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dodge vs dodge fights

Posted: Thu Nov 09, 2006 1:29 pm
by Trin
are the most boring things in the world....


HP:Healthy MV:Fresh >
- +
*
You see fresh tracks of a trolloc leaving south.
You see fresh tracks of a trolloc leaving south.

HP:Healthy MV:Fresh >
s
Forest Path
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
s
Turn In The Forest Path
[ Exits: n e ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
HP:Healthy MV:Fresh >
e
Along a Path in the Forest
[ Exits: e w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
HP:Healthy MV:Fresh >
eq
You are using:
<used as light> a lightstick made of crystal
<worn around neck> a strange ruby necklace
<worn around neck> a strange ruby necklace
<worn in right ear> a thick earring made of gold
<worn in left ear> a ruby earring in the shape of a heart
<worn on head> a murky colored hood
<worn about body> a cloak of distorted fancloth
<worn on back> a moderate sized backpack
<worn on body> a thick green knit tunic
<worn on shoulders> golden knots of rank
<worn on arms> a pair of gold-embroidered silk sleeves
<worn about waist> a swordsman's belt
<worn around wrist> a sparkling golden armlet
<worn around wrist> a sparkling golden armlet
<worn on hands> a pair of swordsman gloves
<worn on finger> a glistening steel ring
<worn on finger> a glistening steel ring
<wielded with two hands> a long golden lance
<worn on legs> a pair of dark cloth leggings
<worn on feet> a pair of gold-fringed boots

HP:Healthy MV:Fresh >
e
q
A Path Though a Thin Section of the Forest
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
HP:Healthy MV:Fresh >
- +
*
You see fresh tracks of a trolloc leaving east.
You see fresh tracks of a trolloc leaving east.

HP:Healthy MV:Fresh >
e
e
A Turn in the Forest Path
[ Exits: n w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
e
Alas, you cannot go that way...

HP:Healthy MV:Fresh >
Alas, you cannot go that way...

HP:Healthy MV:Fresh >
n
A Dusty Path Entering a Forest
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
n
Dust Covered Path
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
n
n
Dusty Covered Path
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
q
Dust Covered Road Outside Fal Moran
[ Exits: e s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
HP:Healthy MV:Fresh >
- +
*
You see fresh tracks of a trolloc leaving east.
You see fresh tracks of a trolloc leaving east.

HP:Healthy MV:Fresh >
e
Road Outside Fal Moran
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
e
Before The Western Gate Of Fal Moran
[ Exits: e w ]
a white stallion is standing here, being ridden by you.
*Primal* is standing here.

HP:Healthy MV:Fresh >
e
The Enormous West Gate of Fal Moran
[ Exits: e w ]
a white stallion is standing here, being ridden by you.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A grizzled soldier stands here, the product of an untold number of campaigns.
A rough-tongued gatekeeper is here, glaring your way hostilely.

HP:Healthy MV:Fresh >
w
v
Before The Western Gate Of Fal Moran
[ Exits: e w ]
a white stallion is standing here, being ridden by you.
*Primal* is standing here.

HP:Healthy MV:Fresh >
You begin charging towards Primal.

HP:Healthy MV:Fresh >
= % =
*Primal* leaves west.

HP:Healthy MV:Fresh >
-
* w

That person is not here.

HP:Healthy MV:Fresh >
v
Road Outside Fal Moran
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
That person is not here.

HP:Healthy MV:Fresh >
q
HP:Healthy MV:Fresh >
not
- c
Cancelled...
You will now look around more carefully.

HP:Healthy MV:Fresh >
They don't seem to be here.

HP:Healthy MV:Fresh >
c
c
They don't seem to be here.

HP:Healthy MV:Fresh >
c
They don't seem to be here.

HP:Healthy MV:Fresh >
They don't seem to be here.

HP:Healthy MV:Fresh >
tar
#Defined variables:
{tar} --> {dark}

c
c
They don't seem to be here.

HP:Healthy MV:Fresh >
c
They don't seem to be here.

HP:Healthy MV:Fresh >
q
They don't seem to be here.

HP:Healthy MV:Fresh >
HP:Healthy MV:Fresh >
- +
*
You see fresh tracks of a trolloc leaving west.
You see fresh tracks of a trolloc leaving west.

HP:Healthy MV:Fresh >
c
They don't seem to be here.

HP:Healthy MV:Fresh >
w
Dust Covered Road Outside Fal Moran
[ Exits: e s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
v
That person is not here.

HP:Healthy MV:Fresh >
q
HP:Healthy MV:Fresh >
- +
*
You see fresh tracks of a trolloc leaving west.
You see fresh tracks of a trolloc leaving west.

HP:Healthy MV:Fresh >
#TICK-10
w
Well-Worn Dusty Road
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
w
Alongside a Stream
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.
*Primal* is standing here.

HP:Healthy MV:Fresh >
v
You begin charging towards Primal.
*Primal* tries to pierce your shoulders, but you dodge the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
= % b
= Cancelled...

HP:Healthy MV:Fresh - Primal: Healthy>

*
*Primal* tries to pierce your arms, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
- % -
*
As *Primal* avoids your bash, you topple over and fall to the ground!

HP:Healthy MV:Fresh - Primal: Healthy>
l primal

*Primal* tries to pierce your body, but you dodge the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
*Primal* is in excellent condition.

*Primal* is using:
<worn around neck> a necklace with an opal pendant
<worn around neck> a necklace of heavy gold links
<worn in right ear> a ruby earring in the shape of a heart
<worn in left ear> a shining silver earring
<worn on head> a murky colored hood
<worn about body> a forest camouflage cloak
<worn on back> a small sheath
<worn on body> a thick green knit tunic
<worn on shoulders> a set of white leather shoulder pads with scales
<worn on arms> a pair of dark fur sleeves
<worn about waist> a swordsman's belt
<worn around wrist> a sparkling golden armlet
<worn around wrist> a green dangling circlet
<worn on hands> a pair of swordsman gloves
<worn on finger> a ring of chunky stone
<worn on finger> a ring of chunky stone
<wielded> an emerald hilted serrated knife
<worn as shield> a golden engraved shield
<worn on legs> a pair of dark cloth leggings
<worn on feet> a pair of gold-fringed boots

HP:Healthy MV:Fresh - Primal: Healthy>
#TICK!!!
sigh
You sigh.

HP:Healthy MV:Fresh - Primal: Healthy>

*Primal* looks at you.

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s arms, but miss.
*Primal* tries to pierce your legs, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
l
Alongside a Stream
Large rocks border the stream that flows east and west here, carrying with it
fresh water. Various leaves can be seen getting clogged behind a stone here
and there, though the flow of the stream is unaffected. Large trees stand
scattered around this sparsely wooded area, though they begin to become more
numerous far off to the south.
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.
*Primal* is here, fighting YOU!.

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s body, but miss.
*Primal* tries to pierce your hands, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>

*Primal* shrugs helplessly.

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s body, but miss.
*Primal* tries to pierce your arms, but you dodge the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
#TICK+10

You try to strike *Primal*'s feet, but miss.
*Primal* tries to pierce your shoulders, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
say this is the type of boring pk i talk about
You say 'this is the type of boring pk i talk about'

HP:Healthy MV:Fresh - Primal: Healthy>
l
Alongside a Stream
Large rocks border the stream that flows east and west here, carrying with it
fresh water. Various leaves can be seen getting clogged behind a stone here
and there, though the flow of the stream is unaffected. Large trees stand
scattered around this sparsely wooded area, though they begin to become more
numerous far off to the south.
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.
*Primal* is here, fighting YOU!.

HP:Healthy MV:Fresh - Primal: Healthy>
f
You panic and attempt to flee!

HP:Healthy MV:Fresh - Primal: Healthy>

Two dice roll and hit the ground, thrown by *Primal*, revealing a 1 and 4 on two six sided dice.

HP:Healthy MV:Fresh - Primal: Healthy>

Drop Off in the Stream
[ Exits: e ]
a white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Healthy MV:Fresh >
e

*Primal* has arrived from the east.

HP:Healthy MV:Fresh >
v
Alongside a Stream
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
That person is not here.

