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ouch for Barf.

Posted: Wed Mar 23, 2011 12:19 am
by Kyrana
so this SUCKS. even from my point of view, and i feel sorry for barf..... he landed i think 2 of like 10ish bashes on me and ultimately died to decay even though i got the kill hit.. :( here is the last bit of the pk

Alongside a Clearing
The thinning woods allow for more room here in the forest. The scorch marks
and burnt ground are ever more prominant here, and what's left of the bear pine
shrubberies seem to have been hacked and slashed apart. The clearing to the
west seems to be even more devoid of vegetation.
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Hurt SP:Flickering MV:Fresh >
s
*Barf* has arrived from the north.

HP:Hurt SP:Flickering MV:Fresh >
*Barf* tries to thrash your arms, but misses.

HP:Hurt SP:Flickering MV:Fresh - Barf: Battered>
No way! You're fighting for your life!

HP:Hurt SP:Flickering MV:Fresh - Barf: Battered>
2
You begin channeling the appropriate flows...

HP:Hurt SP:Flickering MV:Fresh - Barf: Battered>
= =
* + - = % = You dodge a bash from *Barf* who loses his balance and falls!

HP:Hurt SP:Flickering MV:Fresh - Barf: Battered>
- +
* Okay.
*Barf* screams in agony and tears at his skin as your flows of Fire char his insides.
You slice *Barf*'s hands.

HP:Hurt SP:Flickering MV:Fresh - Barf: Beaten>
*Barf* panics, and attempts to flee!

HP:Hurt SP:Flickering MV:Fresh - Barf: Beaten>
*Barf* leaves east.

HP:Hurt SP:Flickering MV:Fresh >
kh
kh
They don't seem to be here.

HP:Hurt SP:Flickering MV:Fresh >
They don't seem to be here.

HP:Hurt SP:Flickering MV:Fresh >
sc
You have 255(288) hit, 32(196) mana, and 152(152) movement points.
You have scored 377457445 exp, 153 total quest points
You need 18542555 exp to reach your next level.
You have been playing for 7 days and 5 hours.
You have gathered 180 Weave Points so far.
This ranks you as Kyrana Fissure, Apprentice of the Blue Ajah (level 49)
You are in the following clans:
White Tower : 153 Quest Points, rank 4, -3 Quest Points to rank.
You have acquired 3 feat points.
You are riding a black warhorse.
Your mount looks strong.
You are standing.

HP:Hurt SP:Flickering MV:Fresh >
kh
kh
They don't seem to be here.

HP:Hurt SP:Flickering MV:Fresh >
e
They don't seem to be here.

HP:Hurt SP:Flickering MV:Fresh >
kh
In the Woods
The pine wood forest and shrubberies are still extremely thick here, but some
space is still available to maneuver and navigate. More light is able to
penetrate through the branches above, but the herbacious layer is still almost
nonexistant, despite the availability of sunlight. It almost seems as though
the smaller plants had been burnt away, due to the scorch marks left on the
bare ground and adjacent shrubberies.
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
A black warhorse is standing here, being ridden by you.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.

HP:Hurt SP:Flickering MV:Fresh >
1
They don't seem to be here.

HP:Hurt SP:Flickering MV:Fresh >
s
Who do you wish to channel this weave upon?

HP:Hurt SP:Flickering MV:Fresh >
kh
In the Woods
The woods here become very thick again. In addition, the bear pine shrubberies
occupy almost all of the available walking space, making it next to impossible
to move around. The only available exits are those leading back to the west
and north, into less thickly spaced woods.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
*Barf* is standing here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.

HP:Hurt SP:Flickering MV:Fresh >
1
You slice *Barf*'s waist hard.

HP:Hurt SP:Flickering MV:Fresh - Barf: Critical>
You begin channeling the appropriate flows...

HP:Hurt SP:Flickering MV:Fresh - Barf: Critical>
= -
* Okay.
Your flows of Fire burst into existance, and lick at *Barf*'s skin.
A Ko'bal trolloc assists *Barf*.
A Ko'bal trolloc tries to pierce your head, but misses.
A Dhjin'nen trolloc assists a Ko'bal trolloc.

