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Notice

Posted: Fri Nov 10, 2006 7:45 pm
by Vasilis
HP:Wounded MV:Excellent >
z
They don't seem to be here.

HP:Wounded MV:Excellent >
z
They don't seem to be here.

HP:Wounded MV:Excellent >
z
They don't seem to be here.

HP:Wounded MV:Excellent >
p
You will now look around more carefully.

HP:Wounded MV:Excellent >
z
They don't seem to be here.

HP:Wounded MV:Excellent >
z
They don't seem to be here.

HP:Wounded MV:Excellent >

Suddenly *Primal* stabs you in the back, R.I.P....
You wish that your wounds would stop BLEEDING so much!
You feel significantly less important.
You are dead! Sorry...

You're telling me 87% notice isn't enough?

Posted: Fri Nov 10, 2006 9:07 pm
by Lithium
It does fail...it makes stab actually useful sometimes

Posted: Sat Nov 11, 2006 12:21 pm
by Trin
unfortunately charge has nothing like that making it even more useless.

Posted: Sun Nov 12, 2006 3:06 pm
by Phantasm
yeah you need around 94% notice now

Posted: Mon Nov 13, 2006 2:19 am
by Aj
90% is good but I much prefer 92%, I'll sacrifice pb just so I can complete a bash or actually land a stab, it's rather annoying having the skill or lack there of dictate the outcome of the pk rather than the persons skill.

Posted: Mon Nov 13, 2006 3:04 am
by Guest
no such thing as skill on this mud.