HP:Healthy MV:Fresh >
w
Drop Off in the Stream
[ Exits: e ]
a white stallion is standing here, being ridden by you.
You feel the presence of someone nearby....

HP:Healthy MV:Fresh >
v
You begin charging towards Primal.

HP:Healthy MV:Fresh >
= %
*Primal* tries to pierce your body, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
e
Cancelled...
No way! You're fighting for your life!

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s body, but miss.
*Primal* tries to pierce your arms, but you dodge the attack.

HP:Healthy MV:Fresh - Primal: Healthy>

Two dice roll and hit the ground, thrown by *Primal*, revealing a 2 and 5 on two six sided dice.

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s legs, but miss.
*Primal* tries to pierce your head, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
diceroll
You shake the dice, and throw them onto the ground, revealing a 1 and 4 on your six sided dice.

HP:Healthy MV:Fresh - Primal: Healthy>
snap
PRONTO! You snap your fingers.

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s arms, but miss.
*Primal* tries to pierce your feet, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>

*Primal* grins evilly.

HP:Healthy MV:Fresh - Primal: Healthy>

Two dice roll and hit the ground, thrown by *Primal*, revealing a 1 and 2 on two six sided dice.

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s arms, but miss.
*Primal* tries to pierce your hands, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
diceroll
You shake the dice, and throw them onto the ground, revealing a 6 and 3 on your six sided dice.

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s legs, but miss.
*Primal* tries to pierce your body, but you dodge the attack.

HP:Healthy MV:Fresh - Primal: Healthy>

*Primal* sighs loudly.

HP:Healthy MV:Fresh - Primal: Healthy>

*Primal* panics, and attempts to flee!

HP:Healthy MV:Fresh - Primal: Healthy>

*Primal* panics, and attempts to flee!

HP:Healthy MV:Fresh - Primal: Healthy>

*Primal* panics, and attempts to flee!

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s feet, but miss.

HP:Healthy MV:Fresh - Primal: Healthy>
l
Drop Off in the Stream
The flowing stream is perhaps fifteen feet wide, and with few large stones in
the middle, crossing to the north side would be a larger hassle than it is
worth. The stream suddenly drops down a hill to the west, forming a minature
sized waterfall. The dropoff is too large for one to continue west without
risking a long fall.
[ Exits: e ]
a white stallion is standing here, being ridden by you.
*Primal* is here, fighting YOU!.

HP:Healthy MV:Fresh - Primal: Healthy>

*Primal* leaves east.

HP:Healthy MV:Fresh >
v
They must have left already...

HP:Healthy MV:Fresh >
v
You begin charging towards Primal.

HP:Healthy MV:Fresh >
= %
*Primal* tries to pierce your body, but you dodge the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
= -
*Primal* tries to pierce your legs, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>

*
No way! You're fighting for your life!
*Primal* shrugs helplessly.

HP:Healthy MV:Fresh - Primal: Healthy>
snicker
You snicker softly.

HP:Healthy MV:Fresh - Primal: Healthy>
l
Drop Off in the Stream
The flowing stream is perhaps fifteen feet wide, and with few large stones in
the middle, crossing to the north side would be a larger hassle than it is
worth. The stream suddenly drops down a hill to the west, forming a minature
sized waterfall. The dropoff is too large for one to continue west without
risking a long fall.
[ Exits: e ]
*Primal* is here, fighting YOU!.
a white stallion is standing here, being ridden by you.
*Primal* grins evilly.

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s hands, but miss.
*Primal* tries to pierce your legs, but you dodge the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
#TICK-10

You try to strike *Primal*'s hands, but miss.
*Primal* tries to pierce your legs, but you dodge the attack.
*Primal* tries to pierce your body, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>

*Primal* sinks deeply into thought about the meaning of life.

HP:Healthy MV:Fresh - Primal: Healthy>
f
PANIC! You couldn't escape!

HP:Healthy MV:Fresh - Primal: Healthy>
w
No way! You're fighting for your life!

HP:Healthy MV:Fresh - Primal: Healthy>
f
PANIC! You couldn't escape!

HP:Healthy MV:Fresh - Primal: Healthy>
w
No way! You're fighting for your life!

HP:Healthy MV:Fresh - Primal: Healthy>
v
No way! You're fighting for your life!

HP:Healthy MV:Fresh - Primal: Healthy>
f
You panic and attempt to flee!

HP:Healthy MV:Fresh - Primal: Healthy>
w
v

*Primal* tries to pierce your body, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
Alongside a Stream
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.
You flee head over heels.
Drop Off in the Stream
[ Exits: e ]
a white stallion is standing here, being ridden by you.
*Primal* is standing here.

HP:Healthy MV:Fresh >
You begin charging towards Primal.

HP:Healthy MV:Fresh >
= %
*Primal* leaves east.

HP:Healthy MV:Fresh >
= - #TICK!!!

*
That person is not here.

HP:Healthy MV:Fresh >
e
v
Alongside a Stream
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.
You feel the presence of someone nearby....

HP:Healthy MV:Fresh >
You begin charging towards Primal.

HP:Healthy MV:Fresh >
= %
*Primal* leaves west.

HP:Healthy MV:Fresh >
= -
*
That person is not here.

HP:Healthy MV:Fresh >
w
v
Drop Off in the Stream
[ Exits: e ]
a white stallion is standing here, being ridden by you.
*Primal* is standing here.
*Primal* tries to pierce your hands, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
No way! You're fighting for your life!

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s body, but miss.
*Primal* tries to pierce your body, but you dodge the attack.

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s legs, but miss.
*Primal* tries to pierce your legs, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
#TICK+10
f
You panic and attempt to flee!

HP:Healthy MV:Fresh - Primal: Healthy>

*Primal* tries to pierce your legs, but you parry the attack.
*Primal* tries to pierce your body, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
w
Alongside a Stream
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.
You flee head over heels.
Drop Off in the Stream
[ Exits: e ]
a white stallion is standing here, being ridden by you.
*Primal* is standing here.

HP:Healthy MV:Fresh >
v
You begin charging towards Primal.

HP:Healthy MV:Fresh >
= %
*Primal* tries to pierce your hands, but you dodge the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
= - f
Cancelled...
PANIC! You couldn't escape!

HP:Healthy MV:Fresh - Primal: Healthy>
w
v
No way! You're fighting for your life!

HP:Healthy MV:Fresh - Primal: Healthy>
No way! You're fighting for your life!

HP:Healthy MV:Fresh - Primal: Healthy>
f

*Primal* shakes his head.

HP:Healthy MV:Fresh - Primal: Healthy>
PANIC! You couldn't escape!

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s legs, but miss.
*Primal* tries to pierce your legs, but you dodge the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
f
You panic and attempt to flee!

HP:Healthy MV:Fresh - Primal: Healthy>
w
v
Alongside a Stream
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.
You flee head over heels.
Drop Off in the Stream
[ Exits: e ]
a white stallion is standing here, being ridden by you.
*Primal* is standing here.

HP:Healthy MV:Fresh >
You begin charging towards Primal.

HP:Healthy MV:Fresh >
=
*Primal* leaves east.

HP:Healthy MV:Fresh >
% = -
*
That person is not here.

HP:Healthy MV:Fresh >
e
v
Alongside a Stream
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.
You feel the presence of someone nearby....

HP:Healthy MV:Fresh >
That person is not here.

HP:Healthy MV:Fresh >
w
Drop Off in the Stream
[ Exits: e ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
l
Drop Off in the Stream
The flowing stream is perhaps fifteen feet wide, and with few large stones in
the middle, crossing to the north side would be a larger hassle than it is
worth. The stream suddenly drops down a hill to the west, forming a minature
sized waterfall. The dropoff is too large for one to continue west without
risking a long fall.
[ Exits: e ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
v
That person is not here.

HP:Healthy MV:Fresh >
v
That person is not here.

HP:Healthy MV:Fresh >
v
That person is not here.

HP:Healthy MV:Fresh >
v
That person is not here.

HP:Healthy MV:Fresh >
v
That person is not here.

HP:Healthy MV:Fresh >
v
That person is not here.

HP:Healthy MV:Fresh >
v
HP:Healthy MV:Fresh >
That person is not here.

