Death to the Cheater
Posted: Sun Aug 21, 2005 10:45 pm
A Rancid Field
[ Exits: n e s w ]
A tall white stallion is standing here.
*Vodka* is standing here.
Lelicia has arrived from the north, riding a black warhorse.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
c
*Vodka* leaves west.
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
say lel
You say 'lel'
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
say block
You say 'block'
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
say here
You say 'here'
HP:Healthy SP:Good MV:Fresh >
c
c
They don't seem to be here.
Lelicia nods agreeingly.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
You try to thrash *Phantasm*, but he parries the attack.
Lelicia stops following you.
HP:Healthy SP:Good MV:Fresh - Phantasm: Healthy>
Chase tries to strike *Phantasm*, but misses.
HP:Healthy SP:Good MV:Fresh - Phantasm: Healthy>
say fol
Chase tries to strike *Phantasm*, but misses.
*Phantasm* tries to pierce you, but you dodge the attack.
You try to thrash *Phantasm*, but he parries the attack.
You say 'fol'
HP:Healthy SP:Good MV:Fresh - Phantasm: Healthy>
Lelicia tries to pierce *Phantasm*, but he dodges the attack.
HP:Healthy SP:Good MV:Fresh - Phantasm: Healthy>
c
*Phantasm* panics, and attempts to flee!
HP:Healthy SP:Good MV:Fresh - Phantasm: Healthy>
*Phantasm* leaves north.
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
say fol self
You say 'fol self'
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
l
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
Chase Maravin is standing here, riding a black warhorse.
Lelicia is standing here, riding a black warhorse.
A tall white stallion is standing here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
stat
You are a 36 year old human.
Your mood is currently: Wimpy
Height 5 feet, 4 inches, Weight 169 pounds, Weight carried 0 lbs, Worn: 61 lbs.
Offensive Bonus: 157 Dodge Bonus: 120, Parry Bonus: 217
Your abilities are: Str: 12, Int: 17, Wis: 16, Dex: 18, Con: 16
Your armor absorbs 9% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
c
They don't seem to be here.
Lelicia says 'i am'
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
w
Edge of the Rancid Field
[ Exits: e s w ]
A tall white stallion is standing here.
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
q
HP:Healthy SP:Good MV:Fresh >
-
*
You see fresh tracks of Vodka leaving south.
You see two days old tracks of Mandrake leaving east.
You see two days old tracks of Mandrake leaving west.
You see two days old tracks of Mandrake leaving south.
HP:Healthy SP:Good MV:Fresh >
s
A Rancid Field
[ Exits: n e s ]
A tall white stallion is standing here.
You feel the presence of someone nearby....
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
s
Corner of a Rancid Field
[ Exits: n e ]
A tall white stallion is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
e
A Rancid Field
[ Exits: n e w ]
A tall white stallion is standing here.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
w
Corner of a Rancid Field
[ Exits: n e ]
A tall white stallion is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
n
A Rancid Field
[ Exits: n e s ]
A tall white stallion is standing here.
You feel the presence of someone nearby....
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
c
Chase tries to strike *Vodka*, but misses.
You try to thrash *Vodka*, but he dodges the attack.
HP:Healthy SP:Good MV:Fresh - Vodka: Healthy --- Chase: Healthy
>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Good MV:Fresh - Vodka: Healthy --- Chase: Healthy
>
= +
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Good MV:Fresh - Vodka: Healthy --- Chase: Healthy
>
+ - -
*
Okay.
You channel flows of air as they scythe *Vodka*.
*Vodka* leaves north.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
n
Edge of the Rancid Field
[ Exits: e s w ]
A tall white stallion is standing here.
*Vodka* is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
c
*Vodka* leaves west.
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
w
A Patch of Blighted Brambles
[ Exits: e ]
A tall white stallion is standing here.
*Vodka* is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
c
Chase tries to strike *Vodka*, but misses.
You try to thrash *Vodka*, but he parries the attack.
HP:Healthy SP:Good MV:Fresh - Vodka: Scratched --- Chase: Healthy
>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Good MV:Fresh - Vodka: Scratched --- Chase: Healthy
>
=
*Vodka* tries to pierce Chase, but he parries the attack.
HP:Healthy SP:Good MV:Fresh - Vodka: Scratched --- Chase: Healthy
>
+ +
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Good MV:Fresh - Vodka: Scratched --- Chase: Healthy
>
- -
The shrieking sound of death fills the area.
HP:Healthy SP:Good MV:Fresh - Vodka: Scratched --- Chase: Healthy
>
* #TICK-10
Okay.
You channel flows of air as they scythe *Vodka*.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
Chase sends *Vodka* sprawling with a powerful bash!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
=
A rotting tree tries to hit Chase, but he dodges the attack.
A rotting tree tries to hit you, but you parry the attack.
Chase strikes *Vodka* into bloody fragments!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
fb
Cancelled.
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
-
*
* = = + +
*Vodka* has lost his link.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
-
A rotting tree tries to hit Chase, but he parries the attack.
A rotting tree tries to hit you, but you parry the attack.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
Chase looks at *Vodka*.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
-
*
Your fireball blooms few feet before *Vodka* who claps his hands in wonder.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
nar stare
You narrate, 'stare'
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
fb
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
-
A rotting tree tries to hit Chase, but he parries the attack.
A rotting tree tries to hit you, but you parry the attack.
The night has begun.
HP:Healthy SP:Good MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
* #TICK!!!
*
*Vodka* has reconnected.<----this might have been a real disconnect/reconnect it took him longer than usual
HP:Healthy SP:Good MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
= = +
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Good MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
+
An ear piercing howl sounds from somewhere in the distance.
HP:Healthy SP:Good MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
- -
A rotting tree tries to hit Chase, but he parries the attack.
A rotting tree tries to hit you, but you parry the attack.
*Vodka* barely pierces Chase.
*Vodka* tries to pierce Chase, but he parries the attack.
HP:Healthy SP:Good MV:Fresh - Vodka: Hurt --- Chase: Scratched
>
*
Okay.
You throw a fireball at *Vodka* and have the satisfaction of seeing him enveloped in flames!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
nar he's fucking dead....
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
*Vodka* leaves east.
HP:Healthy SP:Weakening MV:Fresh >
You narrate, 'he's fucking dead....'
HP:Healthy SP:Weakening MV:Fresh >
c
e
They don't seem to be here.
HP:Healthy SP:Weakening MV:Fresh >
Edge of the Rancid Field
[ Exits: e s w ]
A tall white stallion is standing here.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Weakening MV:Fresh >
e
A Rancid Field
[ Exits: n e s w ]
A tall white stallion is standing here.
Lelicia is standing here, riding a black warhorse.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Weakening MV:Fresh >
q
*Vodka* has arrived from the east.
HP:Healthy SP:Weakening MV:Fresh >
Chase tries to strike *Vodka*, but misses.
HP:Healthy SP:Weakening MV:Fresh >
- c
Cancelled.
You try to thrash *Vodka*, but he parries the attack.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
You try to thrash *Vodka*, but he dodges the attack.
*Vodka* tries to pierce Chase, but he dodges the attack.
HP:Healthy SP:Weakening MV:Fresh >
as
Lelicia narrates, 'he past'
HP:Healthy SP:Weakening MV:Fresh >
Upon who should the spell be cast?
HP:Healthy SP:Weakening MV:Fresh >
Lelicia tries to pierce *Vodka*, but he dodges the attack.
