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3 kills in one minute...

Posted: Tue Dec 08, 2009 6:50 am
by Jule
You pull hard on the rope, and the old bell starts to swing back and forth high above you.

HP:Healthy MV:Good >
a
They don't seem to be here.

HP:Healthy MV:Good >
a
They don't seem to be here.

HP:Healthy MV:Good >
a
They don't seem to be here.

HP:Healthy MV:Good >
a
They don't seem to be here.

HP:Healthy MV:Good >

*Targh* has arrived from the north.

HP:Healthy MV:Good >
a
a
You try to smite *Targh*'s head, but miss.

HP:Healthy MV:Good - Targh: Battered>
You do the best you can!

HP:Healthy MV:Good - Targh: Battered>

Fal Daran lookouts answer the call of the bell, sounding their long horns.

HP:Healthy MV:Good - Targh: Battered>
b
HP:Healthy MV:Good - Targh: Battered>

* -
*Targh* pierces your head.

HP:Scratched MV:Good - Targh: Battered>
%
The long Fal Dara alarm horn echoes far in the distance.

HP:Scratched MV:Good - Targh: Battered>
-
*
As *Targh* avoids your bash, you topple over and fall to the ground!

HP:Scratched MV:Good - Targh: Battered>
b

*Targh* barely pierces your legs.
*Targh* pierces your legs.

HP:Scratched MV:Good - Targh: Battered>
HP:Scratched MV:Good - Targh: Battered>

*
*Carwyn* has arrived from the north.
*Callisto* has arrived from the north.

HP:Scratched MV:Good - Targh: Battered>

*Carwyn* leaves south.
*Callisto* leaves south.

HP:Scratched MV:Good - Targh: Battered>
- % -
*Targh* tickles your body as he pierces you.
*Targh* pierces your hands.

HP:Scratched MV:Good - Targh: Battered>

*
As *Targh* avoids your bash, you topple over and fall to the ground!

HP:Scratched MV:Good - Targh: Battered>

*Carwyn* has arrived from the south.

HP:Scratched MV:Good - Targh: Battered>

*Callisto* has arrived from the south.

HP:Scratched MV:Good - Targh: Battered>
f

*Carwyn* strikes your waist.

HP:Scratched MV:Good - Targh: Battered>

*Callisto* leaves north.

HP:Scratched MV:Good - Targh: Battered>
You panic and attempt to flee!

HP:Scratched MV:Good - Targh: Battered>

A Cobblestone Lane
This road is easily wide enough for four carts to travel abreast. Soldiers
wearing the sigil of House Jagad can be seen constantly moving through the
street. Drab barracks line both sides of the road, providing housing for
Sheinaran soldiers.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
*Callisto* is standing here.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
You flee head over heels.
*Callisto* leaves south.

HP:Scratched MV:Good >
n
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.

HP:Scratched MV:Good >
s
A Cobblestone Lane
This road is easily wide enough for four carts to travel abreast. Soldiers
wearing the sigil of House Jagad can be seen constantly moving through the
street. Drab barracks line both sides of the road, providing housing for
Sheinaran soldiers.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
*Targh* leaves north.

HP:Scratched MV:Good >
a
They don't seem to be here.

HP:Scratched MV:Good >
n
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
You feel the presence of someone nearby....
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.

HP:Scratched MV:Good >
a
You smite *Targh*'s body very hard.

HP:Scratched MV:Good - Targh: Battered>

*Targh* pierces your shoulders.
You try to smite *Targh*'s hands, but miss.

HP:Hurt MV:Good - Targh: Battered>
a
You do the best you can!

HP:Hurt MV:Good - Targh: Battered>
b
HP:Hurt MV:Good - Targh: Battered>

*
*Targh* panics, and attempts to flee!

HP:Hurt MV:Good - Targh: Battered>
-
*Targh* leaves south.

HP:Hurt MV:Good >
% -
*Targh* barely pierces your legs.

HP:Hurt MV:Good - Targh: Battered>

*
Your bash at *Targh* sends him sprawling!

HP:Hurt MV:Good - Targh: Battered>
l
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
*Targh* is sitting here.
A black warhorse is standing here, being ridden by you.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.

HP:Hurt MV:Good - Targh: Battered>

*Callisto* has arrived from the south.
*Callisto* leaves north.

HP:Hurt MV:Good - Targh: Battered>

You smite *Targh*'s legs into bloody fragments!

HP:Hurt MV:Good - Targh: Beaten>

*Carwyn* has arrived from the south.

