should roll of the dice make a char useless in pk?
Posted: Tue Sep 21, 2010 11:58 pm
I had the aol and landed one bash on asylum and in that bash he parried one hit which makes me pretty useless vs full thief dodgers.
HP:Healthy MV:Strong >
2
You try to slice *Asylum*'s legs, but miss.
HP:Healthy MV:Strong - Asylum: Healthy>
3
HP:Healthy MV:Strong - Asylum: Healthy>
* - *Asylum* pierces your head.
*Asylum* barely pierces your legs.
HP:Scratched MV:Strong - Asylum: Healthy>
% -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Scratched MV:Strong - Asylum: Healthy>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Scratched MV:Strong - Asylum: Healthy>
*Asylum* barely pierces your legs.
*Asylum* barely pierces your arms.
HP:Scratched MV:Strong - Asylum: Healthy>
cb
b
Mood changed to: Brave
HP:Scratched MV:Strong - Asylum: Healthy>
HP:Scratched MV:Strong - Asylum: Healthy>
* - % TICK IN 5 SECONDS (+/- drift)
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Scratched MV:Strong - Asylum: Healthy>
*Asylum* pierces your head.
*Asylum* barely pierces your head.
HP:Hurt MV:Strong - Asylum: Healthy>
-
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Hurt MV:Strong - Asylum: Healthy>
HP:Hurt MV:Strong - Asylum: Healthy>
* *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Hurt MV:Strong - Asylum: Healthy>
A tall soldier tries to cleave *Asylum*'s head, but misses.
A tall soldier tries to cleave *Asylum*'s body, but misses.
*Asylum* barely pierces your arms.
You are hungry.
HP:Hurt MV:Excellent - Asylum: Healthy>
- % -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Hurt MV:Excellent - Asylum: Healthy>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Hurt MV:Excellent - Asylum: Healthy>
A tall soldier tries to cleave *Asylum*'s hands, but misses.
*Asylum* pierces your head.
*Asylum* tickles your body as he pierces you.
HP:Hurt MV:Excellent - Asylum: Healthy>
gap
em
You get a light leather flask from a moderate sized backpack.
You get a bubbling vial, cold to the touch from a moderate sized backpack.
You get a large slab of meat from a moderate sized backpack.
You get a large slab of meat from a moderate sized backpack.
HP:Hurt MV:Excellent - Asylum: Healthy>
b
You eat a large slab of meat.
HP:Hurt MV:Excellent - Asylum: Healthy>
You eat a large slab of meat.
You are full.
HP:Hurt MV:Excellent - Asylum: Healthy>
HP:Hurt MV:Excellent - Asylum: Healthy>
* - *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Hurt MV:Excellent - Asylum: Healthy>
A tall soldier tries to cleave *Asylum*'s arms, but misses.
*Asylum* tickles your body as he pierces you.
*Asylum* pierces your head.
HP:Hurt MV:Excellent - Asylum: Healthy>
% -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Hurt MV:Excellent - Asylum: Healthy>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Hurt MV:Excellent - Asylum: Healthy>
A tall soldier tries to cleave *Asylum*'s body, but misses.
*Asylum* tries to pierce your feet, but misses.
*Asylum* barely pierces your arms.
HP:Hurt MV:Excellent - Asylum: Healthy>
HP:Hurt MV:Excellent - Asylum: Healthy>
* - % - *Asylum*'s sudden attack hits you before you can dodge out of the way
HP:Hurt MV:Excellent - Asylum: Healthy>
A tall soldier tries to cleave *Asylum*'s feet, but misses.
*Asylum* barely pierces your legs.
*Asylum* tickles your body as he pierces you.
HP:Hurt MV:Excellent - Asylum: Healthy>
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Hurt MV:Excellent - Asylum: Healthy>
HP:Hurt MV:Excellent - Asylum: Healthy>
* Cammori narrates, 'rented hrmm'
HP:Hurt MV:Excellent - Asylum: Healthy>
*Asylum* panics, and attempts to flee!
HP:Hurt MV:Excellent - Asylum: Healthy>
- A tall soldier tries to cleave *Asylum*'s head, but misses.
HP:Hurt MV:Excellent - Asylum: Healthy>
% *Asylum* leaves north.
HP:Hurt MV:Excellent >
-
* They must have left already...
HP:Hurt MV:Excellent >
pap
You put a bubbling vial, cold to the touch in a moderate sized backpack.
You put a light leather flask in a moderate sized backpack.
HP:Hurt MV:Excellent >
2
They don't seem to be here.
HP:Hurt MV:Excellent >
They don't seem to be here.
HP:Hurt MV:Excellent >
They don't seem to be here.
HP:Hurt MV:Excellent >
They don't seem to be here.
HP:Hurt MV:Excellent >
b
Bash who?
HP:Hurt MV:Excellent >
2
They don't seem to be here.
HP:Hurt MV:Excellent >
You try to slice *Asylum*'s body, but miss.
