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agelmar made of suck

Posted: Mon Oct 03, 2005 9:34 pm
by Aj
Agelmar seem to be the last place to run to these days, didnt realize such until I chased hanlon in there.

part 1

A Bend in the Road
The road here travels north from Fal Dara and takes a bend to the west. The
northern gates of Fal Dara can be made out looming ominously to the south.
People can be seen traveling by way of wagon or horseback going in and out of
Fal Dara along with patrolling soldiers keeping a wairy eye out for anything
suspicious.
[ Exits: e s w ]

HP:Scratched MV:Strong >
s
<STOP> - Fal Dara Gate - <STOP>
[ Exits: n e s ]
*Hanlon* is standing here, riding a white stallion.

HP:Scratched MV:Strong >

*a human* leaves east, riding a white stallion.

HP:Scratched MV:Strong >

*a human* has arrived from the east, riding a white stallion.

HP:Scratched MV:Strong >

*a human* tries to blast your body, but you parry the attack.

HP:Scratched MV:Strong - Hanlon: Healthy>
sni
You snicker softly.

HP:Scratched MV:Strong - Hanlon: Healthy>

You pierce *a human*'s body.

HP:Scratched MV:Strong - Hanlon: Scratched>
Target is now set to hanlon
t hanlon
lo
You dodge a bash from *a human* who loses his balance and falls!
You see nothing special about him.

*a human* has a few scratches.

*a human* is using:
<used as light> a small brass lantern
<worn on head> a heavy metal helm
<worn on back> a large traveler's backpack
<worn on body> a thick tunic
<worn on shoulders> a set of stained copper pauldrons
<worn on arms> a pair of ringmail sleeves
<worn about waist> a plain sword belt
<worn on hands> a pair of steel-backed gauntlets
<wielded> a crescent bladed axe
<worn as shield> a heavy steel shield
<worn on legs> a pair of thick metal leggings
<worn on feet> a pair of steel toed boots

You attempt to peek at his inventory:
a small wood axe

HP:Scratched MV:Strong - Hanlon: Scratched>

The gate is closed from the other side.


HP:Scratched MV:Strong - Hanlon: Scratched>

*a human* looks at you.

HP:Scratched MV:Strong - Hanlon: Scratched>

You pierce *a human*'s legs.
You pierce *a human*'s arms.
*a human* tries to blast your head, but you dodge the attack.

HP:Scratched MV:Strong - Hanlon: Hurt>
sni
You snicker softly.

HP:Scratched MV:Strong - Hanlon: Hurt>
l s
Door is now set to gate
The gate is closed.

HP:Scratched MV:Strong - Hanlon: Hurt>
c
You pierce *a human*'s legs.
You pierce *a human*'s hands.
*a human* blasts your body.
But it's already closed!

HP:Scratched MV:Strong - Hanlon: Hurt>
c

But it's already closed!

HP:Scratched MV:Strong - Hanlon: Hurt>
But it's already closed!

HP:Scratched MV:Strong - Hanlon: Hurt>
cw
Mood changed to: Wimpy

HP:Scratched MV:Strong - Hanlon: Hurt>
c

But it's already closed!

HP:Scratched MV:Strong - Hanlon: Hurt>

But it's already closed!

HP:Scratched MV:Strong - Hanlon: Hurt>

But it's already closed!

HP:Scratched MV:Strong - Hanlon: Hurt>
But it's already closed!

HP:Scratched MV:Strong - Hanlon: Hurt>

You pierce *a human*'s head.
You pierce *a human*'s body.
*a human* blasts your head very hard.

HP:Scratched MV:Strong - Hanlon: Wounded>


But it's already closed!

HP:Scratched MV:Strong - Hanlon: Wounded>

But it's already closed!

HP:Scratched MV:Strong - Hanlon: Wounded>
But it's already closed!

HP:Scratched MV:Strong - Hanlon: Wounded>

But it's already closed!

HP:Scratched MV:Strong - Hanlon: Wounded>


But it's already closed!

HP:Scratched MV:Strong - Hanlon: Wounded>
But it's already closed!

HP:Scratched MV:Strong - Hanlon: Wounded>
shr
You shrug.

HP:Scratched MV:Strong - Hanlon: Wounded>

You pierce *a human*'s body.
You pierce *a human*'s feet hard.
*a human* blasts your body.

HP:Hurt MV:Strong - Hanlon: Wounded>
c

But it's already closed!

HP:Hurt MV:Strong - Hanlon: Wounded>

But it's already closed!

HP:Hurt MV:Strong - Hanlon: Wounded>
But it's already closed!

HP:Hurt MV:Strong - Hanlon: Wounded>
c

You pierce *a human*'s head hard.
*a human* tries to blast your waist, but you parry the attack.
But it's already closed!

HP:Hurt MV:Strong - Hanlon: Battered>
But it's already closed!

