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Bashed away from room

Posted: Thu May 20, 2010 12:08 am
by Chase
n the Woods
The woods here become very thick again. In addition, the bear pine shrubberies
occupy almost all of the available walking space, making it next to impossible
to move around. The only available exits are those leading back to the west
and north, into less thickly spaced woods.
[ Exits: n w ]
You see fresh tracks of Nicotine leaving west.
You see fresh tracks of a black warhorse (ridden) leaving west.
A sturdy branch lies here, broken off a tree. [3]
A strong wooden tower has been constructed as an outpost here.
A black warhorse is standing here, being ridden by you.
*Evilina* is here, fighting Tamira!, riding a twisted shadow stallion.
Tamira is here, fighting *Otar*!, riding a white stallion.
Tiberius al'Verne the Swordbrother is here, fighting *Otar*!, riding a black warhorse.
*Otar* is here, fighting Tiberius!.
*Kombat* is here, fighting Tamira!.
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
A black feathered crow flies nearby.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.

HP:Hurt MV:Fresh >
0
You try to slash *Evilina*'s body, but she parries the attack.

HP:Hurt MV:Fresh - Evilina: Healthy --- Tamira: Scratched>
HP:Hurt MV:Fresh - Evilina: Healthy --- Tamira: Scratched>
An archer fires an arrow from atop the tower!

HP:Hurt MV:Fresh - Evilina: Healthy --- Tamira: Scratched>

* Tiberius sends *Otar* sprawling with a powerful bash!

HP:Hurt MV:Fresh - Evilina: Healthy --- Tamira: Scratched>
f
An arrow hits Tiberius lightly.
Cancelled...
PANIC! You couldn't escape!

HP:Hurt MV:Fresh - Evilina: Healthy --- Tamira: Scratched>
f
Tamira avoids being bashed by *Evilina* who loses her balance and falls!
PANIC! You couldn't escape!

HP:Hurt MV:Fresh - Evilina: Healthy --- Tamira: Scratched>
A Ko'bal trolloc tries to pierce your legs, but misses.
A Ko'bal trolloc tries to pierce Tiberius's legs, but misses.
A Dhjin'nen trolloc tries to blast your body, but misses.
A Dhjin'nen trolloc tries to cleave Tiberius's hands, but misses.

HP:Hurt MV:Fresh - Evilina: Healthy --- Tamira: Scratched>
f
You panic and attempt to flee!

HP:Hurt MV:Fresh - Evilina: Healthy --- Tamira: Scratched>
A Dhjin'nen trolloc tries to cleave Tiberius's arms, but misses.
A Dhjin'nen trolloc tries to blast your arms, but misses.
A Ko'bal trolloc tries to pierce Tiberius's arms, but misses.
A Ko'bal trolloc tries to pierce Tiberius's body, but misses.
A Ko'bal trolloc tries to pierce your hands, but misses.
A Ko'bal trolloc barely tickles your body with his pierce.
*Kombat* pierces Tamira's feet.
*Kombat* pierces Tamira's head.
Tamira slashes *Otar*'s arms very hard.
Tiberius slashes *Otar*'s hands into bloody fragments!

HP:Hurt MV:Fresh - Evilina: Healthy --- Tamira: Scratched>
Tiberius narrates, 'arg'

HP:Hurt MV:Fresh - Evilina: Healthy --- Tamira: Scratched>
narr flee
A Small Path in the Woods
The forest here seems less thick, the spruce and pine trees spaced further
apart. More light penetrates the branches of the encircling trees, allowing
some more visibility of the surrounding environment. Towards the west, not
much can be seen, but there seems to be some space for movement. Towards the
east, less room appears to be available to traverse, but a path can still be
carefully picked. Towards the northwest, however, the clearing is now easy to
see.
[ Exits: n e s w ]
You see fresh tracks of Nicotine leaving east.
You see fresh tracks of a black warhorse (ridden) leaving west.
A black warhorse is standing here, being ridden by you.
You flee head over heels.
You narrate, 'flee'

HP:Hurt MV:Fresh >
narr group 1w
You narrate, 'group 1w'
Tiberius narrates, 'out tam'

HP:Hurt MV:Fresh >
z
They don't seem to be here.

HP:Hurt MV:Fresh >
0
Bash who?

HP:Hurt MV:Fresh >
z
They don't seem to be here.

HP:Hurt MV:Fresh >
0
Bash who?

HP:Hurt MV:Fresh >
l
A Small Path in the Woods
The forest here seems less thick, the spruce and pine trees spaced further
apart. More light penetrates the branches of the encircling trees, allowing
some more visibility of the surrounding environment. Towards the west, not
much can be seen, but there seems to be some space for movement. Towards the
east, less room appears to be available to traverse, but a path can still be
carefully picked. Towards the northwest, however, the clearing is now easy to
see.
[ Exits: n e s w ]
You see fresh tracks of Nicotine leaving east.
You see fresh tracks of a black warhorse (ridden) leaving west.
A black warhorse is standing here, being ridden by you.

HP:Hurt MV:Fresh >
w
Looking Upon a Small Forest
Coming off of the dirt path to the east, the terrain rises slightly. Deep
within the woods, no path can be marked to traverse further into the forest.
Back towards the north, though, a clearing in the woods can be spotted.
[ Exits: n e ]
You see fresh tracks of a black warhorse (ridden) leaving north.
You see fresh tracks of a white stallion (ridden) leaving east.
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.

HP:Hurt MV:Fresh >
*Evilina* sends you sprawling with a powerful bash!

HP:Hurt MV:Fresh >
Tamira yells, 'Arrrgh!'
A crow stops following you.

HP:Hurt MV:Fresh >
l
st
z
z
z
Tiberius narrates, 'she bashed'

HP:Hurt MV:Fresh >
z
z
Looking Upon a Small Forest
Coming off of the dirt path to the east, the terrain rises slightly. Deep
within the woods, no path can be marked to traverse further into the forest.
Back towards the north, though, a clearing in the woods can be spotted.
[ Exits: n e ]
You see fresh tracks of a black warhorse (ridden) leaving north.
You see fresh tracks of a white stallion (ridden) leaving east.
A black warhorse is standing here, being ridden by you.
A small buck is here, looking frisky.

Posted: Thu May 20, 2010 12:23 am
by Otar
thats pretty friggin funny.

Posted: Thu May 20, 2010 12:26 am
by Evilina
wow my bash is uber :P

Posted: Thu May 20, 2010 12:27 am
by Otar
Fades now come with ESP bashing.

Fade 2.0 ftw!

Posted: Thu May 20, 2010 2:45 pm
by Kombat
i cant wait to hurt people with mind bullets...



nyahhhhhananananananana

Posted: Thu May 20, 2010 3:06 pm
by Fogel
Should be fixed after reboot