Gah !
Posted: Thu Jun 09, 2011 10:01 pm
HP:Wounded SP:Full MV:Good >
who
-------------- Immortals --------------
Fogel [Brotalitarian] (idle)
-------------- Players --------------
Semper [Journeyman Herbalist]
-------------- Stats --------------
Currently active: 1 human 2 trollocs.
Today there was a high of 7 players.
The record high of 26 players was reached on 05-05-2010.
HP:Wounded SP:Full MV:Good >
shout I think there need to be some mobs that actually do damage to players with top end gear
You shout, 'I think there need to be some mobs that actually do damage to players with top end gear'
HP:Critical SP:Full MV:Excellent >
shout all these tickle stick not even hit mobs just don't cut it as support
You shout, 'all these tickle stick not even hit mobs just don't cut it as support'
HP:Critical SP:Full MV:Excellent >
The bronzedoor is opened from the other side.
HP:Beaten SP:Full MV:Fresh >
w
Antechamber before the Study
Adorned with trophies of military victory, this is the entrance to Lord
Agelmar's study. All who wish to speak with the Lord must wait here for his
summons. Lanterns hang in every corner, keeping the room well lit on even the
darkest of nights.
[ Exits: e w ]
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A Shienaran door guard stands here, keeping watch over the room.
HP:Beaten SP:Full MV:Excellent >
w
Flagstone Walk
The long hallway stretched to the west, its tile floor amplifying the sound of
every footstep. Arrow slits in the walls provide constant sight of the land
outside the gates of Fal Dara. To the east lies the office of the keep's lord,
Agelmar Jagad.
[ Exits: n e s w ]
The corpse of a burly keep guard is lying here. [2]
HP:Beaten SP:Full MV:Excellent >
s
Intersecting Hallways
Guards constantly march this area on their patrols through the keep. To the
north lies the entrance to Lord Agelmar's study, while the library of the city
can be glimpsed to the west. The stairwell back down to the lower level lies
to the south
[ Exits: n s w ]
A proud veteran Shienaran soldier stands here, ready for battle.
HP:Beaten SP:Full MV:Excellent >
s
Stairwell on the Second Floor
This area is dominated by the stone spiral staircase that leads down to the
first level. Constantly traveled by guardsman, every corner and crevice is
well lit by bright lanterns. Servants scurry through the area, attending to
the needs of their master and checking the fuel level of the ever burning
lights.
[ Exits: n d ]
HP:Beaten SP:Full MV:Excellent >
s
s
Alas, you cannot go that way...
HP:Beaten SP:Full MV:Excellent >
d
Alas, you cannot go that way...
HP:Beaten SP:Full MV:Excellent >
*Phantasm* tries to pierce your feet, but misses.
HP:Beaten SP:Full MV:Excellent - Phantasm: Scratched>
No way! You're fighting for your life!
HP:Beaten SP:Full MV:Excellent - Phantasm: Scratched>
s
No way! You're fighting for your life!
HP:Beaten SP:Full MV:Excellent - Phantasm: Scratched>
f
You panic and attempt to flee!
HP:Beaten SP:Full MV:Excellent - Phantasm: Scratched>
u
n
Base of a Spiraling Staircase
Here the hallway ends in a narrow stone staircase to the second level of the
keep. Off to the east lie one of the several storage areas of the keep.
Lights flicker as you pass, keeping away all shadows.
[ Exits: e s u ]
A proud veteran Shienaran soldier stands here, ready for battle.
You flee head over heels.
HP:Beaten SP:Full MV:Excellent >
Stairwell on the Second Floor
This area is dominated by the stone spiral staircase that leads down to the
first level. Constantly traveled by guardsman, every corner and crevice is
well lit by bright lanterns. Servants scurry through the area, attending to
the needs of their master and checking the fuel level of the ever burning
lights.
[ Exits: n d ]
*Phantasm* is standing here.
*Phantasm* pierces your arms extremely hard.
You wish that your wounds would stop BLEEDING so much!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
No way! You're fighting for your life!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
e
No way! You're fighting for your life!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
f
You panic and attempt to flee!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
d
d
s
Intersecting Hallways
Guards constantly march this area on their patrols through the keep. To the
north lies the entrance to Lord Agelmar's study, while the library of the city
can be glimpsed to the west. The stairwell back down to the lower level lies
to the south
[ Exits: n s w ]
A proud veteran Shienaran soldier stands here, ready for battle.
You flee head over heels.