HP:Healthy SP:Weakening MV:Fresh >
c
You try to thrash *Vodka*, but he dodges the attack.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
Chase tries to strike *Vodka*, but misses.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
=
Sarah narrates, 'who'
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
+
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
+
*Vodka* leaves south.
HP:Healthy SP:Weakening MV:Fresh >
#TICK+10
- s
Cancelled.
A Bloody Mound
[ Exits: n e s w d ]
A tall white stallion is standing here.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Fresh >
c
*Vodka* has arrived from the west.
HP:Healthy SP:Weakening MV:Fresh >
as
You try to thrash *Vodka*, but he parries the attack.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded>
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded>
=
*Vodka* tries to pierce you, but you parry the attack.
Chase tries to strike *Vodka*, but misses.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded>
+ + -
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded>
-
*
Okay.
You channel flows of air as they scythe *Vodka*.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded>
=
*Vodka* leaves south.
HP:Healthy SP:Flickering MV:Fresh >
+ c
+ Cancelled.
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
s
A Rancid Field
[ Exits: n e w ]
A tall white stallion is standing here.
A tall trolloc spy is standing here, sneaking around.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
s
Alas, you cannot go that way...
HP:Healthy SP:Flickering MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
q
HP:Healthy SP:Flickering MV:Fresh >
Lelicia narrates, 'on'
HP:Healthy SP:Flickering MV:Fresh >
-
*
You see fresh tracks of Vodka leaving west.
You see fresh tracks of Chase leaving west.
You see fresh tracks of Sonea leaving west.
You see almost day old tracks of Vodka leaving east.
HP:Healthy SP:Flickering MV:Fresh >
n
Chase strikes a tall trolloc spy hard.
A tall trolloc spy tries to slash Chase, but he dodges the attack.
HP:Healthy SP:Flickering MV:Fresh >
n
A Bloody Mound
[ Exits: n e s w d ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
c
A Rancid Field
[ Exits: n e s w ]
A tall white stallion is standing here.
*Vodka* is here, fighting Lelicia!.
Lelicia is here, fighting *Vodka*!, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
*Vodka* has lost his link.<---this one might have been too
HP:Healthy SP:Flickering MV:Fresh >
You try to thrash *Vodka*, but he parries the attack.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
=
Chase leaves north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
+
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
Chase tries to strike *Vodka*, but misses.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
*Vodka* has reconnected.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
+ -
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
- c
Cancelled.
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
You try to thrash *Vodka*, but he parries the attack.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
c
Chase sends *Vodka* sprawling with a powerful bash!
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
fb
You begin to weave the appropriate flows.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
-
*
Lelicia smirks as her fireball explodes into the face of *Vodka*!
*Vodka* grimaces in pain.
Chase strikes *Vodka* into bloody fragments!
Lelicia tickles *Vodka* as she pierces him.
Lelicia tickles *Vodka* as she pierces him.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Lelicia: Battered
>
*Vodka* has lost his link.<--but this one sure as hell isn't!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Lelicia: Battered
>
* =
*Vodka* has reconnected.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Lelicia: Battered
>
*Vodka* leaves north.<---see didn't even have to flee
HP:Healthy SP:Flickering MV:Fresh >
= c
+ n
Cancelled.
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
c
Path into the Blighted Forest
[ Exits: n s ]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
n
Deeper into the Blighted Forest
[ Exits: n e s w ]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
Deep in the Blighted Forest
[ Exits: n e s w ]
A small lantern lies here. [2]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
cn
What?!?
HP:Healthy SP:Flickering MV:Fresh >
n
Outside a Massive Gate
[ Exits: n e s w ]
A long black chain is here, attached to the gate.
A tall white stallion is standing here.
*Vodka* is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
c
Chase tries to strike *Vodka*, but misses.
HP:Healthy SP:Flickering MV:Fresh >
You try to thrash *Vodka*, but he parries the attack.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
You try to thrash *Vodka*, but he dodges the attack.
*Vodka* tries to pierce Chase, but he dodges the attack.
*Vodka* tries to pierce Chase, but he parries the attack.
Chase tries to strike *Vodka*, but misses.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
The gate is closed from the other side.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
Lelicia has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
=
Chase closes the gate.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
+
Lelicia tries to pierce *Vodka*, but he parries the attack.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
+ - -
*
Okay.
You channel flows of air as they scythe *Vodka*.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
*Vodka* leaves south.
HP:Healthy SP:Flickering MV:Fresh >
The gate is closed from the other side.
HP:Healthy SP:Flickering MV:Fresh >
as
Upon who should the spell be cast?
HP:Healthy SP:Flickering MV:Fresh >
s
Deep in the Blighted Forest
[ Exits: n e s w ]
A small lantern lies here. [2]
A tall white stallion is standing here.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
q
Lelicia has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
-
*
You see fresh tracks of Vodka leaving east.
You see fresh tracks of Lelicia leaving north.
You see fresh tracks of Chase leaving north.
You see fresh tracks of Sonea leaving north.
HP:Healthy SP:Flickering MV:Fresh >
e
A Sickly Cluster of Fruit Trees
[ Exits: n s w ]
A tall white stallion is standing here.
A tall trolloc spy is standing here, sneaking around.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
Beneath a Vine Covered Wall
[ Exits: e s w ]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
e
Along a Vine Covered Wall
[ Exits: e w ]
A tall white stallion is standing here.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
q
HP:Healthy SP:Flickering MV:Fresh >
-
*
You see fresh tracks of Vodka leaving east.
You see half day old tracks of Lelicia leaving west.
You see day old tracks of Phantasm leaving west.
You see day old tracks of Phantasm leaving east.
HP:Healthy SP:Flickering MV:Fresh >
Lelicia has arrived from the west, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
e
A Corner of a Crumbling Wall
[ Exits: n w ]
A tall white stallion is standing here.
A scrawny sickly-looking deer limps here.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
e
Lelicia has arrived from the west, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
Alas, you cannot go that way...
HP:Healthy SP:Flickering MV:Fresh >
n
A Stone Path
[ Exits: n s ]
A tall white stallion is standing here.
A small deer is here watching over herself.
A scrawny sickly-looking deer limps here.
A small deer is here watching over herself.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
Lelicia has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
A Stone Path
[ Exits: n e s ]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
Lelicia has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
The Dying Plains
[ Exits: n e s ]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
Lelicia has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
The Heated Plains
[ Exits: n e s ]
A tall white stallion is standing here.
A small deer is here watching over herself.
Chase has arrived from the south, riding a black warhorse.
Lelicia has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
c
They don't seem to be here.
Lelicia leaves north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
Outside a Large Gate
[ Exits: n e s w ]
A tall white stallion is standing here.
Lelicia is standing here, riding a black warhorse.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
l w
The gate is open.
HP:Healthy SP:Flickering MV:Fresh >
q
HP:Healthy SP:Flickering MV:Fresh >
-
*
You see half day old tracks of Lelicia leaving south.
You see half day old tracks of Lelicia leaving west.
You see almost day old tracks of Phantasm leaving west.
You see almost day old tracks of Phantasm leaving east.
HP:Healthy SP:Flickering MV:Fresh >
s
The Heated Plains
[ Exits: n e s ]
A tall white stallion is standing here.
A small deer is here watching over herself.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
s
The Dying Plains
[ Exits: n e s ]
A tall white stallion is standing here.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
s
A Stone Path
[ Exits: n e s ]
A tall white stallion is standing here.
A scrawny sickly-looking deer limps here.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
s
A Stone Path
[ Exits: n s ]
A tall white stallion is standing here.
A small deer is here watching over herself.