HP:Hurt MV:Good - Targh: Beaten>

*Carwyn* tickles your body as he strikes you.

HP:Hurt MV:Good - Targh: Beaten>
l
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
*Carwyn* is here, fighting YOU!.
*Targh* is sitting here.
A black warhorse is standing here, being ridden by you.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.

HP:Hurt MV:Good - Targh: Beaten>

A high-rank Shienaran soldier tries to cleave *Carwyn*'s legs, but misses.
A high-rank Shienaran soldier tries to cleave *Carwyn*'s hands, but misses.
A high-rank Shienaran soldier cleaves *Targh*'s hands very hard.
A high-rank Shienaran soldier tries to cleave *Carwyn*'s feet, but misses.
The north gate keeper slashes *Targh*'s head into bloody fragments!

HP:Hurt MV:Good - Targh: Critical>

*Carwyn* lifts his hand in your direction, and you feel the stinging pain as fire blisters your skin.

HP:Hurt MV:Good - Targh: Critical>

The north gate keeper slashes *Targh*'s body into bloody fragments!
A high-rank Shienaran soldier tries to cleave *Carwyn*'s feet, but misses.
A high-rank Shienaran soldier cleaves *Targh*'s legs extremely hard.
Your blood freezes as you hear *Targh*'s death cry.
*Targh* is dead! R.I.P.
A high-rank Shienaran soldier tries to cleave *Carwyn*'s body, but misses.
A high-rank Shienaran soldier tries to cleave *Carwyn*'s hands, but misses.
*Carwyn* tickles your body as he strikes you.

HP:Hurt MV:Good - Carwyn: Scratched>
b
HP:Hurt MV:Good - Carwyn: Scratched>

* -
*Carwyn* lifts his hand in your direction, and you feel the stinging pain as fire blisters your skin.

HP:Hurt MV:Good - Carwyn: Scratched>
%
*Callisto* has arrived from the north.

HP:Hurt MV:Good - Carwyn: Scratched>

A high-rank Shienaran soldier tries to cleave *Carwyn*'s body, but misses.
A high-rank Shienaran soldier tries to cleave *Carwyn*'s arms, but misses.
A high-rank Shienaran soldier tries to cleave *Carwyn*'s arms, but misses.

HP:Hurt MV:Good - Carwyn: Scratched>

*Callisto* leaves north.

HP:Hurt MV:Good - Carwyn: Scratched>
-
*Carwyn* lifts his hand in your direction, and you feel the stinging pain as fire blisters your skin.

HP:Wounded MV:Good - Carwyn: Scratched>

*
Your bash at *Carwyn* sends him sprawling!

HP:Wounded MV:Good - Carwyn: Scratched>

A high-rank Shienaran soldier cleaves *Carwyn*'s legs extremely hard.
The north gate keeper slashes *Carwyn*'s legs very hard.

HP:Wounded MV:Good - Carwyn: Hurt>

*Callisto* has arrived from the north.

HP:Wounded MV:Good - Carwyn: Hurt>

*Callisto* strikes your feet.

HP:Wounded MV:Good - Carwyn: Hurt>
nar rip 1
Beginning autosave. Please wait...

Autosave complete.
HP:Wounded MV:Good - Carwyn: Hurt>
*Callisto* barely strikes your hands.
The north gate keeper slashes *Carwyn*'s arms into bloody fragments!
A high-rank Shienaran soldier cleaves *Carwyn*'s arms very hard.
You smite *Carwyn*'s legs into bloody fragments!
A high-rank Shienaran soldier cleaves *Carwyn*'s feet very hard.
A high-rank Shienaran soldier cleaves *Carwyn*'s arms extremely hard.
A high-rank Shienaran soldier cleaves *Carwyn*'s hands very hard.
You narrate, 'rip 1'
Adeline tells you, 'they're in your zone, targh too'

HP:Hurt MV:Excellent - Carwyn: Battered>
l
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
The corpse of Targh is lying here.
*Callisto* is here, fighting YOU!.
*Carwyn* is sitting here.
A black warhorse is standing here, being ridden by you.
A high-rank Shienaran soldier is here, fighting *Carwyn*!.
A high-rank Shienaran soldier is here, fighting *Carwyn*!.
A high-rank Shienaran soldier is here, fighting *Carwyn*!.
A high-rank Shienaran soldier is here, fighting *Carwyn*!.
The north gate keeper is here, fighting *Carwyn*!.