HP:Hurt MV:Strong - Hanlon: Battered>

*a human* panics, and attempts to flee!

HP:Hurt MV:Strong - Hanlon: Battered>

*a human* leaves north, riding a white stallion.

HP:Hurt MV:Strong >
n
A Bend in the Road
[ Exits: e s w ]

HP:Hurt MV:Strong >
n

Alas, you cannot go that way...

HP:Hurt MV:Strong >
Alas, you cannot go that way...

HP:Hurt MV:Strong >

Sirak narrates, 'nico has best shield in game so far, I think'

HP:Hurt MV:Strong >
w

Along the Dirt Trail
[ Exits: e w ]

HP:Hurt MV:Strong >

TICK IN 5 SECONDS
Along the Dirt Trail
[ Exits: e w ]

HP:Hurt MV:Strong >
Twist in the Dirt Trail
[ Exits: n e s ]

HP:Hurt MV:Strong >
s

In the Small Woods
[ Exits: n s ]

HP:Hurt MV:Strong >

The Small Woods Near Some Bushes
[ Exits: n e ]

HP:Hurt MV:Strong >
e
Alas, you cannot go that way...

HP:Hurt MV:Strong >
s
Corner of the Woods
[ Exits: s w ]

HP:Hurt MV:Strong >
Intersection Between the Roads
[ Exits: n e s w ]

HP:Hurt MV:Strong >
e
The Western Gates of Fal Dara
[ Exits: e w ]

HP:Hurt MV:Strong >
tr
HP:Hurt MV:Strong >
- + Delay entry not found.

The night has begun.
The clouds disappear.

HP:Scratched MV:Excellent >

*
You do not see any tracks here.
HP:Scratched MV:Excellent >
w
Intersection Between the Roads
[ Exits: n e s w ]

HP:Scratched MV:Excellent >
tr
HP:Scratched MV:Excellent >
- +
*
You do not see any tracks here.
HP:Scratched MV:Excellent >
Aliased 'tr' to: track hanlon
al tr track hanlon
tr
HP:Scratched MV:Excellent >
- +
*
You do not see any tracks here.
HP:Scratched MV:Excellent >
n
Corner of the Woods
[ Exits: s w ]

HP:Scratched MV:Excellent >
w
The Small Woods Near Some Bushes
[ Exits: n e ]

HP:Scratched MV:Excellent >
n
Eltargrim narrates, 'yea, no smobs have loaded shield for me at all'
In the Small Woods
[ Exits: n s ]

HP:Scratched MV:Excellent >

Twist in the Dirt Trail
[ Exits: n e s ]

HP:Scratched MV:Excellent >
tr
HP:Scratched MV:Excellent >
- +
Sirak narrates, 'he pulls more pb than I ever could'

HP:Scratched MV:Excellent >

*
You see fresh tracks of a human leaving north.

HP:Scratched MV:Excellent >
n

The Dirt Road Bordering a Forest
[ Exits: n s ]

HP:Scratched MV:Strong >
The Large Forest Bordering a Dirt Road
[ Exits: n s ]

HP:Scratched MV:Strong >


The Heavy Forest
[ Exits: e s ]
*Hanlon* is standing here, riding a white stallion.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.

HP:Scratched MV:Strong >
Alas, you cannot go that way...

HP:Scratched MV:Strong >
s
2
The Large Forest Bordering a Dirt Road
[ Exits: n s ]

HP:Scratched MV:Strong >
They don't seem to be here.

HP:Scratched MV:Strong >
s
2
Eltargrim narrates, 'cept for buckler on aiel'
The Dirt Road Bordering a Forest
[ Exits: n s ]

HP:Scratched MV:Strong >
They don't seem to be here.

HP:Scratched MV:Strong >
s
2
Twist in the Dirt Trail
[ Exits: n e s ]

HP:Scratched MV:Strong >
They don't seem to be here.

HP:Scratched MV:Strong >
n
The Dirt Road Bordering a Forest
[ Exits: n s ]

HP:Scratched MV:Strong >

The Large Forest Bordering a Dirt Road
[ Exits: n s ]

HP:Scratched MV:Strong >

The Heavy Forest
[ Exits: e s ]
*Hanlon* is standing here, riding a white stallion.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.

HP:Scratched MV:Strong >
2
You pierce *a human*'s body.

HP:Scratched MV:Strong - Hanlon: Wounded>
2
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Wounded>
cw
Mood changed to: Wimpy

HP:Scratched MV:Strong - Hanlon: Wounded>

*a human* blasts your legs hard.
You pierce *a human*'s arms.

HP:Scratched MV:Strong - Hanlon: Wounded>

Sirak narrates, 'buckler same as targe'

HP:Scratched MV:Strong - Hanlon: Wounded>
lau
You fall down laughing.

HP:Scratched MV:Strong - Hanlon: Wounded>

*a human* peers intently at a gnarled ancient tree, what is he looking for?

