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PK logs

Posted: Sun Feb 27, 2011 7:02 pm
by Kathryn
To start it out: First of all there are never any logs posted here, so i'm gonna start posting.
Anywho, had been fighting phantasm from fd to gap patty to keep. Phantasm is crit/low beat at this point when i am running around in keep, and I accidentaly run into romp. Fortunately for me, he's afk at the time, but i know he'll be back soon. I decide it's time to get out of keep and head south a tad bit to play in some 'friendlier' ground. Log starts when Romp comes to find me a few south of keep.


Through a Desolate Blighted Plains
Nothing grows in the desolate plains, though it is by no means empty. Shadow
twisted creatures wander the plains searching for flesh. Pock marks cover the
ground from age old geysers. Skeletons can be found all over, most of them
cleanly scavanged of any meat. The desolate plains grow into a great blight to
the south, while to the north a wide field stretches between a tainted bog and
blighted brambles.
[ Exits: n e s ]
*Romp* is here, fighting YOU!.
A black feathered crow flies nearby.
A black-and-white Domani razor is standing here, being ridden by you.

HP:Wounded SP:Good MV:Draining - Romp: Scratched>
You strike *Romp*'s hands.

HP:Wounded SP:Good MV:Draining - Romp: Scratched>
b
You raise your shield and brace yourself in preparation for an oncoming attack.

HP:Wounded SP:Good MV:Draining - Romp: Scratched>
= =
* You successfully deflect *Romp*'s attack, who loses his balance and topples over!

HP:Wounded SP:Good MV:Draining - Romp: Scratched>
rend
You strike *Romp*'s hands.
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Good - Romp: Scratched>
= =
* + - = % = - +
* Okay.
Your net of Spirit, Air and Fire settles on *Romp* who screams in agony as you crush his organs, boil his blood, and snap his bones.

HP:Wounded SP:Good MV:Good - Romp: Hurt>
b
You raise your shield and brace yourself in preparation for an oncoming attack.

HP:Wounded SP:Good MV:Good - Romp: Hurt>
= = *Romp* sends you sprawling with a powerful bash!<---- DAGNABBIT!

HP:Wounded SP:Good MV:Good - Romp: Hurt>
*Romp* tries to maul your legs, but misses.<------ woot 195pb

HP:Wounded SP:Good MV:Good - Romp: Hurt>
rend
*Romp* mauls your body into bloody fragments!

HP:Wounded SP:Good MV:Good - Romp: Hurt>
You begin channeling the appropriate flows...

HP:Wounded SP:Good MV:Good - Romp: Hurt>
= =
* + - = % = a crow looks straight at you and caws three times.

HP:Wounded SP:Good MV:Good - Romp: Hurt>
- You dodge a bash from *Romp* who loses his balance and falls!

HP:Wounded SP:Good MV:Good - Romp: Hurt>
+
* Okay.
Your net of Spirit, Air and Fire settles on *Romp* who screams in agony as you crush his organs, boil his blood, and snap his bones.

HP:Wounded SP:Weakening MV:Good - Romp: Wounded>
You strike *Romp*'s feet.

HP:Wounded SP:Weakening MV:Good - Romp: Wounded>
l
Through a Desolate Blighted Plains
Nothing grows in the desolate plains, though it is by no means empty. Shadow
twisted creatures wander the plains searching for flesh. Pock marks cover the
ground from age old geysers. Skeletons can be found all over, most of them
cleanly scavanged of any meat. The desolate plains grow into a great blight to
the south, while to the north a wide field stretches between a tainted bog and
blighted brambles.
[ Exits: n e s ]
You feel the presence of someone nearby....<------- there he is!
*Romp* is here, fighting YOU!.
A black feathered crow flies nearby.
A black-and-white Domani razor is standing here, being ridden by you.

HP:Wounded SP:Weakening MV:Good - Romp: Wounded>
2
You begin channeling the appropriate flows...<--------------- Time to target Phantasm

HP:Wounded SP:Weakening MV:Good - Romp: Wounded>
= =
* + You are interrupted and stop what you are doing.
*Romp* sends you sprawling with a powerful bash!<------- or eat a bash of massive pain and hurtedness :(

HP:Wounded SP:Weakening MV:Good - Romp: Wounded>
*Phantasm* tries to pierce your body, but misses.

HP:Wounded SP:Weakening MV:Good - Romp: Wounded>
*Phantasm* pierces your legs extremely hard.
*Phantasm* pierces your body extremely hard.
*Romp* mauls your body extremely hard.

HP:Battered SP:Weakening MV:Good - Romp: Wounded>
*Phantasm* starts to follow *Romp*.<-------- no son, i'm not dying in this bash, and you're not getting my wps just yet!

HP:Battered SP:Weakening MV:Good - Romp: Wounded>
*Phantasm* pierces your legs into bloody fragments!
*Romp* mauls your legs extremely hard.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten SP:Weakening MV:Good - Romp: Wounded>
f
You panic and attempt to flee!

HP:Beaten SP:Weakening MV:Good - Romp: Wounded>
*Phantasm* growls 'RVo8g'

HP:Beaten SP:Weakening MV:Good - Romp: Wounded>
e
s
s
A Blighted Field
[ Exits: n s w ]
A black-and-white Domani razor is standing here, being ridden by you.
You flee head over heels.
Alas, you cannot go that way...

HP:Beaten SP:Weakening MV:Good >
Through a Desolate Blighted Plains
[ Exits: n e s ]
A black-and-white Domani razor is standing here, being ridden by you.
*Phantasm* is standing here.
*Romp* is standing here.
A black feathered crow flies nearby.

HP:Beaten SP:Weakening MV:Good >
A Desolate Blighted Plains
[ Exits: n e ]
A black-and-white Domani razor is standing here, being ridden by you.
A crow has arrived from the north.

HP:Beaten SP:Weakening MV:Good >
se
Why are you humping thin air?<---------- I get horny sometimes :(

HP:Beaten SP:Weakening MV:Good >
*Phantasm* leaves east.

HP:Beaten SP:Weakening MV:Good >
s
Across the Blighted Plains
[ Exits: n e s w ]
A black-and-white Domani razor is standing here, being ridden by you.
A crow has arrived from the west.

HP:Beaten SP:Weakening MV:Good >
A Blighted Plains
[ Exits: n e w ]
A plant lies here withering.
A black-and-white Domani razor is standing here, being ridden by you.
*Phantasm* is standing here.
A giant black spider, standing on eight thick legs, is here.
A crow has arrived from the north.
*Phantasm* tries to pierce your feet, but misses.

HP:Beaten SP:Weakening MV:Good - Phantasm: Battered>
open sandlayer
w
It's already open!

HP:Beaten SP:Weakening MV:Good - Phantasm: Battered>
No way! You're fighting for your life!

HP:Beaten SP:Weakening MV:Good - Phantasm: Battered>
f
You panic and attempt to flee!

HP:Beaten SP:Weakening MV:Good - Phantasm: Battered>
*Phantasm* tries to pierce your arms, but misses.
*Phantasm* tries to pierce your legs, but misses.

HP:Beaten SP:Weakening MV:Good - Phantasm: Battered>
A Blighted Plains
[ Exits: e s w ]
A black-and-white Domani razor is standing here, being ridden by you.
A sinuous worm of enormous size is slithering here.
You flee head over heels.

HP:Beaten SP:Weakening MV:Good >
*Phantasm* tries to pierce your shoulders, but misses.

HP:Beaten SP:Weakening MV:Good - Phantasm: Battered>
w
No way! You're fighting for your life!

HP:Beaten SP:Weakening MV:Good - Phantasm: Battered>
f
You panic and attempt to flee!