HP:Hurt MV:Excellent - Carwyn: Battered>

The north gate keeper slashes *Carwyn*'s legs extremely hard.
A high-rank Shienaran soldier cleaves *Carwyn*'s shoulders very hard.
You smite *Carwyn*'s legs into bloody fragments!
A high-rank Shienaran soldier cleaves *Carwyn*'s legs very hard.
A high-rank Shienaran soldier cleaves *Carwyn*'s shoulders extremely hard.
A high-rank Shienaran soldier cleaves *Carwyn*'s legs extremely hard.
Your blood freezes as you hear *Carwyn*'s death cry.
*Carwyn* is dead! R.I.P.

HP:Hurt MV:Excellent - Callisto: Scratched>
a
You do the best you can!

HP:Hurt MV:Excellent - Callisto: Scratched>

A high-rank Shienaran soldier tries to cleave *Callisto*'s head, but misses.
A high-rank Shienaran soldier tries to cleave *Callisto*'s body, but misses.
A high-rank Shienaran soldier cleaves *Callisto*'s waist hard.
A high-rank Shienaran soldier cleaves *Callisto*'s legs very hard.
The north gate keeper slashes *Callisto*'s legs very hard.

HP:Hurt MV:Excellent - Callisto: Hurt>

*Callisto* panics, and attempts to flee!

HP:Hurt MV:Excellent - Callisto: Hurt>
nar rip 2
You narrate, 'rip 2'

HP:Hurt MV:Excellent - Callisto: Hurt>

*Callisto* leaves south.

HP:Hurt MV:Excellent >
s
a
A Cobblestone Lane
This road is easily wide enough for four carts to travel abreast. Soldiers
wearing the sigil of House Jagad can be seen constantly moving through the
street. Drab barracks line both sides of the road, providing housing for
Sheinaran soldiers.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
*Callisto* is standing here.
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
*Callisto* leaves north.

HP:Hurt MV:Excellent >
They don't seem to be here.

HP:Hurt MV:Excellent >
nn
n
Cammori narrates, 'laugh'
What?!?

HP:Hurt MV:Excellent >
The Massive Northern Gates of Fal Dara
Dominated by the large, iron bound gates to the north, this stone courtyard is
used as a marshalling ground for the soldiers of Shienar. The uneven stones
that make up the ground are worn smooth from centuries of use by both man and
beast.
[ Exits: n e s w ]
The corpse of Carwyn is lying here.
The corpse of Targh is lying here.
A black warhorse is standing here, being ridden by you.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
The gatekeeper is here, watching over the gate.

HP:Hurt MV:Excellent >
n
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, bordered by the Shienaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
You see fresh tracks of Callisto leaving north.
You see fresh tracks of Callisto leaving south.
A tall post stands here holding a torch to create a lamp.
A black warhorse is standing here, being ridden by you.

HP:Hurt MV:Excellent >
n
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
You see fresh tracks of a trolloc leaving west.
You see almost fresh tracks of a critter leaving south.
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.

HP:Hurt MV:Excellent >

Cammori narrates, 'walked into that one'

HP:Hurt MV:Excellent >
w
Along the Dirt Trail
A well travelled dirt path leads east to west, through the forest. It seems to
be the trail a farmer follows bringing his produce east to Fal Dara to sell.
The forest continues on to the north, as far as the eye can see.
[ Exits: e w ]
You see fresh tracks of Callisto leaving west.
You see fairly recent tracks of Targh leaving east.
A black warhorse is standing here, being ridden by you.

HP:Hurt MV:Excellent >
w
Along the Dirt Trail
The trail continues on here, through the Shienaran forest. Leaves litter the
ground, and small weeds poke up through the trail, which continues eastward to
Fal Dara. The forest stretches out far to the north, the underbrush too thick
to traverse.
[ Exits: e w ]
You see fairly recent tracks of a critter leaving west.
You see fairly recent tracks of a trolloc leaving east.
A black warhorse is standing here, being ridden by you.
*Callisto* is standing here.

HP:Hurt MV:Excellent >
a
You smite *Callisto*'s feet into bloody fragments!

HP:Hurt MV:Excellent - Callisto: Wounded>
b
HP:Hurt MV:Excellent - Callisto: Wounded>

*
*Callisto* tickles your body as she strikes you.

HP:Wounded MV:Excellent - Callisto: Wounded>
- %
*Callisto* panics, and attempts to flee!

HP:Wounded MV:Excellent - Callisto: Wounded>
-
*Callisto* leaves east.