HP:Scratched MV:Strong - Hanlon: Wounded>

*a human* tries to blast your legs, but you dodge the attack.
You pierce *a human*'s legs.

HP:Scratched MV:Strong - Hanlon: Wounded>

*a human* sighs loudly.

HP:Scratched MV:Strong - Hanlon: Wounded>

Eltargrim narrates, 'and buckler is same as targe of undead knight minions'

HP:Scratched MV:Strong - Hanlon: Wounded>
2

*a human* panics, and attempts to flee!

HP:Scratched MV:Strong - Hanlon: Wounded>

*a human* leaves south, riding a white stallion.
They don't seem to be here.

HP:Scratched MV:Strong >
They don't seem to be here.

HP:Scratched MV:Strong >
2

They don't seem to be here.

HP:Scratched MV:Strong >
s
They don't seem to be here.

HP:Scratched MV:Strong >

2
The Large Forest Bordering a Dirt Road
[ Exits: n s ]

HP:Scratched MV:Strong >
The Dirt Road Bordering a Forest
[ Exits: n s ]

HP:Scratched MV:Strong >
They don't seem to be here.

HP:Scratched MV:Strong >
s
Twist in the Dirt Trail
[ Exits: n e s ]

HP:Scratched MV:Strong >
2
They don't seem to be here.

HP:Scratched MV:Strong >
s
In the Small Woods
[ Exits: n s ]

HP:Scratched MV:Strong >
n
Twist in the Dirt Trail
[ Exits: n e s ]
*Hanlon* is standing here, riding a white stallion.

HP:Scratched MV:Strong >

*a human* leaves north, riding a white stallion.

HP:Scratched MV:Strong >
tr
HP:Scratched MV:Strong >
- 2

+ Cancelled...
They don't seem to be here.

HP:Scratched MV:Strong >
s
They don't seem to be here.

HP:Scratched MV:Strong >
In the Small Woods
[ Exits: n s ]

HP:Scratched MV:Strong >
n

Twist in the Dirt Trail
[ Exits: n e s ]

HP:Scratched MV:Strong >
The Dirt Road Bordering a Forest
[ Exits: n s ]
*Hanlon* is standing here, riding a white stallion.

HP:Scratched MV:Strong >

*a human* leaves south, riding a white stallion.

HP:Scratched MV:Strong >
2
They don't seem to be here.

HP:Scratched MV:Strong >
s
Twist in the Dirt Trail
[ Exits: n e s ]
*Hanlon* is standing here, riding a white stallion.

HP:Scratched MV:Strong >

*a human* tries to blast your body, but you dodge the attack.

HP:Scratched MV:Strong - Hanlon: Wounded>
s

HP:Scratched MV:Strong - Hanlon: Wounded>
2
HP:Scratched MV:Strong - Hanlon: Wounded>
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Wounded>
2

You do the best you can!

HP:Scratched MV:Strong - Hanlon: Wounded>
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Wounded>
2

You pierce *a human*'s head.
You pierce *a human*'s head.
*a human* tries to blast your head, but you parry the attack.
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Battered>
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Battered>
2

You do the best you can!

HP:Scratched MV:Strong - Hanlon: Battered>
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Battered>

*a human* whines pitifully about the whole situation.

HP:Scratched MV:Strong - Hanlon: Battered>
cb
Mood changed to: Brave

HP:Scratched MV:Strong - Hanlon: Battered>
2

You do the best you can!

HP:Scratched MV:Strong - Hanlon: Battered>
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Battered>
2

*a human* panics, and attempts to flee!
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Battered>
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Battered>


You do the best you can!

HP:Scratched MV:Strong - Hanlon: Battered>
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Battered>


You pierce *a human*'s body.
*a human* tries to blast your head, but you parry the attack.
*a human* leaves north, riding a white stallion.
*a human* has arrived from the north, riding a white stallion.

HP:Scratched MV:Strong >


*a human* leaves south, riding a white stallion.

HP:Scratched MV:Strong >

They don't seem to be here.

HP:Scratched MV:Strong >
They don't seem to be here.

HP:Scratched MV:Strong >

They don't seem to be here.

HP:Scratched MV:Strong >

They don't seem to be here.

HP:Scratched MV:Strong >
They don't seem to be here.

HP:Scratched MV:Strong >


They don't seem to be here.

HP:Scratched MV:Strong >

They don't seem to be here.

HP:Scratched MV:Strong >
They don't seem to be here.

HP:Scratched MV:Strong >
s

In the Small Woods
[ Exits: n s ]

HP:Scratched MV:Good >

The Small Woods Near Some Bushes
[ Exits: n e ]

HP:Scratched MV:Good >
2
Alas, you cannot go that way...

