road
[ Exits: e s ]
The corpse of Dross is lying here.
Akrabbim the Scorpion is standing here.
A tall white stallion is standing here.
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
Akrabbim leaves east.
They don't seem to be here.
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n w ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Good >
Akrabbim leaves north.
They don't seem to be here.
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
Rounding the Bend
[ Exits: s w ]
The corpse of Kyrs is lying here.
The corpse of a white stallion is lying here.
The bloody scalp of a white stallion.
Akrabbim the Scorpion is standing here.
*Guinero* is standing here, riding a white stallion.
HP:Wounded MV:Good >
Akrabbim leaves west.
Alas, you cannot go that way...
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
Rounding the Bend
[ Exits: n e ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Good >
Akrabbim leaves north.
The Tar Valon Road
[ Exits: n s ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
Rounding the Bend
[ Exits: n e ]
HP:Wounded MV:Good >
Rounding the Bend
[ Exits: s w ]
The corpse of Kyrs is lying here.
The corpse of a white stallion is lying here.
The bloody scalp of a white stallion.
*Guinero* is standing here, riding a white stallion.
HP:Wounded MV:Good >
A white stallion is too exhausted to move *Guinero* any further.
The Tar Valon Road
[ Exits: n s ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n w ]
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
Akrabbim the Scorpion is standing here.
HP:Wounded MV:Good >
Rounding the Bend
[ Exits: s w ]
The corpse of Kyrs is lying here.
The corpse of a white stallion is lying here.
The bloody scalp of a white stallion.
*Guinero* is standing here, riding a white stallion.
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
You barely blast *Guinero*'s body.
HP:Wounded MV:Good - Guinero: Wounded>
Akrabbim leaves west.
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
Akrabbim blasts *Guinero*'s body.
HP:Wounded MV:Good - Guinero: Wounded>
*
*Guinero* stops riding a white stallion.
HP:Wounded MV:Good - Guinero: Wounded>
Cancelled...
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
*Guinero* panics, and attempts to flee!
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You blast *Guinero*'s hands.
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
*Guinero* leaves south.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
*Guinero* has arrived from the south.
You blast *Guinero*'s body.
HP:Wounded MV:Good - Guinero: Wounded>
You do the best you can!
HP:Wounded MV:Good - Guinero: Wounded>
Akrabbim leaves south.
No way! You're fighting for your life!
HP:Wounded MV:Good - Guinero: Wounded>
No way! You're fighting for your life!
HP:Wounded MV:Good - Guinero: Wounded>
Akrabbim has arrived from the south.
HP:Wounded MV:Good - Guinero: Wounded>
Akrabbim blasts *Guinero*'s arms hard.
HP:Wounded MV:Good - Guinero: Battered>
No way! You're fighting for your life!
HP:Wounded MV:Good - Guinero: Battered>
*Guinero* panics, and attempts to flee!
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
*Guinero* pounds your shoulders hard.
You blast *Guinero*'s hands hard.
No way! You're fighting for your life!
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
*Guinero* panics, and attempts to flee!
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
Mood changed to: Brave
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered>
*Guinero* leaves west.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
Rounding the Bend
[ Exits: n e ]
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
*Guinero* is standing here.
HP:Wounded MV:Good >
*Guinero* leaves south.
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
A Bend in the Tar Valon Road
[ Exits: s w ]
HP:Wounded MV:Good >
A Bend in the Tar Valon Road
[ Exits: n e ]
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
A Bend in the Tar Valon Road
[ Exits: s w ]
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
Rounding the Bend
[ Exits: n e ]
HP:Wounded MV:Good >
Rounding the Bend
[ Exits: s w ]
The corpse of Kyrs is lying here.
The corpse of a white stallion is lying here.
The bloody scalp of a white stallion.
A tall white stallion is standing here.
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n w ]
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
A Bend in the Road
[ Exits: e s ]
The corpse of Dross is lying here.
A tall white stallion is standing here.
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
Outside the Daghain Gate
[ Exits: n w ]
*Guinero* is here, fighting Akrabbim!.
Akrabbim the Scorpion is here, fighting *Guinero*!.
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
You blast *Guinero*'s arms hard.
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
*Guinero* panics, and attempts to flee!
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You blast *Guinero*'s hands hard.
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
*Guinero* leaves north.
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
*Guinero* is standing here.
HP:Wounded MV:Good >
A Bend in the Road
[ Exits: e s ]
The corpse of Dross is lying here.
A tall white stallion is standing here.
HP:Wounded MV:Good >
Mood changed to: Brave
HP:Wounded MV:Good >
Alas, you cannot go that way...
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n w ]
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
A Bend in the Road
[ Exits: e s ]
The corpse of Dross is lying here.
A tall white stallion is standing here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
The Tar Valon Road
[ Exits: n s ]
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
Outside the Daghain Gate
[ Exits: n w ]
*Guinero* is here, fighting Akrabbim!.
Akrabbim the Scorpion is here, fighting *Guinero*!.
HP:Wounded MV:Good >
You blast *Guinero*'s hands.
HP:Wounded MV:Good - Guinero: Battered --- Akrabbim: Scratched>
You blast *Guinero*'s arms hard.
*Guinero* pounds Akrabbim's waist hard.
No way! You're fighting for your life!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
Guinero opens the gate.
You close the gate.
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
*Guinero* panics, and attempts to flee!
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
Akrabbim sends *Guinero* sprawling with a powerful bash!
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You blast *Guinero*'s legs hard.
Akrabbim blasts *Guinero*'s head very hard.
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
Mood changed to: Brave
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
Akrabbim stops using a coiled length of thick golden chain.
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
Akrabbim wields a short throwing spear.
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
Akrabbim stops using a short throwing spear.
Akrabbim hurls a short throwing spear at Guinero!
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You blast *Guinero*'s body very hard.
Akrabbim barely tickles *Guinero*'s head with his hit,
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
A short throwing spear flashes through the air, headed towards Guinero.
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
A short throwing spear narrowly misses Guinero, who dives out of the
way!
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
It's already closed!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
Akrabbim wields a coiled length of thick golden chain.
You do the best you can!
HP:Wounded MV:Good - Guinero: Beaten --- Akrabbim: Scratched>
You blast *Guinero*'s waist into bloody fragments!
Akrabbim blasts *Guinero*'s legs hard.
You do the best you can!
HP:Wounded MV:Good - Guinero: Critical --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Critical --- Akrabbim: Scratched>
You do the best you can!
HP:Wounded MV:Good - Guinero: Critical --- Akrabbim: Scratched>
*Guinero* leaves north.
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
They don't seem to be here.
HP:Wounded MV:Good >
*Guinero* has arrived from the north.
It's already closed!
HP:Wounded MV:Good >
*Guinero* leaves north.
They don't seem to be here.