HP:Hurt MV:Excellent - Asylum: Healthy>
*Asylum* tickles your body as he pierces you.
*Asylum* pierces your head.
You try to slice *Asylum*'s legs, but miss.
HP:Wounded MV:Excellent - Asylum: Healthy>
3
HP:Wounded MV:Excellent - Asylum: Healthy>
* - % - *Asylum* barely pierces your hands.
*Asylum* pierces your head.
HP:Wounded MV:Excellent - Asylum: Healthy>
* Your bash at *Asylum* sends him sprawling!
HP:Wounded MV:Excellent - Asylum: Scratched>
na cant bash with an aol fuck lol
You narrate, 'cant bash with an aol fuck lol'
HP:Wounded MV:Excellent - Asylum: Scratched>
The terrifying beat of the trolloc war drums can be heard in the distance.
HP:Wounded MV:Excellent - Asylum: Scratched>
l
Shienaran Forest
Frequent tracks can bee seen on the floor if one where to look hard enough.
Scout from Fal Dara are lurking around to check up on the northern land and to
report any strange moments or sighting of trolls. Best be weary especial in
crowded area.
[ Exits: n s ]
You see fresh tracks of a black warhorse (ridden) leaving south.
You see fresh tracks of Asylum leaving south.
You see fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of Asylum leaving north.
You see fairly recent tracks of a tall soldier leaving south.
A black warhorse is standing here, being ridden by you.
*Asylum* is sitting here.
HP:Wounded MV:Excellent - Asylum: Scratched>
You try to slice *Asylum*'s head, but miss.
HP:Wounded MV:Excellent - Asylum: Scratched>
q
Players in your Zone
--------------------
Pitch - Shienaran Forest
HP:Wounded MV:Excellent - Asylum: Scratched>
wh
-------------- Players --------------
Pitch Black [Murandian Cavalry]
Dare
Cammori Verscott the Wraith [Borderguards]
-------------- Stats --------------
Currently active: 3 humans 1 trolloc.
Today there was a high of 6 players.
The record high of 26 players was reached on 05-05-2010.
HP:Wounded MV:Excellent - Asylum: Scratched>
na on asy
You slice *Asylum*'s body into bloody fragments!
You narrate, 'on asy'
HP:Wounded MV:Excellent - Asylum: Scratched>
*Asylum* growls 'fhqt dK]Y'
HP:Wounded MV:Excellent - Asylum: Scratched>
cb
Mood changed to: Brave
HP:Wounded MV:Excellent - Asylum: Scratched>
3
HP:Wounded MV:Excellent - Asylum: Scratched>
* - % *Asylum* barely pierces your arms.
HP:Wounded MV:Excellent - Asylum: Scratched>
-
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Wounded MV:Excellent - Asylum: Scratched>
Cammori narrates, 'where ?'
HP:Wounded MV:Excellent - Asylum: Scratched>
3
HP:Wounded MV:Excellent - Asylum: Scratched>
* *Asylum* pierces your waist.
HP:Wounded MV:Excellent - Asylum: Scratched>
- % - *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Excellent - Asylum: Scratched>
* As *Asylum* avoids your bash, you topple over and fall to the ground!
*Asylum* tickles your body as he pierces you.
HP:Wounded MV:Excellent - Asylum: Scratched>
na 1e bowl
3
You narrate, '1e bowl'
HP:Wounded MV:Excellent - Asylum: Scratched>
HP:Wounded MV:Excellent - Asylum: Scratched>
* - TICK IN 5 SECONDS (+/- drift)
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Excellent - Asylum: Scratched>
*Asylum* pierces your head.
*Asylum* barely pierces your legs.
HP:Wounded MV:Excellent - Asylum: Scratched>
% -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Wounded MV:Excellent - Asylum: Scratched>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Excellent - Asylum: Scratched>
*Asylum* barely pierces your legs.
HP:Wounded MV:Fresh - Asylum: Scratched>
HP:Wounded MV:Fresh - Asylum: Scratched>
* - % Cammori narrates, 'omw'
HP:Wounded MV:Fresh - Asylum: Scratched>
- *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Fresh - Asylum: Scratched>
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Wounded MV:Fresh - Asylum: Scratched>
na cmon fogel this is lame
3
You narrate, 'cmon fogel this is lame'
HP:Wounded MV:Fresh - Asylum: Scratched>
HP:Wounded MV:Fresh - Asylum: Scratched>
* *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Fresh - Asylum: Scratched>
*Asylum* barely pierces your legs.
*Asylum* tickles your body as he pierces you.
HP:Wounded MV:Fresh - Asylum: Scratched>
- % -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Wounded MV:Fresh - Asylum: Scratched>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Fresh - Asylum: Scratched>
*Asylum* pierces your hands.
*Asylum* barely pierces your legs.
HP:Wounded MV:Fresh - Asylum: Scratched>
HP:Wounded MV:Fresh - Asylum: Scratched>
* - % *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Fresh - Asylum: Scratched>
*Asylum* pierces your hands.