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >
e
2
Corner of the Woods
[ Exits: s w ]

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >
s

Intersection Between the Roads
[ Exits: n e s w ]

HP:Scratched MV:Good >
2
A Dusty Road
[ Exits: n w ]

HP:Scratched MV:Good >
They don't seem to be here.

HP:Scratched MV:Good >
tr
HP:Scratched MV:Good >
- +
*
You do not see any tracks here.
HP:Scratched MV:Good >
n
Intersection Between the Roads
[ Exits: n e s w ]

HP:Scratched MV:Good >
tr
HP:Scratched MV:Good >
-
Sirak narrates, 'most trolls have targe or heavy shield'

HP:Scratched MV:Good >
+ TICK IN 5 SECONDS

*
You see fresh tracks of a human leaving east.

HP:Scratched MV:Good >
e
The Western Gates of Fal Dara
[ Exits: e w ]

HP:Scratched MV:Good >

Fal Dara's Western Gate
[ Exits: n e w ]
*Hanlon* is standing here, riding a white stallion.
A hardened Shienaran soldier stands here on guard.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.
A high-rank Shienaran soldier is standing here.

HP:Scratched MV:Good >
2
You pierce *a human*'s arms hard.

HP:Scratched MV:Good - Hanlon: Battered>

*a human* blasts your body.
You pierce *a human*'s arms hard.

HP:Scratched MV:Strong - Hanlon: Battered>
l w
Door is now set to gate
The gate is open.

HP:Scratched MV:Strong - Hanlon: Battered>

A high-rank Shienaran soldier tries to hit your arms, but you parry the attack.
A high-rank Shienaran soldier tries to hit your body, but you dodge the attack.
A high-rank Shienaran soldier tries to hit your legs, but you parry the attack.
A high-rank Shienaran soldier tries to hit your body, but you dodge the attack.
A hardened Shienaran soldier tries to hit your head, but you dodge the attack.

HP:Scratched MV:Strong - Hanlon: Battered>
o
But it's currently open!

HP:Scratched MV:Strong - Hanlon: Battered>

A hardened Shienaran soldier tries to hit your head, but you parry the attack.
A high-rank Shienaran soldier tries to hit your body, but you dodge the attack.
A high-rank Shienaran soldier tries to hit your arms, but you parry the attack.
A high-rank Shienaran soldier tries to hit your head, but you parry the attack.
A high-rank Shienaran soldier tries to hit your body, but you parry the attack.
*a human* blasts your legs hard.
You pierce *a human*'s legs.
You pierce *a human*'s legs.

HP:Scratched MV:Strong - Hanlon: Battered>
2

*a human* looks at you.
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Battered>
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Battered>
2
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Battered>

A hardened Shienaran soldier tries to hit your arms, but you dodge the attack.
A high-rank Shienaran soldier tries to hit your body, but you parry the attack.
A high-rank Shienaran soldier tries to hit your head, but you dodge the attack.
A high-rank Shienaran soldier tries to hit your legs, but you parry the attack.
A high-rank Shienaran soldier tries to hit your body, but you parry the attack.
You pierce *a human*'s body.

HP:Scratched MV:Strong - Hanlon: Beaten>
lau
You fall down laughing.

HP:Scratched MV:Strong - Hanlon: Beaten>
2

You do the best you can!

HP:Scratched MV:Strong - Hanlon: Beaten>
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Beaten>
cb
You dodge a bash from *a human* who loses his balance and falls!
Mood changed to: Brave

HP:Scratched MV:Strong - Hanlon: Beaten>
2

You do the best you can!

HP:Scratched MV:Strong - Hanlon: Beaten>

You do the best you can!

HP:Scratched MV:Strong - Hanlon: Beaten>
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Beaten>
2


A hardened Shienaran soldier tries to hit your arms, but you dodge the attack.
A high-rank Shienaran soldier tries to hit your head, but you parry the attack.
A high-rank Shienaran soldier tries to hit your legs, but you dodge the attack.
A high-rank Shienaran soldier tries to hit your legs, but you parry the attack.
A high-rank Shienaran soldier tries to hit your head, but you parry the attack.
You pierce *a human*'s body.
You pierce *a human*'s hands.

HP:Scratched MV:Strong - Hanlon: Beaten>
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Beaten>
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Beaten>
2

You do the best you can!

HP:Scratched MV:Strong - Hanlon: Beaten>
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Beaten>

*a human* sniffs sadly.

HP:Scratched MV:Strong - Hanlon: Beaten>

*a human* panics, and attempts to flee!

HP:Scratched MV:Strong - Hanlon: Beaten>
2

You do the best you can!

HP:Scratched MV:Strong - Hanlon: Beaten>
You do the best you can!