A small deer is here watching over herself.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
q
HP:Healthy SP:Flickering MV:Fresh >
-
*
You see fresh tracks of Lelicia leaving north.
You see fresh tracks of Chase leaving north.
You see fresh tracks of Sonea leaving north.
You see fresh tracks of Vodka leaving north.
HP:Healthy SP:Flickering MV:Fresh >
Chase narrates, 'in?'
HP:Healthy SP:Flickering MV:Fresh >
n
A Stone Path
[ Exits: n e s ]
A tall white stallion is standing here.
A scrawny sickly-looking deer limps here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
q
HP:Healthy SP:Flickering MV:Fresh >
- #TICK-10
*
You see fresh tracks of Chase leaving south.
You see fresh tracks of Sonea leaving south.
You see fresh tracks of Lelicia leaving north.
You see fresh tracks of Chase leaving north.
HP:Healthy SP:Flickering MV:Fresh >
track vodka
HP:Healthy SP:Flickering MV:Fresh >
-
Lelicia has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
*
You see fresh tracks of Vodka leaving east.
HP:Healthy SP:Flickering MV:Fresh >
Lelicia leaves east, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
e
The Beginning of a Long Stone Road
[ Exits: n w ]
A tall white stallion is standing here.
Lelicia is standing here, riding a black warhorse.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
A Bend in the Stone Road
[ Exits: e s ]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
e
A Bend in the Stone Road
[ Exits: n w ]
A tall white stallion is standing here.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
A Long Stone Road
[ Exits: n s ]
A tall white stallion is standing here.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
e
Alas, you cannot go that way...
HP:Healthy SP:Flickering MV:Fresh >
n
On the Stone Road
[ Exits: n s w ]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
Your mount is too exhausted.
HP:Healthy SP:Flickering MV:Fresh >
q
HP:Healthy SP:Flickering MV:Fresh >
-
*
You see fresh tracks of Vodka leaving north.
You see two days old tracks of Morgawr leaving south.
You see two days old tracks of Morgawr leaving north.
You see two days old tracks of Morgawr leaving south.
HP:Healthy SP:Flickering MV:Fresh >
dism
You stop riding a white stallion.
HP:Healthy SP:Flickering MV:Fresh >
not
You look around less carefully.
HP:Healthy SP:Flickering MV:Fresh >
n
A Long Stone Road
[ Exits: n s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Excellent >
q
HP:Healthy SP:Flickering MV:Excellent >
n
- Cancelled.
A Long Stone Road
[ Exits: n s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Excellent >
q
HP:Healthy SP:Flickering MV:Excellent >
n
-
It starts to rain.
HP:Healthy SP:Weakening MV:Fresh >
n
Cancelled.
A Bend in the Road
[ Exits: n e s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Excellent >
Blighted Woods off the Road
[ Exits: n e s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Excellent >
#TICK!!!
e
Blighted Woods off the Road
[ Exits: n e s w ]
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Excellent >
s
Along the Stone Road
[ Exits: n e w ]
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Excellent >
e
A Bend in the Stone Road
[ Exits: n s w ]
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Excellent >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Excellent >
s
A Bend in the Road
[ Exits: n e ]
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Excellent >
e
Along the Stone Road
[ Exits: e w ]
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Excellent >
e
A Bend in the Road
[ Exits: n w ]
A sickly, diseased elk stands here, corrupted by the Blight
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
n
A Bend in the Stone Road
[ Exits: e s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
e
A Bend in the Stone Road
[ Exits: n w ]
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
n
A Long Stone Road
[ Exits: n s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
n
A Bend in the Road
[ Exits: s w ]
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
n
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
w
A Bend in the Road
[ Exits: n e ]
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
n
A Long Stone Road
[ Exits: n e s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
n
A Bend in the Stone Road
[ Exits: e s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
n
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
e
Along the Stone Road
[ Exits: e s w ]
A sickly, diseased elk stands here, corrupted by the Blight
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
e
e
A Dha'vol trolloc has arrived from the south.
A Bend in the Road
[ Exits: n w ]
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
n
A Long Stone Road
[ Exits: n s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
n
A Washout in the Road
[ Exits: s d ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
d
On the Broken Stone Road
[ Exits: n u ]
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
Chase has arrived from above, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
q
HP:Healthy SP:Weakening MV:Good >
- #TICK+10
*
You see two days old tracks of Krack leaving up.
You see two days old tracks of Krack leaving north.
HP:Healthy SP:Weakening MV:Good >
u
A Washout in the Road
[ Exits: s d ]
Chase has arrived from below, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
s
s
A Long Stone Road
[ Exits: n s ]
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
A Bend in the Road
[ Exits: n w ]
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
Along the Stone Road
[ Exits: e s w ]
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A sickly, diseased elk stands here, corrupted by the Blight
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
A Bend in the Stone Road
[ Exits: e s ]
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
s
A Long Stone Road
[ Exits: n e s ]
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
w
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
s
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
w
A Bend in the Road
[ Exits: n e ]
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
w
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
e
A Bend in the Road
[ Exits: s w ]
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
s
A Long Stone Road
[ Exits: n s ]
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
s
A Bend in the Stone Road
[ Exits: n w ]
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
A Bend in the Stone Road
[ Exits: e s ]
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
q
HP:Healthy SP:Weakening MV:Good >
-
*
You see fresh tracks of Chase leaving east.
You see fresh tracks of Sonea leaving east.
You see two days old tracks of Krack leaving south.
You see two days old tracks of Krack leaving east.
HP:Healthy SP:Weakening MV:Good >
s
A Bend in the Road
[ Exits: n w ]
A sickly, diseased elk stands here, corrupted by the Blight
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
Along the Stone Road
[ Exits: e w ]
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
A Bend in the Road
[ Exits: n e ]
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
q
HP:Healthy SP:Weakening MV:Good >
- n
Cancelled.
A Bend in the Stone Road
[ Exits: n s w ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
Along the Stone Road
[ Exits: n e w ]
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
A Bend in the Road
[ Exits: n e s ]
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Draining >
q
HP:Healthy SP:Weakening MV:Draining >
-
The blighted elk has arrived from the east.
HP:Healthy SP:Weakening MV:Draining >
*
You see fresh tracks of Chase leaving north.
You see fresh tracks of Sonea leaving north.
You see fresh tracks of Vodka leaving north.
You see two days old tracks of Morgawr leaving north.
HP:Healthy SP:Weakening MV:Draining >
n
Blighted Woods off the Road
[ Exits: n e s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Draining >
n
Blighted Woods by the Thicket
[ Exits: e s w ]
A sickly, diseased elk stands here, corrupted by the Blight
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Draining >
q
HP:Healthy SP:Weakening MV:Draining >
-
*
You see fresh tracks of Vodka leaving west.
You see two days old tracks of Morgawr leaving west.
You see two days old tracks of Morgawr leaving west.
You see two days old tracks of Morgawr leaving east.
HP:Healthy SP:Weakening MV:Draining >
w
In the Thinning Thicket
[ Exits: n e s w ]
HP:Healthy SP:Weakening MV:Draining >
c
They don't seem to be here.
HP:Healthy SP:Weakening MV:Draining >
q
HP:Healthy SP:Weakening MV:Draining >
-
*
You see fresh tracks of Vodka leaving north.
You see two days old tracks of Morgawr leaving south.
You see two days old tracks of Morgawr leaving south.
You see two days old tracks of Morgawr leaving north.
HP:Healthy SP:Weakening MV:Draining >
not
n
c
You will now look around more carefully.
