The Ranger-At a Glance
Posted: Wed Feb 08, 2006 3:11 pm
Contention:
Rangers are weaker and the lower end class of the 3 classes.
____
Explanation:
Due to the point stat choosing system and it's relationship to practices.
______
Consider the stat system:
360 points.
Str(20) Dex(20) Con(10)
Many combinations can be insued from this setup, allowing for diversity in play style.
______
Consider Practicing:
Ranger prac: All classes gain by the same prac %
Warrior prac: Based on str
Thief prac: Based on dex
_____
The Situation
1.If a ranger were to go abs, he can easily do 19 20(ls) or 20 20(ds) and do just fine practice wise.
2.If a ranger were to go dodge/combo(requirement of shield parry and dodge) with a weapon, the ranger can max out his defense and get some Ranger skills(higher track, notice,search, survival..etc)
3.If a ranger were to go dodge/combo with an additional skill(bash, charge(not working currently)) this would require a much broader reliance on the ranger's str and dex.
4.If a ranger were to go dodge/combo with stab, the pracs are even worse.
____
The Outlook
Thieves 10 point statting system is on Dex.
Warriors 10 point is on Str
Rangers 10 point is on con.
____
The Problem
Ranger's 10 point cost for con does in no way affect any practicing % of any skill.
This is where the imbalance lies.
___
Example:
Ranger wants to go dodge/combo bash. They will have terrible practices(won't get 95%+ in sparry/dodge/bash/weapon) without sacrificing many others.
The result. Ranger must try to get better phys affecting prac % stats.
For every 1 stat point a ranger would like to add to(for instance 1 str to str, making it 17 str instead of 16 str,) this sucks 2 stat points from con.
Now consider the Thief:
They want to go stab(as is the natural and preordained cause), they will and MUST get 20 dex. If they are sane.
They do not have to sacrifice 2 points of dex, to add one more str/con, unless they really choose to.
Thus, they are getting the best prac % possible for their class(sparry is only 1 area out of the vast majority of skills a stabber needs)
Similar with warrior:
The high str allows them to prac very effectively.
Rangers do not have a "stat" that helps with practices, they are burdened with the option of gettin higher hps, or losing 70+ hps for every str/dex they'd like to add to.
_____
The Solution:
Make con affect practices:
1. Affect ranger pracs
2. overall add to a rangers "practices" in thieve/warrior prac. (IE, 18 con, they get 18 "str" and 18 "dex" for practicing at these practices.
Change their stat selecting option:
1.Have str/dex/con all cost 15 points.
2. OR Have str/dex 15 points, with con being 20 points.
I personally, and possibly other players think, that the Ranger is supposedly a versatile class. Now that practices are affected by str/dex, the rangers are behind. I have several warriors, several thieves, several rangers on both sides. And the weakest and crappiest to play of ANY setup, is the ranger.(ls ranger is the worst)
_____
The Question
Do you think that the current system is balanced? Will you please offer any suggestions to the current Ranger system, any comparisons to other classes?
Rangers are weaker and the lower end class of the 3 classes.
____
Explanation:
Due to the point stat choosing system and it's relationship to practices.
______
Consider the stat system:
360 points.
Str(20) Dex(20) Con(10)
Many combinations can be insued from this setup, allowing for diversity in play style.
______
Consider Practicing:
Ranger prac: All classes gain by the same prac %
Warrior prac: Based on str
Thief prac: Based on dex
_____
The Situation
1.If a ranger were to go abs, he can easily do 19 20(ls) or 20 20(ds) and do just fine practice wise.
2.If a ranger were to go dodge/combo(requirement of shield parry and dodge) with a weapon, the ranger can max out his defense and get some Ranger skills(higher track, notice,search, survival..etc)
3.If a ranger were to go dodge/combo with an additional skill(bash, charge(not working currently)) this would require a much broader reliance on the ranger's str and dex.
4.If a ranger were to go dodge/combo with stab, the pracs are even worse.
____
The Outlook
Thieves 10 point statting system is on Dex.
Warriors 10 point is on Str
Rangers 10 point is on con.
____
The Problem
Ranger's 10 point cost for con does in no way affect any practicing % of any skill.
This is where the imbalance lies.
___
Example:
Ranger wants to go dodge/combo bash. They will have terrible practices(won't get 95%+ in sparry/dodge/bash/weapon) without sacrificing many others.
The result. Ranger must try to get better phys affecting prac % stats.
For every 1 stat point a ranger would like to add to(for instance 1 str to str, making it 17 str instead of 16 str,) this sucks 2 stat points from con.
Now consider the Thief:
They want to go stab(as is the natural and preordained cause), they will and MUST get 20 dex. If they are sane.
They do not have to sacrifice 2 points of dex, to add one more str/con, unless they really choose to.
Thus, they are getting the best prac % possible for their class(sparry is only 1 area out of the vast majority of skills a stabber needs)
Similar with warrior:
The high str allows them to prac very effectively.
Rangers do not have a "stat" that helps with practices, they are burdened with the option of gettin higher hps, or losing 70+ hps for every str/dex they'd like to add to.
_____
The Solution:
Make con affect practices:
1. Affect ranger pracs
2. overall add to a rangers "practices" in thieve/warrior prac. (IE, 18 con, they get 18 "str" and 18 "dex" for practicing at these practices.
Change their stat selecting option:
1.Have str/dex/con all cost 15 points.
2. OR Have str/dex 15 points, with con being 20 points.
I personally, and possibly other players think, that the Ranger is supposedly a versatile class. Now that practices are affected by str/dex, the rangers are behind. I have several warriors, several thieves, several rangers on both sides. And the weakest and crappiest to play of ANY setup, is the ranger.(ls ranger is the worst)
_____
The Question
Do you think that the current system is balanced? Will you please offer any suggestions to the current Ranger system, any comparisons to other classes?