Bow "bug"
Posted: Wed Dec 30, 2009 6:02 pm
This newb is just spam shooting trees in another room... There needs to be a timer or something on this. Kinda BS...
*human* bows deeply.
HP:Wounded MV:Excellent >
exa jerrick
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
HP:Wounded MV:Excellent >
*human* is in excellent condition.
*human* is using:
<used as light> a short wooden torch
<held> a brown bag
<worn in right ear> an immaculate jade earring
<worn on head> a gold entwined chainmail coif
<worn on body> a ribbed mail tunic crafted from bronze
<worn on shoulders> a set of shoulder pads worked with silver
<worn on arms> a pair of light, scale backed ringmail sleeves
<worn around wrist> a black tinted wristcuff
<worn around wrist> a black tinted wristcuff
<worn on hands> a tough pair of gatorskin gloves
<worn on finger> a glistening steel ring
<worn on finger> a glistening steel ring
<wielded> a long polished steel bow
<worn on legs> a pair of flexible riveted chainmail leggings
<worn on feet> a pair of steel-plated war boots
HP:Wounded MV:Excellent >
*human* takes aim and fires an arrow from a long polished steel bow!
HP:Wounded MV:Excellent >
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
HP:Wounded MV:Excellent >
An arrow flies through the air, quickly disappearing north.
HP:Wounded MV:Excellent >
*human* takes aim and fires an arrow from a long polished steel bow!
HP:Wounded MV:Excellent >
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
HP:Wounded MV:Excellent >
An arrow flies through the air, quickly disappearing north.
HP:Wounded MV:Excellent >
*human* takes aim and fires an arrow from a long polished steel bow!
HP:Wounded MV:Excellent >
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
HP:Wounded MV:Excellent >
k human
They don't seem to be here.
HP:Wounded MV:Excellent >
bash human
An arrow flies through the air, quickly disappearing north.
HP:Wounded MV:Excellent >
Bash who?
HP:Wounded MV:Excellent >
*human* takes aim and fires an arrow from a long polished steel bow!
HP:Wounded MV:Excellent >
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
HP:Wounded MV:Excellent >
An arrow flies through the air, quickly disappearing north.
HP:Wounded MV:Excellent >
*human* takes aim and fires an arrow from a long polished steel bow!
HP:Wounded MV:Excellent >
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
HP:Wounded MV:Excellent >
An arrow flies through the air, quickly disappearing north.
HP:Wounded MV:Excellent >
*human* takes aim and fires an arrow from a long polished steel bow!
HP:Wounded MV:Excellent >
l
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, bordered by the Shienaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
You see fairly recent tracks of a human leaving south.
You see fairly recent tracks of a human leaving north.
A tall post stands here holding a torch to create a lamp.
*Jerrick* is standing here, riding a black warhorse.
HP:Wounded MV:Excellent >
An arrow flies through the air, quickly disappearing north.
HP:Wounded MV:Excellent >
*human* takes aim and fires an arrow from a long polished steel bow!
HP:Wounded MV:Excellent >
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
HP:Wounded MV:Excellent >
An arrow flies through the air, quickly disappearing north.
HP:Wounded MV:Excellent >
*human* takes aim and fires an arrow from a long polished steel bow!
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
HP:Wounded MV:Fresh >
An arrow flies through the air, quickly disappearing north.
HP:Wounded MV:Fresh >
*human* takes aim and fires an arrow from a long polished steel bow!
HP:Wounded MV:Fresh >
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
HP:Wounded MV:Fresh >
An arrow flies through the air, quickly disappearing north.
HP:Wounded MV:Fresh >
*human* takes aim and fires an arrow from a long polished steel bow!
HP:Wounded MV:Fresh >
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
HP:Wounded MV:Fresh >
An arrow flies through the air, quickly disappearing north.
HP:Wounded MV:Fresh >
scan n
HP:Wounded MV:Fresh >
-
*human* takes aim and fires an arrow from a long polished steel bow!
HP:Wounded MV:Fresh >
+
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
HP:Wounded MV:Fresh >
*
A gnarled ancient tree is here, towering towards the sky.
HP:Wounded MV:Fresh >
An arrow flies through the air, quickly disappearing north.
HP:Wounded MV:Fresh >
*human* takes aim and fires an arrow from a long polished steel bow!
HP:Wounded MV:Fresh >
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
HP:Wounded MV:Fresh >
k human
They don't seem to be here.
HP:Wounded MV:Fresh >
An arrow flies through the air, quickly disappearing north.
HP:Wounded MV:Fresh >
*human* takes aim and fires an arrow from a long polished steel bow!
HP:Wounded MV:Fresh >
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
HP:Wounded MV:Fresh >
An arrow flies through the air, quickly disappearing north.
HP:Wounded MV:Fresh >
*human* takes aim and fires an arrow from a long polished steel bow!
HP:Wounded MV:Fresh >
*human* raises a long polished steel bow and nocks an arrow, studying the area north.
HP:Wounded MV:Fresh >
An arrow flies through the air, quickly disappearing north.
HP:Wounded MV:Fresh >
*human* takes aim and fires an arrow from a long polished steel bow!
HP:Wounded MV:Fresh >
*human* raises a long polished steel bow and nocks an arrow, studying the area north.