HP:Healthy MV:Fresh >
e
Alongside a Stream
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.
*Primal* is standing here.

HP:Healthy MV:Fresh >
v
You begin charging towards Primal.

HP:Healthy MV:Fresh >
= %
*Primal* tries to pierce your feet, but you dodge the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
= -
*
No way! You're fighting for your life!

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s body, but miss.
*Primal* tries to pierce your arms, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
eq
You are using:
<used as light> a lightstick made of crystal
<worn around neck> a strange ruby necklace
<worn around neck> a strange ruby necklace
<worn in right ear> a thick earring made of gold
<worn in left ear> a ruby earring in the shape of a heart
<worn on head> a murky colored hood
<worn about body> a cloak of distorted fancloth
<worn on back> a moderate sized backpack
<worn on body> a thick green knit tunic
<worn on shoulders> golden knots of rank
<worn on arms> a pair of gold-embroidered silk sleeves
<worn about waist> a swordsman's belt
<worn around wrist> a sparkling golden armlet
<worn around wrist> a sparkling golden armlet
<worn on hands> a pair of swordsman gloves
<worn on finger> a glistening steel ring
<worn on finger> a glistening steel ring
<wielded with two hands> a long golden lance
<worn on legs> a pair of dark cloth leggings
<worn on feet> a pair of gold-fringed boots

HP:Healthy MV:Fresh - Primal: Healthy>

*Primal* sighs loudly.

HP:Healthy MV:Fresh - Primal: Healthy>
diceroll
You shake the dice, and throw them onto the ground, revealing a 4 and 5 on your six sided dice.

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s waist, but miss.
*Primal* tries to pierce your hands, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>

Two dice roll and hit the ground, thrown by *Primal*, revealing a 4 and 1 on two six sided dice.

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s shoulders, but miss.
*Primal* tries to pierce your legs, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>

*Primal* sighs loudly.

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s body, but miss.
*Primal* tries to pierce your arms, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
comfort primal
You comfort him.

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s legs, but miss.
*Primal* tries to pierce your head, but you parry the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
#TICK-10
l
Alongside a Stream
Large rocks border the stream that flows east and west here, carrying with it
fresh water. Various leaves can be seen getting clogged behind a stone here
and there, though the flow of the stream is unaffected. Large trees stand
scattered around this sparsely wooded area, though they begin to become more
numerous far off to the south.
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.
*Primal* is here, fighting YOU!.

HP:Healthy MV:Fresh - Primal: Healthy>

You try to strike *Primal*'s feet, but miss.
*Primal* tries to pierce your head, but you dodge the attack.

HP:Healthy MV:Fresh - Primal: Healthy>
f
You panic and attempt to flee!

HP:Healthy MV:Fresh - Primal: Healthy>

Well-Worn Dusty Road
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Healthy MV:Fresh >
n
A Dirt Covered Road
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
s
Well-Worn Dusty Road
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
v
You begin charging towards Primal.

HP:Healthy MV:Fresh >
= % #TICK!!!

*Primal* leaves west.

HP:Healthy MV:Fresh >
= -
*
That person is not here.

HP:Healthy MV:Fresh >
l
Well-Worn Dusty Road
An old, battle-hardened dust choked road passes by forests within the sights of
Fal Moran. Only the rutted part of the road wagons that have faded from memory
signify where the road once ran. The hard packed dirt road has resisted the
numerous advances of grass and weeds over the years due to the frequency of
travellers and battle.
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
w
Alongside a Stream
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
v
That person is not here.

HP:Healthy MV:Fresh >
n
v
Rutted Road From Fal Moran
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
That person is not here.

HP:Healthy MV:Fresh >
s
Alongside a Stream
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.
You feel the presence of someone nearby....

HP:Healthy MV:Fresh >
e
Well-Worn Dusty Road
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
e
Dust Covered Road Outside Fal Moran
[ Exits: e s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
e
Road Outside Fal Moran
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Fresh >
e
Before The Western Gate Of Fal Moran
[ Exits: e w ]
a white stallion is standing here, being ridden by you.

Posted: Thu Nov 09, 2006 1:38 pm
by Trin
Some more boring pk

HP:Healthy MV:Good >
Inside the Dog Gate
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.
A tall white stallion is standing here.

HP:Healthy MV:Good >
q
HP:Healthy MV:Good >
- +
*
You see almost fresh tracks of a trolloc leaving north.
You see almost fresh tracks of a trolloc leaving north.

HP:Healthy MV:Good >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 121 Dodge Bonus: 96, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT

HP:Healthy MV:Good >
not
You will now look around more carefully.

HP:Healthy MV:Good >
n
The Western Boulevard
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
n
A Stretch of Rubble
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
n
Upon a Ruined Boulevard
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
e
Alas, you cannot go that way...

HP:Healthy MV:Good >
e
Alas, you cannot go that way...

HP:Healthy MV:Good >
ne
At the Foot of a Battered Tower
[ Exits: e s u ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
e
Through the Rubble
[ Exits: e w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
e
Within the Ruined Walls
[ Exits: e w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
Within the Ruined Gates of Fal Dara
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Healthy MV:Good >
q
HP:Healthy MV:Good >
- +
*
You see almost fresh tracks of a trolloc leaving south.
You see almost fresh tracks of a trolloc leaving south.

HP:Healthy MV:Good >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 121 Dodge Bonus: 96, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Healthy MV:Good >
s
The Desolate Streets of Fal Dara
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.

HP:Healthy MV:Good >
v
You begin charging towards Nosferatu.

HP:Healthy MV:Good >
= % = -
*
You CHARGE *Nosferatu* right through the middle!
*Nosferatu* grimaces in pain.

HP:Healthy MV:Good - Nosferatu: Beaten>
l nosferatu
f
*Nosferatu* looks pretty hurt.

*Nosferatu* is using:
<worn around neck> a necklace of heavy gold links
<worn around neck> a necklace of heavy gold links
<worn on head> an ivy entwined headband
<worn about body> a dark cloak clasped with a cloven skull and a wicked sword
<worn on back> a large traveler's backpack
<worn on body> a blue silk shirt
<worn on arms> a pair of dark fur sleeves
<worn about waist> a loose copper belt
<worn around wrist> a wristcuff with embedded gems
<worn around wrist> a green dangling circlet
<worn on hands> a pair of smooth black and brown fur gloves
<worn on finger> a ring of chunky stone
<worn on finger> a ring of chunky stone
<wielded> a platinum mace with steel spikes
<worn as shield> a golden engraved shield
<worn on legs> a pair of dark cloth leggings
<worn on feet> a pair of gold-fringed boots

HP:Healthy MV:Good - Nosferatu: Beaten>
PANIC! You couldn't escape!

HP:Healthy MV:Good - Nosferatu: Beaten>

You try to strike *Nosferatu*'s hands, but miss.

HP:Healthy MV:Good - Nosferatu: Beaten>
#TICK-10
f
PANIC! You couldn't escape!

HP:Healthy MV:Good - Nosferatu: Beaten>
f
You panic and attempt to flee!

HP:Healthy MV:Good - Nosferatu: Beaten>

Before the Ruined Keep
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Healthy MV:Good >
n
v
The Desolate Streets of Fal Dara
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.

HP:Healthy MV:Good >
You begin charging towards Nosferatu.

HP:Healthy MV:Good >
= % =
*Nosferatu* tries to claw your head, but you dodge the attack.

HP:Healthy MV:Good - Nosferatu: Beaten>
-
*
No way! You're fighting for your life!

HP:Healthy MV:Good - Nosferatu: Beaten>

You try to strike *Nosferatu*'s shoulders, but miss.

HP:Healthy MV:Good - Nosferatu: Beaten>
l
The Desolate Streets of Fal Dara
Fal Dara was never a beautiful place, but it was once safe and had a pristine
quality. Now, the ruined city streets are completely desolate. The
cobble-stone streets used to be bordered by small houses and shops, but those
same streets are now hedged by heaps of rubble or buildings that have collapsed
or burned to the ground.
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
a white stallion is standing here, being ridden by you.
*Nosferatu* is here, fighting YOU!.

