is that good enough?
Search found 84 matches
- Thu Oct 21, 2010 5:37 am
- Forum: Archive
- Topic: This topic is only for:
- Replies: 103
- Views: 43456
Re: This topic is only for:
You are a 271 year old male trolloc thief.
is that good enough?

is that good enough?
- Sun Oct 17, 2010 12:57 am
- Forum: Chill & Chat
- Topic: afk kill foiled
- Replies: 5
- Views: 1202
Re: afk kill foiled
This is what i saw when he shouted:
HP:Hurt MV:Fresh >
Dariec shouts, 'ompEe bre_='
HP:Hurt MV:Fresh >
Dariec shouts, 'AYjre ;9cOT'
HP:Hurt MV:Fresh >
Dariec shouts, 'EmOkk bcCak'
HP:Hurt MV:Fresh >
Dariec shouts, 'jmoke Kteak'
HP:Hurt MV:Fresh >
Dariec shouts, 's9oH[ gAJa['
HP:Hurt MV:Fresh ...
HP:Hurt MV:Fresh >
Dariec shouts, 'ompEe bre_='
HP:Hurt MV:Fresh >
Dariec shouts, 'AYjre ;9cOT'
HP:Hurt MV:Fresh >
Dariec shouts, 'EmOkk bcCak'
HP:Hurt MV:Fresh >
Dariec shouts, 'jmoke Kteak'
HP:Hurt MV:Fresh >
Dariec shouts, 's9oH[ gAJa['
HP:Hurt MV:Fresh ...
- Tue Aug 03, 2010 7:59 pm
- Forum: Archive
- Topic: Strength weave
- Replies: 15
- Views: 2119
Re: Strength weave
The real reason it can't be self cast is because it can't be self cast on WOTMUD. And we all know that the real reason the imms created this mud is to try and recreate their own version of wotmud, even though they've failed miserably at it.
- Fri Jun 25, 2010 9:40 pm
- Forum: The Art of Battle
- Topic: Old log
- Replies: 1
- Views: 734
Old log
Here's an old log i found when installing an old hard drive.
Borrax and I were fighting him, Borrax got low and headed north and I stayed to play a bit:
hide
backstab human
Shienaran Forest
[ Exits: n s ]
You see fresh tracks of Sartak leaving north.
You see fresh tracks of Reiva leaving north ...
Borrax and I were fighting him, Borrax got low and headed north and I stayed to play a bit:
hide
backstab human
Shienaran Forest
[ Exits: n s ]
You see fresh tracks of Sartak leaving north.
You see fresh tracks of Reiva leaving north ...
- Fri Jun 18, 2010 5:56 am
- Forum: Archive
- Topic: For those who are trying to nerf darkside
- Replies: 4
- Views: 832
- Thu Jun 17, 2010 2:05 am
- Forum: The Art of Battle
- Topic: i never stab
- Replies: 8
- Views: 1023
- Sun Dec 06, 2009 5:36 pm
- Forum: Bugs and Loopholes
- Topic: bows
- Replies: 3
- Views: 824
bows
Upon a Rising Slope
The slope rises up out of the depression to the east. Further west, the
eastern most fences of the Mountains of Dhoom rise to impessive heights,
basically making it impossible to climb further west. The way is more gentle
to the north, leading further up this rise. Off in the ...
The slope rises up out of the depression to the east. Further west, the
eastern most fences of the Mountains of Dhoom rise to impessive heights,
basically making it impossible to climb further west. The way is more gentle
to the north, leading further up this rise. Off in the ...
- Thu Aug 27, 2009 7:58 pm
- Forum: Archive
- Topic: Old log... Nice stab too!
- Replies: 1
- Views: 5388
Old log... Nice stab too!
*Raedin* has arrived from the south, riding a black warhorse.
HP:Healthy MV:Fresh >
*Raedin* tries to sting you, but you parry the attack.
HP:Healthy MV:Fresh - Raedin: Healthy>
Borrax gets a small lantern from a backpack.