HP:Beaten SP:Weakening MV:Good - Phantasm: Battered>
w
An ear piercing howl sounds from somewhere in the distance.
*Phantasm* tries to pierce your head, but misses.

HP:Beaten SP:Weakening MV:Good - Phantasm: Battered>
s
w
w
Outskirts of a Blighted Plains
[ Exits: n e s ]
A black-and-white Domani razor is standing here, being ridden by you.
You flee head over heels.
Alas, you cannot go that way...

HP:Beaten SP:Weakening MV:Good >
A Blighted Pass
[ Exits: n s ]
A black-and-white Domani razor is standing here, being ridden by you.
A tall trolloc spy is standing here, sneaking around.

HP:Beaten SP:Weakening MV:Good >
Alas, you cannot go that way...

HP:Beaten SP:Weakening MV:Good >
Alas, you cannot go that way...
*Phantasm* tries to pierce your hands, but misses.<------------- ok at this point I have no idea what I'm doing. . . Trying to confuse them by misspamming?!

HP:Beaten SP:Weakening MV:Good - Phantasm: Battered>
f
You strike *Phantasm*'s arms very hard.
*Phantasm* tries to pierce your arms, but misses.

HP:Beaten SP:Weakening MV:Good - Phantasm: Beaten>
You panic and attempt to flee!

HP:Beaten SP:Weakening MV:Good - Phantasm: Beaten>
s
w
A trolloc spy tries to pound your head, but misses.

HP:Beaten SP:Weakening MV:Good - Phantasm: Beaten>
A trolloc spy tries to pound your arms, but misses.
*Phantasm* tries to pierce your legs, but misses.
*Phantasm* tries to pierce your body, but misses.

Ok so I zoom past them a couple of times then circle back around when i realize i'm not going to make it anywhere other than tower. Log picks up back at tower.


u
Second Floor of an Obsidian Tower
[ Exits: w u d ]
A black-and-white Domani razor is standing here, being ridden by you.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
A crow has arrived from below.

HP:Beaten SP:Weakening MV:Strong >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
A black feathered crow flies nearby.
A black-and-white Domani razor is standing here, being ridden by you.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Beaten SP:Weakening MV:Strong >
look
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
A black feathered crow flies nearby.
A black-and-white Domani razor is standing here, being ridden by you.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Beaten SP:Weakening MV:Strong >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
A black feathered crow flies nearby.
A black-and-white Domani razor is standing here, being ridden by you.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Beaten SP:Weakening MV:Strong >
dis
You stop riding a black-and-white Domani razor.

HP:Beaten SP:Weakening MV:Strong >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
A black feathered crow flies nearby.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Beaten SP:Weakening MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Weakening MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Weakening MV:Strong >
sco
You have 79(xxx) hit, 98(xxx) mana, and 132(xxx) movement points.


HP:Beaten SP:Weakening MV:Strong >
save
Saving Kathryn.

HP:Beaten SP:Weakening MV:Strong >
where
Players in your Zone
--------------------
Kathryn - Second Floor of an Obsidian Tower

HP:Beaten SP:Weakening MV:Strong >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
A black feathered crow flies nearby.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Beaten SP:Weakening MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Weakening MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Weakening MV:Strong >
where
Players in your Zone
--------------------
Kathryn - Second Floor of an Obsidian Tower

HP:Beaten SP:Weakening MV:Strong >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
A black feathered crow flies nearby.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Beaten SP:Weakening MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Weakening MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Weakening MV:Strong >
d
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
A crow has arrived from above.

HP:Beaten SP:Weakening MV:Strong >
l n
Nothing.

HP:Beaten SP:Weakening MV:Strong >
u
Second Floor of an Obsidian Tower
[ Exits: w u d ]
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
A crow has arrived from below.

HP:Beaten SP:Weakening MV:Strong >
d
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
A crow has arrived from above.

HP:Beaten SP:Weakening MV:Strong >
open brokengate
n
You don't see a brokengate here.

HP:Beaten SP:Weakening MV:Strong >
Ruins of an Ancient Courtyard
[ Exits: n e s w ]
A crow has arrived from the south.

HP:Beaten SP:Weakening MV:Good >
l n
The brokengate is open.

HP:Beaten SP:Weakening MV:Good >
open brokengate
s
It's already open!

HP:Beaten SP:Weakening MV:Good >
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
A crow has arrived from the north.

HP:Beaten SP:Weakening MV:Good >
u
Second Floor of an Obsidian Tower
[ Exits: w u d ]
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
A crow has arrived from below.

HP:Beaten SP:Weakening MV:Good >
alias z clo brokengate<---------------- THE PLAN!
Alias added.

HP:Beaten SP:Weakening MV:Good >
where
Players in your Zone
--------------------
Kathryn - Second Floor of an Obsidian Tower

HP:Beaten SP:Weakening MV:Good >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
A black feathered crow flies nearby.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

I sit and wait for about 3 tics while they figure out what they will do. (Bad move #1 by DS)

HP:Battered SP:Good MV:Good >
n
Ruins of an Ancient Courtyard
[ Exits: n e s w ]
*Phantasm* is standing here.
A black-and-white Domani razor trots around excitedly.
A crow has arrived from the south.

HP:Battered SP:Good MV:Good >
rh
You begin riding a black-and-white Domani razor.

HP:Battered SP:Good MV:Good >
s
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
A black-and-white Domani razor is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Good MV:Good >
n
Ruins of an Ancient Courtyard
[ Exits: n e s w ]
A black-and-white Domani razor is standing here, being ridden by you.
*Phantasm* is standing here.
A crow has arrived from the south.

HP:Battered SP:Good MV:Good >
2
You begin channeling the appropriate flows...

HP:Battered SP:Good MV:Good >
= *Phantasm* leaves north.

HP:Battered SP:Good MV:Good >
=
* + - = % *Romp* has arrived from the north.
*Phantasm* has arrived from the north.

HP:Battered SP:Good MV:Good >
= *Phantasm* tries to pierce your body, but misses.

HP:Battered SP:Good MV:Good - Phantasm: Battered>
*Romp* tries to maul your legs, but misses.

HP:Battered SP:Good MV:Good - Phantasm: Battered>
- +
* Okay.
Your net of Spirit, Air and Fire settles on *Phantasm* who screams in agony as you crush his organs, boil his blood, and snap his bones.<--------- gotta take out the low guy!

HP:Battered SP:Weakening MV:Good - Phantasm: Beaten>
f
You panic and attempt to flee!

HP:Battered SP:Weakening MV:Good - Phantasm: Beaten>
s
s
Path Entering the Ruins
[ Exits: e s ]
A black-and-white Domani razor is standing here, being ridden by you.
A sinuous worm of enormous size is slithering here.
You flee head over heels.
Ruins of an Ancient Courtyard
[ Exits: n e s w ]
A black-and-white Domani razor is standing here, being ridden by you.
*Phantasm* is standing here.
*Romp* is standing here.
A black feathered crow flies nearby.

HP:Battered SP:Weakening MV:Good >
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
A black-and-white Domani razor is standing here, being ridden by you.
A crow has arrived from the north.

HP:Battered SP:Weakening MV:Good >
u
Second Floor of an Obsidian Tower
[ Exits: w u d ]
A black-and-white Domani razor is standing here, being ridden by you.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
A crow has arrived from below.

HP:Battered SP:Weakening MV:Good >
where
Players in your Zone
--------------------
Kathryn - Second Floor of an Obsidian Tower

HP:Battered SP:Weakening MV:Good >
h
They don't seem to be here.

HP:Battered SP:Weakening MV:Good >
h
They don't seem to be here.