*Asylum* barely pierces your legs.
HP:Wounded MV:Fresh - Asylum: Scratched>
-
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Wounded MV:Fresh - Asylum: Scratched>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Fresh - Asylum: Scratched>
* *Asylum* pierces your shoulders.
HP:Wounded MV:Fresh - Asylum: Scratched>
- % - *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Battered MV:Fresh - Asylum: Scratched>
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Battered MV:Fresh - Asylum: Scratched>
*Asylum* barely pierces your hands.
HP:Battered MV:Fresh - Asylum: Scratched>
HP:Battered MV:Fresh - Asylum: Scratched>
* - *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Battered MV:Fresh - Asylum: Scratched>
*Asylum* barely pierces your legs.
HP:Battered MV:Fresh - Asylum: Scratched>
% -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Battered MV:Fresh - Asylum: Scratched>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Battered MV:Fresh - Asylum: Scratched>
na cant bnash him at fucking all
*Asylum* tickles your body as he pierces you.
*Asylum* pierces your hands.
You try to slice *Asylum*'s feet, but miss.
HP:Battered MV:Fresh - Asylum: Scratched>
You narrate, 'cant bnash him at fucking all'
HP:Battered MV:Fresh - Asylum: Scratched>
3
HP:Battered MV:Fresh - Asylum: Scratched>
* cw
Cancelled...
Mood changed to: Wimpy
HP:Battered MV:Fresh - Asylum: Scratched>
f
You panic and attempt to flee!
HP:Battered MV:Fresh - Asylum: Scratched>
s
w
Shienaran Forest
[ Exits: e s w ]
You see almost fresh tracks of a black warhorse (ridden) leaving south.
You see almost fresh tracks of Asylum leaving south.
You see half day old tracks of Cammori leaving south.
You see half day old tracks of Cammori leaving east.
You see half day old tracks of Barf leaving east.
A black warhorse is standing here, being ridden by you.
You flee head over heels.
Shienaran Forest
[ Exits: n s ]
You see fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving south.
You see almost fresh tracks of Asylum leaving south.
You see almost fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of Asylum leaving north.
A black warhorse is standing here, being ridden by you.
*Asylum* is standing here.
HP:Battered MV:Fresh >
Shienaran Forest
[ Exits: n w ]
You see almost fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of Asylum leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving west.
You see almost fresh tracks of Asylum leaving west.
You see almost fresh tracks of a black warhorse (ridden) leaving north.
A black warhorse is standing here, being ridden by you.
A tall man stands here, fingering his weapon.
HP:Battered MV:Fresh >
Alas, you cannot go that way...
HP:Battered MV:Fresh >
Shienaran Glade
[ Exits: e s w ]
You see almost fresh tracks of a black warhorse (ridden) leaving east.
You see almost fresh tracks of Asylum leaving east.
You see almost fresh tracks of a black warhorse (ridden) leaving east.
You see almost fresh tracks of Asylum leaving east.
You see almost fresh tracks of Asylum leaving west.
The corpse of Cammori is lying here.
A black warhorse is standing here, being ridden by you.
HP:Battered MV:Fresh >
A Bend in the Road
[ Exits: e s w ]
You see almost fresh tracks of a black warhorse (ridden) leaving east.
You see almost fresh tracks of a black warhorse (ridden) leaving south.
You see almost fresh tracks of Asylum leaving east.
You see almost fresh tracks of Asylum leaving east.
You see half day old tracks of Cammori leaving south.
The corpse of a small deer is lying here.
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.
You try to slice *Asylum*'s body, but miss.
HP:Battered MV:Fresh - Asylum: Healthy>
3
HP:Battered MV:Fresh - Asylum: Healthy>
* *Asylum* pierces your hands.
HP:Battered MV:Fresh - Asylum: Healthy>
- % -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Battered MV:Fresh - Asylum: Healthy>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Battered MV:Fresh - Asylum: Healthy>
*Asylum* pierces your waist.
*Asylum* tickles your body as he pierces you.
HP:Battered MV:Fresh - Asylum: Healthy>
HP:Battered MV:Fresh - Asylum: Healthy>
* - % You step to the side as *Asylum* clumsily attempts to strike you.
HP:Battered MV:Fresh - Asylum: Healthy>
*Asylum* pierces your hands.
*Asylum* barely pierces your legs.
HP:Battered MV:Fresh - Asylum: Healthy>
-
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Battered MV:Fresh - Asylum: Healthy>
A tall soldier has arrived from the east.
Approaching the Fal Dara Gates
[ Exits: n e s ]
You see fresh tracks of a ridden mount leaving north.
You see fresh tracks of a trolloc leaving east.
A tall post stands here holding a torch to create a lamp.
A black warhorse is standing here, being ridden by you.
*Asylum* is standing here.
*Asylum* tickles your body as he pierces you.
HP:Battered MV:Fresh - Asylum: Healthy>
2
3
You do the best you can!
