thought on new zones
Posted: Sun Sep 25, 2005 6:22 pm
Had a couple of thought on a few unique zones,
first one is sort of a war game idea
there are several islands humans must take a boat to them and trolls must use dl portal, each island will contain a certain set of mobs
one island human mobs with an elite officer
one island with a weak dreadlord and trolls
the general idea is to invade the opponents island secure a foothold on it, once a foothold has been established, you begin to request for the dl to transport the start of your army,
the officer will have mobol allowing you to transport soldiers from their island, actually they wouldnt actually come from the island but be created using mobol.
the same with the dl's but since trolls fear water loading the mobs via a gate would be more rpish.
each mob will be transported on an individual basis, maybe one per 3 minutes so as not to abuse the mobol and limiting the number of mobs of course, the dl and officer can not transport while engaged.
adn you can not be transported while engaged between the islands.
Now these special troll and soldier mobs will very take limited orders.
no following, no bashing, rescuing etc. Probably would be best to only allow you to order them to walk a certain room such as
order trolloc north and I like the thought of them being able to roam so you must be active to suceed.
now you can set up your invading force using strategy.
once the island has been overran meaning the officer or dl has been killed the battle is won and over, i wouldnt want to be stuck on an island after my dl has been slain so I might suggest the dl and or officers last action before dying be to get you to safety, unless you guys can think of a better idea.
basically Im thinking of something that would be fun for us while there isnt any pk and wouldnt be hard to imp, all of the above could be accomplished using olc and the islands dont even need descritions for the time being.
I welcome any ideas, criticism, worshippers :p
first one is sort of a war game idea
there are several islands humans must take a boat to them and trolls must use dl portal, each island will contain a certain set of mobs
one island human mobs with an elite officer
one island with a weak dreadlord and trolls
the general idea is to invade the opponents island secure a foothold on it, once a foothold has been established, you begin to request for the dl to transport the start of your army,
the officer will have mobol allowing you to transport soldiers from their island, actually they wouldnt actually come from the island but be created using mobol.
the same with the dl's but since trolls fear water loading the mobs via a gate would be more rpish.
each mob will be transported on an individual basis, maybe one per 3 minutes so as not to abuse the mobol and limiting the number of mobs of course, the dl and officer can not transport while engaged.
adn you can not be transported while engaged between the islands.
Now these special troll and soldier mobs will very take limited orders.
no following, no bashing, rescuing etc. Probably would be best to only allow you to order them to walk a certain room such as
order trolloc north and I like the thought of them being able to roam so you must be active to suceed.
now you can set up your invading force using strategy.
once the island has been overran meaning the officer or dl has been killed the battle is won and over, i wouldnt want to be stuck on an island after my dl has been slain so I might suggest the dl and or officers last action before dying be to get you to safety, unless you guys can think of a better idea.
basically Im thinking of something that would be fun for us while there isnt any pk and wouldnt be hard to imp, all of the above could be accomplished using olc and the islands dont even need descritions for the time being.
I welcome any ideas, criticism, worshippers :p