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Old Smithables loading on Smobs

Posted: Wed Jun 29, 2011 5:24 pm
by Ifrit
I was thinking, the old smithable items were really good. A nice balance between normal weapons and uniques.
I've broched this to various imms and gotten favorable reactions, but i was wondering if we could have these weapons load on high end smobs (agelmar, murash) on a low %.

Re: Old Smithables loading on Smobs

Posted: Wed Jun 29, 2011 9:00 pm
by Barf
I like it!

Re: Old Smithables loading on Smobs

Posted: Wed Jun 29, 2011 11:27 pm
by Ciarra
i was thinking that having them load in a chest that had a 100% chance to load a random one of them would be better. Its blocked by 4 doors, each requires a key from 4 different smobs. idk just an idea

Re: Old Smithables loading on Smobs

Posted: Thu Jun 30, 2011 8:37 am
by Barf
that sounds really good actually.

Re: Old Smithables loading on Smobs

Posted: Thu Jun 30, 2011 9:27 am
by Ifrit
throw in a 100% load for a complete high end recipe somewhere and i'll be more than happy! (i'm really struggling to find smithing recipes i have over 120 bits and still only 2 full recipes)

Re: Old Smithables loading on Smobs

Posted: Thu Jun 30, 2011 10:41 am
by Fogel
Ciarra wrote:i was thinking that having them load in a chest that had a 100% chance to load a random one of them would be better. Its blocked by 4 doors, each requires a key from 4 different smobs. idk just an idea
I was thinking something along the lines of this also. Either that, or using them as some sort of arena prize.

Re: Old Smithables loading on Smobs

Posted: Thu Jun 30, 2011 11:56 am
by Ciarra
Fogel wrote:
Ciarra wrote:i was thinking that having them load in a chest that had a 100% chance to load a random one of them would be better. Its blocked by 4 doors, each requires a key from 4 different smobs. idk just an idea
I was thinking something along the lines of this also. Either that, or using them as some sort of arena prize.

OR BOTH!!! ohh and add studded leather belts and combat staves to that chest load :P i realize they arent craftable but as there is currently no load in game....

Re: Old Smithables loading on Smobs

Posted: Thu Jun 30, 2011 12:12 pm
by Koradin
Keep in mind that that the new smithing system includes items that are just below, comparable, and just above these Items.

Re: Old Smithables loading on Smobs

Posted: Thu Jun 30, 2011 12:31 pm
by Ifrit
how bout a smob (or smob chain/quest) that loads full recipes, high end herbs, and high end ore ( a lot of herbs and ore). It'd be a good way to facilitate trades. Mining and herb gathering can get boring, having some diversity on how to acquire the materials would be nice. Smithing in particular demands a lot of material, especially since you don't get the same thing on each attempt (wide range of quality for each item).

simpilest way i see is a mob that rewards you a pack with 10 random items (bits, high end ore, high end herb) for handing in the scalp of some super hard mob/ quest

Re: Old Smithables loading on Smobs

Posted: Thu Jun 30, 2011 2:09 pm
by Koradin
Smobs and humanoid mobs already load ore and herbs on %. There's no reason we can't do what you're saying too, Ifrit, but is it necessary?

Re: Old Smithables loading on Smobs

Posted: Thu Jun 30, 2011 3:24 pm
by Lamgwin
I like the (un)intended effect of having recipes, high end herbs, and high end ore on a smob chain, that being that newer players, and crappy pkers, will have an easier time getting gear.