HP:Battered MV:Fresh - Asylum: Healthy>
HP:Battered MV:Fresh - Asylum: Healthy>
* Asylum closes the gate.
HP:Battered MV:Fresh - Asylum: Healthy>
- *Asylum* barely pierces your legs.
*Asylum* barely pierces your legs.
HP:Battered MV:Fresh - Asylum: Healthy>
% -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Battered MV:Fresh - Asylum: Healthy>
f
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Battered MV:Fresh - Asylum: Healthy>
*Asylum* barely pierces your head.
*Asylum* tickles your body as he pierces you.
HP:Beaten MV:Fresh - Asylum: Healthy>
PANIC! You couldn't escape!
HP:Beaten MV:Fresh - Asylum: Healthy>
You panic and attempt to flee!
You try to slice *Asylum*'s hands, but miss.
HP:Critical MV:Fresh - Asylum: Healthy>
You do the best you can!
HP:Critical MV:Fresh - Asylum: Healthy>
3
HP:Critical MV:Fresh - Asylum: Healthy>
*Asylum* pierces your hands.
You wish that your wounds would stop BLEEDING so much!
*Asylum* tickles your body as he pierces you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Asylum: Healthy>
* - % - *Asylum*'s sudden attack hits you before you can dodge out of the way
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Asylum: Healthy>
*Asylum* pierces your feet.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Asylum: Healthy>
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Critical MV:Fresh - Asylum: Healthy>
A high-rank Shienaran soldier tries to cleave *Asylum*'s hands, but misses.
A high-rank Shienaran soldier assists a high-rank Shienaran soldier.
A high-rank Shienaran soldier tries to cleave *Asylum*'s hands, but misses.
A high-rank Shienaran soldier assists a high-rank Shienaran soldier.
The north gate keeper assists a high-rank Shienaran soldier.
HP:Critical MV:Fresh - Asylum: Healthy>
f
You panic and attempt to flee!
HP:Critical MV:Fresh - Asylum: Healthy>
s
A Path Nearing the North Gate
HP:Critical MV:Fresh >
l
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.
*Asylum* has arrived from the north.
HP:Critical MV:Fresh >
*Asylum* barely pierces your legs.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Asylum: Scratched>
A high-rank Shienaran soldier assists you!
A high-rank Shienaran soldier tries to cleave *Asylum*'s head, but misses.
A high-rank Shienaran soldier tries to cleave *Asylum*'s legs, but misses.
A high-rank Shienaran soldier tries to cleave *Asylum*'s head, but misses.
The north gate keeper assists a high-rank Shienaran soldier.
HP:Critical MV:Fresh - Asylum: Scratched>
3
The north gate keeper tries to slash *Asylum*'s head, but he parries the attack.
A high-rank Shienaran soldier tries to cleave *Asylum*'s body, but misses.
A high-rank Shienaran soldier tries to cleave *Asylum*'s shoulders, but misses.
A high-rank Shienaran soldier tries to cleave *Asylum*'s feet, but misses.
A high-rank Shienaran soldier cleaves *Asylum*'s body very hard.
You slice *Asylum*'s legs into bloody fragments!
*Asylum* tickles your body as he pierces you.
You wish that your wounds would stop BLEEDING so much!
*Asylum* tickles your body as he pierces you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Asylum: Hurt>
HP:Critical MV:Fresh - Asylum: Hurt>
* - % *Asylum*'s sudden attack hits you before you can dodge out of the way.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Asylum: Hurt>
- The north gate keeper slashes *Asylum*'s waist very hard.
A high-rank Shienaran soldier tries to cleave *Asylum*'s legs, but misses.
A high-rank Shienaran soldier tries to cleave *Asylum*'s head, but misses.
A high-rank Shienaran soldier tries to cleave *Asylum*'s feet, but misses.
A high-rank Shienaran soldier tries to cleave *Asylum*'s body, but misses.
*Asylum* tries to pierce your body, but misses.
*Asylum* tickles your body as he pierces you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Asylum: Hurt>
*Asylum* panics, and attempts to flee!
HP:Critical MV:Fresh - Asylum: Hurt>
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Critical MV:Fresh - Asylum: Hurt>
*Asylum* leaves west.
HP:Critical MV:Fresh >
cbb
b
Mood changed to: Berserk
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
2
TICK IN 5 SECONDS
They don't seem to be here.
HP:Critical MV:Fresh >
They don't seem to be here.
HP:Critical MV:Fresh >
They don't seem to be here.
HP:Critical MV:Fresh >
They don't seem to be here.
HP:Critical MV:Fresh >
l
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.
HP:Critical MV:Fresh >
na went w
*Asylum* has arrived from the west.
HP:Critical MV:Fresh >
You narrate, 'went w'
*Asylum* tickles your body as he pierces you.
You are mortally wounded, and will die soon, if not aided.
HP:Healthy MV:Strong >
2
You try to slice *Asylum*'s legs, but miss.