HP:Scratched MV:Strong - Hanlon: Beaten>

A hardened Shienaran soldier tries to hit your legs, but you dodge the attack.
A high-rank Shienaran soldier tries to hit your legs, but you dodge the attack.
A high-rank Shienaran soldier tries to hit your hands, but you dodge the attack.
A high-rank Shienaran soldier tries to hit your arms, but you dodge the attack.
A high-rank Shienaran soldier tries to hit your legs, but you dodge the attack.
*a human* blasts your legs hard.
You pierce *a human*'s legs.
You pierce *a human*'s feet.

HP:Scratched MV:Strong - Hanlon: Critical>
2


*a human* panics, and attempts to flee!

HP:Scratched MV:Strong - Hanlon: Critical>
*a human* leaves east, riding a white stallion.
They don't seem to be here.

HP:Scratched MV:Strong >
They don't seem to be here.

HP:Scratched MV:Strong >


They don't seem to be here.

HP:Scratched MV:Strong >
They don't seem to be here.

HP:Scratched MV:Strong >
e

Approaching the Western Gate
[ Exits: e s w ]
A hardened Shienaran soldier stands here on guard.

HP:Scratched MV:Strong >

Western Streets of Fal Dara
[ Exits: n e w ]
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is here, waiting for battle.
a proud veteran Shienaran soldier stands here, ready for battle.
a proud veteran Shienaran soldier stands here, ready for battle.

HP:Scratched MV:Strong >
2
Curve Around the Keep
[ Exits: e s w ]
A hardened Shienaran soldier stands here on guard.

HP:Scratched MV:Strong >
They don't seem to be here.

HP:Scratched MV:Strong >
w
Western Streets of Fal Dara
[ Exits: n e w ]
A sturdy shienaran soldier is here, waiting for battle.
A sturdy shienaran soldier is here, waiting for battle.
a proud veteran Shienaran soldier stands here, ready for battle.
a proud veteran Shienaran soldier stands here, ready for battle.

HP:Scratched MV:Strong >
cw
Mood changed to: Wimpy

HP:Scratched MV:Strong >
e
Curve Around the Keep
[ Exits: e s w ]
A hardened Shienaran soldier stands here on guard.

HP:Scratched MV:Strong >
s


A sturdy Shienaran soldier has arrived from the west.
A hardened Shienaran soldier tries to hit your legs, but you parry the attack.

HP:Scratched MV:Strong - a hardened Shienaran soldier: Healthy>
HP:Scratched MV:Strong - a hardened Shienaran soldier: Healthy>
HP:Scratched MV:Strong - a hardened Shienaran soldier: Healthy>
f
You panic and attempt to flee!

HP:Scratched MV:Strong - a hardened Shienaran soldier: Healthy>

Road Alongside the Keep
[ Exits: n s ]
a proud veteran Shienaran soldier stands here, ready for battle.
You flee head over heels.

HP:Scratched MV:Strong >
s

Road Along the Keep
[ Exits: n s ]
A sturdy shienaran soldier is here, waiting for battle.
a proud veteran Shienaran soldier stands here, ready for battle.
A sturdy shienaran soldier is here, waiting for battle.

HP:Scratched MV:Strong >

Rounding the Keep
[ Exits: n e ]
A sturdy shienaran soldier is here, waiting for battle.

HP:Scratched MV:Strong >
Alas, you cannot go that way...

HP:Scratched MV:Strong >
e

Nearing the Keep
[ Exits: e w ]
a proud veteran Shienaran soldier stands here, ready for battle.
A sturdy shienaran soldier is here, waiting for battle.
a proud veteran Shienaran soldier stands here, ready for battle.
A hardened Shienaran soldier stands here on guard.
A sturdy shienaran soldier is here, waiting for battle.

HP:Scratched MV:Strong >
Courtyard Before the Keep
[ Exits: n e s w ]
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A rough looking guard stands here, patrolling the Fal Dara keep's gate.

HP:Scratched MV:Strong >
n

Entering the Keep
[ Exits: n s ]
A hardened Shienaran soldier stands here on guard.
a proud veteran Shienaran soldier stands here, ready for battle.
a proud veteran Shienaran soldier stands here, ready for battle.
A hardened Shienaran soldier stands here on guard.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A rough looking guard stands here, patrolling the Fal Dara keep's gate.

HP:Scratched MV:Strong >

Stone Entry Hall
[ Exits: n s ]
A hardened Shienaran soldier stands here on guard.
a proud veteran Shienaran soldier stands here, ready for battle.
A sturdy shienaran soldier is here, waiting for battle.
A hardened Shienaran soldier stands here on guard.

HP:Scratched MV:Strong >
Junction of Two Halls
[ Exits: n s w ]
a proud veteran Shienaran soldier stands here, ready for battle.
A sturdy shienaran soldier is here, waiting for battle.

HP:Scratched MV:Strong >
2
They don't seem to be here.

HP:Scratched MV:Strong >
n

Base of a Spiraling Staircase
[ Exits: e s u ]
A hardened Shienaran soldier stands here on guard.

HP:Scratched MV:Strong >
u
Alas, you cannot go that way...

