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Bash
Posted: Wed Dec 09, 2009 1:22 am
by Carwyn
This might be classified as a PDW, but something really needs to be done about bash, going from wounded to dead in one bash with sanctuary on seems a bit ridiculous to me and it makes it so you can't compete if the other side has a half-way decent basher with them.
Posted: Wed Dec 09, 2009 10:28 am
by Heritage
dont get bashed eh? i land 1/10 on a fully decked out dodger...thats the trade off of playing a dg, insane dmg but crap hps
Posted: Wed Dec 09, 2009 12:06 pm
by Carwyn
Insane dmg? Are you kidding me? A bash does about 200-300 damge, and in the same amount of time I can do around 70, that does not seem balanced at all...
Posted: Wed Dec 09, 2009 1:23 pm
by Chase
You had quite a few on you. I've died a ton recently in heavy combo from batt to dead.. which would be like you wounded/hurt to dead. It happens to everyone.
Posted: Wed Dec 09, 2009 3:14 pm
by Carwyn
Yes it happens to everyone, all i'm saying is that 1 bash unless you have a ton of mobs on you, shouldn't be a death sentence for any setup, but as it is now, you get bashed with more than one person on you and you're taking a huge amount of damage, even in abs.
Posted: Wed Dec 09, 2009 5:58 pm
by Nicotine
I'm just confused as to how someone can bash 140 db 9 times out of 10 dismounted with a club (which should have better bash, but should not have better OB), and then not get any of the bashed hits parried.
That aside, nice job Heritage.
Posted: Wed Dec 09, 2009 6:20 pm
by Heritage
I'm one lucky sob

its not the club or the bash

Posted: Wed Dec 09, 2009 9:56 pm
by Crunch
Last time I was up against Targh in a full set I was beaten before I landed a bash on him...
Yup, lets down bash! Its wayyy too good.
Posted: Wed Dec 09, 2009 11:42 pm
by Carwyn
That has nothing to do with bash damage modifier...
That's top end dodge being too top end...
Posted: Thu Dec 10, 2009 11:55 am
by Dariec
Bash is fine.
Top end dodge is fine.
Anything less than top end dodge is NOT fine and needs to be looked at/balanced.
Bash damage modifier is far too high, and seems to usually ignore abs %. It needs to be looked into/balanced.
Bash landing rate as it is is fine IMO. 128 db can compete against a claymore, anything less than that gets bashed nearly 100%.
140ish DB can compete against the heavy bashing weapons. Anything less than that gets bashed nearly 100%
Posted: Thu Dec 10, 2009 12:09 pm
by Racyn
wen ihad my heeron i bashed agemar 5 times out o f20 its definately fine ok disucion over
Posted: Thu Dec 10, 2009 12:14 pm
by Dariec
I can't even tell what that says so.... Ignorant speak?
Posted: Thu Dec 10, 2009 12:40 pm
by Rhollor
Sorry he got out of his cage somehow... we'll find a new lock.
Posted: Thu Dec 10, 2009 12:40 pm
by Fogel
I'm going to be taking an in-depth look at the combat system sometime in January and overhauling it as needed, so until then just hang in there!