HP:Wounded MV:Excellent >

*
They must have left already...

HP:Wounded MV:Excellent >
e
Along the Dirt Trail
A well travelled dirt path leads east to west, through the forest. It seems to
be the trail a farmer follows bringing his produce east to Fal Dara to sell.
The forest continues on to the north, as far as the eye can see.
[ Exits: e w ]
You see fresh tracks of a black warhorse (ridden) leaving west.
You see fresh tracks of Callisto leaving west.
A black warhorse is standing here, being ridden by you.
*Callisto* is standing here.

HP:Wounded MV:Excellent >
a
You smite *Callisto*'s arms into bloody fragments!

HP:Wounded MV:Excellent - Callisto: Wounded>
b
HP:Wounded MV:Excellent - Callisto: Wounded>

* - % -
*
Your bash at *Callisto* sends her sprawling!

HP:Wounded MV:Excellent - Callisto: Wounded>

You smite *Callisto*'s hands into bloody fragments!

HP:Wounded MV:Excellent - Callisto: Battered>

You smite *Callisto*'s legs into bloody fragments!

HP:Wounded MV:Excellent - Callisto: Beaten>
b
They already seem stunned!

HP:Wounded MV:Excellent - Callisto: Beaten>
b
HP:Wounded MV:Excellent - Callisto: Beaten>

* - % -
*
Your bash at *Callisto* sends her sprawling!

HP:Wounded MV:Excellent - Callisto: Beaten>

You smite *Callisto*'s arms into bloody fragments!

HP:Wounded MV:Excellent - Callisto: Critical>

You smite *Callisto*'s feet into bloody fragments!

HP:Wounded MV:Excellent - Callisto: Critical>

*Callisto* panics, and attempts to flee!

HP:Wounded MV:Excellent - Callisto: Critical>

*Callisto* leaves west.

HP:Wounded MV:Excellent >
w
a
Along the Dirt Trail
The trail continues on here, through the Shienaran forest. Leaves litter the
ground, and small weeds poke up through the trail, which continues eastward to
Fal Dara. The forest stretches out far to the north, the underbrush too thick
to traverse.
[ Exits: e w ]
You see fresh tracks of a trolloc leaving west.
You see fresh tracks of a ridden mount leaving east.
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.

HP:Wounded MV:Excellent >
They don't seem to be here.

HP:Wounded MV:Excellent >
w
Twist in the Dirt Trail
Here the dirt trail takes a turn to the north, as the forest grows too thick to
continue on westward. A faint trail of smoke can be seen in the sky to the
northeast, the sign of some sort of a local settlement. To the south the
forest lightens up a little.
[ Exits: n e s ]
You see fresh tracks of Callisto leaving north.
You see fresh tracks of a large rat leaving east.
The corpse of A tall soldier is lying here.
A black warhorse is standing here, being ridden by you.

HP:Wounded MV:Excellent >

*Callisto* has arrived from the north.

HP:Wounded MV:Excellent >
n
The Dirt Road Bordering a Forest
The trail suddenly ends here, as the forest grows thick ahead. It would seem
that once the path continued towards the north, but from the look of it, it has
not been used in some time.
[ Exits: s ]
You see fresh tracks of Callisto leaving south.
You see faint tracks of Targh leaving south.
A black warhorse is standing here, being ridden by you.
A sleek black-feathered raven is here, watching its surroundings.

HP:Wounded MV:Excellent >
s
Twist in the Dirt Trail
Here the dirt trail takes a turn to the north, as the forest grows too thick to
continue on westward. A faint trail of smoke can be seen in the sky to the
northeast, the sign of some sort of a local settlement. To the south the
forest lightens up a little.
[ Exits: n e s ]
You see fresh tracks of a black warhorse (ridden) leaving north.
You see fresh tracks of Callisto leaving north.
The corpse of A tall soldier is lying here.
A black warhorse is standing here, being ridden by you.
*Callisto* is standing here.
*Callisto* leaves east.

HP:Wounded MV:Excellent >
a
They don't seem to be here.

HP:Wounded MV:Excellent >
e
Along the Dirt Trail
The trail continues on here, through the Shienaran forest. Leaves litter the
ground, and small weeds poke up through the trail, which continues eastward to
Fal Dara. The forest stretches out far to the north, the underbrush too thick
to traverse.
[ Exits: e w ]
You see fresh tracks of a trolloc leaving east.
You see fresh tracks of a ridden mount leaving west.
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.