HP:Healthy MV:Strong - Asylum: Healthy>
3
HP:Healthy MV:Strong - Asylum: Healthy>
* - *Asylum* pierces your head.
*Asylum* barely pierces your legs.
HP:Scratched MV:Strong - Asylum: Healthy>
% -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Scratched MV:Strong - Asylum: Healthy>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Scratched MV:Strong - Asylum: Healthy>
*Asylum* barely pierces your legs.
*Asylum* barely pierces your arms.
HP:Scratched MV:Strong - Asylum: Healthy>
cb
b
Mood changed to: Brave
HP:Scratched MV:Strong - Asylum: Healthy>
HP:Scratched MV:Strong - Asylum: Healthy>
* - % TICK IN 5 SECONDS (+/- drift)
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Scratched MV:Strong - Asylum: Healthy>
*Asylum* pierces your head.
*Asylum* barely pierces your head.
HP:Hurt MV:Strong - Asylum: Healthy>
-
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Hurt MV:Strong - Asylum: Healthy>
HP:Hurt MV:Strong - Asylum: Healthy>
* *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Hurt MV:Strong - Asylum: Healthy>
A tall soldier tries to cleave *Asylum*'s head, but misses.
A tall soldier tries to cleave *Asylum*'s body, but misses.
*Asylum* barely pierces your arms.
You are hungry.
HP:Hurt MV:Excellent - Asylum: Healthy>
- % -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Hurt MV:Excellent - Asylum: Healthy>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Hurt MV:Excellent - Asylum: Healthy>
A tall soldier tries to cleave *Asylum*'s hands, but misses.
*Asylum* pierces your head.
*Asylum* tickles your body as he pierces you.
HP:Hurt MV:Excellent - Asylum: Healthy>
gap
em
You get a light leather flask from a moderate sized backpack.
You get a bubbling vial, cold to the touch from a moderate sized backpack.
You get a large slab of meat from a moderate sized backpack.
You get a large slab of meat from a moderate sized backpack.
HP:Hurt MV:Excellent - Asylum: Healthy>
b
You eat a large slab of meat.
HP:Hurt MV:Excellent - Asylum: Healthy>
You eat a large slab of meat.
You are full.
HP:Hurt MV:Excellent - Asylum: Healthy>
HP:Hurt MV:Excellent - Asylum: Healthy>
* - *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Hurt MV:Excellent - Asylum: Healthy>
A tall soldier tries to cleave *Asylum*'s arms, but misses.
*Asylum* tickles your body as he pierces you.
*Asylum* pierces your head.
HP:Hurt MV:Excellent - Asylum: Healthy>
% -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Hurt MV:Excellent - Asylum: Healthy>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Hurt MV:Excellent - Asylum: Healthy>
A tall soldier tries to cleave *Asylum*'s body, but misses.
*Asylum* tries to pierce your feet, but misses.
*Asylum* barely pierces your arms.
HP:Hurt MV:Excellent - Asylum: Healthy>
HP:Hurt MV:Excellent - Asylum: Healthy>
* - % - *Asylum*'s sudden attack hits you before you can dodge out of the way
HP:Hurt MV:Excellent - Asylum: Healthy>
A tall soldier tries to cleave *Asylum*'s feet, but misses.
*Asylum* barely pierces your legs.
*Asylum* tickles your body as he pierces you.
HP:Hurt MV:Excellent - Asylum: Healthy>
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Hurt MV:Excellent - Asylum: Healthy>
HP:Hurt MV:Excellent - Asylum: Healthy>
* Cammori narrates, 'rented hrmm'
HP:Hurt MV:Excellent - Asylum: Healthy>
*Asylum* panics, and attempts to flee!
HP:Hurt MV:Excellent - Asylum: Healthy>
- A tall soldier tries to cleave *Asylum*'s head, but misses.
HP:Hurt MV:Excellent - Asylum: Healthy>
% *Asylum* leaves north.
HP:Hurt MV:Excellent >
-
* They must have left already...
HP:Hurt MV:Excellent >
pap
You put a bubbling vial, cold to the touch in a moderate sized backpack.
You put a light leather flask in a moderate sized backpack.
HP:Hurt MV:Excellent >
2
They don't seem to be here.
HP:Hurt MV:Excellent >
They don't seem to be here.
HP:Hurt MV:Excellent >
They don't seem to be here.
HP:Hurt MV:Excellent >
They don't seem to be here.
HP:Hurt MV:Excellent >
b
Bash who?
HP:Hurt MV:Excellent >
2
They don't seem to be here.
HP:Hurt MV:Excellent >
You try to slice *Asylum*'s body, but miss.
HP:Hurt MV:Excellent - Asylum: Healthy>
*Asylum* tickles your body as he pierces you.
*Asylum* pierces your head.
You try to slice *Asylum*'s legs, but miss.
HP:Wounded MV:Excellent - Asylum: Healthy>
3
HP:Wounded MV:Excellent - Asylum: Healthy>
* - % - *Asylum* barely pierces your hands.