HP:Healthy SP:Weakening MV:Draining >
In the Shady Vinyard
[ Exits: s w ]
HP:Healthy SP:Weakening MV:Draining >
They don't seem to be here.
HP:Healthy SP:Weakening MV:Draining >
w
A Dead Tree
[ Exits: e s w ]
You feel the presence of someone nearby....
HP:Healthy SP:Weakening MV:Draining >
c
You try to thrash *Vodka*, but he parries the attack.
HP:Healthy SP:Weakening MV:Draining - Vodka: Critical>
as
Sarah narrates, 'on phant'
HP:Healthy SP:Weakening MV:Draining - Vodka: Critical>
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Draining - Vodka: Critical>
=
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Draining - Vodka: Critical>
+ +
*Vodka* leaves south.
HP:Healthy SP:Weakening MV:Draining >
- s
Cancelled.
In the Shadow of a Giant Rock
[ Exits: n e w ]
HP:Healthy SP:Weakening MV:Draining >
c
They don't seem to be here.
HP:Healthy SP:Weakening MV:Draining >
as
Upon who should the spell be cast?
HP:Healthy SP:Weakening MV:Draining >
q
HP:Healthy SP:Weakening MV:Draining >
-
Sarah narrates, 'e gate gk'
HP:Healthy SP:Weakening MV:Draining >
*
You see fresh tracks of Vodka leaving east.
You see two days old tracks of Morgawr leaving east.
You see two days old tracks of Morgawr leaving east.
You see two days old tracks of Morgawr leaving east.
HP:Healthy SP:Weakening MV:Draining >
c
They don't seem to be here.
HP:Healthy SP:Weakening MV:Draining >
e
In the Thinning Thicket
[ Exits: n e s w ]
HP:Healthy SP:Weakening MV:Draining >
c
They don't seem to be here.
HP:Healthy SP:Weakening MV:Draining >
e
Blighted Woods by the Thicket
[ Exits: e s w ]
A strong, black warhorse stands here, full of energy.
A sickly, diseased elk stands here, corrupted by the Blight
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy SP:Weakening MV:Draining >
c
They don't seem to be here.
HP:Healthy SP:Weakening MV:Draining >
as
A rotting tree tries to hit you, but you dodge the attack.
You thrash a rotting tree.
A rotting tree tries to hit you, but you parry the attack.
HP:Healthy SP:Weakening MV:Draining - a rotting tree: Scratched>
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Draining - a rotting tree: Scratched>
= + f
Cancelled.
HP:Healthy SP:Weakening MV:Draining - a rotting tree: Scratched>
Blighted Woods off the Road
[ Exits: n e s ]
A sickly, diseased elk stands here, corrupted by the Blight
You flee head over heels.
HP:Healthy SP:Weakening MV:Draining >
s
A Bend in the Road
[ Exits: n e s ]
HP:Healthy SP:Weakening MV:Draining >
q
HP:Healthy SP:Weakening MV:Draining >
-
*
You see fresh tracks of Vodka leaving south.
You see fresh tracks of Chase leaving south.
You see fresh tracks of Chase leaving north.
You see fresh tracks of Sonea leaving north.
HP:Healthy SP:Weakening MV:Draining >
s
A Long Stone Road
[ Exits: n s ]
HP:Healthy SP:Weakening MV:Faint >
s
A Long Stone Road
[ Exits: n s ]
HP:Healthy SP:Weakening MV:Faint >
s
On the Stone Road
[ Exits: n s w ]
HP:Healthy SP:Weakening MV:Faint >
s
A Long Stone Road
[ Exits: n s ]
*Phantasm* is standing here.
Chase Maravin is standing here, riding a white stallion.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
HP:Healthy SP:Weakening MV:Faint >
s
*Phantasm* leaves south.
HP:Healthy SP:Weakening MV:Faint >
A Bend in the Stone Road
[ Exits: n w ]
*Phantasm* is standing here.
Chase has arrived from the north, riding a white stallion.
HP:Healthy SP:Weakening MV:Faint >
Chase narrates, 'Vodka'
HP:Healthy SP:Weakening MV:Faint >
Chase tries to strike *Phantasm*, but misses.
HP:Healthy SP:Weakening MV:Faint >
c
You try to thrash *Phantasm*, but he dodges the attack.
HP:Healthy SP:Weakening MV:Faint - Phantasm: Healthy --- Chase: Healthy
>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Faint - Phantasm: Healthy --- Chase: Healthy
>
= +
*Phantasm* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Faint - Phantasm: Healthy --- Chase: Healthy
>
+ -
*Phantasm* tries to pierce Chase, but he parries the attack.
*Phantasm* leaves west.
HP:Healthy SP:Weakening MV:Faint >
- c
* Upon who should the spell be cast?
Chase narrates, 'running'
They don't seem to be here.
HP:Healthy SP:Weakening MV:Faint >
w
A Bend in the Stone Road
[ Exits: e s ]
*Phantasm* is standing here.
Chase has arrived from the east, riding a white stallion.
HP:Healthy SP:Weakening MV:Faint >
c
*Phantasm* leaves south.
They don't seem to be here.
HP:Healthy SP:Weakening MV:Faint >
q
HP:Healthy SP:Weakening MV:Faint >
-
*
You see fresh tracks of Phantasm leaving south.
You see fresh tracks of Vodka leaving south.
You see fresh tracks of Phantasm leaving east.
You see fresh tracks of Chase leaving east.
HP:Healthy SP:Weakening MV:Faint >
s
The Beginning of a Long Stone Road
[ Exits: n w ]
Chase has arrived from the north, riding a white stallion.
HP:Healthy SP:Weakening MV:Faint >
w
A Stone Path
[ Exits: n e s ]
A scrawny sickly-looking deer limps here.
Chase has arrived from the east, riding a white stallion.
HP:Healthy SP:Weakening MV:Burning >
q
HP:Healthy SP:Weakening MV:Burning >
-
*
You see fresh tracks of Phantasm leaving north.
You see fresh tracks of Vodka leaving north.
You see fresh tracks of Phantasm leaving east.
You see fresh tracks of Phantasm leaving south.
HP:Healthy SP:Weakening MV:Burning >
#TICK-10
stat
You are a 36 year old human.
Your mood is currently: Wimpy
Height 5 feet, 4 inches, Weight 169 pounds, Weight carried 0 lbs, Worn: 61 lbs.
Offensive Bonus: 150 Dodge Bonus: 125, Parry Bonus: 217
Your abilities are: Str: 12, Int: 17, Wis: 16, Dex: 18, Con: 16
Your armor absorbs 9% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE
HP:Healthy SP:Weakening MV:Burning >
Sarah narrates, 'rip vodka'
[ Exits: n e s w ]
A tall white stallion is standing here.
*Vodka* is standing here.
Lelicia has arrived from the north, riding a black warhorse.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
c
*Vodka* leaves west.
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
say lel
You say 'lel'
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
say block
You say 'block'
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
say here
You say 'here'
HP:Healthy SP:Good MV:Fresh >
c
c
They don't seem to be here.
Lelicia nods agreeingly.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
You try to thrash *Phantasm*, but he parries the attack.
Lelicia stops following you.
HP:Healthy SP:Good MV:Fresh - Phantasm: Healthy>
Chase tries to strike *Phantasm*, but misses.
HP:Healthy SP:Good MV:Fresh - Phantasm: Healthy>
say fol
Chase tries to strike *Phantasm*, but misses.
*Phantasm* tries to pierce you, but you dodge the attack.
You try to thrash *Phantasm*, but he parries the attack.
