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Bash Lag

Posted: Thu Mar 09, 2006 11:24 pm
by Guest
It would only be fair if bashers get a small amount of lag when they miss.

Posted: Thu Mar 09, 2006 11:33 pm
by Dross
same amount of lagg as in stab brick lagg?

Posted: Thu Mar 09, 2006 11:38 pm
by Chase
Not that much. Stabbers would just wait for miss then stack flee, direction, hide, stab. Rip abser.

Posted: Fri Mar 10, 2006 12:08 am
by Guest
Im thinking like half a round- to a round.

Posted: Fri Mar 10, 2006 1:30 am
by Trin
uhhh they do have a little lag might be half a round....maybe more like 1/4th.

Posted: Fri Mar 10, 2006 2:09 pm
by Viral
Ezekuel I don't understand why you continue to believe abs bashers are overpowered because I can't bash you at all while you are dismounted, I'm berserk with 150 ob spiked axe, AND you are on a tree. I think you need to stop complaining.

Posted: Fri Mar 10, 2006 2:54 pm
by Vurek
There is bash lag, play a basher and find out.


HP:Hurt MV:Good - Anthrax: Healthy>

*Anthrax* leaves north.

HP:Hurt MV:Good >
Bash who?

HP:Hurt MV:Good >

*Zorg* barely pierces your feet.
*Zorg* pierces your waist.

HP:Wounded MV:Good - Zorg: Wounded>
You do the best you can!

HP:Wounded MV:Good - Zorg: Wounded>
HP:Wounded MV:Good - Zorg: Wounded>

* -
*Zorg* panics, and attempts to flee!

HP:Wounded MV:Good - Zorg: Wounded>
% -
*
As *Zorg* avoids your bash, you topple over and fall to the ground!
*Zorg* leaves west.

HP:Wounded MV:Good >

*Anthrax* tries to backstab you, but you avoid him!

HP:Wounded MV:Good - Anthrax: Healthy>
You do the best you can!

HP:Wounded MV:Good - Anthrax: Healthy>
You do the best you can!

HP:Wounded MV:Good - Anthrax: Healthy>
You do the best you can!

HP:Wounded MV:Good - Anthrax: Healthy>
You do the best you can!

HP:Wounded MV:Good - Anthrax: Healthy>
You do the best you can!

HP:Wounded MV:Good - Anthrax: Healthy>
54955555595454545454549545945055559505055555
What?!?

HP:Wounded MV:Good - Anthrax: Healthy>

You blast *Anthrax*'s arms hard.

HP:Wounded MV:Good - Anthrax: Scratched>

*Zorg* pierces your head.


I was spamming right after landed the bash, there is a couple pulses of lag after a bash.

It's fine. They upped dodge too. I'm missing 50% at least on crappy dodgers with shimm axe and zerk.

Posted: Fri Mar 10, 2006 4:25 pm
by Chase
Viral wrote:I can't bash you at all while you are dismounted, I'm berserk with 150 ob spiked axe,
A spiked axe is hardly the best bashing weapon. It shouldnt be able to bash many dodgers. Thats like saying "I have a curved dagger, why don't I blick you with my 99% backstab??"
Viral wrote:AND you are on a tree. I think you need to stop complaining.
Dodge bonus is not split on multiple targets. So technically there is no need to say that.

Posted: Fri Mar 10, 2006 4:35 pm
by Viral
That still proves bashers are NOT overpowered as Ezekuel is saying.

Posted: Fri Mar 10, 2006 6:01 pm
by Trin
It's fine. They upped dodge too. I'm missing 50% at least on crappy dodgers with shimm axe and zerk.
Ugh I hope that doesn't mean nicotine is unbashable now.

Posted: Fri Mar 10, 2006 8:24 pm
by Guest
Viral wrote:Ezekuel I don't understand why you continue to believe abs bashers are overpowered because I can't bash you at all while you are dismounted, I'm berserk with 150 ob spiked axe, AND you are on a tree. I think you need to stop complaining.
If you bashed my 100 db with that shit axe i would be upset.

Posted: Fri Mar 10, 2006 8:58 pm
by Vurek
I haven't tested super dodgers yet, but I swear if I can't bash them with shimm axe zerk, there's going to be another influx of rediculous overpowered dodge. Extremes rock!

Posted: Fri Mar 10, 2006 8:59 pm
by Viral
Ezekuel I didnt bash you..only the other night when I chased you in TV your set must have changed or something maybe you were riding?

Posted: Fri Mar 10, 2006 10:50 pm
by Trin
Don't complain about bash lag. No this is not a complaint. Nice timing Zorg. (notice he was able to flee after he dodged bash :P )


HP:Battered MV:Fresh - Zorg: Battered>
-
The shrieking sound of death fills the area.
*Zorg* leaves south.

HP:Battered MV:Fresh >

*
They must have left already...

HP:Battered MV:Fresh >
c
*Praga* pierces a rotting tree's arms.
Dakeyras pierces a rotting tree's head.
Dakeyras pierces a rotting tree's arms hard.
A rotting tree tries to thrash Dakeyras's arms, but he parries the attack.
You slash *Praga*'s head very hard.

HP:Battered MV:Fresh - Praga: Scratched --- a rotting tree: Critical>
b
HP:Battered MV:Fresh - Praga: Scratched --- a rotting tree: Critical>

*
*Zorg* has arrived from the south.

HP:Battered MV:Fresh - Praga: Scratched --- a rotting tree: Critical>
- % -
*Praga* pierces a rotting tree's body.
Dakeyras pierces a rotting tree's arms hard.
A rotting tree tries to thrash Dakeyras's legs, but he parries the attack.

HP:Battered MV:Fresh - Praga: Scratched --- a rotting tree: Critical>

*
As *Praga* avoids your bash, you topple over and fall to the ground!
*Praga* panics, and attempts to flee!

HP:Battered MV:Fresh - Praga: Scratched --- a rotting tree: Critical>

*Praga* leaves south.

HP:Battered MV:Fresh >
c
b

Suddenly *Zorg* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
You feel significantly less important.
You are dead! Sorry...
Crossroads of Fate
[ Exits: n e s w d ]
A smooth stone fountain with an elaborate design is here.
A stone is here, waiting for your complaints.
The Guardian of Life stands here, ever vigilant.

You feel completely drained of all of your strength...
HP:Critical MV:Burning >
Nah... You feel too relaxed to do that..

HP:Critical MV:Burning >
Nah... You feel too relaxed to do that..

Posted: Fri Mar 10, 2006 10:52 pm
by Vurek
tellin you guys, this is going to be a huge balance problem :)