HP:Wounded MV:Excellent >
e
Along the Dirt Trail
A well travelled dirt path leads east to west, through the forest. It seems to
be the trail a farmer follows bringing his produce east to Fal Dara to sell.
The forest continues on to the north, as far as the eye can see.
[ Exits: e w ]
You see fresh tracks of Callisto leaving east.
You see fresh tracks of a black warhorse (ridden) leaving west.
A black warhorse is standing here, being ridden by you.

HP:Wounded MV:Excellent >
e
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
You see fresh tracks of a ridden mount leaving west.
You see fresh tracks of a trolloc leaving west.
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
A black warhorse is standing here, being ridden by you.
*Callisto* is standing here.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.

HP:Wounded MV:Excellent >
a
You try to smite *Callisto*'s feet, but miss.

HP:Wounded MV:Excellent - Callisto: Critical>
b
HP:Wounded MV:Excellent - Callisto: Critical>

*
*Callisto* panics, and attempts to flee!

HP:Wounded MV:Excellent - Callisto: Critical>

A gnarled ancient tree barely hits *Callisto*'s shoulders.
*Callisto* is incapacitated and will slowly die, if not aided.
A gnarled ancient tree hits *Callisto* with a blow that breaks her spine!
A gnarled ancient tree hits *Callisto*'s head into bloody fragments!
Your blood freezes as you hear *Callisto*'s death cry.
*Callisto* is dead! R.I.P.

HP:Wounded MV:Excellent >
- % - nar rip 3
Cancelled...
You narrate, 'rip 3'

HP:Wounded MV:Excellent >
l
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
You see fresh tracks of a ridden mount leaving west.
You see fresh tracks of a trolloc leaving west.
The corpse of Callisto is lying here.
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.

HP:Wounded MV:Excellent >
exa corpse
You see nothing special..
When you look inside, you see:
corpse (here):
0 Gold, 0 Silver, 20 Copper
a pair of ranger boots
a pair of dark cloth leggings
a golden engraved shield
a dark forked spear of sungwood
a pair of sleek black gloves
a wristcuff with embedded gems
a simple silver wristband
a fine silken sash
a pair of dark fur sleeves
a set of blue woven shoulder coverings
a thick green knit tunic
a woodland camouflage hunting cloak
a tough leather helmet
a shining silver earring
a gold earring
a delicate gold chain
a delicate gold chain
a brown bag

HP:Wounded MV:Excellent >

The sun rises in the east.

HP:Hurt MV:Fresh >
nar Callisto, Carwyn, Targh rip
You narrate, 'Callisto, Carwyn, Targh rip'

Posted: Tue Dec 08, 2009 8:49 am
by Targh
yeah walking back into bash isn't that smart

Posted: Wed Dec 09, 2009 10:50 am
by Nicotine
Hey me too!!!





Nearing the Four Kings
The sounds around you are now very audible, you cant quite make out what the
people are saying. Bandits are probably camping just off of the road. The
area around the road is more traveled as well.
[ Exits: n s w ]
North: A tall white stallion is standing here.
South: There is a half-hidden man crouching here, wearing a tattered cloak.
*Curtis* is standing here, riding a rough grey stallion.

HP:Healthy MV:Strong >
You attempt to hide yourself.

HP:Healthy MV:Strong >
HP:Healthy MV:Strong >
=
*Curtis* leaves south, riding a rough grey stallion.

HP:Healthy MV:Strong >

* + - = %
*Curtis* has arrived from the south, riding a rough grey stallion.

HP:Healthy MV:Strong >
= - +
*
*Curtis* makes a strange sound but is suddenly very silent as you place Cancer, the deadly knife of darkness in his back.
*Curtis* grimaces in pain.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Curtis*'s death cry.
*Curtis* is dead! R.I.P.

HP:Healthy MV:Strong >
`
They don't seem to be here.

HP:Healthy MV:Strong >
v
You sever a bloody scalp from the corpse of Curtis.

HP:Healthy MV:Strong >
`
They don't seem to be here.

HP:Healthy MV:Strong >
1
Saving Nicotine.

HP:Healthy MV:Strong >
3
Players in your Zone
--------------------
Nicotine - Nearing the Four Kings

HP:Healthy MV:Strong >
`
They don't seem to be here.

HP:Healthy MV:Strong >
4
You receive 0 Gold, 0 Silver, 35 Copper, .

HP:Healthy MV:Strong >

*Dariec* has arrived from the north, riding a white stallion.
A crow has arrived from the north.