*Asylum* pierces your head.
HP:Wounded MV:Excellent - Asylum: Healthy>
* Your bash at *Asylum* sends him sprawling!
HP:Wounded MV:Excellent - Asylum: Scratched>
na cant bash with an aol fuck lol
You narrate, 'cant bash with an aol fuck lol'
HP:Wounded MV:Excellent - Asylum: Scratched>
The terrifying beat of the trolloc war drums can be heard in the distance.
HP:Wounded MV:Excellent - Asylum: Scratched>
l
Shienaran Forest
Frequent tracks can bee seen on the floor if one where to look hard enough.
Scout from Fal Dara are lurking around to check up on the northern land and to
report any strange moments or sighting of trolls. Best be weary especial in
crowded area.
[ Exits: n s ]
You see fresh tracks of a black warhorse (ridden) leaving south.
You see fresh tracks of Asylum leaving south.
You see fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of Asylum leaving north.
You see fairly recent tracks of a tall soldier leaving south.
A black warhorse is standing here, being ridden by you.
*Asylum* is sitting here.
HP:Wounded MV:Excellent - Asylum: Scratched>
You try to slice *Asylum*'s head, but miss.
HP:Wounded MV:Excellent - Asylum: Scratched>
q
Players in your Zone
--------------------
Pitch - Shienaran Forest
HP:Wounded MV:Excellent - Asylum: Scratched>
wh
-------------- Players --------------
Pitch Black [Murandian Cavalry]
Dare
Cammori Verscott the Wraith [Borderguards]
-------------- Stats --------------
Currently active: 3 humans 1 trolloc.
Today there was a high of 6 players.
The record high of 26 players was reached on 05-05-2010.
HP:Wounded MV:Excellent - Asylum: Scratched>
na on asy
You slice *Asylum*'s body into bloody fragments!
You narrate, 'on asy'
HP:Wounded MV:Excellent - Asylum: Scratched>
*Asylum* growls 'fhqt dK]Y'
HP:Wounded MV:Excellent - Asylum: Scratched>
cb
Mood changed to: Brave
HP:Wounded MV:Excellent - Asylum: Scratched>
3
HP:Wounded MV:Excellent - Asylum: Scratched>
* - % *Asylum* barely pierces your arms.
HP:Wounded MV:Excellent - Asylum: Scratched>
-
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Wounded MV:Excellent - Asylum: Scratched>
Cammori narrates, 'where ?'
HP:Wounded MV:Excellent - Asylum: Scratched>
3
HP:Wounded MV:Excellent - Asylum: Scratched>
* *Asylum* pierces your waist.
HP:Wounded MV:Excellent - Asylum: Scratched>
- % - *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Excellent - Asylum: Scratched>
* As *Asylum* avoids your bash, you topple over and fall to the ground!
*Asylum* tickles your body as he pierces you.
HP:Wounded MV:Excellent - Asylum: Scratched>
na 1e bowl
3
You narrate, '1e bowl'
HP:Wounded MV:Excellent - Asylum: Scratched>
HP:Wounded MV:Excellent - Asylum: Scratched>
* - TICK IN 5 SECONDS (+/- drift)
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Excellent - Asylum: Scratched>
*Asylum* pierces your head.
*Asylum* barely pierces your legs.
HP:Wounded MV:Excellent - Asylum: Scratched>
% -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Wounded MV:Excellent - Asylum: Scratched>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Excellent - Asylum: Scratched>
*Asylum* barely pierces your legs.
HP:Wounded MV:Fresh - Asylum: Scratched>
HP:Wounded MV:Fresh - Asylum: Scratched>
* - % Cammori narrates, 'omw'
HP:Wounded MV:Fresh - Asylum: Scratched>
- *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Fresh - Asylum: Scratched>
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Wounded MV:Fresh - Asylum: Scratched>
na cmon fogel this is lame
3
You narrate, 'cmon fogel this is lame'
HP:Wounded MV:Fresh - Asylum: Scratched>
HP:Wounded MV:Fresh - Asylum: Scratched>
* *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Fresh - Asylum: Scratched>
*Asylum* barely pierces your legs.
*Asylum* tickles your body as he pierces you.
HP:Wounded MV:Fresh - Asylum: Scratched>
- % -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Wounded MV:Fresh - Asylum: Scratched>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Fresh - Asylum: Scratched>
*Asylum* pierces your hands.
*Asylum* barely pierces your legs.
HP:Wounded MV:Fresh - Asylum: Scratched>
HP:Wounded MV:Fresh - Asylum: Scratched>
* - % *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Fresh - Asylum: Scratched>
*Asylum* pierces your hands.
*Asylum* barely pierces your legs.
HP:Wounded MV:Fresh - Asylum: Scratched>
-
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Wounded MV:Fresh - Asylum: Scratched>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Wounded MV:Fresh - Asylum: Scratched>
* *Asylum* pierces your shoulders.