HP:Battered SP:Weakening MV:Good >
h
An ear piercing howl sounds from somewhere in the distance.
They don't seem to be here.

HP:Battered SP:Weakening MV:Good >
h
They don't seem to be here.

HP:Battered SP:Weakening MV:Good >
h
They don't seem to be here.

HP:Battered SP:Weakening MV:Good >
h
They don't seem to be here.

HP:Battered SP:Weakening MV:Good >
where
Players in your Zone
--------------------
Kathryn - Second Floor of an Obsidian Tower

HP:Battered SP:Weakening MV:Good >
sco
You have 97(xxx) hit, 91(xxx) mana, and 116(xxx) movement points.


HP:Battered SP:Weakening MV:Good >
*Romp* has arrived from below.<------- NO IDEA what he's doing right now, he doesn't engage me. (Bad move #2 by ds)
*Phantasm* has arrived from below.

HP:Battered SP:Weakening MV:Good >
1
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Good >
= *Phantasm* stops following *Romp*.

HP:Battered SP:Weakening MV:Good >
- *Phantasm* tries to pierce your waist, but misses.

HP:Battered SP:Weakening MV:Good - Phantasm: Beaten>

* Okay.
Your flows of Fire burst into existance, and lick at *Phantasm*'s skin.

HP:Battered SP:Weakening MV:Good - Phantasm: Beaten>
You try to strike *Phantasm*'s body, but miss.
*Phantasm* tries to pierce your body, but misses.

HP:Battered SP:Weakening MV:Good - Phantasm: Beaten>
1
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Good - Phantasm: Beaten>
= *Phantasm* panics, and attempts to flee!

HP:Battered SP:Weakening MV:Good - Phantasm: Beaten>
- A hardened Shienaran soldier barely slashes *Romp*'s legs.
A hardened Shienaran soldier tickles *Romp*'s body as he slashes him.
A Shienaran spy assists a hardened Shienaran soldier.

HP:Battered SP:Weakening MV:Good - Phantasm: Beaten>
*Phantasm* leaves up.

HP:Battered SP:Weakening MV:Good >

* Your target could not be found.

HP:Battered SP:Weakening MV:Good >
1
Your target could not be found.

HP:Battered SP:Weakening MV:Good >
u
You cannot ride in there!

HP:Battered SP:Weakening MV:Good >
1
Your target could not be found.

HP:Battered SP:Weakening MV:Good >
A Shienaran spy slashes *Romp*'s head.
A hardened Shienaran soldier tries to slash *Romp*'s legs, but he parries the attack.
*Romp* mauls a hardened Shienaran soldier's body hard.
A hardened Shienaran soldier barely slashes *Romp*'s feet.

HP:Battered SP:Weakening MV:Good >
1
Your target could not be found.

HP:Battered SP:Weakening MV:Good >
*Phantasm* tries to pierce your legs, but misses.

HP:Battered SP:Weakening MV:Good - Phantasm: Beaten>
1
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Good - Phantasm: Beaten>
= - *Romp* panics, and attempts to flee!

HP:Battered SP:Weakening MV:Good - Phantasm: Beaten>

* Okay.
Your flows of Fire burst into existance, and lick at *Phantasm*'s skin.

HP:Battered SP:Weakening MV:Good - Phantasm: Critical>
1
You begin channeling the appropriate flows...

HP:Battered SP:Weakening MV:Good - Phantasm: Critical>
= *Romp* leaves west.

HP:Battered SP:Weakening MV:Good - Phantasm: Critical>
*Phantasm* tries to pierce your hands, but misses.

HP:Battered SP:Weakening MV:Good - Phantasm: Critical>
- *Phantasm* panics, and attempts to flee!

HP:Battered SP:Weakening MV:Good - Phantasm: Critical>
A hardened Shienaran soldier tries to slash *Phantasm*'s hands, but he parries the attack.
A hardened Shienaran soldier assists a hardened Shienaran soldier.
A Shienaran spy assists a hardened Shienaran soldier.

HP:Battered SP:Weakening MV:Good - Phantasm: Critical>

* Okay.
Your flows of Fire burst into existance, and lick at *Phantasm*'s skin.

HP:Battered SP:Flickering MV:Good - Phantasm: Critical>
1
You begin channeling the appropriate flows...

HP:Battered SP:Flickering MV:Good - Phantasm: Critical>
= *Romp* has arrived from the west.

HP:Battered SP:Flickering MV:Good - Phantasm: Critical>
*Romp* tries to maul your feet, but misses.

HP:Battered SP:Flickering MV:Good - Phantasm: Critical>
- *Phantasm* leaves down.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>

* Your target could not be found.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
f
You panic and attempt to flee!

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
1
h
1
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
A black-and-white Domani razor is standing here, being ridden by you.
You flee head over heels.
Your target could not be found.

HP:Battered SP:Flickering MV:Good >
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
Your target could not be found.

HP:Battered SP:Flickering MV:Good >
n
Ruins of an Ancient Courtyard
[ Exits: n e s w ]
A black-and-white Domani razor is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Good >
1
Your target could not be found.

HP:Battered SP:Flickering MV:Good >
n
Path Entering the Ruins
[ Exits: e s ]
A black-and-white Domani razor is standing here, being ridden by you.
A sinuous worm of enormous size is slithering here.

HP:Battered SP:Flickering MV:Good >
s
Ruins of an Ancient Courtyard
[ Exits: n e s w ]
A black-and-white Domani razor is standing here, being ridden by you.

HP:Battered SP:Flickering MV:Good >
s
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
A black-and-white Domani razor is standing here, being ridden by you.
*Romp* is standing here.

HP:Battered SP:Flickering MV:Good >
*Romp* tries to maul your shoulders, but misses.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
h
You do the best you can!

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
f
You panic and attempt to flee!

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
*Romp* tries to maul your body, but misses.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
An ear piercing howl sounds from somewhere in the distance.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
Second Floor of an Obsidian Tower
[ Exits: w u d ]
A black-and-white Domani razor is standing here, being ridden by you.
A black feathered crow flies nearby.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
You flee head over heels.

HP:Battered SP:Flickering MV:Good >
*Romp* has arrived from below.

HP:Battered SP:Flickering MV:Good >
*Romp* tries to maul your legs, but misses.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
h
You do the best you can!

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
A hardened Shienaran soldier assists you!
A hardened Shienaran soldier assists a hardened Shienaran soldier.
A Shienaran spy assists a hardened Shienaran soldier.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
cw
A Shienaran spy barely slashes *Romp*'s legs.
A hardened Shienaran soldier barely slashes *Romp*'s head.
A hardened Shienaran soldier tickles *Romp*'s legs as he slashes him.
You strike *Romp*'s shoulders.
*Romp* tries to maul your feet, but misses.
Mood changed to: Wimpy

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
dis
You stop riding a black-and-white Domani razor.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
*Romp* is here, fighting YOU!.
A black-and-white Domani razor trots around excitedly.
A black feathered crow flies nearby.
A hardened Shienaran soldier is here, fighting *Romp*!.
A hardened Shienaran soldier is here, fighting *Romp*!.
A Shienaran spy is here, fighting *Romp*!.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
block
You raise your shield and brace yourself in preparation for an oncoming attack.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
= = A Shienaran spy tickles *Romp*'s body as he slashes him.
A hardened Shienaran soldier barely slashes *Romp*'s hands.
A hardened Shienaran soldier tickles *Romp*'s legs as he slashes him.
*Romp* tries to maul your head, but misses.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
*Romp* panics, and attempts to flee!

HP:Battered SP:Flickering MV:Good - Romp: Wounded>

* + l
You lower your shield, having failed to anticipate an attack.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
h
h
h
*Romp* leaves up.