HP:Healthy MV:Strong >
`
You try to pierce *Dariec*'s legs, but miss.

HP:Healthy MV:Strong - Dariec: Wounded>

*Dariec* tries to strike your arms, but misses.
You try to pierce *Dariec*'s body, but miss.
You try to pierce *Dariec*'s head, but miss.

HP:Healthy MV:Strong - Dariec: Wounded>
exa corpse
You see nothing special..
When you look inside, you see:
corpse (here):
a small brass lantern
a small black sack
a black cord with a raven pendant [2]
a ruby earring in the shape of a heart
an immaculate jade earring
a gold entwined chainmail coif
a woodland camouflage hunting cloak
a snug-fitting jerkin of cured grolm hide
a set of finely worked shoulder pads sparkling with gold
a pair of light, scale backed ringmail sleeves
a swordsman's belt
a wristcuff with embedded gems
a black tinted wristcuff
a tough pair of gatorskin gloves
a glistening steel ring [2]
a glittering jewel-encrusted longsword
a golden engraved shield
a pair of ringmail leggings
a pair of fur-topped, plated chainmail boots

HP:Healthy MV:Strong - Dariec: Wounded>

*Dariec* looks at you.

HP:Healthy MV:Strong - Dariec: Wounded>

*Dariec* strikes your head very hard.
You try to pierce *Dariec*'s feet, but miss.
You try to pierce *Dariec*'s body, but miss.

HP:Scratched MV:Strong - Dariec: Wounded>

*Dariec* sinks deeply into his own thoughts.

HP:Scratched MV:Strong - Dariec: Wounded>

*Dariec* tries to strike your shoulders, but misses.
You try to pierce *Dariec*'s head, but miss.

HP:Healthy MV:Excellent - Dariec: Wounded>
get sack corpse
You get a small black sack from the corpse of Curtis.

HP:Healthy MV:Excellent - Dariec: Wounded>
exa sack
This black sack is made of fine wool, providing space for a traveler to place
items. There is a decent amount of room in this container, yet the structure
of the item does not appear to be able to support much weight.

When you look inside, you see:
small (carried):
a large water skin
a small brass lantern [2]

HP:Healthy MV:Excellent - Dariec: Wounded>
get skin sack

*Dariec* tries to strike your body, but misses.
You try to pierce *Dariec*'s feet, but miss.

HP:Healthy MV:Excellent - Dariec: Wounded>
You get a large water skin from a small black sack.

HP:Healthy MV:Excellent - Dariec: Wounded>
drop sack
You drop a small black sack.

HP:Healthy MV:Excellent - Dariec: Wounded>
l
Nearing the Four Kings
The sounds around you are now very audible, you cant quite make out what the
people are saying. Bandits are probably camping just off of the road. The
area around the road is more traveled as well.
[ Exits: n s w ]
The corpse of Curtis is lying here.
A small black sack is here on the ground.
A black feathered crow flies nearby.
*Dariec* is here, fighting YOU!, riding a white stallion.
Kicking the dirt, a rough gray stallion waits here, ready to move.

HP:Healthy MV:Excellent - Dariec: Wounded>
f
s
h
x
You panic and attempt to flee!

HP:Healthy MV:Excellent - Dariec: Wounded>

*Dariec* tries to strike your hands, but misses.

HP:Healthy MV:Excellent - Dariec: Wounded>
The Road Nearing The Four Kings
Just ahead on the road you can see the town of Four Kings, the sounds of
merchants yelling about their products and children playing now faintly fill
the air.
[ Exits: e s ]
East : A black feathered crow flies nearby.
You flee head over heels.
The Four Kings Road
You are now much closer to Four Kings than to Lugard, there are more campsites
littering the sides of the road and many more tracks from livestock. The herds
may have been grazing along the road here.
[ Exits: n s ]

HP:Healthy MV:Excellent >
You attempt to hide yourself.

HP:Healthy MV:Excellent >
Backstab who?

HP:Healthy MV:Excellent >
n
h
x
The Road Nearing The Four Kings
Just ahead on the road you can see the town of Four Kings, the sounds of
merchants yelling about their products and children playing now faintly fill
the air.
[ Exits: e s ]
East : Kicking the dirt, a rough gray stallion waits here, ready to move.
A black feathered crow flies nearby.
*Dariec* is standing here, riding a white stallion.

HP:Healthy MV:Excellent >
You attempt to hide yourself.

