Overpowered?
Posted: Sat Aug 29, 2009 8:04 pm
Here's some excerpts taken from PK earlier today. The parts where I flee around like a pansy have not been included. The log picks up after I had been playing with Eleanor, Bhark and Lykabos around north FD for a while:
HP:Battered SP:Excellent MV:Fresh >
e
s
Forest Corner
You are at the southeast corner of the forest. The trees here block out almost
all of the light except tiny little sliver of it get through the treetop. You
look around wearily watching out for sign of an attack from animals or beasts.
An animal scamper across your path and you decide I am out of here.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
*Eleanor* is here, fighting A tough grey wolf!.
A tough grey wolf is here, fighting *Eleanor*!.
HP:Battered SP:Excellent MV:Fresh >
Alas, you cannot go that way...
HP:Battered SP:Excellent MV:Fresh >
*Eleanor* panics, and attempts to flee!
HP:Battered SP:Excellent MV:Fresh >
*Eleanor* panics, and attempts to flee!
HP:Battered SP:Excellent MV:Fresh >
channel 'shield' dark
You begin channeling the appropriate flows...
HP:Battered SP:Excellent MV:Fresh >
=
*Eleanor* leaves west.
HP:Battered SP:Excellent MV:Fresh >
%
A tough grey wolf tries to hit *Eleanor*'s head, but she dodges the attack.
*Eleanor* strikes A tough grey wolf's legs into bloody fragments!
A tough grey wolf tries to hit *Eleanor*'s head, but she parries the attack.
HP:Battered SP:Excellent MV:Fresh >
= -
*Eleanor* panics, and attempts to flee!
HP:Battered SP:Excellent MV:Fresh >
*
Okay.
*Eleanor* has been shielded from the True Source.
A strange sensation from nearby gets weaker.
HP:Battered SP:Strong MV:Fresh >
k dark
k dark
You try to strike *Eleanor*'s body, but miss.
HP:Battered SP:Strong MV:Fresh - Eleanor: Scratched --- A tough grey wolf: Hurt>
*Eleanor* leaves north.
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
w
Forest Corner
You are at the southwest corner of the forest. The trees here block out almost
all of the light except tiny little sliver of it get through the treetop. You
look around wearily watching out for sign of an attack from animals or beasts.
An animal scamper across your path and you decide I am out of here.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
w
s
s
Alas, you cannot go that way...
HP:Battered SP:Strong MV:Fresh >
s
Thicking Forest
As you go north you notice that the trees are growing closer and closer
together and they are also getting bigger. It's also getting harder and harder
to see without a light source. What could be lurking in the darkness and
shadowy forest up a head?
[ Exits: n s ]
The corpse of A shienaran patrolman is lying here. [2]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
HP:Battered SP:Strong MV:Fresh >
s
Light Forest
It a pleasant forest where the trees provide shade but doesn't block out the
sun. At night it gives you a pleasant view of the stars in the sky. You feel
like relaxing your guard but you never know what dangers lurk ahead and
especially in these areas.
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A tough grey wolf is here, its upper lip pulled back in a snarl.
HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...
HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...
HP:Battered SP:Strong MV:Fresh >
e
Light Forest Entrance
Animals teem the area as they come out of the denser part of the forest in
search of water. You notice all the animals are gathered in a circle. You
walk up closer and notice that there is a small pond full of clear water. You
bend down to have a drink.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
Eleanor yells, 'hah'
HP:Battered SP:Strong MV:Fresh >
e
s
Bush Covered Road
You see a bunch of animal just to the west of you. You wonder what can so many
animals be interested in. You ponder this question as you suddenly notice the
smell of water. Could it be after this long travel or is it your imagination?
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.
HP:Battered SP:Strong MV:Fresh >
s
Long Dirt Road
You look at the brush the is in the middle of the road that is straight ahead
of you. You sigh at the thought of having to travel threw that but it is the
only way that is the clearest. Hills and a canyon wall raises deeply into the
black sky to the northeast and to the far southwest the walls of Fal Dara can
be seen. You travel on in hope of finding water.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
s
Twist in the Road
To the west lies the dark Shienaran Forest. To the northeast the deadly
Tarwin's Gap, and then to the southwest the unpenitrable fortress of Fal Dara.
Large ruts in the road make it hard to travel on but you keep on going.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...
HP:Battered SP:Strong MV:Fresh >
yell lawl
w
s
You yell, 'lawl'
HP:Battered SP:Strong MV:Fresh >
s
Shienaran Forest
The trees provide the perfect covering for scout missions and tactical retreat.
Bushes also hold rats as the trees hold raven so watch out for the dark one's
spies. You are near Fal Dara now and are almost home free but do be careful
for traps.
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
Shienaran Forest
Frequent tracks can bee seen on the floor if one where to look hard enough.
Scout from Fal Dara are lurking around to check up on the northern land and to
report any strange moments or sighting of trolls. Best be weary especial in
crowded area.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
Shienaran Forest
Trees run all along the view from this point, blocking most of the sky above
and most of the nearby surrounding. The east is blocked off by toppled trees
and stone, as well as the south by torn bushes which would take hours to pass
by. The forest continues to the west and to the north.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A tall man stands here, fingering his weapon.
HP:Battered SP:Strong MV:Fresh >
w
w
Shienaran Glade
Here the forest continues to stretch out to the east and west, along the
winding road to Fal Dara. Birds can be heard chirping softly, and deer are
prancing among the underbrush. To the southwest the massive gates of Fal Dara
are just discernible through the trees.
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
s
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
A brittle branch lies here. [2]
The corpse of A gnarled ancient tree is lying here. [2]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
k dark
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, bordered by the Shienaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
A tall post stands here holding a torch to create a lamp.
A black warhorse is standing here, being ridden by you.
*Lykabos* is standing here.
HP:Battered SP:Strong MV:Fresh >
You strike *Lykabos*'s waist very hard.
HP:Battered SP:Strong MV:Fresh - Lykabos: Scratched>
change mood wimpy
Mood changed to: Wimpy
HP:Battered SP:Strong MV:Fresh - Lykabos: Scratched>
c
f
It's already closed!
HP:Battered SP:Strong MV:Fresh - Lykabos: Scratched>
PANIC! You couldn't escape!
HP:Battered SP:Strong MV:Fresh - Lykabos: Scratched>
f
You panic and attempt to flee!
HP:Battered SP:Strong MV:Fresh - Lykabos: Scratched>
e
Road to Fal Dara
As you move along down the dusty road to Fal Dara, you notice that there is a
smalle glade to the north of you. To the north-east Tarwin's Gap awaits you
soon. The heat from the sun makes you drys your tounge quickly. But it seldom
rains on this long and dusty road. The sun is beating down on you, makes you
weary and confused. You look around to see if there might be a place for you
to stop, and get a nice drink of water.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
You flee head over heels.
Road to Fal Dara
You stand on an old road, bordered by trees to the north and thick hedges to
the south. To both the east and west, the dusty road leads you to some where.
The tip of a Fal Dara can be seen poking pokeing over the hedges to the
southwest. The sun barly shines against the backdrop of dark and foreboding
peaks far to the northeast.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
e
e
e
Path to Fal Dara
The hot and humid weather here has you sweating. You look around and dont see
much but road and trees bordeing it. The north edge of the road is bordered by
thorny hedges that you don't care to venture near, and the south is blocked by
a thick growth of trees. You don't have much option but to continue along the
road to the east and west.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
n
Bend in the Road
The path heading to Fal Dara takes a bend here. Wind devils blow across the
road, created from northern winds swirling off a large hills to the northeast.
The ground has seen flooding here, the water long since evaporated leaving
behind cracked mud. An abandoned wagon here, half sunk in the mud rests unused
with a broken axel. Any valuable wood has been stripped from the now hollow
shell.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...
HP:Battered SP:Strong MV:Fresh >
n
Path to Fal Dara
The path narrows here, due to thick forrestry to the east and west. A chill
wind always blows through, making even the warmest clothes all but useless.