HP:Battered SP:Flickering MV:Good >
h
h
h
h
h
h
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
h
h
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
h
They don't seem to be here.
*Romp* has arrived from above.

HP:Battered SP:Flickering MV:Good >
h
You strike *Romp*'s head.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
You do the best you can!

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
h
You do the best you can!

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
You do the best you can!

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
You do the best you can!

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
You do the best you can!

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
cf
You begin channeling the appropriate flows...

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
= - *Romp* panics, and attempts to flee!

HP:Battered SP:Flickering MV:Good - Romp: Wounded>

* Okay.
Your flows of Fire burst into existance, and lick at *Romp*'s skin.
You barely strike *Romp*'s arms.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
cf
You begin channeling the appropriate flows...

HP:Battered SP:Flickering MV:Good - Romp: Wounded>
= - A hardened Shienaran soldier barely slashes *Romp*'s legs.
A hardened Shienaran soldier barely slashes *Romp*'s arms.
A Shienaran spy slashes *Romp*'s head.

HP:Battered SP:Flickering MV:Good - Romp: Wounded>

* *Romp* leaves down.
Your target could not be found.

HP:Battered SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Battered SP:Flickering MV:Good >
d
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
*Romp* is standing here.
A crow has arrived from above.

HP:Battered SP:Flickering MV:Good >
h
You barely strike *Romp*'s legs.<-------------------------- At this point I realize phantasm is super low and he's gone to .... regen a bit i guess. So i decide to whittle down Romp. Almost a bad idea on my part, considering i used up most of my few remaining sps.

HP:Battered SP:Flickering MV:Good - Romp: Battered>
l n
*Romp* tries to maul your hands, but misses.
You barely strike *Romp*'s arms.
Nothing.

HP:Battered SP:Flickering MV:Strong - Romp: Wounded>
l
Entrance to a Crumbling Obsidian Tower
A large hole in the side of the tower marks what used to be an arched doorway.
Deep cracks run from the hole, reaching up and around the tower. Bits of
obsidian pieces clutter the floor of this tower. A vast stairwell spirals
around inside the tower, hugging the wall. To the north lays a ruined
courtyard, guarded by a broken gate.
[ Exits: n u ]
A black feathered crow flies nearby.
*Romp* is here, fighting YOU!.

HP:Battered SP:Flickering MV:Strong - Romp: Wounded>
You tickle *Romp*'s body as you strike him.

HP:Battered SP:Flickering MV:Strong - Romp: Wounded>
block
You raise your shield and brace yourself in preparation for an oncoming attack.

HP:Battered SP:Flickering MV:Strong - Romp: Wounded>
= = You successfully deflect *Romp*'s attack, who loses his balance and topples over!

HP:Battered SP:Flickering MV:Strong - Romp: Wounded>
cw
Mood changed to: Wimpy

HP:Battered SP:Flickering MV:Strong - Romp: Wounded>
A rancid smell seeps in, soon becoming overwhelming.

HP:Battered SP:Flickering MV:Strong - Romp: Wounded>
rend
You begin channeling the appropriate flows...

HP:Battered SP:Flickering MV:Strong - Romp: Wounded>
= =
* + - = % = - +
* Okay.
Your net of Spirit, Air and Fire settles on *Romp* who screams in agony as you crush his organs, boil his blood, and snap his bones.

HP:Battered SP:Flickering MV:Strong - Romp: Battered>
f
You panic and attempt to flee!

HP:Battered SP:Flickering MV:Strong - Romp: Battered>
*Romp* sends you sprawling with a powerful bash!

HP:Battered SP:Flickering MV:Strong - Romp: Battered>
*Romp* mauls your hands into bloody fragments!

HP:Battered SP:Flickering MV:Strong - Romp: Battered>
*Romp* mauls your body into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

HP:Beaten SP:Flickering MV:Strong - Romp: Battered>
*Phantasm* pierces your body into bloody fragments!<------------------ There's the little bugger
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Flickering MV:Strong - Romp: Battered>
s
s
u
*Phantasm* tries to pierce your body, but misses.
*Phantasm* tries to pierce your arms, but misses.
*Romp* tries to maul your feet, but misses.

HP:Critical SP:Flickering MV:Strong - Romp: Battered>
Second Floor of an Obsidian Tower
[ Exits: w u d ]
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
You flee head over heels.
Alas, you cannot go that way...

HP:Critical SP:Flickering MV:Strong >
Alas, you cannot go that way...

HP:Critical SP:Flickering MV:Strong >
Top of the Crumbling Obsidian Tower
[ Exits: n d ]
A giant black spider, standing on eight thick legs, is here.
A giant black spider, standing on eight thick legs, is here.

HP:Critical SP:Flickering MV:Strong >
d
Second Floor of an Obsidian Tower
[ Exits: w u d ]
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Critical SP:Flickering MV:Strong >
*Romp* has arrived from below.

HP:Critical SP:Flickering MV:Strong >
h
You tickle *Romp*'s body as you strike him.

HP:Critical SP:Flickering MV:Strong - Romp: Battered>
f
You panic and attempt to flee!

HP:Critical SP:Flickering MV:Strong - Romp: Battered>
*Phantasm* tries to pierce your hands, but misses.

HP:Critical SP:Flickering MV:Strong - Romp: Battered>
*Phantasm* tries to pierce your body, but misses.
*Phantasm* tries to pierce your feet, but misses.
*Romp* mauls your body very hard.
You wish that your wounds would stop BLEEDING so much!

HP:Critical SP:Flickering MV:Strong - Romp: Battered>
cw
*Phantasm* panics, and attempts to flee!

HP:Critical SP:Flickering MV:Strong - Romp: Battered>
u
1
*Phantasm* leaves west.

HP:Critical SP:Flickering MV:Strong - Romp: Battered>
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
A black feathered crow flies nearby.
You flee head over heels.
Mood changed to: Wimpy

HP:Critical SP:Flickering MV:Strong >
Second Floor of an Obsidian Tower
[ Exits: w u d ]
*Romp* is standing here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
A crow has arrived from below.

HP:Critical SP:Flickering MV:Strong >
Your target could not be found.

HP:Critical SP:Flickering MV:Strong >
1
A hardened Shienaran soldier slashes *Romp*'s shoulders.
A Shienaran spy assists a hardened Shienaran soldier.
A Shienaran spy slashes *Romp*'s head.
A hardened Shienaran soldier barely slashes *Romp*'s legs.
Your target could not be found.

HP:Critical SP:Flickering MV:Strong >
1
Your target could not be found.

HP:Critical SP:Flickering MV:Strong >
d
An ear piercing howl sounds from somewhere in the distance.
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
A crow has arrived from above.

HP:Critical SP:Flickering MV:Good >
u
Second Floor of an Obsidian Tower
[ Exits: w u d ]
*Romp* is here, fighting a hardened Shienaran soldier!.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier is here, fighting *Romp*!.
A Shienaran spy is here, fighting *Romp*!.
A crow has arrived from below.
*Phantasm* has arrived from the west.

HP:Critical SP:Flickering MV:Good >
*Phantasm* tries to pierce your feet, but misses.

HP:Critical SP:Flickering MV:Good - Phantasm: Beaten>
1
You begin channeling the appropriate flows...

HP:Critical SP:Flickering MV:Good - Phantasm: Beaten>
= - *Phantasm* panics, and attempts to flee!

HP:Critical SP:Flickering MV:Good - Phantasm: Beaten>
A Shienaran spy slashes *Romp*'s hands.
*Romp* mauls a hardened Shienaran soldier's head very hard.
A hardened Shienaran soldier barely slashes *Romp*'s arms.