HP:Healthy MV:Excellent >
*Dariec* leaves east, riding a white stallion.
A crow leaves east.

HP:Healthy MV:Excellent >
=
* + -
*Dariec* has arrived from the east, riding a white stallion.
A crow has arrived from the east.

HP:Healthy MV:Excellent >
=
*Dariec* leaves south, riding a white stallion.
A crow leaves south.

HP:Healthy MV:Excellent >
% =
*Dariec* has arrived from the south, riding a white stallion.
A crow has arrived from the south.

HP:Healthy MV:Excellent >

*Dariec* begins charging towards you.

HP:Healthy MV:Excellent >
- +
*
*Dariec* makes a strange sound but is suddenly very silent as you place Cancer, the deadly knife of darkness in his back.
*Dariec* grimaces in pain.
You receive some experience points!
You rise a level!
Your fame around the world has increased.
Your blood freezes as you hear *Dariec*'s death cry.
*Dariec* is dead! R.I.P.

HP:Scratched MV:Excellent >
4
You receive 0 Gold, 4 Silver, 73 Copper, .

HP:Scratched MV:Excellent >
exa corpse
You see nothing special..
When you look inside, you see:
corpse (here):
a small brass lantern
a shimmering pendant of heartstone [2]
a small diamond earring [2]
a hat with white plumes
a fur cloak, held by a silver brooch
a moderate sized backpack
a worn animal hide vest
golden knots of rank
a pair of dark fur sleeves
a swordsman's belt
a spiraled bracelet of cuendillar [2]
a pair of swordsman gloves
a bright red heartstone ring [2]
a delicate spear with a ruby tip
a crystal trimmed shield
a pair of dark cloth leggings
a pair of gold-fringed boots

HP:Scratched MV:Excellent >
get brace
You don't see a brace here.

HP:Scratched MV:Excellent >
get brace
You don't see a brace here.

HP:Scratched MV:Excellent >
get all corpse
You get a pair of gold-fringed boots from the corpse of Dariec.
You get a pair of dark cloth leggings from the corpse of Dariec.
You get a crystal trimmed shield from the corpse of Dariec.
You get a delicate spear with a ruby tip from the corpse of Dariec.
You get a bright red heartstone ring from the corpse of Dariec.
You get a bright red heartstone ring from the corpse of Dariec.
You get a pair of swordsman gloves from the corpse of Dariec.
You get a spiraled bracelet of cuendillar from the corpse of Dariec.
You get a spiraled bracelet of cuendillar from the corpse of Dariec.
You get a swordsman's belt from the corpse of Dariec.
You get a pair of dark fur sleeves from the corpse of Dariec.
You get golden knots of rank from the corpse of Dariec.
You get a worn animal hide vest from the corpse of Dariec.
You get a moderate sized backpack from the corpse of Dariec.
You get a fur cloak, held by a silver brooch from the corpse of Dariec.
You get a hat with white plumes from the corpse of Dariec.
You get a small diamond earring from the corpse of Dariec.
You get a small diamond earring from the corpse of Dariec.
You get a shimmering pendant of heartstone from the corpse of Dariec.
You get a shimmering pendant of heartstone from the corpse of Dariec.
You get a small brass lantern from the corpse of Dariec.

HP:Scratched MV:Excellent >
v
You sever a bloody head from the corpse of Dariec.

HP:Scratched MV:Excellent >
e
Nearing the Four Kings
The sounds around you are now very audible, you cant quite make out what the
people are saying. Bandits are probably camping just off of the road. The
area around the road is more traveled as well.
[ Exits: n s w ]
North: A tall white stallion is standing here.
South: There is a half-hidden man crouching here, wearing a tattered cloak.
West : A black feathered crow flies nearby.
The corpse of Curtis is lying here.
A small black sack is here on the ground.
Kicking the dirt, a rough gray stallion waits here, ready to move.

HP:Scratched MV:Excellent >
v
It has already been scalped!

HP:Scratched MV:Excellent >
n
Entering Four Kings
Just to the north the small town of the Four Kings starts. The Four Kings sits
on the long Caemlyn Road which crosses all of Andor from Baerlon to the White
Bridge to Caemlyn and continues to Aringill. This road continues to the south
toward Lugard.
[ Exits: n s ]
North: A tall white stallion is standing here.
South: Kicking the dirt, a rough gray stallion waits here, ready to move.
A tall white stallion is standing here.

