Choke, Kick, Bash, Melee
Posted: Sat Jul 28, 2012 10:24 am
Choke has been disabled until I get the chance to make it over.
Kick has had its cooldown and landing rate increased. It will also cancel timers again.
Bash is slightly less likely to land.
Parry is a little more valuable for avoiding hits in melee. Dodge is a little less valuable.
If anything seems broken after these changes, please bitch on the forums. Thanks!
Kick has had its cooldown and landing rate increased. It will also cancel timers again.
Bash is slightly less likely to land.
Parry is a little more valuable for avoiding hits in melee. Dodge is a little less valuable.
If anything seems broken after these changes, please bitch on the forums. Thanks!