HP:Critical SP:Flickering MV:Good - Phantasm: Beaten>

* Okay.
Your flows of Fire burst into existance, and lick at *Phantasm*'s skin.

HP:Critical SP:Flickering MV:Good - Phantasm: Critical>
1
You begin channeling the appropriate flows...
*Romp* panics, and attempts to flee!

HP:Critical SP:Flickering MV:Good - Phantasm: Critical>
= - *Phantasm* leaves up.

HP:Critical SP:Flickering MV:Good >

* Your target could not be found.

HP:Critical SP:Flickering MV:Good >
*Romp* leaves up.

HP:Critical SP:Flickering MV:Good >
1
You begin channeling the appropriate flows...
*Phantasm* tries to pierce your arms, but misses.

HP:Critical SP:Flickering MV:Good - Phantasm: Critical>
= A hardened Shienaran soldier assists you!
A hardened Shienaran soldier tries to slash *Phantasm*'s legs, but he dodges the attack.
A Shienaran spy assists a hardened Shienaran soldier.

HP:Critical SP:Flickering MV:Good - Phantasm: Critical>
- *Phantasm* panics, and attempts to flee!

HP:Critical SP:Flickering MV:Good - Phantasm: Critical>
A Shienaran spy slashes *Phantasm*'s shoulders extremely hard.
A hardened Shienaran soldier slashes *Phantasm*'s head very hard.
A hardened Shienaran soldier tries to slash *Phantasm*'s legs, but he parries the attack.

HP:Critical SP:Flickering MV:Good - Phantasm: Critical>

* Okay.
You weave a flow of Fire around *Phantasm*, and suddenly flames burst to life, consuming him.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Phantasm*'s death cry.
*Phantasm* is dead! R.I.P.
**Phantasm has unlocked an achievement: Meat Shield!**<------ GRATS!!!

HP:Critical SP:Flickering MV:Good >
1
You are too drained to complete the weave.

HP:Critical SP:Flickering MV:Good >
d
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
A crow has arrived from above.

HP:Critical SP:Flickering MV:Good >
u
Second Floor of an Obsidian Tower
[ Exits: w u d ]
The corpse of Phantasm is lying here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
A crow has arrived from below.

HP:Critical SP:Flickering MV:Good >
*Romp* has arrived from above.

HP:Critical SP:Flickering MV:Good >
sco
You have 19(xxx) hit, 6(xxx) mana, and 112(xxx) movement points.


HP:Critical SP:Flickering MV:Good >
d
*Romp* leaves down.<------ -lol if only he had balls :(

HP:Critical SP:Flickering MV:Good >
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
*Romp* is standing here.
A crow has arrived from above.

HP:Critical SP:Flickering MV:Good >
u
Second Floor of an Obsidian Tower
[ Exits: w u d ]
The corpse of Phantasm is lying here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
A crow has arrived from below.

HP:Critical SP:Flickering MV:Good >
*Romp* has arrived from below.

HP:Critical SP:Flickering MV:Good >
*Romp* tries to maul your arms, but misses.<-------- there we go

HP:Critical SP:Flickering MV:Good - Romp: Beaten>
save
Saving Kathryn.

HP:Critical SP:Flickering MV:Good - Romp: Beaten>
f
You panic and attempt to flee!

HP:Critical SP:Flickering MV:Good - Romp: Beaten>
*Romp* tries to maul your head, but misses.

HP:Critical SP:Flickering MV:Good - Romp: Beaten>
Top of the Crumbling Obsidian Tower
[ Exits: n d ]
A giant black spider, standing on eight thick legs, is here.
A giant black spider, standing on eight thick legs, is here.
You flee head over heels.

HP:Critical SP:Flickering MV:Good >
d
Second Floor of an Obsidian Tower
[ Exits: w u d ]
The corpse of Phantasm is lying here.
*Romp* is standing here.
A black feathered crow flies nearby.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
*Romp* leaves up.

HP:Critical SP:Flickering MV:Good >
1
You are too drained to complete the weave.<---------- this is me in trouble. Time to come to a quick resolution.

HP:Critical SP:Flickering MV:Good >
*Romp* has arrived from above.

HP:Critical SP:Flickering MV:Good >
d
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
A crow has arrived from above.

HP:Critical SP:Flickering MV:Good >
u
Second Floor of an Obsidian Tower
[ Exits: w u d ]
The corpse of Phantasm is lying here.
*Romp* is standing here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
A crow has arrived from below.

HP:Critical SP:Flickering MV:Good >
*Romp* tries to maul your body, but misses.

HP:Critical SP:Flickering MV:Good - Romp: Beaten>
You tickle *Romp*'s arms as you strike him.
*Romp* tries to maul your hands, but misses.

HP:Critical SP:Flickering MV:Good - Romp: Beaten>
f
You panic and attempt to flee!

HP:Critical SP:Flickering MV:Good - Romp: Beaten>
A hardened Shienaran soldier barely slashes *Romp*'s hands.
A hardened Shienaran soldier barely slashes *Romp*'s head.
A Shienaran spy barely slashes *Romp*'s legs.
A Shienaran spy tickles *Romp*'s body as he slashes him.
A hardened Shienaran soldier barely slashes *Romp*'s shoulders.
A hardened Shienaran soldier barely slashes *Romp*'s head.
You barely strike *Romp*'s legs.
*Romp* tries to maul your feet, but misses.

HP:Critical SP:Flickering MV:Good - Romp: Beaten>
Top of the Crumbling Obsidian Tower
[ Exits: n d ]
A giant black spider, standing on eight thick legs, is here.
A giant black spider, standing on eight thick legs, is here.
You flee head over heels.

HP:Critical SP:Flickering MV:Good >
d
Second Floor of an Obsidian Tower
[ Exits: w u d ]
The corpse of Phantasm is lying here.
A black feathered crow flies nearby.
*Romp* is here, fighting a hardened Shienaran soldier!.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier is here, fighting *Romp*!.
A hardened Shienaran soldier is here, fighting *Romp*!.
A Shienaran spy is here, fighting *Romp*!.

HP:Critical SP:Flickering MV:Good >
h
You barely strike *Romp*'s feet.

HP:Critical SP:Flickering MV:Good - Romp: Beaten --- a hardened Shienaran soldier: Healthy>
1
Your target could not be found.

HP:Critical SP:Flickering MV:Good - Romp: Beaten --- a hardened Shienaran soldier: Healthy>
cf
You begin channeling the appropriate flows...

HP:Critical SP:Flickering MV:Good - Romp: Beaten --- a hardened Shienaran soldier: Healthy>
= - *Romp* tries to maul a hardened Shienaran soldier's head, but misses.
A Shienaran spy slashes *Romp*'s feet.
A hardened Shienaran soldier tickles *Romp*'s body as he slashes him.
A hardened Shienaran soldier slashes *Romp*'s hands.

HP:Critical SP:Flickering MV:Good - Romp: Beaten --- a hardened Shienaran soldier: Healthy>
*Romp* panics, and attempts to flee!

HP:Critical SP:Flickering MV:Good - Romp: Beaten --- a hardened Shienaran soldier: Healthy>

* Okay.
Your flows of Fire burst into existance, and lick at *Romp*'s skin.

HP:Critical SP:Flickering MV:Good - Romp: Beaten --- a hardened Shienaran soldier: Healthy>
cf
You are too drained to complete the weave.<------- crud.

HP:Critical SP:Flickering MV:Good - Romp: Beaten --- a hardened Shienaran soldier: Healthy>
*Romp* leaves up.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
sco
You have 37() hit, 11() mana, and 114() movement points.