To the north, the road seem to be somewhat darker, and more twisted than that
to the south. Larger ruts grace the ground here, as all wagons must pass at
this point.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A large elk stares at you.
A small deer is here watching over herself.
A small deer is here watching over herself.
HP:Battered SP:Strong MV:Fresh >
Path toward Fal Dara
This path continues on to the north and south here, going steadily to and from
Tarwin's Gap and Fal Dara. Dust fills the air during daylight hours, due to
traffic and the constant, biting wind. To the east, green and brown grass can
be seen, as well as a ring of stones.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
HP:Battered SP:Strong MV:Fresh >
tr bhark
HP:Battered SP:Strong MV:Fresh >
- +
*
You see fairly recent tracks of a trolloc leaving north.
HP:Battered SP:Strong MV:Fresh >
k dark
n
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
w
A Dirt Bend in the Road
Here the road takes a deep bend to the west and to the west and south. As you
follow the road to the west you will find the way into the dark and weary
Tarin's Gap. But if you follow the long dusty road to the south you will reach
the keep city of Fal Dara. Make your decision wisely.
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
k dark
Twist in the Road
To the west lies the dark Shienaran Forest. To the northeast the deadly
Tarwin's Gap, and then to the southwest the unpenitrable fortress of Fal Dara.
Large ruts in the road make it hard to travel on but you keep on going.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
tr bhark
HP:Battered SP:Strong MV:Fresh >
-
*Bhark* panics, and attempts to flee!
*Bhark* leaves west.
HP:Battered SP:Strong MV:Fresh >
+
*
You see fresh tracks of a trolloc leaving west.
HP:Battered SP:Strong MV:Fresh >
w
k dark
Shienaran Forest
The trees provide the perfect covering for scout missions and tactical retreat.
Bushes also hold rats as the trees hold raven so watch out for the dark one's
spies. You are near Fal Dara now and are almost home free but do be careful
for traps.
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
*Bhark* has arrived from the west.
HP:Battered SP:Strong MV:Fresh >
scan w
HP:Battered SP:Strong MV:Fresh >
-
*Bhark* leaves east.
HP:Battered SP:Strong MV:Fresh >
k dark
+ Cancelled...
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
e
e
Twist in the Road
To the west lies the dark Shienaran Forest. To the northeast the deadly
Tarwin's Gap, and then to the southwest the unpenitrable fortress of Fal Dara.
Large ruts in the road make it hard to travel on but you keep on going.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
s
A Dirt Bend in the Road
Here the road takes a deep bend to the west and to the west and south. As you
follow the road to the west you will find the way into the dark and weary
Tarin's Gap. But if you follow the long dusty road to the south you will reach
the keep city of Fal Dara. Make your decision wisely.
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
*Bhark* is standing here.
HP:Battered SP:Strong MV:Fresh >
Path toward Fal Dara
This path continues on to the north and south here, going steadily to and from
Tarwin's Gap and Fal Dara. Dust fills the air during daylight hours, due to
traffic and the constant, biting wind. To the east, green and brown grass can
be seen, as well as a ring of stones.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
HP:Battered SP:Strong MV:Fresh >
tr
HP:Battered SP:Strong MV:Fresh >
k dark
- k dark
k dark
Cancelled...
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
n
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
k dark
A Dirt Bend in the Road
Here the road takes a deep bend to the west and to the west and south. As you
follow the road to the west you will find the way into the dark and weary
Tarin's Gap. But if you follow the long dusty road to the south you will reach
the keep city of Fal Dara. Make your decision wisely.
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
*Bhark* has arrived from the west.
You try to strike *Bhark*'s hands, but miss.
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
w
*Bhark* tries to pierce your body, but misses.
*Bhark* tries to pierce your hands, but misses.
You try to strike *Bhark*'s shoulders, but miss.
No way! You're fighting for your life!
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
*Bhark* panics, and attempts to flee!
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
channel 'sandstorm' dark
You begin channeling the appropriate flows...
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
=
*Bhark* leaves south.
HP:Battered SP:Strong MV:Fresh >
- s
k dark
Cancelled...
Path toward Fal Dara
This path continues on to the north and south here, going steadily to and from
Tarwin's Gap and Fal Dara. Dust fills the air during daylight hours, due to
traffic and the constant, biting wind. To the east, green and brown grass can
be seen, as well as a ring of stones.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
e
tr
Vine Covered Trees
Tall trees stand here covered in vines. Some of the vines look like ivy vines.
You hack carefully through the vines as you travel across this area. You hear
the vines rustle and you look around wearily. All of a sudden a lizard lands
next to you scaring you half to death.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
*Bhark* is standing here.
A sparrow is here singing.
HP:Battered SP:Strong MV:Fresh >
*Bhark* leaves west.
HP:Battered SP:Strong MV:Fresh >
- + w
k dark
* You see fresh tracks of a trolloc leaving west.
Path toward Fal Dara
This path continues on to the north and south here, going steadily to and from
Tarwin's Gap and Fal Dara. Dust fills the air during daylight hours, due to
traffic and the constant, biting wind. To the east, green and brown grass can
be seen, as well as a ring of stones.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
You feel the presence of someone nearby....
A small deer is here watching over herself.
HP:Battered SP:Strong MV:Fresh >
You try to strike *Bhark*'s head, but miss.
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
*Bhark* panics, and attempts to flee!
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
channel 'sandstorm' dark
You begin channeling the appropriate flows...
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
= -
*Bhark* leaves south.
HP:Battered SP:Strong MV:Fresh >
channel 'create fire' dark
*
Your target could not be found.
HP:Battered SP:Strong MV:Fresh >
s
Your target could not be found.
HP:Battered SP:Strong MV:Fresh >
k dark
Path to Fal Dara
The path narrows here, due to thick forrestry to the east and west. A chill
wind always blows through, making even the warmest clothes all but useless.
To the north, the road seem to be somewhat darker, and more twisted than that
to the south. Larger ruts grace the ground here, as all wagons must pass at
this point.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
*Bhark* is standing here.
A large elk stares at you.
A small deer is here watching over herself.
A small deer is here watching over herself.
The brush stirs with the sound of wildlife foraging for food.
HP:Battered SP:Strong MV:Fresh >
You try to strike *Bhark*'s body, but miss.
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
channel 'create fire' dark
You begin channeling the appropriate flows...
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
= -
*
Okay.
Your flows of Fire burst into existance, and lick at *Bhark*'s skin.
HP:Battered SP:Good MV:Fresh - Bhark: Battered>
channel 'immolate' dark
*Bhark* panics, and attempts to flee!
HP:Battered SP:Good MV:Fresh - Bhark: Battered>
You begin channeling the appropriate flows...
HP:Battered SP:Good MV:Fresh - Bhark: Battered>
=
* + -
*Bhark* leaves north.
HP:Battered SP:Good MV:Fresh >
= % =
*Bhark* leaves south.
HP:Battered SP:Good MV:Fresh >
- +
*
Your target could not be found.
HP:Battered SP:Good MV:Fresh >
s
k dark
Bend in the Road
The path heading to Fal Dara takes a bend here. Wind devils blow across the
road, created from northern winds swirling off a large hills to the northeast.
The ground has seen flooding here, the water long since evaporated leaving
behind cracked mud. An abandoned wagon here, half sunk in the mud rests unused
with a broken axel. Any valuable wood has been stripped from the now hollow
shell.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Strong MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Strong MV:Fresh >
w
w
Path to Fal Dara
The hot and humid weather here has you sweating. You look around and dont see
much but road and trees bordeing it. The north edge of the road is bordered by
thorny hedges that you don't care to venture near, and the south is blocked by
a thick growth of trees. You don't have much option but to continue along the
road to the east and west.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Strong MV:Fresh >
w
Road to Fal Dara
You stand on an old road, bordered by trees to the north and thick hedges to
the south. To both the east and west, the dusty road leads you to some where.
