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Bows

Posted: Sun Aug 30, 2009 12:00 pm
by Guest
fix?

perhaps make it so they have like the thief seeing from a room away thing(ranger only), except all rooms in that direction? the farther the rooms (more then 3, more then 6, more then 9) the lower the chance the bow hits

shoots one round, knocks arrow next, repeats for huge damage on non-abs?

it'd have to be really high ob on bows though

Posted: Sun Aug 30, 2009 12:58 pm
by Guest
perhaps with -15% landing rate, be able to target a specific spot on the body, like precise strike, for even higher damage?

(bows would be 0 pb, and 85% of whatever db you have)