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Pk Dead then Alt

Posted: Tue Jun 07, 2011 1:03 pm
by Chase
Can we stop this? Why are people allowed to die and ignore the 10 mins to get out of circle by jumping on an alt and saving 5 mins? This is the second day in a row this has happened when I was on.

Re: Pk Dead then Alt

Posted: Tue Jun 07, 2011 1:16 pm
by Barf
I would be good for forcing an 8 minute wait after death. The 10 then 3 seems a little excessive though.

Re: Pk Dead then Alt

Posted: Tue Jun 07, 2011 2:25 pm
by Galnor
It's a damned crossroads.

Re: Pk Dead then Alt

Posted: Tue Jun 07, 2011 2:26 pm
by Galnor
We shall remedy this blasphemy with a word filter!

Re: Pk Dead then Alt

Posted: Tue Jun 07, 2011 2:28 pm
by Galnor
Phantasm brought up the idea of allowing some kind of crossrace chat channel. My initial reaction is, "that couldn't possibly go well" but am interested what others think.

Re: Pk Dead then Alt

Posted: Tue Jun 07, 2011 2:43 pm
by Ifrit
i like it!

but, chat only when no quit is less than 2 tics? if imped make it a privilege that can be revoked if abused, and set rules around its use

remove language barrier!!!

Re: Pk Dead then Alt

Posted: Tue Jun 07, 2011 3:17 pm
by Chase
Why? And how does that have any effect on people quitting out from CIRCLE and jumping on an alt to pk again? With porting mobs in place they can back in pk within 5 mins..

Re: Pk Dead then Alt

Posted: Tue Jun 07, 2011 3:18 pm
by Chase
It is C.IRCLE. Stop messing it up with your filter!

Re: Pk Dead then Alt

Posted: Tue Jun 07, 2011 4:29 pm
by Galnor
Chase you used to be the worst offender of the death & switch thing. I am surprised you show resistance!

Re: Pk Dead then Alt

Posted: Tue Jun 07, 2011 4:50 pm
by Chase
Not anymore! That was like 4 years ago I was young. Now I wait in c.ircle

Re: Pk Dead then Alt

Posted: Wed Jun 08, 2011 1:33 pm
by Phantasm
that's pretty gay, stop doing that you gay fags

Re: Pk Dead then Alt

Posted: Wed Jun 08, 2011 1:36 pm
by Phantasm
oh also, galnor that was SO not your reaction, your reaction was oh i've actually thought about doing that before, let's try it and see how it works, galnor made of LIES

the idea was, remove the ability to see if other players are online on the other side, but have a crossrace channel. here's a refinement of that - make it so that you can see if there "are players" on the other side, but not the number. just a yes/no thing.