The tip of a Fal Dara can be seen poking pokeing over the hedges to the
southwest. The sun barly shines against the backdrop of dark and foreboding
peaks far to the northeast.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Strong MV:Fresh >
Road to Fal Dara
As you move along down the dusty road to Fal Dara, you notice that there is a
smalle glade to the north of you. To the north-east Tarwin's Gap awaits you
soon. The heat from the sun makes you drys your tounge quickly. But it seldom
rains on this long and dusty road. The sun is beating down on you, makes you
weary and confused. You look around to see if there might be a place for you
to stop, and get a nice drink of water.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Strong MV:Fresh >
k dark
They don't seem to be here.
HP:Wounded SP:Strong MV:Fresh >
w
k dark
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, bordered by the Shienaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
A tall post stands here holding a torch to create a lamp.
A black warhorse is standing here, being ridden by you.
*Bhark* is standing here.
*Lykabos* is standing here.
HP:Wounded SP:Strong MV:Fresh >
You try to strike *Bhark*'s arms, but miss.
HP:Wounded SP:Strong MV:Fresh - Bhark: Battered>
*Lykabos* tries to blast your head, but misses.
HP:Wounded SP:Strong MV:Fresh - Bhark: Battered>
*Lykabos* tries to blast your legs, but misses.
*Bhark* tries to pierce your hands, but misses.
*Bhark* tries to pierce your hands, but misses.
You try to strike *Bhark*'s legs, but miss.
HP:Wounded SP:Strong MV:Fresh - Bhark: Battered>
channel 'create fire' dark
You begin channeling the appropriate flows...
HP:Wounded SP:Strong MV:Fresh - Bhark: Battered>
= -
*Bhark* panics, and attempts to flee!
HP:Wounded SP:Strong MV:Fresh - Bhark: Battered>
f
*
Okay.
Your flows of Fire burst into existance, and lick at *Bhark*'s skin.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
PANIC! You couldn't escape!
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
*Bhark* leaves east.
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
You barely strike *Lykabos*'s legs.
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
You dodge a bash from *Lykabos* who loses his balance and falls!
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
change mood wimpy
Mood changed to: Wimpy
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
channel 'immolate' dark
You begin channeling the appropriate flows...
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
=
*Eleanor* tries to strike your body, but misses.
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
* + - f
*Eleanor* tries to strike your body, but misses.
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
e
Cancelled...
You panic and attempt to flee!
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
Road to Fal Dara
As you move along down the dusty road to Fal Dara, you notice that there is a
smalle glade to the north of you. To the north-east Tarwin's Gap awaits you
soon. The heat from the sun makes you drys your tounge quickly. But it seldom
rains on this long and dusty road. The sun is beating down on you, makes you
weary and confused. You look around to see if there might be a place for you
to stop, and get a nice drink of water.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
You flee head over heels.
Road to Fal Dara
You stand on an old road, bordered by trees to the north and thick hedges to
the south. To both the east and west, the dusty road leads you to some where.
The tip of a Fal Dara can be seen poking pokeing over the hedges to the
southwest. The sun barly shines against the backdrop of dark and foreboding
peaks far to the northeast.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
e
e
Path to Fal Dara
The hot and humid weather here has you sweating. You look around and dont see
much but road and trees bordeing it. The north edge of the road is bordered by
thorny hedges that you don't care to venture near, and the south is blocked by
a thick growth of trees. You don't have much option but to continue along the
road to the east and west.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
Bend in the Road
The path heading to Fal Dara takes a bend here. Wind devils blow across the
road, created from northern winds swirling off a large hills to the northeast.
The ground has seen flooding here, the water long since evaporated leaving
behind cracked mud. An abandoned wagon here, half sunk in the mud rests unused
with a broken axel. Any valuable wood has been stripped from the now hollow
shell.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
n
n
Path to Fal Dara
The path narrows here, due to thick forrestry to the east and west. A chill
wind always blows through, making even the warmest clothes all but useless.
To the north, the road seem to be somewhat darker, and more twisted than that
to the south. Larger ruts grace the ground here, as all wagons must pass at
this point.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
A large elk stares at you.
A small deer is here watching over herself.
A small deer is here watching over herself.
HP:Wounded SP:Good MV:Fresh >
tr
Path toward Fal Dara
This path continues on to the north and south here, going steadily to and from
Tarwin's Gap and Fal Dara. Dust fills the air during daylight hours, due to
traffic and the constant, biting wind. To the east, green and brown grass can
be seen, as well as a ring of stones.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
HP:Wounded SP:Good MV:Fresh >
HP:Wounded SP:Good MV:Fresh >
- +
*
You see fresh tracks of a trolloc leaving south.
HP:Wounded SP:Good MV:Fresh >
n
n
A Dirt Bend in the Road
Here the road takes a deep bend to the west and to the west and south. As you
follow the road to the west you will find the way into the dark and weary
Tarin's Gap. But if you follow the long dusty road to the south you will reach
the keep city of Fal Dara. Make your decision wisely.
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
Alas, you cannot go that way...
HP:Wounded SP:Good MV:Fresh >
w
Twist in the Road
To the west lies the dark Shienaran Forest. To the northeast the deadly
Tarwin's Gap, and then to the southwest the unpenitrable fortress of Fal Dara.
Large ruts in the road make it hard to travel on but you keep on going.
[ Exits: n e w ]
k dark
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
sc
You have 158(312) hit, 139(196) mana and 138(138) movement points.
You have scored 387517351 exp, 185 total quest points
You need 8482649 exp to reach your next level.
You have been playing for 0 days and 22 hours.
You have gathered 191 Weave Points so far.
This ranks you as Jaina Proudmoore, the Hater of Dodge! (level 49)
You are in the following clans:
Green Ajah : 34 Quest Points, rank 3, 31 Quest Points to rank.
White Tower : 151 Quest Points, rank 5, 149 Quest Points to rank.
Your mount looks strong.
You are riding A black warhorse.
You are standing.
HP:Wounded SP:Good MV:Fresh >
w
Shienaran Forest
The trees provide the perfect covering for scout missions and tactical retreat.
Bushes also hold rats as the trees hold raven so watch out for the dark one's
spies. You are near Fal Dara now and are almost home free but do be careful
for traps.
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
s
s
Shienaran Forest
Frequent tracks can bee seen on the floor if one where to look hard enough.
Scout from Fal Dara are lurking around to check up on the northern land and to
report any strange moments or sighting of trolls. Best be weary especial in
crowded area.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
Shienaran Forest
Trees run all along the view from this point, blocking most of the sky above
and most of the nearby surrounding. The east is blocked off by toppled trees
and stone, as well as the south by torn bushes which would take hours to pass
by. The forest continues to the west and to the north.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A tall man stands here, fingering his weapon.
HP:Wounded SP:Good MV:Fresh >
w
w
Shienaran Glade
Here the forest continues to stretch out to the east and west, along the
winding road to Fal Dara. Birds can be heard chirping softly, and deer are
prancing among the underbrush. To the southwest the massive gates of Fal Dara
are just discernible through the trees.
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
k dark
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
A brittle branch lies here. [2]
The corpse of A gnarled ancient tree is lying here. [2]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
sc
You have 158(312) hit, 139(196) mana and 138(138) movement points.
You have scored 387517351 exp, 185 total quest points
You need 8482649 exp to reach your next level.
You have been playing for 0 days and 22 hours.
You have gathered 191 Weave Points so far.
This ranks you as Jaina Proudmoore, the Hater of Dodge! (level 49)
You are in the following clans:
Green Ajah : 34 Quest Points, rank 3, 31 Quest Points to rank.
White Tower : 151 Quest Points, rank 5, 149 Quest Points to rank.
Your mount looks strong.
You are riding A black warhorse.
You are standing.
HP:Wounded SP:Good MV:Fresh >
stat
You are a 36 year old female human channeler.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 201 pounds, weight carried 0.0 lbs, worn: 22.2 lbs.