HP:Scratched MV:Strong >
n
Stairwell on the Second Floor
[ Exits: n d ]
A hardened Shienaran soldier stands here on guard.

HP:Scratched MV:Strong >

A hardened Shienaran soldier tries to hit your head, but you dodge the attack.

HP:Scratched MV:Strong - a hardened Shienaran soldier: Healthy>
HP:Scratched MV:Strong - a hardened Shienaran soldier: Healthy>
f
You panic and attempt to flee!

HP:Scratched MV:Strong - a hardened Shienaran soldier: Healthy>

Intersecting Hallways
[ Exits: n s w ]
A sturdy shienaran soldier is here, waiting for battle.
You flee head over heels.

HP:Scratched MV:Strong >
q
Players in your Zone
--------------------
Aj - Intersecting Hallways

HP:Scratched MV:Strong >
n

Flagstone Walk
[ Exits: n e s w ]
A hardened Shienaran soldier stands here on guard.
A hardened Shienaran soldier stands here on guard.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.

HP:Scratched MV:Good >
The carveddoor seems to be closed.

HP:Scratched MV:Good >
It seems to be locked.

HP:Scratched MV:Good >
e

Antechamber before the Study
[ Exits: e w ]
A large, cooked slab of meat is lying here, waiting to be eaten.[7]
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A Shienaran door guard stands here, keeping watch over the room.

HP:Scratched MV:Good >

Lord Agelmars Study
[ Exits: w ]
A simply made leather belt with a sword shaped buckle lies here.
A pair of gauntlets lie here gathering dust.
A sturdy helmet made of leather has been dropped here.
A pair steel toed worker's boots lie here.
A wooden sword lies here.
Long chainmail looped chains form sleeves on the ground.
An chainmail shirt lies here rusting from age.
A tunic made of thick fabric lies here.
A pair of old chainmail legging rusts here.[2]
A short wooden torch has been left here.[2]
A pair well worn shoes lie here.
*Hanlon* is standing here.
A tall white stallion is standing here.
*Darcon* is standing here.
A tall white stallion is standing here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
Lord Agelmar of House Jagad stands here, hand on his sword hilt.

HP:Scratched MV:Good >
Alas, you cannot go that way...

HP:Scratched MV:Good >
2
You pierce *a human*'s body.

HP:Scratched MV:Good - Hanlon: Critical>
2

*a human* says 'Lu'
You do the best you can!

HP:Scratched MV:Good - Hanlon: Critical>
You do the best you can!

HP:Scratched MV:Good - Hanlon: Critical>
2

Agelmar, Lord of Fal Dara tries to punch your legs, but you parry the attack.
Agelmar, Lord of Fal Dara tries to punch your arms, but you dodge the attack.
*a human* blasts your head hard.
You pierce *a human*'s arms.
*a human* is mortally wounded, and will die soon, if not aided.
You pierce *a human*'s heart, you heartbreaker you...
You pierce *a human*'s hands into bloody fragments!
You receive some experience points.
Your blood freezes as you hear *a human*'s death cry.
*a human* is dead! R.I.P.
They don't seem to be here.

Posted: Mon Oct 03, 2005 9:35 pm
by Aj
Part 2


HP:Scratched MV:Strong >
Flagstone Walk
[ Exits: e w ]
A sturdy shienaran soldier is here, waiting for battle.
A hardened Shienaran soldier stands here on guard.

HP:Scratched MV:Strong >
3


HP:Scratched MV:Strong >
whois darcon
3
Darcon Euringer is Legend 1, is a human.

HP:Scratched MV:Strong >


HP:Scratched MV:Strong >
Target is now set to darcon
t darcon
TICK IN 5 SECONDS

A hardened Shienaran soldier leaves west.

HP:Healthy MV:Fresh >
e

Flagstone Walk
[ Exits: n e s w ]
A hardened Shienaran soldier stands here on guard.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.

HP:Healthy MV:Excellent >

Antechamber before the Study
[ Exits: e w ]
A large, cooked slab of meat is lying here, waiting to be eaten.[7]
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A Shienaran door guard stands here, keeping watch over the room.

HP:Healthy MV:Excellent >
2
Lord Agelmars Study
[ Exits: w ]
A simply made leather belt with a sword shaped buckle lies here.
A pair of gauntlets lie here gathering dust.
A sturdy helmet made of leather has been dropped here.
A pair steel toed worker's boots lie here.
A wooden sword lies here.
Long chainmail looped chains form sleeves on the ground.
An chainmail shirt lies here rusting from age.
A tunic made of thick fabric lies here.
A pair of old chainmail legging rusts here.[2]
A short wooden torch has been left here.[2]
A pair well worn shoes lie here.
The corpse of Hanlon is lying here.
A tall white stallion is standing here.
*Darcon* is standing here.
A tall white stallion is standing here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
A burly guard of the Fal Dara keep stands here.
Lord Agelmar of House Jagad stands here, hand on his sword hilt.