HP:Hurt SP:Flickering MV:Fresh - Barf: Critical>
1
You begin channeling the appropriate flows...

HP:Hurt SP:Flickering MV:Fresh - Barf: Critical>
= - A Dhjin'nen trolloc tries to blast your feet, but misses.
A Ko'bal trolloc tries to pierce your hands, but misses.
A Ko'bal trolloc tries to pierce your legs, but misses.
You are interrupted and stop what you are doing.
A Ko'bal trolloc barely pierces your hands.
You barely slice *Barf*'s legs.

HP:Hurt SP:Flickering MV:Fresh - Barf: Critical>
*Barf* sends you sprawling with a powerful bash!

HP:Hurt SP:Flickering MV:Fresh - Barf: Critical>
1
TICK IN 5 SECONDS.
A Dhjin'nen trolloc blasts your legs very hard.
A Ko'bal trolloc pierces your hands.
A Ko'bal trolloc barely pierces your head.
A Ko'bal trolloc pierces your feet.
A Ko'bal trolloc pierces your body.
*Barf* thrashes your head extremely hard.

HP:Wounded SP:Flickering MV:Fresh - Barf: Critical>
1
A Dhjin'nen trolloc blasts your body hard.
A Ko'bal trolloc pierces your legs.
A Ko'bal trolloc pierces your body.
A Ko'bal trolloc tickles your legs as he pierces you.
*Barf* thrashes your hands extremely hard.
You slice *Barf*'s body.
A sharp anguished howl sounds before cutting off suddenly.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Barf*'s death cry.
*Barf* is dead! R.I.P.

Re: ouch for Barf.

Posted: Wed Mar 23, 2011 12:32 am
by Kyrana
again, i'm sorry. i feel really bad this time because you started at wounded :((( but lucky bashes at patty :D they hurt...

HP:Critical SP:Flickering MV:Fresh >
You have 19(288) hit, 12(196) mana, and 152(152) movement points.
You have scored 378879941 exp, 153 total quest points
You need 17120059 exp to reach your next level.
You have been playing for 7 days and 6 hours.
You have gathered 307 Weave Points so far.
This ranks you as Kyrana Fissure, Apprentice of the Blue Ajah (level 49)
You are in the following clans:
White Tower : 153 Quest Points, rank 4, -3 Quest Points to rank.
You have acquired 3 feat points.
You are riding a black warhorse.
Your mount looks strong.
You are standing.

HP:Critical SP:Flickering MV:Fresh >
kh
kh
kh
*Barf* has arrived from the east.
You slice *Barf*'s hands.

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
kh
You do the best you can!

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
A Shienaran scout assists you!
You do the best you can!

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
You do the best you can!

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
1
You are not in touch with the True Source.

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
*Barf* panics, and attempts to flee!

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
em
1
You surrender yourself to saidar as you embrace the True Source.

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
*Barf* leaves north.
Who do you wish to channel this weave upon?

HP:Critical SP:Flickering MV:Fresh >
kh
They don't seem to be here.

HP:Critical SP:Flickering MV:Fresh >
n
Road Beside an Old Fortification
Close to the side of the dirt road, a ruined fortification stands, marking the
border which no longer exists between Shienar and Malkier of old. Looking as
though abandoned for several years, most of the walls had crumbled, and the
rest of the ancient structure ready to crumble as well. The stairs on the
eastern side of the fortification that led to what must have once been a watch
turret had long since fallen into disrepair, allowing for no way up.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Critical SP:Flickering MV:Fresh >
kh
1
They don't seem to be here.

HP:Critical SP:Flickering MV:Fresh >
n
Who do you wish to channel this weave upon?

HP:Critical SP:Flickering MV:Fresh >
kh
The Road to Tarwin's Gap
The road to Tarwin's Gap is barely more than a narrow path beaten into the dirt
here between the forests to either side, the paved road having ended, falling
into disarray, no longer maintained after the death of Malkier.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Critical SP:Flickering MV:Fresh >
They don't seem to be here.

HP:Critical SP:Flickering MV:Fresh >
1n
What?!?