HP:Healthy MV:Good - Nosferatu: Beaten>
f
You panic and attempt to flee!

HP:Healthy MV:Good - Nosferatu: Beaten>
#TICK!!!

*Nosferatu* sends you sprawling with a powerful bash!

HP:Scratched MV:Good - Nosferatu: Beaten>

*Nosferatu* claws your hands extremely hard.

HP:Scratched MV:Excellent - Nosferatu: Beaten>

*Nosferatu* looks at you.

HP:Scratched MV:Excellent - Nosferatu: Beaten>

*Nosferatu* throws back his head and cackles with insane glee!

HP:Scratched MV:Excellent - Nosferatu: Beaten>

*Nosferatu* claws your legs into bloody fragments!

HP:Scratched MV:Excellent - Nosferatu: Beaten>

Before the Ruined Keep
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Scratched MV:Excellent >
n
v
The Desolate Streets of Fal Dara
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.
*Nosferatu* leaves south.

HP:Scratched MV:Excellent >
That person is not here.

HP:Scratched MV:Excellent >
#TICK+10
s
v
Before the Ruined Keep
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.

HP:Scratched MV:Excellent >
You begin charging towards Nosferatu.
*Nosferatu* leaves north.

HP:Scratched MV:Excellent >
= %
*Nosferatu* has arrived from the north.

HP:Scratched MV:Excellent >

*Nosferatu* tries to claw your arms, but you parry the attack.

HP:Scratched MV:Excellent - Nosferatu: Beaten>
= -
*
No way! You're fighting for your life!

HP:Scratched MV:Excellent - Nosferatu: Beaten>

You try to strike *Nosferatu*'s head, but miss.

HP:Scratched MV:Excellent - Nosferatu: Beaten>
sigh
You sigh.

HP:Scratched MV:Excellent - Nosferatu: Beaten>
f
You panic and attempt to flee!

HP:Scratched MV:Excellent - Nosferatu: Beaten>

The Desolate Streets of Fal Dara
[ Exits: e w ]
a white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Scratched MV:Excellent >

*Nosferatu* has arrived from the west.

HP:Scratched MV:Excellent >
w
Before the Ruined Keep
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.

HP:Scratched MV:Excellent >
c
They don't seem to be here.

HP:Scratched MV:Excellent >
n
The Desolate Streets of Fal Dara
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
a white stallion is standing here, being ridden by you.

HP:Scratched MV:Excellent >
s
Before the Ruined Keep
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.

HP:Scratched MV:Excellent >
v
You begin charging towards Nosferatu.

HP:Scratched MV:Excellent >
=
*Nosferatu* tries to claw your waist, but you parry the attack.

HP:Scratched MV:Excellent - Nosferatu: Beaten>
% = - b
Cancelled...

HP:Scratched MV:Excellent - Nosferatu: Beaten>

* - %
You dodge a bash from *Nosferatu* who loses his balance and falls!

HP:Scratched MV:Excellent - Nosferatu: Beaten>
-
*
As *Nosferatu* avoids your bash, you topple over and fall to the ground!

HP:Scratched MV:Excellent - Nosferatu: Beaten>
b
HP:Scratched MV:Excellent - Nosferatu: Beaten>

* - %
You dodge a bash from *Nosferatu* who loses his balance and falls!

HP:Scratched MV:Excellent - Nosferatu: Beaten>
-
*
As *Nosferatu* avoids your bash, you topple over and fall to the ground!

HP:Scratched MV:Excellent - Nosferatu: Beaten>
b
HP:Scratched MV:Excellent - Nosferatu: Beaten>

* - % f

*Nosferatu* sends you sprawling with a powerful bash!

HP:Scratched MV:Excellent - Nosferatu: Beaten>

*Nosferatu* claws your body into bloody fragments!

HP:Hurt MV:Excellent - Nosferatu: Beaten>

*Nosferatu* looks at you.

HP:Hurt MV:Excellent - Nosferatu: Beaten>

*Nosferatu* claws your arms into bloody fragments!

HP:Hurt MV:Excellent - Nosferatu: Beaten>
You panic and attempt to flee!

HP:Hurt MV:Excellent - Nosferatu: Beaten>

The Desolate Streets of Fal Dara
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
a white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Hurt MV:Excellent >
c
They don't seem to be here.

HP:Hurt MV:Excellent >
c
They don't seem to be here.

HP:Hurt MV:Excellent >

*Nosferatu* has arrived from the south.

HP:Hurt MV:Excellent >
c

*Nosferatu* tries to claw your head, but you parry the attack.

HP:Hurt MV:Excellent - Nosferatu: Beaten>
You do the best you can!

HP:Hurt MV:Excellent - Nosferatu: Beaten>
l
The Desolate Streets of Fal Dara
Fal Dara was never a beautiful place, but it was once safe and had a pristine
quality. Now, the ruined city streets are completely desolate. The
cobble-stone streets used to be bordered by small houses and shops, but those
same streets are now hedged by heaps of rubble or buildings that have collapsed
or burned to the ground.
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
*Nosferatu* is here, fighting YOU!.
a white stallion is standing here, being ridden by you.

HP:Hurt MV:Excellent - Nosferatu: Beaten>
cw
Mood changed to: Wimpy

HP:Hurt MV:Excellent - Nosferatu: Beaten>

You try to strike *Nosferatu*'s hands, but miss.

HP:Hurt MV:Excellent - Nosferatu: Beaten>
#TICK-10

You dodge a bash from *Nosferatu* who loses his balance and falls!

HP:Hurt MV:Excellent - Nosferatu: Beaten>
l
The Desolate Streets of Fal Dara
Fal Dara was never a beautiful place, but it was once safe and had a pristine
quality. Now, the ruined city streets are completely desolate. The
cobble-stone streets used to be bordered by small houses and shops, but those
same streets are now hedged by heaps of rubble or buildings that have collapsed
or burned to the ground.
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
*Nosferatu* is here, fighting YOU!.
a white stallion is standing here, being ridden by you.

HP:Hurt MV:Excellent - Nosferatu: Beaten>
f
You panic and attempt to flee!

HP:Hurt MV:Excellent - Nosferatu: Beaten>
n
v
Before the Ruined Keep
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.
You flee head over heels.
The Desolate Streets of Fal Dara
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.

HP:Hurt MV:Excellent >
You begin charging towards Nosferatu.

HP:Hurt MV:Excellent >
= %
*Nosferatu* tries to claw your body, but you parry the attack.

HP:Hurt MV:Excellent - Nosferatu: Beaten>
= -
*
No way! You're fighting for your life!

HP:Hurt MV:Excellent - Nosferatu: Beaten>

You try to strike *Nosferatu*'s legs, but miss.

HP:Hurt MV:Excellent - Nosferatu: Beaten>
sigh
You sigh.

HP:Hurt MV:Excellent - Nosferatu: Beaten>

You dodge a bash from *Nosferatu* who loses his balance and falls!

HP:Hurt MV:Excellent - Nosferatu: Beaten>
f
You panic and attempt to flee!

HP:Hurt MV:Excellent - Nosferatu: Beaten>
#TICK!!!
n
v
You try to strike *Nosferatu*'s legs, but miss.
Before the Ruined Keep
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.
You flee head over heels.
The Desolate Streets of Fal Dara
[ Exits: n s ]
An old wooden bell tower leans to one side as if about to collapse.
An ancient iron bell hangs from the tower, covered in faded scrollwork.
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.

HP:Hurt MV:Fresh >
You begin charging towards Nosferatu.

HP:Hurt MV:Fresh >
= % =
*Nosferatu* tries to claw your hands, but you parry the attack.

HP:Hurt MV:Fresh - Nosferatu: Battered>
-
*
No way! You're fighting for your life!

HP:Hurt MV:Fresh - Nosferatu: Battered>

You try to strike *Nosferatu*'s body, but miss.

HP:Hurt MV:Fresh - Nosferatu: Battered>
f
You panic and attempt to flee!

HP:Hurt MV:Fresh - Nosferatu: Battered>

*Nosferatu* sends you sprawling with a powerful bash!

HP:Hurt MV:Fresh - Nosferatu: Battered>

*Nosferatu* claws your feet extremely hard.