You say 'fol'
HP:Healthy SP:Good MV:Fresh - Phantasm: Healthy>
Lelicia tries to pierce *Phantasm*, but he dodges the attack.
HP:Healthy SP:Good MV:Fresh - Phantasm: Healthy>
c
*Phantasm* panics, and attempts to flee!
HP:Healthy SP:Good MV:Fresh - Phantasm: Healthy>
*Phantasm* leaves north.
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
say fol self
You say 'fol self'
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
l
A Rancid Field
A field of sickly yellow shoots smells of rancid decay. Steam rises from
boiling puddles of mud interspersed throughout the field. A large mound
raisesup to the south, bleeding red from insect holes. To the north a city
rises out of a decaying forest, while to the far south lies the Mountains of
Dhoom surrounded by a deadly blight.
[ Exits: n e s w ]
Chase Maravin is standing here, riding a black warhorse.
Lelicia is standing here, riding a black warhorse.
A tall white stallion is standing here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
stat
You are a 36 year old human.
Your mood is currently: Wimpy
Height 5 feet, 4 inches, Weight 169 pounds, Weight carried 0 lbs, Worn: 61 lbs.
Offensive Bonus: 157 Dodge Bonus: 120, Parry Bonus: 217
Your abilities are: Str: 12, Int: 17, Wis: 16, Dex: 18, Con: 16
Your armor absorbs 9% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
c
They don't seem to be here.
Lelicia says 'i am'
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
w
Edge of the Rancid Field
[ Exits: e s w ]
A tall white stallion is standing here.
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
q
HP:Healthy SP:Good MV:Fresh >
-
*
You see fresh tracks of Vodka leaving south.
You see two days old tracks of Mandrake leaving east.
You see two days old tracks of Mandrake leaving west.
You see two days old tracks of Mandrake leaving south.
HP:Healthy SP:Good MV:Fresh >
s
A Rancid Field
[ Exits: n e s ]
A tall white stallion is standing here.
You feel the presence of someone nearby....
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
s
Corner of a Rancid Field
[ Exits: n e ]
A tall white stallion is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
e
A Rancid Field
[ Exits: n e w ]
A tall white stallion is standing here.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
w
Corner of a Rancid Field
[ Exits: n e ]
A tall white stallion is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
n
A Rancid Field
[ Exits: n e s ]
A tall white stallion is standing here.
You feel the presence of someone nearby....
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
c
Chase tries to strike *Vodka*, but misses.
You try to thrash *Vodka*, but he dodges the attack.
HP:Healthy SP:Good MV:Fresh - Vodka: Healthy --- Chase: Healthy
>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Good MV:Fresh - Vodka: Healthy --- Chase: Healthy
>
= +
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Good MV:Fresh - Vodka: Healthy --- Chase: Healthy
>
+ - -
*
Okay.
You channel flows of air as they scythe *Vodka*.
*Vodka* leaves north.
HP:Healthy SP:Good MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
n
Edge of the Rancid Field
[ Exits: e s w ]
A tall white stallion is standing here.
*Vodka* is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
c
*Vodka* leaves west.
They don't seem to be here.
HP:Healthy SP:Good MV:Fresh >
w
A Patch of Blighted Brambles
[ Exits: e ]
A tall white stallion is standing here.
*Vodka* is standing here.
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Good MV:Fresh >
c
Chase tries to strike *Vodka*, but misses.
You try to thrash *Vodka*, but he parries the attack.
HP:Healthy SP:Good MV:Fresh - Vodka: Scratched --- Chase: Healthy
>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Good MV:Fresh - Vodka: Scratched --- Chase: Healthy
>
=
*Vodka* tries to pierce Chase, but he parries the attack.
HP:Healthy SP:Good MV:Fresh - Vodka: Scratched --- Chase: Healthy
>
+ +
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Good MV:Fresh - Vodka: Scratched --- Chase: Healthy
>
- -
The shrieking sound of death fills the area.
HP:Healthy SP:Good MV:Fresh - Vodka: Scratched --- Chase: Healthy
>
* #TICK-10
Okay.
You channel flows of air as they scythe *Vodka*.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
Chase sends *Vodka* sprawling with a powerful bash!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
=
A rotting tree tries to hit Chase, but he dodges the attack.
A rotting tree tries to hit you, but you parry the attack.
Chase strikes *Vodka* into bloody fragments!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
fb
Cancelled.
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
-
*
* = = + +
*Vodka* has lost his link.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
-
A rotting tree tries to hit Chase, but he parries the attack.
A rotting tree tries to hit you, but you parry the attack.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
Chase looks at *Vodka*.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
-
*
Your fireball blooms few feet before *Vodka* who claps his hands in wonder.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
nar stare
You narrate, 'stare'
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
fb
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
-
A rotting tree tries to hit Chase, but he parries the attack.
A rotting tree tries to hit you, but you parry the attack.
The night has begun.
HP:Healthy SP:Good MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
* #TICK!!!
*
*Vodka* has reconnected.<----this might have been a real disconnect/reconnect it took him longer than usual
HP:Healthy SP:Good MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
= = +
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Good MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
+
An ear piercing howl sounds from somewhere in the distance.
HP:Healthy SP:Good MV:Fresh - Vodka: Hurt --- Chase: Healthy
>
- -
A rotting tree tries to hit Chase, but he parries the attack.
A rotting tree tries to hit you, but you parry the attack.
*Vodka* barely pierces Chase.
*Vodka* tries to pierce Chase, but he parries the attack.
HP:Healthy SP:Good MV:Fresh - Vodka: Hurt --- Chase: Scratched
>
*
Okay.
You throw a fireball at *Vodka* and have the satisfaction of seeing him enveloped in flames!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
nar he's fucking dead....
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
*Vodka* leaves east.
HP:Healthy SP:Weakening MV:Fresh >
You narrate, 'he's fucking dead....'
HP:Healthy SP:Weakening MV:Fresh >
c
e
They don't seem to be here.
HP:Healthy SP:Weakening MV:Fresh >
Edge of the Rancid Field
[ Exits: e s w ]
A tall white stallion is standing here.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Weakening MV:Fresh >
e
A Rancid Field
[ Exits: n e s w ]
A tall white stallion is standing here.
Lelicia is standing here, riding a black warhorse.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Weakening MV:Fresh >
q
*Vodka* has arrived from the east.
HP:Healthy SP:Weakening MV:Fresh >
Chase tries to strike *Vodka*, but misses.
HP:Healthy SP:Weakening MV:Fresh >
- c
Cancelled.
You try to thrash *Vodka*, but he parries the attack.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
You try to thrash *Vodka*, but he dodges the attack.
*Vodka* tries to pierce Chase, but he dodges the attack.
HP:Healthy SP:Weakening MV:Fresh >
as
Lelicia narrates, 'he past'
HP:Healthy SP:Weakening MV:Fresh >
Upon who should the spell be cast?
HP:Healthy SP:Weakening MV:Fresh >
Lelicia tries to pierce *Vodka*, but he dodges the attack.
HP:Healthy SP:Weakening MV:Fresh >
c
You try to thrash *Vodka*, but he dodges the attack.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
Chase tries to strike *Vodka*, but misses.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
=
Sarah narrates, 'who'
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
+
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded --- Chase: Scratched
>
+
*Vodka* leaves south.
HP:Healthy SP:Weakening MV:Fresh >
#TICK+10
- s
Cancelled.
A Bloody Mound
[ Exits: n e s w d ]
A tall white stallion is standing here.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Fresh >
c
*Vodka* has arrived from the west.