HP:Critical SP:Flickering MV:Fresh >
n
n
The Road to Tarwin's Gap
The dusty road continues further and deeper into the forested Borderlands.
The way becomes very narrow between the encroaching forest to either side of
the dirt road, allowing for no way to escape except down one direction or the
other of the road.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Critical SP:Flickering MV:Fresh >
n
The Road to Tarwin's Gap
The woods to either side of the dirt road are very thick, allowing for
virtually no passage east or west, forcing one to continue down the simple,
dusty road.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.

HP:Critical SP:Flickering MV:Fresh >
kh
Down Towards Tarwin's Gap
The dirt road continues to meander through the forested Borderlands. Towards
the north, the road gently slopes downwards. The verge to the east is not very
thick, however, allowing for a passage into the trees.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.

HP:Critical SP:Flickering MV:Fresh >
They don't seem to be here.

HP:Critical SP:Flickering MV:Fresh >
e
e
Off the Road
The sparse trees covering the earth here off the main road are tall, but not
closely spaced, offering some passage. The road can be seen through the trees
to the west and north. The trees become thicker and more closely spaced to the
east, but a way can still be picked through the trees.
[ Exits: n e w ]
The bloody scalp of a Shienaran scout.
A black warhorse is standing here, being ridden by you.

HP:Critical SP:Flickering MV:Fresh >
Amongst the Woods
The forest suddenly becomes thicker and looms menacingly, deeper within the
woods. The closely spaced trees blot out the sky, allowing for very little to
no light to come through. The resulting understory and herbacious layer are
very thin and sparse, except for very thick and dry bear pine shrubberies,
bereft of leaves and flowers. A small path has been cut through the bear
pines, however, almost savagely, allowing for a thin path.
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.

HP:Critical SP:Flickering MV:Fresh >
s
Deep Within the Woods
The thin path cut through the shrubberies continues here, deeper into the
forest. Very little light manages to meander through the branches of pine and
oak above, but enough filters through to light the path. Very little besides
more trees can be seen to the east, but a clearing is visible to the south.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.

HP:Critical SP:Flickering MV:Fresh >
s
A Clearing Within the Woods
The clearing here is bereft of trees and shrubbery alike. Stumps and scorch
marks spot the bare earth. This desolation is bordered by the forest on all
sides, but the only way actually blocked by impassably thick trees is to the
west.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.

HP:Critical SP:Flickering MV:Fresh >
kh
They don't seem to be here.

HP:Critical SP:Flickering MV:Fresh >
e
Alongside a Clearing
The thinning woods allow for more room here in the forest. The scorch marks
and burnt ground are ever more prominant here, and what's left of the bear pine
shrubberies seem to have been hacked and slashed apart. The clearing to the
west seems to be even more devoid of vegetation.
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Critical SP:Flickering MV:Fresh >
kh
They don't seem to be here.

HP:Critical SP:Flickering MV:Fresh >
n
An Impassable Thicket
The way further into the woods is blocked off by a large thicket of
shrubberies, the hedge almost as tall as an ogier. The pine and oak trees
beyond seem normal enough, what little can be seen of them due to the lack of
sun light, but the trees here are stunted, and the shrubberies seem almost
unnaturally high.
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.

HP:Critical SP:Flickering MV:Fresh >
kh
They don't seem to be here.

HP:Critical SP:Flickering MV:Fresh >
sc
You have 37(288) hit, 48(196) mana, and 152(152) movement points.
You have scored 378886341 exp, 153 total quest points
You need 17113659 exp to reach your next level.
You have been playing for 7 days and 6 hours.
You have gathered 307 Weave Points so far.
This ranks you as Kyrana Fissure, Apprentice of the Blue Ajah (level 49)
You are in the following clans:
White Tower : 153 Quest Points, rank 4, -3 Quest Points to rank.
You have acquired 3 feat points.
You are riding a black warhorse.
Your mount looks strong.
You are standing.

HP:Critical SP:Flickering MV:Fresh >
scan e
There doesn't appear to be anything in that direction.

HP:Critical SP:Flickering MV:Fresh >
s
Alongside a Clearing
The thinning woods allow for more room here in the forest. The scorch marks
and burnt ground are ever more prominant here, and what's left of the bear pine
shrubberies seem to have been hacked and slashed apart. The clearing to the
west seems to be even more devoid of vegetation.
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.

