FD mobs
Posted: Mon Nov 21, 2005 12:56 am
With this new gate change, could we possibly get mobs north and northeast of FD? Today I was pking with another human versus four trollocs. We can't fight them head to head, and they won't want to fight us in FD. We really needed some mobs (besides weak scouts) to assist in Pk when against superior numbers.
I do not think this will sway PK in anyones favor. Trollocs will be more able to kill humans who stay out of FD to pk. Humans will get mobs to help counter DS numbers.
I recommend a few pairs of wolves dispersed throughout the zones. They can roam, but not track. Then maybe 1-2 patties of 3 Borderguard mobs who are setting up small base camps? Nothing too powerful, but just enough. This is not asking much, considering Blight has a big tracking patty and 3 sets of trees.
I do not think this will sway PK in anyones favor. Trollocs will be more able to kill humans who stay out of FD to pk. Humans will get mobs to help counter DS numbers.
I recommend a few pairs of wolves dispersed throughout the zones. They can roam, but not track. Then maybe 1-2 patties of 3 Borderguard mobs who are setting up small base camps? Nothing too powerful, but just enough. This is not asking much, considering Blight has a big tracking patty and 3 sets of trees.