Offensive Bonus: 151 Dodge Bonus: 120, Parry Bonus: 181
You are wanted by the following groups: Murandy
Your abilities are: Str: 15, Int: 19, Wis: 18, Dex: 17, Con: 16
You have died 36 times, 23 times to other players, 13 times to monsters, and killed 40 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE
NIGHT VISION
HP:Wounded SP:Good MV:Fresh >
l
k dark
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
A brittle branch lies here. [2]
The corpse of A gnarled ancient tree is lying here. [2]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
k dark
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
k dark
stat
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
You are a 36 year old female human channeler.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 201 pounds, weight carried 0.0 lbs, worn: 22.2 lbs.
Offensive Bonus: 151 Dodge Bonus: 120, Parry Bonus: 181
You are wanted by the following groups: Murandy
Your abilities are: Str: 15, Int: 19, Wis: 18, Dex: 17, Con: 16
You have died 36 times, 23 times to other players, 13 times to monsters, and killed 40 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE
NIGHT VISION
HP:Wounded SP:Good MV:Fresh >
l
k dark
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
A brittle branch lies here. [2]
The corpse of A gnarled ancient tree is lying here. [2]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
k dark
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
k dark
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
k dark
k dark
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
k dark
You try to strike *Bhark*'s body, but miss.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
You do the best you can!
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
*Bhark* tries to pierce your body, but misses.
You try to strike *Bhark*'s waist, but miss.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
*Bhark* panics, and attempts to flee!
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
take branch
take branch
You get a frail tree branch.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
take branch
You get a frail tree branch.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
l
You don't see a branch here.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
The corpse of A gnarled ancient tree is lying here. [2]
*Bhark* is here, fighting YOU!.
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
*Bhark* leaves west.
HP:Wounded SP:Good MV:Fresh >
e
k dark
Shienaran Glade
Here the forest continues to stretch out to the east and west, along the
winding road to Fal Dara. Birds can be heard chirping softly, and deer are
prancing among the underbrush. To the southwest the massive gates of Fal Dara
are just discernible through the trees.
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
w
k dark
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
The corpse of A gnarled ancient tree is lying here. [2]
A black warhorse is standing here, being ridden by you.
*Bhark* is standing here.
HP:Wounded SP:Good MV:Fresh >
You try to strike *Bhark*'s legs, but miss.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
*Bhark* tries to pierce your legs, but misses.
You try to strike *Bhark*'s hands, but miss.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
channel 'immolate' dark
You begin channeling the appropriate flows...
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
=
*Bhark* panics, and attempts to flee!
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
* + - =
*Bhark* leaves east.
HP:Wounded SP:Good MV:Fresh >
% = - +
*Bhark* has arrived from the east.
HP:Wounded SP:Good MV:Fresh >
*
Okay.
*Bhark* screams in agony and tears at his skin as your flows of Fire char his insides.
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
k dark
*Bhark* panics, and attempts to flee!
You do the best you can!
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
You try to strike *Bhark*'s legs, but miss.
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
e
k bhark
No way! You're fighting for your life!
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
*Bhark* leaves south.
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
e
k bhark
Shienaran Glade
Here the forest continues to stretch out to the east and west, along the
winding road to Fal Dara. Birds can be heard chirping softly, and deer are
prancing among the underbrush. To the southwest the massive gates of Fal Dara
are just discernible through the trees.
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
s
k bhark
Road to Fal Dara
As you move along down the dusty road to Fal Dara, you notice that there is a
smalle glade to the north of you. To the north-east Tarwin's Gap awaits you
soon. The heat from the sun makes you drys your tounge quickly. But it seldom
rains on this long and dusty road. The sun is beating down on you, makes you
weary and confused. You look around to see if there might be a place for you
to stop, and get a nice drink of water.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
*Bhark* is standing here.
HP:Wounded SP:Good MV:Fresh >
k bhark
You try to strike *Bhark*'s head, but miss.
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
k bhark
You do the best you can!
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
You do the best you can!
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
*Bhark* panics, and attempts to flee!
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
channel 'create fire' bhark
You begin channeling the appropriate flows...
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
= -
*
Okay.
Your flows of Fire burst into existance, and lick at *Bhark*'s skin.
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
e
k bhark
No way! You're fighting for your life!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
e
k bhark
You do the best you can!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
e
k bhark
No way! You're fighting for your life!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
You do the best you can!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
e
k bhark
*Bhark* leaves west.
Road to Fal Dara
You stand on an old road, bordered by trees to the north and thick hedges to
the south. To both the east and west, the dusty road leads you to some where.
The tip of a Fal Dara can be seen poking pokeing over the hedges to the
southwest. The sun barly shines against the backdrop of dark and foreboding
peaks far to the northeast.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
e
k bhark
Path to Fal Dara
The hot and humid weather here has you sweating. You look around and dont see
much but road and trees bordeing it. The north edge of the road is bordered by
thorny hedges that you don't care to venture near, and the south is blocked by
a thick growth of trees. You don't have much option but to continue along the
road to the east and west.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
Bend in the Road
The path heading to Fal Dara takes a bend here. Wind devils blow across the
road, created from northern winds swirling off a large hills to the northeast.
The ground has seen flooding here, the water long since evaporated leaving
behind cracked mud. An abandoned wagon here, half sunk in the mud rests unused
with a broken axel. Any valuable wood has been stripped from the now hollow
shell.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
n
n
Path to Fal Dara
The path narrows here, due to thick forrestry to the east and west. A chill
wind always blows through, making even the warmest clothes all but useless.
To the north, the road seem to be somewhat darker, and more twisted than that
to the south. Larger ruts grace the ground here, as all wagons must pass at
this point.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
A large elk stares at you.
A small deer is here watching over herself.
HP:Wounded SP:Weakening MV:Fresh >
k bhark
Path toward Fal Dara
This path continues on to the north and south here, going steadily to and from
Tarwin's Gap and Fal Dara. Dust fills the air during daylight hours, due to
traffic and the constant, biting wind. To the east, green and brown grass can
be seen, as well as a ring of stones.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Weakening MV:Fresh >
k bhark
k bhark
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
k bhark
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
k bhark
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
n
w
*Bhark* leaves north.
A Dirt Bend in the Road
Here the road takes a deep bend to the west and to the west and south. As you
follow the road to the west you will find the way into the dark and weary
Tarin's Gap. But if you follow the long dusty road to the south you will reach
the keep city of Fal Dara. Make your decision wisely.
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
*Bhark* is standing here.
HP:Wounded SP:Weakening MV:Fresh >
k bhark
Twist in the Road
To the west lies the dark Shienaran Forest. To the northeast the deadly
Tarwin's Gap, and then to the southwest the unpenitrable fortress of Fal Dara.
Large ruts in the road make it hard to travel on but you keep on going.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Weakening MV:Fresh >
k bhark
You try to strike *Bhark*'s body, but miss.
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
You do the best you can!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
*Bhark* panics, and attempts to flee!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
channel 'create fire' bhark
You begin channeling the appropriate flows...
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
=
*Bhark* panics, and attempts to flee!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
-
*Bhark* panics, and attempts to flee!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
*
Okay.
You weave a flow of Fire around *Bhark*, and suddenly flames burst to life, consuming him.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Bhark*'s death cry.
*Bhark* is dead! R.I.P.
HP:Battered SP:Excellent MV:Fresh >
e
s
Forest Corner
You are at the southeast corner of the forest. The trees here block out almost
all of the light except tiny little sliver of it get through the treetop. You
look around wearily watching out for sign of an attack from animals or beasts.
An animal scamper across your path and you decide I am out of here.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
*Eleanor* is here, fighting A tough grey wolf!.
A tough grey wolf is here, fighting *Eleanor*!.
HP:Battered SP:Excellent MV:Fresh >
Alas, you cannot go that way...