HP:Critical SP:Flickering MV:Fresh >
scan e
HP:Critical SP:Flickering MV:Fresh >
- +
* *Barf* is standing here.
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.

HP:Critical SP:Flickering MV:Fresh >
sc
You have 37(288) hit, 48(196) mana, and 152(152) movement points.
You have scored 378886341 exp, 153 total quest points
You need 17113659 exp to reach your next level.
You have been playing for 7 days and 6 hours.
You have gathered 307 Weave Points so far.
This ranks you as Kyrana Fissure, Apprentice of the Blue Ajah (level 49)
You are in the following clans:
White Tower : 153 Quest Points, rank 4, -3 Quest Points to rank.
You have acquired 3 feat points.
You are riding a black warhorse.
Your mount looks strong.
You are standing.

HP:Critical SP:Flickering MV:Fresh >
e
In the Woods
The pine wood forest and shrubberies are still extremely thick here, but some
space is still available to maneuver and navigate. More light is able to
penetrate through the branches above, but the herbacious layer is still almost
nonexistant, despite the availability of sunlight. It almost seems as though
the smaller plants had been burnt away, due to the scorch marks left on the
bare ground and adjacent shrubberies.
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
A black warhorse is standing here, being ridden by you.
*Barf* is standing here.
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.

HP:Critical SP:Flickering MV:Fresh >
kh
1
You try to slice *Barf*'s body, but miss.

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
You begin channeling the appropriate flows...

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
= -
* 1
Okay.
Your flows of Fire burst into existance, and lick at *Barf*'s skin.

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
You begin channeling the appropriate flows...

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
= - A Ko'bal trolloc assists *Barf*.
A Dhjin'nen trolloc tries to cleave your head, but misses.
A Dhjin'nen trolloc assists a Dhjin'nen trolloc.

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>

* Okay.
Your flows of Fire burst into existance, and lick at *Barf*'s skin.

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
f
You panic and attempt to flee!

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
You dodge a bash from *Barf* who loses his balance and falls!

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
kh
A Dhjin'nen trolloc blasts your body hard.
You wish that your wounds would stop BLEEDING so much!
A Dhjin'nen trolloc tries to cleave your arms, but misses.
A Ko'bal trolloc tries to pierce your head, but misses.
A Ko'bal trolloc tries to pierce your body, but misses.

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
kh
kh
Alongside a Clearing
The thinning woods allow for more room here in the forest. The scorch marks
and burnt ground are ever more prominant here, and what's left of the bear pine
shrubberies seem to have been hacked and slashed apart. The clearing to the
west seems to be even more devoid of vegetation.
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
You flee head over heels.
They don't seem to be here.
No Connecting Rooms Found

HP:Critical SP:Flickering MV:Fresh >
kh
They don't seem to be here.

HP:Critical SP:Flickering MV:Fresh >
They don't seem to be here.

HP:Critical SP:Flickering MV:Fresh >
kh
kh
They don't seem to be here.

HP:Critical SP:Flickering MV:Fresh >
kh
They don't seem to be here.

HP:Critical SP:Flickering MV:Fresh >
They don't seem to be here.

HP:Critical SP:Flickering MV:Fresh >
*Barf* has arrived from the east.

HP:Critical SP:Flickering MV:Fresh >
sc
*Barf* tries to thrash your shoulders, but misses.
You do the best you can!

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
kh
You have 26(288) hit, 22(196) mana, and 152(152) movement points.
You have scored 378913121 exp, 153 total quest points
You need 17086879 exp to reach your next level.
You have been playing for 7 days and 6 hours.
You have gathered 307 Weave Points so far.
This ranks you as Kyrana Fissure, Apprentice of the Blue Ajah (level 49)
You are in the following clans:
White Tower : 153 Quest Points, rank 4, -3 Quest Points to rank.
You have acquired 3 feat points.
You are riding a black warhorse.
Your mount looks strong.
You are fighting Barf.

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
1
You do the best you can!

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
You begin channeling the appropriate flows...

