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GK

Posted: Tue Nov 22, 2005 1:23 am
by Vurek
Curious as to what IMM's think on the proximity of south gate of gatekeep(ie gk) and Egate of gatekeep.

It is even easier to spam than was Ngate fd to wgate fd, not to mention there wasn't a nice 4 room choke even near Egate(to block from gk, not considering the room 5s of gk)


Now, in efforts of balance, one might take a look at this and realize this is imbalance. LS now has a ngate that locks and doggate.

GK has gk and egate.

So, we have 2 gates for both cities, excellent.

I think egate of gatekeep should be move farther away, as other people have suggested, and nearly instantly fd wgate was removed. Likewise a change should be instated for GK.


Naturally, FD should have a jump exit similar to GK jump exit, for balance issues.


Could IMM's please respond to this? I understand there hasn't been much pk near gk(as blight is a very great son for trolls) whereas humans have nothing but 3-4 spread out wimpy scouts to help pk n of their own non-easily accessible city now.


All I have seen from this wgate removal is LS even more crippled(as fd is only place with mobs to stand a chance against greater numbers) and a unwillingness by trolls to hit inside FD due to this lack of an easy exit.(fd has always been easier to get out of than gk..)

Thanks