HP:Healthy SP:Weakening MV:Fresh >
as
You try to thrash *Vodka*, but he parries the attack.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded>
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded>
=
*Vodka* tries to pierce you, but you parry the attack.
Chase tries to strike *Vodka*, but misses.
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded>
+ + -
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Fresh - Vodka: Wounded>
-
*
Okay.
You channel flows of air as they scythe *Vodka*.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded>
=
*Vodka* leaves south.
HP:Healthy SP:Flickering MV:Fresh >
+ c
+ Cancelled.
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
s
A Rancid Field
[ Exits: n e w ]
A tall white stallion is standing here.
A tall trolloc spy is standing here, sneaking around.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
s
Alas, you cannot go that way...
HP:Healthy SP:Flickering MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
q
HP:Healthy SP:Flickering MV:Fresh >
Lelicia narrates, 'on'
HP:Healthy SP:Flickering MV:Fresh >
-
*
You see fresh tracks of Vodka leaving west.
You see fresh tracks of Chase leaving west.
You see fresh tracks of Sonea leaving west.
You see almost day old tracks of Vodka leaving east.
HP:Healthy SP:Flickering MV:Fresh >
n
Chase strikes a tall trolloc spy hard.
A tall trolloc spy tries to slash Chase, but he dodges the attack.
HP:Healthy SP:Flickering MV:Fresh >
n
A Bloody Mound
[ Exits: n e s w d ]
A tall white stallion is standing here.
HP:Healthy SP:Flickering MV:Fresh >
c
A Rancid Field
[ Exits: n e s w ]
A tall white stallion is standing here.
*Vodka* is here, fighting Lelicia!.
Lelicia is here, fighting *Vodka*!, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
*Vodka* has lost his link.<---this one might have been too
HP:Healthy SP:Flickering MV:Fresh >
You try to thrash *Vodka*, but he parries the attack.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
=
Chase leaves north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
+
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
Chase tries to strike *Vodka*, but misses.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
*Vodka* has reconnected.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
+ -
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
- c
Cancelled.
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
You try to thrash *Vodka*, but he parries the attack.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
c
Chase sends *Vodka* sprawling with a powerful bash!
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
c
You do the best you can!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
fb
You begin to weave the appropriate flows.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Wounded --- Lelicia: Battered
>
-
*
Lelicia smirks as her fireball explodes into the face of *Vodka*!
*Vodka* grimaces in pain.
Chase strikes *Vodka* into bloody fragments!
Lelicia tickles *Vodka* as she pierces him.
Lelicia tickles *Vodka* as she pierces him.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Lelicia: Battered
>
*Vodka* has lost his link.<--but this one sure as hell isn't!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Lelicia: Battered
>
* =
*Vodka* has reconnected.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Lelicia: Battered
>
*Vodka* leaves north.<---see didn't even have to flee
HP:Healthy SP:Flickering MV:Fresh >
= c
+ n
Cancelled.
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
c
Path into the Blighted Forest
[ Exits: n s ]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
n
Deeper into the Blighted Forest
[ Exits: n e s w ]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
Deep in the Blighted Forest
[ Exits: n e s w ]
A small lantern lies here. [2]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
cn
What?!?
HP:Healthy SP:Flickering MV:Fresh >
n
Outside a Massive Gate
[ Exits: n e s w ]
A long black chain is here, attached to the gate.
A tall white stallion is standing here.
*Vodka* is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
c
Chase tries to strike *Vodka*, but misses.
HP:Healthy SP:Flickering MV:Fresh >
You try to thrash *Vodka*, but he parries the attack.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
You try to thrash *Vodka*, but he dodges the attack.
*Vodka* tries to pierce Chase, but he dodges the attack.
*Vodka* tries to pierce Chase, but he parries the attack.
Chase tries to strike *Vodka*, but misses.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
The gate is closed from the other side.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
Lelicia has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
=
Chase closes the gate.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
+
Lelicia tries to pierce *Vodka*, but he parries the attack.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
+ - -
*
Okay.
You channel flows of air as they scythe *Vodka*.
HP:Healthy SP:Flickering MV:Fresh - Vodka: Critical --- Chase: Scratched
>
*Vodka* leaves south.
HP:Healthy SP:Flickering MV:Fresh >
The gate is closed from the other side.
HP:Healthy SP:Flickering MV:Fresh >
as
Upon who should the spell be cast?
HP:Healthy SP:Flickering MV:Fresh >
s
Deep in the Blighted Forest
[ Exits: n e s w ]
A small lantern lies here. [2]
A tall white stallion is standing here.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
q
Lelicia has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
-
*
You see fresh tracks of Vodka leaving east.
You see fresh tracks of Lelicia leaving north.
You see fresh tracks of Chase leaving north.
You see fresh tracks of Sonea leaving north.
HP:Healthy SP:Flickering MV:Fresh >
e
A Sickly Cluster of Fruit Trees
[ Exits: n s w ]
A tall white stallion is standing here.
A tall trolloc spy is standing here, sneaking around.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
Beneath a Vine Covered Wall
[ Exits: e s w ]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
e
Along a Vine Covered Wall
[ Exits: e w ]
A tall white stallion is standing here.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
q
HP:Healthy SP:Flickering MV:Fresh >
-
*
You see fresh tracks of Vodka leaving east.
You see half day old tracks of Lelicia leaving west.
You see day old tracks of Phantasm leaving west.
You see day old tracks of Phantasm leaving east.
HP:Healthy SP:Flickering MV:Fresh >
Lelicia has arrived from the west, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
e
A Corner of a Crumbling Wall
[ Exits: n w ]
A tall white stallion is standing here.
A scrawny sickly-looking deer limps here.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
e
Lelicia has arrived from the west, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
Alas, you cannot go that way...
HP:Healthy SP:Flickering MV:Fresh >
n
A Stone Path
[ Exits: n s ]
A tall white stallion is standing here.
A small deer is here watching over herself.
A scrawny sickly-looking deer limps here.
A small deer is here watching over herself.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
Lelicia has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
A Stone Path
[ Exits: n e s ]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
Lelicia has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
The Dying Plains
[ Exits: n e s ]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
Lelicia has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
The Heated Plains
[ Exits: n e s ]
A tall white stallion is standing here.
A small deer is here watching over herself.
Chase has arrived from the south, riding a black warhorse.
Lelicia has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
c
They don't seem to be here.
Lelicia leaves north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
Outside a Large Gate
[ Exits: n e s w ]
A tall white stallion is standing here.
Lelicia is standing here, riding a black warhorse.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
c
They don't seem to be here.
HP:Healthy SP:Flickering MV:Fresh >
l w
The gate is open.
HP:Healthy SP:Flickering MV:Fresh >
q
HP:Healthy SP:Flickering MV:Fresh >
-
*
You see half day old tracks of Lelicia leaving south.
You see half day old tracks of Lelicia leaving west.
You see almost day old tracks of Phantasm leaving west.
You see almost day old tracks of Phantasm leaving east.
HP:Healthy SP:Flickering MV:Fresh >
s
The Heated Plains
[ Exits: n e s ]
A tall white stallion is standing here.
A small deer is here watching over herself.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
s
The Dying Plains
[ Exits: n e s ]
A tall white stallion is standing here.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
s
A Stone Path
[ Exits: n e s ]
A tall white stallion is standing here.
A scrawny sickly-looking deer limps here.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
s
A Stone Path
[ Exits: n s ]
A tall white stallion is standing here.
A small deer is here watching over herself.
A small deer is here watching over herself.
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
q
HP:Healthy SP:Flickering MV:Fresh >
-
*
You see fresh tracks of Lelicia leaving north.