HP:Healthy MV:Excellent >
You pierce *Darcon*'s body hard.

HP:Healthy MV:Excellent - Darcon: Scratched>
2

You do the best you can!

HP:Healthy MV:Excellent - Darcon: Scratched>
You do the best you can!

HP:Healthy MV:Excellent - Darcon: Scratched>
c
*Darcon* tries to hit your body, but you parry the attack.
You pierce *Darcon*'s legs hard.
There doesn't seem to be a carveddoor here.

HP:Healthy MV:Excellent - Darcon: Hurt>

*Darcon* closes the bronzedoor.

HP:Healthy MV:Excellent - Darcon: Hurt>
c
There doesn't seem to be a carveddoor here.

HP:Healthy MV:Excellent - Darcon: Hurt>

Agelmar, Lord of Fal Dara tries to punch your body, but you parry the attack.

HP:Healthy MV:Excellent - Darcon: Hurt>
sni
You snicker softly.

HP:Healthy MV:Excellent - Darcon: Hurt>

Agelmar, Lord of Fal Dara tries to punch your body, but you dodge the attack.
*Darcon* tries to hit your body, but you dodge the attack.
You pierce *Darcon*'s hands hard.

HP:Healthy MV:Excellent - Darcon: Hurt>
lau
You fall down laughing.

HP:Healthy MV:Excellent - Darcon: Hurt>
cb
Mood changed to: Brave

HP:Healthy MV:Excellent - Darcon: Hurt>

*Darcon* stares at the sky.

HP:Healthy MV:Excellent - Darcon: Hurt>
l w
Door is now set to bronzedoor
The bronzedoor is closed.

HP:Healthy MV:Excellent - Darcon: Hurt>

Agelmar, Lord of Fal Dara drops to one knee while sliding your way and stabs you in the chest!
Agelmar, Lord of Fal Dara tries to punch your legs, but you dodge the attack.
*Darcon* tries to hit your body, but you parry the attack.
You pierce *Darcon*'s shoulders.

HP:Hurt MV:Excellent - Darcon: Wounded>
3

*Darcon* wields a small wood axe.
*Darcon* wears a large traveler's backpack on his back.
*Darcon* wears a thick tunic on his body.
*Darcon* straps a set of stained copper pauldrons onto his shoulders.
*Darcon* wears a pair of ringmail sleeves on his arms.
*Darcon* puts a pair of steel-backed gauntlets on his hands.
*Darcon* straps a heavy steel shield around his arm as a shield.
*Darcon* puts a pair of thick metal leggings on his legs.
*Darcon* wears a pair of steel toed boots on his feet.

HP:Hurt MV:Excellent - Darcon: Wounded>


HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>




HP:Hurt MV:Excellent - Darcon: Wounded>


HP:Hurt MV:Excellent - Darcon: Wounded>




HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>


HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>



Agelmar, Lord of Fal Dara tries to punch your feet, but you parry the attack.
*Darcon* tries to blast your hands, but you parry the attack.
You pierce *Darcon*'s hands hard.
You pierce *Darcon*'s head hard.

HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>


HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>


HP:Hurt MV:Excellent - Darcon: Wounded>




HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>


HP:Hurt MV:Excellent - Darcon: Wounded>




HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>


HP:Hurt MV:Excellent - Darcon: Wounded>


Eltargrim tells you, 'what level you?'

HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>

Agelmar, Lord of Fal Dara tries to punch your head, but you dodge the attack.
*Darcon* tries to blast your body, but you parry the attack.
You pierce *Darcon*'s legs.
You pierce *Darcon*'s arms.


HP:Hurt MV:Excellent - Darcon: Wounded>


HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>




HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>



HP:Hurt MV:Excellent - Darcon: Wounded>


HP:Hurt MV:Excellent - Darcon: Wounded>




HP:Hurt MV:Excellent - Darcon: Wounded>


HP:Hurt MV:Excellent - Darcon: Wounded>

Agelmar, Lord of Fal Dara tries to punch your hands, but you dodge the attack.
*Darcon* tries to blast your legs, but you parry the attack.
You pierce *Darcon*'s body.

HP:Hurt MV:Excellent - Darcon: Battered>
na darcon agel
You narrate, 'darcon agel'

HP:Hurt MV:Excellent - Darcon: Battered>
h



HP:Hurt MV:Excellent - Darcon: Battered>
h


HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>


HP:Hurt MV:Excellent - Darcon: Battered>




HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>




HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>

Agelmar, Lord of Fal Dara tries to punch your legs, but you dodge the attack.
*Darcon* tries to blast your body, but you parry the attack.
You pierce *Darcon*'s hands hard.

HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>


HP:Hurt MV:Excellent - Darcon: Battered>


HP:Hurt MV:Excellent - Darcon: Battered>

*Darcon* glares around him.