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
= -
* Okay.
Your flows of Fire burst into existance, and lick at *Barf*'s skin.

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
1
You are too drained to complete the weave.

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
1
You are too drained to complete the weave.

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
You dodge a bash from *Barf* who loses his balance and falls!

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
1
You are too drained to complete the weave.

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
You try to slice *Barf*'s shoulders, but miss.

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
pre body
HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
- = % = - *Barf* thrashes your arms extremely hard.
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Flickering MV:Fresh - Barf: Critical>
+
* Your skillful strike destroys the throat of *Barf*, ending his life.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Barf*'s death cry.
*Barf* is dead! R.I.P.

Re: ouch for Barf.

Posted: Wed Mar 23, 2011 12:48 am
by Kyrana
He finally killed me, he got a very nice bash at gk :D but i feel bad because i have taken over 200wps from him and i mobbed :P sorry barf....

A Crumbling Gatekeep
A cracked road of bricks and stones leads to a large gate of human skulls, from
within the Trolloc city. To the north, a large watchtower rises up high,
searching for any kind of enemy. The massive gate of bone opens only at night,
and is guarded by an elite fist of trollocs. The area to the south of the gate
is clear for easy entrance to the city.
[ Exits: n e s w ]
A large key ring with metal keys on it lies here.
A small animal hide lies here.
A black warhorse is standing here, being ridden by you.
*Barf* is standing here.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A huge trolloc is here, looking for something to smash.
A trolloc gatekeeper is standing here.

HP:Battered SP:Weakening MV:Strong >
1
*Barf* tries to thrash your feet, but misses.

HP:Battered SP:Weakening MV:Strong - Barf: Beaten>
You do the best you can!

HP:Battered SP:Weakening MV:Strong - Barf: Beaten>
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Strong - Barf: Beaten>
= -
* Okay.
Your flows of Fire burst into existance, and lick at *Barf*'s skin.

HP:Battered SP:Weakening MV:Strong - Barf: Beaten>
1
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Strong - Barf: Beaten>
= - A huge trolloc assists *Barf*.
A huge trolloc assists a huge trolloc.
A huge trolloc assists a huge trolloc.
A huge trolloc assists a huge trolloc.
A burly trolloc gatekeeper assists a huge trolloc.
You are interrupted and stop what you are doing.
A burly trolloc gatekeeper slashes your arms hard.
A huge trolloc blasts your body hard.
A huge trolloc tries to cleave your waist, but misses.
A huge trolloc tries to blast your body, but misses.
A huge trolloc blasts your body hard.
You slice *Barf*'s body.

HP:Battered SP:Weakening MV:Strong - Barf: Beaten>
f
You panic and attempt to flee!

HP:Battered SP:Weakening MV:Strong - Barf: Beaten>
*Barf* sends you sprawling with a powerful bash!

HP:Battered SP:Weakening MV:Strong - Barf: Beaten>
*Barf* waves.

HP:Battered SP:Weakening MV:Strong - Barf: Beaten>
A burly trolloc gatekeeper slashes your head hard.
A huge trolloc blasts your waist hard.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc cleaves your body very hard.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc blasts your body hard.
You wish that your wounds would stop BLEEDING so much!
A huge trolloc blasts your body hard.
You wish that your wounds would stop BLEEDING so much!
*Barf* thrashes your body into bloody fragments!
You're stunned, but will probably regain consciousness again.

HP:Stunned SP:Weakening MV:Strong - Barf: Beaten>
Look of horror on it.
A burly trolloc gatekeeper slashes your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Ugh! You lost a level!
You are dead! Sorry...

Re: ouch for Barf.

Posted: Wed Mar 23, 2011 2:00 am
by Barf
screw wps, give me more qps! So close.

Re: ouch for Barf.

Posted: Wed Mar 23, 2011 2:12 am
by Kyrana
Was that pk fun for you?? i found it fun :)

Re: ouch for Barf.

Posted: Wed Mar 23, 2011 3:53 am
by Barf
it was good, but kinda sucks because I can't really do anything against you unless I use mobs (except when my bashes are lucky like in that last fight)
At least there was prolonged pk tonight though!