Page 1 of 1

Three round bash again....

Posted: Mon Dec 14, 2009 3:53 pm
by Kombat
Jule* sends you sprawling with a powerful bash!

HP:Hurt MV:Strong - Jule: Beaten>

*Cammori* pierces your head into bloody fragments!
*Cammori* pierces your hands into bloody fragments!
A Shienaran scout slashes your hands into bloody fragments!
*Jule* blasts your arms into bloody fragments!

HP:Wounded MV:Strong - Jule: Beaten>

*Cammori* pierces your hands into bloody fragments!
*Cammori* pierces your body into bloody fragments!
A Shienaran scout slashes your legs extremely hard.
*Jule* blasts your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Strong - Jule: Beaten>
e
s
e

*Cammori* pierces your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
*Cammori* pierces your legs into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
You briefly feel the sensation of flight as a Shienaran scout slices your head cleanly off!
A Shienaran scout slashes your head extremely hard.
You wish that your wounds would stop BLEEDING so much!
Ugh! You lost a level!
You are dead! Sorry...


already had a flee in..but seriously this is annoying..everytime i get bashed lately im sitting until im dead..

Posted: Mon Dec 14, 2009 4:16 pm
by Chase
agreed

Posted: Mon Dec 14, 2009 5:40 pm
by Rhollor
Im pretty sure this happens by addition of lag. IE your fleelag + bash lag = 3 round bash. Could be wrong but I believe thats the problem.

Posted: Mon Dec 14, 2009 9:02 pm
by Fogel
Yes, the lag from certain things does stack with bash lag. I don't recall exactly what, but consider this more of a "feature" for now. It may or may not be assessed in the near future.

Posted: Wed Dec 16, 2009 6:42 am
by Cammori
the only problem with this 'feature' is that flee lag builds up way to quick, after one flee on ls and my ds alts its already longer than a bash timer

Posted: Wed Dec 16, 2009 10:50 am
by Fogel
Cammori: I unfortunately can't balance around slower links. Currently, it's actually impossible to land a bash in flee lag against someone with max fleelag assuming they have quick reaction time.

I also don't know for sure if fleelag stacks with it. I'll take a look after my finals are over.

Posted: Wed Dec 16, 2009 12:41 pm
by Koradin
I've noticed the fleelag does in fact stack with it, as most times when I flee and have near max fleelag, and then get bashed, it's a 3 round bash.

Posted: Wed Dec 16, 2009 1:02 pm
by Galnor
The bug here is that the player remains sitting for the duration of the bash and flee lag. We'll likely change it so that the player will stand up after the duration of the bash, regardless of whether or not there is additional lag from something else. Bash lag and flee lag(or any lag, for that matter) do stack.

Posted: Tue Dec 22, 2009 6:11 pm
by Galnor
As of this last reboot, it will now be impossible to sit for more than two rounds on a single bash. After the bash expires, you will be pulled out of sitting position(unless something else is keeping you there).

This is not to suggest you will only have two rounds of lag for a single bash. Flee lag stacking may make the bash seem like it lasted longer than it really did, but you will, at least, be pulled from the sitting state.

Posted: Tue Dec 22, 2009 6:49 pm
by Chase
Gracias Javier Galnerd.