HP:Critical SP:Full MV:Excellent >
Alas, you cannot go that way...
HP:Critical SP:Full MV:Excellent >
Alas, you cannot go that way...
*Phantasm* pierces your legs very hard.
You wish that your wounds would stop BLEEDING so much!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
No way! You're fighting for your life!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
s
*Gleamer* has arrived from the west.
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
f
No way! You're fighting for your life!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
You panic and attempt to flee!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
s
*Gleamer* tries to slice your legs, but misses.
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
s
Flagstone Walk
The long hallway stretched to the west, its tile floor amplifying the sound of
every footstep. Arrow slits in the walls provide constant sight of the land
outside the gates of Fal Dara. To the east lies the office of the keep's lord,
Agelmar Jagad.
[ Exits: n e s w ]
The corpse of a burly keep guard is lying here. [2]
You flee head over heels.
HP:Critical SP:Full MV:Strong >
s
Intersecting Hallways
Guards constantly march this area on their patrols through the keep. To the
north lies the entrance to Lord Agelmar's study, while the library of the city
can be glimpsed to the west. The stairwell back down to the lower level lies
to the south
[ Exits: n s w ]
*Gleamer* is standing here.
*Phantasm* is standing here.
A proud veteran Shienaran soldier stands here, ready for battle.
*Phantasm* pierces your head extremely hard.
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You feel the taint slowly fade away.
You are dead! Sorry...
Crossroads of Fate
Existing just outside of the border of the Pattern, the Crossroads of Fate lead
into the World of the Wheel of Time, governing where all people take their
first steps into the world, and the fates that lie ahead for them. To receive
a kit, simply type kit.
[ Exits: n e s w u d ]
A smooth stone fountain with an elaborate design is here.
The Guardian of Life stands here, ever vigilant.
You feel completely drained of all of your strength...You have lost your kill streak!
HP:Critical SP:Wasted MV:Burning >
Nah... You feel too relaxed to do that..
HP:Critical SP:Wasted MV:Burning >
Nah... You feel too relaxed to do that..
HP:Critical SP:Wasted MV:Burning >
'gah
You say 'gah'
HP:Critical SP:Wasted MV:Burning >
rest
You are already resting.
HP:Critical SP:Wasted MV:Burning >
who
-------------- Immortals --------------
Fogel [Brotalitarian] (idle)
-------------- Players --------------
Semper [Journeyman Herbalist]
-------------- Stats --------------
Currently active: 1 human 2 trollocs.
Today there was a high of 7 players.
The record high of 26 players was reached on 05-05-2010.
HP:Wounded SP:Full MV:Good >
shout I think there need to be some mobs that actually do damage to players with top end gear
You shout, 'I think there need to be some mobs that actually do damage to players with top end gear'
HP:Critical SP:Full MV:Excellent >
shout all these tickle stick not even hit mobs just don't cut it as support
You shout, 'all these tickle stick not even hit mobs just don't cut it as support'
HP:Critical SP:Full MV:Excellent >
The bronzedoor is opened from the other side.
HP:Beaten SP:Full MV:Fresh >
w
Antechamber before the Study
Adorned with trophies of military victory, this is the entrance to Lord
Agelmar's study. All who wish to speak with the Lord must wait here for his
summons. Lanterns hang in every corner, keeping the room well lit on even the
darkest of nights.
[ Exits: e w ]
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A Shienaran door guard stands here, keeping watch over the room.
HP:Beaten SP:Full MV:Excellent >
w
Flagstone Walk
The long hallway stretched to the west, its tile floor amplifying the sound of
every footstep. Arrow slits in the walls provide constant sight of the land
outside the gates of Fal Dara. To the east lies the office of the keep's lord,
Agelmar Jagad.
[ Exits: n e s w ]
The corpse of a burly keep guard is lying here. [2]
HP:Beaten SP:Full MV:Excellent >
s
Intersecting Hallways
Guards constantly march this area on their patrols through the keep. To the
north lies the entrance to Lord Agelmar's study, while the library of the city
can be glimpsed to the west. The stairwell back down to the lower level lies
to the south
[ Exits: n s w ]
A proud veteran Shienaran soldier stands here, ready for battle.
HP:Beaten SP:Full MV:Excellent >
s
Stairwell on the Second Floor
This area is dominated by the stone spiral staircase that leads down to the
first level. Constantly traveled by guardsman, every corner and crevice is
well lit by bright lanterns. Servants scurry through the area, attending to
the needs of their master and checking the fuel level of the ever burning
lights.