HP:Scratched MV:Excellent >
n
Western Entrance to Four Kings
This area shows that while Four Kings may be bustling at times it still very
much relies on the farming in the area to prosper. Just to the east you can
see the beginning of a more mercantile area.
[ Exits: e s w ]
East : A tall white stallion is standing here.
South: A tall white stallion is standing here.
West : A tall white stallion is standing here.
A tall white stallion is standing here.

HP:Scratched MV:Excellent >
3
Players in your Zone
--------------------
Nicotine - Western Entrance to Four Kings
You hear and smell horses in the surrounding area.

HP:Scratched MV:Excellent >
e
Western Side of Four Kings
On the western side of this small city, one can hear the sounds of commotion
coming from the nearby inn and the grocer. The road leads west towards
Whitebridge. The paving here is wonderfully constructed of all different
styles and colors of flagstones.
[ Exits: n e s w ]
North: A furtive man is standing here.
West : A tall white stallion is standing here.
A tall white stallion is standing here.
A tall white stallion is standing here.

HP:Scratched MV:Excellent >
h
You attempt to hide yourself.

HP:Scratched MV:Excellent >
e
h
x
Intersection of Four Kings
Coming to the intersection in the middle of Four Kings one notices the bustling
people and the seemingly wonderful way in the which the people greet you. The
buildings are strong and sturdy and the road devoid of dirt or grime except for
a small section to the south.
[ Exits: n e s w ]
East : An officer of the Murandian Cavalry is here, sneering at you.
West : A tall white stallion is standing here.

HP:Scratched MV:Strong >
You attempt to hide yourself.

HP:Scratched MV:Strong >
Backstab who?

HP:Scratched MV:Strong >
e
h
x
Inside Four Kings
In this section of town you can here the definite sounds of an ironsmith
working as his craft and the neighing of horses. This part of the causeway is
very dirty and seems to be well used by both horses and people.
[ Exits: e s w ]
East : A tall white stallion is standing here.
South: A black feathered crow flies nearby.
An officer of the Murandian Cavalry is here, sneering at you.
A sly looking lord of Murandy is here looking for a fight.
A tall white stallion is standing here.

HP:Scratched MV:Strong >
You attempt to hide yourself.

HP:Scratched MV:Strong >
Backstab who?

HP:Scratched MV:Strong >
e
h
x
Inside Four Kings
Now inside the town of Four Kings you can hear the sound of children playing
and people going on about their business. Just to the west you can see a
bright light coming from one of the buildings and hear the faint clankings of a
hammer.
[ Exits: n e w ]
West : An officer of the Murandian Cavalry is here, sneering at you.
A tall white stallion is standing here.

HP:Scratched MV:Strong >
You attempt to hide yourself.

HP:Scratched MV:Strong >
Backstab who?

HP:Scratched MV:Strong >
e
h
x
Entrance into Four Kings
Coming upon the entrance to Four Kings you can see houses starting to dot the
landscape. Farther on you can begin to make out people and see a horse or two
walking through the center square.
[ Exits: e w ]
West : A tall white stallion is standing here.

HP:Scratched MV:Strong >
You attempt to hide yourself.

HP:Scratched MV:Strong >
Backstab who?

HP:Scratched MV:Strong >
e
h
x
Twist in the Caemlyn Road
Caemlyn road here turns sharply to the west and north obviously changing to a
wider thoroughfare for the wide turns drivers and their wagons have to make.
You notice not far west is the town of Four Kings you can almost make out the
sounds of her bustling people.
[ Exits: n w ]
*Alec* is standing here, riding a white stallion.

HP:Scratched MV:Strong >
You attempt to hide yourself.

HP:Scratched MV:Strong >
HP:Scratched MV:Strong >
=
*Alec* leaves west, riding a white stallion.

HP:Scratched MV:Strong >
w
h
x

* + - = % =
*Alec* has arrived from the west, riding a white stallion.

HP:Scratched MV:Strong >
- +
*
*Alec* makes a strange sound but is suddenly very silent as you place Cancer, the deadly knife of darkness in his back.
*Alec* grimaces in pain.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Alec*'s death cry.
*Alec* is dead! R.I.P.

Posted: Wed Dec 09, 2009 11:51 am
by Dariec
Yeah I kept spamming and not hitting you, then i couldn't see you anymore, then i'd walk back in, see you, spam, not hit you. 93 notice too. Ouch. Think i failed probably 5 k dark spams at least in there. surprised the charge even started rolling. That's why i started rolling it, to see if i was just crazy or what. but sure enough, it said you were there.

IDK but seems a bit rough to me. heh.