HP:Wounded MV:Fresh - Nosferatu: Battered>
#TICK+10

*Nosferatu* claws your head into bloody fragments!

HP:Wounded MV:Fresh - Nosferatu: Battered>

Within the Ruined Gates of Fal Dara
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Wounded MV:Fresh >
n
#Ok. {door} now equals {gate}.
The gate seems to be closed.

HP:Wounded MV:Fresh >
v
That person is not here.
*Nosferatu* has arrived from the south.

HP:Wounded MV:Fresh >

*Nosferatu* tries to claw your hands, but you parry the attack.

HP:Wounded MV:Fresh - Nosferatu: Battered>
w
No way! You're fighting for your life!

HP:Wounded MV:Fresh - Nosferatu: Battered>
f
You panic and attempt to flee!

HP:Wounded MV:Fresh - Nosferatu: Battered>
w
v
Within the Ruined Walls
[ Exits: e w ]
a white stallion is standing here, being ridden by you.
You flee head over heels.
Through the Rubble
[ Exits: e w ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
That person is not here.

HP:Wounded MV:Fresh >
w
At the Foot of a Battered Tower
[ Exits: e s u ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
e
Through the Rubble
[ Exits: e w ]
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.

HP:Wounded MV:Fresh >
v
You begin charging towards Nosferatu.

HP:Wounded MV:Fresh >
=
*Nosferatu* leaves west.

HP:Wounded MV:Fresh >
%
*Nosferatu* has arrived from the west.

HP:Wounded MV:Fresh >
=
*Nosferatu* tries to claw your feet, but you parry the attack.

HP:Wounded MV:Fresh - Nosferatu: Battered>
-
*
No way! You're fighting for your life!

HP:Wounded MV:Fresh - Nosferatu: Battered>

You try to strike *Nosferatu*'s head, but miss.

HP:Wounded MV:Fresh - Nosferatu: Battered>
f
PANIC! You couldn't escape!

HP:Wounded MV:Fresh - Nosferatu: Battered>
f
You panic and attempt to flee!

HP:Wounded MV:Fresh - Nosferatu: Battered>

You dodge a bash from *Nosferatu* who loses his balance and falls!

HP:Wounded MV:Fresh - Nosferatu: Battered>

At the Foot of a Battered Tower
[ Exits: e s u ]
a white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Wounded MV:Fresh >
e
v
Through the Rubble
[ Exits: e w ]
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.

HP:Wounded MV:Fresh >
You begin charging towards Nosferatu.
*Nosferatu* leaves west.

HP:Wounded MV:Fresh >
= %
*Nosferatu* has arrived from the west.

HP:Wounded MV:Fresh >
=
*Nosferatu* tries to claw your body, but you parry the attack.

HP:Wounded MV:Fresh - Nosferatu: Battered>
-
*
No way! You're fighting for your life!

HP:Wounded MV:Fresh - Nosferatu: Battered>

You try to strike *Nosferatu*'s hands, but miss.

HP:Wounded MV:Fresh - Nosferatu: Battered>
cry
Waaaaah..

HP:Wounded MV:Fresh - Nosferatu: Battered>
f
You panic and attempt to flee!

HP:Wounded MV:Fresh - Nosferatu: Battered>

You dodge a bash from *Nosferatu* who loses his balance and falls!

HP:Wounded MV:Fresh - Nosferatu: Battered>

Within the Ruined Walls
[ Exits: e w ]
a white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Wounded MV:Fresh >
e
Within the Ruined Gates of Fal Dara
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
v
That person is not here.

HP:Wounded MV:Fresh >
w
Within the Ruined Walls
[ Exits: e w ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
w
Through the Rubble
[ Exits: e w ]
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.

HP:Wounded MV:Fresh >
v
You begin charging towards Nosferatu.
*Nosferatu* tries to claw your legs, but you dodge the attack.

HP:Wounded MV:Fresh - Nosferatu: Battered>
= % = f
- Cancelled...
PANIC! You couldn't escape!

HP:Wounded MV:Fresh - Nosferatu: Battered>
f
You panic and attempt to flee!

HP:Wounded MV:Fresh - Nosferatu: Battered>

You dodge a bash from *Nosferatu* who loses his balance and falls!

HP:Wounded MV:Fresh - Nosferatu: Battered>

At the Foot of a Battered Tower
[ Exits: e s u ]
a white stallion is standing here, being ridden by you.
You flee head over heels.

HP:Wounded MV:Fresh >
e
Through the Rubble
[ Exits: e w ]
a white stallion is standing here, being ridden by you.
You feel the presence of someone nearby....
*Nosferatu* is standing here.

HP:Wounded MV:Fresh >
v
You begin charging towards Primal.

HP:Wounded MV:Fresh >
= %
*Nosferatu* leaves west.

HP:Wounded MV:Fresh >

*Nosferatu* has arrived from the west.

HP:Wounded MV:Fresh >
=
*Nosferatu* tries to claw your feet, but you parry the attack.
*Primal* tries to pierce your arms, but you dodge the attack.

HP:Wounded MV:Fresh - Nosferatu: Battered>
- f
Cancelled...
You panic and attempt to flee!

HP:Wounded MV:Fresh - Nosferatu: Battered>

*Primal* shrugs helplessly.

HP:Wounded MV:Fresh - Nosferatu: Battered>

*Primal* growls 'cuos8'

HP:Wounded MV:Fresh - Nosferatu: Battered>
stat

*Primal* tries to pierce your head, but you parry the attack.
*Primal* tries to pierce your arms, but you parry the attack.

HP:Wounded MV:Fresh - Nosferatu: Battered>
#TICK-10
At the Foot of a Battered Tower
[ Exits: e s u ]
a white stallion is standing here, being ridden by you.
You flee head over heels.
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 121 Dodge Bonus: 96, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Fresh >
s

*Nosferatu* has arrived from the east.

HP:Wounded MV:Fresh >
s
Upon a Ruined Boulevard
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
s
A Stretch of Rubble
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
s
The Western Boulevard
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
s
Inside the Dog Gate
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.
A tall white stallion is standing here.

HP:Wounded MV:Fresh >
s
An Intersection Between Cracked Roads
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
Within the Ruined Walls
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Fresh >
dism
You stop riding a white stallion.

HP:Wounded MV:Fresh >
lh 1
A white stallion starts following you.

HP:Wounded MV:Fresh >
s
In Front of a Blackened Tower
[ Exits: n u ]
A white stallion has arrived from the north.

HP:Wounded MV:Excellent >
s
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
u
Climbing the Tower
[ Exits: u d ]
A tall white stallion is standing here.
A shienaran soldier stands here on patrol.
A shienaran soldier stands here on patrol.
A Shienaran sergeant stands here, on patrol.
A white stallion has arrived from below.

HP:Wounded MV:Excellent >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 114 Dodge Bonus: 101, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Excellent >
l
Climbing the Tower
The first chamber of the south-western guard tower is almost entirely black,
like a massive chimney. Soot covers all of the walls and a thick layer of dark
ash covers the floor. There is a winding staircase snaking up the inside of
the walls, also covered by ash. The tower must have been set afire, everything
in it burning and leaving not a trace, except for the ash. The stone itself
did not burn, and the steps seem to offer good footing. At the top of the
stairs sits a dull iron door.
[ Exits: u d ]
A tall white stallion is standing here.
A tall white stallion is standing here.
A shienaran soldier stands here on patrol.
A shienaran soldier stands here on patrol.
A Shienaran sergeant stands here, on patrol.

HP:Wounded MV:Excellent >
c
They don't seem to be here.

HP:Wounded MV:Excellent >
tar
#Defined variables:
{tar} --> {dark}

c
They don't seem to be here.

HP:Wounded MV:Excellent >
c
They don't seem to be here.

HP:Wounded MV:Excellent >
c
They don't seem to be here.

HP:Wounded MV:Excellent >
c
They don't seem to be here.