HP:Critical SP:Flickering MV:Good >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
The corpse of Phantasm is lying here.
A black feathered crow flies nearby.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
exa corpse
You see nothing special..
When you look inside, you see:
corpse (here):
0 Gold, 6 Silver, 25 Copper
a pair of soft-soled boots
a pair of dark cloth leggings
a crystal trimmed shield
a lion-etched dagger
a glistening steel ring [2]
a pair of gloves embroidered with gold
a spiraled bracelet of cuendillar [2]
a swordsman's belt
a pair of dark fur sleeves
golden knots of rank
a worn animal hide vest
a moderate sized backpack
a cloak of distorted fancloth
a hat with white plumes
a small diamond earring [2]
a shimmering pendant of heartstone [2]

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
get coins corpse
You receive 0 Gold, 6 Silver, 25 Copper.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
where
Players in your Zone
--------------------
Kathryn - Second Floor of an Obsidian Tower

HP:Critical SP:Flickering MV:Good >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
The corpse of Phantasm is lying here.
A black feathered crow flies nearby.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Critical SP:Flickering MV:Good >
sco
You have 37(292) hit, 11(198) mana, and 114(162) movement points.
You have scored 391992463 exp, 270 total quest points
You need 4007537 exp to reach your next level.
You have been playing for 6 days and 21 hours.
You have gathered 193 Weave Points so far.
This ranks you as Kathryn the Delicate Snowflake (level 49)
You are in the following clans:
White Tower : 200 Quest Points, rank 5, 100 Quest Points to rank.
Green Ajah : 70 Quest Points, rank 4, 80 Quest Points to rank.
You have acquired 2 feat points.
You are standing.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
where
Players in your Zone
--------------------
Kathryn - Second Floor of an Obsidian Tower

HP:Critical SP:Flickering MV:Good >
save
Saving Kathryn.

HP:Critical SP:Flickering MV:Good >
who

-------------- Players --------------

Kathryn the Delicate Snowflake [White Tower Council]

-------------- Stats --------------

Currently active: 1 human 2 trollocs.
Today there was a high of 5 players.
The record high of 26 players was reached on 05-05-2010.

HP:Critical SP:Flickering MV:Good >
sco
You have 37(xx) hit, 11(xx) mana, and 114(xx) movement points.


HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
a crow flutters its wings.
The shrieking sound of death fills the area.

HP:Critical SP:Flickering MV:Good >
where
Players in your Zone
--------------------
Kathryn - Second Floor of an Obsidian Tower

HP:Critical SP:Flickering MV:Good >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
The corpse of Phantasm is lying here.
A black feathered crow flies nearby.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
The corpse of Phantasm is lying here.
A black feathered crow flies nearby.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Critical SP:Flickering MV:Good >
stat
You are a 70 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 10 inches, weight 177 pounds, BMI 36, weight carried 1.1 lbs, worn: 18.7 lbs.
Offensive Bonus: 152 Dodge Bonus: 128, Parry Bonus: 192


HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
rs
You stop using a gold bound quarterstaff.

HP:Critical SP:Flickering MV:Good >
draw
You don't seem to have anything sheathed.

HP:Critical SP:Flickering MV:Good >
ws
You wield a gold bound quarterstaff.

HP:Critical SP:Flickering MV:Good >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
The corpse of Phantasm is lying here.
A black feathered crow flies nearby.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
The corpse of Phantasm is lying here.
A black feathered crow flies nearby.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
get dagger corpse
You get a lion-etched dagger from the corpse of Phantasm.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
rs
wd
sc
rd
ws
You stop using a gold bound quarterstaff.

HP:Critical SP:Flickering MV:Good >
You wield a lion-etched dagger.

HP:Critical SP:Flickering MV:Good >
You sever a bloody head from the corpse of Phantasm.

HP:Critical SP:Flickering MV:Good >
You stop using a lion-etched dagger.

HP:Critical SP:Flickering MV:Good >
You wield a gold bound quarterstaff.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
drop dagger
You drop a lion-etched dagger.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
where
Players in your Zone
--------------------
Kathryn - Second Floor of an Obsidian Tower

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
sco
You have 37(xx) hit, 11(xx) mana, and 114(xx) movement points.


HP:Critical SP:Flickering MV:Good >
cw
Mood changed to: Wimpy

HP:Critical SP:Flickering MV:Good >
u
Top of the Crumbling Obsidian Tower
[ Exits: n d ]
*Romp* is standing here.
A giant black spider, standing on eight thick legs, is here.
A giant black spider, standing on eight thick legs, is here.
A crow has arrived from below.

HP:Critical SP:Flickering MV:Good >
d
Second Floor of an Obsidian Tower
[ Exits: w u d ]
A well-crafted dagger sits here, an intricate picture etched into its blade.
The corpse of Phantasm is lying here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
A crow has arrived from above.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
d
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
A crow has arrived from above.

HP:Critical SP:Flickering MV:Good >
n
Ruins of an Ancient Courtyard
[ Exits: n e s w ]
A crow has arrived from the south.

HP:Critical SP:Flickering MV:Good >
l n
The brokengate is open.

HP:Critical SP:Flickering MV:Good >
z
You close the brokengate.<--------------- THE PLAN - No guts, No Glory!

HP:Critical SP:Flickering MV:Good >
s
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
A crow has arrived from the north.

HP:Critical SP:Flickering MV:Good >
u
Second Floor of an Obsidian Tower
[ Exits: w u d ]
A well-crafted dagger sits here, an intricate picture etched into its blade.
The corpse of Phantasm is lying here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
A crow has arrived from below.

HP:Critical SP:Flickering MV:Good >
where
Players in your Zone
--------------------
Kathryn - Second Floor of an Obsidian Tower

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Critical SP:Flickering MV:Good >
sco
You have 55(xx) hit, 29(xx) mana, and 122(xx) movement points.<------------------------------------ Here's his mistake, letting me regen.


HP:Beaten SP:Flickering MV:Strong >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
A well-crafted dagger sits here, an intricate picture etched into its blade.
The corpse of Phantasm is lying here.
A black feathered crow flies nearby.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Beaten SP:Flickering MV:Strong >
u
cf
Top of the Crumbling Obsidian Tower
[ Exits: n d ]
*Romp* is standing here.
A giant black spider, standing on eight thick legs, is here.
A giant black spider, standing on eight thick legs, is here.
A crow has arrived from below.

HP:Beaten SP:Flickering MV:Good >
You begin channeling the appropriate flows...

HP:Beaten SP:Flickering MV:Good >
= *Romp* tries to maul your legs, but misses.

HP:Beaten SP:Flickering MV:Good - Romp: Beaten>
-
* You lose your concentration.

HP:Beaten SP:Flickering MV:Good - Romp: Beaten>
f
You panic and attempt to flee!

HP:Beaten SP:Flickering MV:Good - Romp: Beaten>
*Romp* tries to maul your body, but misses.

HP:Beaten SP:Flickering MV:Good - Romp: Beaten>
Second Floor of an Obsidian Tower
[ Exits: w u d ]
A well-crafted dagger sits here, an intricate picture etched into its blade.
The corpse of Phantasm is lying here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
You flee head over heels.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
sco
You have 55(292) hit, 29(198) mana, and 116(162) movement points.
You have scored 391992119 exp, 270 total quest points
You need 4007881 exp to reach your next level.
You have been playing for 6 days and 21 hours.
You have gathered 193 Weave Points so far.
This ranks you as Kathryn the Delicate Snowflake (level 49)
You are in the following clans:
White Tower : 200 Quest Points, rank 5, 100 Quest Points to rank.
Green Ajah : 70 Quest Points, rank 4, 80 Quest Points to rank.
You have acquired 2 feat points.
You are standing.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
where
Players in your Zone
--------------------
Kathryn - Second Floor of an Obsidian Tower

HP:Beaten SP:Flickering MV:Good >
save
Saving Kathryn.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
A rancid smell seeps in, soon becoming overwhelming.
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
yell c'mon!
You yell, 'c'mon!'<-------- not understanding why he refuses to do anything.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

who

-------------- Players --------------

Kathryn the Delicate Snowflake [White Tower Council]

-------------- Stats --------------

Currently active: 1 human 2 trollocs.
Today there was a high of 5 players.
The record high of 26 players was reached on 05-05-2010.