HP:Battered SP:Excellent MV:Fresh >
*Eleanor* panics, and attempts to flee!
HP:Battered SP:Excellent MV:Fresh >
*Eleanor* panics, and attempts to flee!
HP:Battered SP:Excellent MV:Fresh >
channel 'shield' dark
You begin channeling the appropriate flows...
HP:Battered SP:Excellent MV:Fresh >
=
*Eleanor* leaves west.
HP:Battered SP:Excellent MV:Fresh >
%
A tough grey wolf tries to hit *Eleanor*'s head, but she dodges the attack.
*Eleanor* strikes A tough grey wolf's legs into bloody fragments!
A tough grey wolf tries to hit *Eleanor*'s head, but she parries the attack.
HP:Battered SP:Excellent MV:Fresh >
= -
*Eleanor* panics, and attempts to flee!
HP:Battered SP:Excellent MV:Fresh >
*
Okay.
*Eleanor* has been shielded from the True Source.
A strange sensation from nearby gets weaker.
HP:Battered SP:Strong MV:Fresh >
k dark
k dark
You try to strike *Eleanor*'s body, but miss.
HP:Battered SP:Strong MV:Fresh - Eleanor: Scratched --- A tough grey wolf: Hurt>
*Eleanor* leaves north.
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
w
Forest Corner
You are at the southwest corner of the forest. The trees here block out almost
all of the light except tiny little sliver of it get through the treetop. You
look around wearily watching out for sign of an attack from animals or beasts.
An animal scamper across your path and you decide I am out of here.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
w
s
s
Alas, you cannot go that way...
HP:Battered SP:Strong MV:Fresh >
s
Thicking Forest
As you go north you notice that the trees are growing closer and closer
together and they are also getting bigger. It's also getting harder and harder
to see without a light source. What could be lurking in the darkness and
shadowy forest up a head?
[ Exits: n s ]
The corpse of A shienaran patrolman is lying here. [2]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
HP:Battered SP:Strong MV:Fresh >
s
Light Forest
It a pleasant forest where the trees provide shade but doesn't block out the
sun. At night it gives you a pleasant view of the stars in the sky. You feel
like relaxing your guard but you never know what dangers lurk ahead and
especially in these areas.
[ Exits: n e ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A tough grey wolf is here, its upper lip pulled back in a snarl.
HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...
HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...
HP:Battered SP:Strong MV:Fresh >
e
Light Forest Entrance
Animals teem the area as they come out of the denser part of the forest in
search of water. You notice all the animals are gathered in a circle. You
walk up closer and notice that there is a small pond full of clear water. You
bend down to have a drink.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
Eleanor yells, 'hah'
HP:Battered SP:Strong MV:Fresh >
e
s
Bush Covered Road
You see a bunch of animal just to the west of you. You wonder what can so many
animals be interested in. You ponder this question as you suddenly notice the
smell of water. Could it be after this long travel or is it your imagination?
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.
HP:Battered SP:Strong MV:Fresh >
s
Long Dirt Road
You look at the brush the is in the middle of the road that is straight ahead
of you. You sigh at the thought of having to travel threw that but it is the
only way that is the clearest. Hills and a canyon wall raises deeply into the
black sky to the northeast and to the far southwest the walls of Fal Dara can
be seen. You travel on in hope of finding water.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
s
Twist in the Road
To the west lies the dark Shienaran Forest. To the northeast the deadly
Tarwin's Gap, and then to the southwest the unpenitrable fortress of Fal Dara.
Large ruts in the road make it hard to travel on but you keep on going.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...
HP:Battered SP:Strong MV:Fresh >
yell lawl
w
s
You yell, 'lawl'
HP:Battered SP:Strong MV:Fresh >
s
Shienaran Forest
The trees provide the perfect covering for scout missions and tactical retreat.
Bushes also hold rats as the trees hold raven so watch out for the dark one's
spies. You are near Fal Dara now and are almost home free but do be careful
for traps.
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
Shienaran Forest
Frequent tracks can bee seen on the floor if one where to look hard enough.
Scout from Fal Dara are lurking around to check up on the northern land and to
report any strange moments or sighting of trolls. Best be weary especial in
crowded area.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
Shienaran Forest
Trees run all along the view from this point, blocking most of the sky above
and most of the nearby surrounding. The east is blocked off by toppled trees
and stone, as well as the south by torn bushes which would take hours to pass
by. The forest continues to the west and to the north.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A tall man stands here, fingering his weapon.
HP:Battered SP:Strong MV:Fresh >
w
w
Shienaran Glade
Here the forest continues to stretch out to the east and west, along the
winding road to Fal Dara. Birds can be heard chirping softly, and deer are
prancing among the underbrush. To the southwest the massive gates of Fal Dara
are just discernible through the trees.
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
s
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
A brittle branch lies here. [2]
The corpse of A gnarled ancient tree is lying here. [2]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
k dark
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, bordered by the Shienaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
A tall post stands here holding a torch to create a lamp.
A black warhorse is standing here, being ridden by you.
*Lykabos* is standing here.
HP:Battered SP:Strong MV:Fresh >
You strike *Lykabos*'s waist very hard.
HP:Battered SP:Strong MV:Fresh - Lykabos: Scratched>
change mood wimpy
Mood changed to: Wimpy
HP:Battered SP:Strong MV:Fresh - Lykabos: Scratched>
c
f
It's already closed!
HP:Battered SP:Strong MV:Fresh - Lykabos: Scratched>
PANIC! You couldn't escape!
HP:Battered SP:Strong MV:Fresh - Lykabos: Scratched>
f
You panic and attempt to flee!
HP:Battered SP:Strong MV:Fresh - Lykabos: Scratched>
e
Road to Fal Dara
As you move along down the dusty road to Fal Dara, you notice that there is a
smalle glade to the north of you. To the north-east Tarwin's Gap awaits you
soon. The heat from the sun makes you drys your tounge quickly. But it seldom
rains on this long and dusty road. The sun is beating down on you, makes you
weary and confused. You look around to see if there might be a place for you
to stop, and get a nice drink of water.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
You flee head over heels.
Road to Fal Dara
You stand on an old road, bordered by trees to the north and thick hedges to
the south. To both the east and west, the dusty road leads you to some where.
The tip of a Fal Dara can be seen poking pokeing over the hedges to the
southwest. The sun barly shines against the backdrop of dark and foreboding
peaks far to the northeast.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
e
e
e
Path to Fal Dara
The hot and humid weather here has you sweating. You look around and dont see
much but road and trees bordeing it. The north edge of the road is bordered by
thorny hedges that you don't care to venture near, and the south is blocked by
a thick growth of trees. You don't have much option but to continue along the
road to the east and west.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
n
Bend in the Road
The path heading to Fal Dara takes a bend here. Wind devils blow across the
road, created from northern winds swirling off a large hills to the northeast.
The ground has seen flooding here, the water long since evaporated leaving
behind cracked mud. An abandoned wagon here, half sunk in the mud rests unused
with a broken axel. Any valuable wood has been stripped from the now hollow
shell.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
HP:Battered SP:Strong MV:Fresh >
Alas, you cannot go that way...
HP:Battered SP:Strong MV:Fresh >
n
Path to Fal Dara
The path narrows here, due to thick forrestry to the east and west. A chill
wind always blows through, making even the warmest clothes all but useless.
To the north, the road seem to be somewhat darker, and more twisted than that
to the south. Larger ruts grace the ground here, as all wagons must pass at
this point.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A large elk stares at you.
A small deer is here watching over herself.
A small deer is here watching over herself.
HP:Battered SP:Strong MV:Fresh >
Path toward Fal Dara
This path continues on to the north and south here, going steadily to and from
Tarwin's Gap and Fal Dara. Dust fills the air during daylight hours, due to
traffic and the constant, biting wind. To the east, green and brown grass can
be seen, as well as a ring of stones.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
HP:Battered SP:Strong MV:Fresh >
tr bhark
HP:Battered SP:Strong MV:Fresh >
- +
*
You see fairly recent tracks of a trolloc leaving north.