HP:Wounded MV:Excellent >
l
Climbing the Tower
The first chamber of the south-western guard tower is almost entirely black,
like a massive chimney. Soot covers all of the walls and a thick layer of dark
ash covers the floor. There is a winding staircase snaking up the inside of
the walls, also covered by ash. The tower must have been set afire, everything
in it burning and leaving not a trace, except for the ash. The stone itself
did not burn, and the steps seem to offer good footing. At the top of the
stairs sits a dull iron door.
[ Exits: u d ]
A tall white stallion is standing here.
A tall white stallion is standing here.
A shienaran soldier stands here on patrol.
A shienaran soldier stands here on patrol.
A Shienaran sergeant stands here, on patrol.

HP:Wounded MV:Excellent >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 114 Dodge Bonus: 101, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Excellent >
c
They don't seem to be here.

HP:Wounded MV:Excellent >
c
#TICK!!!
They don't seem to be here.

HP:Wounded MV:Excellent >
c
They don't seem to be here.

HP:Wounded MV:Excellent >
c
They don't seem to be here.

HP:Wounded MV:Excellent >
c
They don't seem to be here.

HP:Wounded MV:Excellent >
c
They don't seem to be here.

HP:Wounded MV:Excellent >
tar
#Defined variables:
{tar} --> {dark}

c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 114 Dodge Bonus: 101, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
where
Players in your Zone
--------------------
Otoan - Climbing the Tower

HP:Wounded MV:Fresh >
l
Climbing the Tower
The first chamber of the south-western guard tower is almost entirely black,
like a massive chimney. Soot covers all of the walls and a thick layer of dark
ash covers the floor. There is a winding staircase snaking up the inside of
the walls, also covered by ash. The tower must have been set afire, everything
in it burning and leaving not a trace, except for the ash. The stone itself
did not burn, and the steps seem to offer good footing. At the top of the
stairs sits a dull iron door.
[ Exits: u d ]
A tall white stallion is standing here.
A tall white stallion is standing here.
A shienaran soldier stands here on patrol.
A shienaran soldier stands here on patrol.
A Shienaran sergeant stands here, on patrol.

HP:Wounded MV:Fresh >
tar
#Defined variables:
{tar} --> {dark}

c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >

*Nosferatu* has arrived from below.

HP:Wounded MV:Fresh >

*Nosferatu* leaves down.

HP:Wounded MV:Fresh >
where
Players in your Zone
--------------------
Otoan - Climbing the Tower

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
cc
HP:Wounded MV:Fresh >
What?!?

HP:Wounded MV:Fresh >
tar
#Defined variables:
{tar} --> {dark}

c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
#TICK+10
They don't seem to be here.

HP:Wounded MV:Fresh >
They don't seem to be here.

HP:Wounded MV:Fresh >
l
Climbing the Tower
The first chamber of the south-western guard tower is almost entirely black,
like a massive chimney. Soot covers all of the walls and a thick layer of dark
ash covers the floor. There is a winding staircase snaking up the inside of
the walls, also covered by ash. The tower must have been set afire, everything
in it burning and leaving not a trace, except for the ash. The stone itself
did not burn, and the steps seem to offer good footing. At the top of the
stairs sits a dull iron door.
[ Exits: u d ]
A tall white stallion is standing here.
A tall white stallion is standing here.
A shienaran soldier stands here on patrol.
A shienaran soldier stands here on patrol.
A Shienaran sergeant stands here, on patrol.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
tar
#Defined variables:
{tar} --> {dark}

c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 114 Dodge Bonus: 101, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
c
They don't seem to be here.

HP:Wounded MV:Fresh >
dn
rh 1
In Front of a Blackened Tower
[ Exits: n u ]
*Primal* is standing here.
*Nosferatu* is standing here.
A white stallion has arrived from above.

HP:Wounded MV:Excellent >
n
Within the Ruined Walls
[ Exits: n s ]
A white stallion has arrived from the south.

HP:Wounded MV:Excellent >
n
You begin riding a white stallion.
A white stallion stops following you.

HP:Wounded MV:Excellent >
n
An Intersection Between Cracked Roads
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
Inside the Dog Gate
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.
A tall white stallion is standing here.

HP:Wounded MV:Excellent >
The Western Boulevard
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
n
A Stretch of Rubble
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
n
Upon a Ruined Boulevard
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
s
A Stretch of Rubble
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
s
The Western Boulevard
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
s
Inside the Dog Gate
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.
A tall white stallion is standing here.
*Nosferatu* tries to claw your feet, but you dodge the attack.

HP:Wounded MV:Excellent - Nosferatu: Battered>
w

You try to strike *Nosferatu*'s body, but miss.
*Nosferatu* tries to claw your body, but you dodge the attack.

HP:Wounded MV:Excellent - Nosferatu: Battered>
w
No way! You're fighting for your life!

HP:Wounded MV:Excellent - Nosferatu: Battered>
No way! You're fighting for your life!

HP:Wounded MV:Excellent - Nosferatu: Battered>
f
You panic and attempt to flee!

HP:Wounded MV:Excellent - Nosferatu: Battered>

An Intersection Between Cracked Roads
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.
*Primal* is standing here.
You flee head over heels.

HP:Wounded MV:Excellent >
n
Inside the Dog Gate
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.
A tall white stallion is standing here.

HP:Wounded MV:Excellent >
n

*Nosferatu* leaves south.

HP:Wounded MV:Excellent >
The Western Boulevard
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
n
A Stretch of Rubble
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
e
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
n
Upon a Ruined Boulevard
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
e
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
e
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 121 Dodge Bonus: 96, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Excellent >
n
At the Foot of a Battered Tower
[ Exits: e s u ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
e
Through the Rubble
[ Exits: e w ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
e
Within the Ruined Walls
[ Exits: e w ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
e
Within the Ruined Gates of Fal Dara
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 121 Dodge Bonus: 96, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Wounded MV:Excellent >
not
You look around less carefully.

HP:Wounded MV:Excellent >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 121 Dodge Bonus: 96, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT

HP:Wounded MV:Excellent >
l
Within the Ruined Gates of Fal Dara
The ruined gates of Fal Dara stand here upon rusty hinges. The old, wrought
iron making up the gates is bent and mangled, and even torn apart in some
areas, but the blackened gates still manage to stand upright. Score marks and
nicks adorn almost every section of the metal, showing that they were well made
and able to withstand some abuse. Unfortunately, these gates did not prevent
the destruction of Fal Dara.
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
w
Within the Ruined Walls
[ Exits: e w ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
w
Through the Rubble
[ Exits: e w ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
s
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
s
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
w
At the Foot of a Battered Tower
[ Exits: e s u ]
a white stallion is standing here, being ridden by you.
*Primal* is standing here.

HP:Wounded MV:Excellent >
s
Upon a Ruined Boulevard
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
s
A Stretch of Rubble
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
s
The Western Boulevard
[ Exits: n s ]
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.
*Nosferatu* leaves north.

HP:Wounded MV:Excellent >
w
Alas, you cannot go that way...

HP:Wounded MV:Excellent >
s
Inside the Dog Gate
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.
A tall white stallion is standing here.

HP:Wounded MV:Excellent >
w
#Ok. {door} now equals {ruinedgate}.
The ruinedgate seems to be closed.
*Nosferatu* has arrived from the north.

HP:Wounded MV:Excellent >

*Nosferatu* tries to claw your head, but you parry the attack.

HP:Wounded MV:Excellent - Nosferatu: Battered>
i
You open the ruinedgate.

HP:Wounded MV:Excellent - Nosferatu: Battered>
w
No way! You're fighting for your life!

HP:Wounded MV:Excellent - Nosferatu: Battered>
f
You panic and attempt to flee!

HP:Wounded MV:Excellent - Nosferatu: Battered>

Nosferatu closes the ruinedgate.

HP:Wounded MV:Excellent - Nosferatu: Battered>
i
The Western Boulevard
[ Exits: n s ]
a white stallion is standing here, being ridden by you.
You flee head over heels.
You don't see a ruinedgate here.

HP:Wounded MV:Excellent >
s
s
Inside the Dog Gate
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.
A tall white stallion is standing here.

HP:Wounded MV:Excellent >
An Intersection Between Cracked Roads
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
s
Within the Ruined Walls
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 121 Dodge Bonus: 96, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT

HP:Wounded MV:Excellent >

*Nosferatu* has arrived from the north.