You see fresh tracks of Chase leaving north.
You see fresh tracks of Sonea leaving north.
You see fresh tracks of Vodka leaving north.
HP:Healthy SP:Flickering MV:Fresh >
Chase narrates, 'in?'
HP:Healthy SP:Flickering MV:Fresh >
n
A Stone Path
[ Exits: n e s ]
A tall white stallion is standing here.
A scrawny sickly-looking deer limps here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
q
HP:Healthy SP:Flickering MV:Fresh >
- #TICK-10
*
You see fresh tracks of Chase leaving south.
You see fresh tracks of Sonea leaving south.
You see fresh tracks of Lelicia leaving north.
You see fresh tracks of Chase leaving north.
HP:Healthy SP:Flickering MV:Fresh >
track vodka
HP:Healthy SP:Flickering MV:Fresh >
-
Lelicia has arrived from the north, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
*
You see fresh tracks of Vodka leaving east.
HP:Healthy SP:Flickering MV:Fresh >
Lelicia leaves east, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
e
The Beginning of a Long Stone Road
[ Exits: n w ]
A tall white stallion is standing here.
Lelicia is standing here, riding a black warhorse.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
A Bend in the Stone Road
[ Exits: e s ]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
e
A Bend in the Stone Road
[ Exits: n w ]
A tall white stallion is standing here.
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
A Long Stone Road
[ Exits: n s ]
A tall white stallion is standing here.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
e
Alas, you cannot go that way...
HP:Healthy SP:Flickering MV:Fresh >
n
On the Stone Road
[ Exits: n s w ]
A tall white stallion is standing here.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Fresh >
n
Your mount is too exhausted.
HP:Healthy SP:Flickering MV:Fresh >
q
HP:Healthy SP:Flickering MV:Fresh >
-
*
You see fresh tracks of Vodka leaving north.
You see two days old tracks of Morgawr leaving south.
You see two days old tracks of Morgawr leaving north.
You see two days old tracks of Morgawr leaving south.
HP:Healthy SP:Flickering MV:Fresh >
dism
You stop riding a white stallion.
HP:Healthy SP:Flickering MV:Fresh >
not
You look around less carefully.
HP:Healthy SP:Flickering MV:Fresh >
n
A Long Stone Road
[ Exits: n s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Excellent >
q
HP:Healthy SP:Flickering MV:Excellent >
n
- Cancelled.
A Long Stone Road
[ Exits: n s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Flickering MV:Excellent >
q
HP:Healthy SP:Flickering MV:Excellent >
n
-
It starts to rain.
HP:Healthy SP:Weakening MV:Fresh >
n
Cancelled.
A Bend in the Road
[ Exits: n e s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Excellent >
Blighted Woods off the Road
[ Exits: n e s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Excellent >
#TICK!!!
e
Blighted Woods off the Road
[ Exits: n e s w ]
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Excellent >
s
Along the Stone Road
[ Exits: n e w ]
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Excellent >
e
A Bend in the Stone Road
[ Exits: n s w ]
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Excellent >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Excellent >
s
A Bend in the Road
[ Exits: n e ]
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Excellent >
e
Along the Stone Road
[ Exits: e w ]
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Excellent >
e
A Bend in the Road
[ Exits: n w ]
A sickly, diseased elk stands here, corrupted by the Blight
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
n
A Bend in the Stone Road
[ Exits: e s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
e
A Bend in the Stone Road
[ Exits: n w ]
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
n
A Long Stone Road
[ Exits: n s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
n
A Bend in the Road
[ Exits: s w ]
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
n
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
w
A Bend in the Road
[ Exits: n e ]
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
n
A Long Stone Road
[ Exits: n e s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
n
A Bend in the Stone Road
[ Exits: e s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
n
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
e
Along the Stone Road
[ Exits: e s w ]
A sickly, diseased elk stands here, corrupted by the Blight
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
e
e
A Dha'vol trolloc has arrived from the south.
A Bend in the Road
[ Exits: n w ]
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Strong >
n
A Long Stone Road
[ Exits: n s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Strong >
n
A Washout in the Road
[ Exits: s d ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
e
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
d
On the Broken Stone Road
[ Exits: n u ]
A scrawny sickly-looking deer limps here.
A scrawny sickly-looking deer limps here.
Chase has arrived from above, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
q
HP:Healthy SP:Weakening MV:Good >
- #TICK+10
*
You see two days old tracks of Krack leaving up.
You see two days old tracks of Krack leaving north.
HP:Healthy SP:Weakening MV:Good >
u
A Washout in the Road
[ Exits: s d ]
Chase has arrived from below, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
s
s
A Long Stone Road
[ Exits: n s ]
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
A Bend in the Road
[ Exits: n w ]
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
Along the Stone Road
[ Exits: e s w ]
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
A sickly, diseased elk stands here, corrupted by the Blight
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
A Bend in the Stone Road
[ Exits: e s ]
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
s
A Long Stone Road
[ Exits: n e s ]
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
w
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
s
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
w
A Bend in the Road
[ Exits: n e ]
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
w
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
e
A Bend in the Road
[ Exits: s w ]
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the west, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
s
A Long Stone Road
[ Exits: n s ]
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
s
A Bend in the Stone Road
[ Exits: n w ]
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
A Bend in the Stone Road
[ Exits: e s ]
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
q
HP:Healthy SP:Weakening MV:Good >
-
*
You see fresh tracks of Chase leaving east.
You see fresh tracks of Sonea leaving east.
You see two days old tracks of Krack leaving south.
You see two days old tracks of Krack leaving east.
HP:Healthy SP:Weakening MV:Good >
s
A Bend in the Road
[ Exits: n w ]
A sickly, diseased elk stands here, corrupted by the Blight
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the north, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
Along the Stone Road
[ Exits: e w ]
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
A Bend in the Road
[ Exits: n e ]
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
Alas, you cannot go that way...
HP:Healthy SP:Weakening MV:Good >
q
HP:Healthy SP:Weakening MV:Good >
- n
Cancelled.
A Bend in the Stone Road
[ Exits: n s w ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
Along the Stone Road
[ Exits: n e w ]
A sickly, diseased elk stands here, corrupted by the Blight
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Good >
w
A Bend in the Road
[ Exits: n e s ]
Chase has arrived from the east, riding a black warhorse.
HP:Healthy SP:Weakening MV:Draining >
q
HP:Healthy SP:Weakening MV:Draining >
-
The blighted elk has arrived from the east.
HP:Healthy SP:Weakening MV:Draining >
*
You see fresh tracks of Chase leaving north.
You see fresh tracks of Sonea leaving north.
You see fresh tracks of Vodka leaving north.
You see two days old tracks of Morgawr leaving north.
HP:Healthy SP:Weakening MV:Draining >
n
Blighted Woods off the Road
[ Exits: n e s ]
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Draining >
n
Blighted Woods by the Thicket
[ Exits: e s w ]
A sickly, diseased elk stands here, corrupted by the Blight
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
Chase has arrived from the south, riding a black warhorse.
HP:Healthy SP:Weakening MV:Draining >
q
HP:Healthy SP:Weakening MV:Draining >
-
*
You see fresh tracks of Vodka leaving west.
You see two days old tracks of Morgawr leaving west.
You see two days old tracks of Morgawr leaving west.
You see two days old tracks of Morgawr leaving east.
HP:Healthy SP:Weakening MV:Draining >
w
In the Thinning Thicket
[ Exits: n e s w ]
HP:Healthy SP:Weakening MV:Draining >
c
They don't seem to be here.