HP:Battered SP:Strong MV:Fresh >
k dark
n
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
w
A Dirt Bend in the Road
Here the road takes a deep bend to the west and to the west and south. As you
follow the road to the west you will find the way into the dark and weary
Tarin's Gap. But if you follow the long dusty road to the south you will reach
the keep city of Fal Dara. Make your decision wisely.
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
k dark
Twist in the Road
To the west lies the dark Shienaran Forest. To the northeast the deadly
Tarwin's Gap, and then to the southwest the unpenitrable fortress of Fal Dara.
Large ruts in the road make it hard to travel on but you keep on going.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
tr bhark
HP:Battered SP:Strong MV:Fresh >
-
*Bhark* panics, and attempts to flee!
*Bhark* leaves west.
HP:Battered SP:Strong MV:Fresh >
+
*
You see fresh tracks of a trolloc leaving west.
HP:Battered SP:Strong MV:Fresh >
w
k dark
Shienaran Forest
The trees provide the perfect covering for scout missions and tactical retreat.
Bushes also hold rats as the trees hold raven so watch out for the dark one's
spies. You are near Fal Dara now and are almost home free but do be careful
for traps.
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
*Bhark* has arrived from the west.
HP:Battered SP:Strong MV:Fresh >
scan w
HP:Battered SP:Strong MV:Fresh >
-
*Bhark* leaves east.
HP:Battered SP:Strong MV:Fresh >
k dark
+ Cancelled...
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
e
e
Twist in the Road
To the west lies the dark Shienaran Forest. To the northeast the deadly
Tarwin's Gap, and then to the southwest the unpenitrable fortress of Fal Dara.
Large ruts in the road make it hard to travel on but you keep on going.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
s
A Dirt Bend in the Road
Here the road takes a deep bend to the west and to the west and south. As you
follow the road to the west you will find the way into the dark and weary
Tarin's Gap. But if you follow the long dusty road to the south you will reach
the keep city of Fal Dara. Make your decision wisely.
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
*Bhark* is standing here.
HP:Battered SP:Strong MV:Fresh >
Path toward Fal Dara
This path continues on to the north and south here, going steadily to and from
Tarwin's Gap and Fal Dara. Dust fills the air during daylight hours, due to
traffic and the constant, biting wind. To the east, green and brown grass can
be seen, as well as a ring of stones.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
HP:Battered SP:Strong MV:Fresh >
tr
HP:Battered SP:Strong MV:Fresh >
k dark
- k dark
k dark
Cancelled...
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
n
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
k dark
A Dirt Bend in the Road
Here the road takes a deep bend to the west and to the west and south. As you
follow the road to the west you will find the way into the dark and weary
Tarin's Gap. But if you follow the long dusty road to the south you will reach
the keep city of Fal Dara. Make your decision wisely.
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
HP:Battered SP:Strong MV:Fresh >
*Bhark* has arrived from the west.
You try to strike *Bhark*'s hands, but miss.
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
w
*Bhark* tries to pierce your body, but misses.
*Bhark* tries to pierce your hands, but misses.
You try to strike *Bhark*'s shoulders, but miss.
No way! You're fighting for your life!
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
*Bhark* panics, and attempts to flee!
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
channel 'sandstorm' dark
You begin channeling the appropriate flows...
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
=
*Bhark* leaves south.
HP:Battered SP:Strong MV:Fresh >
- s
k dark
Cancelled...
Path toward Fal Dara
This path continues on to the north and south here, going steadily to and from
Tarwin's Gap and Fal Dara. Dust fills the air during daylight hours, due to
traffic and the constant, biting wind. To the east, green and brown grass can
be seen, as well as a ring of stones.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
HP:Battered SP:Strong MV:Fresh >
They don't seem to be here.
HP:Battered SP:Strong MV:Fresh >
e
tr
Vine Covered Trees
Tall trees stand here covered in vines. Some of the vines look like ivy vines.
You hack carefully through the vines as you travel across this area. You hear
the vines rustle and you look around wearily. All of a sudden a lizard lands
next to you scaring you half to death.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
*Bhark* is standing here.
A sparrow is here singing.
HP:Battered SP:Strong MV:Fresh >
*Bhark* leaves west.
HP:Battered SP:Strong MV:Fresh >
- + w
k dark
* You see fresh tracks of a trolloc leaving west.
Path toward Fal Dara
This path continues on to the north and south here, going steadily to and from
Tarwin's Gap and Fal Dara. Dust fills the air during daylight hours, due to
traffic and the constant, biting wind. To the east, green and brown grass can
be seen, as well as a ring of stones.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
You feel the presence of someone nearby....
A small deer is here watching over herself.
HP:Battered SP:Strong MV:Fresh >
You try to strike *Bhark*'s head, but miss.
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
*Bhark* panics, and attempts to flee!
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
channel 'sandstorm' dark
You begin channeling the appropriate flows...
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
= -
*Bhark* leaves south.
HP:Battered SP:Strong MV:Fresh >
channel 'create fire' dark
*
Your target could not be found.
HP:Battered SP:Strong MV:Fresh >
s
Your target could not be found.
HP:Battered SP:Strong MV:Fresh >
k dark
Path to Fal Dara
The path narrows here, due to thick forrestry to the east and west. A chill
wind always blows through, making even the warmest clothes all but useless.
To the north, the road seem to be somewhat darker, and more twisted than that
to the south. Larger ruts grace the ground here, as all wagons must pass at
this point.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
*Bhark* is standing here.
A large elk stares at you.
A small deer is here watching over herself.
A small deer is here watching over herself.
The brush stirs with the sound of wildlife foraging for food.
HP:Battered SP:Strong MV:Fresh >
You try to strike *Bhark*'s body, but miss.
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
channel 'create fire' dark
You begin channeling the appropriate flows...
HP:Battered SP:Strong MV:Fresh - Bhark: Battered>
= -
*
Okay.
Your flows of Fire burst into existance, and lick at *Bhark*'s skin.
HP:Battered SP:Good MV:Fresh - Bhark: Battered>
channel 'immolate' dark
*Bhark* panics, and attempts to flee!
HP:Battered SP:Good MV:Fresh - Bhark: Battered>
You begin channeling the appropriate flows...
HP:Battered SP:Good MV:Fresh - Bhark: Battered>
=
* + -
*Bhark* leaves north.
HP:Battered SP:Good MV:Fresh >
= % =
*Bhark* leaves south.
HP:Battered SP:Good MV:Fresh >
- +
*
Your target could not be found.
HP:Battered SP:Good MV:Fresh >
s
k dark
Bend in the Road
The path heading to Fal Dara takes a bend here. Wind devils blow across the
road, created from northern winds swirling off a large hills to the northeast.
The ground has seen flooding here, the water long since evaporated leaving
behind cracked mud. An abandoned wagon here, half sunk in the mud rests unused
with a broken axel. Any valuable wood has been stripped from the now hollow
shell.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Strong MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Strong MV:Fresh >
w
w
Path to Fal Dara
The hot and humid weather here has you sweating. You look around and dont see
much but road and trees bordeing it. The north edge of the road is bordered by
thorny hedges that you don't care to venture near, and the south is blocked by
a thick growth of trees. You don't have much option but to continue along the
road to the east and west.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Strong MV:Fresh >
w
Road to Fal Dara
You stand on an old road, bordered by trees to the north and thick hedges to
the south. To both the east and west, the dusty road leads you to some where.
The tip of a Fal Dara can be seen poking pokeing over the hedges to the
southwest. The sun barly shines against the backdrop of dark and foreboding
peaks far to the northeast.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Strong MV:Fresh >
Road to Fal Dara
As you move along down the dusty road to Fal Dara, you notice that there is a
smalle glade to the north of you. To the north-east Tarwin's Gap awaits you
soon. The heat from the sun makes you drys your tounge quickly. But it seldom
rains on this long and dusty road. The sun is beating down on you, makes you
weary and confused. You look around to see if there might be a place for you
to stop, and get a nice drink of water.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Strong MV:Fresh >
k dark
They don't seem to be here.