HP:Wounded MV:Excellent >

*Nosferatu* tries to claw your arms, but you dodge the attack.

HP:Wounded MV:Excellent - Nosferatu: Battered>
f
You panic and attempt to flee!

HP:Wounded MV:Excellent - Nosferatu: Battered>
n
i
w
#TICK-10
In Front of a Blackened Tower
[ Exits: n u ]
a white stallion is standing here, being ridden by you.
You flee head over heels.
Within the Ruined Walls
[ Exits: n s ]
a white stallion is standing here, being ridden by you.
*Nosferatu* is standing here.

HP:Wounded MV:Excellent >
You don't see a ruinedgate here.

HP:Wounded MV:Excellent >
Alas, you cannot go that way...

HP:Wounded MV:Excellent >

You dodge a bash from *Nosferatu* who loses his balance and falls!

HP:Wounded MV:Excellent - Nosferatu: Battered>
n
No way! You're fighting for your life!

HP:Wounded MV:Excellent - Nosferatu: Battered>
f
PANIC! You couldn't escape!

HP:Wounded MV:Excellent - Nosferatu: Battered>
f
You panic and attempt to flee!

HP:Wounded MV:Excellent - Nosferatu: Battered>

*Nosferatu* tries to claw your body, but you parry the attack.

HP:Wounded MV:Excellent - Nosferatu: Battered>
n

*Primal* tries to pierce your head, but you dodge the attack.

HP:Wounded MV:Excellent - Nosferatu: Battered>
In Front of a Blackened Tower
[ Exits: n u ]
a white stallion is standing here, being ridden by you.
You flee head over heels.
Within the Ruined Walls
[ Exits: n s ]
a white stallion is standing here, being ridden by you.
*Primal* is standing here.
*Nosferatu* is standing here.

HP:Wounded MV:Excellent >

*Nosferatu* leaves north.

HP:Wounded MV:Excellent >
n
An Intersection Between Cracked Roads
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
i
You don't see a ruinedgate here.

HP:Wounded MV:Excellent >
w
Alas, you cannot go that way...
*Nosferatu* has arrived from the north.

HP:Wounded MV:Excellent >
n

*Nosferatu* leaves south.

HP:Wounded MV:Excellent >
Inside the Dog Gate
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.
A tall white stallion is standing here.

HP:Wounded MV:Excellent >

*Nosferatu* has arrived from the south.

HP:Wounded MV:Excellent >
i

*Nosferatu* leaves north.

HP:Wounded MV:Excellent >
w
You open the ruinedgate.

HP:Wounded MV:Excellent >
Before a Small Gate to Fal Dara
[ Exits: e s w ]
a white stallion is standing here, being ridden by you.
A large elk stares at you.
A large elk stares at you.

HP:Wounded MV:Excellent >
s
#TICK!!!
s
Before the Ruined Walls
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.

HP:Wounded MV:Excellent >
Atop the Rubble
[ Exits: n ]
a white stallion is standing here, being ridden by you.
A tall white stallion is standing here.
A large elk stares at you.

HP:Wounded MV:Excellent >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 121 Dodge Bonus: 96, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT

HP:Wounded MV:Excellent >
dism
You stop riding a white stallion.

HP:Hurt MV:Fresh >
rh 2
You begin riding a white stallion.

HP:Hurt MV:Fresh >
n
Before the Ruined Walls
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
w
On the Outskirts of Fal Dara
[ Exits: n e ]
a white stallion is standing here, being ridden by you.
A large elk stares at you.
A large elk stares at you.
A large elk stares at you.
A grove deer prances in the woods, frolicing around.

HP:Hurt MV:Fresh >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 121 Dodge Bonus: 96, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT

HP:Hurt MV:Fresh >
sc
#Ok. {report} now equals {266}.
#Ok. {maxhit} now equals {339}.
You have 266(339) hit and 133(133) movement points.
You have scored 168917437 exp, 0 total quest points
You need 7082563 exp to reach your next level.
You have been playing for 1 days and 1 hours.
You have gathered 7 Weave Points so far.
This ranks you as Otoan Skye (level 38)
You are not a member of any clans.
Your mount is full of energy.
You are riding a white stallion.
You are standing.

HP:Hurt MV:Fresh >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 121 Dodge Bonus: 96, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT

HP:Hurt MV:Fresh >
c
They don't seem to be here.

HP:Hurt MV:Fresh >
not
c
You will now look around more carefully.

HP:Hurt MV:Fresh >
They don't seem to be here.

HP:Hurt MV:Fresh >
tar
#Defined variables:
{tar} --> {dark}

n
c
On the Outskirts of Fal Dara
[ Exits: e s w ]
a white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
They don't seem to be here.

HP:Hurt MV:Fresh >
w
The Road to Fal Dara
[ Exits: e w ]
a white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
w
A Bend in the Road
[ Exits: e s ]
a white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
#TICK+10
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 121 Dodge Bonus: 96, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Hurt MV:Fresh >
s
The Fal Moran-Fal Dara Road
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
s
The Fal Moran-Fal Dara Road
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
s
Upon the Broken Road
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
w
Alas, you cannot go that way...

HP:Hurt MV:Fresh >
s
The Fal Moran-Fal Dara Road
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
s
A Turn in the Road
[ Exits: n w ]
a white stallion is standing here, being ridden by you.

HP:Hurt MV:Fresh >
w
A Bend in the Road
[ Exits: e s ]
a white stallion is standing here, being ridden by you.
A proud veteran Shienaran soldier stands here, ready for battle.
A large elk stares at you.
A large elk stares at you.
A large elk stares at you.

HP:Hurt MV:Fresh >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 121 Dodge Bonus: 96, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Hurt MV:Fresh >
l
A Bend in the Road
The road from the capital to the northern-most fortress of Shienar was built as
straight as an arrow, but now there are several bends and twists in the road.
One of the larger bends lies in the road here, created by the encroachments of
the verge in several areas of the road.
[ Exits: e s ]
a white stallion is standing here, being ridden by you.
A proud veteran Shienaran soldier stands here, ready for battle.
A large elk stares at you.
A large elk stares at you.
A large elk stares at you.

HP:Hurt MV:Fresh >
c

*Nosferatu* has arrived from the south.

HP:Hurt MV:Fresh >
You try to strike *Nosferatu*'s shoulders, but miss.

HP:Hurt MV:Fresh - Nosferatu: Battered>

*Nosferatu* tries to claw your body, but you dodge the attack.
You try to strike *Nosferatu*'s feet, but miss.

HP:Hurt MV:Fresh - Nosferatu: Battered>
tar
#Defined variables:
{tar} --> {dark}

l
A Bend in the Road
The road from the capital to the northern-most fortress of Shienar was built as
straight as an arrow, but now there are several bends and twists in the road.
One of the larger bends lies in the road here, created by the encroachments of
the verge in several areas of the road.
[ Exits: e s ]
*Nosferatu* is here, fighting YOU!.
a white stallion is standing here, being ridden by you.
A proud veteran Shienaran soldier stands here, ready for battle.
A large elk stares at you.
A large elk stares at you.
A large elk stares at you.

HP:Hurt MV:Fresh - Nosferatu: Battered>

You try to strike *Nosferatu*'s legs, but miss.

HP:Hurt MV:Fresh - Nosferatu: Battered>
l soldier
Looking to be prepared for a battle, this proud Shienaran has the look of an
experianced fighter. Standing tall, he looks to have had many encounters with
Shadowspawn in his years, making him a tough target for one to take down.
A veteran shienaran soldier is in excellent condition.

a veteran shienaran soldier is using:
<worn on head> a small round topped helmet
<worn about body> a light brown traveling cloak
<worn on body> a chainmail tunic
<worn on shoulders> a set of blue woven shoulder coverings
<worn on arms> a pair of gold-embroidered silk sleeves
<worn about waist> a loose copper belt
<worn on hands> a pair of studded leather gloves
<wielded> a single-edged broadsword
<worn as shield> a heavy steel shield
<worn on legs> a pair of chainmail leggings
<worn on feet> a pair of polished steel boots

HP:Hurt MV:Fresh - Nosferatu: Battered>

*Nosferatu* sends you sprawling with a powerful bash!

