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no channel rooms
Posted: Wed Nov 24, 2010 10:03 pm
by Harry
need to be no channel, and not hard to channel.
Re: no channel rooms
Posted: Fri Nov 26, 2010 11:22 am
by Gestahl
reduced weave damage might also be better. accomplishes the same thing as the release spam, without the spam.
Re: no channel rooms
Posted: Fri Nov 26, 2010 2:59 pm
by Harry
it accomplishes something different, in the first scenario channelers are still able to do enough damage to actually kill people in 1 on 1 situations, while people also have the opportunity to retreat to a no channel room to fight them when low. in the second situation, channelers are back to being less than fabulous when it comes to 1 on 1 pk.