HP:Wounded SP:Strong MV:Fresh >
w
k dark
Approaching the Fal Dara Gates
Here are the mighty gates of Fal Dara which have withstood battle after
countless battle against the minions of the Dark One. Leading away from the
gates, a road travels toward the east, bordered by the Shienaran Forest. The
road is rutted from traveling wagons and horses.
[ Exits: n e s ]
A tall post stands here holding a torch to create a lamp.
A black warhorse is standing here, being ridden by you.
*Bhark* is standing here.
*Lykabos* is standing here.
HP:Wounded SP:Strong MV:Fresh >
You try to strike *Bhark*'s arms, but miss.
HP:Wounded SP:Strong MV:Fresh - Bhark: Battered>
*Lykabos* tries to blast your head, but misses.
HP:Wounded SP:Strong MV:Fresh - Bhark: Battered>
*Lykabos* tries to blast your legs, but misses.
*Bhark* tries to pierce your hands, but misses.
*Bhark* tries to pierce your hands, but misses.
You try to strike *Bhark*'s legs, but miss.
HP:Wounded SP:Strong MV:Fresh - Bhark: Battered>
channel 'create fire' dark
You begin channeling the appropriate flows...
HP:Wounded SP:Strong MV:Fresh - Bhark: Battered>
= -
*Bhark* panics, and attempts to flee!
HP:Wounded SP:Strong MV:Fresh - Bhark: Battered>
f
*
Okay.
Your flows of Fire burst into existance, and lick at *Bhark*'s skin.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
PANIC! You couldn't escape!
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
*Bhark* leaves east.
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
You barely strike *Lykabos*'s legs.
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
You dodge a bash from *Lykabos* who loses his balance and falls!
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
change mood wimpy
Mood changed to: Wimpy
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
channel 'immolate' dark
You begin channeling the appropriate flows...
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
=
*Eleanor* tries to strike your body, but misses.
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
* + - f
*Eleanor* tries to strike your body, but misses.
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
e
Cancelled...
You panic and attempt to flee!
HP:Wounded SP:Good MV:Fresh - Lykabos: Scratched>
Road to Fal Dara
As you move along down the dusty road to Fal Dara, you notice that there is a
smalle glade to the north of you. To the north-east Tarwin's Gap awaits you
soon. The heat from the sun makes you drys your tounge quickly. But it seldom
rains on this long and dusty road. The sun is beating down on you, makes you
weary and confused. You look around to see if there might be a place for you
to stop, and get a nice drink of water.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
You flee head over heels.
Road to Fal Dara
You stand on an old road, bordered by trees to the north and thick hedges to
the south. To both the east and west, the dusty road leads you to some where.
The tip of a Fal Dara can be seen poking pokeing over the hedges to the
southwest. The sun barly shines against the backdrop of dark and foreboding
peaks far to the northeast.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
e
e
Path to Fal Dara
The hot and humid weather here has you sweating. You look around and dont see
much but road and trees bordeing it. The north edge of the road is bordered by
thorny hedges that you don't care to venture near, and the south is blocked by
a thick growth of trees. You don't have much option but to continue along the
road to the east and west.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
Bend in the Road
The path heading to Fal Dara takes a bend here. Wind devils blow across the
road, created from northern winds swirling off a large hills to the northeast.
The ground has seen flooding here, the water long since evaporated leaving
behind cracked mud. An abandoned wagon here, half sunk in the mud rests unused
with a broken axel. Any valuable wood has been stripped from the now hollow
shell.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
n
n
Path to Fal Dara
The path narrows here, due to thick forrestry to the east and west. A chill
wind always blows through, making even the warmest clothes all but useless.
To the north, the road seem to be somewhat darker, and more twisted than that
to the south. Larger ruts grace the ground here, as all wagons must pass at
this point.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
A large elk stares at you.
A small deer is here watching over herself.
A small deer is here watching over herself.
HP:Wounded SP:Good MV:Fresh >
tr
Path toward Fal Dara
This path continues on to the north and south here, going steadily to and from
Tarwin's Gap and Fal Dara. Dust fills the air during daylight hours, due to
traffic and the constant, biting wind. To the east, green and brown grass can
be seen, as well as a ring of stones.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
HP:Wounded SP:Good MV:Fresh >
HP:Wounded SP:Good MV:Fresh >
- +
*
You see fresh tracks of a trolloc leaving south.
HP:Wounded SP:Good MV:Fresh >
n
n
A Dirt Bend in the Road
Here the road takes a deep bend to the west and to the west and south. As you
follow the road to the west you will find the way into the dark and weary
Tarin's Gap. But if you follow the long dusty road to the south you will reach
the keep city of Fal Dara. Make your decision wisely.
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
Alas, you cannot go that way...
HP:Wounded SP:Good MV:Fresh >
w
Twist in the Road
To the west lies the dark Shienaran Forest. To the northeast the deadly
Tarwin's Gap, and then to the southwest the unpenitrable fortress of Fal Dara.
Large ruts in the road make it hard to travel on but you keep on going.
[ Exits: n e w ]
k dark
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
sc
You have 158(312) hit, 139(196) mana and 138(138) movement points.
You have scored 387517351 exp, 185 total quest points
You need 8482649 exp to reach your next level.
You have been playing for 0 days and 22 hours.
You have gathered 191 Weave Points so far.
This ranks you as Jaina Proudmoore, the Hater of Dodge! (level 49)
You are in the following clans:
Green Ajah : 34 Quest Points, rank 3, 31 Quest Points to rank.
White Tower : 151 Quest Points, rank 5, 149 Quest Points to rank.
Your mount looks strong.
You are riding A black warhorse.
You are standing.
HP:Wounded SP:Good MV:Fresh >
w
Shienaran Forest
The trees provide the perfect covering for scout missions and tactical retreat.
Bushes also hold rats as the trees hold raven so watch out for the dark one's
spies. You are near Fal Dara now and are almost home free but do be careful
for traps.
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
s
s
Shienaran Forest
Frequent tracks can bee seen on the floor if one where to look hard enough.
Scout from Fal Dara are lurking around to check up on the northern land and to
report any strange moments or sighting of trolls. Best be weary especial in
crowded area.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
Shienaran Forest
Trees run all along the view from this point, blocking most of the sky above
and most of the nearby surrounding. The east is blocked off by toppled trees
and stone, as well as the south by torn bushes which would take hours to pass
by. The forest continues to the west and to the north.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A tall man stands here, fingering his weapon.
HP:Wounded SP:Good MV:Fresh >
w
w
Shienaran Glade
Here the forest continues to stretch out to the east and west, along the
winding road to Fal Dara. Birds can be heard chirping softly, and deer are
prancing among the underbrush. To the southwest the massive gates of Fal Dara
are just discernible through the trees.
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
k dark
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
A brittle branch lies here. [2]
The corpse of A gnarled ancient tree is lying here. [2]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
sc
You have 158(312) hit, 139(196) mana and 138(138) movement points.
You have scored 387517351 exp, 185 total quest points
You need 8482649 exp to reach your next level.
You have been playing for 0 days and 22 hours.
You have gathered 191 Weave Points so far.
This ranks you as Jaina Proudmoore, the Hater of Dodge! (level 49)
You are in the following clans:
Green Ajah : 34 Quest Points, rank 3, 31 Quest Points to rank.
White Tower : 151 Quest Points, rank 5, 149 Quest Points to rank.
Your mount looks strong.
You are riding A black warhorse.
You are standing.
HP:Wounded SP:Good MV:Fresh >
stat
You are a 36 year old female human channeler.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 201 pounds, weight carried 0.0 lbs, worn: 22.2 lbs.