HP:Hurt MV:Fresh - Nosferatu: Battered>

A large elk leaves south.
A veteran shienaran soldier tries to slash *Nosferatu*'s legs, but he dodges the attack.

HP:Hurt MV:Fresh - Nosferatu: Battered>

A veteran shienaran soldier tries to slash *Nosferatu*'s hands, but he parries the attack.
*Nosferatu* claws your body into bloody fragments!

HP:Wounded MV:Fresh - Nosferatu: Battered>

*Primal* leaves south.

HP:Wounded MV:Fresh - Nosferatu: Battered>

*Primal* tries to pierce your body, but you parry the attack.

HP:Wounded MV:Fresh - Nosferatu: Battered>
l

*Primal* tries to pierce your arms, but you parry the attack.
A veteran shienaran soldier tries to slash *Nosferatu*'s head, but he dodges the attack.
*Nosferatu* claws your waist into bloody fragments!

HP:Wounded MV:Fresh - Nosferatu: Battered>
sigh
A Bend in the Road
The road from the capital to the northern-most fortress of Shienar was built as
straight as an arrow, but now there are several bends and twists in the road.
One of the larger bends lies in the road here, created by the encroachments of
the verge in several areas of the road.
[ Exits: e s ]
*Primal* is here, fighting YOU!.
*Nosferatu* is here, fighting YOU!.
a white stallion is standing here, being ridden by you.
a veteran shienaran soldier is here, fighting *Nosferatu*!.
A large elk stares at you.
A large elk stares at you.

HP:Wounded MV:Fresh - Nosferatu: Battered>
You sigh.

HP:Wounded MV:Fresh - Nosferatu: Battered>
f
You panic and attempt to flee!

HP:Wounded MV:Fresh - Nosferatu: Battered>

*Primal* shrugs helplessly.

HP:Wounded MV:Fresh - Nosferatu: Battered>

*Primal* tries to pierce your body, but you dodge the attack.
A veteran shienaran soldier tries to slash *Nosferatu*'s arms, but he parries the attack.

HP:Wounded MV:Fresh - Nosferatu: Battered>

*Nosferatu* sends you sprawling with a powerful bash!

HP:Wounded MV:Fresh - Nosferatu: Battered>

*Primal* pierces your body very hard.
A veteran shienaran soldier tries to slash *Nosferatu*'s body, but he parries the attack.
*Nosferatu* claws your head extremely hard.

HP:Wounded MV:Fresh - Nosferatu: Battered>

*Nosferatu* grins evilly.

HP:Wounded MV:Fresh - Nosferatu: Battered>

*Primal* pierces your shoulders very hard.
A veteran shienaran soldier tries to slash *Nosferatu*'s arms, but he parries the attack.
*Nosferatu* claws your head into bloody fragments!

HP:Battered MV:Fresh - Nosferatu: Battered>
s
s
A Heap of Rubble
[ Exits: n s ]
a white stallion is standing here, being ridden by you.
A large elk stares at you.
You flee head over heels.
The Fal Moran-Fal Dara Road
[ Exits: n s ]
a white stallion is standing here, being ridden by you.
A large elk stares at you.

HP:Battered MV:Fresh >
The Fal Moran Road
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
s
The Fal Moran Road
[ Exits: n s ]
a white stallion is standing here, being ridden by you.
A small buck is here, looking frisky.

HP:Battered MV:Fresh >
s
s
Turn in the Road
[ Exits: n w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered MV:Fresh >
w
Alas, you cannot go that way...

HP:Battered MV:Fresh >
w
The Fal Moran Road
[ Exits: e s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
w
Curve in the Road
[ Exits: e s ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
w
Alas, you cannot go that way...

HP:Battered MV:Fresh >
Alas, you cannot go that way...

HP:Battered MV:Fresh >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 121 Dodge Bonus: 96, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT
NOTICE

HP:Battered MV:Fresh >
s
Intersection in the Road
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
s
s
Trail through the Trees
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
A Small Lake Beside the Road
[ Exits: n w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
not
You look around less carefully.

HP:Battered MV:Fresh >
w
A Crossroads in the Forest
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
w
w
Road Through the Forest
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
The Fal Moran Road
[ Exits: e w ]
a white stallion is standing here, being ridden by you.
A small buck is here, looking frisky.

HP:Battered MV:Fresh >
ww
Turn in the Road
[ Exits: e s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
You cannot ride in there!

HP:Battered MV:Fresh >
s
The Fal Moran Road
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
s
Curve in the Fal Moran Road
[ Exits: n w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
w
Intersection in the Forest
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
s
Dense Pines
[ Exits: n s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
s
Path Along the Road
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
s
#TICK-10
Alas, you cannot go that way...

HP:Battered MV:Fresh >
s
s
Alas, you cannot go that way...

HP:Battered MV:Fresh >
w
Alas, you cannot go that way...

HP:Battered MV:Fresh >
w
Road through the Forest
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
Thick Foliage
[ Exits: n e ]
a white stallion is standing here, being ridden by you.
A small deer is here watching over herself.
a gnarled ancient tree is standing here.

HP:Battered MV:Fresh >
s
s
Alas, you cannot go that way...

HP:Battered MV:Fresh >
Alas, you cannot go that way...

HP:Battered MV:Fresh >
e
Road through the Forest
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
s
Passage on a Narrow Road
[ Exits: n s ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
s
Curve in the Road
[ Exits: n w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered MV:Fresh >
w
Narrow Road Through the Forest
[ Exits: e w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
w
Road Beside a Path
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
w
Up the Fal Moran Road
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
stat
You are a 41 year old male human ranger.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 205 pounds, weight carried 0.0 lbs, worn: 21.0 lbs.
Offensive Bonus: 121 Dodge Bonus: 96, Parry Bonus: 138
Your abilities are: Str: 15, Int: 14, Wis: 12, Dex: 18, Con: 17
You have died 8 times, 7 times to other players, 1 times to monsters, and killed 5 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
NO QUIT

HP:Battered MV:Fresh >
w
The Fal Moran Road
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
w
w
The Fal Moran Road
[ Exits: e s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
Road Beside a Path
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
s
The Forest Beside the Road
[ Exits: n w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
s
Alas, you cannot go that way...

HP:Battered MV:Fresh >
w
A Copse in the Forest
[ Exits: n e w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
w
A Dense Wooded Area
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.
A large elk stares at you.

HP:Battered MV:Fresh >
n
Along the Fal Moran Road
[ Exits: e s w ]
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
s
A Dense Wooded Area
[ Exits: n e s w ]
a white stallion is standing here, being ridden by you.
A large elk stares at you.

HP:Battered MV:Fresh >
s
Near the Gates of Fal Moran
[ Exits: n w ]
The corpse of a white stallion is lying here.
A large, cooked slab of meat is lying here, waiting to be eaten.
a white stallion is standing here, being ridden by you.

HP:Battered MV:Fresh >
w
At the Gates of Fal Moran
[ Exits: n e s ]
a white stallion is standing here, being ridden by you.
A large elk stares at you.

HP:Battered MV:Fresh >
call
s
You call for the toweringgate to be open.
The toweringgate is opened from the other side.

HP:Battered MV:Fresh >
The Towering North Gate of Fal Moran
[ Exits: n e s w ]

Posted: Thu Nov 09, 2006 1:39 pm
by Guest
what are you expecting?

Posted: Thu Nov 09, 2006 1:40 pm
by Trin
Can something please please PLEASE be done about this. I say increase all ob so it gets through high end dodge occassionally.

Posted: Thu Nov 09, 2006 1:47 pm
by Guest
Charging / stabing weapons should have high OB so kills can be finnnished off, i think... well nothign insane but something that can break high ob ocasionaly.

Posted: Thu Nov 09, 2006 2:12 pm
by Primal
I think charges should be blicks always - you eat a charge you should be dead. They are damm hard to pull off in any event.

Same for stabs - they should all be blicks. Or maybe 40% chance of blick.

To level the playing field up the damage on all weapons - my view of pk is that you should have winners and losers - the more chance the is of dying and/or making kills the more fun all round.