HP:Hurt MV:Excellent - Darcon: Battered>




HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>


HP:Hurt MV:Excellent - Darcon: Battered>




HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>




HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>


HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>
Agelmar, Lord of Fal Dara tries to punch your body, but you dodge the attack.
*Darcon* tries to blast your hands, but you dodge the attack.
You pierce *Darcon*'s feet hard.
You pierce *Darcon*'s arms hard.


HP:Hurt MV:Excellent - Darcon: Battered>




HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>


HP:Hurt MV:Excellent - Darcon: Battered>




HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>



HP:Hurt MV:Excellent - Darcon: Battered>


HP:Hurt MV:Excellent - Darcon: Battered>




HP:Hurt MV:Excellent - Darcon: Battered>


HP:Hurt MV:Excellent - Darcon: Battered>
c

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Battered>

*Darcon* panics, and attempts to flee!
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Battered>

But it's already closed!

HP:Hurt MV:Excellent - Darcon: Battered>
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Battered>


But it's already closed!

HP:Hurt MV:Excellent - Darcon: Battered>

Agelmar, Lord of Fal Dara tries to punch your arms, but you dodge the attack.
*Darcon* tries to blast your body, but you parry the attack.
You pierce *Darcon*'s head.
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>


But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* panics, and attempts to flee!
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>

But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>


But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* panics, and attempts to flee!
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* panics, and attempts to flee!
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Eltargrim tells you, 'need to add hanlon to description too :P'
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* panics, and attempts to flee!
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>


*Darcon* opens the bronzedoor.

HP:Hurt MV:Excellent - Darcon: Beaten>
*Darcon* panics, and attempts to flee!
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>
*Darcon* panics, and attempts to flee!
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>


*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>
*Darcon* panics, and attempts to flee!
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>


*Darcon* panics, and attempts to flee!
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* panics, and attempts to flee!
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>
*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

Agelmar, Lord of Fal Dara tries to punch your hands, but you parry the attack.
*Darcon* tries to blast your arms, but you parry the attack.
You pierce *Darcon*'s arms.
You pierce *Darcon*'s body.
*Darcon* panics, and attempts to flee!
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>


*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Beaten>
*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* panics, and attempts to flee!
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Beaten>


*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Beaten>
*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* panics, and attempts to flee!
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>


*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Beaten>
*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>


*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Beaten>
*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Beaten>



*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>
*Darcon* panics, and attempts to flee!
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Beaten>
*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Beaten>

Agelmar, Lord of Fal Dara drops to one knee while sliding your way and stabs you in the chest!
Agelmar, Lord of Fal Dara tries to punch your hands, but you dodge the attack.
*Darcon* tries to blast your legs, but you dodge the attack.
You pierce *Darcon*'s body.
You pierce *Darcon*'s head hard.
*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Critical>
*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* opens the bronzedoor.

HP:Hurt MV:Excellent - Darcon: Critical>


*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* panics, and attempts to flee!
Okay.

HP:Hurt MV:Excellent - Darcon: Critical>
*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Critical>


*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* panics, and attempts to flee!
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Critical>


*Darcon* opens the bronzedoor.

HP:Hurt MV:Excellent - Darcon: Critical>
*Darcon* panics, and attempts to flee!
Okay.

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Critical>


*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Critical>
*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* panics, and attempts to flee!
But it's already closed!

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* opens the bronzedoor.

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* panics, and attempts to flee!
Okay.

HP:Hurt MV:Excellent - Darcon: Critical>


*Darcon* opens the bronzedoor.

HP:Hurt MV:Excellent - Darcon: Critical>
*Darcon* panics, and attempts to flee!
Okay.

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* opens the bronzedoor.

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* panics, and attempts to flee!
Okay.

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* panics, and attempts to flee!

HP:Hurt MV:Excellent - Darcon: Critical>

*Darcon* opens the bronzedoor.
Okay.

HP:Hurt MV:Excellent - Darcon: Critical>

Agelmar, Lord of Fal Dara tries to punch your legs, but you dodge the attack.
*Darcon* tries to blast your feet, but you dodge the attack.
You pierce *Darcon*'s hands hard.
*Darcon* is incapacitated and will slowly die, if not aided.
You pierce *Darcon*'s heart, you heartbreaker you...
You pierce *Darcon*'s hands into bloody fragments!
*Darcon* grimaces in pain.
You receive some experience points.
The Wheel weaves around you more tightly.
Your blood freezes as you hear *Darcon*'s death cry.
*Darcon* is dead! R.I.P.
But it's already closed!

Posted: Tue Oct 04, 2005 6:41 am
by Hanlon
grrr....that was perfectly set up! heh...would have got you if darcon hadnt decided to go afk for a second and had spammed!......well and i didnt make some stupid mistake like i usually do :D