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Never PKing Greymen Again

Posted: Tue Jul 01, 2014 11:24 pm
by Chase
Bend in the Road
Continuing along the hard-packed road, the bordering forrest can be seen to the
south while closer to the west a more darker and oppresive forrest can be seen,
the Fal Dara road veers sharply to the east.
[ Exits: e s w ]
You see fresh tracks of a greyman leaving south.
You see fresh tracks of a ridden mount leaving west.
You feel the presence of someone nearby....
...*Nicotine* glows with a bright light!
A sleek black-feathered raven is here, watching its surroundings.
A white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh - Nicotine: Healthy>
*Nicotine* pierces your head.
*Nicotine* tickles your arms as he pierces you.
You try to hit *Nicotine*'s hands, but miss.

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*Nicotine* looks at you.

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narr on nicotine
z
z
You narrate, 'on nicotine '

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z
You do the best you can!

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z
You do the best you can!
Mronz tells you, 'and now i was roming around the wilderness, in hopes to see the random mine spot, but no luck so far, just bought my radient axe, so was wanting to see how it did'

HP:Scratched MV:Fresh - Nicotine: Healthy>
z
You do the best you can!

HP:Scratched MV:Fresh - Nicotine: Healthy>
z
You do the best you can!

HP:Scratched MV:Fresh - Nicotine: Healthy>
z
You do the best you can!

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You do the best you can!

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You do the best you can!

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co
Stance changed to: Offensive

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kick
*Nicotine* tries to pierce your body, but misses.
*Nicotine* tries to pierce your head, but misses.
You try to hit *Nicotine*'s legs, but miss.

HP:Scratched MV:Fresh - Nicotine: Healthy>
0
You miss your kick at *Nicotine*'s groin, much to his relief...

HP:Scratched MV:Fresh - Nicotine: Healthy>
You need to wield a weapon to make it a success.

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Wormwood globals, 'lance you still around?'

HP:Scratched MV:Fresh - Nicotine: Healthy>
0
You try to hit *Nicotine*'s hands, but miss.
*Nicotine* tries to pierce your body, but misses.

HP:Scratched MV:Fresh - Nicotine: Healthy>
You need to wield a weapon to make it a success.

HP:Scratched MV:Fresh - Nicotine: Healthy>
*Nicotine* steps into the shadows, disengaging from combat.

HP:Scratched MV:Fresh >
sa oh fuck
You say 'oh fuck'

HP:Scratched MV:Fresh >
z
You try to hit *Asylum*'s legs, but miss.

HP:Scratched MV:Fresh - Asylum: Healthy>
l
*Asylum* tries to pierce your shoulders, but misses.
You try to hit *Asylum*'s body, but miss.

HP:Scratched MV:Fresh - Asylum: Healthy>
Bend in the Road
Continuing along the hard-packed road, the bordering forrest can be seen to the
south while closer to the west a more darker and oppresive forrest can be seen,
the Fal Dara road veers sharply to the east.
[ Exits: e s w ]
You see fresh tracks of a greyman leaving south.
You see fresh tracks of a ridden mount leaving west.
*Asylum* is here, fighting YOU!.
A sleek black-feathered raven is here, watching its surroundings.
A white stallion is standing here, being ridden by you.

HP:Scratched MV:Fresh - Asylum: Healthy>
z
z
You do the best you can!

HP:Scratched MV:Fresh - Asylum: Healthy>
z
You do the best you can!

HP:Scratched MV:Fresh - Asylum: Healthy>
z
z
You do the best you can!
z

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You do the best you can!

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l
You do the best you can!
*Asylum* panics, and attempts to flee!

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You do the best you can!

HP:Scratched MV:Fresh - Asylum: Healthy>
z
Bend in the Road
Continuing along the hard-packed road, the bordering forrest can be seen to the
south while closer to the west a more darker and oppresive forrest can be seen,
the Fal Dara road veers sharply to the east.
[ Exits: e s w ]
You see fresh tracks of a greyman leaving south.
You see fresh tracks of a ridden mount leaving west.
*Asylum* is here, fighting YOU!.
You feel the presence of someone nearby....
...*Nicotine* glows with a bright light!
A sleek black-feathered raven is here, watching its surroundings.
A white stallion is standing here, being ridden by you.

HP:Scratched MV:Fresh - Asylum: Healthy>
z
You do the best you can!

HP:Scratched MV:Fresh - Asylum: Healthy>
z
You do the best you can!

HP:Scratched MV:Fresh - Asylum: Healthy>
z
You do the best you can!

HP:Scratched MV:Fresh - Asylum: Healthy>
z
You do the best you can!

z
HP:Scratched MV:Fresh - Asylum: Healthy>
z
z
z
z
*Asylum* leaves south.
Suddenly *Nicotine* stabs you in the back, R.I.P....


Dumbest shit possible. I would recommend none of you fight them either. They're either going to run at hurt or fleestab you like this bullshit.

Re: Never PKing Greymen Again

Posted: Tue Jul 01, 2014 11:35 pm
by Chase
Seriously though. Everyone on LS is tired of how you pk. It's flee don't do anything and just run timers and fleestab. Good luck finding real pk.

Re: Never PKing Greymen Again

Posted: Thu Jul 03, 2014 3:32 am
by Astar
Maybe should add something like:
first flee : wait 1s
second flee : wait 5s
third flee : wait 10s

Re: Never PKing Greymen Again

Posted: Thu Jul 03, 2014 3:33 am
by Astar
Or just add a timer cant pk in about 5minutes ?
Cause i think when you FLEE you support to run for your life only.

Re: Never PKing Greymen Again

Posted: Thu Jul 03, 2014 10:14 am
by Caolin
Fleelag gets long very very quickly already, which can make for some difficulty when being chased with aggros or trying to use mobs against multiple opponents. As both Bubonic and Kombat have mentioned after terrible 1v1 pk sessions, rogues and greymen just can't promote good solo pk against a non-rogue if they aren't dumb enough to get stabbed.

Re: Never PKing Greymen Again

Posted: Thu Jul 03, 2014 5:12 pm
by Chase
The problem here isn't the flee, it's that I died when I was spamming my ass off to prevent the exact stab that I saw coming. I guess I could have spammed a direction, but hindsight is 20/20. Just annoying when you know what's coming happens regardless of your actions to prevent it.

Another problem is that it's 2 v 1, when I had been running from BM to BG quarters with no weapon, and they're fleestabbing and using greyman disengage bonus to get around starting timer on an engaged person. While it's not a bug, it's still pretty crap pk for the person on the other side. Just doesn't really promote pk.

Re: Never PKing Greymen Again

Posted: Fri Jul 04, 2014 2:21 pm
by Kyrana
You shouldn't be able to run a stab timer on an engaged person. that's just silly.