HP:Beaten SP:Flickering MV:Good >
sco
You have 55(xx) hit, 29(xx) mana, and 116(xx) movement points.

HP:Beaten SP:Flickering MV:Good >
save
Saving Kathryn.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
where
Players in your Zone
--------------------
Kathryn - Second Floor of an Obsidian Tower

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
A well-crafted dagger sits here, an intricate picture etched into its blade.
The corpse of Phantasm is lying here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Beaten SP:Flickering MV:Good >
where
Players in your Zone
--------------------
Kathryn - Second Floor of an Obsidian Tower

HP:Beaten SP:Flickering MV:Good >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
A well-crafted dagger sits here, an intricate picture etched into its blade.
The corpse of Phantasm is lying here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Beaten SP:Flickering MV:Good >
save
Saving Kathryn.

HP:Beaten SP:Flickering MV:Good >
who

-------------- Players --------------

Kathryn the Delicate Snowflake [White Tower Council]

-------------- Stats --------------

Currently active: 1 human 2 trollocs.
Today there was a high of 5 players.
The record high of 26 players was reached on 05-05-2010.

HP:Beaten SP:Flickering MV:Good >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
A well-crafted dagger sits here, an intricate picture etched into its blade.
The corpse of Phantasm is lying here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
A well-crafted dagger sits here, an intricate picture etched into its blade.
The corpse of Phantasm is lying here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Beaten SP:Flickering MV:Good >
scan u
HP:Beaten SP:Flickering MV:Good >
- +
* A black feathered crow flies nearby.
*Romp* is standing here.
A giant black spider, standing on eight thick legs, is here.
A giant black spider, standing on eight thick legs, is here.

HP:Beaten SP:Flickering MV:Good >
l
Second Floor of an Obsidian Tower
A landing leading off from the spiraling staircase ends here at the second
floor of an ancient tower. A small corridor leads to an archway to the left of
the landing. All of the dark stone walls are cracked here, ravaged by the
ages. The stairs lead up higher to the top of the ancient tower.
[ Exits: w u d ]
A well-crafted dagger sits here, an intricate picture etched into its blade.
The corpse of Phantasm is lying here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Beaten SP:Flickering MV:Good >
w
An Ancient Obsidian Chamber
[ Exits: e ]

HP:Beaten SP:Flickering MV:Good >
l e
HP:Beaten SP:Flickering MV:Good >
e
Second Floor of an Obsidian Tower
[ Exits: w u d ]
A well-crafted dagger sits here, an intricate picture etched into its blade.
The corpse of Phantasm is lying here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.
HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Good >
h
eq
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
You are using:
<worn around neck> a shimmering pendant of heartstone
<worn around neck> a shimmering pendant of heartstone
<worn in right ear> a small diamond earring
<worn in left ear> a small diamond earring
<worn on head> a hat with white plumes
<worn about body> a fur cloak, held by a silver brooch
<worn on body> a worn animal hide vest
<worn on shoulders> golden knots of rank
<worn on arms> a pair of dark fur sleeves
<worn about waist> a swordsman's belt
<worn around wrist> a diamond wristcuff
<worn around wrist> a diamond wristcuff
<worn on hands> a pair of sleek black gloves
<worn on finger> a beautifully crafted great serpent ring
<worn on finger> a beautifully crafted great serpent ring
<wielded> a gold bound quarterstaff
<worn as shield> a crystal trimmed shield
<worn on legs> a pair of dark cloth leggings
<worn on feet> a pair of gold-fringed boots

HP:Beaten SP:Flickering MV:Strong >
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
sco
You have 73(xx) hit, 47(xx) mana, and 136(xx) movement points.


HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
where
Players in your Zone
--------------------
Kathryn - Second Floor of an Obsidian Tower

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
get gloves corpse
You get a pair of gloves embroidered with gold from the corpse of Phantasm.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Flickering MV:Strong >
rem gloves
You stop using a pair of sleek black gloves.

HP:Beaten SP:Flickering MV:Strong >
drop gloves
You drop a pair of sleek black gloves.

HP:Beaten SP:Flickering MV:Strong >
wea gloves
You put a pair of gloves embroidered with gold on your hands.

HP:Beaten SP:Flickering MV:Strong >
cw
Mood changed to: Wimpy

HP:Beaten SP:Flickering MV:Strong >
str
You begin channeling the appropriate flows...

HP:Beaten SP:Flickering MV:Strong >
= % = -
* Okay.

HP:Beaten SP:Flickering MV:Strong >
cw
Mood changed to: Wimpy

HP:Beaten SP:Flickering MV:Strong >
u
Top of the Crumbling Obsidian Tower
[ Exits: n d ]
A black feathered crow flies nearby.
*Romp* is standing here.
A giant black spider, standing on eight thick legs, is here.
A giant black spider, standing on eight thick legs, is here.

HP:Beaten SP:Flickering MV:Strong >
h
You try to strike *Romp*'s legs, but miss.<------ screw it, enough of this.

HP:Beaten SP:Flickering MV:Strong - Romp: Beaten>
*Romp* tries to maul your body, but misses.
You tickle *Romp*'s body as you strike him.

HP:Beaten SP:Flickering MV:Strong - Romp: Beaten>
block
You raise your shield and brace yourself in preparation for an oncoming attack.

HP:Beaten SP:Flickering MV:Strong - Romp: Beaten>
= =
* + - = % = You successfully deflect *Romp*'s attack, who loses his balance and topples over!

HP:Beaten SP:Flickering MV:Strong - Romp: Beaten>
decay
You begin channeling the appropriate flows...

HP:Beaten SP:Flickering MV:Strong - Romp: Beaten>
+ = =
* + - = % = - +
* Okay.
You point at *Romp*, who starts looking terrible.<------- the fear factor!

HP:Beaten SP:Wasted MV:Strong - Romp: Beaten>
f
You panic and attempt to flee!

HP:Beaten SP:Wasted MV:Strong - Romp: Beaten>
You dodge a bash from *Romp* who loses his balance and falls!

HP:Beaten SP:Wasted MV:Strong - Romp: Beaten>
Second Floor of an Obsidian Tower
[ Exits: w u d ]
A thin pair of sleek black gloves gather dust here.
A well-crafted dagger sits here, an intricate picture etched into its blade.
The corpse of Phantasm is lying here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
You flee head over heels.

HP:Beaten SP:Wasted MV:Strong >
u
Top of the Crumbling Obsidian Tower
[ Exits: n d ]
A black feathered crow flies nearby.
*Romp* is standing here.
A giant black spider, standing on eight thick legs, is here.
A giant black spider, standing on eight thick legs, is here.

HP:Beaten SP:Wasted MV:Strong >
cf
You are too drained to complete the weave.<------ crap. tic soon please.

HP:Beaten SP:Wasted MV:Strong >
*Romp* leaves down.