HP:Wounded MV:Fresh - Asylum: Scratched>
- % - *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Battered MV:Fresh - Asylum: Scratched>
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Battered MV:Fresh - Asylum: Scratched>
*Asylum* barely pierces your hands.
HP:Battered MV:Fresh - Asylum: Scratched>
HP:Battered MV:Fresh - Asylum: Scratched>
* - *Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Battered MV:Fresh - Asylum: Scratched>
*Asylum* barely pierces your legs.
HP:Battered MV:Fresh - Asylum: Scratched>
% -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Battered MV:Fresh - Asylum: Scratched>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Battered MV:Fresh - Asylum: Scratched>
na cant bnash him at fucking all
*Asylum* tickles your body as he pierces you.
*Asylum* pierces your hands.
You try to slice *Asylum*'s feet, but miss.
HP:Battered MV:Fresh - Asylum: Scratched>
You narrate, 'cant bnash him at fucking all'
HP:Battered MV:Fresh - Asylum: Scratched>
3
HP:Battered MV:Fresh - Asylum: Scratched>
* cw
Cancelled...
Mood changed to: Wimpy
HP:Battered MV:Fresh - Asylum: Scratched>
f
You panic and attempt to flee!
HP:Battered MV:Fresh - Asylum: Scratched>
s
w
Shienaran Forest
[ Exits: e s w ]
You see almost fresh tracks of a black warhorse (ridden) leaving south.
You see almost fresh tracks of Asylum leaving south.
You see half day old tracks of Cammori leaving south.
You see half day old tracks of Cammori leaving east.
You see half day old tracks of Barf leaving east.
A black warhorse is standing here, being ridden by you.
You flee head over heels.
Shienaran Forest
[ Exits: n s ]
You see fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving south.
You see almost fresh tracks of Asylum leaving south.
You see almost fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of Asylum leaving north.
A black warhorse is standing here, being ridden by you.
*Asylum* is standing here.
HP:Battered MV:Fresh >
Shienaran Forest
[ Exits: n w ]
You see almost fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of Asylum leaving north.
You see almost fresh tracks of a black warhorse (ridden) leaving west.
You see almost fresh tracks of Asylum leaving west.
You see almost fresh tracks of a black warhorse (ridden) leaving north.
A black warhorse is standing here, being ridden by you.
A tall man stands here, fingering his weapon.
HP:Battered MV:Fresh >
Alas, you cannot go that way...
HP:Battered MV:Fresh >
Shienaran Glade
[ Exits: e s w ]
You see almost fresh tracks of a black warhorse (ridden) leaving east.
You see almost fresh tracks of Asylum leaving east.
You see almost fresh tracks of a black warhorse (ridden) leaving east.
You see almost fresh tracks of Asylum leaving east.
You see almost fresh tracks of Asylum leaving west.
The corpse of Cammori is lying here.
A black warhorse is standing here, being ridden by you.
HP:Battered MV:Fresh >
A Bend in the Road
[ Exits: e s w ]
You see almost fresh tracks of a black warhorse (ridden) leaving east.
You see almost fresh tracks of a black warhorse (ridden) leaving south.
You see almost fresh tracks of Asylum leaving east.
You see almost fresh tracks of Asylum leaving east.
You see half day old tracks of Cammori leaving south.
The corpse of a small deer is lying here.
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.
You try to slice *Asylum*'s body, but miss.
HP:Battered MV:Fresh - Asylum: Healthy>
3
HP:Battered MV:Fresh - Asylum: Healthy>
* *Asylum* pierces your hands.
HP:Battered MV:Fresh - Asylum: Healthy>
- % -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Battered MV:Fresh - Asylum: Healthy>
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Battered MV:Fresh - Asylum: Healthy>
*Asylum* pierces your waist.
*Asylum* tickles your body as he pierces you.
HP:Battered MV:Fresh - Asylum: Healthy>
HP:Battered MV:Fresh - Asylum: Healthy>
* - % You step to the side as *Asylum* clumsily attempts to strike you.
HP:Battered MV:Fresh - Asylum: Healthy>
*Asylum* pierces your hands.
*Asylum* barely pierces your legs.
HP:Battered MV:Fresh - Asylum: Healthy>
-
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Battered MV:Fresh - Asylum: Healthy>
A tall soldier has arrived from the east.
Approaching the Fal Dara Gates
[ Exits: n e s ]
You see fresh tracks of a ridden mount leaving north.
You see fresh tracks of a trolloc leaving east.
A tall post stands here holding a torch to create a lamp.
A black warhorse is standing here, being ridden by you.
*Asylum* is standing here.
*Asylum* tickles your body as he pierces you.
HP:Battered MV:Fresh - Asylum: Healthy>
2
3
You do the best you can!
HP:Battered MV:Fresh - Asylum: Healthy>
HP:Battered MV:Fresh - Asylum: Healthy>
* Asylum closes the gate.
HP:Battered MV:Fresh - Asylum: Healthy>
- *Asylum* barely pierces your legs.