HP:Healthy SP:Weakening MV:Draining >
q
HP:Healthy SP:Weakening MV:Draining >
-
*
You see fresh tracks of Vodka leaving north.
You see two days old tracks of Morgawr leaving south.
You see two days old tracks of Morgawr leaving south.
You see two days old tracks of Morgawr leaving north.
HP:Healthy SP:Weakening MV:Draining >
not
n
c
You will now look around more carefully.
HP:Healthy SP:Weakening MV:Draining >
In the Shady Vinyard
[ Exits: s w ]
HP:Healthy SP:Weakening MV:Draining >
They don't seem to be here.
HP:Healthy SP:Weakening MV:Draining >
w
A Dead Tree
[ Exits: e s w ]
You feel the presence of someone nearby....
HP:Healthy SP:Weakening MV:Draining >
c
You try to thrash *Vodka*, but he parries the attack.
HP:Healthy SP:Weakening MV:Draining - Vodka: Critical>
as
Sarah narrates, 'on phant'
HP:Healthy SP:Weakening MV:Draining - Vodka: Critical>
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Draining - Vodka: Critical>
=
*Vodka* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Draining - Vodka: Critical>
+ +
*Vodka* leaves south.
HP:Healthy SP:Weakening MV:Draining >
- s
Cancelled.
In the Shadow of a Giant Rock
[ Exits: n e w ]
HP:Healthy SP:Weakening MV:Draining >
c
They don't seem to be here.
HP:Healthy SP:Weakening MV:Draining >
as
Upon who should the spell be cast?
HP:Healthy SP:Weakening MV:Draining >
q
HP:Healthy SP:Weakening MV:Draining >
-
Sarah narrates, 'e gate gk'
HP:Healthy SP:Weakening MV:Draining >
*
You see fresh tracks of Vodka leaving east.
You see two days old tracks of Morgawr leaving east.
You see two days old tracks of Morgawr leaving east.
You see two days old tracks of Morgawr leaving east.
HP:Healthy SP:Weakening MV:Draining >
c
They don't seem to be here.
HP:Healthy SP:Weakening MV:Draining >
e
In the Thinning Thicket
[ Exits: n e s w ]
HP:Healthy SP:Weakening MV:Draining >
c
They don't seem to be here.
HP:Healthy SP:Weakening MV:Draining >
e
Blighted Woods by the Thicket
[ Exits: e s w ]
A strong, black warhorse stands here, full of energy.
A sickly, diseased elk stands here, corrupted by the Blight
A tall, rotting tree is here, leaning to one side.
A tall, rotting tree is here, leaning to one side.
HP:Healthy SP:Weakening MV:Draining >
c
They don't seem to be here.
HP:Healthy SP:Weakening MV:Draining >
as
A rotting tree tries to hit you, but you dodge the attack.
You thrash a rotting tree.
A rotting tree tries to hit you, but you parry the attack.
HP:Healthy SP:Weakening MV:Draining - a rotting tree: Scratched>
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Draining - a rotting tree: Scratched>
= + f
Cancelled.
HP:Healthy SP:Weakening MV:Draining - a rotting tree: Scratched>
Blighted Woods off the Road
[ Exits: n e s ]
A sickly, diseased elk stands here, corrupted by the Blight
You flee head over heels.
HP:Healthy SP:Weakening MV:Draining >
s
A Bend in the Road
[ Exits: n e s ]
HP:Healthy SP:Weakening MV:Draining >
q
HP:Healthy SP:Weakening MV:Draining >
-
*
You see fresh tracks of Vodka leaving south.
You see fresh tracks of Chase leaving south.
You see fresh tracks of Chase leaving north.
You see fresh tracks of Sonea leaving north.
HP:Healthy SP:Weakening MV:Draining >
s
A Long Stone Road
[ Exits: n s ]
HP:Healthy SP:Weakening MV:Faint >
s
A Long Stone Road
[ Exits: n s ]
HP:Healthy SP:Weakening MV:Faint >
s
On the Stone Road
[ Exits: n s w ]
HP:Healthy SP:Weakening MV:Faint >
s
A Long Stone Road
[ Exits: n s ]
*Phantasm* is standing here.
Chase Maravin is standing here, riding a white stallion.
A Dha'vol trolloc is here, awaiting the orders of the Chosen.
HP:Healthy SP:Weakening MV:Faint >
s
*Phantasm* leaves south.
HP:Healthy SP:Weakening MV:Faint >
A Bend in the Stone Road
[ Exits: n w ]
*Phantasm* is standing here.
Chase has arrived from the north, riding a white stallion.
HP:Healthy SP:Weakening MV:Faint >
Chase narrates, 'Vodka'
HP:Healthy SP:Weakening MV:Faint >
Chase tries to strike *Phantasm*, but misses.
HP:Healthy SP:Weakening MV:Faint >
c
You try to thrash *Phantasm*, but he dodges the attack.
HP:Healthy SP:Weakening MV:Faint - Phantasm: Healthy --- Chase: Healthy
>
as
You begin to weave the appropriate flows.
HP:Healthy SP:Weakening MV:Faint - Phantasm: Healthy --- Chase: Healthy
>
= +
*Phantasm* panics, and attempts to flee!
HP:Healthy SP:Weakening MV:Faint - Phantasm: Healthy --- Chase: Healthy
>
+ -
*Phantasm* tries to pierce Chase, but he parries the attack.
*Phantasm* leaves west.
HP:Healthy SP:Weakening MV:Faint >
- c
* Upon who should the spell be cast?
Chase narrates, 'running'
They don't seem to be here.
HP:Healthy SP:Weakening MV:Faint >
w
A Bend in the Stone Road
[ Exits: e s ]
*Phantasm* is standing here.
Chase has arrived from the east, riding a white stallion.
HP:Healthy SP:Weakening MV:Faint >
c
*Phantasm* leaves south.
They don't seem to be here.
HP:Healthy SP:Weakening MV:Faint >
q
HP:Healthy SP:Weakening MV:Faint >
-
*
You see fresh tracks of Phantasm leaving south.
You see fresh tracks of Vodka leaving south.
You see fresh tracks of Phantasm leaving east.
You see fresh tracks of Chase leaving east.
HP:Healthy SP:Weakening MV:Faint >
s
The Beginning of a Long Stone Road
[ Exits: n w ]
Chase has arrived from the north, riding a white stallion.
HP:Healthy SP:Weakening MV:Faint >
w
A Stone Path
[ Exits: n e s ]
A scrawny sickly-looking deer limps here.
Chase has arrived from the east, riding a white stallion.
HP:Healthy SP:Weakening MV:Burning >
q
HP:Healthy SP:Weakening MV:Burning >
-
*
You see fresh tracks of Phantasm leaving north.
You see fresh tracks of Vodka leaving north.
You see fresh tracks of Phantasm leaving east.
You see fresh tracks of Phantasm leaving south.
HP:Healthy SP:Weakening MV:Burning >
#TICK-10
stat
You are a 36 year old human.
Your mood is currently: Wimpy
Height 5 feet, 4 inches, Weight 169 pounds, Weight carried 0 lbs, Worn: 61 lbs.
Offensive Bonus: 150 Dodge Bonus: 125, Parry Bonus: 217
Your abilities are: Str: 12, Int: 17, Wis: 16, Dex: 18, Con: 16
Your armor absorbs 9% damage on average.
You are affected by:
AGILITY
NO QUIT
NOTICE
HP:Healthy SP:Weakening MV:Burning >
Sarah narrates, 'rip vodka'