HP:Beaten SP:Wasted MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Wasted MV:Strong >
d
Second Floor of an Obsidian Tower
[ Exits: w u d ]
A thin pair of sleek black gloves gather dust here.
A well-crafted dagger sits here, an intricate picture etched into its blade.
The corpse of Phantasm is lying here.
A black-and-white Domani razor trots around excitedly.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A man dressed in the garb of a shienaran soldier is here.
A crow has arrived from above.

HP:Beaten SP:Wasted MV:Strong >
h
They don't seem to be here.
HP:Beaten SP:Wasted MV:Strong >
h
They don't seem to be here.

HP:Beaten SP:Wasted MV:Strong >
d
Entrance to a Crumbling Obsidian Tower
[ Exits: n u ]
A crow has arrived from above.

HP:Beaten SP:Wasted MV:Good >
h
They don't seem to be here.

HP:Beaten SP:Wasted MV:Good >
n
Ruins of an Ancient Courtyard
[ Exits: n e s w ]
*Romp* is standing here.
A crow has arrived from the south.

HP:Beaten SP:Wasted MV:Good >
h
You tickle *Romp*'s body as you strike him.

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
l s
HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
l n
The brokengate is closed.

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
z
It's already closed!

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
cw
Mood changed to: Wimpy

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
You tickle *Romp*'s body as you strike him.

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
block
You raise your shield and brace yourself in preparation for an oncoming attack.

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
= =
* + You successfully deflect *Romp*'s attack, who loses his balance and topples over!

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
You strike *Romp*'s shoulders.

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
z
It's already closed!

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
l
Ruins of an Ancient Courtyard
What once used to be a magnificant courtyard of brilliant white stone, and
unimaginably high towers, is now sitting in ruin. A once beautiful fountain,
now cracked and leaking, still pumps water from its ancient source as it seems
some things from the old ages stay the same. A crumbling path that used to be
a flag-stone road lays to the north, while the last standing tower rises to the
south.
[ Exits: n e s w ]
A black feathered crow flies nearby.
*Romp* is sitting here.

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
z
It's already closed!

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
You barely strike *Romp*'s head.

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
cw
Mood changed to: Wimpy

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
l
Ruins of an Ancient Courtyard
What once used to be a magnificant courtyard of brilliant white stone, and
unimaginably high towers, is now sitting in ruin. A once beautiful fountain,
now cracked and leaking, still pumps water from its ancient source as it seems
some things from the old ages stay the same. A crumbling path that used to be
a flag-stone road lays to the north, while the last standing tower rises to the
south.
[ Exits: n e s w ]
A black feathered crow flies nearby.
*Romp* is here, fighting YOU!.

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
b
You raise your shield and brace yourself in preparation for an oncoming attack.

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
= = You successfully deflect *Romp*'s attack, who loses his balance and topples over!

HP:Beaten SP:Wasted MV:Good - Romp: Beaten>
You barely strike *Romp*'s arms.
*Romp* grimaces in pain as his body decays around him.

HP:Battered SP:Flickering MV:Strong - Romp: Beaten>
z
It's already closed!

HP:Battered SP:Flickering MV:Strong - Romp: Beaten>
where
Players in your Zone
--------------------
Kathryn - Ruins of an Ancient Courtyard

HP:Battered SP:Flickering MV:Strong - Romp: Beaten>
You barely strike *Romp*'s legs.

HP:Battered SP:Flickering MV:Strong - Romp: Beaten>
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Battered SP:Flickering MV:Strong - Romp: Beaten>
cf
You begin channeling the appropriate flows...

HP:Battered SP:Flickering MV:Strong - Romp: Beaten>
= -
* Okay.
Your flows of Fire burst into existance, and lick at *Romp*'s skin.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
b
You raise your shield and brace yourself in preparation for an oncoming attack.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
= You successfully deflect *Romp*'s attack, who loses his balance and topples over!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
You strike *Romp*'s arms.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
cf
You are too drained to complete the weave.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
tc
You are too drained to complete the weave.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
l
Ruins of an Ancient Courtyard
What once used to be a magnificant courtyard of brilliant white stone, and
unimaginably high towers, is now sitting in ruin. A once beautiful fountain,
now cracked and leaking, still pumps water from its ancient source as it seems
some things from the old ages stay the same. A crumbling path that used to be
a flag-stone road lays to the north, while the last standing tower rises to the
south.
[ Exits: n e s w ]
A black feathered crow flies nearby.
*Romp* is sitting here.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
c
You barely strike *Romp*'s hands.
You don't see a gate here.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
z
It's already closed!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
b
You raise your shield and brace yourself in preparation for an oncoming attack.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
= =
* You successfully deflect *Romp*'s attack, who loses his balance and topples over!
You strike *Romp*'s head.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
z
It's already closed!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
tc
*Romp* tries to maul your legs, but misses.
You try to strike *Romp*'s head, but miss.
You are too drained to complete the weave.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
c
You don't see a gate here.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
z
It's already closed!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
cw
Mood changed to: Wimpy

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
You barely strike *Romp*'s arms.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
b
You raise your shield and brace yourself in preparation for an oncoming attack.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
= You successfully deflect *Romp*'s attack, who loses his balance and topples over!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
z
It's already closed!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
a crow stares at you with beady black eyes, almost as if it was waiting.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
z
It's already closed!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
You strike *Romp*'s legs.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
z
It's already closed!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
z
It's already closed!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
cf
You are too drained to complete the weave.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
c
You don't see a gate here.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
You barely strike *Romp*'s head.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
b
You raise your shield and brace yourself in preparation for an oncoming attack.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
= *Romp* sends you sprawling with a powerful bash!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
z
*Romp* tries to maul your feet, but misses.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
*Romp* panics, and attempts to flee!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
*Romp* leaves east.
It's already closed!

HP:Battered SP:Flickering MV:Strong >
z
It's already closed!

HP:Battered SP:Flickering MV:Strong >
h
They don't seem to be here.
*Romp* has arrived from the east.

HP:Battered SP:Flickering MV:Strong >
h
You strike *Romp*'s hands.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
h
You do the best you can!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
z
It's already closed!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
cw
*Romp* tries to maul your legs, but misses.
You tickle *Romp*'s body as you strike him.
Mood changed to: Wimpy

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
emb
You are in touch with the True Source already. Can you not feel the surge of power through you?

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
*Romp* panics, and attempts to flee!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
tc
You are too drained to complete the weave.

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
h
You do the best you can!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
h
You do the best you can!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
h
You do the best you can!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
h
You do the best you can!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
h
You do the best you can!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
h
You do the best you can!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
h
You do the best you can!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
h
You do the best you can!

HP:Battered SP:Flickering MV:Strong - Romp: Critical>
h
*Romp* tries to maul your body, but misses.
You barely strike *Romp*'s head.
*Romp* is incapacitated and will slowly die, if not aided.

HP:Battered SP:Flickering MV:Strong - Romp: Incapacitated>
You do the best you can!

HP:Battered SP:Flickering MV:Strong - Romp: Incapacitated>
h
You do the best you can!

HP:Battered SP:Flickering MV:Strong - Romp: Incapacitated>
h
You do the best you can!

HP:Battered SP:Flickering MV:Strong - Romp: Incapacitated>
wave
You wave.

HP:Battered SP:Flickering MV:Strong - Romp: Incapacitated>
sco
You have 90(xxx) hit, 5(xxx) mana, and 144(xxx) movement points.


HP:Battered SP:Flickering MV:Strong - Romp: Incapacitated>
You strike *Romp*'s arms into bloody fragments!
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Romp*'s death cry.
*Romp* is dead! R.I.P.

Re: PK logs

Posted: Sun Feb 27, 2011 7:49 pm
by Tristan
raising your shield shouldn't be so successfull.