*Asylum* barely pierces your legs.
HP:Battered MV:Fresh - Asylum: Healthy>
% -
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Battered MV:Fresh - Asylum: Healthy>
f
*Asylum*'s sudden attack hits you before you can dodge out of the way.
HP:Battered MV:Fresh - Asylum: Healthy>
*Asylum* barely pierces your head.
*Asylum* tickles your body as he pierces you.
HP:Beaten MV:Fresh - Asylum: Healthy>
PANIC! You couldn't escape!
HP:Beaten MV:Fresh - Asylum: Healthy>
You panic and attempt to flee!
You try to slice *Asylum*'s hands, but miss.
HP:Critical MV:Fresh - Asylum: Healthy>
You do the best you can!
HP:Critical MV:Fresh - Asylum: Healthy>
3
HP:Critical MV:Fresh - Asylum: Healthy>
*Asylum* pierces your hands.
You wish that your wounds would stop BLEEDING so much!
*Asylum* tickles your body as he pierces you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Asylum: Healthy>
* - % - *Asylum*'s sudden attack hits you before you can dodge out of the way
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Asylum: Healthy>
*Asylum* pierces your feet.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Asylum: Healthy>
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Critical MV:Fresh - Asylum: Healthy>
A high-rank Shienaran soldier tries to cleave *Asylum*'s hands, but misses.
A high-rank Shienaran soldier assists a high-rank Shienaran soldier.
A high-rank Shienaran soldier tries to cleave *Asylum*'s hands, but misses.
A high-rank Shienaran soldier assists a high-rank Shienaran soldier.
The north gate keeper assists a high-rank Shienaran soldier.
HP:Critical MV:Fresh - Asylum: Healthy>
f
You panic and attempt to flee!
HP:Critical MV:Fresh - Asylum: Healthy>
s
A Path Nearing the North Gate
HP:Critical MV:Fresh >
l
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.
*Asylum* has arrived from the north.
HP:Critical MV:Fresh >
*Asylum* barely pierces your legs.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Asylum: Scratched>
A high-rank Shienaran soldier assists you!
A high-rank Shienaran soldier tries to cleave *Asylum*'s head, but misses.
A high-rank Shienaran soldier tries to cleave *Asylum*'s legs, but misses.
A high-rank Shienaran soldier tries to cleave *Asylum*'s head, but misses.
The north gate keeper assists a high-rank Shienaran soldier.
HP:Critical MV:Fresh - Asylum: Scratched>
3
The north gate keeper tries to slash *Asylum*'s head, but he parries the attack.
A high-rank Shienaran soldier tries to cleave *Asylum*'s body, but misses.
A high-rank Shienaran soldier tries to cleave *Asylum*'s shoulders, but misses.
A high-rank Shienaran soldier tries to cleave *Asylum*'s feet, but misses.
A high-rank Shienaran soldier cleaves *Asylum*'s body very hard.
You slice *Asylum*'s legs into bloody fragments!
*Asylum* tickles your body as he pierces you.
You wish that your wounds would stop BLEEDING so much!
*Asylum* tickles your body as he pierces you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Asylum: Hurt>
HP:Critical MV:Fresh - Asylum: Hurt>
* - % *Asylum*'s sudden attack hits you before you can dodge out of the way.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Asylum: Hurt>
- The north gate keeper slashes *Asylum*'s waist very hard.
A high-rank Shienaran soldier tries to cleave *Asylum*'s legs, but misses.
A high-rank Shienaran soldier tries to cleave *Asylum*'s head, but misses.
A high-rank Shienaran soldier tries to cleave *Asylum*'s feet, but misses.
A high-rank Shienaran soldier tries to cleave *Asylum*'s body, but misses.
*Asylum* tries to pierce your body, but misses.
*Asylum* tickles your body as he pierces you.
You wish that your wounds would stop BLEEDING so much!
HP:Critical MV:Fresh - Asylum: Hurt>
*Asylum* panics, and attempts to flee!
HP:Critical MV:Fresh - Asylum: Hurt>
* As *Asylum* avoids your bash, you topple over and fall to the ground!
HP:Critical MV:Fresh - Asylum: Hurt>
*Asylum* leaves west.
HP:Critical MV:Fresh >
cbb
b
Mood changed to: Berserk
HP:Critical MV:Fresh >
Bash who?
HP:Critical MV:Fresh >
2
TICK IN 5 SECONDS
They don't seem to be here.
HP:Critical MV:Fresh >
They don't seem to be here.
HP:Critical MV:Fresh >
They don't seem to be here.
HP:Critical MV:Fresh >
They don't seem to be here.
HP:Critical MV:Fresh >
l
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.
HP:Critical MV:Fresh >
na went w
*Asylum* has arrived from the west.
HP:Critical MV:Fresh >
You narrate, 'went w'
*Asylum* tickles your body as he pierces you.
You are mortally wounded, and will die soon, if not aided.