HP:Healthy MV:Fresh - Raedin: Healthy>
You try to pierce *Raedin ...
HP:Healthy MV:Fresh >
*Raedin* tries to sting you, but you parry the attack.
HP:Healthy MV:Fresh - Raedin: Healthy>
Borrax gets a small lantern from a backpack.
HP:Healthy MV:Fresh - Raedin: Healthy>
You try to pierce *Raedin ...
- Thu Aug 27, 2009 7:57 pm
- Forum: Archive
- Topic: Old log.. Nice stab!
- Replies: 0
- Views: 681
Old log.. Nice stab!
*Reiva* has arrived from the east, riding a black warhorse.
HP:Healthy MV:Excellent >
hide
backstab human
*Reiva* barely stings Borrax.
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
You can't sneak up on a fighting target.
HP:Healthy MV:Excellent ...
HP:Healthy MV:Excellent >
hide
backstab human
*Reiva* barely stings Borrax.
HP:Healthy MV:Excellent >
You attempt to hide yourself.
HP:Healthy MV:Excellent >
You can't sneak up on a fighting target.
HP:Healthy MV:Excellent ...
- Mon Aug 24, 2009 8:00 pm
- Forum: Archive
- Topic: Old logs 2
- Replies: 0
- Views: 701
Old logs 2
Rharn yells, 'stay there'
HP:Healthy SP:Full MV:Fresh >
Rharn yells, 'is that you?'
HP:Healthy SP:Full MV:Fresh >
Someone yells, 'Im staying'
HP:Healthy SP:Full MV:Fresh >
Rocin narrates, 'heh'
HP:Healthy SP:Full MV:Fresh >
Rharn yells, '...it's dark...'
HP:Healthy SP:Full MV:Fresh > say ...
HP:Healthy SP:Full MV:Fresh >
Rharn yells, 'is that you?'
HP:Healthy SP:Full MV:Fresh >
Someone yells, 'Im staying'
HP:Healthy SP:Full MV:Fresh >
Rocin narrates, 'heh'
HP:Healthy SP:Full MV:Fresh >
Rharn yells, '...it's dark...'
HP:Healthy SP:Full MV:Fresh > say ...
Old logs
You are at a dead-end of a stone path. The only way out is threw the north, to
the dying plains where carnage is the plenty. There is a large solid stone
wall to the south of you, maybe if you search around a bit it could lead
somewhere.
[ Exits: n s ]
A pitch coated torch rests here, waiting to be ...
the dying plains where carnage is the plenty. There is a large solid stone
wall to the south of you, maybe if you search around a bit it could lead
somewhere.
[ Exits: n s ]
A pitch coated torch rests here, waiting to be ...
- Thu Mar 02, 2006 9:39 pm
- Forum: Archive
- Topic: Stab brick lag
- Replies: 8
- Views: 2180
- Fri Feb 17, 2006 8:30 am
- Forum: Archive
- Topic: to leave or not to leave...
- Replies: 10
- Views: 1297
Re: to leave or not to leave...
Was curious what others would think of this situation, didn't feel particularly bad because it was Sartak and I have a long memory of Kno'mon lameness but was just wondering what others would think the same situation.
I'm still trying to figure out what this so called "Kno'mon lameness" is ...
I'm still trying to figure out what this so called "Kno'mon lameness" is ...
- Fri Jan 06, 2006 4:11 pm
- Forum: Archive
- Topic: The Art of the Doublestab!
- Replies: 10
- Views: 1260
- Thu Jan 05, 2006 11:22 pm
- Forum: Archive
- Topic: The Art of the Doublestab!
- Replies: 10
- Views: 1260
The Art of the Doublestab!
The Great Blight
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach.
[ Exits: n e w ]
You feel the presence of someone nearby....
*Chase* is standing here, riding a black ...
The heat of the Blight grows steadily stronger, and your clothes are damp and
moist. The foul trees and bristling bushes continue around you, and seem to
twitch when you approach.