Offensive Bonus: 151 Dodge Bonus: 120, Parry Bonus: 181
You are wanted by the following groups: Murandy
Your abilities are: Str: 15, Int: 19, Wis: 18, Dex: 17, Con: 16
You have died 36 times, 23 times to other players, 13 times to monsters, and killed 40 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE
NIGHT VISION
HP:Wounded SP:Good MV:Fresh >
l
k dark
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
A brittle branch lies here. [2]
The corpse of A gnarled ancient tree is lying here. [2]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
k dark
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
k dark
stat
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
You are a 36 year old female human channeler.
Your mood is currently: Wimpy
Your height is 5 feet, 7 inches, weight 201 pounds, weight carried 0.0 lbs, worn: 22.2 lbs.
Offensive Bonus: 151 Dodge Bonus: 120, Parry Bonus: 181
You are wanted by the following groups: Murandy
Your abilities are: Str: 15, Int: 19, Wis: 18, Dex: 17, Con: 16
You have died 36 times, 23 times to other players, 13 times to monsters, and killed 40 other worthy players.
Your armor absorbs 2% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE
NIGHT VISION
HP:Wounded SP:Good MV:Fresh >
l
k dark
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
A brittle branch lies here. [2]
The corpse of A gnarled ancient tree is lying here. [2]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
k dark
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
k dark
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
k dark
k dark
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
k dark
You try to strike *Bhark*'s body, but miss.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
You do the best you can!
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
*Bhark* tries to pierce your body, but misses.
You try to strike *Bhark*'s waist, but miss.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
*Bhark* panics, and attempts to flee!
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
take branch
take branch
You get a frail tree branch.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
take branch
You get a frail tree branch.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
l
You don't see a branch here.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
The corpse of A gnarled ancient tree is lying here. [2]
*Bhark* is here, fighting YOU!.
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
*Bhark* leaves west.
HP:Wounded SP:Good MV:Fresh >
e
k dark
Shienaran Glade
Here the forest continues to stretch out to the east and west, along the
winding road to Fal Dara. Birds can be heard chirping softly, and deer are
prancing among the underbrush. To the southwest the massive gates of Fal Dara
are just discernible through the trees.
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
w
k dark
A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]
A statue of Lighuxe the borderguard calmly riding a large stallion is here.
The corpse of A gnarled ancient tree is lying here. [2]
A black warhorse is standing here, being ridden by you.
*Bhark* is standing here.
HP:Wounded SP:Good MV:Fresh >
You try to strike *Bhark*'s legs, but miss.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
*Bhark* tries to pierce your legs, but misses.
You try to strike *Bhark*'s hands, but miss.
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
channel 'immolate' dark
You begin channeling the appropriate flows...
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
=
*Bhark* panics, and attempts to flee!
HP:Wounded SP:Good MV:Fresh - Bhark: Battered>
* + - =
*Bhark* leaves east.
HP:Wounded SP:Good MV:Fresh >
% = - +
*Bhark* has arrived from the east.
HP:Wounded SP:Good MV:Fresh >
*
Okay.
*Bhark* screams in agony and tears at his skin as your flows of Fire char his insides.
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
k dark
*Bhark* panics, and attempts to flee!
You do the best you can!
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
You try to strike *Bhark*'s legs, but miss.
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
e
k bhark
No way! You're fighting for your life!
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
*Bhark* leaves south.
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
e
k bhark
Shienaran Glade
Here the forest continues to stretch out to the east and west, along the
winding road to Fal Dara. Birds can be heard chirping softly, and deer are
prancing among the underbrush. To the southwest the massive gates of Fal Dara
are just discernible through the trees.
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Good MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Good MV:Fresh >
s
k bhark
Road to Fal Dara
As you move along down the dusty road to Fal Dara, you notice that there is a
smalle glade to the north of you. To the north-east Tarwin's Gap awaits you
soon. The heat from the sun makes you drys your tounge quickly. But it seldom
rains on this long and dusty road. The sun is beating down on you, makes you
weary and confused. You look around to see if there might be a place for you
to stop, and get a nice drink of water.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
*Bhark* is standing here.
HP:Wounded SP:Good MV:Fresh >
k bhark
You try to strike *Bhark*'s head, but miss.
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
k bhark
You do the best you can!
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
You do the best you can!
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
*Bhark* panics, and attempts to flee!
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
channel 'create fire' bhark
You begin channeling the appropriate flows...
HP:Wounded SP:Good MV:Fresh - Bhark: Critical>
= -
*
Okay.
Your flows of Fire burst into existance, and lick at *Bhark*'s skin.
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
e
k bhark
No way! You're fighting for your life!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
e
k bhark
You do the best you can!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
e
k bhark
No way! You're fighting for your life!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
You do the best you can!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
e
k bhark
*Bhark* leaves west.
Road to Fal Dara
You stand on an old road, bordered by trees to the north and thick hedges to
the south. To both the east and west, the dusty road leads you to some where.
The tip of a Fal Dara can be seen poking pokeing over the hedges to the
southwest. The sun barly shines against the backdrop of dark and foreboding
peaks far to the northeast.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
e
k bhark
Path to Fal Dara
The hot and humid weather here has you sweating. You look around and dont see
much but road and trees bordeing it. The north edge of the road is bordered by
thorny hedges that you don't care to venture near, and the south is blocked by
a thick growth of trees. You don't have much option but to continue along the
road to the east and west.
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
Bend in the Road
The path heading to Fal Dara takes a bend here. Wind devils blow across the
road, created from northern winds swirling off a large hills to the northeast.
The ground has seen flooding here, the water long since evaporated leaving
behind cracked mud. An abandoned wagon here, half sunk in the mud rests unused
with a broken axel. Any valuable wood has been stripped from the now hollow
shell.
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
n
n
Path to Fal Dara
The path narrows here, due to thick forrestry to the east and west. A chill
wind always blows through, making even the warmest clothes all but useless.
To the north, the road seem to be somewhat darker, and more twisted than that
to the south. Larger ruts grace the ground here, as all wagons must pass at
this point.
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
A large elk stares at you.
A small deer is here watching over herself.
HP:Wounded SP:Weakening MV:Fresh >
k bhark
Path toward Fal Dara
This path continues on to the north and south here, going steadily to and from
Tarwin's Gap and Fal Dara. Dust fills the air during daylight hours, due to
traffic and the constant, biting wind. To the east, green and brown grass can
be seen, as well as a ring of stones.
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Weakening MV:Fresh >
k bhark
k bhark
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
k bhark
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
k bhark
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
They don't seem to be here.
HP:Wounded SP:Weakening MV:Fresh >
n
w
*Bhark* leaves north.
A Dirt Bend in the Road
Here the road takes a deep bend to the west and to the west and south. As you
follow the road to the west you will find the way into the dark and weary
Tarin's Gap. But if you follow the long dusty road to the south you will reach
the keep city of Fal Dara. Make your decision wisely.
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
*Bhark* is standing here.
HP:Wounded SP:Weakening MV:Fresh >
k bhark
Twist in the Road
To the west lies the dark Shienaran Forest. To the northeast the deadly
Tarwin's Gap, and then to the southwest the unpenitrable fortress of Fal Dara.
Large ruts in the road make it hard to travel on but you keep on going.
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
HP:Wounded SP:Weakening MV:Fresh >
k bhark
You try to strike *Bhark*'s body, but miss.
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
You do the best you can!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
*Bhark* panics, and attempts to flee!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
channel 'create fire' bhark
You begin channeling the appropriate flows...
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
=
*Bhark* panics, and attempts to flee!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
-
*Bhark* panics, and attempts to flee!
HP:Wounded SP:Weakening MV:Fresh - Bhark: Critical>
*
Okay.
You weave a flow of Fire around *Bhark*, and suddenly flames burst to life, consuming him.
You receive some experience points!
Your fame around the world has increased.
Your blood freezes as you hear *Bhark*'s death cry.
*Bhark* is dead! R.I.P.