[ Exits: n d ]
HP:Beaten SP:Full MV:Excellent >
s
s
Alas, you cannot go that way...
HP:Beaten SP:Full MV:Excellent >
d
Alas, you cannot go that way...
HP:Beaten SP:Full MV:Excellent >
*Phantasm* tries to pierce your feet, but misses.
HP:Beaten SP:Full MV:Excellent - Phantasm: Scratched>
No way! You're fighting for your life!
HP:Beaten SP:Full MV:Excellent - Phantasm: Scratched>
s
No way! You're fighting for your life!
HP:Beaten SP:Full MV:Excellent - Phantasm: Scratched>
f
You panic and attempt to flee!
HP:Beaten SP:Full MV:Excellent - Phantasm: Scratched>
u
n
Base of a Spiraling Staircase
Here the hallway ends in a narrow stone staircase to the second level of the
keep. Off to the east lie one of the several storage areas of the keep.
Lights flicker as you pass, keeping away all shadows.
[ Exits: e s u ]
A proud veteran Shienaran soldier stands here, ready for battle.
You flee head over heels.
HP:Beaten SP:Full MV:Excellent >
Stairwell on the Second Floor
This area is dominated by the stone spiral staircase that leads down to the
first level. Constantly traveled by guardsman, every corner and crevice is
well lit by bright lanterns. Servants scurry through the area, attending to
the needs of their master and checking the fuel level of the ever burning
lights.
[ Exits: n d ]
*Phantasm* is standing here.
*Phantasm* pierces your arms extremely hard.
You wish that your wounds would stop BLEEDING so much!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
No way! You're fighting for your life!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
e
No way! You're fighting for your life!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
f
You panic and attempt to flee!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
d
d
s
Intersecting Hallways
Guards constantly march this area on their patrols through the keep. To the
north lies the entrance to Lord Agelmar's study, while the library of the city
can be glimpsed to the west. The stairwell back down to the lower level lies
to the south
[ Exits: n s w ]
A proud veteran Shienaran soldier stands here, ready for battle.
You flee head over heels.
HP:Critical SP:Full MV:Excellent >
Alas, you cannot go that way...
HP:Critical SP:Full MV:Excellent >
Alas, you cannot go that way...
*Phantasm* pierces your legs very hard.
You wish that your wounds would stop BLEEDING so much!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
No way! You're fighting for your life!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
s
*Gleamer* has arrived from the west.
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
f
No way! You're fighting for your life!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
You panic and attempt to flee!
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
s
*Gleamer* tries to slice your legs, but misses.
HP:Critical SP:Full MV:Excellent - Phantasm: Scratched>
s
Flagstone Walk
The long hallway stretched to the west, its tile floor amplifying the sound of
every footstep. Arrow slits in the walls provide constant sight of the land
outside the gates of Fal Dara. To the east lies the office of the keep's lord,
Agelmar Jagad.
[ Exits: n e s w ]
The corpse of a burly keep guard is lying here. [2]
You flee head over heels.
HP:Critical SP:Full MV:Strong >
s
Intersecting Hallways
Guards constantly march this area on their patrols through the keep. To the
north lies the entrance to Lord Agelmar's study, while the library of the city
can be glimpsed to the west. The stairwell back down to the lower level lies
to the south
[ Exits: n s w ]
*Gleamer* is standing here.
*Phantasm* is standing here.
A proud veteran Shienaran soldier stands here, ready for battle.
*Phantasm* pierces your head extremely hard.
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You feel the taint slowly fade away.
You are dead! Sorry...
Crossroads of Fate
Existing just outside of the border of the Pattern, the Crossroads of Fate lead
into the World of the Wheel of Time, governing where all people take their
first steps into the world, and the fates that lie ahead for them. To receive
a kit, simply type kit.
[ Exits: n e s w u d ]
A smooth stone fountain with an elaborate design is here.
The Guardian of Life stands here, ever vigilant.
You feel completely drained of all of your strength...You have lost your kill streak!
HP:Critical SP:Wasted MV:Burning >
Nah... You feel too relaxed to do that..
HP:Critical SP:Wasted MV:Burning >
Nah... You feel too relaxed to do that..
HP:Critical SP:Wasted MV:Burning >
'gah
You say 'gah'
HP:Critical SP:Wasted MV:Burning >
rest
You are already resting.
HP:Critical SP:Wasted MV:Burning >