[ Exits: n e w ]
You feel the presence of someone nearby....
*Chase* is standing here, riding a black ...
- Tue Jan 03, 2006 8:12 pm
- Forum: Archive
- Topic: Something to help PK along
- Replies: 2
- Views: 602
Something to help PK along
Just had an idea that might help get pk started..
What if, instead of Murash and Agelmar yelling what the scouts have seen, they would narrate it instead?
That way if you're out exping or something you would still know if there was someone looking for pk...
What if, instead of Murash and Agelmar yelling what the scouts have seen, they would narrate it instead?
That way if you're out exping or something you would still know if there was someone looking for pk...
TV Patrol
I think this thing is a bit overpowered at the moment.. I don't think we need to be having a bashing patty in the game.
- Wed Dec 28, 2005 3:45 am
- Forum: Archive
- Topic: An exciting ending
- Replies: 6
- Views: 868
An exciting ending
Was playing around with Lucyler in the blight when Kilik joined in, so he split to the patty and had a small fight there before he made a dash to FD...
Trail to Tarwin's Gap
A large canyon lies ahead of you. You see a group of figures in the distant,
in a way they look evil from the lightning above ...
Trail to Tarwin's Gap
A large canyon lies ahead of you. You see a group of figures in the distant,
in a way they look evil from the lightning above ...
- Tue Dec 27, 2005 2:38 am
- Forum: Bugs and Loopholes
- Topic: Cross race displaying for same side
- Replies: 1
- Views: 526
Cross race displaying for same side
Inside a Blighted Tree
The smell of decaying wood is strong here. Deeper into the tree the walls of
the small cave become sticky with a seemingly reddish substance. Claw marks
covers the entirety of the caves walls, most likely made by its builder. A
patch of spiny moss grows outside the entrance to ...
The smell of decaying wood is strong here. Deeper into the tree the walls of
the small cave become sticky with a seemingly reddish substance. Claw marks
covers the entirety of the caves walls, most likely made by its builder. A
patch of spiny moss grows outside the entrance to ...
- Mon Dec 19, 2005 11:37 pm
- Forum: Bugs and Loopholes
- Topic: Strange tracking
- Replies: 2
- Views: 678
Strange tracking
Been noticing this for a while, but never did get around to posting it...
tr
HP:Scratched MV:Good >
- +
*
You see fairly recent tracks of a TROLLOC leaving >>EAST>>
You see day old tracks of a human leaving >>EAST>>
HP:Scratched MV:Good >
tr trolloc
HP:Scratched MV:Good >
- +
*
You see ...
tr
HP:Scratched MV:Good >
- +
*
You see fairly recent tracks of a TROLLOC leaving >>EAST>>
You see day old tracks of a human leaving >>EAST>>
HP:Scratched MV:Good >
tr trolloc
HP:Scratched MV:Good >
- +
*
You see ...
- Mon Nov 28, 2005 4:33 pm
- Forum: Archive
- Topic: Darkside always whinning
- Replies: 6
- Views: 1024
- Mon Nov 21, 2005 8:06 pm
- Forum: Chill & Chat
- Topic: Lucky son of a...
- Replies: 3
- Views: 656
Lucky son of a...
HP:Healthy MV:Good >
You attempt to hide yourself.
HP:Healthy MV:Good >
*Chase* tries to slash your legs, but you dodge the attack.
HP:Healthy MV:Good - Chase: Battered>
=
*
*Chase* panics, and attempts to flee!
HP:Healthy MV:Good - Chase: Battered>
+ - = %
*Chase* leaves east, riding a ...
You attempt to hide yourself.
HP:Healthy MV:Good >
*Chase* tries to slash your legs, but you dodge the attack.
HP:Healthy MV:Good - Chase: Battered>
=
*
*Chase* panics, and attempts to flee!
HP:Healthy MV:Good - Chase: Battered>
+ - = %
*Chase* leaves east, riding a ...
